Friendly · Bo7 · engine v5.3
· Wed, Aug 5 2026 · 06:16 server time
Games
6 · · ▶ replay
■ Archknight
■ Tickled
army value
■ Archknight
■ Tickled
economy
Play-by-play (8 lines)
0:20 The game starts with White Tuneable spawning at s4 and Teal Tickled spawning at s3.Cross positions or close ones, it starts here: Tuneable at s4, Tickled at s3.
2:15 Tickled gets 5 Pool against Tuneable's Forge Fast Expand.The builds are down: Forge Fast Expand from Tuneable, 5 Pool from Tickled.
4:00 Tickled is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.No patience from Tickled: the first units are already marching.
🎙 The armies are no longer comparable: Tickled is far ahead.
6:16 Tickled decides to cheese today.Tickled isn't playing fair today — the cheese is on.
8:19 Taking the advantage of an aggressive build, Tickled attacks Tuneable.All or nothing: Tickled's gamble arrives at Tuneable's base.
10:01 Tuneable GGs after being cheesed by Tickled.It works! Tuneable can't hold the gamble and taps to Tickled.
Archknight taps out. Tickled's early game was simply better.
■ Archknight
■ Tickled
army value
■ Archknight
■ Tickled
economy
Play-by-play (185 lines)
0:12 The game starts with White Tuneable spawning at s1 and Green Tickled spawning at s2.Tuneable in White at s1. Tickled in Green at s2. The map is set.
0:22 Tickled gets 12 Hatch against Tuneable's Forge Fast Expand.Scouting done, plans revealed: Tuneable's Forge Fast Expand against Tickled's 12 Hatch.
— The early game —
1:01 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
1:14 Tickled places down a hatchery.Quietly, Tickled adds a base. These are the moves that decide long games.
1:43 Tuneable's zealots and dragoon mixture is rolling across the map.Tuneable goes early — pressure before either side is ready.
🎙 The armies trade evenly; this one is still anyone's game.
2:14 Tickled's speedlings rapidly push out across the map.Tickled goes early — pressure before either side is ready.
2:24 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
2:40 Tickled with his speedlings successfully defend against Tuneable's early zealot pressure.Tickled holds the early rush without blinking.
3:10 After that battle, Tickled still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
3:32 Losing only less than half of his army, Tuneable seems to be fine.Tickled keeps most of his army intact through the exchange.
4:04 Tuneable's zealots and dragoon mixture is rolling across the map.No patience from Tuneable: the first units are already marching.
4:29 Tickled decides to put some pressure on his opponent.No more waiting. Tickled pushes.
4:44 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
5:17 Tickled places down a hatchery.More workers, more money: Tickled expands.
🎙 Even footing again — the tension builds.
5:31 The battle to decide the game begins!The dance is over. They fight.
5:50 Tuneable kills off all of Tickled's offensive zerglings with his zealots.Tuneable holds the early rush without blinking.
6:11 After that battle, Tuneable still has most of his army with him.A cheap fight for Tickled — the losses are light.
6:31 Losing only less than half of his army, Tickled seems to be fine.A cheap fight for Tuneable — the losses are light.
7:08 Tuneable decides to put some pressure on his opponent.No more waiting. Tuneable pushes.
7:18 Eager to end the game, Tickled moves out with his armies.Here it comes: Tickled crosses the map with everything.
7:56 Tuneable's number of expansions are equal to Tickled's.The economies mirror one another. Nothing between Tuneable and Tickled yet.
8:17 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
8:26 Tickled lost all of his zerglings to Tuneable's zealots and dragoons!Tickled wasn't ready. Tuneable's early aggression takes the lead.
🎙 Nothing between them. One engagement could decide it.
9:02 It seems that Tuneable only managed to destroy less than half of Tickled's army.Tuneable clips Tickled's army — real damage, but Tickled fights on.
9:14 After that battle, Tuneable still has most of his army with him.Tickled keeps most of his army intact through the exchange.
