Games
4 · · ▶ replay
■ Gibbon
■ Hectic
army value
■ Gibbon
■ Hectic
economy
Play-by-play (8 lines)
0:11 The game starts with Blue Might spawning at s2 and Purple Hectic spawning at s1.Cross positions or close ones, it starts here: Might at s2, Hectic at s1.
2:15 Hectic opens 9 Pool against Might's 1 Rax FE.Might shows 1 Rax FE — Hectic has gone 9 Pool. The clock starts on who blinks first.
4:02 Hectic starts pushing across the map.Here it comes: Hectic crosses the map with everything.
🎙 Hectic's force dwarfs what Gibbon has left on the field.
6:04 Hectic decides to cheese today.Something sneaky from Hectic. This is an early gamble.
8:14 Hectic with an aggressive opening starts to attack Might.All or nothing: Hectic's gamble arrives at Might's base.
10:05 Might was unable to defend Hectic's armies and taps out.It works! Might can't hold the gamble and taps to Hectic.
Hectic takes it — the early game decided this one.
■ Gibbon
■ Hectic
army value
■ Gibbon
■ Hectic
economy
Play-by-play (40 lines)
0:08 Might spawns in Red at s2 while Hectic spawns in White at s1.Might takes s2 in Red; across the map, Hectic settles in at s1 in White.
0:50 Might opens 1 Rax FE against Hectic's 12 Hatch.Scouting done, plans revealed: Might's 1 Rax FE against Hectic's 12 Hatch.
— The early game —
1:14 Might places down a command center.More workers, more money: Might expands.
1:56 Hectic places down a hatchery.Quietly, Hectic adds a base. These are the moves that decide long games.
2:29 Might starts pushing out with his marines.Might goes early — pressure before either side is ready.
🎙 The armies trade evenly; this one is still anyone's game.
2:56 Hectic decides to put some pressure on his opponent.Here it comes: Hectic crosses the map with everything.
3:42 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
4:14 Nice placement by Hectic, Might can't even find a hole to poke through with his marines.Hectic holds the early rush without blinking.
4:56 Losing only less than half of his army, Hectic seems to be fine.Might keeps most of his army intact through the exchange.
5:30 It seems that Hectic only managed to destroy less than half of Might's army.Hectic clips Might's army — real damage, but Might fights on.
5:56 Hectic places down a hatchery.Hectic takes another base — the economy widens.
6:43 Attempting to end the game, Hectic moves out with his armies.Here it comes: Hectic crosses the map with everything.
7:09 Might's army is small compared to Hectic!Might is badly outgunned — Hectic's force is a size larger.
7:50 Might places down a command center.Might plants a new base and dares his opponent to punish it.
🎙 The scales tip toward Hectic — a lead, but not a safe one.
— The mid game —
8:11 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
9:02 All of a sudden, Might has no armies left while Hectic is continuing to push across the map!Might's army evaporates. Hectic doesn't even slow down.
9:31 After that battle, Might still has most of his army with him.Hectic keeps most of his army intact through the exchange.
10:05 After that battle, Hectic still has most of his army with him.Might keeps most of his army intact through the exchange.
10:47 Hectic with a large number of zerglings starts pushing out.No patience from Hectic: the first units are already marching.
11:13 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
11:45 The battle outcome favors Hectic as Might's armies melt into Hectic's armies' weapon fire!Might's army evaporates. Hectic doesn't even slow down.
12:31 Might lost about half of his army in that battle.Half of Hectic's force stays on that battlefield.
12:54 That attack didn't seem to do much damage, Might destroyed only less than half of Hectic's army.Might clips Hectic's army — real damage, but Hectic fights on.
🎙 The armies are no longer comparable: Hectic is far ahead.
13:41 Eager to end the game, Hectic moves out with his armies.Hectic tightens the formation and starts the long walk.
— The late game —
14:10 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
14:47 Mismicro from Might gave opportunity to Hectic! Hectic is still pushing and putting pressure with his zerglings!Might wasn't ready. Hectic's early aggression takes the lead.
🎙 It's all going Hectic's way right now.
15:16 Hectic looks beastly after destroying more than half of Might's army.Hectic shreds the better part of Might's army in one engagement.
15:56 Might destroyed less army than he should, only less than half of Hectic's army has been decimated.Might takes a bite out of Hectic's force and backs off.
