◆ SHAKURAS Reborn
League · Bo5 · engine v5.3 · Wed, Oct 7 2026 · 16:00 server time
California 2 – 3 Strange War City

Games

5 · · ▶ replay
G1 WIN Illuminati Terran 1–0 Terran Knell Destination Destination · Δelo +9/-19
■ Illuminati ■ Knell army value
■ Illuminati ■ Knell economy
Play-by-play (131 lines)
0:14 Illuminati spawns at s2 in White while Knell spawns at s1 in Red.Illuminati in White at s2. Knell in Red at s1. The map is set.
0:24 Knell opens One Fact FE against Illuminati's One Fact FE.Illuminati shows One Fact FE — Knell has gone One Fact FE. The clock starts on who blinks first.
— The early game —
1:03 Illuminati places down a command center.Illuminati plants a new base and dares his opponent to punish it.
1:18 Knell places down a command center.Knell takes another base — the economy widens.
1:49 Illuminati decides to start pushing across the map.Illuminati tightens the formation and starts the long walk.
🎙 Dead even — neither player has found the edge yet.
2:22 Unwilling to make the game too long, Knell starts moving out.Knell has seen enough — the army moves out.
2:29 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
3:08 Knell failed to kill off Illuminati's defending marines.Illuminati holds the early rush without blinking.
3:26 With excellent skills and micro, Illuminati managed to fend off Knell while losing less than half of his army.Knell keeps most of his army intact through the exchange.
3:57 Losing only less than half of his army, Knell seems to be fine.Illuminati keeps most of his army intact through the exchange.
4:23 Illuminati decides to move out with his armies.No more waiting. Illuminati pushes.
4:36 Knell bravely pushes out with his marines and vultures.Knell slides the first vultures across the map — early mines, early pressure.
4:56 Illuminati places down a command center.More workers, more money: Illuminati expands.
5:21 Knell places down a command center.Quietly, Knell adds a base. These are the moves that decide long games.
🎙 Nothing between them. One engagement could decide it.
5:46 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
6:25 Nice marine placement by Knell, Illuminati can't even find a hole to poke through with his marines.Illuminati's early gamble buys nothing — Knell's defense was already in place.
6:33 With excellent skills and micro, Knell managed to fend off Illuminati while losing less than half of his army.Illuminati keeps most of his army intact through the exchange.
6:59 After that battle, Illuminati still has most of his army with him.Knell keeps most of his army intact through the exchange.
7:34 Illuminati decides to put on early pressure on his opponent by bringing out his marines.Illuminati slides the first vultures across the map — early mines, early pressure.
7:49 Knell figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Knell slides the first vultures across the map — early mines, early pressure.
8:10 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
8:48 Illuminati failed to kill off Knell's defending marines.Illuminati's early gamble buys nothing — Knell's defense was already in place.
9:17 After that battle, Knell still has most of his army with him.Illuminati keeps most of his army intact through the exchange.
🎙 Even footing again — the tension builds.
9:39 With excellent skills and micro, Illuminati managed to fend off Knell while losing less than half of his army.Knell keeps most of his army intact through the exchange.
10:05 Illuminati figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Illuminati slides the first vultures across the map — early mines, early pressure.
10:12 Knell decides to move out with his armies.No more waiting. Knell pushes.
10:43 Knell places down a command center.Quietly, Knell adds a base. These are the moves that decide long games.
11:09 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
11:23 Nice marine micro! Knell kills off Illuminati's marines and forces Illuminati to pull some SCVs!Illuminati wasn't ready. Knell's early aggression takes the lead.
11:57 Losing only less than half of his army, Illuminati seems to be fine.Knell keeps most of his army intact through the exchange.
12:30 Losing only less than half of his army, Knell seems to be fine.A cheap fight for Illuminati — the losses are light.
12:52 Illuminati places down a command center.More workers, more money: Illuminati expands.
🎙 Dead even — neither player has found the edge yet.
— The mid game —
13:14 Knell's vulture-tank ball is getting large, and it starts to roll out of the base!Knell's tank line crawls forward — siege by siege, the map shrinks.
13:31 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
14:06 Illuminati's tank placement was superior and it defended against Knell's vultures.Illuminati absorbs the mid-game push — Knell gained nothing for the cost.
14:22 With excellent skills and micro, Illuminati managed to fend off Knell while losing less than half of his army.Knell keeps most of his army intact through the exchange.
