Friendly · Bo7 · engine v5.3
· Wed, Aug 5 2026 · 06:16 server time
Games
6 · · ▶ replay
■ Archknight
■ Tickled
army value
■ Archknight
■ Tickled
economy
Play-by-play (56 lines)
0:07 Tuneable spawns in Orange at s1 while Tickled spawns in Blue at s2.Cross positions or close ones, it starts here: Tuneable at s1, Tickled at s2.
0:40 Tuneable opens Forge Fast Expand against Tickled's Overpool.Tuneable commits to Forge Fast Expand; Tickled answers with Overpool.
— The early game —
1:00 Tuneable starts expanding.More workers, more money: Tuneable expands.
1:31 Tickled desperate in getting his economy pumped up, expands to another location.Quietly, Tickled adds a base. These are the moves that decide long games.
2:15 Tuneable moves out with his armies.Here it comes: Tuneable crosses the map with everything.
🎙 Dead even — neither player has found the edge yet.
2:43 Tickled's speedlings rapidly push out across the map.Tickled goes early — pressure before either side is ready.
3:20 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
3:43 All of a sudden, Tuneable has no armies left while Tickled is continuing to push across the map!The engagement breaks Tuneable's way of life — Tickled marches on.
4:05 About half of Tuneable's army has been decimated in that battle.Tickled pays for that trade with about half his army.
4:45 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
5:12 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
5:49 Tickled desperate in getting his economy pumped up, expands to another location.Tickled takes another base — the economy widens.
6:14 Tuneable decides to start pushing across the map.No more waiting. Tuneable pushes.
6:34 Unwilling to make the game too long, Tickled starts moving out.Here it comes: Tickled crosses the map with everything.
🎙 The armies trade evenly; this one is still anyone's game.
7:03 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
7:35 Tickled successfully fends off Tuneable's attacks.Tuneable commits and it's the wrong call — Tickled cleans it up.
8:07 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
8:37 Tickled destroyed about half of Tuneable's army after that battle.Half of Tuneable's force is gone — Tickled took it apart.
9:17 Tuneable is putting some early pressure on with his dragoons.No patience from Tuneable: the first units are already marching.
9:42 Tickled decides to start pushing across the map.No more waiting. Tickled pushes.
10:12 Both Tuneable and Tickled appears to have equal expansions now.The economies mirror one another. Nothing between Tuneable and Tickled yet.
10:37 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
11:12 Tickled places down a hatchery.More workers, more money: Tickled expands.
🎙 Dead even — neither player has found the edge yet.
11:49 The battle to decide the game begins!Here it comes: two full armies, one engagement.
12:01 Tuneable failed to kill off Tickled's defending zerglings.Tickled holds the early rush without blinking.
12:48 After that battle, Tickled still has most of his army with him.A cheap fight for Tuneable — the losses are light.
13:03 Tuneable has lost about half of his army in that battle.Half of Tickled's force stays on that battlefield.
13:38 Tuneable is pushing out with his zealots.Tuneable tests the door early. Is anyone home?
14:18 Tickled's speedlings rapidly push out across the map.Tickled goes early — pressure before either side is ready.
14:32 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
15:18 With really nice micro, Tickled's speedlings kills off Tuneable's dragoons.Tuneable wasn't ready. Tickled's early aggression takes the lead.
15:48 About half of Tuneable's army has been decimated in that battle.Half of Tickled's force stays on that battlefield.
🎙 Tickled holds the stronger army for now.
16:19 After that battle, Tickled still has most of his army with him.A cheap fight for Tuneable — the losses are light.
— The mid game —
16:30 Tickled brings his lurker-lings to pressure his opponent.Tickled's hydra wave rolls out — this is the timing Zerg lives for.
17:18 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
— The late game —
17:31 Tickled places down a hatchery.Quietly, Tickled adds a base. These are the moves that decide long games.
18:14 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
18:46 Tuneable failed to deal nicely with Tickled's lurkers, his few fail storms cost him this battle and this army.Tuneable's defense bends, then snaps. Tickled takes the middle of the game.
