SHAKURAS Reborn
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MahBoi Protoss 1 – 4 Zerg Skullker

Games

5 · · ▶ replay
G1 MahBoi Protoss 0–1 Zerg Skullker WIN Pathfinder Pathfinder · Δelo +0/+0
■ MahBoi ■ Skullker army value
■ MahBoi ■ Skullker economy
Play-by-play (65 lines)
0:07 The Orange MahBoi spawns at s2 while White Acquired spawns at s3.Cross positions or close ones, it starts here: MahBoi at s2, Acquired at s3.
0:36 Acquired gets Overpool against MahBoi's Forge Fast Expand.The builds are down: Forge Fast Expand from MahBoi, Overpool from Acquired.
— The early game —
0:58 MahBoi warps in a nexus.Quietly, MahBoi adds a base. These are the moves that decide long games.
1:32 Acquired places down a hatchery.More workers, more money: Acquired expands.
1:58 MahBoi is putting some early pressure on with his dragoons.No patience from MahBoi: the first units are already marching.
🎙 Nothing between them. One engagement could decide it.
2:25 Acquired is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.Acquired goes early — pressure before either side is ready.
3:02 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
3:23 Acquired was out-microed by MahBoi and loses all his attacking forces.Acquired commits and it's the wrong call — MahBoi cleans it up.
4:05 Losing only less than half of his army, MahBoi seems to be fine.Acquired keeps most of his army intact through the exchange.
4:29 After that battle, Acquired still has most of his army with him.MahBoi keeps most of his army intact through the exchange.
5:05 Acquired places down a hatchery.More workers, more money: Acquired expands.
5:27 MahBoi is pushing out with his zealots.No patience from MahBoi: the first units are already marching.
5:59 Attempting to end the game, Acquired moves out with his armies.Acquired has seen enough — the army moves out.
6:33 MahBoi warps in a nexus.Quietly, MahBoi adds a base. These are the moves that decide long games.
🎙 Even footing again — the tension builds.
6:47 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
7:24 With really nice micro, Acquired's speedlings kills off MahBoi's dragoons.The early pressure works — Acquired breaks MahBoi's front door.
7:59 That attack didn't seem to do much damage, Acquired destroyed only less than half of MahBoi's army.Acquired clips MahBoi's army — real damage, but MahBoi fights on.
8:20 With excellent skills and micro, Acquired managed to fend off MahBoi while losing less than half of his army.A cheap fight for MahBoi — the losses are light.
8:42 MahBoi is putting some early pressure on with his dragoons.MahBoi goes early — pressure before either side is ready.
9:09 Acquired pushes out with his zerglings! It appears that these zerglings have speed upgrade!No patience from Acquired: the first units are already marching.
9:38 Acquired places down a hatchery.Acquired plants a new base and dares his opponent to punish it.
10:09 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
10:45 Acquired's mismicro cost him his zerglings and probably this game! MahBoi continues pressuring with his zealots and dragoons!The early pressure works — MahBoi breaks Acquired's front door.
🎙 Nothing between them. One engagement could decide it.
11:14 Acquired lost about half of his army in that battle.MahBoi pays for that trade with about half his army.
11:50 With excellent skills and micro, MahBoi managed to fend off Acquired while losing less than half of his army.Acquired keeps most of his army intact through the exchange.
12:21 MahBoi might lose the game soon if he doesn't expand as Acquired did.MahBoi needs an expansion soon or Acquired's economy simply wins this.
12:45 MahBoi warps in a nexus.Quietly, MahBoi adds a base. These are the moves that decide long games.
13:10 MahBoi is pushing out with his zealots.MahBoi tests the door early. Is anyone home?
13:46 Acquired pushes out with his zerglings! It appears that these zerglings have speed upgrade!No patience from Acquired: the first units are already marching.
14:03 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
14:26 Acquired successfully fends off MahBoi's attacks.MahBoi commits and it's the wrong call — Acquired cleans it up.
15:01 That attack didn't seem to do much damage, MahBoi destroyed only less than half of Acquired's army.MahBoi takes a bite out of Acquired's force and backs off.
🎙 The armies trade evenly; this one is still anyone's game.
