Friendly · Bo7 · engine v5.3
· Wed, Aug 5 2026 · 06:16 server time
Games
7 · · ▶ replay
■ Archknight
■ Tickled
army value
■ Archknight
■ Tickled
economy
Play-by-play (47 lines)
0:07 Tuneable spawns at s1 in Blue while Tickled spawns at s2 in Orange.Tuneable in Blue at s1. Tickled in Orange at s2. The map is set.
0:51 Tuneable gets Forge Fast Expand against Tickled's 12 Pool.Scouting done, plans revealed: Tuneable's Forge Fast Expand against Tickled's 12 Pool.
— The early game —
1:24 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
1:51 Tickled places down a hatchery.Tickled takes another base — the economy widens.
2:26 Tuneable is pushing out with his zealots.No patience from Tuneable: the first units are already marching.
🎙 Even footing again — the tension builds.
2:51 Eager to end the game, Tickled moves out with his armies.Tickled tightens the formation and starts the long walk.
3:23 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
3:55 Tuneable failed to break Tickled's zergling line of defense.Tuneable's early gamble buys nothing — Tickled's defense was already in place.
4:28 After that battle, Tickled still has most of his army with him.A cheap fight for Tuneable — the losses are light.
5:13 After that battle, Tuneable still has most of his army with him.A cheap fight for Tickled — the losses are light.
5:34 Tuneable is pushing out with his zealots.Tuneable goes early — pressure before either side is ready.
6:04 Eager to end the game, Tickled moves out with his armies.Tickled has seen enough — the army moves out.
6:39 Tuneable must macro up quickly or Tickled will just roll him over!Tuneable needs production, fast; Tickled's army has outgrown his.
7:30 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
🎙 Dead even — neither player has found the edge yet.
8:01 Tickled kills off Tuneable's armies and continues pushing!Tuneable's army evaporates. Tickled doesn't even slow down.
8:18 Losing only less than half of his army, Tuneable seems to be fine.Tickled keeps most of his army intact through the exchange.
9:05 After that battle, Tickled still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
9:30 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
10:12 Tickled places down a hatchery.Quietly, Tickled adds a base. These are the moves that decide long games.
10:44 Tuneable is pushing out with his zealots.No patience from Tuneable: the first units are already marching.
11:07 Tickled's speedlings rapidly push out across the map.No patience from Tickled: the first units are already marching.
11:40 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
12:10 Tuneable lost some of his dragoons to Tickled's speedlings!Tuneable wasn't ready. Tickled's early aggression takes the lead.
🎙 Archknight is a step behind and knows it.
12:48 Losing only less than half of his army, Tuneable seems to be fine.Tickled keeps most of his army intact through the exchange.
13:28 That attack didn't seem to do much damage, Tuneable destroyed only less than half of Tickled's army.Tuneable takes a bite out of Tickled's force and backs off.
13:49 Tickled pushes out with his zerglings! It appears that these zerglings have speed upgrade!Tickled goes early — pressure before either side is ready.
14:38 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
15:05 All of a sudden, Tuneable has no armies left while Tickled is continuing to push across the map!A clean, brutal win for Tickled. The push continues.
15:48 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.Tickled keeps most of his army intact through the exchange.
16:18 After that battle, Tickled still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
16:50 Tickled pushes out with his zerglings! It appears that these zerglings have speed upgrade!Tickled tests the door early. Is anyone home?
17:25 Tickled places down a hatchery.More workers, more money: Tickled expands.
🎙 Archknight is a step behind and knows it.
17:50 Both armies meet at the center of the map and start attacking.Neither side backs off — the battle is joined.
— The mid game —
18:20 Tickled's zerglings surround Tuneable's archons while Tickled's lurkers deal with the rest. The outcome seems to favor Tickled!Tuneable's defense bends, then snaps. Tickled takes the middle of the game.
19:02 About half of Tuneable's army has been decimated in that battle.Tickled pays for that trade with about half his army.
— The late game —
19:28 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
19:59 Tickled destroys Tuneable's nexus, denying expansions.No reinforcements in time: Tuneable watches Tickled level the expansion.
20:42 Tickled now has enough hydralisk to take the game! ... Or so he thinks.Tickled's hydra wave rolls out — this is the timing Zerg lives for.
21:09 Unwilling to suffer further harassment, Tuneable taps out!Tuneable GGs. A hard-fought game comes to its end.
Archknight taps out. Tickled's mid game was simply better.
■ Archknight
■ Tickled
army value
■ Archknight
■ Tickled
economy
Play-by-play (86 lines)
0:07 The Green Tuneable spawns at s1 while Orange Tickled spawns at s3.We're underway — Tuneable spawns at s1, Tickled answers from s3.
0:29 Tickled gets 12 Hatch against Tuneable's Forge Fast Expand.Tuneable shows Forge Fast Expand — Tickled has gone 12 Hatch. The clock starts on who blinks first.
— The early game —
0:58 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
1:38 Tickled places down a hatchery.More workers, more money: Tickled expands.
1:55 Tuneable's zealots and dragoon mixture is rolling across the map.No patience from Tuneable: the first units are already marching.
🎙 Dead even — neither player has found the edge yet.
2:29 Tickled decides to put some pressure on his opponent.Here it comes: Tickled crosses the map with everything.
2:40 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
3:09 Tuneable was out-microed by Tickled and loses all his attacking forces.The attack shatters on Tickled's line. Great positioning.
3:35 Tuneable destroyed less army than he should, only less than half of Tickled's army has been decimated.Tuneable takes a bite out of Tickled's force and backs off.
4:16 Tickled destroyed less army than he should, only less than half of Tuneable's army has been decimated.Tickled takes a bite out of Tuneable's force and backs off.
4:26 Tuneable is pushing out with his zealots.No patience from Tuneable: the first units are already marching.
5:08 In terms of army size, Tuneable is behind Tickled!Tuneable needs production, fast; Tickled's army has outgrown his.
5:30 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
5:52 With beautiful placement, Tickled successfully fends off Tuneable's attacks.The attack shatters on Tickled's line. Great positioning.
🎙 Dead even — neither player has found the edge yet.
6:18 Losing only less than half of his army, Tickled seems to be fine.Tuneable keeps most of his army intact through the exchange.
6:54 Losing only less than half of his army, Tuneable seems to be fine.Tickled keeps most of his army intact through the exchange.
7:06 Tickled decides to start pushing across the map.Tickled tightens the formation and starts the long walk.
7:37 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
7:53 Tickled places down a hatchery.Tickled takes another base — the economy widens.
8:30 The two armies meet and a large battle starts to engage!The dance is over. They fight.
8:49 Tickled failed to break Tuneable's defending line of zealots.Tickled's early gamble buys nothing — Tuneable's defense was already in place.
9:27 Losing only less than half of his army, Tuneable seems to be fine.Tickled keeps most of his army intact through the exchange.
9:43 It seems that Tuneable only managed to destroy less than half of Tickled's army.Tuneable clips Tickled's army — real damage, but Tickled fights on.
🎙 Archknight is a step behind and knows it.
10:08 Tuneable is pushing out with his zealots.Tuneable goes early — pressure before either side is ready.