9:35 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
10:11 Tickled places down a hatchery.More workers, more money: Tickled expands.
10:21 Tuneable is putting some early pressure on with his dragoons.Tuneable tests the door early. Is anyone home?
10:57 Tickled is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.Tickled goes early — pressure before either side is ready.
11:25 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
11:46 Tickled with some nice speedling surrounds killed Tuneable's zealots!The early pressure works — Tickled breaks Tuneable's front door.
12:10 It seems that Tickled only managed to destroy less than half of Tuneable's army.Tickled takes a bite out of Tuneable's force and backs off.
🎙 The armies trade evenly; this one is still anyone's game.
12:23 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
— The mid game —
12:56 Tuneable is sniping overlords with his corsairs, and oh! His archons and speedlots are out of base as well!Tuneable hits the timing — this push arrives exactly when it hurts.
13:11 Eager to end the game, Tickled moves out with his armies.Tickled tightens the formation and starts the long walk.
13:38 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
14:02 Tickled places down a hatchery.Tickled takes another base — the economy widens.
14:13 The battle to decide the game begins!The dance is over. They fight.
14:36 All of a sudden, Tickled has no armies left while Tuneable is continuing to push across the map!Tuneable wins the fight convincingly and keeps rolling forward.
15:08 It seems that Tuneable only managed to destroy less than half of Tickled's army.Tuneable takes a bite out of Tickled's force and backs off.
15:28 After that battle, Tuneable still has most of his army with him.A cheap fight for Tickled — the losses are light.
🎙 Dead even — neither player has found the edge yet.
15:56 Eager to end the game, Tuneable moves out with his armies.Tuneable tightens the formation and starts the long walk.
16:04 Tickled now has enough hydralisk to take the game! ... Or so he thinks.Tickled's hydra wave rolls out — this is the timing Zerg lives for.
16:32 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
16:52 Tickled micros his hydralisks nicely to avoid Tuneable's storms, and seems to have won the battle!Tuneable's defense bends, then snaps. Tickled takes the middle of the game.
17:33 Losing only less than half of his army, Tuneable seems to be fine.Tickled keeps most of his army intact through the exchange.
17:55 After that battle, Tickled still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
18:06 Zerglings ran past Tuneable's defense line and start harassing the mineral line! What a nice run-by by Tickled!Beautiful harassment from Tickled. Tuneable's economy takes a real hit.
18:36 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
18:57 Tickled starts expanding.Tickled plants a new base and dares his opponent to punish it.
🎙 Dead even — neither player has found the edge yet.
19:28 Looks like Tuneable is going to push out with his archons and speedlots!Tuneable hits the timing — this push arrives exactly when it hurts.
19:35 Tickled brings his lurker-lings to pressure his opponent.Tickled's hydra wave rolls out — this is the timing Zerg lives for.
20:08 Currently, neither Tuneable nor Tickled appears to be leading in economy.Base for base, they're level — Tuneable and Tickled match each other.
20:19 The battle to decide the game begins!Here it comes: two full armies, one engagement.
20:45 Tickled micros his hydralisks nicely to avoid Tuneable's storms, and seems to have won the battle!The mid-game push crashes through — Tickled breaks Tuneable's position.
21:06 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.A cheap fight for Tickled — the losses are light.
21:44 Losing only less than half of his army, Tickled seems to be fine.A cheap fight for Tuneable — the losses are light.
22:02 With a successful harassment, Tuneable hurts Tickled's economy.Tuneable gets into Tickled's mineral line — workers are dying.
22:17 Tickled now has enough hydralisk to take the game! ... Or so he thinks.Tickled's hydra wave rolls out — this is the timing Zerg lives for.
🎙 Even footing again — the tension builds.
22:54 Tickled places down a hatchery.Quietly, Tickled adds a base. These are the moves that decide long games.