15:43 Losing only less than half of his army, MahBoi seems to be fine.Acquired keeps most of his army intact through the exchange.
— The mid game —
16:10 With corsairs sniping overlords, MahBoi is bringing his dark templar to attack his opponent!MahBoi's mid-game army is assembled — and it's moving.
16:32 Acquired brings his lurker-lings to pressure his opponent.Acquired's hydra wave rolls out — this is the timing Zerg lives for.
17:10 Acquired places down a hatchery.Acquired takes another base — the economy widens.
17:29 The two armies meet and a large battle starts to engage!The dance is over. They fight.
17:54 Acquired's scourge sniped a few of MahBoi's observers! MahBoi can't deal with the lurkers and lost the battle!The mid-game push crashes through — Acquired breaks MahBoi's position.
18:30 MahBoi lost about half of his army in that battle.Half of Acquired's force stays on that battlefield.
18:52 After that battle, Acquired still has most of his army with him.MahBoi keeps most of his army intact through the exchange.
19:22 MahBoi desperate in getting his economy pumped up, expands to another location.MahBoi takes another base — the economy widens.
🎙 Skullker edges ahead on army strength.
— The late game —
19:52 Eager to end the game, Acquired moves out with his armies.No more waiting. Acquired pushes.
20:21 At the moment, Acquired seems to have more units than MahBoi.Acquired's army is visibly the bigger one — MahBoi should not take this fight.
20:47 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
21:27 Acquired's scourge sniped a few of MahBoi's observers! MahBoi can't deal with the lurkers and lost the battle!MahBoi's defense bends, then snaps. Acquired takes the middle of the game.
21:49 MahBoi lost about half of his army in that battle.Half of Acquired's force stays on that battlefield.
22:18 With excellent skills and micro, Acquired managed to fend off MahBoi while losing less than half of his army.MahBoi keeps most of his army intact through the exchange.
22:48 MahBoi tried to send in a shuttle but it was discovered by Acquired.Good instincts from Acquired; the harassment dies at the doorstep.
23:23 Unwilling to make the game too long, Acquired starts moving out.No more waiting. Acquired pushes.
23:46 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
🎙 The scales tip toward Skullker — a lead, but not a safe one.
24:23 The battle outcome favors Acquired as MahBoi's armies melt into Acquired's armies' weapon fire!Acquired wins the fight convincingly and keeps rolling forward.
24:50 After that battle, Acquired destroyed about half of MahBoi's army.Half of MahBoi's force is gone — Acquired took it apart.
25:02 After that battle, Acquired still has most of his army with him.MahBoi keeps most of his army intact through the exchange.
25:31 Where is Acquired's detector? MahBoi sends dark templars to harass Acquired's mineral line!Acquired looks away for one second and MahBoi makes him pay for it.
26:14 Unwilling to suffer further harassment, MahBoi taps out!Nothing left to defend with — MahBoi taps.
MahBoi taps out. Skullker's mid game was simply better.
G2 MahBoi Protoss 0–2 Zerg Skullker WIN Tau Cross Tau Cross · Δelo +0/+0
■ MahBoi ■ Skullker army value
■ MahBoi ■ Skullker economy
Play-by-play (85 lines)
0:07 The game starts with Teal MahBoi spawning at s3 and Blue Acquired spawning at s1.MahBoi takes s3 in Teal; across the map, Acquired settles in at s1 in Blue.
0:41 Acquired gets Overpool against MahBoi's Forge Fast Expand.MahBoi commits to Forge Fast Expand; Acquired answers with Overpool.
— The early game —
0:54 MahBoi warps in a nexus.MahBoi plants a new base and dares his opponent to punish it.
1:39 Acquired places down a hatchery.Acquired takes another base — the economy widens.
2:00 MahBoi is putting some early pressure on with his dragoons.MahBoi goes early — pressure before either side is ready.
🎙 Nothing between them. One engagement could decide it.
2:33 Unwilling to make the game too long, Acquired starts moving out.Acquired has seen enough — the army moves out.
2:50 The two armies clash and a large battle starts to happen!The dance is over. They fight.
