League · Bo5 · engine v5.3
· Fri, Aug 7 2026 · 16:00 server time
Games
3 · · ▶ replay
■ Michael
■ Checkered
army value
■ Michael
■ Checkered
economy
Play-by-play (56 lines)
0:07 Michael spawns at s1 in Orange while Checkered spawns at s2 in Purple.We're underway — Michael spawns at s1, Checkered answers from s2.
0:38 Checkered gets Forge Fast Expand against Michael's 12 Hatch.Scouting done, plans revealed: Michael's 12 Hatch against Checkered's Forge Fast Expand.
— The early game —
1:13 Michael places down a hatchery.Quietly, Michael adds a base. These are the moves that decide long games.
1:36 Checkered warps in a nexus.More workers, more money: Checkered expands.
2:09 Michael pushes out with his zerglings! It appears that these zerglings have speed upgrade!Michael goes early — pressure before either side is ready.
🎙 The armies trade evenly; this one is still anyone's game.
2:37 Checkered is putting some early pressure on with his dragoons.Checkered goes early — pressure before either side is ready.
3:12 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
3:46 Michael was out-microed by Checkered and loses all his attacking forces.The attack shatters on Checkered's line. Great positioning.
4:05 That attack didn't seem to do much damage, Michael destroyed only less than half of Checkered's army.Michael takes a bite out of Checkered's force and backs off.
4:34 Losing only less than half of his army, Michael seems to be fine.A cheap fight for Checkered — the losses are light.
5:18 Michael must macro up quickly or Checkered will just roll him over!Michael is badly outgunned — Checkered's force is a size larger.
5:47 Michael's speedlings rapidly push out across the map.Michael tests the door early. Is anyone home?
6:02 Checkered is pushing out with his zealots.Checkered goes early — pressure before either side is ready.
6:40 Checkered warps in a nexus.Quietly, Checkered adds a base. These are the moves that decide long games.
🎙 The armies trade evenly; this one is still anyone's game.
7:09 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
7:33 Michael's mismicro cost him his zerglings and probably this game! Checkered continues pressuring with his zealots and dragoons!The early pressure works — Checkered breaks Michael's front door.
8:13 About half of Michael's army has been decimated in that battle.Half of Checkered's force stays on that battlefield.
8:30 With excellent skills and micro, Checkered managed to fend off Michael while losing less than half of his army.Michael keeps most of his army intact through the exchange.
9:14 Michael places down a hatchery.Quietly, Michael adds a base. These are the moves that decide long games.
9:43 Michael's speedlings rapidly push out across the map.Michael goes early — pressure before either side is ready.
10:16 Checkered decides to move out with his armies.Checkered has seen enough — the army moves out.
10:45 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
11:00 Checkered kills off all of Michael's offensive zerglings with his zealots.Checkered holds the early rush without blinking.
🎙 Slight advantage Checkered as the game develops.
11:46 Losing only less than half of his army, Checkered seems to be fine.Michael keeps most of his army intact through the exchange.
12:14 Michael has lost about half of his army in that battle.Checkered pays for that trade with about half his army.
12:31 Michael is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.Michael tests the door early. Is anyone home?
13:13 Checkered is pushing out with his zealots.No patience from Checkered: the first units are already marching.
13:34 Checkered warps in a nexus.More workers, more money: Checkered expands.
14:18 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
14:32 The battle outcome favors Checkered as Michael's armies melt into Checkered's armies' weapon fire!The engagement breaks Michael's way of life — Checkered marches on.
15:08 Losing only less than half of his army, Michael seems to be fine.A cheap fight for Checkered — the losses are light.
15:46 After that battle, Checkered still has most of his army with him.A cheap fight for Michael — the losses are light.
🎙 The scales tip toward Checkered — a lead, but not a safe one.
16:17 Checkered is putting some early pressure on with his dragoons.No patience from Checkered: the first units are already marching.
16:41 Michael places down a hatchery.More workers, more money: Michael expands.
17:13 The two armies meet and a large battle starts to engage!The dance is over. They fight.
17:34 All of a sudden, Michael has no armies left while Checkered is continuing to push across the map!A clean, brutal win for Checkered. The push continues.
18:04 Michael lost about half of his army in that battle.Half of Checkered's force stays on that battlefield.
18:39 Losing only less than half of his army, Checkered seems to be fine.Michael keeps most of his army intact through the exchange.
— The mid game —
19:00 Checkered is sniping overlords with his corsairs, and oh! His archons and speedlots are out of base as well!Checkered's mid-game army is assembled — and it's moving.
19:41 Michael is in quite a huge army disadvantage, he doesn't have what it takes to win against Checkered's army.Michael is badly outgunned — Checkered's force is a size larger.
— The late game —
20:05 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
🎙 Michael is hanging on by a thread against Checkered's army.
20:35 Michael's zerglings melt away into archon fire, hydralisks kept getting stormed by high templars.Michael's defense bends, then snaps. Checkered takes the middle of the game.
21:13 After that battle, Checkered destroyed about half of Michael's army.Half of Michael's force is gone — Checkered took it apart.
21:41 Losing only less than half of his army, Checkered seems to be fine.Michael keeps most of his army intact through the exchange.
22:12 Michael tried to micro his mutalisks but they were unable to get past Checkered's defense line.Good instincts from Checkered; the harassment dies at the doorstep.
22:33 With corsairs sniping overlords, Checkered is bringing his dark templar to attack his opponent!The composition is ready; Checkered starts the push.
23:05 Michael having no armies left to defend, has no choice but to tap out.Michael types it out: GG.
GG. Checkered closes it out over Michael.