14:50 After that battle, Knell still has most of his army with him.Illuminati keeps most of his army intact through the exchange.
15:15 Knell places down a command center.Knell takes another base — the economy widens.
15:48 Knell has more expansions than Illuminati.Knell is out-expanding Illuminati — the money game is tilting.
16:03 Illuminati places down a command center.Quietly, Illuminati adds a base. These are the moves that decide long games.
16:22 Illuminati successfully harasses Knell's economy.Beautiful harassment from Illuminati. Knell's economy takes a real hit.
🎙 The armies trade evenly; this one is still anyone's game.
16:52 Illuminati's cloaked wraith did not do much to Knell's economy.The sneak attack is sniffed out — Knell shuts the door on Illuminati.
17:19 Knell's cloaked wraith did not do much to Illuminati's economy.Good instincts from Illuminati; the harassment dies at the doorstep.
17:50 Illuminati tried to sneak a drop but it was discovered by Knell.The sneak attack is sniffed out — Knell shuts the door on Illuminati.
18:09 Knell's vulture-tank ball is getting large, and it starts to roll out of the base!Knell's tank line crawls forward — siege by siege, the map shrinks.
18:26 Illuminati places down a command center.Quietly, Illuminati adds a base. These are the moves that decide long games.
19:03 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
19:19 Knell was out-microed by Illuminati and loses all his attacking forces.The attack shatters on Illuminati's line. Great positioning.
19:35 It seems that Knell only managed to destroy less than half of Illuminati's army.Knell clips Illuminati's army — real damage, but Illuminati fights on.
20:07 That attack didn't seem to do much damage, Illuminati destroyed only less than half of Knell's army.Illuminati clips Knell's army — real damage, but Knell fights on.
🎙 The armies trade evenly; this one is still anyone's game.
20:38 Nice try from Illuminati to harass Knell, but Knell's reaction is just too agile.Illuminati goes for the raid — Knell is ready, and nothing comes of it.
21:02 Knell tried to sneak a drop but it was discovered by Illuminati.Knell knocks, Illuminati answers. No damage done.
21:26 Illuminati's vulture-tank ball is getting large, and it starts to roll out of the base!Illuminati's tank line crawls forward — siege by siege, the map shrinks.
21:40 It seems like Illuminati has more units than Knell!Illuminati's army is visibly the bigger one — Knell should not take this fight.
22:13 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
22:30 Illuminati was out-microed by Knell and loses all his attacking forces.Knell takes the fight on his terms and sends Illuminati home with nothing.
22:50 Losing only less than half of his army, Knell seems to be fine.Illuminati keeps most of his army intact through the exchange.
23:17 That attack didn't seem to do much damage, Knell destroyed only less than half of Illuminati's army.Knell clips Illuminati's army — real damage, but Illuminati fights on.
23:55 Dropship! Dropship! Illuminati drops some vultures into Knell's mineral line!Knell looks away for one second and Illuminati makes him pay for it.
🎙 Nothing between them. One engagement could decide it.
24:05 Dropship! Dropship! Illuminati drops some vultures into Knell's mineral line!Illuminati gets into Knell's mineral line — workers are dying.
24:31 Knell dropped some marines into Illuminati's mineral line!The raid lands — Knell chips away at Illuminati's foundation.
25:05 Illuminati's vulture-tank ball is getting large, and it starts to roll out of the base!Illuminati's tank line crawls forward — siege by siege, the map shrinks.
25:30 Knell is bringing his vulture-tank ball to his opponent!Knell's tank line crawls forward — siege by siege, the map shrinks.
25:56 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
26:19 Illuminati doesn't have enough sieged up tanks in position and Knell uses his number advantage to break Illuminati's defenses!The mid-game push crashes through — Knell breaks Illuminati's position.
26:44 Illuminati has lost about half of his army in that battle.Knell pays for that trade with about half his army.
27:03 Losing only less than half of his army, Knell seems to be fine.A cheap fight for Illuminati — the losses are light.
27:32 Knell shot down Illuminati's command center.No reinforcements in time: Illuminati watches Knell level the expansion.
🎙 Dead even — neither player has found the edge yet.
27:42 Illuminati places down a command center.Illuminati takes another base — the economy widens.
28:17 Knell feels confident with his vulture-tank-goliath combo, and feels like rocking his opponent.Knell's tank line crawls forward — siege by siege, the map shrinks.