3:26 Acquired successfully fends off MahBoi's attacks.The attack shatters on Acquired's line. Great positioning.
3:44 With excellent skills and micro, Acquired managed to fend off MahBoi while losing less than half of his army.MahBoi keeps most of his army intact through the exchange.
4:08 After that battle, MahBoi still has most of his army with him.Acquired keeps most of his army intact through the exchange.
4:42 MahBoi is putting some early pressure on with his dragoons.No patience from MahBoi: the first units are already marching.
4:56 Acquired pushes out with his zerglings! It appears that these zerglings have speed upgrade!Acquired tests the door early. Is anyone home?
5:20 MahBoi warps in a nexus.More workers, more money: MahBoi expands.
6:02 Acquired decides to expand.Quietly, Acquired adds a base. These are the moves that decide long games.
🎙 The armies trade evenly; this one is still anyone's game.
6:26 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
6:44 MahBoi failed to break Acquired's zergling line of defense.MahBoi's early gamble buys nothing — Acquired's defense was already in place.
7:19 After that battle, Acquired still has most of his army with him.A cheap fight for MahBoi — the losses are light.
7:41 Losing only less than half of his army, MahBoi seems to be fine.A cheap fight for Acquired — the losses are light.
8:02 Acquired pushes out with his zerglings! It appears that these zerglings have speed upgrade!Acquired tests the door early. Is anyone home?
8:43 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
9:12 Acquired kills off MahBoi's armies and continues pushing!The engagement breaks MahBoi's way of life — Acquired marches on.
9:40 Losing only less than half of his army, MahBoi seems to be fine.A cheap fight for Acquired — the losses are light.
10:06 After that battle, Acquired still has most of his army with him.A cheap fight for MahBoi — the losses are light.
🎙 Slight advantage Skullker as the game develops.
10:31 MahBoi decides to move out with his armies.MahBoi tightens the formation and starts the long walk.
10:44 Acquired's speedlings rapidly push out across the map.Acquired goes early — pressure before either side is ready.
11:22 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
11:48 Acquired lost all of his zerglings to MahBoi's zealots and dragoons!Acquired wasn't ready. MahBoi's early aggression takes the lead.
12:17 Losing only less than half of his army, Acquired seems to be fine.MahBoi keeps most of his army intact through the exchange.
12:43 Losing only less than half of his army, MahBoi seems to be fine.A cheap fight for Acquired — the losses are light.
12:56 MahBoi is in quite a huge army disadvantage, he doesn't have what it takes to win against Acquired's army.MahBoi needs production, fast; Acquired's army has outgrown his.
13:40 MahBoi warps in a nexus.Quietly, MahBoi adds a base. These are the moves that decide long games.
14:01 Acquired places down a hatchery.More workers, more money: Acquired expands.
🎙 Even footing again — the tension builds.
14:20 MahBoi's zealots and dragoon mixture is rolling across the map.No patience from MahBoi: the first units are already marching.
14:49 Acquired is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.Acquired goes early — pressure before either side is ready.
15:25 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
— The mid game —
15:42 MahBoi failed to deal nicely with Acquired's lurkers, his few fail storms cost him this battle and this army.The mid-game push crashes through — Acquired breaks MahBoi's position.
16:08 Losing only less than half of his army, MahBoi seems to be fine.A cheap fight for Acquired — the losses are light.
16:45 Losing only less than half of his army, Acquired seems to be fine.A cheap fight for MahBoi — the losses are light.
17:11 Acquired has a large number of hydralisk and is starting to push out!Acquired's hydra wave rolls out — this is the timing Zerg lives for.
17:21 Acquired places down a hatchery.Quietly, Acquired adds a base. These are the moves that decide long games.
17:56 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
🎙 Nothing between them. One engagement could decide it.
18:22 All of a sudden, MahBoi has no armies left while Acquired is continuing to push across the map!The engagement breaks MahBoi's way of life — Acquired marches on.
18:43 Losing only less than half of his army, MahBoi seems to be fine.A cheap fight for Acquired — the losses are light.
19:13 With excellent skills and micro, Acquired managed to fend off MahBoi while losing less than half of his army.A cheap fight for MahBoi — the losses are light.