10:41 Tickled's speedlings rapidly push out across the map.Tickled tests the door early. Is anyone home?
10:58 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
11:36 Tickled failed to break Tuneable's defending line of zealots.Tuneable holds the early rush without blinking.
11:58 Tuneable lost about half of his army in that battle.Half of Tickled's force stays on that battlefield.
12:33 Tuneable destroyed about half of Tickled's army after that battle.Half of Tickled's force is gone — Tuneable took it apart.
12:51 Tuneable is putting some early pressure on with his dragoons.No patience from Tuneable: the first units are already marching.
13:26 Tickled's speedlings rapidly push out across the map.Tickled tests the door early. Is anyone home?
13:40 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
🎙 Nothing between them. One engagement could decide it.
14:05 Tickled decides to expand.Tickled takes another base — the economy widens.
14:33 The two armies clash and a large battle starts to happen!The dance is over. They fight.
15:00 Tickled with his speedlings successfully defend against Tuneable's early zealot pressure.Tuneable's early gamble buys nothing — Tickled's defense was already in place.
15:38 Tuneable destroyed less army than he should, only less than half of Tickled's army has been decimated.Tuneable clips Tickled's army — real damage, but Tickled fights on.
15:48 Losing only less than half of his army, Tuneable seems to be fine.Tickled keeps most of his army intact through the exchange.
16:16 Tuneable must macro up quickly or Tickled will just roll him over!Tuneable is badly outgunned — Tickled's force is a size larger.
— The mid game —
16:49 Looks like Tuneable is going to push out with his archons and speedlots!Tuneable hits the timing — this push arrives exactly when it hurts.
17:22 Tickled decides to move out with his armies.Here it comes: Tickled crosses the map with everything.
17:40 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
🎙 Even footing again — the tension builds.
18:18 A few beautiful storms from Tuneable turned the battle around! Tuneable won the battle!Tickled's defense bends, then snaps. Tuneable takes the middle of the game.
18:28 After that battle, Tickled still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
18:52 After that battle, Tuneable still has most of his army with him.Tickled keeps most of his army intact through the exchange.
19:26 Reaver! Reaver! Tuneable's reaver is killing off most of Tickled's workers!Tuneable gets into Tickled's mineral line — workers are dying.
19:56 What a pity! Tickled managed to sneak 1 zergling past the defense line but it was unable to deal any damage before being killed off by Tuneable's army.Tickled goes for the raid — Tuneable is ready, and nothing comes of it.
20:15 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
20:44 Tickled places down a hatchery.Tickled takes another base — the economy widens.
21:13 Tuneable is sniping overlords with his corsairs, and oh! His archons and speedlots are out of base as well!Tuneable hits the timing — this push arrives exactly when it hurts.
21:29 Eager to end the game, Tickled moves out with his armies.Tickled tightens the formation and starts the long walk.
🎙 Even footing again — the tension builds.
22:15 The battle to decide the game begins!The dance is over. They fight.
22:36 The battle outcome favors Tuneable as Tickled's armies melt into Tuneable's armies' weapon fire!The engagement breaks Tickled's way of life — Tuneable marches on.
23:07 Tickled lost about half of his army in that battle.Half of Tuneable's force stays on that battlefield.
23:29 Tickled destroyed less army than he should, only less than half of Tuneable's army has been decimated.Tickled takes a bite out of Tuneable's force and backs off.
23:51 Tuneable destroys Tickled's hatchery, denying expansions.The base falls. Tuneable rips Tickled's economy back a full step.
— The late game —
24:07 Zerglings ran past Tuneable's defense line and start harassing the mineral line! What a nice run-by by Tickled!The raid lands — Tickled chips away at Tuneable's foundation.
24:36 Looks like Tuneable is going to push out with his archons and speedlots!Tuneable hits the timing — this push arrives exactly when it hurts.
25:06 Tickled places down a hatchery.More workers, more money: Tickled expands.
25:38 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
🎙 Dead even — neither player has found the edge yet.
25:59 Tuneable's archon made a significant contribution in this battle! His observer placement was also well done!The mid-game push crashes through — Tuneable breaks Tickled's position.
26:34 Tickled lost about half of his army in that battle.Tuneable pays for that trade with about half his army.
26:45 After that battle, Tuneable still has most of his army with him.Tickled keeps most of his army intact through the exchange.
27:13 Tuneable destroys Tickled's hatchery, denying expansions.Tuneable finds the weak point and Tickled's new base is gone.
27:44 Looks like Tuneable is going to push out with his archons and speedlots!Tuneable hits the timing — this push arrives exactly when it hurts.
28:04 It seems like Tuneable has more units than Tickled!Tuneable's army is visibly the bigger one — Tickled should not take this fight.
28:45 Tickled decides to expand.Tickled plants a new base and dares his opponent to punish it.
29:06 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
29:25 A few beautiful storms from Tuneable turned the battle around! Tuneable won the battle!The mid-game push crashes through — Tuneable breaks Tickled's position.
🎙 Tickled is hanging on by a thread against Archknight's army.
30:06 Tickled lost about half of his army in that battle.Tuneable pays for that trade with about half his army.
30:23 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.Tickled keeps most of his army intact through the exchange.
30:54 Tickled's expansion have been wiped off by Tuneable!No reinforcements in time: Tickled watches Tuneable level the expansion.
31:23 Tickled tried to micro his mutalisks but they were unable to get past Tuneable's defense line.Tickled knocks, Tuneable answers. No damage done.
31:52 With corsairs sniping overlords, Tuneable is bringing his dark templar to attack his opponent!Tuneable's mid-game army is assembled — and it's moving.
32:06 Tickled having no armies left to defend, has no choice but to tap out.Nothing left to defend with — Tickled taps.
GG. Archknight closes it out over Tickled.
■ Archknight
■ Tickled
army value
■ Archknight
■ Tickled
economy
Play-by-play (217 lines)
0:18 The Orange Tuneable spawns at s3 while White Tickled spawns at s1.Cross positions or close ones, it starts here: Tuneable at s3, Tickled at s1.
0:35 Tuneable gets Forge Fast Expand against Tickled's 12 Pool.Tuneable shows Forge Fast Expand — Tickled has gone 12 Pool. The clock starts on who blinks first.
— The early game —
1:00 Tuneable decides to expand.Quietly, Tuneable adds a base. These are the moves that decide long games.
1:25 Tickled starts expanding.More workers, more money: Tickled expands.
1:43 Tuneable's zealots and dragoon mixture is rolling across the map.Tuneable goes early — pressure before either side is ready.
🎙 Even footing again — the tension builds.
2:12 Tickled pushes out with his zerglings! It appears that these zerglings have speed upgrade!Tickled goes early — pressure before either side is ready.
2:31 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
2:48 Tickled with his speedlings successfully defend against Tuneable's early zealot pressure.Tickled holds the early rush without blinking.
3:03 After that battle, Tickled still has most of his army with him.A cheap fight for Tuneable — the losses are light.
3:29 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Tickled — the losses are light.
4:03 Tuneable's zealots and dragoon mixture is rolling across the map.Tuneable tests the door early. Is anyone home?
4:16 Eager to end the game, Tickled moves out with his armies.No more waiting. Tickled pushes.