28:39 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
28:57 A few surprise wraith caught goliaths completely off-position, and Knell cleans up Illuminati's tanks!The mid-game push crashes through — Knell breaks Illuminati's position.
29:18 Losing only less than half of his army, Illuminati seems to be fine.A cheap fight for Knell — the losses are light.
30:00 After that battle, Knell still has most of his army with him.A cheap fight for Illuminati — the losses are light.
30:16 Cloaked wraiths from Illuminati are harassing Knell!The raid lands — Illuminati chips away at Knell's foundation.
30:50 Illuminati's cloaked wraith did not do much to Knell's economy.Good instincts from Knell; the harassment dies at the doorstep.
31:14 Knell feels confident with his vulture-tank-goliath combo, and feels like rocking his opponent.Knell's tank line crawls forward — siege by siege, the map shrinks.
🎙 Even footing again — the tension builds.
31:21 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
32:03 Knell lost all of his vultures and tanks during this push! What a great move from Illuminati!The timing was right but the fight was wrong: Illuminati holds Knell.
32:19 After that battle, Illuminati still has most of his army with him.A cheap fight for Knell — the losses are light.
32:53 Losing only less than half of his army, Knell seems to be fine.Illuminati keeps most of his army intact through the exchange.
33:00 Cloaked wraiths from Illuminati are harassing Knell!The raid lands — Illuminati chips away at Knell's foundation.
33:36 Illuminati feels confident with his vulture-tank-goliath combo, and feels like rocking his opponent.Illuminati's tank line crawls forward — siege by siege, the map shrinks.
33:48 Knell is bringing his vulture-tank ball to his opponent!Knell's tank line crawls forward — siege by siege, the map shrinks.
34:31 At the moment, neither Illuminati nor Knell is leading in army size.The armies weigh the same — dead even on the field.
34:38 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
🎙 Nothing between them. One engagement could decide it.
35:17 Knell doesn't have enough sieged up tanks in position and Illuminati uses his number advantage to break Knell's defenses!The mid-game push crashes through — Illuminati breaks Knell's position.
35:24 Knell lost about half of his army in that battle.Illuminati pays for that trade with about half his army.
36:00 Losing only less than half of his army, Illuminati seems to be fine.Knell keeps most of his army intact through the exchange.
— The late game —
36:25 Illuminati loads the dropships. If those tanks land behind the siege line this is over.Max supply, full upgrades: Illuminati moves out to end it.
36:58 Wraith cover ahead, tanks leapfrogging beneath — Knell finally commits to crossing the map.Max supply, full upgrades: Knell moves out to end it.
37:20 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
37:27 A perfect siege arc from Knell — Illuminati walked into it and the whole army melted.The final army does its work — Knell breaks Illuminati late.
38:05 After that battle, Illuminati still has most of his army with him.A cheap fight for Knell — the losses are light.
38:25 Losing only less than half of his army, Knell seems to be fine.Illuminati keeps most of his army intact through the exchange.
🎙 The armies trade evenly; this one is still anyone's game.
38:51 Illuminati dropped some marines into Knell's mineral line!The raid lands — Illuminati chips away at Knell's foundation.
39:10 Illuminati has spent twenty minutes building this army. Now it moves.Max supply, full upgrades: Illuminati moves out to end it.
39:48 Knell must macro up quickly or Illuminati will just roll him over!Knell needs production, fast; Illuminati's army has outgrown his.
40:05 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
40:28 Illuminati's goliaths clear the sky and the tanks do the rest. Knell is broken.The final army does its work — Illuminati breaks Knell late.
40:43 About half of Knell's army has been decimated in that battle.Illuminati pays for that trade with about half his army.
41:12 With excellent skills and micro, Illuminati managed to fend off Knell while losing less than half of his army.Knell keeps most of his army intact through the exchange.
41:36 Illuminati shot down Knell's command center.Knell's expansion burns — Illuminati tears it down.
41:55 Knell tried to sneak a drop but it was discovered by Illuminati.Good instincts from Illuminati; the harassment dies at the doorstep.
🎙 The scales tip toward Illuminati — a lead, but not a safe one.
42:39 Illuminati places down a command center.More workers, more money: Illuminati expands.
42:48 Dropship! Dropship! Knell drops some vultures into Illuminati's mineral line!Beautiful harassment from Knell. Illuminati's economy takes a real hit.
