SHAKURAS Reborn
Friendly · Bo7 · engine v5.3 · Wed, Aug 5 2026 · 06:16 server time
Archknight Protoss 3 – 4 Zerg Tickled

Games

7 · · ▶ replay
G1 WIN Archknight Protoss 1–0 Zerg Tickled Colosseum Colosseum · Δelo +0/+0
■ Archknight ■ Tickled army value
■ Archknight ■ Tickled economy
Play-by-play (42 lines)
0:07 The game starts with Blue Tuneable spawning at s1 and White Tickled spawning at s2.Tuneable takes s1 in Blue; across the map, Tickled settles in at s2 in White.
0:47 Tickled gets Overpool against Tuneable's Forge Fast Expand.Tuneable shows Forge Fast Expand — Tickled has gone Overpool. The clock starts on who blinks first.
— The early game —
1:24 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
2:03 Tickled places down a hatchery.Quietly, Tickled adds a base. These are the moves that decide long games.
2:37 Tuneable is pushing out with his zealots.No patience from Tuneable: the first units are already marching.
🎙 Nothing between them. One engagement could decide it.
3:04 Tickled's speedlings rapidly push out across the map.Tickled tests the door early. Is anyone home?
3:43 Both Tuneable and Tickled appears to have equal expansions now.Base for base, they're level — Tuneable and Tickled match each other.
4:01 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
4:40 Tickled failed to break Tuneable's defending line of zealots.Tickled's early gamble buys nothing — Tuneable's defense was already in place.
5:23 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Tickled — the losses are light.
5:51 After that battle, Tickled still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
6:23 Tuneable is pushing out with his zealots.No patience from Tuneable: the first units are already marching.
7:00 Tickled pushes out with his zerglings! It appears that these zerglings have speed upgrade!No patience from Tickled: the first units are already marching.
7:38 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
🎙 Even footing again — the tension builds.
8:11 Tickled places down a hatchery.More workers, more money: Tickled expands.
— The mid game —
8:53 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
9:19 Tuneable kills off Tickled's speedlings with his zealots and dragoons!The early pressure works — Tuneable breaks Tickled's front door.
10:06 Losing only less than half of his army, Tickled seems to be fine.A cheap fight for Tuneable — the losses are light.
10:28 After that battle, Tuneable still has most of his army with him.Tickled keeps most of his army intact through the exchange.
11:07 Tuneable is pushing out with his zealots.Tuneable goes early — pressure before either side is ready.
11:30 Tickled is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.Tickled tests the door early. Is anyone home?
12:21 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
12:46 Tuneable successfully fends off Tickled's attacks.Tuneable takes the fight on his terms and sends Tickled home with nothing.
🎙 Tickled is a step behind and knows it.
13:23 That attack didn't seem to do much damage, Tickled destroyed only less than half of Tuneable's army.Tickled clips Tuneable's army — real damage, but Tuneable fights on.
13:55 Tickled has lost about half of his army in that battle.Half of Tuneable's force stays on that battlefield.
— The late game —
14:41 Tickled places down a hatchery.Tickled takes another base — the economy widens.
15:05 Tuneable's zealots and dragoon mixture is rolling across the map.No patience from Tuneable: the first units are already marching.
15:50 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
16:23 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
16:53 Tickled lost all of his zerglings to Tuneable's zealots and dragoons!The early pressure works — Tuneable breaks Tickled's front door.
17:26 About half of Tickled's army has been decimated in that battle.Half of Tuneable's force stays on that battlefield.
18:04 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.Tickled keeps most of his army intact through the exchange.
🎙 Tickled is hanging on by a thread against Archknight's army.
18:26 Tuneable is pushing out with his zealots.Tuneable tests the door early. Is anyone home?
19:03 After suffering a devastating loss in the battle, Tickled GGs!Tickled GGs. A hard-fought game comes to its end.
Tickled taps out. Archknight's early game was simply better.
G2 WIN Archknight Protoss 2–0 Zerg Tickled Hitchhiker Hitchhiker · Δelo +0/+0
■ Archknight ■ Tickled army value
■ Archknight ■ Tickled economy
Play-by-play (136 lines)
0:09 Tuneable spawns in Blue at s1 while Tickled spawns in White at s2.Tuneable in Blue at s1. Tickled in White at s2. The map is set.
0:41 Tickled opens 12 Pool against Tuneable's Forge Fast Expand.Tuneable shows Forge Fast Expand — Tickled has gone 12 Pool. The clock starts on who blinks first.
— The early game —
0:49 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
1:16 Tickled places down a hatchery.Quietly, Tickled adds a base. These are the moves that decide long games.
1:35 Tuneable's zealots and dragoon mixture is rolling across the map.No patience from Tuneable: the first units are already marching.
🎙 The armies trade evenly; this one is still anyone's game.
2:07 Tickled's speedlings rapidly push out across the map.No patience from Tickled: the first units are already marching.
2:38 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
3:00 With really nice micro, Tickled's speedlings kills off Tuneable's dragoons.The early pressure works — Tickled breaks Tuneable's front door.
3:17 After that battle, Tuneable still has most of his army with him.A cheap fight for Tickled — the losses are light.
3:37 It seems that Tuneable only managed to destroy less than half of Tickled's army.Tuneable takes a bite out of Tickled's force and backs off.
4:16 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
4:42 Tickled places down a hatchery.More workers, more money: Tickled expands.
4:49 Tuneable's zealots and dragoon mixture is rolling across the map.Tuneable goes early — pressure before either side is ready.
5:10 Tickled pushes out with his zerglings! It appears that these zerglings have speed upgrade!Tickled tests the door early. Is anyone home?
🎙 Nothing between them. One engagement could decide it.
5:42 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
6:14 Tickled kills off Tuneable's armies and continues pushing!Tuneable's army evaporates. Tickled doesn't even slow down.
6:42 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Tickled — the losses are light.
6:57 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
7:26 Tuneable's zealots and dragoon mixture is rolling across the map.Tuneable tests the door early. Is anyone home?
7:38 Tickled is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.Tickled tests the door early. Is anyone home?
8:05 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
8:23 The battle outcome favors Tuneable as Tickled's armies melt into Tuneable's armies' weapon fire!Tuneable wins the fight convincingly and keeps rolling forward.
9:04 After that battle, Tickled still has most of his army with him.A cheap fight for Tuneable — the losses are light.
🎙 Even footing again — the tension builds.
9:12 It seems that Tickled only managed to destroy less than half of Tuneable's army.Tickled takes a bite out of Tuneable's force and backs off.
9:37 Currently, neither Tuneable nor Tickled appears to be leading in economy.Base for base, they're level — Tuneable and Tickled match each other.
10:16 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
10:23 Tickled places down a hatchery.More workers, more money: Tickled expands.
10:55 Tuneable is pushing out with his zealots.No patience from Tuneable: the first units are already marching.
11:27 Eager to end the game, Tickled moves out with his armies.Here it comes: Tickled crosses the map with everything.
11:46 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
12:00 Tuneable failed to break Tickled's zergling line of defense.Tuneable's early gamble buys nothing — Tickled's defense was already in place.
12:39 Tuneable destroyed less army than he should, only less than half of Tickled's army has been decimated.Tuneable clips Tickled's army — real damage, but Tickled fights on.
🎙 Tickled holds the stronger army for now.
12:55 After that battle, Tuneable still has most of his army with him.Tickled keeps most of his army intact through the exchange.
— The mid game —
13:09 With corsairs sniping overlords, Tuneable is bringing his dark templar to attack his opponent!Tuneable's mid-game army is assembled — and it's moving.
13:38 Tickled now has enough hydralisk to take the game! ... Or so he thinks.Tickled's hydra wave rolls out — this is the timing Zerg lives for.