4:47 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
5:09 Tickled places down a hatchery.Quietly, Tickled adds a base. These are the moves that decide long games.
🎙 The armies trade evenly; this one is still anyone's game.
5:34 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
5:59 Tickled successfully fends off Tuneable's attacks.Tickled takes the fight on his terms and sends Tuneable home with nothing.
6:06 Tuneable destroyed less army than he should, only less than half of Tickled's army has been decimated.Tuneable takes a bite out of Tickled's force and backs off.
6:40 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.Tickled keeps most of his army intact through the exchange.
6:47 At the moment, Tickled seems to have more units than Tuneable.Tickled's army is visibly the bigger one — Tuneable should not take this fight.
7:16 Tuneable's zealots and dragoon mixture is rolling across the map.Tuneable tests the door early. Is anyone home?
7:35 Tickled pushes out with his zerglings! It appears that these zerglings have speed upgrade!Tickled tests the door early. Is anyone home?
7:59 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
8:37 With really nice micro, Tickled's speedlings kills off Tuneable's dragoons.The early pressure works — Tickled breaks Tuneable's front door.
🎙 Dead even — neither player has found the edge yet.
8:47 Losing only less than half of his army, Tuneable seems to be fine.Tickled keeps most of his army intact through the exchange.
9:17 After that battle, Tickled still has most of his army with him.A cheap fight for Tuneable — the losses are light.
9:25 Tickled places down a hatchery.More workers, more money: Tickled expands.
9:56 Tuneable decides to move out with his armies.No more waiting. Tuneable pushes.
10:18 Tickled's speedlings rapidly push out across the map.Tickled tests the door early. Is anyone home?
10:38 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
11:03 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
11:37 All of a sudden, Tuneable has no armies left while Tickled is continuing to push across the map!Tickled wins the fight convincingly and keeps rolling forward.
11:47 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Tickled — the losses are light.
🎙 Even footing again — the tension builds.
12:14 Losing only less than half of his army, Tickled seems to be fine.A cheap fight for Tuneable — the losses are light.
12:41 Eager to end the game, Tickled moves out with his armies.Here it comes: Tickled crosses the map with everything.
12:53 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
— The mid game —
13:30 Tuneable's speedlots dealt with Tickled's speedlings, while archons dealt with mutalisks. Tuneable successfully fended against Tickled's push!Tuneable absorbs the mid-game push — Tickled gained nothing for the cost.
13:40 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.Tickled keeps most of his army intact through the exchange.
14:01 After that battle, Tickled still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
14:22 Tickled appears to have more army than Tuneable!Tickled's army is visibly the bigger one — Tuneable should not take this fight.
14:51 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
15:11 Tickled places down a hatchery.Tickled takes another base — the economy widens.
🎙 Slight advantage Tickled as the game develops.
15:29 Attempting to end the game, Tickled moves out with his armies.Tickled tightens the formation and starts the long walk.
15:51 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
16:30 Tickled's zerglings surround Tuneable's archons while Tickled's lurkers deal with the rest. The outcome seems to favor Tickled!Tuneable's defense bends, then snaps. Tickled takes the middle of the game.
16:37 Tuneable lost about half of his army in that battle.Tickled pays for that trade with about half his army.
17:10 Losing only less than half of his army, Tickled seems to be fine.A cheap fight for Tuneable — the losses are light.
17:39 What superior Mutalisk micro from Tickled! Tuneable's economy is suffering!Beautiful harassment from Tickled. Tuneable's economy takes a real hit.
17:57 Tickled brings his lurker-lings to pressure his opponent.Tickled's hydra wave rolls out — this is the timing Zerg lives for.
18:16 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
18:33 Tickled places down a hatchery.Tickled takes another base — the economy widens.
🎙 The scales tip toward Tickled — a lead, but not a safe one.
18:56 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
19:30 Tickled's scourge sniped a few of Tuneable's observers! Tuneable can't deal with the lurkers and lost the battle!The mid-game push crashes through — Tickled breaks Tuneable's position.
19:52 About half of Tuneable's army has been decimated in that battle.Tickled pays for that trade with about half his army.
20:14 After that battle, Tickled still has most of his army with him.A cheap fight for Tuneable — the losses are light.
20:28 Tuneable tried to sneak in a dark templar but it was killed off before it can deal any damage to Tickled's economy.Good instincts from Tickled; the harassment dies at the doorstep.
21:00 Tickled now has enough hydralisk to take the game! ... Or so he thinks.Tickled's hydra wave rolls out — this is the timing Zerg lives for.
21:12 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
21:38 Tickled micros his hydralisks nicely to avoid Tuneable's storms, and seems to have won the battle!Tuneable's defense bends, then snaps. Tickled takes the middle of the game.
22:10 About half of Tuneable's army has been decimated in that battle.Tickled pays for that trade with about half his army.
🎙 Archknight is a step behind and knows it.
22:23 It seems that Tuneable only managed to destroy less than half of Tickled's army.Tuneable clips Tickled's army — real damage, but Tickled fights on.
22:54 Tuneable casts some storm! But Tickled lost no workers.The sneak attack is sniffed out — Tickled shuts the door on Tuneable.
23:02 Tickled brings his lurker-lings to pressure his opponent.Tickled's hydra wave rolls out — this is the timing Zerg lives for.
23:28 Tickled's forces appear to be larger compared to Tuneable's!Count the units: Tickled has the edge over Tuneable right now.
23:53 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
24:21 Tickled places down a hatchery.Quietly, Tickled adds a base. These are the moves that decide long games.
24:35 The battle to decide the game begins!The dance is over. They fight.
25:01 The battle outcome favors Tickled as Tuneable's armies melt into Tickled's armies' weapon fire!Tickled wins the fight convincingly and keeps rolling forward.
25:18 It seems that Tickled only managed to destroy less than half of Tuneable's army.Tickled clips Tuneable's army — real damage, but Tuneable fights on.
🎙 Tickled holds the stronger army for now.
25:53 Losing only less than half of his army, Tickled seems to be fine.Tuneable keeps most of his army intact through the exchange.
26:07 Tickled now has enough hydralisk to take the game! ... Or so he thinks.Tickled's hydra wave rolls out — this is the timing Zerg lives for.
26:31 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
26:45 Tickled's combination of lurkers and hydralisks totally decimated Tuneable's army.The mid-game push crashes through — Tickled breaks Tuneable's position.
27:09 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.A cheap fight for Tickled — the losses are light.
27:31 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
28:05 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
28:28 Tickled starts expanding.Tickled takes another base — the economy widens.
28:57 Nice try from Tuneable to harass Tickled, but Tickled's reaction is just too agile.The sneak attack is sniffed out — Tickled shuts the door on Tuneable.
🎙 The scales tip toward Tickled — a lead, but not a safe one.
29:13 Tickled brings his lurker-lings to pressure his opponent.Tickled's hydra wave rolls out — this is the timing Zerg lives for.
29:25 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
30:03 Tickled's zerglings surround Tuneable's archons while Tickled's lurkers deal with the rest. The outcome seems to favor Tickled!The mid-game push crashes through — Tickled breaks Tuneable's position.
30:19 About half of Tuneable's army has been decimated in that battle.Half of Tickled's force stays on that battlefield.