19:39 MahBoi warps in a nexus.More workers, more money: MahBoi expands.
20:13 Acquired has a large number of hydralisk and is starting to push out!Acquired's hydra wave rolls out — this is the timing Zerg lives for.
20:45 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
21:02 Acquired's combination of lurkers and hydralisks totally decimated MahBoi's army.MahBoi's defense bends, then snaps. Acquired takes the middle of the game.
21:37 MahBoi lost about half of his army in that battle.Acquired pays for that trade with about half his army.
21:54 With excellent skills and micro, Acquired managed to fend off MahBoi while losing less than half of his army.A cheap fight for MahBoi — the losses are light.
🎙 MahBoi is a step behind and knows it.
22:17 MahBoi is in quite a huge army disadvantage, he doesn't have what it takes to win against Acquired's army.MahBoi is badly outgunned — Acquired's force is a size larger.
22:48 MahBoi casts some storm! But Acquired lost no workers.MahBoi knocks, Acquired answers. No damage done.
23:07 Acquired has a large number of hydralisk and is starting to push out!Acquired's hydra wave rolls out — this is the timing Zerg lives for.
23:33 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
— The late game —
24:06 Acquired kills off MahBoi's armies and continues pushing!A clean, brutal win for Acquired. The push continues.
24:28 Losing only less than half of his army, MahBoi seems to be fine.A cheap fight for Acquired — the losses are light.
25:03 Losing only less than half of his army, Acquired seems to be fine.A cheap fight for MahBoi — the losses are light.
25:20 MahBoi warps in a nexus.MahBoi plants a new base and dares his opponent to punish it.
25:46 Acquired places down a hatchery.Quietly, Acquired adds a base. These are the moves that decide long games.
🎙 The scales tip toward Skullker — a lead, but not a safe one.
26:29 Acquired now has enough hydralisk to take the game! ... Or so he thinks.Acquired's hydra wave rolls out — this is the timing Zerg lives for.
26:58 The battle to decide the game begins!Neither side backs off — the battle is joined.
27:23 The battle outcome favors Acquired as MahBoi's armies melt into Acquired's armies' weapon fire!A clean, brutal win for Acquired. The push continues.
27:33 About half of MahBoi's army has been decimated in that battle.Acquired pays for that trade with about half his army.
28:00 Losing only less than half of his army, Acquired seems to be fine.A cheap fight for MahBoi — the losses are light.
28:30 Reaver! Reaver! MahBoi's reaver is killing off most of Acquired's workers!MahBoi gets into Acquired's mineral line — workers are dying.
29:08 Acquired decides to start pushing across the map.No more waiting. Acquired pushes.
29:35 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
30:04 MahBoi failed to deal nicely with Acquired's lurkers, his few fail storms cost him this battle and this army.MahBoi's defense bends, then snaps. Acquired takes the middle of the game.
🎙 MahBoi is hanging on by a thread against Skullker's army.
30:26 About half of MahBoi's army has been decimated in that battle.Acquired pays for that trade with about half his army.
30:42 It seems that MahBoi only managed to destroy less than half of Acquired's army.MahBoi takes a bite out of Acquired's force and backs off.
31:21 MahBoi tried to sneak in a dark templar but it was killed off before it can deal any damage to Acquired's economy.MahBoi knocks, Acquired answers. No damage done.
31:41 Acquired brings his lurker-lings to pressure his opponent.Acquired's hydra wave rolls out — this is the timing Zerg lives for.
32:12 Looking at the opponent's overwhelming forces, MahBoi GGs!Nothing left to defend with — MahBoi taps.
Skullker takes it — the mid game decided this one.
G3 WIN MahBoi Protoss 1–2 Zerg Skullker New Bloody Ridge New Bloody Ridge · Δelo +0/+0
■ MahBoi ■ Skullker army value
■ MahBoi ■ Skullker economy
Play-by-play (47 lines)
0:12 MahBoi spawns at s1 in Yellow while Acquired spawns at s2 in White.MahBoi in Yellow at s1. Acquired in White at s2. The map is set.