14:14 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
14:27 Tickled places down a hatchery.Tickled takes another base — the economy widens.
15:03 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
15:16 The battle outcome favors Tuneable as Tickled's armies melt into Tuneable's armies' weapon fire!The engagement breaks Tickled's way of life — Tuneable marches on.
15:34 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
16:02 After that battle, Tuneable still has most of his army with him.A cheap fight for Tickled — the losses are light.
🎙 The armies trade evenly; this one is still anyone's game.
16:25 Eager to end the game, Tuneable moves out with his armies.No more waiting. Tuneable pushes.
16:52 Tickled now has enough hydralisk to take the game! ... Or so he thinks.Tickled's hydra wave rolls out — this is the timing Zerg lives for.
17:10 Tuneable's army is small compared to Tickled!Tuneable is badly outgunned — Tickled's force is a size larger.
17:32 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
18:03 Tickled's scourge sniped a few of Tuneable's observers! Tuneable can't deal with the lurkers and lost the battle!The mid-game push crashes through — Tickled breaks Tuneable's position.
18:24 After that battle, Tuneable still has most of his army with him.Tickled keeps most of his army intact through the exchange.
18:59 Losing only less than half of his army, Tickled seems to be fine.Tuneable keeps most of his army intact through the exchange.
19:08 Looks like Tuneable is going to push out with his archons and speedlots!The composition is ready; Tuneable starts the push.
19:51 Tickled brings his lurker-lings to pressure his opponent.Tickled's hydra wave rolls out — this is the timing Zerg lives for.
🎙 The armies trade evenly; this one is still anyone's game.
20:00 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
20:30 The battle to decide the game begins!The dance is over. They fight.
20:44 Tuneable was out-microed by Tickled and loses all his attacking forces.Tickled holds! The push breaks against a perfect defense.
21:24 Losing only less than half of his army, Tickled seems to be fine.Tuneable keeps most of his army intact through the exchange.
21:44 That attack didn't seem to do much damage, Tickled destroyed only less than half of Tuneable's army.Tickled takes a bite out of Tuneable's force and backs off.
21:58 Zerglings ran past Tuneable's defense line and start harassing the mineral line! What a nice run-by by Tickled!Tuneable looks away for one second and Tickled makes him pay for it.
22:22 Tickled now has enough hydralisk to take the game! ... Or so he thinks.Tickled's hydra wave rolls out — this is the timing Zerg lives for.
22:55 Tickled is having a hard time catching up with Tuneable's number of expansions.Tickled is starving on bases while Tuneable spreads across the map.
23:22 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
🎙 Nothing between them. One engagement could decide it.
23:33 Tickled failed to focus down on high templars and the few storm on Tickled's hydralisks really hurts a lot! Tickled is backing off!Tuneable absorbs the mid-game push — Tickled gained nothing for the cost.
24:00 After that battle, Tuneable still has most of his army with him.A cheap fight for Tickled — the losses are light.
24:28 Losing only less than half of his army, Tickled seems to be fine.A cheap fight for Tuneable — the losses are light.
25:00 Tuneable casts some storm! But Tickled lost no workers.Tuneable knocks, Tickled answers. No damage done.
25:19 Tickled tried to micro his mutalisks but they were unable to get past Tuneable's defense line.Tickled goes for the raid — Tuneable is ready, and nothing comes of it.
25:31 Tuneable decides to put some pressure on his opponent.Tuneable tightens the formation and starts the long walk.
26:11 Tickled brings his lurker-lings to pressure his opponent.Tickled's hydra wave rolls out — this is the timing Zerg lives for.
26:21 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
26:53 Tuneable failed to deal nicely with Tickled's lurkers, his few fail storms cost him this battle and this army.The mid-game push crashes through — Tickled breaks Tuneable's position.
🎙 Dead even — neither player has found the edge yet.
27:05 After that battle, Tuneable still has most of his army with him.A cheap fight for Tickled — the losses are light.
27:28 After that battle, Tickled still has most of his army with him.A cheap fight for Tuneable — the losses are light.
27:59 Aaaaaa, Tickled's mineral line is stormed by Tuneable's high templars!The raid lands — Tuneable chips away at Tickled's foundation.
28:27 What superior Mutalisk micro from Tickled! Tuneable's economy is suffering!Beautiful harassment from Tickled. Tuneable's economy takes a real hit.
28:47 Tuneable tried to sneak in a dark templar but it was killed off before it can deal any damage to Tickled's economy.The sneak attack is sniffed out — Tickled shuts the door on Tuneable.
29:12 Tickled now has enough hydralisk to take the game! ... Or so he thinks.Tickled's hydra wave rolls out — this is the timing Zerg lives for.
29:44 At the moment, Tickled seems to have more units than Tuneable.Count the units: Tickled has the edge over Tuneable right now.
30:00 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
30:35 Tuneable failed to deal nicely with Tickled's lurkers, his few fail storms cost him this battle and this army.Tuneable's defense bends, then snaps. Tickled takes the middle of the game.
🎙 Even footing again — the tension builds.
30:49 About half of Tuneable's army has been decimated in that battle.Half of Tickled's force stays on that battlefield.
31:06 Losing only less than half of his army, Tickled seems to be fine.Tuneable keeps most of his army intact through the exchange.
31:28 Tickled now has enough hydralisk to take the game! ... Or so he thinks.Tickled's hydra wave rolls out — this is the timing Zerg lives for.
32:08 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
32:18 Tuneable successfully fends off Tickled's attacks.Tuneable takes the fight on his terms and sends Tickled home with nothing.
32:52 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Tickled — the losses are light.
33:22 After that battle, Tickled still has most of his army with him.A cheap fight for Tuneable — the losses are light.
33:34 Tuneable harasses Tickled and gets ahead of the game.Beautiful harassment from Tuneable. Tickled's economy takes a real hit.
33:54 Tickled has a large number of hydralisk and is starting to push out!Tickled's hydra wave rolls out — this is the timing Zerg lives for.
🎙 Nothing between them. One engagement could decide it.
34:16 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
34:42 With beautiful placement, Tuneable successfully fends off Tickled's attacks.The attack shatters on Tuneable's line. Great positioning.
35:14 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.A cheap fight for Tickled — the losses are light.
35:28 It seems that Tuneable only managed to destroy less than half of Tickled's army.Tuneable takes a bite out of Tickled's force and backs off.
35:50 Where is Tickled's detector? Tuneable sends dark templars to harass Tickled's mineral line!Beautiful harassment from Tuneable. Tickled's economy takes a real hit.
36:29 Tuneable is sniping overlords with his corsairs, and oh! His archons and speedlots are out of base as well!Tuneable hits the timing — this push arrives exactly when it hurts.
36:54 Tickled now has enough hydralisk to take the game! ... Or so he thinks.Tickled's hydra wave rolls out — this is the timing Zerg lives for.
37:05 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
37:31 Tickled failed to focus down on high templars and the few storm on Tickled's hydralisks really hurts a lot! Tickled is backing off!The timing was right but the fight was wrong: Tuneable holds Tickled.
🎙 The armies trade evenly; this one is still anyone's game.
37:54 Tickled destroyed less army than he should, only less than half of Tuneable's army has been decimated.Tickled takes a bite out of Tuneable's force and backs off.
38:25 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
38:48 Looks like Tuneable is going to push out with his archons and speedlots!The composition is ready; Tuneable starts the push.
39:07 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
39:30 Tickled successfully fends off Tuneable's attacks.Tickled holds! The push breaks against a perfect defense.
40:02 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
40:26 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Tickled — the losses are light.
40:50 Aaaaaa, Tickled's mineral line is stormed by Tuneable's high templars!The raid lands — Tuneable chips away at Tickled's foundation.
41:12 At the moment, Tickled seems to have more units than Tuneable.Tickled's army is visibly the bigger one — Tuneable should not take this fight.