30:51 That attack didn't seem to do much damage, Tuneable destroyed only less than half of Tickled's army.Tuneable takes a bite out of Tickled's force and backs off.
30:58 Tickled has a large number of hydralisk and is starting to push out!Tickled's hydra wave rolls out — this is the timing Zerg lives for.
31:22 In terms of army size, Tuneable is behind Tickled!Tuneable is badly outgunned — Tickled's force is a size larger.
31:50 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
32:08 Tickled places down a hatchery.Quietly, Tickled adds a base. These are the moves that decide long games.
🎙 Tickled holds the stronger army for now.
32:26 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
32:59 Tickled kills off Tuneable's armies and continues pushing!Tickled wins the fight convincingly and keeps rolling forward.
33:30 After that battle, Tuneable still has most of his army with him.Tickled keeps most of his army intact through the exchange.
33:37 Losing only less than half of his army, Tickled seems to be fine.Tuneable keeps most of his army intact through the exchange.
34:05 Tickled brings his lurker-lings to pressure his opponent.Tickled's hydra wave rolls out — this is the timing Zerg lives for.
34:31 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
34:51 Tickled's scourge sniped a few of Tuneable's observers! Tuneable can't deal with the lurkers and lost the battle!The mid-game push crashes through — Tickled breaks Tuneable's position.
35:21 Tickled destroyed less army than he should, only less than half of Tuneable's army has been decimated.Tickled clips Tuneable's army — real damage, but Tuneable fights on.
35:43 Tuneable destroyed less army than he should, only less than half of Tickled's army has been decimated.Tuneable takes a bite out of Tickled's force and backs off.
🎙 Nothing between them. One engagement could decide it.
35:59 Tickled decides to put some pressure on his opponent.Tickled tightens the formation and starts the long walk.
36:14 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
36:35 Tickled places down a hatchery.Tickled plants a new base and dares his opponent to punish it.
36:57 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
37:19 Tickled micros his hydralisks nicely to avoid Tuneable's storms, and seems to have won the battle!The mid-game push crashes through — Tickled breaks Tuneable's position.
37:53 Tuneable has lost about half of his army in that battle.Tickled pays for that trade with about half his army.
38:17 After that battle, Tickled still has most of his army with him.A cheap fight for Tuneable — the losses are light.
38:31 Tuneable's nexus has been destroyed by Tickled.No reinforcements in time: Tuneable watches Tickled level the expansion.
39:03 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
🎙 Dead even — neither player has found the edge yet.
39:17 Tickled starts pushing across the map.Here it comes: Tickled crosses the map with everything.
39:36 Tickled's forces appear to be larger compared to Tuneable's!Tickled's army is visibly the bigger one — Tuneable should not take this fight.
40:12 The battle to decide the game begins!The dance is over. They fight.
— The late game —
40:24 Tuneable had the observers for those lurkers and Tickled's push simply stops.Tickled throws the endgame army in and Tuneable simply refuses to lose.
40:57 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Tickled — the losses are light.
41:20 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
41:41 Tuneable decides to move out with his armies.Here it comes: Tuneable crosses the map with everything.
42:00 Attempting to end the game, Tickled moves out with his armies.No more waiting. Tickled pushes.
42:23 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
🎙 Even footing again — the tension builds.
42:39 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
43:08 Tickled ran dry of larva at exactly the wrong moment. Tuneable is inside the third.The final army does its work — Tuneable breaks Tickled late.
43:26 Losing only less than half of his army, Tickled seems to be fine.A cheap fight for Tuneable — the losses are light.
43:54 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Tickled — the losses are light.
44:14 Unwilling to make the game too long, Tuneable starts moving out.Tuneable tightens the formation and starts the long walk.
44:48 Tickled decides to put some pressure on his opponent.No more waiting. Tickled pushes.
45:07 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
45:15 Tickled's lurkers hold the front while the cracklings flank. Tuneable loses everything.The final army does its work — Tickled breaks Tuneable late.
45:50 It seems that Tickled only managed to destroy less than half of Tuneable's army.Tickled clips Tuneable's army — real damage, but Tuneable fights on.
🎙 Nothing between them. One engagement could decide it.
46:02 After that battle, Tickled still has most of his army with him.A cheap fight for Tuneable — the losses are light.
46:21 Tuneable is in quite a huge army disadvantage, he doesn't have what it takes to win against Tickled's army.Tuneable is badly outgunned — Tickled's force is a size larger.
46:57 Corsairs sweeping ahead, the ground army behind — Tuneable moves on the hatcheries.Max supply, full upgrades: Tuneable moves out to end it.
47:17 Tickled moves out under dark swarm — the zealots may chase, the dragoons cannot shoot.Max supply, full upgrades: Tickled moves out to end it.
47:34 The battle to decide the game begins!The dance is over. They fight.
48:06 All of a sudden, Tuneable has no armies left while Tickled is continuing to push across the map!A clean, brutal win for Tickled. The push continues.
48:18 Tickled only destroyed about half of Tuneable's army.Tickled cuts Tuneable's army in half.
48:38 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
49:00 Corsairs sweeping ahead, the ground army behind — Tuneable moves on the hatcheries.Everything Tuneable has built comes forward at once.
🎙 The armies trade evenly; this one is still anyone's game.
49:41 Ultralisks and cracklings with defilers behind: Tickled commits to the break.Everything Tickled has built comes forward at once.
50:01 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
50:17 Tickled's lurkers are burrowed at the choke and Tuneable has no observers left. The push stalls.Tuneable throws the endgame army in and Tickled simply refuses to lose.
50:45 Losing only less than half of his army, Tickled seems to be fine.A cheap fight for Tuneable — the losses are light.
50:53 After that battle, Tuneable still has most of his army with him.A cheap fight for Tickled — the losses are light.
51:24 Attempting to end the game, Tuneable moves out with his armies.Tuneable tightens the formation and starts the long walk.
51:54 Ultralisks and cracklings with defilers behind: Tickled commits to the break.This is the big one — Tickled commits the late-game army.
52:03 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
52:26 Storm after storm lands on the hydralisks — Tuneable walks through Tickled's army.There's no rebuilding from that. Tuneable's late-game push decides it.
🎙 The armies trade evenly; this one is still anyone's game.
52:47 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
53:21 After that battle, Tuneable still has most of his army with him.A cheap fight for Tickled — the losses are light.
53:46 Eager to end the game, Tuneable moves out with his armies.Tuneable has seen enough — the army moves out.
54:09 Unwilling to make the game too long, Tickled starts moving out.Tickled tightens the formation and starts the long walk.
54:29 The two armies meet and a large battle starts to engage!The dance is over. They fight.
54:50 Tuneable walked into plague and swarm together. Tickled gave up nothing.Tuneable throws the endgame army in and Tickled simply refuses to lose.
55:09 After that battle, Tickled still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
55:40 Tuneable has lost about half of his army in that battle.Half of Tickled's force stays on that battlefield.
56:05 Tuneable harasses Tickled's economy and gets ahead of the game.The raid lands — Tuneable chips away at Tickled's foundation.
🎙 Dead even — neither player has found the edge yet.
56:12 Eager to end the game, Tickled moves out with his armies.Tickled has seen enough — the army moves out.
