League · Bo5 · engine v5.3
· Wed, Aug 12 2026 · 16:00 server time
Games
4 · · ▶ replay
■ Femoral
■ Suspension
army value
■ Femoral
■ Suspension
economy
Play-by-play (54 lines)
0:19 Femoral spawns at s2 in Green while Suspension spawns at s1 in Teal.Femoral takes s2 in Green; across the map, Suspension settles in at s1 in Teal.
0:49 Suspension gets 1 Gate Cybernetics against Femoral's 1 Gate Cybernetics.Femoral commits to 1 Gate Cybernetics; Suspension answers with 1 Gate Cybernetics.
— The early game —
1:18 Femoral warps in a nexus.Quietly, Femoral adds a base. These are the moves that decide long games.
1:53 Suspension warps in a nexus.More workers, more money: Suspension expands.
2:20 Femoral decides to push out with his dragoon.No patience from Femoral: the first units are already marching.
🎙 Even footing again — the tension builds.
2:38 Suspension is pushing out with his dragoons.Suspension goes early — pressure before either side is ready.
3:17 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
3:59 Suspension lost all of his dragoons to Femoral!Suspension wasn't ready. Femoral's early aggression takes the lead.
4:27 About half of Suspension's army has been decimated in that battle.Femoral pays for that trade with about half his army.
4:51 It seems that Suspension only managed to destroy less than half of Femoral's army.Suspension clips Femoral's army — real damage, but Femoral fights on.
5:24 Femoral decides to push out with his dragoon.No patience from Femoral: the first units are already marching.
6:03 Eager to end the game, Suspension moves out with his armies.Suspension has seen enough — the army moves out.
6:32 Both Femoral and Suspension appears to have equal expansions now.Base for base, they're level — Femoral and Suspension match each other.
6:49 Femoral warps in a nexus.Femoral takes another base — the economy widens.
🎙 Even footing again — the tension builds.
7:30 Suspension warps in a nexus.Quietly, Suspension adds a base. These are the moves that decide long games.
7:56 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
8:41 Suspension failed to kill off Femoral's defending dragoons.Suspension's early gamble buys nothing — Femoral's defense was already in place.
9:07 With excellent skills and micro, Femoral managed to fend off Suspension while losing less than half of his army.Suspension keeps most of his army intact through the exchange.
9:35 About half of Suspension's army has been decimated in that battle.Half of Femoral's force stays on that battlefield.
9:58 Eager to end the game, Femoral moves out with his armies.Femoral tightens the formation and starts the long walk.
10:27 Suspension is pushing out with his dragoons.No patience from Suspension: the first units are already marching.
11:09 The battle to decide the game begins!Neither side backs off — the battle is joined.
11:33 Suspension failed to kill off Femoral's defending dragoons.Suspension's early gamble buys nothing — Femoral's defense was already in place.
🎙 The scales tip toward Femoral — a lead, but not a safe one.
12:21 With excellent skills and micro, Femoral managed to fend off Suspension while losing less than half of his army.Suspension keeps most of his army intact through the exchange.
12:51 Femoral only destroyed about half of Suspension's army.Half of Suspension's force is gone — Femoral took it apart.
13:08 Femoral is pushing out with his dragoons.Femoral tests the door early. Is anyone home?
13:47 Suspension is putting on early pressure with his dragoon.Suspension goes early — pressure before either side is ready.
14:21 Suspension warps in a nexus.Suspension plants a new base and dares his opponent to punish it.
14:42 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
15:24 Suspension was out-microed by Femoral and loses all his attacking forces.Suspension commits and it's the wrong call — Femoral cleans it up.
15:55 With excellent skills and micro, Femoral managed to fend off Suspension while losing less than half of his army.A cheap fight for Suspension — the losses are light.
16:26 Suspension has lost about half of his army in that battle.Half of Femoral's force stays on that battlefield.
🎙 Suspension is hanging on by a thread against Femoral's army.
16:57 Femoral warps in a nexus.Femoral takes another base — the economy widens.
17:24 Femoral decides to put some pressure on his opponent.Femoral tightens the formation and starts the long walk.
17:56 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
— The mid game —
18:18 Femoral with the better dragoon control won the battle!The mid-game push crashes through — Femoral breaks Suspension's position.
19:01 Suspension has lost about half of his army in that battle.Femoral pays for that trade with about half his army.
— The late game —
19:31 After that battle, Femoral still has most of his army with him.Suspension keeps most of his army intact through the exchange.
20:07 Femoral is bringing his dragoons, dark templars, observers and shuttle towards the center of the map!Femoral hits the timing — this push arrives exactly when it hurts.
20:37 Suspension warps in a nexus.Suspension takes another base — the economy widens.
21:04 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
🎙 The armies are no longer comparable: Femoral is far ahead.