🎙 Even footing again — the tension builds.
— The late game —
41:41 Tuneable rolls out with archons and speedlots, templar trailing on full energy.Max supply, full upgrades: Tuneable moves out to end it.
42:01 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
42:30 Storm after storm lands on the hydralisks — Tuneable walks through Tickled's army.The final army does its work — Tuneable breaks Tickled late.
42:39 Tickled has lost about half of his army in that battle.Tuneable pays for that trade with about half his army.
43:20 It seems that Tickled only managed to destroy less than half of Tuneable's army.Tickled clips Tuneable's army — real damage, but Tuneable fights on.
43:42 Tuneable shot down Tickled's hatchery.Tickled's expansion burns — Tuneable tears it down.
43:59 Tickled harasses Tuneable's economy and gets ahead of the game.Tuneable looks away for one second and Tickled makes him pay for it.
44:23 Tuneable rolls out with archons and speedlots, templar trailing on full energy.This is the big one — Tuneable commits the late-game army.
44:38 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
🎙 Archknight edges ahead on army strength.
45:10 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
45:36 Tickled ran dry of larva at exactly the wrong moment. Tuneable is inside the third.There's no rebuilding from that. Tuneable's late-game push decides it.
45:51 Tuneable destroyed about half of Tickled's army after that battle.Half of Tickled's force is gone — Tuneable took it apart.
46:29 That attack didn't seem to do much damage, Tickled destroyed only less than half of Tuneable's army.Tickled clips Tuneable's army — real damage, but Tuneable fights on.
46:43 Every gateway is pumping and Tuneable starts walking across the map.This is the big one — Tuneable commits the late-game army.
47:02 Unwilling to suffer further harassment, Tickled taps out!That's it. Tickled looks at the field one last time and concedes.
GG. Archknight closes it out over Tickled.
G3 Archknight Protoss 2–1 Zerg Tickled WIN Jade Jade · Δelo +0/+0
■ Archknight ■ Tickled army value
■ Archknight ■ Tickled economy
Play-by-play (46 lines)
0:07 The Red Tuneable spawns at s3 while Teal Tickled spawns at s1.Cross positions or close ones, it starts here: Tuneable at s3, Tickled at s1.
0:48 Tickled opens 12 Hatch against Tuneable's Forge Fast Expand.Tuneable commits to Forge Fast Expand; Tickled answers with 12 Hatch.
— The early game —
1:16 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
1:59 Tickled places down a hatchery.Tickled takes another base — the economy widens.
2:14 Unwilling to make the game too long, Tuneable starts moving out.No more waiting. Tuneable pushes.
🎙 Nothing between them. One engagement could decide it.
2:53 Tickled is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.Tickled goes early — pressure before either side is ready.
3:26 The battle to decide the game begins!Here it comes: two full armies, one engagement.
4:01 Tickled with his speedlings successfully defend against Tuneable's early zealot pressure.Tuneable's early gamble buys nothing — Tickled's defense was already in place.
4:29 Tuneable destroyed less army than he should, only less than half of Tickled's army has been decimated.Tuneable clips Tickled's army — real damage, but Tickled fights on.
5:08 After that battle, Tuneable still has most of his army with him.Tickled keeps most of his army intact through the exchange.
5:50 Tuneable is pushing out with his zealots.Tuneable tests the door early. Is anyone home?
6:15 Tickled's speedlings rapidly push out across the map.Tickled tests the door early. Is anyone home?
6:54 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
7:22 Tickled successfully fends off Tuneable's attacks.Tickled holds! The push breaks against a perfect defense.
🎙 Tickled edges ahead on army strength.
8:00 That attack didn't seem to do much damage, Tuneable destroyed only less than half of Tickled's army.Tuneable clips Tickled's army — real damage, but Tickled fights on.
8:33 About half of Tuneable's army has been decimated in that battle.Half of Tickled's force stays on that battlefield.
— The mid game —
9:02 Tickled's speedlings rapidly push out across the map.Tickled goes early — pressure before either side is ready.
9:45 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
10:18 Tickled places down a hatchery.Tickled plants a new base and dares his opponent to punish it.
10:41 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
11:21 With really nice micro, Tickled's speedlings kills off Tuneable's dragoons.The early pressure works — Tickled breaks Tuneable's front door.
11:58 Tuneable has lost about half of his army in that battle.Half of Tickled's force stays on that battlefield.
12:27 That attack didn't seem to do much damage, Tuneable destroyed only less than half of Tickled's army.Tuneable clips Tickled's army — real damage, but Tickled fights on.
🎙 The armies are no longer comparable: Tickled is far ahead.
12:50 Tuneable is putting some early pressure on with his dragoons.Tuneable goes early — pressure before either side is ready.
13:19 Tickled starts pushing across the map.Tickled tightens the formation and starts the long walk.
14:04 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
14:34 Tickled with some nice speedling surrounds killed Tuneable's zealots!Tuneable wasn't ready. Tickled's early aggression takes the lead.
— The late game —
15:07 Tuneable lost about half of his army in that battle.Tickled pays for that trade with about half his army.
15:50 Losing only less than half of his army, Tickled seems to be fine.A cheap fight for Tuneable — the losses are light.
16:20 Tickled is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.Tickled tests the door early. Is anyone home?
16:57 Tickled places down a hatchery.Tickled plants a new base and dares his opponent to punish it.
17:33 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
🎙 Tickled's force dwarfs what Archknight has left on the field.
17:53 With really nice micro, Tickled's speedlings kills off Tuneable's dragoons.Tuneable wasn't ready. Tickled's early aggression takes the lead.
🎙 Tickled's force dwarfs what Archknight has left on the field.
18:32 The attack was a success, Tuneable lost more than half of his army in that battle.That fight gutted Tickled — more than half the force is gone.
19:02 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
19:28 Tickled decides to start pushing across the map.Here it comes: Tickled crosses the map with everything.
20:16 After suffering a devastating loss in the battle, Tuneable GGs!Tuneable GGs. A hard-fought game comes to its end.
GG. Tickled closes it out over Archknight.
G4 Archknight Protoss 2–2 Zerg Tickled WIN Fighting Spirit Fighting Spirit · Δelo +0/+0
■ Archknight ■ Tickled army value
■ Archknight ■ Tickled economy
Play-by-play (54 lines)
0:11 The Red Tuneable spawns at s2 while Yellow Tickled spawns at s4.We're underway — Tuneable spawns at s2, Tickled answers from s4.
0:33 Tuneable gets Forge Fast Expand against Tickled's Overpool.Tuneable commits to Forge Fast Expand; Tickled answers with Overpool.
— The early game —
1:13 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
1:47 Tickled places down a hatchery.Tickled takes another base — the economy widens.
2:06 Eager to end the game, Tuneable moves out with his armies.Tuneable tightens the formation and starts the long walk.
🎙 The armies trade evenly; this one is still anyone's game.
2:38 Tickled's speedlings rapidly push out across the map.Tickled goes early — pressure before either side is ready.
3:11 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
3:53 Tuneable failed to break Tickled's zergling line of defense.Tuneable's early gamble buys nothing — Tickled's defense was already in place.
4:24 Losing only less than half of his army, Tickled seems to be fine.Tuneable keeps most of his army intact through the exchange.
4:54 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.Tickled keeps most of his army intact through the exchange.
5:19 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
5:51 Tickled places down a hatchery.More workers, more money: Tickled expands.
6:24 Tuneable moves out with his armies.Tuneable tightens the formation and starts the long walk.
7:03 Tickled is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.No patience from Tickled: the first units are already marching.
🎙 Even footing again — the tension builds.
7:34 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
8:08 Tickled with some nice speedling surrounds killed Tuneable's zealots!Tuneable wasn't ready. Tickled's early aggression takes the lead.
