League 2.1
2.1 Season 1Map pool Neo Sylphid Wind and Cloud Andromeda Pathfinder Icarus Fighting Spirit Butter ▸ stats & layouts
Standings
Ranked by match wins, then game difference. Two clubs still level are split by their head-to-head this season; three or more by games won, with any pair left level split head-to-head.
shaded top 2 promoted automatically · – – 3–4 fight promotion battles
Promotion spots go to the best-placed human clubs — bot sides never climb. This season the tier's 4 automatic and 4 battle places are shared by 2.1 and 2.2 — 2.3 started too late to promote this season. Battle pairings are drawn division-blind across the whole tier boundary in week 12 — whose seat is at stake is not known before the draw.
Fixtures & results
198 matches · 33 roundsFull fixtures — all 33 rounds
MVP race
aces double · all-kills +1 · 10 games to qualifyScore = 2·(ace W−L) + (regular W−L) + all-kills, over league play and the title playoffs — survival battles and the Starleague don't count. Ties break on total wins, then ace wins, then Elo gained in those matches. Dimmed rows haven't reached the 10-game qualifying floor. The MVP is crowned after week 12's final match day.