43:17 Illuminati has spent twenty minutes building this army. Now it moves.This is the big one — Illuminati commits the late-game army.
43:33 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
44:02 The dropships land right on top of the siege line! Knell's own tanks are firing into each other and Illuminati cleans up!There's no rebuilding from that. Illuminati's late-game push decides it.
44:32 Illuminati only destroyed about half of Knell's army.Illuminati cuts Knell's army in half.
44:56 With excellent skills and micro, Illuminati managed to fend off Knell while losing less than half of his army.A cheap fight for Knell — the losses are light.
45:18 Knell's command center has been destroyed by Illuminati.Illuminati finds the weak point and Knell's new base is gone.
45:43 Wraith cover ahead, tanks leapfrogging beneath — Illuminati finally commits to crossing the map.Everything Illuminati has built comes forward at once.
🎙 Illuminati's force dwarfs what Knell has left on the field.
46:05 Looking at the opponent's overwhelming forces, Knell GGs!Nothing left to defend with — Knell taps.
Illuminati takes it — the late game decided this one.
G2 WIN Eskimo Protoss 2–0 Zerg Finical Aztec Aztec · Δelo +22/-22
■ Eskimo ■ Finical army value
■ Eskimo ■ Finical economy
Play-by-play (44 lines)
0:18 Finical spawns in Orange at s3 while Eskimo spawns in Yellow at s1.We're underway — Finical spawns at s3, Eskimo answers from s1.
0:47 Eskimo gets Forge Fast Expand against Finical's Overpool.Scouting done, plans revealed: Finical's Overpool against Eskimo's Forge Fast Expand.
— The early game —
1:15 Finical decides to expand.Quietly, Finical adds a base. These are the moves that decide long games.
2:00 Eskimo warps in a nexus.More workers, more money: Eskimo expands.
2:20 Finical's speedlings rapidly push out across the map.No patience from Finical: the first units are already marching.
🎙 Even footing again — the tension builds.
2:58 Eskimo's zealots and dragoon mixture is rolling across the map.No patience from Eskimo: the first units are already marching.
3:39 Finical must macro up quickly or Eskimo will just roll him over!Finical needs production, fast; Eskimo's army has outgrown his.
4:14 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
4:51 Eskimo successfully fends off Finical's attacks.The attack shatters on Eskimo's line. Great positioning.
5:15 Losing only less than half of his army, Eskimo seems to be fine.Finical keeps most of his army intact through the exchange.
5:47 Losing only less than half of his army, Finical seems to be fine.A cheap fight for Eskimo — the losses are light.
6:24 Finical pushes out with his zerglings! It appears that these zerglings have speed upgrade!No patience from Finical: the first units are already marching.
7:02 Eskimo starts pushing across the map.Eskimo tightens the formation and starts the long walk.
7:31 Finical places down a hatchery.Finical takes another base — the economy widens.
🎙 Nothing between them. One engagement could decide it.
8:12 Eskimo warps in a nexus.Quietly, Eskimo adds a base. These are the moves that decide long games.
8:40 The two armies clash and a large battle starts to happen!The dance is over. They fight.
— The mid game —
9:08 Finical's mismicro cost him his zerglings and probably this game! Eskimo continues pressuring with his zealots and dragoons!Finical wasn't ready. Eskimo's early aggression takes the lead.
9:51 After that battle, Finical still has most of his army with him.Eskimo keeps most of his army intact through the exchange.
10:18 With excellent skills and micro, Eskimo managed to fend off Finical while losing less than half of his army.A cheap fight for Finical — the losses are light.
10:51 Eskimo's zealots and dragoon mixture is rolling across the map.Eskimo tests the door early. Is anyone home?
11:33 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
12:15 Finical lost all of his zerglings to Eskimo's zealots and dragoons!Finical wasn't ready. Eskimo's early aggression takes the lead.
12:36 It seems that Eskimo only managed to destroy less than half of Finical's army.Eskimo clips Finical's army — real damage, but Finical fights on.
🎙 Eskimo holds the stronger army for now.
13:25 Losing only less than half of his army, Eskimo seems to be fine.Finical keeps most of his army intact through the exchange.
13:57 Eskimo is putting some early pressure on with his dragoons.Eskimo goes early — pressure before either side is ready.
14:22 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
15:02 The battle outcome favors Eskimo as Finical's armies melt into Eskimo's armies' weapon fire!A clean, brutal win for Eskimo. The push continues.