0:41 MahBoi gets Forge Fast Expand against Acquired's 12 Pool.MahBoi commits to Forge Fast Expand; Acquired answers with 12 Pool.
— The early game —
1:19 MahBoi warps in a nexus.MahBoi plants a new base and dares his opponent to punish it.
1:42 Acquired places down a hatchery.Acquired takes another base — the economy widens.
2:23 MahBoi is pushing out with his zealots.No patience from MahBoi: the first units are already marching.
🎙 The armies trade evenly; this one is still anyone's game.
3:01 Acquired decides to put some pressure on his opponent.Here it comes: Acquired crosses the map with everything.
3:32 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
4:04 Acquired's mismicro cost him his zerglings and probably this game! MahBoi continues pressuring with his zealots and dragoons!Acquired wasn't ready. MahBoi's early aggression takes the lead.
4:38 Losing only less than half of his army, Acquired seems to be fine.MahBoi keeps most of his army intact through the exchange.
5:00 With excellent skills and micro, MahBoi managed to fend off Acquired while losing less than half of his army.Acquired keeps most of his army intact through the exchange.
5:41 MahBoi is pushing out with his zealots.No patience from MahBoi: the first units are already marching.
6:14 Acquired decides to put some pressure on his opponent.No more waiting. Acquired pushes.
6:53 Acquired places down a hatchery.Acquired plants a new base and dares his opponent to punish it.
7:29 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
🎙 Dead even — neither player has found the edge yet.
8:01 Acquired failed to break MahBoi's defending line of zealots.Acquired's early gamble buys nothing — MahBoi's defense was already in place.
8:21 Losing only less than half of his army, MahBoi seems to be fine.A cheap fight for Acquired — the losses are light.
8:54 Acquired lost about half of his army in that battle.Half of MahBoi's force stays on that battlefield.
9:25 MahBoi warps in a nexus.More workers, more money: MahBoi expands.
10:06 MahBoi is pushing out with his zealots.MahBoi tests the door early. Is anyone home?
10:47 Acquired pushes out with his zerglings! It appears that these zerglings have speed upgrade!Acquired tests the door early. Is anyone home?
11:16 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
11:44 All of a sudden, Acquired has no armies left while MahBoi is continuing to push across the map!Acquired's army evaporates. MahBoi doesn't even slow down.
12:24 With excellent skills and micro, Acquired managed to fend off MahBoi while losing less than half of his army.A cheap fight for MahBoi — the losses are light.
🎙 Skullker is a step behind and knows it.
13:00 With excellent skills and micro, MahBoi managed to fend off Acquired while losing less than half of his army.A cheap fight for Acquired — the losses are light.
13:23 Unwilling to make the game too long, MahBoi starts moving out.No more waiting. MahBoi pushes.
13:58 Acquired's army is small compared to MahBoi!Acquired is badly outgunned — MahBoi's force is a size larger.
14:35 The two armies clash and a large battle starts to happen!The dance is over. They fight.
14:58 Acquired lost all of his zerglings to MahBoi's zealots and dragoons!The early pressure works — MahBoi breaks Acquired's front door.
15:30 With excellent skills and micro, Acquired managed to fend off MahBoi while losing less than half of his army.A cheap fight for MahBoi — the losses are light.
16:04 That attack didn't seem to do much damage, Acquired destroyed only less than half of MahBoi's army.Acquired clips MahBoi's army — real damage, but MahBoi fights on.
16:37 Acquired places down a hatchery.Acquired takes another base — the economy widens.
— The mid game —
17:08 Looks like MahBoi is going to push out with his archons and speedlots!MahBoi hits the timing — this push arrives exactly when it hurts.
🎙 MahBoi has built a commanding army lead — Skullker needs something special here.
17:58 MahBoi warps in a nexus.MahBoi takes another base — the economy widens.
— The late game —
18:31 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
18:47 All of a sudden, Acquired has no armies left while MahBoi is continuing to push across the map!MahBoi wins the fight convincingly and keeps rolling forward.
19:30 Acquired lost about half of his army in that battle.Half of MahBoi's force stays on that battlefield.
19:57 Losing only less than half of his army, MahBoi seems to be fine.A cheap fight for Acquired — the losses are light.
