SHAKURAS Reborn
League · Bo5 · engine v5.3 · Fri, Aug 7 2026 · 16:00 server time
California 0 – 3 Ion Dragons

Games

3 · · ▶ replay
G1 Michael Zerg 0–1 Protoss Checkered WIN Benzene Benzene · Δelo -19/+19
■ Michael ■ Checkered army value
■ Michael ■ Checkered economy
Play-by-play (56 lines)
0:07 Michael spawns at s1 in Orange while Checkered spawns at s2 in Purple.We're underway — Michael spawns at s1, Checkered answers from s2.
0:38 Checkered gets Forge Fast Expand against Michael's 12 Hatch.Scouting done, plans revealed: Michael's 12 Hatch against Checkered's Forge Fast Expand.
— The early game —
1:13 Michael places down a hatchery.Quietly, Michael adds a base. These are the moves that decide long games.
1:36 Checkered warps in a nexus.More workers, more money: Checkered expands.
2:09 Michael pushes out with his zerglings! It appears that these zerglings have speed upgrade!Michael goes early — pressure before either side is ready.
🎙 The armies trade evenly; this one is still anyone's game.
2:37 Checkered is putting some early pressure on with his dragoons.Checkered goes early — pressure before either side is ready.
3:12 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
3:46 Michael was out-microed by Checkered and loses all his attacking forces.The attack shatters on Checkered's line. Great positioning.
4:05 That attack didn't seem to do much damage, Michael destroyed only less than half of Checkered's army.Michael takes a bite out of Checkered's force and backs off.
4:34 Losing only less than half of his army, Michael seems to be fine.A cheap fight for Checkered — the losses are light.
5:18 Michael must macro up quickly or Checkered will just roll him over!Michael is badly outgunned — Checkered's force is a size larger.
5:47 Michael's speedlings rapidly push out across the map.Michael tests the door early. Is anyone home?
6:02 Checkered is pushing out with his zealots.Checkered goes early — pressure before either side is ready.
6:40 Checkered warps in a nexus.Quietly, Checkered adds a base. These are the moves that decide long games.
🎙 The armies trade evenly; this one is still anyone's game.
7:09 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
7:33 Michael's mismicro cost him his zerglings and probably this game! Checkered continues pressuring with his zealots and dragoons!The early pressure works — Checkered breaks Michael's front door.
8:13 About half of Michael's army has been decimated in that battle.Half of Checkered's force stays on that battlefield.
8:30 With excellent skills and micro, Checkered managed to fend off Michael while losing less than half of his army.Michael keeps most of his army intact through the exchange.
9:14 Michael places down a hatchery.Quietly, Michael adds a base. These are the moves that decide long games.
9:43 Michael's speedlings rapidly push out across the map.Michael goes early — pressure before either side is ready.
10:16 Checkered decides to move out with his armies.Checkered has seen enough — the army moves out.
10:45 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
11:00 Checkered kills off all of Michael's offensive zerglings with his zealots.Checkered holds the early rush without blinking.
🎙 Slight advantage Checkered as the game develops.
11:46 Losing only less than half of his army, Checkered seems to be fine.Michael keeps most of his army intact through the exchange.
12:14 Michael has lost about half of his army in that battle.Checkered pays for that trade with about half his army.
12:31 Michael is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.Michael tests the door early. Is anyone home?
13:13 Checkered is pushing out with his zealots.No patience from Checkered: the first units are already marching.
13:34 Checkered warps in a nexus.More workers, more money: Checkered expands.
14:18 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
14:32 The battle outcome favors Checkered as Michael's armies melt into Checkered's armies' weapon fire!The engagement breaks Michael's way of life — Checkered marches on.
15:08 Losing only less than half of his army, Michael seems to be fine.A cheap fight for Checkered — the losses are light.
15:46 After that battle, Checkered still has most of his army with him.A cheap fight for Michael — the losses are light.