56:39 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
57:08 All of a sudden, Tuneable has no armies left while Tickled is continuing to push across the map!The engagement breaks Tuneable's way of life — Tickled marches on.
57:34 Tuneable has lost about half of his army in that battle.Half of Tickled's force stays on that battlefield.
57:41 Losing only less than half of his army, Tickled seems to be fine.Tuneable keeps most of his army intact through the exchange.
58:12 It seems like Tickled has more units than Tuneable!Count the units: Tickled has the edge over Tuneable right now.
58:30 Tuneable tried to send in a shuttle but it was discovered by Tickled.Good instincts from Tickled; the harassment dies at the doorstep.
59:00 Unwilling to make the game too long, Tickled starts moving out.Tickled has seen enough — the army moves out.
59:18 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
🎙 Dead even — neither player has found the edge yet.
59:47 Scourge take the corsairs, swarm takes the goons — Tickled breaks Tuneable wide open.There's no rebuilding from that. Tickled's late-game push decides it.
60:11 About half of Tuneable's army has been decimated in that battle.Half of Tickled's force stays on that battlefield.
60:24 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
60:43 Tuneable decides to move out with his armies.Tuneable has seen enough — the army moves out.
61:12 Tickled decides to put some pressure on his opponent.Tickled tightens the formation and starts the long walk.
61:27 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
61:56 The corsairs cleared the sky and Tuneable's ground army does the rest to Tickled.There's no rebuilding from that. Tuneable's late-game push decides it.
62:18 Losing only less than half of his army, Tickled seems to be fine.Tuneable keeps most of his army intact through the exchange.
62:35 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.Tickled keeps most of his army intact through the exchange.
🎙 The armies trade evenly; this one is still anyone's game.
63:04 Tuneable casts some storm! But Tickled lost no workers.Tuneable knocks, Tickled answers. No damage done.
63:20 Plague for the templar, swarm for the choke — Tickled goes in.This is the big one — Tickled commits the late-game army.
64:01 Tuneable is in quite a huge army disadvantage, he doesn't have what it takes to win against Tickled's army.Tuneable is badly outgunned — Tickled's force is a size larger.
64:14 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
64:38 Plague on the templar, and Tickled's ultralisks walk straight through Tuneable.There's no rebuilding from that. Tickled's late-game push decides it.
65:07 After that battle, Tuneable still has most of his army with him.Tickled keeps most of his army intact through the exchange.
65:18 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
65:35 Eager to end the game, Tuneable moves out with his armies.Tuneable tightens the formation and starts the long walk.
66:07 Plague for the templar, swarm for the choke — Tickled goes in.Everything Tickled has built comes forward at once.
🎙 Nothing between them. One engagement could decide it.
66:33 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
67:01 Tickled's lurkers are burrowed at the choke and Tuneable has no observers left. The push stalls.Tickled holds the late-game siege — what a defensive stand!
67:17 Losing only less than half of his army, Tickled seems to be fine.Tuneable keeps most of his army intact through the exchange.
67:40 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.Tickled keeps most of his army intact through the exchange.
68:11 Tickled successfully blocked Tuneable from harassing his economy.The sneak attack is sniffed out — Tickled shuts the door on Tuneable.
68:26 Ultralisks and cracklings with defilers behind: Tickled commits to the break.Max supply, full upgrades: Tickled moves out to end it.
68:42 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
69:03 Tickled's lurkers hold the front while the cracklings flank. Tuneable loses everything.The final army does its work — Tickled breaks Tuneable late.
69:41 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.Tickled keeps most of his army intact through the exchange.
🎙 Tickled holds the stronger army for now.
69:52 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
70:06 Ultralisks and cracklings with defilers behind: Tickled commits to the break.This is the big one — Tickled commits the late-game army.
70:47 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
71:01 Scourge take the corsairs, swarm takes the goons — Tickled breaks Tuneable wide open.The final army does its work — Tickled breaks Tuneable late.
71:14 Tuneable lost about half of his army in that battle.Tickled pays for that trade with about half his army.
71:42 Losing only less than half of his army, Tickled seems to be fine.Tuneable keeps most of his army intact through the exchange.
72:13 Tuneable having no armies left to defend, has no choice but to tap out.That's it. Tuneable looks at the field one last time and concedes.
That's the game: Tickled defeats Archknight, settled in the late game.
■ Archknight
■ Tickled
army value
■ Archknight
■ Tickled
economy
Play-by-play (48 lines)
0:07 Tuneable spawns at s1 in Green while Tickled spawns at s2 in Teal.Tuneable takes s1 in Green; across the map, Tickled settles in at s2 in Teal.
0:49 Tuneable gets Forge Fast Expand against Tickled's 12 Pool.Scouting done, plans revealed: Tuneable's Forge Fast Expand against Tickled's 12 Pool.
— The early game —
1:21 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
1:58 Tickled places down a hatchery.Tickled takes another base — the economy widens.
2:28 Tuneable is pushing out with his zealots.Tuneable goes early — pressure before either side is ready.
🎙 Even footing again — the tension builds.
2:58 Tickled pushes out with his zerglings! It appears that these zerglings have speed upgrade!Tickled goes early — pressure before either side is ready.
3:35 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
4:09 With beautiful placement, Tuneable successfully fends off Tickled's attacks.Tuneable takes the fight on his terms and sends Tickled home with nothing.
4:36 Tickled destroyed less army than he should, only less than half of Tuneable's army has been decimated.Tickled clips Tuneable's army — real damage, but Tuneable fights on.
5:18 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
5:48 Tickled is in quite a huge army disadvantage, he doesn't have what it takes to win against Tuneable's army.Tickled is badly outgunned — Tuneable's force is a size larger.
6:10 Tickled places down a hatchery.Quietly, Tickled adds a base. These are the moves that decide long games.
6:53 Tuneable is putting some early pressure on with his dragoons.Tuneable tests the door early. Is anyone home?
7:28 Tickled pushes out with his zerglings! It appears that these zerglings have speed upgrade!Tickled goes early — pressure before either side is ready.
🎙 Even footing again — the tension builds.
7:49 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
8:19 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
9:09 Tuneable kills off all of Tickled's offensive zerglings with his zealots.Tuneable holds the early rush without blinking.
— The mid game —
9:39 After that battle, Tuneable still has most of his army with him.Tickled keeps most of his army intact through the exchange.
10:00 Losing only less than half of his army, Tickled seems to be fine.A cheap fight for Tuneable — the losses are light.
10:45 Unwilling to make the game too long, Tuneable starts moving out.Tuneable tightens the formation and starts the long walk.
11:07 Tickled's speedlings rapidly push out across the map.Tickled goes early — pressure before either side is ready.
11:37 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
12:10 Tickled lost all of his zerglings to Tuneable's zealots and dragoons!The early pressure works — Tuneable breaks Tickled's front door.
🎙 Archknight edges ahead on army strength.
12:58 Tickled lost about half of his army in that battle.Half of Tuneable's force stays on that battlefield.
13:25 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.A cheap fight for Tickled — the losses are light.
14:02 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
14:40 Tickled places down a hatchery.Quietly, Tickled adds a base. These are the moves that decide long games.