20:43 Looks like MahBoi is going to push out with his archons and speedlots!MahBoi's mid-game army is assembled — and it's moving.
21:10 Looking at the opponent's overwhelming forces, Acquired GGs!Nothing left to defend with — Acquired taps.
GG. MahBoi closes it out over Skullker.
G4 MahBoi Protoss 1–3 Zerg Skullker WIN Wind and Cloud Wind and Cloud · Δelo +0/+0
■ MahBoi ■ Skullker army value
■ MahBoi ■ Skullker economy
Play-by-play (41 lines)
0:13 The Teal MahBoi spawns at s2 while Yellow Acquired spawns at s4.Cross positions or close ones, it starts here: MahBoi at s2, Acquired at s4.
0:37 Acquired opens 12 Pool against MahBoi's Forge Fast Expand.The builds are down: Forge Fast Expand from MahBoi, 12 Pool from Acquired.
— The early game —
1:31 MahBoi warps in a nexus.MahBoi takes another base — the economy widens.
1:58 Acquired places down a hatchery.Acquired plants a new base and dares his opponent to punish it.
2:33 MahBoi is pushing out with his zealots.No patience from MahBoi: the first units are already marching.
🎙 Dead even — neither player has found the edge yet.
3:16 Acquired is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.No patience from Acquired: the first units are already marching.
3:33 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
4:10 Acquired kills off MahBoi's armies and continues pushing!The engagement breaks MahBoi's way of life — Acquired marches on.
5:03 About half of MahBoi's army has been decimated in that battle.Acquired pays for that trade with about half his army.
5:29 With excellent skills and micro, Acquired managed to fend off MahBoi while losing less than half of his army.A cheap fight for MahBoi — the losses are light.
6:09 MahBoi is putting some early pressure on with his dragoons.MahBoi goes early — pressure before either side is ready.
6:50 Acquired's speedlings rapidly push out across the map.Acquired goes early — pressure before either side is ready.
7:14 MahBoi's army is small compared to Acquired!MahBoi is badly outgunned — Acquired's force is a size larger.
7:51 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
🎙 Dead even — neither player has found the edge yet.
— The mid game —
8:33 Acquired with some nice speedling surrounds killed MahBoi's zealots!The early pressure works — Acquired breaks MahBoi's front door.
9:02 After that battle, Acquired destroyed about half of MahBoi's army.Half of MahBoi's force is gone — Acquired took it apart.
9:41 Losing only less than half of his army, Acquired seems to be fine.MahBoi keeps most of his army intact through the exchange.
10:13 MahBoi warps in a nexus.MahBoi takes another base — the economy widens.
10:42 Acquired places down a hatchery.More workers, more money: Acquired expands.
11:24 MahBoi is putting some early pressure on with his dragoons.No patience from MahBoi: the first units are already marching.
11:58 Acquired pushes out with his zerglings! It appears that these zerglings have speed upgrade!Acquired tests the door early. Is anyone home?
12:30 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
13:09 MahBoi lost some of his dragoons to Acquired's speedlings!The early pressure works — Acquired breaks MahBoi's front door.
🎙 Skullker holds the stronger army for now.
13:42 MahBoi lost about half of his army in that battle.Half of Acquired's force stays on that battlefield.
— The late game —
14:21 That attack didn't seem to do much damage, MahBoi destroyed only less than half of Acquired's army.MahBoi takes a bite out of Acquired's force and backs off.
15:01 Acquired's speedlings rapidly push out across the map.Acquired goes early — pressure before either side is ready.
15:35 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
16:17 MahBoi lost some of his dragoons to Acquired's speedlings!MahBoi wasn't ready. Acquired's early aggression takes the lead.
16:42 About half of MahBoi's army has been decimated in that battle.Half of Acquired's force stays on that battlefield.
17:32 After that battle, Acquired still has most of his army with him.MahBoi keeps most of his army intact through the exchange.
17:52 MahBoi's nexus has been destroyed by Acquired.No reinforcements in time: MahBoi watches Acquired level the expansion.