🎙 The scales tip toward Checkered — a lead, but not a safe one.
16:17 Checkered is putting some early pressure on with his dragoons.No patience from Checkered: the first units are already marching.
16:41 Michael places down a hatchery.More workers, more money: Michael expands.
17:13 The two armies meet and a large battle starts to engage!The dance is over. They fight.
17:34 All of a sudden, Michael has no armies left while Checkered is continuing to push across the map!A clean, brutal win for Checkered. The push continues.
18:04 Michael lost about half of his army in that battle.Half of Checkered's force stays on that battlefield.
18:39 Losing only less than half of his army, Checkered seems to be fine.Michael keeps most of his army intact through the exchange.
— The mid game —
19:00 Checkered is sniping overlords with his corsairs, and oh! His archons and speedlots are out of base as well!Checkered's mid-game army is assembled — and it's moving.
19:41 Michael is in quite a huge army disadvantage, he doesn't have what it takes to win against Checkered's army.Michael is badly outgunned — Checkered's force is a size larger.
— The late game —
20:05 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
🎙 Michael is hanging on by a thread against Checkered's army.
20:35 Michael's zerglings melt away into archon fire, hydralisks kept getting stormed by high templars.Michael's defense bends, then snaps. Checkered takes the middle of the game.
21:13 After that battle, Checkered destroyed about half of Michael's army.Half of Michael's force is gone — Checkered took it apart.
21:41 Losing only less than half of his army, Checkered seems to be fine.Michael keeps most of his army intact through the exchange.
22:12 Michael tried to micro his mutalisks but they were unable to get past Checkered's defense line.Good instincts from Checkered; the harassment dies at the doorstep.
22:33 With corsairs sniping overlords, Checkered is bringing his dark templar to attack his opponent!The composition is ready; Checkered starts the push.
23:05 Michael having no armies left to defend, has no choice but to tap out.Michael types it out: GG.
GG. Checkered closes it out over Michael.
G2 Gantlet Protoss 0–2 Terran Mangabey WIN Aztec Aztec · Δelo -20/+20
■ Gantlet ■ Mangabey army value
■ Gantlet ■ Mangabey economy
Play-by-play (8 lines)
0:07 Gantlet spawns at s3 in Red while Abortively spawns at s1 in Orange.Cross positions or close ones, it starts here: Gantlet at s3, Abortively at s1.
2:00 Gantlet opens 1 Gate Cybernetics against Abortively's Bunker Rush.Scouting done, plans revealed: Gantlet's 1 Gate Cybernetics against Abortively's Bunker Rush.
4:03 Abortively decides to put on early pressure on his opponent by bringing out his marines.Abortively goes early — pressure before either side is ready.
🎙 Mangabey's force dwarfs what Gantlet has left on the field.
6:15 Abortively opens with a cheesy build.Abortively Has cooked up something crazy, an early rush. They go all in!
8:04 Taking the advantage of an aggressive build, Abortively attacks Gantlet.Abortively commits to the cheese — it's at Gantlet's door already.
10:12 Gantlet was unable to defend Abortively's armies and taps out.It works! Gantlet can't hold the gamble and taps to Abortively.
GG. Mangabey closes it out over Gantlet.
G3 Femoral Protoss 0–3 Zerg Trombone WIN Jade Jade · Δelo -20/+20
■ Femoral ■ Trombone army value
■ Femoral ■ Trombone economy
Play-by-play (47 lines)
0:12 The game starts with Red Femoral spawning at s2 and Purple Trombone spawning at s1.Femoral takes s2 in Red; across the map, Trombone settles in at s1 in Purple.
0:49 Trombone gets Overpool against Femoral's Forge Fast Expand.Femoral shows Forge Fast Expand — Trombone has gone Overpool. The clock starts on who blinks first.
— The early game —
1:16 Femoral warps in a nexus.Femoral plants a new base and dares his opponent to punish it.