23:05 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
23:21 Tickled was out-microed by Tuneable and loses all his attacking forces.Tuneable holds! The push breaks against a perfect defense.
23:52 After that battle, Tuneable still has most of his army with him.A cheap fight for Tickled — the losses are light.
24:12 Losing only less than half of his army, Tickled seems to be fine.A cheap fight for Tuneable — the losses are light.
24:39 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
25:04 Tickled scouted Tuneable's attempt to harass!Tickled's raid is spotted before it even leaves home.
25:23 Tickled scouted the attempt but Tuneable is still going with it!Plans change: Tuneable's raiders are needed on defense.
25:51 Tuneable tried to send in a shuttle but it was discovered by Tickled.Good instincts from Tickled; the harassment dies at the doorstep.
🎙 The armies trade evenly; this one is still anyone's game.
26:06 Tickled now has enough hydralisk to take the game! ... Or so he thinks.Tickled's hydra wave rolls out — this is the timing Zerg lives for.
26:34 The battle to decide the game begins!The dance is over. They fight.
27:05 Tuneable successfully fends off Tickled's attacks.Tuneable takes the fight on his terms and sends Tickled home with nothing.
27:24 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.Tickled keeps most of his army intact through the exchange.
27:41 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
27:58 Tickled places down a hatchery.Quietly, Tickled adds a base. These are the moves that decide long games.
28:33 Tuneable casts some storm! But Tickled lost no workers.Tuneable knocks, Tickled answers. No damage done.
28:43 Tickled starts pushing across the map.Tickled has seen enough — the army moves out.
29:19 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
🎙 Nothing between them. One engagement could decide it.
29:47 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
30:02 Tuneable made some nice storms, and it killed majority of Tickled's hydralisks! Tickled has to back off!The timing was right but the fight was wrong: Tuneable holds Tickled.
30:34 After that battle, Tuneable still has most of his army with him.Tickled keeps most of his army intact through the exchange.
30:49 After that battle, Tickled still has most of his army with him.A cheap fight for Tuneable — the losses are light.
31:04 What a pity! Tickled managed to sneak 1 zergling past the defense line but it was unable to deal any damage before being killed off by Tuneable's army.Tickled knocks, Tuneable answers. No damage done.
31:36 Tuneable casts some storm! But Tickled lost no workers.Tuneable goes for the raid — Tickled is ready, and nothing comes of it.
31:57 Tickled has a large number of hydralisk and is starting to push out!Tickled's hydra wave rolls out — this is the timing Zerg lives for.
32:26 Tuneable's army is small compared to Tickled!Tuneable is badly outgunned — Tickled's force is a size larger.
32:33 The battle to decide the game begins!Neither side backs off — the battle is joined.
🎙 Even footing again — the tension builds.
33:03 Tickled's zerglings surround Tuneable's archons while Tickled's lurkers deal with the rest. The outcome seems to favor Tickled!Tuneable's defense bends, then snaps. Tickled takes the middle of the game.
33:28 Tuneable has lost about half of his army in that battle.Tickled pays for that trade with about half his army.
33:48 Losing only less than half of his army, Tickled seems to be fine.A cheap fight for Tuneable — the losses are light.
34:11 Tuneable tried to send in a shuttle but it was discovered by Tickled.Tuneable goes for the raid — Tickled is ready, and nothing comes of it.
34:33 With corsairs sniping overlords, Tuneable is bringing his dark templar to attack his opponent!Tuneable's mid-game army is assembled — and it's moving.
35:06 Tickled now has enough hydralisk to take the game! ... Or so he thinks.Tickled's hydra wave rolls out — this is the timing Zerg lives for.
35:19 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
35:43 Tickled brought in some lurkers and speedlings, but Tuneable had the observers and archons to deal with. Tuneable successfully defended Tickled's push!The timing was right but the fight was wrong: Tuneable holds Tickled.
36:04 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.A cheap fight for Tickled — the losses are light.
🎙 Dead even — neither player has found the edge yet.