19:11 About half of Tuneable's army has been decimated in that battle.Half of Tickled's force stays on that battlefield.
19:48 After that battle, Tickled still has most of his army with him.A cheap fight for Tuneable — the losses are light.
20:11 Tickled now has enough hydralisk to take the game! ... Or so he thinks.Tickled's hydra wave rolls out — this is the timing Zerg lives for.
🎙 Archknight is hanging on by a thread against Tickled's army.
20:48 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
21:17 Tickled's scourge sniped a few of Tuneable's observers! Tuneable can't deal with the lurkers and lost the battle!Tuneable's defense bends, then snaps. Tickled takes the middle of the game.
21:36 About half of Tuneable's army has been decimated in that battle.Tickled pays for that trade with about half his army.
22:04 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
22:34 Reaver! Reaver! Tuneable's reaver is killing off most of Tickled's workers!The raid lands — Tuneable chips away at Tickled's foundation.
23:18 After suffering a devastating loss in the battle, Tuneable GGs!Nothing left to defend with — Tuneable taps.
Tickled takes it — the mid game decided this one.
■ Archknight
■ Tickled
army value
■ Archknight
■ Tickled
economy
Play-by-play (59 lines)
0:19 The game starts with White Tuneable spawning at s2 and Red Tickled spawning at s1.Cross positions or close ones, it starts here: Tuneable at s2, Tickled at s1.
0:44 Tickled gets 12 Hatch against Tuneable's Forge Fast Expand.The builds are down: Forge Fast Expand from Tuneable, 12 Hatch from Tickled.
— The early game —
1:05 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
1:36 Tickled places down a hatchery.Quietly, Tickled adds a base. These are the moves that decide long games.
2:15 Tuneable decides to move out with his armies.No more waiting. Tuneable pushes.
🎙 The armies trade evenly; this one is still anyone's game.
2:31 Unwilling to make the game too long, Tickled starts moving out.Here it comes: Tickled crosses the map with everything.
3:04 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
3:39 With really nice micro, Tickled's speedlings kills off Tuneable's dragoons.The early pressure works — Tickled breaks Tuneable's front door.
3:59 Tuneable lost about half of his army in that battle.Half of Tickled's force stays on that battlefield.
4:33 Losing only less than half of his army, Tickled seems to be fine.Tuneable keeps most of his army intact through the exchange.
4:55 Tuneable is putting some early pressure on with his dragoons.No patience from Tuneable: the first units are already marching.
5:39 Tickled is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.Tickled goes early — pressure before either side is ready.
6:07 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
6:34 Tickled places down a hatchery.Tickled takes another base — the economy widens.
🎙 Nothing between them. One engagement could decide it.
7:05 The two armies meet and a large battle starts to engage!The dance is over. They fight.
7:35 Tickled kills off Tuneable's armies and continues pushing!Tuneable's army evaporates. Tickled doesn't even slow down.
7:58 It seems that Tickled only managed to destroy less than half of Tuneable's army.Tickled takes a bite out of Tuneable's force and backs off.
8:31 Losing only less than half of his army, Tickled seems to be fine.Tuneable keeps most of his army intact through the exchange.
8:57 Attempting to end the game, Tuneable moves out with his armies.Tuneable has seen enough — the army moves out.
9:33 Attempting to end the game, Tickled moves out with his armies.Tickled tightens the formation and starts the long walk.
9:49 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
10:19 Tuneable failed to kill off Tickled's defending zerglings.Tuneable's early gamble buys nothing — Tickled's defense was already in place.
10:51 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
🎙 Archknight is a step behind and knows it.
11:30 About half of Tuneable's army has been decimated in that battle.Half of Tickled's force stays on that battlefield.
11:54 Tuneable is putting some early pressure on with his dragoons.No patience from Tuneable: the first units are already marching.
12:19 Tickled is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.Tickled goes early — pressure before either side is ready.
12:49 Tuneable's army is small compared to Tickled!Tuneable needs production, fast; Tickled's army has outgrown his.
13:15 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
13:49 Tickled places down a hatchery.Quietly, Tickled adds a base. These are the moves that decide long games.