15:15 Tuneable is pushing out with his zealots.Tuneable goes early — pressure before either side is ready.
15:44 Tickled must macro up quickly or Tuneable will just roll him over!Tickled needs production, fast; Tuneable's army has outgrown his.
— The late game —
16:09 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
16:41 The battle outcome favors Tuneable as Tickled's armies melt into Tuneable's armies' weapon fire!Tickled's army evaporates. Tuneable doesn't even slow down.
17:07 After that battle, Tickled still has most of his army with him.A cheap fight for Tuneable — the losses are light.
🎙 Archknight edges ahead on army strength.
17:49 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Tickled — the losses are light.
18:18 Tuneable decides to move out with his armies.Tuneable tightens the formation and starts the long walk.
18:53 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
19:31 Tuneable kills off Tickled's armies and continues pushing!The engagement breaks Tickled's way of life — Tuneable marches on.
🎙 The armies are no longer comparable: Archknight is far ahead.
20:03 About half of Tickled's army has been decimated in that battle.Half of Tuneable's force stays on that battlefield.
20:45 After that battle, Tuneable still has most of his army with him.Tickled keeps most of his army intact through the exchange.
21:16 Tickled having no armies left to defend, has no choice but to tap out.Tickled types it out: GG.
Tickled taps out. Archknight's early game was simply better.
■ Archknight
■ Tickled
army value
■ Archknight
■ Tickled
economy
Play-by-play (155 lines)
0:07 Tuneable spawns in Purple at s4 while Tickled spawns in Blue at s1.Tuneable in Purple at s4. Tickled in Blue at s1. The map is set.
0:31 Tickled opens Overpool against Tuneable's Forge Fast Expand.Scouting done, plans revealed: Tuneable's Forge Fast Expand against Tickled's Overpool.
— The early game —
0:54 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
1:22 Tickled places down a hatchery.Tickled takes another base — the economy widens.
1:54 Tuneable is pushing out with his zealots.Tuneable tests the door early. Is anyone home?
🎙 Dead even — neither player has found the edge yet.
2:05 Tickled is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.No patience from Tickled: the first units are already marching.
2:22 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
3:02 Tuneable kills off Tickled's speedlings with his zealots and dragoons!Tickled wasn't ready. Tuneable's early aggression takes the lead.
3:11 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
3:49 After that battle, Tuneable still has most of his army with him.A cheap fight for Tickled — the losses are light.
3:56 Tuneable is putting some early pressure on with his dragoons.No patience from Tuneable: the first units are already marching.
4:23 Tickled pushes out with his zerglings! It appears that these zerglings have speed upgrade!Tickled tests the door early. Is anyone home?
4:52 Tuneable's forces appear to be larger compared to Tickled's!Tuneable's army is visibly the bigger one — Tickled should not take this fight.
5:22 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
🎙 Nothing between them. One engagement could decide it.
5:36 Tickled places down a hatchery.Quietly, Tickled adds a base. These are the moves that decide long games.
6:08 The two armies meet and a large battle starts to engage!The dance is over. They fight.
6:36 Tuneable kills off Tickled's speedlings with his zealots and dragoons!Tickled wasn't ready. Tuneable's early aggression takes the lead.
6:45 Losing only less than half of his army, Tickled seems to be fine.Tuneable keeps most of his army intact through the exchange.
7:21 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.A cheap fight for Tickled — the losses are light.
7:28 Tuneable's zealots and dragoon mixture is rolling across the map.Tuneable goes early — pressure before either side is ready.
7:57 Tickled's speedlings rapidly push out across the map.Tickled goes early — pressure before either side is ready.
8:30 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
8:48 Tuneable failed to break Tickled's zergling line of defense.Tickled holds the early rush without blinking.
🎙 Even footing again — the tension builds.
9:12 That attack didn't seem to do much damage, Tuneable destroyed only less than half of Tickled's army.Tuneable takes a bite out of Tickled's force and backs off.
9:38 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.A cheap fight for Tickled — the losses are light.
10:01 Tuneable's zealots and dragoon mixture is rolling across the map.Tuneable tests the door early. Is anyone home?
10:31 Tickled decides to put some pressure on his opponent.Tickled tightens the formation and starts the long walk.
10:39 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
11:03 Tickled places down a hatchery.Quietly, Tickled adds a base. These are the moves that decide long games.
11:32 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
11:59 With beautiful placement, Tuneable successfully fends off Tickled's attacks.Tuneable takes the fight on his terms and sends Tickled home with nothing.
12:17 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Tickled — the losses are light.
🎙 Dead even — neither player has found the edge yet.
12:48 Tuneable destroyed about half of Tickled's army after that battle.Tuneable cuts Tickled's army in half.
— The mid game —
13:08 Looks like Tuneable is going to push out with his archons and speedlots!Tuneable hits the timing — this push arrives exactly when it hurts.
13:21 Tickled has a large number of hydralisk and is starting to push out!Tickled's hydra wave rolls out — this is the timing Zerg lives for.
13:55 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
14:21 Tickled micros his hydralisks nicely to avoid Tuneable's storms, and seems to have won the battle!Tuneable's defense bends, then snaps. Tickled takes the middle of the game.
14:49 After that battle, Tuneable still has most of his army with him.Tickled keeps most of his army intact through the exchange.
15:10 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
15:21 Tickled tried to micro his mutalisks but they were unable to get past Tuneable's defense line.The sneak attack is sniffed out — Tuneable shuts the door on Tickled.
15:47 With corsairs sniping overlords, Tuneable is bringing his dark templar to attack his opponent!The composition is ready; Tuneable starts the push.
🎙 The armies trade evenly; this one is still anyone's game.
16:21 Tickled brings his lurker-lings to pressure his opponent.Tickled's hydra wave rolls out — this is the timing Zerg lives for.
16:37 Tickled desperate in getting his economy pumped up, expands to another location.Quietly, Tickled adds a base. These are the moves that decide long games.
17:01 The two armies meet and a large battle starts to engage!The dance is over. They fight.
17:20 Tickled micros his hydralisks nicely to avoid Tuneable's storms, and seems to have won the battle!The mid-game push crashes through — Tickled breaks Tuneable's position.
17:41 After that battle, Tuneable still has most of his army with him.A cheap fight for Tickled — the losses are light.
18:17 That attack didn't seem to do much damage, Tuneable destroyed only less than half of Tickled's army.Tuneable clips Tickled's army — real damage, but Tickled fights on.
18:28 What a pity! Tickled managed to sneak 1 zergling past the defense line but it was unable to deal any damage before being killed off by Tuneable's army.The sneak attack is sniffed out — Tuneable shuts the door on Tickled.
18:52 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
19:30 Where is Tickled's detector? Tuneable sends dark templars to harass Tickled's mineral line!The raid lands — Tuneable chips away at Tickled's foundation.
🎙 The armies trade evenly; this one is still anyone's game.
19:45 With corsairs sniping overlords, Tuneable is bringing his dark templar to attack his opponent!Tuneable hits the timing — this push arrives exactly when it hurts.
20:14 Tickled starts pushing across the map.Tickled tightens the formation and starts the long walk.
20:26 At the moment, Tuneable seems to have more units than Tickled.Tuneable's army is visibly the bigger one — Tickled should not take this fight.