— The late game —
15:43 About half of Finical's army has been decimated in that battle.Eskimo pays for that trade with about half his army.
16:03 Losing only less than half of his army, Eskimo seems to be fine.Finical keeps most of his army intact through the exchange.
16:45 Eskimo decides to move out with his armies.Here it comes: Eskimo crosses the map with everything.
17:22 The battle to decide the game begins!Neither side backs off — the battle is joined.
17:56 Finical lost all of his zerglings to Eskimo's zealots and dragoons!The early pressure works — Eskimo breaks Finical's front door.
🎙 Finical is hanging on by a thread against Eskimo's army.
18:29 Finical seems to lose most of his army in that battle.Eskimo limps away with less than half the army he arrived with.
18:56 After that battle, Eskimo still has most of his army with him.A cheap fight for Finical — the losses are light.
19:35 Eskimo decides to start pushing across the map.Here it comes: Eskimo crosses the map with everything.
20:19 Unwilling to suffer further harassment, Finical taps out!Finical GGs. A hard-fought game comes to its end.
That's the game: Eskimo defeats Finical, settled in the early game.
G3 Michael Zerg 2–1 Protoss Terrorism WIN New Bloody Ridge New Bloody Ridge · Δelo -14/+14
■ Michael ■ Terrorism army value
■ Michael ■ Terrorism economy
Play-by-play (63 lines)
0:07 The game starts with White Michael spawning at s2 and Yellow Terrorism spawning at s1.Cross positions or close ones, it starts here: Michael at s2, Terrorism at s1.
0:46 Terrorism opens Forge Fast Expand against Michael's 12 Hatch.Scouting done, plans revealed: Michael's 12 Hatch against Terrorism's Forge Fast Expand.
— The early game —
1:10 Michael places down a hatchery.Quietly, Michael adds a base. These are the moves that decide long games.
1:39 Terrorism warps in a nexus.More workers, more money: Terrorism expands.
1:56 Michael is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.Michael tests the door early. Is anyone home?
🎙 Dead even — neither player has found the edge yet.
2:27 Terrorism is pushing out with his zealots.Terrorism tests the door early. Is anyone home?
2:56 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
3:37 Michael failed to kill off Terrorism's defending zealots.Michael's early gamble buys nothing — Terrorism's defense was already in place.
4:00 After that battle, Terrorism still has most of his army with him.Michael keeps most of his army intact through the exchange.
4:28 About half of Michael's army has been decimated in that battle.Half of Terrorism's force stays on that battlefield.
4:58 Michael's speedlings rapidly push out across the map.Michael goes early — pressure before either side is ready.
5:22 Both armies meet at the center of the map and start attacking.Neither side backs off — the battle is joined.
5:55 Michael failed to break Terrorism's defending line of zealots.Terrorism holds the early rush without blinking.
6:27 With excellent skills and micro, Terrorism managed to fend off Michael while losing less than half of his army.A cheap fight for Michael — the losses are light.
🎙 Even footing again — the tension builds.
6:53 Losing only less than half of his army, Michael seems to be fine.Terrorism keeps most of his army intact through the exchange.
7:13 Michael pushes out with his zerglings! It appears that these zerglings have speed upgrade!Michael tests the door early. Is anyone home?
8:00 Terrorism is pushing out with his zealots.Terrorism tests the door early. Is anyone home?
8:21 Terrorism desperate in getting his economy pumped up, expands to another location.Terrorism plants a new base and dares his opponent to punish it.
8:40 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
9:22 Michael lost all of his zerglings to Terrorism's zealots and dragoons!Michael wasn't ready. Terrorism's early aggression takes the lead.
9:37 After that battle, Michael still has most of his army with him.Terrorism keeps most of his army intact through the exchange.
10:08 Losing only less than half of his army, Terrorism seems to be fine.Michael keeps most of his army intact through the exchange.
10:54 Michael places down a hatchery.Michael plants a new base and dares his opponent to punish it.
🎙 The scales tip toward Terrorism — a lead, but not a safe one.
11:23 Michael's speedlings rapidly push out across the map.Michael tests the door early. Is anyone home?
11:46 Terrorism decides to put some pressure on his opponent.Terrorism tightens the formation and starts the long walk.
12:17 In terms of army size, Michael is behind Terrorism!Michael is badly outgunned — Terrorism's force is a size larger.
