League 1.2
1.2 Season 1Map pool Icarus Colosseum Match Point Andromeda Hitchhiker Blue Storm Neo Sylphid ▸ stats & layouts
Standings
Ranked by match wins, then game difference. Two clubs still level are split by their head-to-head this season; three or more by games won, with any pair left level split head-to-head.
shaded top 1 promoted automatically · – – 2 fight promotion battles · – – 9–10 defend in survival battles · shaded bottom 2 relegated
Promotion spots go to the best-placed human clubs — bot sides never climb. This season the tier's 2 automatic and 2 battle places are shared by 1.1 and 1.2. Battle pairings are drawn division-blind across the whole tier boundary in week 12 — whose seat is at stake is not known before the draw. Relegation is paired one-for-one with the climbs from below — bot clubs fall first, and so does a club whose manager has been away nine weeks, so the shaded rows are the zone, not a verdict. As the table stands the automatic drops fall to Sarabi SC (10th) and Umas go Brr (12th) and the survival battles to Curse These Metal Hands (11th) and Bau (9th): Sarabi SC's manager has been away nine weeks, so its seat counts as abandoned — and an abandoned seat goes down before any manager-run club, whatever its place outside the title spots.
Fixtures & results
198 matches · 33 roundsFull fixtures — all 33 rounds
MVP race
aces double · all-kills +1 · 10 games to qualifyScore = 2·(ace W−L) + (regular W−L) + all-kills, over league play and the title playoffs — survival battles and the Starleague don't count. Ties break on total wins, then ace wins, then Elo gained in those matches. Dimmed rows haven't reached the 10-game qualifying floor. The MVP is crowned after week 12's final match day.