8:39 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Tickled — the losses are light.
8:57 Losing only less than half of his army, Tickled seems to be fine.A cheap fight for Tuneable — the losses are light.
9:36 In terms of army size, Tuneable is behind Tickled!Tuneable needs production, fast; Tickled's army has outgrown his.
10:05 Tuneable is pushing out with his zealots.Tuneable tests the door early. Is anyone home?
10:46 Tickled pushes out with his zerglings! It appears that these zerglings have speed upgrade!Tickled tests the door early. Is anyone home?
11:05 Tickled places down a hatchery.Tickled plants a new base and dares his opponent to punish it.
11:42 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
🎙 Nothing between them. One engagement could decide it.
12:19 Tuneable was out-microed by Tickled and loses all his attacking forces.Tickled takes the fight on his terms and sends Tuneable home with nothing.
12:46 After that battle, Tickled still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
13:18 Tuneable lost about half of his army in that battle.Half of Tickled's force stays on that battlefield.
13:47 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
14:08 Tickled's speedlings rapidly push out across the map.Tickled goes early — pressure before either side is ready.
14:45 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
15:19 Tuneable lost some of his dragoons to Tickled's speedlings!Tuneable wasn't ready. Tickled's early aggression takes the lead.
15:51 About half of Tuneable's army has been decimated in that battle.Half of Tickled's force stays on that battlefield.
16:23 Losing only less than half of his army, Tickled seems to be fine.Tuneable keeps most of his army intact through the exchange.
🎙 Tickled edges ahead on army strength.
16:54 Tickled pushes out with his zerglings! It appears that these zerglings have speed upgrade!Tickled tests the door early. Is anyone home?
17:33 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
— The mid game —
18:03 Tuneable failed to deal nicely with Tickled's lurkers, his few fail storms cost him this battle and this army.Tuneable's defense bends, then snaps. Tickled takes the middle of the game.
18:28 Tuneable lost about half of his army in that battle.Tickled pays for that trade with about half his army.
— The late game —
19:03 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
19:28 Tickled has a large number of hydralisk and is starting to push out!Tickled's hydra wave rolls out — this is the timing Zerg lives for.
19:51 Tickled places down a hatchery.Quietly, Tickled adds a base. These are the moves that decide long games.
20:39 The two armies meet and a large battle starts to engage!The dance is over. They fight.
21:01 All of a sudden, Tuneable has no armies left while Tickled is continuing to push across the map!The engagement breaks Tuneable's way of life — Tickled marches on.
🎙 Archknight is hanging on by a thread against Tickled's army.
21:26 About half of Tuneable's army has been decimated in that battle.Tickled pays for that trade with about half his army.
22:10 After that battle, Tickled still has most of his army with him.A cheap fight for Tuneable — the losses are light.
22:40 Tickled decides to start pushing across the map.Here it comes: Tickled crosses the map with everything.
23:01 Looking at the opponent's overwhelming forces, Tuneable GGs!That's it. Tuneable looks at the field one last time and concedes.
GG. Tickled closes it out over Archknight.
G5 WIN Archknight Protoss 3–2 Zerg Tickled Python Python · Δelo +0/+0
■ Archknight ■ Tickled army value
■ Archknight ■ Tickled economy
Play-by-play (152 lines)
0:07 Tuneable spawns at s4 in White while Tickled spawns at s2 in Red.Tuneable in White at s4. Tickled in Red at s2. The map is set.
0:33 Tuneable gets Forge Fast Expand against Tickled's 12 Pool.The builds are down: Forge Fast Expand from Tuneable, 12 Pool from Tickled.
— The early game —
0:52 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
1:23 Tickled places down a hatchery.More workers, more money: Tickled expands.
1:38 Tuneable is putting some early pressure on with his dragoons.Tuneable tests the door early. Is anyone home?
🎙 The armies trade evenly; this one is still anyone's game.
2:18 Tickled pushes out with his zerglings! It appears that these zerglings have speed upgrade!Tickled goes early — pressure before either side is ready.
2:39 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
2:54 Tickled kills off Tuneable's armies and continues pushing!Tickled wins the fight convincingly and keeps rolling forward.
3:23 Losing only less than half of his army, Tuneable seems to be fine.Tickled keeps most of his army intact through the exchange.
3:40 After that battle, Tickled still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
4:03 Tickled starts expanding.Quietly, Tickled adds a base. These are the moves that decide long games.
4:24 Tuneable decides to move out with his armies.No more waiting. Tuneable pushes.
4:54 Tickled's speedlings rapidly push out across the map.No patience from Tickled: the first units are already marching.
5:27 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
🎙 The armies trade evenly; this one is still anyone's game.
5:34 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
6:11 With beautiful placement, Tuneable successfully fends off Tickled's attacks.Tuneable holds! The push breaks against a perfect defense.
6:28 It seems that Tickled only managed to destroy less than half of Tuneable's army.Tickled clips Tuneable's army — real damage, but Tuneable fights on.
6:48 That attack didn't seem to do much damage, Tuneable destroyed only less than half of Tickled's army.Tuneable clips Tickled's army — real damage, but Tickled fights on.
7:20 Tuneable appears to have more army than Tickled!Count the units: Tuneable has the edge over Tickled right now.
7:35 Tuneable's zealots and dragoon mixture is rolling across the map.Tuneable tests the door early. Is anyone home?
8:12 Tickled pushes out with his zerglings! It appears that these zerglings have speed upgrade!No patience from Tickled: the first units are already marching.
8:34 The two armies meet and a large battle starts to engage!The dance is over. They fight.
8:51 Tickled was out-microed by Tuneable and loses all his attacking forces.Tuneable holds! The push breaks against a perfect defense.
🎙 Dead even — neither player has found the edge yet.
9:10 Tickled destroyed less army than he should, only less than half of Tuneable's army has been decimated.Tickled clips Tuneable's army — real damage, but Tuneable fights on.
9:32 That attack didn't seem to do much damage, Tuneable destroyed only less than half of Tickled's army.Tuneable takes a bite out of Tickled's force and backs off.
9:52 Tickled places down a hatchery.Quietly, Tickled adds a base. These are the moves that decide long games.
10:34 Tuneable is pushing out with his zealots.No patience from Tuneable: the first units are already marching.
10:49 Tickled's speedlings rapidly push out across the map.Tickled tests the door early. Is anyone home?
11:07 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
11:27 The two armies clash and a large battle starts to happen!The dance is over. They fight.
12:04 With beautiful placement, Tuneable successfully fends off Tickled's attacks.Tickled commits and it's the wrong call — Tuneable cleans it up.
12:24 After that battle, Tuneable still has most of his army with him.Tickled keeps most of his army intact through the exchange.
🎙 Even footing again — the tension builds.
12:52 After that battle, Tickled still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
— The mid game —
13:05 Looks like Tuneable is going to push out with his archons and speedlots!Tuneable's mid-game army is assembled — and it's moving.
13:33 Tickled has a large number of hydralisk and is starting to push out!Tickled's hydra wave rolls out — this is the timing Zerg lives for.
13:58 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
14:16 Tuneable tried to break into Tickled's base, but a few sunkens in combination with beautiful building placement stopped Tuneable!The timing was right but the fight was wrong: Tickled holds Tuneable.
14:50 After that battle, Tickled still has most of his army with him.A cheap fight for Tuneable — the losses are light.
15:15 After that battle, Tuneable still has most of his army with him.Tickled keeps most of his army intact through the exchange.
15:36 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
15:54 Tickled places down a hatchery.Tickled plants a new base and dares his opponent to punish it.
🎙 Nothing between them. One engagement could decide it.
16:28 Tuneable is planning a harassment, but Tickled scouted it!No surprises today — Tickled's harassment is scouted early.
16:45 Tuneable gave up on trying to harass after being scouted.The harassment is called off — Tuneable keeps his units alive.