12:37 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
13:01 With beautiful placement, Terrorism successfully fends off Michael's attacks.Michael commits and it's the wrong call — Terrorism cleans it up.
13:37 Terrorism has lost about half of his army in that battle.Michael pays for that trade with about half his army.
14:09 Michael lost about half of his army in that battle.Terrorism pays for that trade with about half his army.
14:34 Michael pushes out with his zerglings! It appears that these zerglings have speed upgrade!Michael goes early — pressure before either side is ready.
15:05 Terrorism starts pushing across the map.Terrorism has seen enough — the army moves out.
🎙 The armies trade evenly; this one is still anyone's game.
15:28 Terrorism warps in a nexus.Quietly, Terrorism adds a base. These are the moves that decide long games.
16:07 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
16:27 Michael's mismicro cost him his zerglings and probably this game! Terrorism continues pressuring with his zealots and dragoons!The early pressure works — Terrorism breaks Michael's front door.
17:03 About half of Michael's army has been decimated in that battle.Terrorism pays for that trade with about half his army.
17:24 After that battle, Terrorism still has most of his army with him.Michael keeps most of his army intact through the exchange.
18:05 Michael places down a hatchery.Michael takes another base — the economy widens.
— The mid game —
18:33 Looks like Terrorism is going to push out with his archons and speedlots!Terrorism hits the timing — this push arrives exactly when it hurts.
— The late game —
19:04 The battle to decide the game begins!Neither side backs off — the battle is joined.
19:21 Michael's zerglings melt away into archon fire, hydralisks kept getting stormed by high templars.The mid-game push crashes through — Terrorism breaks Michael's position.
🎙 Slight advantage Terrorism as the game develops.
19:53 About half of Michael's army has been decimated in that battle.Terrorism pays for that trade with about half his army.
20:25 With excellent skills and micro, Terrorism managed to fend off Michael while losing less than half of his army.Michael keeps most of his army intact through the exchange.
20:57 Terrorism destroys Michael's hatchery, denying expansions.No reinforcements in time: Michael watches Terrorism level the expansion.
21:14 Michael starts expanding.More workers, more money: Michael expands.
21:38 What superior Mutalisk micro from Michael! Terrorism's economy is suffering!Beautiful harassment from Michael. Terrorism's economy takes a real hit.
22:12 Terrorism moves out with his armies.Terrorism has seen enough — the army moves out.
22:48 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
23:20 Michael failed to bring in overlords as Terrorism's dark templar slice through his hydralisk army!The mid-game push crashes through — Terrorism breaks Michael's position.
23:51 About half of Michael's army has been decimated in that battle.Terrorism pays for that trade with about half his army.
🎙 It's all going Terrorism's way right now.
24:08 After that battle, Terrorism still has most of his army with him.A cheap fight for Michael — the losses are light.
24:31 Terrorism decides to move out with his armies.Terrorism tightens the formation and starts the long walk.
25:03 After suffering a devastating loss in the battle, Michael GGs!Michael types it out: GG.
Terrorism takes it — the mid game decided this one.
G4 Femoral Protoss 2–2 Zerg Civilities WIN Jade Jade · Δelo -11/+6
■ Femoral ■ Civilities army value
■ Femoral ■ Civilities economy
Play-by-play (47 lines)
0:07 Civilities spawns at s2 in Green while Femoral spawns at s1 in Orange.Civilities takes s2 in Green; Femoral settles in at s1 in Orange.
0:42 Femoral opens Forge Fast Expand against Civilities's 12 Hatch.Civilities shows 12 Hatch — Femoral has gone Forge Fast Expand. The clock starts on who blinks first.
— The early game —
1:17 Civilities places down a hatchery.Civilities plants a new base and dares his opponent to punish it.
1:50 Femoral warps in a nexus.Femoral takes another base — the economy widens.
2:13 Civilities decides to start pushing across the map.Civilities tightens the formation and starts the long walk.
🎙 Dead even — neither player has found the edge yet.
2:59 Femoral is pushing out with his zealots.Femoral goes early — pressure before either side is ready.
3:27 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
3:58 Femoral lost some of his dragoons to Civilities's speedlings!The early pressure works — Civilities breaks Femoral's front door.
4:25 With excellent skills and micro, Femoral managed to fend off Civilities while losing less than half of his army.Civilities keeps most of his army intact through the exchange.