36:32 Tuneable destroyed about half of Tickled's army after that battle.Tuneable cuts Tickled's army in half.
36:52 Where is Tickled's detector? Tuneable sends dark templars to harass Tickled's mineral line!Tickled looks away for one second and Tuneable makes him pay for it.
37:25 Looks like Tuneable is going to push out with his archons and speedlots!Tuneable hits the timing — this push arrives exactly when it hurts.
37:40 Tickled has a large number of hydralisk and is starting to push out!Tickled's hydra wave rolls out — this is the timing Zerg lives for.
37:59 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
38:34 Tickled's zerglings melt away into archon fire, hydralisks kept getting stormed by high templars.The mid-game push crashes through — Tuneable breaks Tickled's position.
38:58 About half of Tickled's army has been decimated in that battle.Half of Tuneable's force stays on that battlefield.
39:16 That attack didn't seem to do much damage, Tickled destroyed only less than half of Tuneable's army.Tickled takes a bite out of Tuneable's force and backs off.
39:31 Tuneable tried to sneak in a dark templar but it was killed off before it can deal any damage to Tickled's economy.Tuneable goes for the raid — Tickled is ready, and nothing comes of it.
🎙 Dead even — neither player has found the edge yet.
39:49 Unwilling to make the game too long, Tuneable starts moving out.Tuneable has seen enough — the army moves out.
40:14 Tickled decides to put some pressure on his opponent.Tickled tightens the formation and starts the long walk.
40:47 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
— The late game —
40:59 Tickled spent the whole larva bank on that attack and Tuneable is still standing.Tuneable holds the late-game siege — what a defensive stand!
41:30 Tickled destroyed less army than he should, only less than half of Tuneable's army has been decimated.Tickled takes a bite out of Tuneable's force and backs off.
41:54 Losing only less than half of his army, Tickled seems to be fine.A cheap fight for Tuneable — the losses are light.
42:09 Tickled is in quite a huge army disadvantage, he doesn't have what it takes to win against Tuneable's army.Tickled is badly outgunned — Tuneable's force is a size larger.
42:32 Corsairs sweeping ahead, the ground army behind — Tuneable moves on the hatcheries.Max supply, full upgrades: Tuneable moves out to end it.
42:58 Plague for the templar, swarm for the choke — Tickled goes in.Everything Tickled has built comes forward at once.
🎙 Even footing again — the tension builds.
43:27 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
43:48 Tickled kills off Tuneable's armies and continues pushing!Tuneable's army evaporates. Tickled doesn't even slow down.
44:15 Tuneable lost about half of his army in that battle.Half of Tickled's force stays on that battlefield.
44:40 Losing only less than half of his army, Tickled seems to be fine.A cheap fight for Tuneable — the losses are light.
44:48 Reaver! Reaver! Tuneable's reaver is killing off most of Tickled's workers!Beautiful harassment from Tuneable. Tickled's economy takes a real hit.
45:15 Corsairs sweeping ahead, the ground army behind — Tuneable moves on the hatcheries.This is the big one — Tuneable commits the late-game army.
45:39 Four hatcheries of larva pouring out at once, and Tickled pushes.This is the big one — Tickled commits the late-game army.
46:09 The battle to decide the game begins!Neither side backs off — the battle is joined.
46:20 Tickled was out-microed by Tuneable and loses all his attacking forces.Tickled commits and it's the wrong call — Tuneable cleans it up.
🎙 Nothing between them. One engagement could decide it.
46:41 After that battle, Tuneable still has most of his army with him.A cheap fight for Tickled — the losses are light.
47:08 After that battle, Tickled still has most of his army with him.A cheap fight for Tuneable — the losses are light.
47:47 Tuneable decides to put some pressure on his opponent.Tuneable tightens the formation and starts the long walk.
47:54 Tickled starts pushing across the map.Tickled has seen enough — the army moves out.