21:43 All of a sudden, Suspension has no armies left while Femoral is continuing to push across the map!A clean, brutal win for Femoral. The push continues.
22:13 Femoral destroyed about half of Suspension's army after that battle.Femoral cuts Suspension's army in half.
22:44 After that battle, Femoral still has most of his army with him.Suspension keeps most of his army intact through the exchange.
23:03 Suspension having no armies left to defend, has no choice but to tap out.Suspension types it out: GG.
Suspension taps out. Femoral's mid game was simply better.
■ Joyrider
■ Civilities
army value
■ Joyrider
■ Civilities
economy
Play-by-play (47 lines)
0:15 Civilities spawns in Teal at s2 while Joyrider spawns in Green at s1.Civilities in Teal at s2. Joyrider in Green at s1. The map is set.
0:51 Joyrider opens 14 CC against Civilities's 12 Hatch.Civilities commits to 12 Hatch; Joyrider answers with 14 CC.
— The early game —
1:17 Civilities places down a hatchery.Quietly, Civilities adds a base. These are the moves that decide long games.
1:52 Joyrider places down a command center.More workers, more money: Joyrider expands.
2:31 Civilities is putting early pressure with his zerglings.Civilities tests the door early. Is anyone home?
🎙 Dead even — neither player has found the edge yet.
3:00 Joyrider decides to put on early pressure with his marines.Joyrider tests the door early. Is anyone home?
3:35 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
4:03 Mismicro from Joyrider gave opportunity to Civilities! Civilities is still pushing and putting pressure with his zerglings!Joyrider wasn't ready. Civilities's early aggression takes the lead.
4:42 Joyrider has lost about half of his army in that battle.Civilities pays for that trade with about half his army.
5:02 That attack didn't seem to do much damage, Joyrider destroyed only less than half of Civilities's army.Joyrider clips Civilities's army — real damage, but Civilities fights on.
5:41 Civilities places down a hatchery.More workers, more money: Civilities expands.
6:24 Joyrider places down a command center.Quietly, Joyrider adds a base. These are the moves that decide long games.
6:50 Civilities is putting early pressure with his zerglings.No patience from Civilities: the first units are already marching.
7:29 Joyrider feels confident with his marines and decides to push out.Joyrider goes early — pressure before either side is ready.
🎙 Civilities holds the stronger army for now.
7:58 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
8:25 Civilities's zerglings surround Joyrider's marines and kills it off!The early pressure works — Civilities breaks Joyrider's front door.
9:10 With excellent skills and micro, Joyrider managed to fend off Civilities while losing less than half of his army.Civilities keeps most of his army intact through the exchange.
9:39 That attack didn't seem to do much damage, Joyrider destroyed only less than half of Civilities's army.Joyrider clips Civilities's army — real damage, but Civilities fights on.
10:15 Civilities's zerglings are pushing out!No patience from Civilities: the first units are already marching.
10:44 The battle to decide the game begins!The dance is over. They fight.
11:21 The battle outcome favors Civilities as Joyrider's armies melt into Civilities's armies' weapon fire!Joyrider's army evaporates. Civilities doesn't even slow down.
11:45 Joyrider has lost about half of his army in that battle.Half of Civilities's force stays on that battlefield.
12:24 Losing only less than half of his army, Civilities seems to be fine.Joyrider keeps most of his army intact through the exchange.
🎙 Civilities holds the stronger army for now.
12:53 Civilities places down a hatchery.Civilities takes another base — the economy widens.
13:28 Joyrider starts expanding.Quietly, Joyrider adds a base. These are the moves that decide long games.
13:51 Civilities's zerglings are pushing out!Civilities goes early — pressure before either side is ready.
14:23 The two armies meet and a large battle starts to engage!The dance is over. They fight.
14:55 Civilities's zerglings surround Joyrider's marines and kills it off!Joyrider wasn't ready. Civilities's early aggression takes the lead.
15:36 Joyrider has lost about half of his army in that battle.Half of Civilities's force stays on that battlefield.
16:21 After that battle, Civilities still has most of his army with him.Joyrider keeps most of his army intact through the exchange.
16:43 Civilities appears to have more army than Joyrider!Count the units: Civilities has the edge over Joyrider right now.
17:07 Civilities with a large number of zerglings starts pushing out.No patience from Civilities: the first units are already marching.
🎙 Joyrider is hanging on by a thread against Civilities's army.
17:53 Civilities places down a hatchery.Quietly, Civilities adds a base. These are the moves that decide long games.
18:28 Joyrider places down a command center.More workers, more money: Joyrider expands.
18:57 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
— The mid game —
19:38 Civilities is attacking with both mutalisks and zerglings! Watch Joyrider's marines melt in this attack!The mid-game push crashes through — Civilities breaks Joyrider's position.