14:12 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
14:55 Tickled kills off Tuneable's armies and continues pushing!A clean, brutal win for Tickled. The push continues.
15:31 Tickled only destroyed about half of Tuneable's army.Half of Tuneable's force is gone — Tickled took it apart.
🎙 Archknight is a step behind and knows it.
15:40 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
16:15 Tuneable's nexus has been destroyed by Tickled.The base falls. Tickled rips Tuneable's economy back a full step.
16:50 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
— The mid game —
17:16 Tickled has a large number of hydralisk and is starting to push out!Tickled's hydra wave rolls out — this is the timing Zerg lives for.
17:56 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
— The late game —
18:14 Tickled micros his hydralisks nicely to avoid Tuneable's storms, and seems to have won the battle!Tuneable's defense bends, then snaps. Tickled takes the middle of the game.
18:50 Tuneable lost about half of his army in that battle.Tickled pays for that trade with about half his army.
19:16 Tuneable destroyed less army than he should, only less than half of Tickled's army has been decimated.Tuneable clips Tickled's army — real damage, but Tickled fights on.
19:49 Tickled places down a hatchery.Quietly, Tickled adds a base. These are the moves that decide long games.
🎙 Slight advantage Tickled as the game develops.
20:19 Tuneable tried to sneak in a dark templar but it was killed off before it can deal any damage to Tickled's economy.Good instincts from Tickled; the harassment dies at the doorstep.
20:45 Tickled now has enough hydralisk to take the game! ... Or so he thinks.Tickled's hydra wave rolls out — this is the timing Zerg lives for.
21:03 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
21:51 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
22:04 Tickled kills off Tuneable's armies and continues pushing!A clean, brutal win for Tickled. The push continues.
22:34 After that battle, Tickled destroyed about half of Tuneable's army.Half of Tuneable's force is gone — Tickled took it apart.
23:14 It seems that Tuneable only managed to destroy less than half of Tickled's army.Tuneable clips Tickled's army — real damage, but Tickled fights on.
23:45 Eager to end the game, Tickled moves out with his armies.Here it comes: Tickled crosses the map with everything.
24:02 Looking at the opponent's overwhelming forces, Tuneable GGs!That's it. Tuneable looks at the field one last time and concedes.
Archknight taps out. Tickled's mid game was simply better.
■ Archknight
■ Tickled
army value
■ Archknight
■ Tickled
economy
Play-by-play (47 lines)
0:18 Tuneable spawns at s1 in Yellow while Tickled spawns at s3 in Red.We're underway — Tuneable spawns at s1, Tickled answers from s3.
0:43 Tuneable gets Forge Fast Expand against Tickled's Overpool.The builds are down: Forge Fast Expand from Tuneable, Overpool from Tickled.
— The early game —
1:13 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
1:59 Tickled places down a hatchery.Quietly, Tickled adds a base. These are the moves that decide long games.
2:16 Tuneable decides to put some pressure on his opponent.Tuneable tightens the formation and starts the long walk.
🎙 Nothing between them. One engagement could decide it.
2:58 Attempting to end the game, Tickled moves out with his armies.Tickled has seen enough — the army moves out.
3:18 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
3:54 All of a sudden, Tickled has no armies left while Tuneable is continuing to push across the map!A clean, brutal win for Tuneable. The push continues.
4:26 That attack didn't seem to do much damage, Tuneable destroyed only less than half of Tickled's army.Tuneable clips Tickled's army — real damage, but Tickled fights on.
5:07 After that battle, Tuneable still has most of his army with him.Tickled keeps most of his army intact through the exchange.
5:43 Tuneable is pushing out with his zealots.Tuneable goes early — pressure before either side is ready.
6:12 Tickled's speedlings rapidly push out across the map.Tickled goes early — pressure before either side is ready.
6:50 Tickled places down a hatchery.More workers, more money: Tickled expands.
7:19 The battle to decide the game begins!Neither side backs off — the battle is joined.
🎙 Even footing again — the tension builds.
7:49 Tuneable kills off Tickled's armies and continues pushing!The engagement breaks Tickled's way of life — Tuneable marches on.