16:16 Might's number of expansions are equal to Hectic's.The economies mirror one another. Nothing between Might and Hectic yet.
16:59 Hectic starts expanding.Quietly, Hectic adds a base. These are the moves that decide long games.
17:39 Hectic with a large number of zerglings starts pushing out.Hectic tests the door early. Is anyone home?
18:09 After suffering a devastating loss in the battle, Might GGs!That's it. Might looks at the field one last time and concedes.
GG. Hectic closes it out over Gibbon.
■ Gibbon
■ Hectic
army value
■ Gibbon
■ Hectic
economy
Play-by-play (171 lines)
0:12 Might spawns at s3 in Red while Hectic spawns at s1 in Yellow.Might in Red at s3. Hectic in Yellow at s1. The map is set.
0:29 Hectic opens 12 Pool against Might's 2 Rax FE.Scouting done, plans revealed: Might's 2 Rax FE against Hectic's 12 Pool.
— The early game —
0:57 Might places down a command center.More workers, more money: Might expands.
1:24 Hectic places down a hatchery.Quietly, Hectic adds a base. These are the moves that decide long games.
1:34 Might decides to put on early pressure with his marines.Might tests the door early. Is anyone home?
🎙 Nothing between them. One engagement could decide it.
2:01 Hectic with a large number of zerglings starts pushing out.Hectic goes early — pressure before either side is ready.
2:31 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
2:53 Might gains early map control with his marines!Hectic wasn't ready. Might's early aggression takes the lead.
3:11 After that battle, Might destroyed about half of Hectic's army.Half of Hectic's force is gone — Might took it apart.
3:36 It seems that Hectic only managed to destroy less than half of Might's army.Hectic clips Might's army — real damage, but Might fights on.
4:01 Hectic's zerglings are pushing out!Hectic tests the door early. Is anyone home?
4:17 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
4:58 Nice control from Hectic! He killed Might's marines and continues pressuring!The early pressure works — Hectic breaks Might's front door.
5:05 After that battle, Might still has most of his army with him.A cheap fight for Hectic — the losses are light.
🎙 Even footing again — the tension builds.
5:46 With excellent skills and micro, Hectic managed to fend off Might while losing less than half of his army.Might keeps most of his army intact through the exchange.
6:03 Might starts pushing out with his marines.Might goes early — pressure before either side is ready.
6:33 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
6:57 Might was out-microed by Hectic and loses all his attacking forces.The attack shatters on Hectic's line. Great positioning.
7:11 Losing only less than half of his army, Hectic seems to be fine.A cheap fight for Might — the losses are light.
7:28 Losing only less than half of his army, Might seems to be fine.A cheap fight for Hectic — the losses are light.
7:56 Hectic is putting early pressure with his zerglings.Hectic tests the door early. Is anyone home?
8:30 Might places down a command center.Might plants a new base and dares his opponent to punish it.
8:48 Hectic places down a hatchery.Hectic takes another base — the economy widens.
🎙 Nothing between them. One engagement could decide it.
9:02 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
9:40 Hectic was out-microed by Might and loses all his attacking forces.Might takes the fight on his terms and sends Hectic home with nothing.
9:49 Losing only less than half of his army, Might seems to be fine.A cheap fight for Hectic — the losses are light.
10:27 Losing only less than half of his army, Hectic seems to be fine.A cheap fight for Might — the losses are light.
10:50 Might decides to put on early pressure with his marines.Might goes early — pressure before either side is ready.
11:08 Eager to end the game, Hectic moves out with his armies.Hectic has seen enough — the army moves out.
11:19 Might's number of expansions are equal to Hectic's.Base for base, they're level — Might and Hectic match each other.
11:53 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
12:05 With beautiful placement, Might successfully fends off Hectic's attacks.Hectic commits and it's the wrong call — Might cleans it up.
🎙 The armies trade evenly; this one is still anyone's game.
12:29 After that battle, Might still has most of his army with him.A cheap fight for Hectic — the losses are light.
13:07 After that battle, Hectic still has most of his army with him.A cheap fight for Might — the losses are light.
13:15 Might places down a command center.Might takes another base — the economy widens.
13:38 Hectic places down a hatchery.Hectic plants a new base and dares his opponent to punish it.