20:05 About half of Joyrider's army has been decimated in that battle.Half of Civilities's force stays on that battlefield.
— The late game —
20:40 Losing only less than half of his army, Civilities seems to be fine.Joyrider keeps most of his army intact through the exchange.
21:03 Joyrider having no armies left to defend, has no choice but to tap out.That's it. Joyrider looks at the field one last time and concedes.
Civilities takes it — the mid game decided this one.
■ Radon
■ Knell
army value
■ Radon
■ Knell
economy
Play-by-play (44 lines)
0:16 Radon spawns at s1 in Teal while Knell spawns at s2 in Blue.We're underway — Radon spawns at s1, Knell answers from s2.
0:38 Radon opens 12 Hatch against Knell's 1 Rax FE.The builds are down: 12 Hatch from Radon, 1 Rax FE from Knell.
— The early game —
1:08 Radon places down a hatchery.Radon plants a new base and dares his opponent to punish it.
1:43 Knell places down a command center.Knell takes another base — the economy widens.
2:23 Radon's zerglings are pushing out!Radon goes early — pressure before either side is ready.
🎙 Dead even — neither player has found the edge yet.
3:02 Knell starts pushing out with his marines.Knell tests the door early. Is anyone home?
3:31 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
4:15 Radon's zerglings surround Knell's marines and kills it off!The early pressure works — Radon breaks Knell's front door.
4:53 About half of Knell's army has been decimated in that battle.Half of Radon's force stays on that battlefield.
5:08 After that battle, Radon still has most of his army with him.Knell keeps most of his army intact through the exchange.
5:52 Radon's zerglings are pushing out!No patience from Radon: the first units are already marching.
6:19 Knell starts pushing out with his marines.Knell tests the door early. Is anyone home?
7:03 Knell places down a command center.More workers, more money: Knell expands.
7:39 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
🎙 Radon edges ahead on army strength.
8:03 Radon kills off Knell's armies and continues pushing!Knell's army evaporates. Radon doesn't even slow down.
8:45 Knell has lost about half of his army in that battle.Half of Radon's force stays on that battlefield.
— The mid game —
9:18 With excellent skills and micro, Radon managed to fend off Knell while losing less than half of his army.Knell keeps most of his army intact through the exchange.
9:53 Radon's zerglings are pushing out!No patience from Radon: the first units are already marching.
10:27 Radon places down a hatchery.Quietly, Radon adds a base. These are the moves that decide long games.
10:53 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
11:42 Radon's zerglings surround Knell's marines and kills it off!The early pressure works — Radon breaks Knell's front door.
12:01 Knell lost about half of his army in that battle.Half of Radon's force stays on that battlefield.
12:54 With excellent skills and micro, Radon managed to fend off Knell while losing less than half of his army.Knell keeps most of his army intact through the exchange.
🎙 Knell is hanging on by a thread against Radon's army.
13:08 Knell must macro up quickly or Radon will just roll him over!Knell is badly outgunned — Radon's force is a size larger.
13:43 Radon decides to put some pressure on his opponent.Here it comes: Radon crosses the map with everything.
14:32 The battle to decide the game begins!Neither side backs off — the battle is joined.
15:06 Radon's zerglings surround Knell's marines and kills it off!Knell wasn't ready. Radon's early aggression takes the lead.
— The late game —
15:36 Knell has lost about half of his army in that battle.Radon pays for that trade with about half his army.
16:13 It seems that Knell only managed to destroy less than half of Radon's army.Knell takes a bite out of Radon's force and backs off.
16:37 Radon is putting early pressure with his zerglings.Radon goes early — pressure before either side is ready.
17:09 Both armies meet at the center of the map and start attacking.Neither side backs off — the battle is joined.
17:58 Mismicro from Knell gave opportunity to Radon! Radon is still pushing and putting pressure with his zerglings!Knell wasn't ready. Radon's early aggression takes the lead.
🎙 Radon's force dwarfs what Knell has left on the field.
18:19 Knell lost about half of his army in that battle.Radon pays for that trade with about half his army.
18:54 Losing only less than half of his army, Radon seems to be fine.A cheap fight for Knell — the losses are light.
19:38 Radon with a large number of zerglings starts pushing out.Radon tests the door early. Is anyone home?
20:11 Knell having no armies left to defend, has no choice but to tap out.Knell types it out: GG.
GG. Radon closes it out over Knell.
■ Michael
■ Finical
army value
■ Michael
■ Finical
economy
Play-by-play (55 lines)
0:09 Finical spawns in Blue at s2 while Michael spawns in Yellow at s4.Cross positions or close ones, it starts here: Finical at s2, Michael at s4.
