League 1.1
1.1 Season 1Map pool Destination Python Electric Circuit Hitchhiker Rush Hour 3 La Mancha Aztec ▸ stats & layouts
Standings
shaded top 1 promoted automatically · – – 2 fight promotion battles · – – 9–10 defend in survival battles · shaded bottom 2 relegated
Promotion spots go to the best-placed human clubs — bot sides never climb. Battle pairings are drawn division-blind across the whole tier boundary in week 12 — whose seat is at stake is not known before the draw. Relegation is paired one-for-one with the climbs from below — bot clubs fall first, so the shaded rows are the zone, not a verdict. These lines are provisional until week 6: a new division opening in this tier before then would reshape the promotion race.
Fixtures & results
198 matches · 33 roundsFull fixtures — all 33 rounds
MVP race
aces double · all-kills +1 · 10 games to qualifyScore = 2·(ace W−L) + (regular W−L) + all-kills, over league play and the title playoffs — survival battles and the Starleague don't count. Ties break on total wins, then ace wins, then Elo gained in those matches. Dimmed rows haven't reached the 10-game qualifying floor. The MVP is crowned after week 12's final match day.