14:18 Might starts pushing across the map.Might tightens the formation and starts the long walk.
14:41 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
15:04 Hectic successfully fends off Might's attacks.Might commits and it's the wrong call — Hectic cleans it up.
15:30 Losing only less than half of his army, Hectic seems to be fine.A cheap fight for Might — the losses are light.
15:50 With excellent skills and micro, Might managed to fend off Hectic while losing less than half of his army.Hectic keeps most of his army intact through the exchange.
🎙 Gibbon edges ahead on army strength.
— The mid game —
16:00 Hectic brings his speedlings and lurkers out of his base!Hectic's mid-game army is assembled — and it's moving.
16:32 Might places down a command center.Might plants a new base and dares his opponent to punish it.
16:45 Hectic places down a hatchery.Hectic takes another base — the economy widens.
17:24 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
17:49 Hectic lost all of his mutalisks by suiciding into Might's M&M group! His remaining speedlings weren't able to do much damage either.The timing was right but the fight was wrong: Might holds Hectic.
18:11 It seems that Hectic only managed to destroy less than half of Might's army.Hectic clips Might's army — real damage, but Might fights on.
18:36 About half of Hectic's army has been decimated in that battle.Half of Might's force stays on that battlefield.
18:56 Might's cloaked wraith did not do much to Hectic's economy.The sneak attack is sniffed out — Hectic shuts the door on Might.
19:11 Hectic is flying his mutalisks towards his opponent.Hectic hits the timing — this push arrives exactly when it hurts.
🎙 Slight advantage Gibbon as the game develops.
19:33 Hectic is in quite a huge army disadvantage, he doesn't have what it takes to win against Might's army.Hectic is badly outgunned — Might's force is a size larger.
20:08 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
20:23 Hectic's mutalisks pick off some tanks, but Might has enough M&M to prevent Hectic from further poking in!The timing was right but the fight was wrong: Might holds Hectic.
20:53 Losing only less than half of his army, Might seems to be fine.A cheap fight for Hectic — the losses are light.
21:19 Might destroyed less army than he should, only less than half of Hectic's army has been decimated.Might takes a bite out of Hectic's force and backs off.
21:41 What a pity! Hectic managed to sneak 1 zergling past the defense line but it was unable to deal any damage before being killed off by Might's army.The sneak attack is sniffed out — Might shuts the door on Hectic.
21:59 Hectic starts pushing across the map.Hectic has seen enough — the army moves out.
22:17 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
22:53 Hectic is attacking with both mutalisks and zerglings! Watch Might's marines melt in this attack!The mid-game push crashes through — Hectic breaks Might's position.
🎙 Even footing again — the tension builds.
23:12 Hectic destroyed less army than he should, only less than half of Might's army has been decimated.Hectic clips Might's army — real damage, but Might fights on.
23:39 Might destroyed less army than he should, only less than half of Hectic's army has been decimated.Might takes a bite out of Hectic's force and backs off.
23:51 Hectic brings his speedlings and lurkers out of his base!The composition is ready; Hectic starts the push.
24:14 Might places down a command center.Might takes another base — the economy widens.
24:49 Hectic places down a hatchery.Hectic plants a new base and dares his opponent to punish it.
25:08 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
25:18 All of a sudden, Might has no armies left while Hectic is continuing to push across the map!Hectic wins the fight convincingly and keeps rolling forward.
25:46 Losing only less than half of his army, Might seems to be fine.A cheap fight for Hectic — the losses are light.
26:09 Losing only less than half of his army, Hectic seems to be fine.A cheap fight for Might — the losses are light.
🎙 The armies trade evenly; this one is still anyone's game.
26:28 Hectic starts pushing across the map.Hectic has seen enough — the army moves out.
27:03 The two armies clash and a large battle starts to happen!The dance is over. They fight.
27:27 Hectic seems to control the lurkers very nicely! Even with seemingly equal forces, Might is totally losing this battle!The mid-game push crashes through — Hectic breaks Might's position.
27:38 Losing only less than half of his army, Might seems to be fine.A cheap fight for Hectic — the losses are light.
28:03 Losing only less than half of his army, Hectic seems to be fine.A cheap fight for Might — the losses are light.