17:15 Looks like Tuneable is going to push out with his archons and speedlots!Tuneable hits the timing — this push arrives exactly when it hurts.
17:38 Tickled moves out with his armies.Here it comes: Tickled crosses the map with everything.
18:02 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
18:16 Tuneable kills off Tickled's armies and continues pushing!Tickled's army evaporates. Tuneable doesn't even slow down.
18:48 About half of Tickled's army has been decimated in that battle.Half of Tuneable's force stays on that battlefield.
19:05 It seems that Tickled only managed to destroy less than half of Tuneable's army.Tickled clips Tuneable's army — real damage, but Tuneable fights on.
19:18 Reaver! Reaver! Tuneable's reaver is killing off most of Tickled's workers!Tickled looks away for one second and Tuneable makes him pay for it.
🎙 Nothing between them. One engagement could decide it.
19:58 Tuneable decides to move out with his armies.Here it comes: Tuneable crosses the map with everything.
20:24 Currently, neither Tuneable nor Tickled appears to be leading in economy.Base for base, they're level — Tuneable and Tickled match each other.
20:31 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
20:57 Tickled places down a hatchery.More workers, more money: Tickled expands.
21:23 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
21:45 Tickled failed to bring in overlords as Tuneable's dark templar slice through his hydralisk army!Tickled's defense bends, then snaps. Tuneable takes the middle of the game.
22:10 Tuneable only destroyed about half of Tickled's army.Tuneable cuts Tickled's army in half.
22:46 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.A cheap fight for Tickled — the losses are light.
23:03 Tuneable decides to move out with his armies.No more waiting. Tuneable pushes.
🎙 The armies trade evenly; this one is still anyone's game.
23:28 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
23:51 With beautiful placement, Tickled successfully fends off Tuneable's attacks.Tickled holds! The push breaks against a perfect defense.
24:11 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
24:32 That attack didn't seem to do much damage, Tickled destroyed only less than half of Tuneable's army.Tickled clips Tuneable's army — real damage, but Tuneable fights on.
24:53 Tickled tried to micro his mutalisks but they were unable to get past Tuneable's defense line.Good instincts from Tuneable; the harassment dies at the doorstep.
25:23 It seems like Tuneable has more units than Tickled!Count the units: Tuneable has the edge over Tickled right now.
25:52 Looks like Tuneable is going to push out with his archons and speedlots!The composition is ready; Tuneable starts the push.
26:04 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
26:31 Tickled places down a hatchery.Quietly, Tickled adds a base. These are the moves that decide long games.
🎙 Even footing again — the tension builds.
27:03 The battle to decide the game begins!The dance is over. They fight.
27:26 Tickled's zerglings melt away into archon fire, hydralisks kept getting stormed by high templars.Tickled's defense bends, then snaps. Tuneable takes the middle of the game.
27:54 Tuneable only destroyed about half of Tickled's army.Half of Tickled's force is gone — Tuneable took it apart.
28:14 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.Tickled keeps most of his army intact through the exchange.
28:21 Tuneable moves out with his armies.No more waiting. Tuneable pushes.
28:56 Tuneable's forces appear to be larger compared to Tickled's!Count the units: Tuneable has the edge over Tickled right now.
29:29 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
29:40 Tickled failed to bring in overlords as Tuneable's dark templar slice through his hydralisk army!Tickled's defense bends, then snaps. Tuneable takes the middle of the game.
30:03 Tickled has lost about half of his army in that battle.Tuneable pays for that trade with about half his army.
🎙 Dead even — neither player has found the edge yet.
30:29 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Tickled — the losses are light.
30:53 Tuneable shot down Tickled's hatchery.The base falls. Tuneable rips Tickled's economy back a full step.
31:19 Tickled places down a hatchery.More workers, more money: Tickled expands.
31:35 Tuneable is sniping overlords with his corsairs, and oh! His archons and speedlots are out of base as well!The composition is ready; Tuneable starts the push.
31:55 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
32:25 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
32:46 Tickled burrowed lurkers in a very beautiful placement which successfully fend off Tuneable's push!The timing was right but the fight was wrong: Tickled holds Tuneable.
33:21 Tuneable destroyed less army than he should, only less than half of Tickled's army has been decimated.Tuneable takes a bite out of Tickled's force and backs off.
33:32 Losing only less than half of his army, Tuneable seems to be fine.Tickled keeps most of his army intact through the exchange.
🎙 The armies trade evenly; this one is still anyone's game.
34:02 Tuneable has been very lucky to scout the incoming harassment by Tickled.Tuneable's raid is spotted before it even leaves home.
34:29 Tuneable scouted the attempt but Tickled is still going with it!Plans change: Tickled's raiders are needed on defense.
34:55 What superior Mutalisk micro from Tickled! Tuneable's economy is suffering!Tickled gets into Tuneable's mineral line — workers are dying.
35:10 Tuneable is sniping overlords with his corsairs, and oh! His archons and speedlots are out of base as well!Tuneable hits the timing — this push arrives exactly when it hurts.
35:29 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
36:02 Tickled burrowed lurkers in a very beautiful placement which successfully fend off Tuneable's push!Tickled absorbs the mid-game push — Tuneable gained nothing for the cost.
36:24 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
36:45 Losing only less than half of his army, Tuneable seems to be fine.Tickled keeps most of his army intact through the exchange.
37:17 Looks like Tuneable is going to push out with his archons and speedlots!Tuneable hits the timing — this push arrives exactly when it hurts.
🎙 Nothing between them. One engagement could decide it.
37:45 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
37:52 Tickled's massive number of speedlings stopped Tuneable's speedlots from advancing further! Nice defense by Tickled!The timing was right but the fight was wrong: Tickled holds Tuneable.
38:20 Losing only less than half of his army, Tickled seems to be fine.A cheap fight for Tuneable — the losses are light.
38:48 Tuneable lost about half of his army in that battle.Half of Tickled's force stays on that battlefield.
39:15 Looks like Tuneable is going to push out with his archons and speedlots!The composition is ready; Tuneable starts the push.
39:26 Tickled has a large number of hydralisk and is starting to push out!Tickled's hydra wave rolls out — this is the timing Zerg lives for.
40:02 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
40:10 Tickled micros his hydralisks nicely to avoid Tuneable's storms, and seems to have won the battle!The mid-game push crashes through — Tickled breaks Tuneable's position.
40:40 After that battle, Tickled destroyed about half of Tuneable's army.Half of Tuneable's force is gone — Tickled took it apart.
🎙 The armies trade evenly; this one is still anyone's game.
41:03 After that battle, Tickled still has most of his army with him.A cheap fight for Tuneable — the losses are light.
41:35 Tickled appears to have more army than Tuneable!Tickled's army is visibly the bigger one — Tuneable should not take this fight.
41:48 Tuneable is sniping overlords with his corsairs, and oh! His archons and speedlots are out of base as well!The composition is ready; Tuneable starts the push.
42:27 Eager to end the game, Tickled moves out with his armies.Tickled has seen enough — the army moves out.
42:49 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
— The late game —
43:04 Tuneable had the observers for those lurkers and Tickled's push simply stops.Tuneable holds the late-game siege — what a defensive stand!
43:32 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Tickled — the losses are light.
43:46 Losing only less than half of his army, Tickled seems to be fine.A cheap fight for Tuneable — the losses are light.
44:23 Tuneable moves out with his armies.Tuneable tightens the formation and starts the long walk.
🎙 Nothing between them. One engagement could decide it.
44:41 Tickled moves out under dark swarm — the zealots may chase, the dragoons cannot shoot.This is the big one — Tickled commits the late-game army.
45:06 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
45:34 The battle outcome favors Tuneable as Tickled's armies melt into Tuneable's armies' weapon fire!The engagement breaks Tickled's way of life — Tuneable marches on.