8:22 After that battle, Tickled still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
9:02 After that battle, Tuneable still has most of his army with him.Tickled keeps most of his army intact through the exchange.
— The mid game —
9:41 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
10:14 Tuneable is putting some early pressure on with his dragoons.Tuneable tests the door early. Is anyone home?
10:36 Tickled decides to move out with his armies.Tickled has seen enough — the army moves out.
11:09 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
11:43 With beautiful placement, Tuneable successfully fends off Tickled's attacks.The attack shatters on Tuneable's line. Great positioning.
12:18 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.Tickled keeps most of his army intact through the exchange.
🎙 The scales tip toward Archknight — a lead, but not a safe one.
13:01 Tickled lost about half of his army in that battle.Tuneable pays for that trade with about half his army.
13:27 At the moment, Tuneable seems to have more units than Tickled.Tuneable's army is visibly the bigger one — Tickled should not take this fight.
14:01 Tuneable is pushing out with his zealots.Tuneable goes early — pressure before either side is ready.
14:26 Tickled's speedlings rapidly push out across the map.Tickled tests the door early. Is anyone home?
15:13 Tickled places down a hatchery.More workers, more money: Tickled expands.
15:41 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
— The late game —
16:08 Tuneable kills off Tickled's speedlings with his zealots and dragoons!Tickled wasn't ready. Tuneable's early aggression takes the lead.
16:37 After that battle, Tuneable destroyed about half of Tickled's army.Half of Tickled's force is gone — Tuneable took it apart.
17:08 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Tickled — the losses are light.
🎙 It's all going Archknight's way right now.
17:45 Tuneable is putting some early pressure on with his dragoons.Tuneable goes early — pressure before either side is ready.
18:31 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
18:50 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
19:37 All of a sudden, Tickled has no armies left while Tuneable is continuing to push across the map!The engagement breaks Tickled's way of life — Tuneable marches on.
19:59 The attack was a success, Tickled lost more than half of his army in that battle.That fight gutted Tuneable — more than half the force is gone.
20:44 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.Tickled keeps most of his army intact through the exchange.
21:18 Unwilling to suffer further harassment, Tickled taps out!Nothing left to defend with — Tickled taps.
That's the game: Archknight defeats Tickled, settled in the early game.
■ Archknight
■ Tickled
army value
■ Archknight
■ Tickled
economy
Play-by-play (47 lines)
0:07 Tuneable spawns in Teal at s4 while Tickled spawns in Green at s2.Tuneable in Teal at s4. Tickled in Green at s2. The map is set.
0:42 Tickled gets 12 Pool against Tuneable's Forge Fast Expand.Tuneable commits to Forge Fast Expand; Tickled answers with 12 Pool.
— The early game —
1:24 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
1:40 Tickled places down a hatchery.Tickled plants a new base and dares his opponent to punish it.
2:13 Tuneable's zealots and dragoon mixture is rolling across the map.Tuneable goes early — pressure before either side is ready.
🎙 Nothing between them. One engagement could decide it.
2:56 Tickled's speedlings rapidly push out across the map.No patience from Tickled: the first units are already marching.
3:19 The battle to decide the game begins!The dance is over. They fight.
3:56 Tuneable was out-microed by Tickled and loses all his attacking forces.The attack shatters on Tickled's line. Great positioning.
4:24 After that battle, Tickled still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
5:11 About half of Tuneable's army has been decimated in that battle.Tickled pays for that trade with about half his army.
5:32 Tuneable is pushing out with his zealots.Tuneable goes early — pressure before either side is ready.
6:02 Tickled pushes out with his zerglings! It appears that these zerglings have speed upgrade!No patience from Tickled: the first units are already marching.
6:45 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
7:08 Tickled places down a hatchery.Quietly, Tickled adds a base. These are the moves that decide long games.
🎙 Tickled edges ahead on army strength.
7:54 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
8:20 Tickled successfully fends off Tuneable's attacks.Tuneable commits and it's the wrong call — Tickled cleans it up.