28:42 Dropship! Dropship! Might drops some vultures into Hectic's mineral line!Hectic looks away for one second and Might makes him pay for it.
29:08 Hectic tried to micro his mutalisks but they were unable to get past Might's defense line.The sneak attack is sniffed out — Might shuts the door on Hectic.
29:31 Unwilling to make the game too long, Hectic starts moving out.Hectic has seen enough — the army moves out.
29:55 Might places down a command center.Might takes another base — the economy widens.
🎙 Nothing between them. One engagement could decide it.
30:17 Hectic places down a hatchery.Hectic plants a new base and dares his opponent to punish it.
30:27 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
30:58 Might seems to have run out of scans! Hectic's lurkers cleans up the remaining army!The mid-game push crashes through — Hectic breaks Might's position.
31:08 Hectic only destroyed about half of Might's army.Hectic cuts Might's army in half.
31:51 That attack didn't seem to do much damage, Might destroyed only less than half of Hectic's army.Might takes a bite out of Hectic's force and backs off.
32:01 Hectic shot down Might's command center.The base falls. Hectic rips Might's economy back a full step.
32:23 Might's cloaked wraith did not do much to Hectic's economy.The sneak attack is sniffed out — Hectic shuts the door on Might.
33:00 Might places down a command center.Quietly, Might adds a base. These are the moves that decide long games.
33:07 Unwilling to make the game too long, Hectic starts moving out.No more waiting. Hectic pushes.
🎙 Hectic edges ahead on army strength.
33:33 Hectic appears to have more army than Might!Hectic's army is visibly the bigger one — Might should not take this fight.
33:55 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
34:23 Hectic seems to control the lurkers very nicely! Even with seemingly equal forces, Might is totally losing this battle!Might's defense bends, then snaps. Hectic takes the middle of the game.
34:44 Might has lost about half of his army in that battle.Hectic pays for that trade with about half his army.
35:03 It seems that Might only managed to destroy less than half of Hectic's army.Might clips Hectic's army — real damage, but Hectic fights on.
35:27 Hectic is flying his mutalisks towards his opponent.Hectic hits the timing — this push arrives exactly when it hurts.
36:07 Hectic places down a hatchery.Quietly, Hectic adds a base. These are the moves that decide long games.
36:26 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
36:44 Hectic is attacking with lurker-lings and mutalisks! Might's armies melt in the attack.Might's defense bends, then snaps. Hectic takes the middle of the game.
🎙 Dead even — neither player has found the edge yet.
37:09 Losing only less than half of his army, Might seems to be fine.Hectic keeps most of his army intact through the exchange.
37:37 Might destroyed less army than he should, only less than half of Hectic's army has been decimated.Might takes a bite out of Hectic's force and backs off.
37:52 Might places down a command center.Might takes another base — the economy widens.
38:14 Hectic starts pushing out with his speedlings and lurkers!Hectic hits the timing — this push arrives exactly when it hurts.
38:41 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
39:00 Might successfully fends off Hectic's attacks.Might holds! The push breaks against a perfect defense.
39:26 Losing only less than half of his army, Might seems to be fine.A cheap fight for Hectic — the losses are light.
39:51 With excellent skills and micro, Hectic managed to fend off Might while losing less than half of his army.A cheap fight for Might — the losses are light.
40:23 Cloaked wraiths from Might are harassing Hectic!Hectic looks away for one second and Might makes him pay for it.
🎙 Dead even — neither player has found the edge yet.
40:44 Hectic starts pushing across the map.Hectic has seen enough — the army moves out.
41:10 Might appears to have more army than Hectic!Might's army is visibly the bigger one — Hectic should not take this fight.
41:23 Hectic places down a hatchery.More workers, more money: Hectic expands.
41:51 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
42:04 The battle outcome favors Hectic as Might's armies melt into Hectic's armies' weapon fire!Hectic wins the fight convincingly and keeps rolling forward.
42:30 Might lost about half of his army in that battle.Hectic pays for that trade with about half his army.
43:08 Losing only less than half of his army, Hectic seems to be fine.Might keeps most of his army intact through the exchange.
43:30 Hectic starts pushing out with his speedlings and lurkers!Hectic hits the timing — this push arrives exactly when it hurts.
43:37 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
🎙 Even footing again — the tension builds.