45:50 Tickled has lost about half of his army in that battle.Half of Tuneable's force stays on that battlefield.
46:13 That attack didn't seem to do much damage, Tickled destroyed only less than half of Tuneable's army.Tickled clips Tuneable's army — real damage, but Tuneable fights on.
46:30 What a pity! Tickled managed to sneak 1 zergling past the defense line but it was unable to deal any damage before being killed off by Tuneable's army.Tickled goes for the raid — Tuneable is ready, and nothing comes of it.
47:06 Tuneable decides to put some pressure on his opponent.Tuneable tightens the formation and starts the long walk.
47:19 Tuneable's forces appear to be larger compared to Tickled's!Count the units: Tuneable has the edge over Tickled right now.
47:49 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
🎙 Even footing again — the tension builds.
48:07 Dark swarm covers the hatcheries — Tuneable's dragoons fire into nothing and Tickled holds.Tickled holds the late-game siege — what a defensive stand!
48:39 Tuneable destroyed less army than he should, only less than half of Tickled's army has been decimated.Tuneable clips Tickled's army — real damage, but Tickled fights on.
49:00 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Tickled — the losses are light.
49:23 Corsairs sweeping ahead, the ground army behind — Tuneable moves on the hatcheries.This is the big one — Tuneable commits the late-game army.
49:51 The two armies clash and a large battle starts to happen!The dance is over. They fight.
50:14 Tuneable's archons and speedlots grind through the swarm, and Tickled's defilers die with it.The final army does its work — Tuneable breaks Tickled late.
🎙 The armies are no longer comparable: Archknight is far ahead.
50:36 Tickled has lost about half of his army in that battle.Half of Tuneable's force stays on that battlefield.
50:52 After that battle, Tuneable still has most of his army with him.Tickled keeps most of his army intact through the exchange.
51:17 Tuneable destroys Tickled's hatchery, denying expansions.No reinforcements in time: Tickled watches Tuneable level the expansion.
51:56 Tuneable rolls out with archons and speedlots, templar trailing on full energy.Everything Tuneable has built comes forward at once.
52:03 Tickled having no armies left to defend, has no choice but to tap out.Nothing left to defend with — Tickled taps.
That's the game: Archknight defeats Tickled, settled in the late game.
G6 Archknight Protoss 3–3 Zerg Tickled WIN New Bloody Ridge New Bloody Ridge · Δelo +0/+0
■ Archknight ■ Tickled army value
■ Archknight ■ Tickled economy
Play-by-play (45 lines)
0:18 The game starts with Orange Tuneable spawning at s1 and Green Tickled spawning at s2.Tuneable takes s1 in Orange; across the map, Tickled settles in at s2 in Green.
0:45 Tuneable opens Forge Fast Expand against Tickled's Overpool.The builds are down: Forge Fast Expand from Tuneable, Overpool from Tickled.
— The early game —
1:21 Tuneable decides to expand.Quietly, Tuneable adds a base. These are the moves that decide long games.
1:58 Tickled places down a hatchery.More workers, more money: Tickled expands.
2:19 Tuneable is pushing out with his zealots.No patience from Tuneable: the first units are already marching.
🎙 Nothing between them. One engagement could decide it.
3:04 Eager to end the game, Tickled moves out with his armies.No more waiting. Tickled pushes.
3:33 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
3:59 Tuneable failed to kill off Tickled's defending zerglings.Tuneable's early gamble buys nothing — Tickled's defense was already in place.
4:44 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
5:14 Tickled only destroyed about half of Tuneable's army.Half of Tuneable's force is gone — Tickled took it apart.
5:42 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
6:22 Tickled places down a hatchery.Tickled plants a new base and dares his opponent to punish it.
6:47 Tuneable is putting some early pressure on with his dragoons.No patience from Tuneable: the first units are already marching.
7:21 Tickled pushes out with his zerglings! It appears that these zerglings have speed upgrade!Tickled tests the door early. Is anyone home?
🎙 The scales tip toward Tickled — a lead, but not a safe one.
7:55 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
8:27 Tuneable failed to kill off Tickled's defending zerglings.Tuneable's early gamble buys nothing — Tickled's defense was already in place.
— The mid game —
9:12 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
9:37 Tuneable has lost about half of his army in that battle.Half of Tickled's force stays on that battlefield.
10:03 Tickled is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.No patience from Tickled: the first units are already marching.
10:37 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
11:25 Tickled with some nice speedling surrounds killed Tuneable's zealots!The early pressure works — Tickled breaks Tuneable's front door.
11:40 Tickled destroyed about half of Tuneable's army after that battle.Tickled cuts Tuneable's army in half.
12:31 Losing only less than half of his army, Tickled seems to be fine.A cheap fight for Tuneable — the losses are light.
🎙 Archknight is hanging on by a thread against Tickled's army.
12:57 Tuneable is putting some early pressure on with his dragoons.Tuneable goes early — pressure before either side is ready.
13:21 Tickled is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.Tickled goes early — pressure before either side is ready.
14:00 Tuneable starts expanding.Tuneable takes another base — the economy widens.
14:42 Tickled places down a hatchery.Tickled plants a new base and dares his opponent to punish it.
— The late game —
15:00 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
15:43 With beautiful placement, Tickled successfully fends off Tuneable's attacks.The attack shatters on Tickled's line. Great positioning.
16:16 After that battle, Tickled still has most of his army with him.A cheap fight for Tuneable — the losses are light.
16:59 After that battle, Tickled destroyed about half of Tuneable's army.Half of Tuneable's force is gone — Tickled took it apart.
17:24 Tickled pushes out with his zerglings! It appears that these zerglings have speed upgrade!Tickled tests the door early. Is anyone home?
🎙 Archknight is hanging on by a thread against Tickled's army.
17:52 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
18:40 All of a sudden, Tuneable has no armies left while Tickled is continuing to push across the map!A clean, brutal win for Tickled. The push continues.
19:01 The attack was a success, Tuneable lost more than half of his army in that battle.Tickled limps away with less than half the army he arrived with.
19:34 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
20:18 Unwilling to suffer further harassment, Tuneable taps out!Tuneable types it out: GG.
GG. Tickled closes it out over Archknight.
G7 ACE MATCH Archknight Protoss 3–4 Zerg Tickled WIN Wind and Cloud Wind and Cloud · Δelo +0/+0
■ Archknight ■ Tickled army value
■ Archknight ■ Tickled economy
Play-by-play (169 lines)
0:07 The Purple Tuneable spawns at s1 while Teal Tickled spawns at s3.We're underway — Tuneable spawns at s1, Tickled answers from s3.
0:43 Tuneable gets Forge Fast Expand against Tickled's Overpool.Tuneable commits to Forge Fast Expand; Tickled answers with Overpool.
— The early game —
0:56 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
1:26 Tickled places down a hatchery.Quietly, Tickled adds a base. These are the moves that decide long games.
1:33 Attempting to end the game, Tuneable moves out with his armies.Tuneable has seen enough — the army moves out.
🎙 Even footing again — the tension builds.
2:01 Tickled starts pushing across the map.Tickled tightens the formation and starts the long walk.
2:20 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
2:58 Tickled with some nice speedling surrounds killed Tuneable's zealots!Tuneable wasn't ready. Tickled's early aggression takes the lead.
3:05 Tuneable lost about half of his army in that battle.Tickled pays for that trade with about half his army.
3:37 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
3:59 Tickled places down a hatchery.More workers, more money: Tickled expands.
4:33 Tuneable is putting some early pressure on with his dragoons.No patience from Tuneable: the first units are already marching.
4:48 Tickled's speedlings rapidly push out across the map.Tickled tests the door early. Is anyone home?
5:18 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
🎙 Dead even — neither player has found the edge yet.