1:39 Trombone places down a hatchery.Trombone takes another base — the economy widens.
2:11 Attempting to end the game, Femoral moves out with his armies.Femoral tightens the formation and starts the long walk.
🎙 Nothing between them. One engagement could decide it.
3:01 Trombone is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.Trombone tests the door early. Is anyone home?
3:17 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
4:04 Femoral failed to break Trombone's zergling line of defense.Femoral's early gamble buys nothing — Trombone's defense was already in place.
4:30 With excellent skills and micro, Trombone managed to fend off Femoral while losing less than half of his army.A cheap fight for Femoral — the losses are light.
4:59 With excellent skills and micro, Femoral managed to fend off Trombone while losing less than half of his army.A cheap fight for Trombone — the losses are light.
5:33 Femoral's zealots and dragoon mixture is rolling across the map.No patience from Femoral: the first units are already marching.
6:06 Trombone is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.Trombone goes early — pressure before either side is ready.
6:37 Femoral warps in a nexus.Femoral plants a new base and dares his opponent to punish it.
7:10 Trombone decides to expand.Trombone takes another base — the economy widens.
🎙 Nothing between them. One engagement could decide it.
7:35 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
8:17 With really nice micro, Trombone's speedlings kills off Femoral's dragoons.Femoral wasn't ready. Trombone's early aggression takes the lead.
8:48 About half of Femoral's army has been decimated in that battle.Trombone pays for that trade with about half his army.
— The mid game —
9:30 It seems that Femoral only managed to destroy less than half of Trombone's army.Femoral clips Trombone's army — real damage, but Trombone fights on.
9:58 Trombone starts pushing across the map.Trombone has seen enough — the army moves out.
10:17 Femoral's army is small compared to Trombone!Femoral needs production, fast; Trombone's army has outgrown his.
11:00 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
11:30 With really nice micro, Trombone's speedlings kills off Femoral's dragoons.Femoral wasn't ready. Trombone's early aggression takes the lead.
🎙 Trombone has built a commanding army lead — Femoral needs something special here.
12:13 About half of Femoral's army has been decimated in that battle.Trombone pays for that trade with about half his army.
12:27 Losing only less than half of his army, Trombone seems to be fine.Femoral keeps most of his army intact through the exchange.
13:06 Trombone's speedlings rapidly push out across the map.Trombone tests the door early. Is anyone home?
13:30 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
14:04 With really nice micro, Trombone's speedlings kills off Femoral's dragoons.The early pressure works — Trombone breaks Femoral's front door.
🎙 Femoral is hanging on by a thread against Trombone's army.
14:46 The attack was a success, Femoral lost more than half of his army in that battle.Trombone limps away with less than half the army he arrived with.
— The late game —
15:20 With excellent skills and micro, Trombone managed to fend off Femoral while losing less than half of his army.Femoral keeps most of his army intact through the exchange.
15:49 Eager to end the game, Femoral moves out with his armies.Here it comes: Femoral crosses the map with everything.
16:16 Trombone's speedlings rapidly push out across the map.No patience from Trombone: the first units are already marching.
16:54 Trombone decides to expand.Trombone plants a new base and dares his opponent to punish it.
17:30 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
18:04 Trombone with some nice speedling surrounds killed Femoral's zealots!The early pressure works — Trombone breaks Femoral's front door.
18:40 Femoral lost more than half of his army in that battle.That fight gutted Trombone — more than half the force is gone.
19:10 Losing only less than half of his army, Trombone seems to be fine.Femoral keeps most of his army intact through the exchange.
🎙 It's all going Trombone's way right now.
19:31 Trombone shot down Femoral's nexus.No reinforcements in time: Femoral watches Trombone level the expansion.
20:09 After suffering a devastating loss in the battle, Femoral GGs!Femoral types it out: GG.
Trombone takes it — the early game decided this one.

Head to head

0 earlier meetings
These clubs have never met before.