20:55 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
21:29 Tickled's combination of lurkers and hydralisks totally decimated Tuneable's army.Tuneable's defense bends, then snaps. Tickled takes the middle of the game.
21:49 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.Tickled keeps most of his army intact through the exchange.
22:09 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
22:28 Tuneable's nexus has been destroyed by Tickled.Tuneable's expansion burns — Tickled tears it down.
22:56 Zerglings ran past Tuneable's defense line and start harassing the mineral line! What a nice run-by by Tickled!Tickled gets into Tuneable's mineral line — workers are dying.
🎙 Nothing between them. One engagement could decide it.
23:09 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
23:45 Tickled places down a hatchery.More workers, more money: Tickled expands.
24:00 Tickled brings his lurker-lings to pressure his opponent.Tickled's hydra wave rolls out — this is the timing Zerg lives for.
24:35 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
24:57 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
25:08 Tickled failed to focus down on high templars and the few storm on Tickled's hydralisks really hurts a lot! Tickled is backing off!Tuneable absorbs the mid-game push — Tickled gained nothing for the cost.
25:36 That attack didn't seem to do much damage, Tickled destroyed only less than half of Tuneable's army.Tickled clips Tuneable's army — real damage, but Tuneable fights on.
26:14 Losing only less than half of his army, Tickled seems to be fine.A cheap fight for Tuneable — the losses are light.
26:21 What superior Mutalisk micro from Tickled! Tuneable's economy is suffering!Tuneable looks away for one second and Tickled makes him pay for it.
🎙 Dead even — neither player has found the edge yet.
26:49 Tickled's forces appear to be larger compared to Tuneable's!Count the units: Tickled has the edge over Tuneable right now.
27:05 Tickled brings his lurker-lings to pressure his opponent.Tickled's hydra wave rolls out — this is the timing Zerg lives for.
27:35 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
27:56 Tuneable failed to deal nicely with Tickled's lurkers, his few fail storms cost him this battle and this army.The mid-game push crashes through — Tickled breaks Tuneable's position.
28:27 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Tickled — the losses are light.
28:43 That attack didn't seem to do much damage, Tuneable destroyed only less than half of Tickled's army.Tuneable clips Tickled's army — real damage, but Tickled fights on.
29:09 Tickled now has enough hydralisk to take the game! ... Or so he thinks.Tickled's hydra wave rolls out — this is the timing Zerg lives for.
29:46 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
30:08 Tickled brought in some lurkers and speedlings, but Tuneable had the observers and archons to deal with. Tuneable successfully defended Tickled's push!The timing was right but the fight was wrong: Tuneable holds Tickled.
🎙 Even footing again — the tension builds.
30:32 Tickled destroyed less army than he should, only less than half of Tuneable's army has been decimated.Tickled takes a bite out of Tuneable's force and backs off.
30:52 That attack didn't seem to do much damage, Tuneable destroyed only less than half of Tickled's army.Tuneable clips Tickled's army — real damage, but Tickled fights on.
31:11 Eager to end the game, Tuneable moves out with his armies.Tuneable tightens the formation and starts the long walk.
31:29 Tickled has a large number of hydralisk and is starting to push out!Tickled's hydra wave rolls out — this is the timing Zerg lives for.
31:53 The two armies clash and a large battle starts to happen!The dance is over. They fight.
32:21 Tuneable successfully fends off Tickled's attacks.Tuneable holds! The push breaks against a perfect defense.
32:55 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.Tickled keeps most of his army intact through the exchange.
33:13 After that battle, Tickled still has most of his army with him.A cheap fight for Tuneable — the losses are light.
33:38 What superior Mutalisk micro from Tickled! Tuneable's economy is suffering!Tickled gets into Tuneable's mineral line — workers are dying.
🎙 Nothing between them. One engagement could decide it.
33:58 At the moment, Tuneable seems to have more units than Tickled.Tuneable's army is visibly the bigger one — Tickled should not take this fight.
34:28 Looks like Tuneable is going to push out with his archons and speedlots!Tuneable hits the timing — this push arrives exactly when it hurts.
34:51 Tickled now has enough hydralisk to take the game! ... Or so he thinks.Tickled's hydra wave rolls out — this is the timing Zerg lives for.
35:15 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
35:37 Tickled's zerglings melt away into archon fire, hydralisks kept getting stormed by high templars.The mid-game push crashes through — Tuneable breaks Tickled's position.
35:57 Losing only less than half of his army, Tickled seems to be fine.A cheap fight for Tuneable — the losses are light.
36:16 After that battle, Tuneable still has most of his army with him.A cheap fight for Tickled — the losses are light.
36:33 Tuneable tried to send in a shuttle but it was discovered by Tickled.The sneak attack is sniffed out — Tickled shuts the door on Tuneable.
37:12 Looks like Tuneable is going to push out with his archons and speedlots!Tuneable's mid-game army is assembled — and it's moving.
🎙 The armies trade evenly; this one is still anyone's game.
37:34 Tickled has a large number of hydralisk and is starting to push out!Tickled's hydra wave rolls out — this is the timing Zerg lives for.
37:56 The two armies meet and a large battle starts to engage!The dance is over. They fight.
38:12 The battle outcome favors Tuneable as Tickled's armies melt into Tuneable's armies' weapon fire!Tickled's army evaporates. Tuneable doesn't even slow down.
38:40 Losing only less than half of his army, Tickled seems to be fine.A cheap fight for Tuneable — the losses are light.
39:00 It seems that Tickled only managed to destroy less than half of Tuneable's army.Tickled clips Tuneable's army — real damage, but Tuneable fights on.
39:31 Tickled tried to micro his mutalisks but they were unable to get past Tuneable's defense line.The sneak attack is sniffed out — Tuneable shuts the door on Tickled.
39:54 Tickled is in quite a huge army disadvantage, he doesn't have what it takes to win against Tuneable's army.Tickled needs production, fast; Tuneable's army has outgrown his.
40:16 Looks like Tuneable is going to push out with his archons and speedlots!Tuneable hits the timing — this push arrives exactly when it hurts.
40:34 Tickled brings his lurker-lings to pressure his opponent.Tickled's hydra wave rolls out — this is the timing Zerg lives for.
🎙 The armies trade evenly; this one is still anyone's game.
40:59 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
— The late game —
41:31 The corsairs cleared the sky and Tuneable's ground army does the rest to Tickled.The final army does its work — Tuneable breaks Tickled late.
41:38 That attack didn't seem to do much damage, Tuneable destroyed only less than half of Tickled's army.Tuneable takes a bite out of Tickled's force and backs off.
42:04 Losing only less than half of his army, Tuneable seems to be fine.Tickled keeps most of his army intact through the exchange.
42:39 Tickled's hatchery has been destroyed by Tuneable.Tuneable finds the weak point and Tickled's new base is gone.
42:52 What superior Mutalisk micro from Tickled! Tuneable's economy is suffering!Tuneable looks away for one second and Tickled makes him pay for it.
43:14 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
43:49 Tickled tried to micro his mutalisks but they were unable to get past Tuneable's defense line.Tickled goes for the raid — Tuneable is ready, and nothing comes of it.