5:36 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
6:01 Tickled lost all of his zerglings to Tuneable's zealots and dragoons!Tickled wasn't ready. Tuneable's early aggression takes the lead.
6:15 Tuneable destroyed less army than he should, only less than half of Tickled's army has been decimated.Tuneable takes a bite out of Tickled's force and backs off.
6:37 That attack didn't seem to do much damage, Tickled destroyed only less than half of Tuneable's army.Tickled takes a bite out of Tuneable's force and backs off.
7:05 Tuneable decides to move out with his armies.No more waiting. Tuneable pushes.
7:28 Tickled starts pushing across the map.Here it comes: Tickled crosses the map with everything.
7:44 Tickled places down a hatchery.Tickled plants a new base and dares his opponent to punish it.
8:21 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
8:43 Tuneable was out-microed by Tickled and loses all his attacking forces.Tuneable commits and it's the wrong call — Tickled cleans it up.
🎙 The armies trade evenly; this one is still anyone's game.
8:53 That attack didn't seem to do much damage, Tuneable destroyed only less than half of Tickled's army.Tuneable takes a bite out of Tickled's force and backs off.
9:34 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.A cheap fight for Tickled — the losses are light.
9:55 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
10:06 Tuneable is pushing out with his zealots.No patience from Tuneable: the first units are already marching.
10:30 Tickled pushes out with his zerglings! It appears that these zerglings have speed upgrade!No patience from Tickled: the first units are already marching.
10:49 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
11:15 Tuneable kills off all of Tickled's offensive zerglings with his zealots.Tickled's early gamble buys nothing — Tuneable's defense was already in place.
11:38 After that battle, Tuneable still has most of his army with him.A cheap fight for Tickled — the losses are light.
12:13 Tuneable destroyed less army than he should, only less than half of Tickled's army has been decimated.Tuneable clips Tickled's army — real damage, but Tickled fights on.
🎙 Nothing between them. One engagement could decide it.
— The mid game —
12:38 With corsairs sniping overlords, Tuneable is bringing his dark templar to attack his opponent!Tuneable's mid-game army is assembled — and it's moving.
12:52 Tickled starts pushing across the map.Here it comes: Tickled crosses the map with everything.
13:14 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
13:36 Tickled places down a hatchery.Tickled takes another base — the economy widens.
13:55 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
14:27 The battle outcome favors Tuneable as Tickled's armies melt into Tuneable's armies' weapon fire!Tickled's army evaporates. Tuneable doesn't even slow down.
14:38 It seems that Tuneable only managed to destroy less than half of Tickled's army.Tuneable clips Tickled's army — real damage, but Tickled fights on.
15:20 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.A cheap fight for Tickled — the losses are light.
15:31 Looks like Tuneable is going to push out with his archons and speedlots!Tuneable hits the timing — this push arrives exactly when it hurts.
🎙 Even footing again — the tension builds.
15:57 Tickled now has enough hydralisk to take the game! ... Or so he thinks.Tickled's hydra wave rolls out — this is the timing Zerg lives for.
16:30 Both armies meet at the center of the map and start attacking.Neither side backs off — the battle is joined.
16:47 Tuneable tried to break into Tickled's base, but a few sunkens in combination with beautiful building placement stopped Tuneable!The timing was right but the fight was wrong: Tickled holds Tuneable.
17:16 After that battle, Tickled still has most of his army with him.A cheap fight for Tuneable — the losses are light.
17:39 It seems that Tickled only managed to destroy less than half of Tuneable's army.Tickled clips Tuneable's army — real damage, but Tuneable fights on.
17:48 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
18:07 Tickled places down a hatchery.Quietly, Tickled adds a base. These are the moves that decide long games.
18:39 Attempting to end the game, Tuneable moves out with his armies.Tuneable tightens the formation and starts the long walk.
18:57 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
🎙 Even footing again — the tension builds.
19:34 The battle outcome favors Tuneable as Tickled's armies melt into Tuneable's armies' weapon fire!A clean, brutal win for Tuneable. The push continues.
19:42 Tuneable destroyed about half of Tickled's army after that battle.Tuneable cuts Tickled's army in half.
20:01 It seems that Tickled only managed to destroy less than half of Tuneable's army.Tickled clips Tuneable's army — real damage, but Tuneable fights on.
20:36 Tuneable casts some storm! But Tickled lost no workers.Tuneable knocks, Tickled answers. No damage done.
20:52 Tickled must macro up quickly or Tuneable will just roll him over!Tickled needs production, fast; Tuneable's army has outgrown his.
21:21 Zerglings ran past Tuneable's defense line and start harassing the mineral line! What a nice run-by by Tickled!The raid lands — Tickled chips away at Tuneable's foundation.
21:48 Attempting to end the game, Tuneable moves out with his armies.Tuneable has seen enough — the army moves out.
22:06 Tickled has a large number of hydralisk and is starting to push out!Tickled's hydra wave rolls out — this is the timing Zerg lives for.
22:38 The two armies clash and a large battle starts to happen!The dance is over. They fight.
🎙 Dead even — neither player has found the edge yet.
23:00 The battle outcome favors Tickled as Tuneable's armies melt into Tickled's armies' weapon fire!A clean, brutal win for Tickled. The push continues.
23:25 It seems that Tickled only managed to destroy less than half of Tuneable's army.Tickled takes a bite out of Tuneable's force and backs off.
23:42 Losing only less than half of his army, Tickled seems to be fine.Tuneable keeps most of his army intact through the exchange.
24:00 Where is Tickled's detector? Tuneable sends dark templars to harass Tickled's mineral line!The raid lands — Tuneable chips away at Tickled's foundation.
24:30 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
24:58 Tickled places down a hatchery.Quietly, Tickled adds a base. These are the moves that decide long games.
25:22 Tuneable tried to send in a shuttle but it was discovered by Tickled.Tuneable goes for the raid — Tickled is ready, and nothing comes of it.
25:42 Tickled has a large number of hydralisk and is starting to push out!Tickled's hydra wave rolls out — this is the timing Zerg lives for.
26:04 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
🎙 Nothing between them. One engagement could decide it.
26:19 Tickled was out-microed by Tuneable and loses all his attacking forces.Tuneable takes the fight on his terms and sends Tickled home with nothing.
26:51 Losing only less than half of his army, Tuneable seems to be fine.Tickled keeps most of his army intact through the exchange.
27:07 About half of Tickled's army has been decimated in that battle.Tuneable pays for that trade with about half his army.
27:22 Zerglings ran past Tuneable's defense line and start harassing the mineral line! What a nice run-by by Tickled!Tickled gets into Tuneable's mineral line — workers are dying.
27:46 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
28:20 Tickled places down a hatchery.More workers, more money: Tickled expands.
28:35 Tickled has a large number of hydralisk and is starting to push out!Tickled's hydra wave rolls out — this is the timing Zerg lives for.
28:59 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
29:35 Tickled's scourge sniped a few of Tuneable's observers! Tuneable can't deal with the lurkers and lost the battle!Tuneable's defense bends, then snaps. Tickled takes the middle of the game.
🎙 The armies trade evenly; this one is still anyone's game.
29:43 After that battle, Tuneable still has most of his army with him.Tickled keeps most of his army intact through the exchange.
30:04 After that battle, Tickled still has most of his army with him.A cheap fight for Tuneable — the losses are light.
30:31 Tuneable must macro up quickly or Tickled will just roll him over!Tuneable is badly outgunned — Tickled's force is a size larger.
31:05 Tickled brings his lurker-lings to pressure his opponent.Tickled's hydra wave rolls out — this is the timing Zerg lives for.
31:24 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
31:45 Tickled micros his hydralisks nicely to avoid Tuneable's storms, and seems to have won the battle!Tuneable's defense bends, then snaps. Tickled takes the middle of the game.