— The late game —
44:10 Plague, then swarm, then the charge. Might's army simply dissolves.The final army does its work — Hectic breaks Might late.
44:24 Losing only less than half of his army, Might seems to be fine.A cheap fight for Hectic — the losses are light.
44:50 Losing only less than half of his army, Hectic seems to be fine.A cheap fight for Might — the losses are light.
45:14 Might moves out with the M&M ball tucked in behind a wall of sieged tanks.This is the big one — Might commits the late-game army.
45:48 Attempting to end the game, Hectic moves out with his armies.No more waiting. Hectic pushes.
46:02 The battle to decide the game begins!Neither side backs off — the battle is joined.
46:24 All of a sudden, Might has no armies left while Hectic is continuing to push across the map!A clean, brutal win for Hectic. The push continues.
46:46 Losing only less than half of his army, Might seems to be fine.A cheap fight for Hectic — the losses are light.
47:15 With excellent skills and micro, Hectic managed to fend off Might while losing less than half of his army.A cheap fight for Might — the losses are light.
🎙 Nothing between them. One engagement could decide it.
47:37 Might dropped some marines into Hectic's mineral line!Hectic looks away for one second and Might makes him pay for it.
48:06 Might creeps forward tank by tank, vessels overhead watching for lurkers.Max supply, full upgrades: Might moves out to end it.
48:28 Hectic decides to put some pressure on his opponent.Hectic tightens the formation and starts the long walk.
48:46 The battle to decide the game begins!Here it comes: two full armies, one engagement.
49:02 Hectic's defilers made that army unkillable and Might's position is gone.The final army does its work — Hectic breaks Might late.
49:36 After that battle, Hectic destroyed about half of Might's army.Half of Might's force is gone — Hectic took it apart.
49:56 With excellent skills and micro, Hectic managed to fend off Might while losing less than half of his army.A cheap fight for Might — the losses are light.
50:17 Every scan ready, every upgrade done — Might starts the walk to the hatcheries.This is the big one — Might commits the late-game army.
50:53 Plague first, then the charge — Hectic goes for the throat.Everything Hectic has built comes forward at once.
🎙 The armies trade evenly; this one is still anyone's game.
51:03 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
51:26 Plague, then swarm, then the charge. Might's army simply dissolves.The final army does its work — Hectic breaks Might late.
51:53 About half of Might's army has been decimated in that battle.Half of Hectic's force stays on that battlefield.
52:27 After that battle, Hectic still has most of his army with him.A cheap fight for Might — the losses are light.
52:34 Might's command center has been destroyed by Hectic.Hectic finds the weak point and Might's new base is gone.
52:58 Might desperate in getting his economy pumped up, expands to another location.Might plants a new base and dares his opponent to punish it.
53:33 Hectic moves out with his armies.Here it comes: Hectic crosses the map with everything.
53:47 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
54:14 Hectic's defilers made that army unkillable and Might's position is gone.The final army does its work — Hectic breaks Might late.
🎙 Hectic holds the stronger army for now.
54:30 With excellent skills and micro, Might managed to fend off Hectic while losing less than half of his army.A cheap fight for Hectic — the losses are light.
55:10 With excellent skills and micro, Hectic managed to fend off Might while losing less than half of his army.A cheap fight for Might — the losses are light.
55:17 Might might lose the game soon if he doesn't expand as Hectic did.Might needs an expansion soon or Hectic's economy simply wins this.
55:57 Hectic starts pushing across the map.No more waiting. Hectic pushes.
56:04 The battle to decide the game begins!Here it comes: two full armies, one engagement.
56:29 Ultralisks into the tank line under swarm — Hectic destroys everything Might had.The final army does its work — Hectic breaks Might late.
57:04 Might has lost about half of his army in that battle.Half of Hectic's force stays on that battlefield.
57:31 After that battle, Hectic still has most of his army with him.Might keeps most of his army intact through the exchange.
57:52 Plague first, then the charge — Hectic goes for the throat.Everything Hectic has built comes forward at once.
🎙 It's all going Hectic's way right now.
58:16 Unwilling to suffer further harassment, Might taps out!Nothing left to defend with — Might taps.
Hectic takes it — the late game decided this one.