5:02 After that battle, Civilities still has most of his army with him.Femoral keeps most of his army intact through the exchange.
5:32 Civilities places down a hatchery.More workers, more money: Civilities expands.
6:09 Femoral warps in a nexus.Quietly, Femoral adds a base. These are the moves that decide long games.
6:28 Civilities's speedlings rapidly push out across the map.Civilities tests the door early. Is anyone home?
7:10 Femoral's zealots and dragoon mixture is rolling across the map.Femoral goes early — pressure before either side is ready.
🎙 The armies trade evenly; this one is still anyone's game.
7:42 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
8:23 Civilities successfully fends off Femoral's attacks.Civilities takes the fight on his terms and sends Femoral home with nothing.
8:47 With excellent skills and micro, Civilities managed to fend off Femoral while losing less than half of his army.Femoral keeps most of his army intact through the exchange.
9:29 Femoral lost about half of his army in that battle.Civilities pays for that trade with about half his army.
9:51 Femoral's army is small compared to Civilities!Femoral needs production, fast; Civilities's army has outgrown his.
10:29 Civilities's speedlings rapidly push out across the map.Civilities goes early — pressure before either side is ready.
10:56 Eager to end the game, Femoral moves out with his armies.Femoral has seen enough — the army moves out.
11:32 Civilities decides to expand.Civilities takes another base — the economy widens.
12:05 Femoral warps in a nexus.Femoral plants a new base and dares his opponent to punish it.
🎙 Dead even — neither player has found the edge yet.
12:39 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
12:56 Femoral failed to kill off Civilities's defending zerglings.Femoral's early gamble buys nothing — Civilities's defense was already in place.
13:45 After that battle, Civilities still has most of his army with him.A cheap fight for Femoral — the losses are light.
14:03 After that battle, Civilities destroyed about half of Femoral's army.Half of Femoral's force is gone — Civilities took it apart.
14:42 Civilities pushes out with his zerglings! It appears that these zerglings have speed upgrade!Civilities goes early — pressure before either side is ready.
15:16 Both armies meet at the center of the map and start attacking.Neither side backs off — the battle is joined.
15:49 The battle outcome favors Civilities as Femoral's armies melt into Civilities's armies' weapon fire!The engagement breaks Femoral's way of life — Civilities marches on.
16:11 Femoral lost about half of his army in that battle.Half of Civilities's force stays on that battlefield.
16:41 With excellent skills and micro, Civilities managed to fend off Femoral while losing less than half of his army.A cheap fight for Femoral — the losses are light.
🎙 The armies are no longer comparable: Civilities is far ahead.
17:26 Civilities decides to start pushing across the map.Here it comes: Civilities crosses the map with everything.
18:00 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
18:18 With really nice micro, Civilities's speedlings kills off Femoral's dragoons.The early pressure works — Civilities breaks Femoral's front door.
19:04 Femoral has lost about half of his army in that battle.Civilities pays for that trade with about half his army.
19:39 With excellent skills and micro, Civilities managed to fend off Femoral while losing less than half of his army.Femoral keeps most of his army intact through the exchange.
20:00 Femoral must macro up quickly or Civilities will just roll him over!Femoral is badly outgunned — Civilities's force is a size larger.
— The mid game —
20:36 Civilities has a large number of hydralisk and is starting to push out!Civilities's hydra wave rolls out — this is the timing Zerg lives for.
21:01 After suffering a devastating loss in the battle, Femoral GGs!Nothing left to defend with — Femoral taps.
Femoral taps out. Civilities's early game was simply better.
G5 ACE MATCH Illuminati Terran 2–3 Terran January WIN Tau Cross Tau Cross · Δelo -7/+7
■ Illuminati ■ January army value
■ Illuminati ■ January economy
Play-by-play (53 lines)
0:17 Illuminati spawns in Green at s2 while January spawns in Yellow at s3.Illuminati in Green at s2. January in Yellow at s3. The map is set.
0:49 January opens One Fact FE against Illuminati's One Fact FE.Illuminati shows One Fact FE — January has gone One Fact FE. The clock starts on who blinks first.
— The early game —
1:21 Illuminati places down a command center.Illuminati plants a new base and dares his opponent to punish it.
1:34 January places down a command center.January takes another base — the economy widens.
2:08 Illuminati decides to put on early pressure on his opponent by bringing out his marines.Illuminati slides the first vultures across the map — early mines, early pressure.