8:52 Losing only less than half of his army, Tickled seems to be fine.Tuneable keeps most of his army intact through the exchange.
— The mid game —
9:16 About half of Tuneable's army has been decimated in that battle.Tickled pays for that trade with about half his army.
10:02 Tickled's speedlings rapidly push out across the map.Tickled goes early — pressure before either side is ready.
10:26 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
11:00 With really nice micro, Tickled's speedlings kills off Tuneable's dragoons.Tuneable wasn't ready. Tickled's early aggression takes the lead.
11:28 About half of Tuneable's army has been decimated in that battle.Tickled pays for that trade with about half his army.
12:11 That attack didn't seem to do much damage, Tuneable destroyed only less than half of Tickled's army.Tuneable takes a bite out of Tickled's force and backs off.
🎙 Archknight is hanging on by a thread against Tickled's army.
12:38 Tickled moves out with his armies.Tickled tightens the formation and starts the long walk.
13:17 Tuneable's number of expansions are equal to Tickled's.Base for base, they're level — Tuneable and Tickled match each other.
13:31 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
14:15 Tickled with some nice speedling surrounds killed Tuneable's zealots!The early pressure works — Tickled breaks Tuneable's front door.
14:36 Tuneable has lost about half of his army in that battle.Half of Tickled's force stays on that battlefield.
— The late game —
15:12 After that battle, Tickled still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
15:52 Tickled's speedlings rapidly push out across the map.Tickled goes early — pressure before either side is ready.
16:19 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
16:52 Tickled places down a hatchery.More workers, more money: Tickled expands.
🎙 It's all going Tickled's way right now.
17:31 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
17:54 With really nice micro, Tickled's speedlings kills off Tuneable's dragoons.The early pressure works — Tickled breaks Tuneable's front door.
🎙 Tickled has built a commanding army lead — Archknight needs something special here.
18:29 Tickled looks beastly after destroying more than half of Tuneable's army.Tickled shreds the better part of Tuneable's army in one engagement.
19:07 After that battle, Tickled still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
19:41 Tickled is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.Tickled tests the door early. Is anyone home?
20:16 Unwilling to suffer further harassment, Tuneable taps out!Tuneable GGs. A hard-fought game comes to its end.
Tickled takes it — the early game decided this one.
■ Archknight
■ Tickled
army value
■ Archknight
■ Tickled
economy
Play-by-play (62 lines)
0:13 Tuneable spawns at s2 in Orange while Tickled spawns at s1 in Yellow.Tuneable takes s2 in Orange; across the map, Tickled settles in at s1 in Yellow.
0:40 Tuneable opens Forge Fast Expand against Tickled's 12 Hatch.Tuneable commits to Forge Fast Expand; Tickled answers with 12 Hatch.
— The early game —
1:15 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
1:47 Tickled places down a hatchery.Tickled plants a new base and dares his opponent to punish it.
2:06 Tuneable is pushing out with his zealots.Tuneable tests the door early. Is anyone home?
🎙 The armies trade evenly; this one is still anyone's game.
2:35 Tickled pushes out with his zerglings! It appears that these zerglings have speed upgrade!Tickled goes early — pressure before either side is ready.
3:10 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
3:38 Tickled with his speedlings successfully defend against Tuneable's early zealot pressure.Tickled holds the early rush without blinking.
4:15 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
4:42 After that battle, Tuneable still has most of his army with him.Tickled keeps most of his army intact through the exchange.
5:14 Attempting to end the game, Tuneable moves out with his armies.Here it comes: Tuneable crosses the map with everything.
5:25 Unwilling to make the game too long, Tickled starts moving out.No more waiting. Tickled pushes.
6:00 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
6:38 Tuneable lost some of his dragoons to Tickled's speedlings!Tuneable wasn't ready. Tickled's early aggression takes the lead.
🎙 Dead even — neither player has found the edge yet.
6:55 Losing only less than half of his army, Tuneable seems to be fine.Tickled keeps most of his army intact through the exchange.
7:41 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
7:58 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
8:39 Tickled places down a hatchery.More workers, more money: Tickled expands.