■ Gibbon
■ Hectic
army value
■ Gibbon
■ Hectic
economy
Play-by-play (88 lines)
0:15 Might spawns at s3 in Purple while Hectic spawns at s1 in Yellow.We're underway — Might spawns at s3, Hectic answers from s1.
0:35 Might gets 2 Rax FE against Hectic's 12 Hatch.Might shows 2 Rax FE — Hectic has gone 12 Hatch. The clock starts on who blinks first.
— The early game —
0:52 Might places down a command center.Might takes another base — the economy widens.
1:19 Hectic places down a hatchery.Hectic plants a new base and dares his opponent to punish it.
1:52 Might decides to put on early pressure with his marines.Might tests the door early. Is anyone home?
🎙 Nothing between them. One engagement could decide it.
2:13 Eager to end the game, Hectic moves out with his armies.Hectic tightens the formation and starts the long walk.
2:42 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
3:12 Nice control from Hectic! He killed Might's marines and continues pressuring!The early pressure works — Hectic breaks Might's front door.
3:40 Might lost about half of his army in that battle.Half of Hectic's force stays on that battlefield.
4:12 Losing only less than half of his army, Hectic seems to be fine.Might keeps most of his army intact through the exchange.
4:29 Might feels confident with his marines and decides to push out.Might goes early — pressure before either side is ready.
5:04 Hectic's zerglings are pushing out!Hectic goes early — pressure before either side is ready.
5:32 Might places down a command center.Quietly, Might adds a base. These are the moves that decide long games.
5:52 Hectic places down a hatchery.More workers, more money: Hectic expands.
🎙 The armies trade evenly; this one is still anyone's game.
6:14 The battle to decide the game begins!Neither side backs off — the battle is joined.
6:42 With some nice micro, Hectic successfully defend against Might's marines.Hectic holds the early rush without blinking.
7:10 Might destroyed less army than he should, only less than half of Hectic's army has been decimated.Might clips Hectic's army — real damage, but Hectic fights on.
7:35 With excellent skills and micro, Might managed to fend off Hectic while losing less than half of his army.Hectic keeps most of his army intact through the exchange.
8:07 Might starts pushing out with his marines.Might tests the door early. Is anyone home?
8:39 Hectic moves out with his armies.Hectic tightens the formation and starts the long walk.
9:05 Both armies meet at the center of the map and start attacking.Neither side backs off — the battle is joined.
9:24 Might successfully fends off Hectic's attacks.Hectic commits and it's the wrong call — Might cleans it up.
9:50 Losing only less than half of his army, Might seems to be fine.Hectic keeps most of his army intact through the exchange.
🎙 Dead even — neither player has found the edge yet.
10:22 About half of Hectic's army has been decimated in that battle.Might pays for that trade with about half his army.
10:51 Might's forces appear to be larger compared to Hectic's!Might's army is visibly the bigger one — Hectic should not take this fight.
11:15 Might decides to put on early pressure with his marines.Might tests the door early. Is anyone home?
11:30 Hectic's zerglings are pushing out!No patience from Hectic: the first units are already marching.
12:01 Might places down a command center.Quietly, Might adds a base. These are the moves that decide long games.
12:21 Hectic places down a hatchery.Hectic plants a new base and dares his opponent to punish it.
13:02 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
13:23 Might failed to kill off Hectic's defending zerglings.Might's early gamble buys nothing — Hectic's defense was already in place.
13:46 That attack didn't seem to do much damage, Might destroyed only less than half of Hectic's army.Might takes a bite out of Hectic's force and backs off.
🎙 Even footing again — the tension builds.
14:04 About half of Might's army has been decimated in that battle.Half of Hectic's force stays on that battlefield.
14:51 Hectic moves out with his armies.Hectic tightens the formation and starts the long walk.
15:06 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
15:31 Might successfully fends off Hectic's attacks.Hectic commits and it's the wrong call — Might cleans it up.
15:54 After that battle, Might still has most of his army with him.Hectic keeps most of his army intact through the exchange.
16:16 Hectic has lost about half of his army in that battle.Might pays for that trade with about half his army.
17:02 Zerglings ran past Might's defense line and start harassing the mineral line! What a nice run-by by Hectic!Hectic gets into Might's mineral line — workers are dying.
17:25 Might's forces appear to be larger compared to Hectic's!Might's army is visibly the bigger one — Hectic should not take this fight.