43:58 Tuneable rolls out with archons and speedlots, templar trailing on full energy.Everything Tuneable has built comes forward at once.
🎙 Nothing between them. One engagement could decide it.
44:38 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
44:45 Tickled ran dry of larva at exactly the wrong moment. Tuneable is inside the third.There's no rebuilding from that. Tuneable's late-game push decides it.
45:11 Tuneable destroyed less army than he should, only less than half of Tickled's army has been decimated.Tuneable clips Tickled's army — real damage, but Tickled fights on.
45:52 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Tickled — the losses are light.
46:02 Tuneable starts pushing across the map.No more waiting. Tuneable pushes.
46:35 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
47:03 Tuneable kills off Tickled's armies and continues pushing!Tickled's army evaporates. Tuneable doesn't even slow down.
47:18 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
47:44 It seems that Tickled only managed to destroy less than half of Tuneable's army.Tickled clips Tuneable's army — real damage, but Tuneable fights on.
🎙 The scales tip toward Archknight — a lead, but not a safe one.
48:08 Upgrades finished and a bank of storms ready. Here comes Tuneable.Max supply, full upgrades: Tuneable moves out to end it.
48:24 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
48:41 Tickled ran dry of larva at exactly the wrong moment. Tuneable is inside the third.The final army does its work — Tuneable breaks Tickled late.
49:20 Tickled lost about half of his army in that battle.Half of Tuneable's force stays on that battlefield.
49:46 After that battle, Tuneable still has most of his army with him.Tickled keeps most of his army intact through the exchange.
50:05 What a pity! Tickled managed to sneak 1 zergling past the defense line but it was unable to deal any damage before being killed off by Tuneable's army.Tickled knocks, Tuneable answers. No damage done.
50:17 Tuneable starts pushing across the map.Here it comes: Tuneable crosses the map with everything.
50:56 Tickled moves out with his armies.No more waiting. Tickled pushes.
51:20 In terms of army size, Tickled is behind Tuneable!Tickled is badly outgunned — Tuneable's force is a size larger.
🎙 Archknight has built a commanding army lead — Tickled needs something special here.
51:27 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
51:58 Tuneable kills off Tickled's armies and continues pushing!Tuneable wins the fight convincingly and keeps rolling forward.
52:25 Tickled has lost about half of his army in that battle.Half of Tuneable's force stays on that battlefield.
52:46 After that battle, Tuneable still has most of his army with him.A cheap fight for Tickled — the losses are light.
53:08 Looking at the opponent's overwhelming forces, Tickled GGs!Tickled GGs. A hard-fought game comes to its end.
That's the game: Archknight defeats Tickled, settled in the late game.
■ Archknight
■ Tickled
army value
■ Archknight
■ Tickled
economy
Play-by-play (39 lines)
0:07 The Teal Tuneable spawns at s1 while Red Tickled spawns at s3.Cross positions or close ones, it starts here: Tuneable at s1, Tickled at s3.
0:49 Tickled gets Overpool against Tuneable's Forge Fast Expand.The builds are down: Forge Fast Expand from Tuneable, Overpool from Tickled.
— The early game —
1:21 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
1:48 Tickled places down a hatchery.Quietly, Tickled adds a base. These are the moves that decide long games.
2:24 Tuneable is pushing out with his zealots.Tuneable goes early — pressure before either side is ready.
🎙 Even footing again — the tension builds.
2:57 Tickled's speedlings rapidly push out across the map.Tickled tests the door early. Is anyone home?
3:31 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
4:13 Tuneable failed to kill off Tickled's defending zerglings.Tuneable's early gamble buys nothing — Tickled's defense was already in place.
4:57 After that battle, Tickled still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
5:33 After that battle, Tuneable still has most of his army with him.Tickled keeps most of his army intact through the exchange.
6:06 Currently, neither Tuneable nor Tickled appears to be leading in economy.Base for base, they're level — Tuneable and Tickled match each other.
6:29 Tuneable is putting some early pressure on with his dragoons.No patience from Tuneable: the first units are already marching.
7:11 Tickled is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.No patience from Tickled: the first units are already marching.
7:34 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
🎙 Nothing between them. One engagement could decide it.
— The mid game —
8:15 Tickled places down a hatchery.Tickled takes another base — the economy widens.
8:47 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
9:22 Tickled with some nice speedling surrounds killed Tuneable's zealots!The early pressure works — Tickled breaks Tuneable's front door.
9:54 Tuneable has lost about half of his army in that battle.Tickled pays for that trade with about half his army.
10:27 After that battle, Tickled still has most of his army with him.A cheap fight for Tuneable — the losses are light.
11:14 Tickled is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.No patience from Tickled: the first units are already marching.
11:49 The two armies meet and a large battle starts to engage!The dance is over. They fight.
12:13 With really nice micro, Tickled's speedlings kills off Tuneable's dragoons.The early pressure works — Tickled breaks Tuneable's front door.
13:02 Tuneable has lost about half of his army in that battle.Tickled pays for that trade with about half his army.
🎙 Tickled's force dwarfs what Archknight has left on the field.
13:29 It seems that Tuneable only managed to destroy less than half of Tickled's army.Tuneable clips Tickled's army — real damage, but Tickled fights on.
— The late game —
14:15 Tickled's speedlings rapidly push out across the map.Tickled tests the door early. Is anyone home?
14:35 Tickled's forces appear to be larger compared to Tuneable's!Count the units: Tickled has the edge over Tuneable right now.
15:20 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
15:56 With really nice micro, Tickled's speedlings kills off Tuneable's dragoons.Tuneable wasn't ready. Tickled's early aggression takes the lead.
16:21 The attack was a success, Tuneable lost more than half of his army in that battle.That fight gutted Tickled — more than half the force is gone.
17:06 Losing only less than half of his army, Tickled seems to be fine.Tuneable keeps most of his army intact through the exchange.
17:45 Tickled pushes out with his zerglings! It appears that these zerglings have speed upgrade!Tickled goes early — pressure before either side is ready.
18:04 After suffering a devastating loss in the battle, Tuneable GGs!Tuneable GGs. A hard-fought game comes to its end.
Archknight taps out. Tickled's early game was simply better.
■ Archknight
■ Tickled
army value
■ Archknight
■ Tickled
economy
Play-by-play (8 lines)
0:13 Tuneable spawns in White at s1 while Tickled spawns in Yellow at s3.We're underway — Tuneable spawns at s1, Tickled answers from s3.
2:13 Tuneable gets Forge Fast Expand against Tickled's 5 Pool.The builds are down: Forge Fast Expand from Tuneable, 5 Pool from Tickled.
4:06 Tickled's speedlings rapidly push out across the map.No patience from Tickled: the first units are already marching.
🎙 The armies are no longer comparable: Tickled is far ahead.
6:19 Tickled opens with a cheesy build.Tickled Has cooked up something crazy, an early rush. They go all in!
8:04 Tickled with an aggressive opening starts to attack Tuneable.Tickled commits to the cheese — it's at Tuneable's door already.
10:10 Tuneable was unable to defend Tickled's armies and taps out.The cheese lands — Tuneable GGs, and Tickled steals the game.
Archknight taps out. Tickled's early game was simply better.
Head to head
67 games
Archknight
38 – 29
Tickled