48:21 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
48:54 Tuneable successfully fends off Tickled's attacks.Tuneable holds! The push breaks against a perfect defense.
49:05 After that battle, Tuneable still has most of his army with him.A cheap fight for Tickled — the losses are light.
49:34 It seems that Tuneable only managed to destroy less than half of Tickled's army.Tuneable takes a bite out of Tickled's force and backs off.
49:45 Upgrades finished and a bank of storms ready. Here comes Tuneable.This is the big one — Tuneable commits the late-game army.
🎙 The armies trade evenly; this one is still anyone's game.
50:11 Ultralisks and cracklings with defilers behind: Tickled commits to the break.Everything Tickled has built comes forward at once.
50:39 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
51:06 Under dark swarm Tuneable's dragoons are useless — Tickled's cracklings tear the army apart!The final army does its work — Tickled breaks Tuneable late.
51:26 That attack didn't seem to do much damage, Tickled destroyed only less than half of Tuneable's army.Tickled takes a bite out of Tuneable's force and backs off.
51:47 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
52:08 Tuneable's army is small compared to Tickled!Tuneable needs production, fast; Tickled's army has outgrown his.
52:44 Every gateway is pumping and Tuneable starts walking across the map.This is the big one — Tuneable commits the late-game army.
52:56 Attempting to end the game, Tickled moves out with his armies.Tickled has seen enough — the army moves out.
53:16 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
🎙 The armies trade evenly; this one is still anyone's game.
53:45 Archons and speedlots hold the choke — Tickled's ultralisks cannot get through.Tickled throws the endgame army in and Tuneable simply refuses to lose.
54:01 After that battle, Tuneable still has most of his army with him.A cheap fight for Tickled — the losses are light.
54:20 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
54:43 Zerglings ran past Tuneable's defense line and start harassing the mineral line! What a nice run-by by Tickled!Beautiful harassment from Tickled. Tuneable's economy takes a real hit.
55:15 Tuneable decides to move out with his armies.Tuneable has seen enough — the army moves out.
55:41 The battle to decide the game begins!The dance is over. They fight.
55:57 Tuneable was out-microed by Tickled and loses all his attacking forces.Tickled holds! The push breaks against a perfect defense.
56:29 It seems that Tuneable only managed to destroy less than half of Tickled's army.Tuneable clips Tickled's army — real damage, but Tickled fights on.
56:41 About half of Tuneable's army has been decimated in that battle.Half of Tickled's force stays on that battlefield.
🎙 Dead even — neither player has found the edge yet.
57:02 Tickled tried to micro his mutalisks but they were unable to get past Tuneable's defense line.Tickled knocks, Tuneable answers. No damage done.
57:30 What a pity! Tickled managed to sneak 1 zergling past the defense line but it was unable to deal any damage before being killed off by Tuneable's army.The sneak attack is sniffed out — Tuneable shuts the door on Tickled.
58:06 Tickled's army is small compared to Tuneable!Tickled is badly outgunned — Tuneable's force is a size larger.
58:15 In terms of army size, Tickled is behind Tuneable!Tickled is badly outgunned — Tuneable's force is a size larger.
58:52 What a pity! Tickled managed to sneak 1 zergling past the defense line but it was unable to deal any damage before being killed off by Tuneable's army.Good instincts from Tuneable; the harassment dies at the doorstep.
59:11 What a pity! Tickled managed to sneak 1 zergling past the defense line but it was unable to deal any damage before being killed off by Tuneable's army.Tickled knocks, Tuneable answers. No damage done.
59:39 Every gateway is pumping and Tuneable starts walking across the map.Max supply, full upgrades: Tuneable moves out to end it.
59:55 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
60:23 The corsairs cleared the sky and Tuneable's ground army does the rest to Tickled.There's no rebuilding from that. Tuneable's late-game push decides it.
🎙 Archknight edges ahead on army strength.