■ Gantlet
■ Mangabey
army value
■ Gantlet
■ Mangabey
economy
Play-by-play (8 lines)
0:07 Gantlet spawns at s3 in Red while Abortively spawns at s1 in Orange.Cross positions or close ones, it starts here: Gantlet at s3, Abortively at s1.
2:00 Gantlet opens 1 Gate Cybernetics against Abortively's Bunker Rush.Scouting done, plans revealed: Gantlet's 1 Gate Cybernetics against Abortively's Bunker Rush.
4:03 Abortively decides to put on early pressure on his opponent by bringing out his marines.Abortively goes early — pressure before either side is ready.
🎙 Mangabey's force dwarfs what Gantlet has left on the field.
6:15 Abortively opens with a cheesy build.Abortively Has cooked up something crazy, an early rush. They go all in!
8:04 Taking the advantage of an aggressive build, Abortively attacks Gantlet.Abortively commits to the cheese — it's at Gantlet's door already.
10:12 Gantlet was unable to defend Abortively's armies and taps out.It works! Gantlet can't hold the gamble and taps to Abortively.
GG. Mangabey closes it out over Gantlet.
■ Femoral
■ Trombone
army value
■ Femoral
■ Trombone
economy
Play-by-play (47 lines)
0:12 The game starts with Red Femoral spawning at s2 and Purple Trombone spawning at s1.Femoral takes s2 in Red; across the map, Trombone settles in at s1 in Purple.
0:49 Trombone gets Overpool against Femoral's Forge Fast Expand.Femoral shows Forge Fast Expand — Trombone has gone Overpool. The clock starts on who blinks first.
— The early game —
1:16 Femoral warps in a nexus.Femoral plants a new base and dares his opponent to punish it.
1:39 Trombone places down a hatchery.Trombone takes another base — the economy widens.
2:11 Attempting to end the game, Femoral moves out with his armies.Femoral tightens the formation and starts the long walk.
🎙 Nothing between them. One engagement could decide it.
3:01 Trombone is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.Trombone tests the door early. Is anyone home?
3:17 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
4:04 Femoral failed to break Trombone's zergling line of defense.Femoral's early gamble buys nothing — Trombone's defense was already in place.
4:30 With excellent skills and micro, Trombone managed to fend off Femoral while losing less than half of his army.A cheap fight for Femoral — the losses are light.
4:59 With excellent skills and micro, Femoral managed to fend off Trombone while losing less than half of his army.A cheap fight for Trombone — the losses are light.
5:33 Femoral's zealots and dragoon mixture is rolling across the map.No patience from Femoral: the first units are already marching.
6:06 Trombone is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.Trombone goes early — pressure before either side is ready.
6:37 Femoral warps in a nexus.Femoral plants a new base and dares his opponent to punish it.
7:10 Trombone decides to expand.Trombone takes another base — the economy widens.
🎙 Nothing between them. One engagement could decide it.
7:35 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
8:17 With really nice micro, Trombone's speedlings kills off Femoral's dragoons.Femoral wasn't ready. Trombone's early aggression takes the lead.
8:48 About half of Femoral's army has been decimated in that battle.Trombone pays for that trade with about half his army.
— The mid game —
9:30 It seems that Femoral only managed to destroy less than half of Trombone's army.Femoral clips Trombone's army — real damage, but Trombone fights on.
9:58 Trombone starts pushing across the map.Trombone has seen enough — the army moves out.
10:17 Femoral's army is small compared to Trombone!Femoral needs production, fast; Trombone's army has outgrown his.
11:00 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
11:30 With really nice micro, Trombone's speedlings kills off Femoral's dragoons.Femoral wasn't ready. Trombone's early aggression takes the lead.
🎙 Trombone has built a commanding army lead — Femoral needs something special here.
12:13 About half of Femoral's army has been decimated in that battle.Trombone pays for that trade with about half his army.
12:27 Losing only less than half of his army, Trombone seems to be fine.Femoral keeps most of his army intact through the exchange.
13:06 Trombone's speedlings rapidly push out across the map.Trombone tests the door early. Is anyone home?
13:30 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
14:04 With really nice micro, Trombone's speedlings kills off Femoral's dragoons.The early pressure works — Trombone breaks Femoral's front door.
🎙 Femoral is hanging on by a thread against Trombone's army.
14:46 The attack was a success, Femoral lost more than half of his army in that battle.Trombone limps away with less than half the army he arrived with.
— The late game —
15:20 With excellent skills and micro, Trombone managed to fend off Femoral while losing less than half of his army.Femoral keeps most of his army intact through the exchange.
15:49 Eager to end the game, Femoral moves out with his armies.Here it comes: Femoral crosses the map with everything.
16:16 Trombone's speedlings rapidly push out across the map.No patience from Trombone: the first units are already marching.
16:54 Trombone decides to expand.Trombone plants a new base and dares his opponent to punish it.
17:30 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
18:04 Trombone with some nice speedling surrounds killed Femoral's zealots!The early pressure works — Trombone breaks Femoral's front door.
18:40 Femoral lost more than half of his army in that battle.That fight gutted Trombone — more than half the force is gone.
19:10 Losing only less than half of his army, Trombone seems to be fine.Femoral keeps most of his army intact through the exchange.
🎙 It's all going Trombone's way right now.
19:31 Trombone shot down Femoral's nexus.No reinforcements in time: Femoral watches Trombone level the expansion.
20:09 After suffering a devastating loss in the battle, Femoral GGs!Femoral types it out: GG.
Trombone takes it — the early game decided this one.
Head to head
0 earlier meetingsThese clubs have never met before.