9:01 Tuneable is putting some early pressure on with his dragoons.No patience from Tuneable: the first units are already marching.
9:26 Tickled pushes out with his zerglings! It appears that these zerglings have speed upgrade!Tickled tests the door early. Is anyone home?
9:49 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
10:33 All of a sudden, Tuneable has no armies left while Tickled is continuing to push across the map!Tuneable's army evaporates. Tickled doesn't even slow down.
11:07 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.Tickled keeps most of his army intact through the exchange.
🎙 The armies trade evenly; this one is still anyone's game.
11:33 Losing only less than half of his army, Tickled seems to be fine.Tuneable keeps most of his army intact through the exchange.
12:01 Tuneable is pushing out with his zealots.Tuneable tests the door early. Is anyone home?
12:16 Tickled's speedlings rapidly push out across the map.Tickled goes early — pressure before either side is ready.
12:57 Tickled places down a hatchery.Tickled takes another base — the economy widens.
13:14 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
13:56 Tickled lost all of his zerglings to Tuneable's zealots and dragoons!The early pressure works — Tuneable breaks Tickled's front door.
14:32 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
14:58 After that battle, Tuneable still has most of his army with him.A cheap fight for Tickled — the losses are light.
15:17 At the moment, Tuneable seems to have more units than Tickled.Tuneable's army is visibly the bigger one — Tickled should not take this fight.
🎙 Nothing between them. One engagement could decide it.
15:56 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
16:24 Attempting to end the game, Tuneable moves out with his armies.Here it comes: Tuneable crosses the map with everything.
16:59 Tickled decides to move out with his armies.Tickled tightens the formation and starts the long walk.
17:28 Both armies meet at the center of the map and start attacking.Neither side backs off — the battle is joined.
— The mid game —
17:43 Tickled's zerglings melt away into archon fire, hydralisks kept getting stormed by high templars.Tickled's defense bends, then snaps. Tuneable takes the middle of the game.
18:20 About half of Tickled's army has been decimated in that battle.Half of Tuneable's force stays on that battlefield.
18:54 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Tickled — the losses are light.
— The late game —
19:26 Tuneable tried to sneak in a dark templar but it was killed off before it can deal any damage to Tickled's economy.The sneak attack is sniffed out — Tickled shuts the door on Tuneable.
19:45 Tuneable successfully blocked Tickled from harassing his economy.Tickled goes for the raid — Tuneable is ready, and nothing comes of it.
🎙 Tickled is a step behind and knows it.
20:18 Tuneable tried to harass Tickled but Tickled successfully fends off the harassment.Tuneable knocks, Tickled answers. No damage done.
20:51 Looks like Tuneable is going to push out with his archons and speedlots!Tuneable hits the timing — this push arrives exactly when it hurts.
21:06 Both Tuneable and Tickled appears to have equal expansions now.Base for base, they're level — Tuneable and Tickled match each other.
21:36 Tickled places down a hatchery.Tickled plants a new base and dares his opponent to punish it.
22:03 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
22:51 Tuneable's archon made a significant contribution in this battle! His observer placement was also well done!The mid-game push crashes through — Tuneable breaks Tickled's position.
23:15 Tickled lost about half of his army in that battle.Tuneable pays for that trade with about half his army.
23:33 Losing only less than half of his army, Tuneable seems to be fine.Tickled keeps most of his army intact through the exchange.
24:13 Tuneable tried to harass Tickled but Tickled successfully fends off the harassment.Tuneable goes for the raid — Tickled is ready, and nothing comes of it.
🎙 Archknight's force dwarfs what Tickled has left on the field.
24:36 Looks like Tuneable is going to push out with his archons and speedlots!The composition is ready; Tuneable starts the push.
25:13 Tickled having no armies left to defend, has no choice but to tap out.That's it. Tickled looks at the field one last time and concedes.
Tickled taps out. Archknight's mid game was simply better.
■ Archknight
■ Tickled
army value
■ Archknight
■ Tickled
economy
Play-by-play (88 lines)
0:07 The game starts with Yellow Tuneable spawning at s2 and Red Tickled spawning at s1.We're underway — Tuneable spawns at s2, Tickled answers from s1.