60:43 After that battle, Tuneable destroyed about half of Tickled's army.Tuneable cuts Tickled's army in half.
61:04 Losing only less than half of his army, Tuneable seems to be fine.Tickled keeps most of his army intact through the exchange.
61:28 Zerglings ran past Tuneable's defense line and start harassing the mineral line! What a nice run-by by Tickled!Beautiful harassment from Tickled. Tuneable's economy takes a real hit.
61:54 Corsairs sweeping ahead, the ground army behind — Tuneable moves on the hatcheries.Max supply, full upgrades: Tuneable moves out to end it.
62:11 Looking at the opponent's overwhelming forces, Tickled GGs!Tickled GGs. A hard-fought game comes to its end.
GG. Archknight closes it out over Tickled.
■ Archknight
■ Tickled
army value
■ Archknight
■ Tickled
economy
Play-by-play (54 lines)
0:14 The game starts with Purple Tuneable spawning at s2 and Red Tickled spawning at s1.Tuneable takes s2 in Purple; across the map, Tickled settles in at s1 in Red.
0:44 Tuneable opens Forge Fast Expand against Tickled's 12 Hatch.Scouting done, plans revealed: Tuneable's Forge Fast Expand against Tickled's 12 Hatch.
— The early game —
1:16 Tuneable starts expanding.More workers, more money: Tuneable expands.
1:43 Tickled places down a hatchery.Quietly, Tickled adds a base. These are the moves that decide long games.
2:10 Eager to end the game, Tuneable moves out with his armies.No more waiting. Tuneable pushes.
🎙 Nothing between them. One engagement could decide it.
2:36 Tickled pushes out with his zerglings! It appears that these zerglings have speed upgrade!No patience from Tickled: the first units are already marching.
3:20 Tuneable is in quite a huge army disadvantage, he doesn't have what it takes to win against Tickled's army.Tuneable needs production, fast; Tickled's army has outgrown his.
3:46 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
4:14 Tuneable failed to break Tickled's zergling line of defense.Tuneable's early gamble buys nothing — Tickled's defense was already in place.
4:46 It seems that Tuneable only managed to destroy less than half of Tickled's army.Tuneable clips Tickled's army — real damage, but Tickled fights on.
5:32 That attack didn't seem to do much damage, Tickled destroyed only less than half of Tuneable's army.Tickled clips Tuneable's army — real damage, but Tuneable fights on.
5:54 Tuneable starts pushing across the map.Here it comes: Tuneable crosses the map with everything.
6:16 Tickled's speedlings rapidly push out across the map.No patience from Tickled: the first units are already marching.
6:47 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
🎙 Nothing between them. One engagement could decide it.
7:19 Tickled places down a hatchery.More workers, more money: Tickled expands.
7:51 The two armies clash and a large battle starts to happen!The dance is over. They fight.
8:37 Tickled successfully fends off Tuneable's attacks.Tickled holds! The push breaks against a perfect defense.
9:00 Losing only less than half of his army, Tickled seems to be fine.A cheap fight for Tuneable — the losses are light.
9:41 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.Tickled keeps most of his army intact through the exchange.
10:08 Attempting to end the game, Tuneable moves out with his armies.No more waiting. Tuneable pushes.
10:30 Tickled pushes out with his zerglings! It appears that these zerglings have speed upgrade!Tickled tests the door early. Is anyone home?
11:02 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
11:32 With really nice micro, Tickled's speedlings kills off Tuneable's dragoons.The early pressure works — Tickled breaks Tuneable's front door.
🎙 Even footing again — the tension builds.
12:12 About half of Tuneable's army has been decimated in that battle.Tickled pays for that trade with about half his army.
12:36 After that battle, Tickled still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
13:13 Tuneable is pushing out with his zealots.Tuneable tests the door early. Is anyone home?
13:51 Tickled pushes out with his zerglings! It appears that these zerglings have speed upgrade!Tickled tests the door early. Is anyone home?