🎙 Even footing again — the tension builds.
2:45 January bravely pushes out with his marines and vultures.January slides the first vultures across the map — early mines, early pressure.
3:20 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
3:46 Illuminati failed to kill off January's defending marines.Illuminati's early gamble buys nothing — January's defense was already in place.
4:26 After that battle, January still has most of his army with him.Illuminati keeps most of his army intact through the exchange.
4:46 After that battle, Illuminati still has most of his army with him.January keeps most of his army intact through the exchange.
5:28 Illuminati decides to put some pressure on his opponent.Here it comes: Illuminati crosses the map with everything.
5:55 Attempting to end the game, January moves out with his armies.No more waiting. January pushes.
6:20 Illuminati places down a command center.Illuminati plants a new base and dares his opponent to punish it.
6:49 January places down a command center.January takes another base — the economy widens.
🎙 Dead even — neither player has found the edge yet.
7:27 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
8:02 With enough marines, January kills off Illuminati's defending marines.Illuminati wasn't ready. January's early aggression takes the lead.
8:28 Illuminati has lost about half of his army in that battle.Half of January's force stays on that battlefield.
8:54 That attack didn't seem to do much damage, Illuminati destroyed only less than half of January's army.Illuminati takes a bite out of January's force and backs off.
9:33 January decides to put on early pressure on his opponent by bringing out his marines.January slides the first vultures across the map — early mines, early pressure.
10:02 Illuminati must macro up quickly or January will just roll him over!Illuminati needs production, fast; January's army has outgrown his.
10:39 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
11:12 January kills off Illuminati's armies and continues pushing!Illuminati's army evaporates. January doesn't even slow down.
11:31 Illuminati has lost about half of his army in that battle.Half of January's force stays on that battlefield.
🎙 Illuminati is a step behind and knows it.
12:07 With excellent skills and micro, January managed to fend off Illuminati while losing less than half of his army.Illuminati keeps most of his army intact through the exchange.
12:43 January decides to move out with his armies.No more waiting. January pushes.
13:24 The two armies clash and a large battle starts to happen!The dance is over. They fight.
13:52 January showed some epic marine micro, Illuminati lost all of his fighting marines!The early pressure works — January breaks Illuminati's front door.
14:17 Illuminati lost about half of his army in that battle.January pays for that trade with about half his army.
14:48 With excellent skills and micro, January managed to fend off Illuminati while losing less than half of his army.Illuminati keeps most of his army intact through the exchange.
15:17 January bravely pushes out with his marines and vultures.January slides the first vultures across the map — early mines, early pressure.
15:53 January places down a command center.January takes another base — the economy widens.
16:27 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
🎙 The armies are no longer comparable: January is far ahead.
17:02 January showed some epic marine micro, Illuminati lost all of his fighting marines!The early pressure works — January breaks Illuminati's front door.
🎙 It's all going January's way right now.
17:30 Illuminati seems to lose most of his army in that battle.January limps away with less than half the army he arrived with.
18:08 It seems that Illuminati only managed to destroy less than half of January's army.Illuminati takes a bite out of January's force and backs off.
18:33 Illuminati places down a command center.Quietly, Illuminati adds a base. These are the moves that decide long games.
— The mid game —
19:05 Illuminati feels confident with his vulture-tank-goliath combo, and feels like rocking his opponent.Illuminati's tank line crawls forward — siege by siege, the map shrinks.
19:24 Both armies meet at the center of the map and start attacking.Neither side backs off — the battle is joined.
— The late game —
20:00 Illuminati was out-microed by January and loses all his attacking forces.January holds! The push breaks against a perfect defense.
20:27 After that battle, January still has most of his army with him.A cheap fight for Illuminati — the losses are light.
21:04 Illuminati seems to lose most of his army in that battle.That fight gutted January — more than half the force is gone.
21:40 January is bringing his vulture-tank ball to his opponent!January's tank line crawls forward — siege by siege, the map shrinks.
🎙 The armies are no longer comparable: January is far ahead.
22:20 After suffering a devastating loss in the battle, Illuminati GGs!Illuminati types it out: GG.
That's the game: January defeats Illuminati, settled in the early game.

Head to head

2 earlier meetings
California 1 – 1 Strange War City
2026-09-09 California 2–4 Strange War City League
2026-08-12 California 3–1 Strange War City League