18:25 Acquired pushes out with his zerglings! It appears that these zerglings have speed upgrade!Acquired tests the door early. Is anyone home?
🎙 MahBoi is hanging on by a thread against Skullker's army.
19:08 Looking at the opponent's overwhelming forces, MahBoi GGs!MahBoi GGs. A hard-fought game comes to its end.
That's the game: Skullker defeats MahBoi, settled in the early game.
G5 MahBoi Protoss 1–4 Zerg Skullker WIN Match Point Match Point · Δelo +0/+0
■ MahBoi ■ Skullker army value
■ MahBoi ■ Skullker economy
Play-by-play (73 lines)
0:20 MahBoi spawns at s1 in Orange while Acquired spawns at s2 in Teal.We're underway — MahBoi spawns at s1, Acquired answers from s2.
0:42 MahBoi opens Forge Fast Expand against Acquired's 12 Pool.The builds are down: Forge Fast Expand from MahBoi, 12 Pool from Acquired.
— The early game —
0:57 MahBoi warps in a nexus.MahBoi takes another base — the economy widens.
1:23 Acquired places down a hatchery.Acquired plants a new base and dares his opponent to punish it.
1:55 MahBoi is pushing out with his zealots.MahBoi tests the door early. Is anyone home?
🎙 Even footing again — the tension builds.
2:30 Acquired's speedlings rapidly push out across the map.Acquired tests the door early. Is anyone home?
3:01 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
3:31 Acquired lost all of his zerglings to MahBoi's zealots and dragoons!Acquired wasn't ready. MahBoi's early aggression takes the lead.
3:50 MahBoi destroyed about half of Acquired's army after that battle.MahBoi cuts Acquired's army in half.
4:24 Losing only less than half of his army, MahBoi seems to be fine.A cheap fight for Acquired — the losses are light.
4:55 MahBoi is putting some early pressure on with his dragoons.No patience from MahBoi: the first units are already marching.
5:09 Acquired's speedlings rapidly push out across the map.No patience from Acquired: the first units are already marching.
5:48 At the moment, MahBoi seems to have more units than Acquired.MahBoi's army is visibly the bigger one — Acquired should not take this fight.
6:14 MahBoi warps in a nexus.MahBoi plants a new base and dares his opponent to punish it.
🎙 The armies trade evenly; this one is still anyone's game.
6:27 Acquired places down a hatchery.More workers, more money: Acquired expands.
7:07 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
7:36 The battle outcome favors MahBoi as Acquired's armies melt into MahBoi's armies' weapon fire!A clean, brutal win for MahBoi. The push continues.
8:02 After that battle, Acquired still has most of his army with him.MahBoi keeps most of his army intact through the exchange.
8:19 With excellent skills and micro, MahBoi managed to fend off Acquired while losing less than half of his army.A cheap fight for Acquired — the losses are light.
8:56 MahBoi is putting some early pressure on with his dragoons.MahBoi tests the door early. Is anyone home?
9:27 Unwilling to make the game too long, Acquired starts moving out.Acquired tightens the formation and starts the long walk.
9:51 The battle to decide the game begins!The dance is over. They fight.
10:06 MahBoi failed to break Acquired's zergling line of defense.MahBoi's early gamble buys nothing — Acquired's defense was already in place.
🎙 Dead even — neither player has found the edge yet.
10:51 After that battle, Acquired still has most of his army with him.MahBoi keeps most of his army intact through the exchange.
11:17 After that battle, MahBoi still has most of his army with him.A cheap fight for Acquired — the losses are light.
11:33 Acquired's army is small compared to MahBoi!Acquired is badly outgunned — MahBoi's force is a size larger.
12:07 MahBoi is putting some early pressure on with his dragoons.No patience from MahBoi: the first units are already marching.
12:36 Attempting to end the game, Acquired moves out with his armies.Here it comes: Acquired crosses the map with everything.
13:06 MahBoi warps in a nexus.More workers, more money: MahBoi expands.
13:26 Acquired places down a hatchery.Quietly, Acquired adds a base. These are the moves that decide long games.
13:57 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
14:14 With really nice micro, Acquired's speedlings kills off MahBoi's dragoons.The early pressure works — Acquired breaks MahBoi's front door.