14:23 Tickled appears to have more army than Tuneable!Tickled's army is visibly the bigger one — Tuneable should not take this fight.
14:40 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
15:19 Tickled places down a hatchery.Quietly, Tickled adds a base. These are the moves that decide long games.
15:53 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
16:22 All of a sudden, Tuneable has no armies left while Tickled is continuing to push across the map!The engagement breaks Tuneable's way of life — Tickled marches on.
🎙 The scales tip toward Tickled — a lead, but not a safe one.
16:46 Tuneable lost about half of his army in that battle.Half of Tickled's force stays on that battlefield.
17:33 Losing only less than half of his army, Tickled seems to be fine.Tuneable keeps most of his army intact through the exchange.
17:50 Tickled pushes out with his zerglings! It appears that these zerglings have speed upgrade!No patience from Tickled: the first units are already marching.
18:25 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
— The mid game —
19:09 Tickled's combination of lurkers and hydralisks totally decimated Tuneable's army.The mid-game push crashes through — Tickled breaks Tuneable's position.
19:29 After that battle, Tuneable still has most of his army with him.A cheap fight for Tickled — the losses are light.
— The late game —
19:53 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
20:30 Tickled now has enough hydralisk to take the game! ... Or so he thinks.Tickled's hydra wave rolls out — this is the timing Zerg lives for.
21:08 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
🎙 Tickled edges ahead on army strength.
21:35 Tickled's scourge sniped a few of Tuneable's observers! Tuneable can't deal with the lurkers and lost the battle!The mid-game push crashes through — Tickled breaks Tuneable's position.
22:06 About half of Tuneable's army has been decimated in that battle.Tickled pays for that trade with about half his army.
22:31 Losing only less than half of his army, Tickled seems to be fine.A cheap fight for Tuneable — the losses are light.
23:07 Unwilling to suffer further harassment, Tuneable taps out!Tuneable types it out: GG.
That's the game: Tickled defeats Archknight, settled in the mid game.
■ Archknight
■ Tickled
army value
■ Archknight
■ Tickled
economy
Play-by-play (47 lines)
0:07 The Orange Tuneable spawns at s4 while White Tickled spawns at s1.Cross positions or close ones, it starts here: Tuneable at s4, Tickled at s1.
0:36 Tuneable opens Forge Fast Expand against Tickled's Overpool.Tuneable shows Forge Fast Expand — Tickled has gone Overpool. The clock starts on who blinks first.
— The early game —
1:06 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
1:53 Tickled places down a hatchery.Tickled plants a new base and dares his opponent to punish it.
2:27 Tuneable is pushing out with his zealots.Tuneable goes early — pressure before either side is ready.
🎙 Nothing between them. One engagement could decide it.
3:02 Tickled pushes out with his zerglings! It appears that these zerglings have speed upgrade!Tickled goes early — pressure before either side is ready.
3:34 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
4:12 Tuneable kills off all of Tickled's offensive zerglings with his zealots.Tuneable holds the early rush without blinking.
4:41 Tickled destroyed less army than he should, only less than half of Tuneable's army has been decimated.Tickled takes a bite out of Tuneable's force and backs off.
5:02 After that battle, Tickled still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
5:39 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
6:08 Tickled places down a hatchery.Tickled plants a new base and dares his opponent to punish it.
6:39 Tuneable is pushing out with his zealots.Tuneable goes early — pressure before either side is ready.
7:28 Tickled is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.Tickled goes early — pressure before either side is ready.
🎙 Dead even — neither player has found the edge yet.
7:50 Currently, neither Tuneable nor Tickled appears to be leading in economy.Base for base, they're level — Tuneable and Tickled match each other.
8:27 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
9:10 All of a sudden, Tickled has no armies left while Tuneable is continuing to push across the map!Tickled's army evaporates. Tuneable doesn't even slow down.
9:33 It seems that Tuneable only managed to destroy less than half of Tickled's army.Tuneable clips Tickled's army — real damage, but Tickled fights on.