0:32 Michael gets Overpool against Finical's 9 Pool.The builds are down: 9 Pool from Finical, Overpool from Michael.
— The early game —
1:05 Finical places down a hatchery.Finical plants a new base and dares his opponent to punish it.
1:48 Michael places down a hatchery.Michael takes another base — the economy widens.
2:18 Finical's speedlings rapidly push out across the map.No patience from Finical: the first units are already marching.
🎙 Even footing again — the tension builds.
2:35 Michael moves out with his armies.Here it comes: Michael crosses the map with everything.
3:05 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
3:52 Michael with the more superior zergling control successfully fends off Finical's zerglings!Finical's early gamble buys nothing — Michael's defense was already in place.
4:13 Losing only less than half of his army, Michael seems to be fine.Finical keeps most of his army intact through the exchange.
4:37 After that battle, Finical still has most of his army with him.Michael keeps most of his army intact through the exchange.
5:09 Both Finical and Michael appears to have equal expansions now.Base for base, they're level — Finical and Michael match each other.
5:37 Finical's speedlings rapidly push out across the map.Finical goes early — pressure before either side is ready.
6:19 Michael's speedlings rapidly push out across the map.No patience from Michael: the first units are already marching.
6:47 Michael places down a hatchery.Michael takes another base — the economy widens.
🎙 The scales tip toward Michael — a lead, but not a safe one.
7:16 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
7:55 The battle outcome favors Michael as Finical's armies melt into Michael's armies' weapon fire!The engagement breaks Finical's way of life — Michael marches on.
8:23 Finical lost about half of his army in that battle.Michael pays for that trade with about half his army.
8:55 After that battle, Michael still has most of his army with him.Finical keeps most of his army intact through the exchange.
9:22 Michael pushes out with his zerglings! It appears that these zerglings have speed upgrade!Michael goes early — pressure before either side is ready.
9:49 Finical places down a hatchery.Finical plants a new base and dares his opponent to punish it.
10:20 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
10:55 Finical lost all his zerglings to Michael!Finical wasn't ready. Michael's early aggression takes the lead.
11:15 Michael only destroyed about half of Finical's army.Michael cuts Finical's army in half.
🎙 Finical is hanging on by a thread against Michael's army.
11:49 After that battle, Michael still has most of his army with him.Finical keeps most of his army intact through the exchange.
12:18 Finical pushes out with his zerglings! It appears that these zerglings have speed upgrade!Finical goes early — pressure before either side is ready.
13:05 Michael is bringing his speedlings out for a walk and maybe decide to kill the enemy zerglings on the way.No patience from Michael: the first units are already marching.
13:31 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
13:55 Finical was out-microed by Michael and loses all his attacking forces.Michael takes the fight on his terms and sends Finical home with nothing.
14:30 It seems that Finical only managed to destroy less than half of Michael's army.Finical clips Michael's army — real damage, but Michael fights on.
14:50 Finical has lost about half of his army in that battle.Michael pays for that trade with about half his army.
15:26 Michael places down a hatchery.Michael takes another base — the economy widens.
16:02 Michael's speedlings rapidly push out across the map.Michael tests the door early. Is anyone home?
🎙 It's all going Michael's way right now.
16:26 Finical places down a hatchery.Finical takes another base — the economy widens.
17:07 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
— The mid game —
17:22 Michael made some nice zergling maneuver and won the zergling battle!The mid-game push crashes through — Michael breaks Finical's position.
18:06 About half of Finical's army has been decimated in that battle.Michael pays for that trade with about half his army.
— The late game —
18:32 It seems that Finical only managed to destroy less than half of Michael's army.Finical clips Michael's army — real damage, but Michael fights on.
18:58 Attempting to end the game, Michael moves out with his armies.Michael has seen enough — the army moves out.
19:40 Finical is in quite a huge army disadvantage, he doesn't have what it takes to win against Michael's army.Finical needs production, fast; Michael's army has outgrown his.
19:58 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
20:39 Finical made a mistake and lost both the air and ground battle! Michael is pushing his mutalisks further on!The mid-game push crashes through — Michael breaks Finical's position.
🎙 It's all going Michael's way right now.
20:59 Finical lost more than half of his army in that battle.That fight gutted Michael — more than half the force is gone.
21:43 After that battle, Michael still has most of his army with him.Finical keeps most of his army intact through the exchange.
22:09 Unable to bring in reinforcements in time, Finical's expansion has fallen to Michael's armies.Finical's expansion burns — Michael tears it down.
22:33 Michael moves out with his armies.Here it comes: Michael crosses the map with everything.
23:09 Unwilling to suffer further harassment, Finical taps out!Nothing left to defend with — Finical taps.
GG. Michael closes it out over Finical.
Head to head
0 earlier meetingsThese clubs have never met before.