🎙 Even footing again — the tension builds.
14:55 Losing only less than half of his army, MahBoi seems to be fine.A cheap fight for Acquired — the losses are light.
15:18 With excellent skills and micro, Acquired managed to fend off MahBoi while losing less than half of his army.A cheap fight for MahBoi — the losses are light.
15:41 Acquired destroys MahBoi's nexus, denying expansions.The base falls. Acquired rips MahBoi's economy back a full step.
16:14 MahBoi warps in a nexus.More workers, more money: MahBoi expands.
— The mid game —
16:41 Looks like MahBoi is going to push out with his archons and speedlots!The composition is ready; MahBoi starts the push.
17:14 Acquired brings his lurker-lings to pressure his opponent.Acquired's hydra wave rolls out — this is the timing Zerg lives for.
17:27 The battle to decide the game begins!Neither side backs off — the battle is joined.
18:00 MahBoi's speedlots dealt with Acquired's speedlings, while archons dealt with mutalisks. MahBoi successfully fended against Acquired's push!The timing was right but the fight was wrong: MahBoi holds Acquired.
18:34 After that battle, MahBoi still has most of his army with him.Acquired keeps most of his army intact through the exchange.
🎙 Nothing between them. One engagement could decide it.
19:08 It seems that MahBoi only managed to destroy less than half of Acquired's army.MahBoi takes a bite out of Acquired's force and backs off.
19:29 Aaaaaa, Acquired's mineral line is stormed by MahBoi's high templars!Beautiful harassment from MahBoi. Acquired's economy takes a real hit.
19:44 What a pity! Acquired managed to sneak 1 zergling past the defense line but it was unable to deal any damage before being killed off by MahBoi's army.Good instincts from MahBoi; the harassment dies at the doorstep.
20:13 With corsairs sniping overlords, MahBoi is bringing his dark templar to attack his opponent!The composition is ready; MahBoi starts the push.
20:57 Acquired has a large number of hydralisk and is starting to push out!Acquired's hydra wave rolls out — this is the timing Zerg lives for.
— The late game —
21:07 Acquired places down a hatchery.Acquired takes another base — the economy widens.
21:52 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
22:09 MahBoi failed to deal nicely with Acquired's lurkers, his few fail storms cost him this battle and this army.The mid-game push crashes through — Acquired breaks MahBoi's position.
22:48 About half of MahBoi's army has been decimated in that battle.Acquired pays for that trade with about half his army.
🎙 Nothing between them. One engagement could decide it.
23:00 With excellent skills and micro, Acquired managed to fend off MahBoi while losing less than half of his army.A cheap fight for MahBoi — the losses are light.
23:32 With a successful harassment, MahBoi hurts Acquired's economy.Acquired looks away for one second and MahBoi makes him pay for it.
24:07 What superior Mutalisk micro from Acquired! MahBoi's economy is suffering!Acquired gets into MahBoi's mineral line — workers are dying.
24:35 MahBoi warps in a nexus.MahBoi plants a new base and dares his opponent to punish it.
25:07 Unwilling to make the game too long, Acquired starts moving out.Acquired has seen enough — the army moves out.
25:31 Both MahBoi and Acquired appears to have equal expansions now.Base for base, they're level — MahBoi and Acquired match each other.
26:00 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
26:19 All of a sudden, MahBoi has no armies left while Acquired is continuing to push across the map!The engagement breaks MahBoi's way of life — Acquired marches on.
26:54 After that battle, Acquired destroyed about half of MahBoi's army.Acquired cuts MahBoi's army in half.
🎙 The armies are no longer comparable: Skullker is far ahead.
27:11 Losing only less than half of his army, Acquired seems to be fine.A cheap fight for MahBoi — the losses are light.
27:32 Acquired starts pushing across the map.Acquired tightens the formation and starts the long walk.
28:16 Looking at the opponent's overwhelming forces, MahBoi GGs!That's it. MahBoi looks at the field one last time and concedes.
That's the game: Skullker defeats MahBoi, settled in the mid game.

Head to head

222 games
MahBoi 76 – 146 Skullker