32:10 After that battle, Tickled destroyed about half of Tuneable's army.Half of Tuneable's force is gone — Tickled took it apart.
32:33 Tuneable destroyed less army than he should, only less than half of Tickled's army has been decimated.Tuneable clips Tickled's army — real damage, but Tickled fights on.
33:00 With corsairs sniping overlords, Tuneable is bringing his dark templar to attack his opponent!The composition is ready; Tuneable starts the push.
🎙 Dead even — neither player has found the edge yet.
33:14 Tickled brings his lurker-lings to pressure his opponent.Tickled's hydra wave rolls out — this is the timing Zerg lives for.
33:48 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
33:58 Tickled's combination of lurkers and hydralisks totally decimated Tuneable's army.Tuneable's defense bends, then snaps. Tickled takes the middle of the game.
34:24 Losing only less than half of his army, Tuneable seems to be fine.Tickled keeps most of his army intact through the exchange.
34:48 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
35:09 Looks like Tuneable is going to push out with his archons and speedlots!Tuneable hits the timing — this push arrives exactly when it hurts.
35:32 Tickled has a large number of hydralisk and is starting to push out!Tickled's hydra wave rolls out — this is the timing Zerg lives for.
35:54 The two armies meet and a large battle starts to engage!The dance is over. They fight.
36:30 Tickled brought in some lurkers and speedlings, but Tuneable had the observers and archons to deal with. Tuneable successfully defended Tickled's push!The timing was right but the fight was wrong: Tuneable holds Tickled.
🎙 Even footing again — the tension builds.
36:43 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.Tickled keeps most of his army intact through the exchange.
37:07 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
37:21 Aaaaaa, Tickled's mineral line is stormed by Tuneable's high templars!The raid lands — Tuneable chips away at Tickled's foundation.
37:51 Tuneable tried to send in a shuttle but it was discovered by Tickled.Tuneable knocks, Tickled answers. No damage done.
38:22 Tickled now has enough hydralisk to take the game! ... Or so he thinks.Tickled's hydra wave rolls out — this is the timing Zerg lives for.
38:30 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
— The late game —
39:11 Tickled spent the whole larva bank on that attack and Tuneable is still standing.Tuneable holds the late-game siege — what a defensive stand!
39:18 Losing only less than half of his army, Tuneable seems to be fine.Tickled keeps most of his army intact through the exchange.
39:50 About half of Tickled's army has been decimated in that battle.Tuneable pays for that trade with about half his army.
🎙 Even footing again — the tension builds.
40:05 Corsairs sweeping ahead, the ground army behind — Tuneable moves on the hatcheries.This is the big one — Tuneable commits the late-game army.
40:26 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
41:01 Tuneable's archons and speedlots grind through the swarm, and Tickled's defilers die with it.The final army does its work — Tuneable breaks Tickled late.
41:30 Tickled has lost about half of his army in that battle.Half of Tuneable's force stays on that battlefield.
41:45 After that battle, Tuneable still has most of his army with him.Tickled keeps most of his army intact through the exchange.
42:13 Every gateway is pumping and Tuneable starts walking across the map.This is the big one — Tuneable commits the late-game army.
42:27 Ultralisks and cracklings with defilers behind: Tickled commits to the break.This is the big one — Tickled commits the late-game army.
42:47 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
43:19 Archons and speedlots hold the choke — Tickled's ultralisks cannot get through.Tickled throws the endgame army in and Tuneable simply refuses to lose.
🎙 Dead even — neither player has found the edge yet.
43:44 After that battle, Tuneable still has most of his army with him.A cheap fight for Tickled — the losses are light.
44:13 About half of Tickled's army has been decimated in that battle.Tuneable pays for that trade with about half his army.
44:36 Every gateway is pumping and Tuneable starts walking across the map.This is the big one — Tuneable commits the late-game army.
44:44 Plague for the templar, swarm for the choke — Tickled goes in.Max supply, full upgrades: Tickled moves out to end it.
45:09 Both Tuneable and Tickled appear to have equal amount of units.Unit for unit, Tuneable and Tickled are level.
45:32 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
46:00 With beautiful placement, Tuneable successfully fends off Tickled's attacks.Tuneable takes the fight on his terms and sends Tickled home with nothing.
46:20 It seems that Tickled only managed to destroy less than half of Tuneable's army.Tickled takes a bite out of Tuneable's force and backs off.
46:36 It seems that Tuneable only managed to destroy less than half of Tickled's army.Tuneable takes a bite out of Tickled's force and backs off.
🎙 The armies trade evenly; this one is still anyone's game.
47:14 Every gateway is pumping and Tuneable starts walking across the map.Everything Tuneable has built comes forward at once.
47:24 Ultralisks and cracklings with defilers behind: Tickled commits to the break.This is the big one — Tickled commits the late-game army.
48:02 The battle to decide the game begins!Neither side backs off — the battle is joined.
48:09 Tuneable walked into plague and swarm together. Tickled gave up nothing.Tuneable throws the endgame army in and Tickled simply refuses to lose.
48:39 Losing only less than half of his army, Tickled seems to be fine.A cheap fight for Tuneable — the losses are light.
48:55 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.A cheap fight for Tickled — the losses are light.
49:26 Tuneable rolls out with archons and speedlots, templar trailing on full energy.This is the big one — Tuneable commits the late-game army.
49:51 Tickled moves out under dark swarm — the zealots may chase, the dragoons cannot shoot.Max supply, full upgrades: Tickled moves out to end it.
50:23 Both armies meet at the center of the map and start attacking.Neither side backs off — the battle is joined.
🎙 Nothing between them. One engagement could decide it.
50:32 Tickled's lurkers hold the front while the cracklings flank. Tuneable loses everything.The final army does its work — Tickled breaks Tuneable late.
50:53 Tuneable has lost about half of his army in that battle.Half of Tickled's force stays on that battlefield.
51:24 After that battle, Tickled still has most of his army with him.A cheap fight for Tuneable — the losses are light.
51:54 Tuneable tried to sneak in a dark templar but it was killed off before it can deal any damage to Tickled's economy.Good instincts from Tickled; the harassment dies at the doorstep.
52:19 Eager to end the game, Tuneable moves out with his armies.Tuneable tightens the formation and starts the long walk.
52:42 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
53:01 Dark swarm covers the hatcheries — Tuneable's dragoons fire into nothing and Tickled holds.Tickled holds the late-game siege — what a defensive stand!
53:15 Losing only less than half of his army, Tickled seems to be fine.A cheap fight for Tuneable — the losses are light.
53:32 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.A cheap fight for Tickled — the losses are light.
🎙 Slight advantage Tickled as the game develops.
54:02 With a successful harassment, Tuneable hurts Tickled's economy.Beautiful harassment from Tuneable. Tickled's economy takes a real hit.
54:35 Ultralisks and cracklings with defilers behind: Tickled commits to the break.Max supply, full upgrades: Tickled moves out to end it.
54:45 In terms of army size, Tuneable is behind Tickled!Tuneable needs production, fast; Tickled's army has outgrown his.
55:04 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
55:44 Plague on the templar, and Tickled's ultralisks walk straight through Tuneable.The final army does its work — Tickled breaks Tuneable late.
56:06 Tuneable lost about half of his army in that battle.Half of Tickled's force stays on that battlefield.
56:21 After that battle, Tickled still has most of his army with him.A cheap fight for Tuneable — the losses are light.
56:49 Ultralisks and cracklings with defilers behind: Tickled commits to the break.This is the big one — Tickled commits the late-game army.
57:03 Unwilling to suffer further harassment, Tuneable taps out!That's it. Tuneable looks at the field one last time and concedes.
That's the game: Tickled defeats Archknight, settled in the late game.

Head to head

67 games
Archknight 38 – 29 Tickled