0:40 Tickled gets 12 Hatch against Tuneable's Forge Fast Expand.Tuneable shows Forge Fast Expand — Tickled has gone 12 Hatch. The clock starts on who blinks first.
— The early game —
1:05 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
1:24 Tickled decides to expand.More workers, more money: Tickled expands.
1:50 Tuneable is putting some early pressure on with his dragoons.Tuneable goes early — pressure before either side is ready.
🎙 Nothing between them. One engagement could decide it.
2:23 Tickled pushes out with his zerglings! It appears that these zerglings have speed upgrade!Tickled tests the door early. Is anyone home?
2:53 In terms of army size, Tickled is behind Tuneable!Tickled is badly outgunned — Tuneable's force is a size larger.
3:23 The two armies clash and a large battle starts to happen!The dance is over. They fight.
3:41 Tuneable kills off all of Tickled's offensive zerglings with his zealots.Tuneable holds the early rush without blinking.
4:06 About half of Tuneable's army has been decimated in that battle.Tickled pays for that trade with about half his army.
4:28 Tickled lost about half of his army in that battle.Tuneable pays for that trade with about half his army.
4:58 Tuneable's zealots and dragoon mixture is rolling across the map.Tuneable goes early — pressure before either side is ready.
5:31 Tickled pushes out with his zerglings! It appears that these zerglings have speed upgrade!No patience from Tickled: the first units are already marching.
5:51 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
🎙 Dead even — neither player has found the edge yet.
6:19 Tickled places down a hatchery.Tickled takes another base — the economy widens.
6:45 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
7:07 Tickled's mismicro cost him his zerglings and probably this game! Tuneable continues pressuring with his zealots and dragoons!Tickled wasn't ready. Tuneable's early aggression takes the lead.
7:35 After that battle, Tickled still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
8:08 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.A cheap fight for Tickled — the losses are light.
8:24 Tuneable's zealots and dragoon mixture is rolling across the map.Tuneable goes early — pressure before either side is ready.
8:49 Tickled moves out with his armies.Tickled tightens the formation and starts the long walk.
9:26 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
9:56 Tickled with his speedlings successfully defend against Tuneable's early zealot pressure.Tickled holds the early rush without blinking.
🎙 The armies trade evenly; this one is still anyone's game.
10:13 Losing only less than half of his army, Tickled seems to be fine.Tuneable keeps most of his army intact through the exchange.
10:40 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.A cheap fight for Tickled — the losses are light.
11:19 Tuneable's zealots and dragoon mixture is rolling across the map.No patience from Tuneable: the first units are already marching.
11:28 Tickled pushes out with his zerglings! It appears that these zerglings have speed upgrade!Tickled goes early — pressure before either side is ready.
12:02 Both Tuneable and Tickled appears to have equal expansions now.Base for base, they're level — Tuneable and Tickled match each other.
12:38 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
13:02 Tickled places down a hatchery.Tickled plants a new base and dares his opponent to punish it.
13:29 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
13:49 Tuneable failed to kill off Tickled's defending zerglings.Tuneable's early gamble buys nothing — Tickled's defense was already in place.
🎙 Nothing between them. One engagement could decide it.
14:11 Tickled lost about half of his army in that battle.Tuneable pays for that trade with about half his army.
14:47 Tickled only destroyed about half of Tuneable's army.Tickled cuts Tuneable's army in half.
15:02 Tuneable decides to move out with his armies.Tuneable tightens the formation and starts the long walk.
— The mid game —
15:27 Tickled now has enough hydralisk to take the game! ... Or so he thinks.Tickled's hydra wave rolls out — this is the timing Zerg lives for.
15:54 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
16:29 With beautiful placement, Tickled successfully fends off Tuneable's attacks.Tuneable commits and it's the wrong call — Tickled cleans it up.
17:00 Losing only less than half of his army, Tickled seems to be fine.A cheap fight for Tuneable — the losses are light.
17:29 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.A cheap fight for Tickled — the losses are light.