17:45 Might's cloaked wraith did not do much to Hectic's economy.Might knocks, Hectic answers. No damage done.
🎙 Nothing between them. One engagement could decide it.
18:21 What superior Mutalisk micro from Hectic! Might's economy is suffering!The raid lands — Hectic chips away at Might's foundation.
— The mid game —
18:41 Hectic is flying his mutalisks towards his opponent.Hectic hits the timing — this push arrives exactly when it hurts.
19:00 Might starts expanding.Might takes another base — the economy widens.
19:24 Hectic places down a hatchery.Quietly, Hectic adds a base. These are the moves that decide long games.
19:57 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
20:19 With beautiful placement, Might successfully fends off Hectic's attacks.Might holds! The push breaks against a perfect defense.
20:45 Hectic destroyed less army than he should, only less than half of Might's army has been decimated.Hectic takes a bite out of Might's force and backs off.
21:14 Hectic has lost about half of his army in that battle.Might pays for that trade with about half his army.
21:49 Might dropped some marines into Hectic's mineral line!Beautiful harassment from Might. Hectic's economy takes a real hit.
🎙 Nothing between them. One engagement could decide it.
22:06 Hectic starts pushing out with his speedlings and lurkers!The composition is ready; Hectic starts the push.
22:37 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
22:56 Hectic seems to control the lurkers very nicely! Even with seemingly equal forces, Might is totally losing this battle!The mid-game push crashes through — Hectic breaks Might's position.
23:20 Losing only less than half of his army, Might seems to be fine.A cheap fight for Hectic — the losses are light.
23:55 After that battle, Hectic still has most of his army with him.Might keeps most of his army intact through the exchange.
24:20 Might's cloaked wraith did not do much to Hectic's economy.Might goes for the raid — Hectic is ready, and nothing comes of it.
24:52 Hectic places down a hatchery.Hectic plants a new base and dares his opponent to punish it.
— The late game —
25:20 Might's cloaked wraith did not do much to Hectic's economy.Might goes for the raid — Hectic is ready, and nothing comes of it.
25:43 Hectic brings his speedlings and lurkers out of his base!The composition is ready; Hectic starts the push.
🎙 Hectic holds the stronger army for now.
26:16 Hectic appears to have more army than Might!Hectic's army is visibly the bigger one — Might should not take this fight.
26:41 Might places down a command center.Might takes another base — the economy widens.
26:50 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
27:25 Hectic is attacking with lurker-lings and mutalisks! Might's armies melt in the attack.Might's defense bends, then snaps. Hectic takes the middle of the game.
27:46 About half of Might's army has been decimated in that battle.Hectic pays for that trade with about half his army.
28:09 With excellent skills and micro, Hectic managed to fend off Might while losing less than half of his army.A cheap fight for Might — the losses are light.
28:53 Hectic shot down Might's command center.Hectic finds the weak point and Might's new base is gone.
29:04 Might tried to sneak a drop but it was discovered by Hectic.Good instincts from Hectic; the harassment dies at the doorstep.
29:36 Might places down a command center.Quietly, Might adds a base. These are the moves that decide long games.
🎙 The scales tip toward Hectic — a lead, but not a safe one.
30:04 Might tried to drop some marines but they were cleared off by Hectic.Might knocks, Hectic answers. No damage done.
30:40 Hectic starts pushing out with his speedlings and lurkers!The composition is ready; Hectic starts the push.
30:55 The two armies clash and a large battle starts to happen!The dance is over. They fight.
31:29 Hectic is attacking with both mutalisks and zerglings! Watch Might's marines melt in this attack!The mid-game push crashes through — Hectic breaks Might's position.
31:43 Might has lost about half of his army in that battle.Half of Hectic's force stays on that battlefield.
32:19 With excellent skills and micro, Hectic managed to fend off Might while losing less than half of his army.A cheap fight for Might — the losses are light.
32:33 Might tried to drop some marines but they were cleared off by Hectic.Might goes for the raid — Hectic is ready, and nothing comes of it.
33:18 Looking at the opponent's overwhelming forces, Might GGs!That's it. Might looks at the field one last time and concedes.
Gibbon taps out. Hectic's mid game was simply better.
Head to head
22 games
Gibbon
12 – 10
Hectic