17:37 Tickled's forces appear to be larger compared to Tuneable's!Tickled's army is visibly the bigger one — Tuneable should not take this fight.
🎙 Even footing again — the tension builds.
18:13 Tickled now has enough hydralisk to take the game! ... Or so he thinks.Tickled's hydra wave rolls out — this is the timing Zerg lives for.
18:33 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
19:08 Tickled places down a hatchery.Tickled plants a new base and dares his opponent to punish it.
19:23 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
19:53 Tickled's zerglings surround Tuneable's archons while Tickled's lurkers deal with the rest. The outcome seems to favor Tickled!The mid-game push crashes through — Tickled breaks Tuneable's position.
20:21 About half of Tuneable's army has been decimated in that battle.Tickled pays for that trade with about half his army.
21:00 It seems that Tuneable only managed to destroy less than half of Tickled's army.Tuneable clips Tickled's army — real damage, but Tickled fights on.
21:27 Tuneable scouted Tickled's attempt to harass!No surprises today — Tuneable's harassment is scouted early.
21:36 Tickled is still going ahead with his harassment!Tickled wanted to raid — instead he's pinned at home, defending.
🎙 Even footing again — the tension builds.
22:11 Zerglings ran past Tuneable's defense line and start harassing the mineral line! What a nice run-by by Tickled!Beautiful harassment from Tickled. Tuneable's economy takes a real hit.
22:44 Tickled has a large number of hydralisk and is starting to push out!Tickled's hydra wave rolls out — this is the timing Zerg lives for.
23:00 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
23:38 Tickled's scourge sniped a few of Tuneable's observers! Tuneable can't deal with the lurkers and lost the battle!The mid-game push crashes through — Tickled breaks Tuneable's position.
23:47 Tuneable lost about half of his army in that battle.Half of Tickled's force stays on that battlefield.
24:17 Losing only less than half of his army, Tickled seems to be fine.Tuneable keeps most of his army intact through the exchange.
24:51 Tuneable's nexus has been destroyed by Tickled.Tickled finds the weak point and Tuneable's new base is gone.
— The late game —
25:15 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
25:48 Tickled brings his lurker-lings to pressure his opponent.Tickled's hydra wave rolls out — this is the timing Zerg lives for.
🎙 Tickled edges ahead on army strength.
26:12 Tickled places down a hatchery.More workers, more money: Tickled expands.
26:42 The battle to decide the game begins!Neither side backs off — the battle is joined.
26:59 Tickled's combination of lurkers and hydralisks totally decimated Tuneable's army.Tuneable's defense bends, then snaps. Tickled takes the middle of the game.
27:25 Tuneable lost about half of his army in that battle.Half of Tickled's force stays on that battlefield.
28:02 After that battle, Tickled still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
28:12 Tuneable's nexus has been destroyed by Tickled.Tuneable's expansion burns — Tickled tears it down.
28:40 Tickled successfully blocked Tuneable from harassing his economy.Good instincts from Tickled; the harassment dies at the doorstep.
29:19 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
29:43 Tickled brings his lurker-lings to pressure his opponent.Tickled's hydra wave rolls out — this is the timing Zerg lives for.
🎙 It's all going Tickled's way right now.
29:59 Tuneable is in a slight disadvantage as he has less expansions than Tickled.Tuneable needs an expansion soon or Tickled's economy simply wins this.
30:29 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
30:49 The two armies clash and a large battle starts to happen!The dance is over. They fight.
31:31 Tickled's scourge sniped a few of Tuneable's observers! Tuneable can't deal with the lurkers and lost the battle!The mid-game push crashes through — Tickled breaks Tuneable's position.
31:52 Tuneable has lost about half of his army in that battle.Tickled pays for that trade with about half his army.
32:27 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
32:51 Tickled has a large number of hydralisk and is starting to push out!Tickled's hydra wave rolls out — this is the timing Zerg lives for.
33:05 Tuneable having no armies left to defend, has no choice but to tap out.Tuneable types it out: GG.
Archknight taps out. Tickled's mid game was simply better.
Head to head
68 games
Archknight
39 – 29
Tickled