10:08 Losing only less than half of his army, Tuneable seems to be fine.Tickled keeps most of his army intact through the exchange.
10:45 Tuneable's zealots and dragoon mixture is rolling across the map.Tuneable goes early — pressure before either side is ready.
11:22 Tickled is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.Tickled tests the door early. Is anyone home?
11:38 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
12:10 Tickled places down a hatchery.Quietly, Tickled adds a base. These are the moves that decide long games.
🎙 Archknight holds the stronger army for now.
12:51 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
13:17 Tuneable kills off all of Tickled's offensive zerglings with his zealots.Tuneable holds the early rush without blinking.
14:01 After that battle, Tuneable still has most of his army with him.Tickled keeps most of his army intact through the exchange.
14:33 About half of Tickled's army has been decimated in that battle.Half of Tuneable's force stays on that battlefield.
15:01 Tuneable's zealots and dragoon mixture is rolling across the map.No patience from Tuneable: the first units are already marching.
15:32 Tickled is in quite a huge army disadvantage, he doesn't have what it takes to win against Tuneable's army.Tickled is badly outgunned — Tuneable's force is a size larger.
16:15 The battle to decide the game begins!Neither side backs off — the battle is joined.
16:37 Tickled lost all of his zerglings to Tuneable's zealots and dragoons!Tickled wasn't ready. Tuneable's early aggression takes the lead.
🎙 Archknight has built a commanding army lead — Tickled needs something special here.
17:16 About half of Tickled's army has been decimated in that battle.Half of Tuneable's force stays on that battlefield.
17:51 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.Tickled keeps most of his army intact through the exchange.
18:28 Tuneable decides to put some pressure on his opponent.Tuneable has seen enough — the army moves out.
19:04 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
— The mid game —
19:34 A few beautiful storms from Tuneable turned the battle around! Tuneable won the battle!The mid-game push crashes through — Tuneable breaks Tickled's position.
19:54 Tuneable only destroyed about half of Tickled's army.Tuneable cuts Tickled's army in half.
— The late game —
20:44 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Tickled — the losses are light.
21:14 Unwilling to suffer further harassment, Tickled taps out!Tickled GGs. A hard-fought game comes to its end.
That's the game: Archknight defeats Tickled, settled in the mid game.
■ Archknight
■ Tickled
army value
■ Archknight
■ Tickled
economy
Play-by-play (157 lines)
0:07 Tuneable spawns at s1 in Green while Tickled spawns at s2 in Purple.We're underway — Tuneable spawns at s1, Tickled answers from s2.
0:25 Tickled opens 12 Pool against Tuneable's Forge Fast Expand.Tuneable shows Forge Fast Expand — Tickled has gone 12 Pool. The clock starts on who blinks first.
— The early game —
1:02 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
1:22 Tickled places down a hatchery.Tickled plants a new base and dares his opponent to punish it.
1:52 Tuneable's zealots and dragoon mixture is rolling across the map.Tuneable tests the door early. Is anyone home?
🎙 The armies trade evenly; this one is still anyone's game.
2:01 Tickled moves out with his armies.Tickled tightens the formation and starts the long walk.
2:39 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
2:55 Tuneable kills off Tickled's speedlings with his zealots and dragoons!The early pressure works — Tuneable breaks Tickled's front door.
3:28 Tickled has lost about half of his army in that battle.Tuneable pays for that trade with about half his army.
3:35 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.Tickled keeps most of his army intact through the exchange.
4:07 Tuneable decides to expand.Quietly, Tuneable adds a base. These are the moves that decide long games.
4:34 Tickled places down a hatchery.More workers, more money: Tickled expands.
4:54 Tuneable is putting some early pressure on with his dragoons.No patience from Tuneable: the first units are already marching.
5:25 Tickled pushes out with his zerglings! It appears that these zerglings have speed upgrade!No patience from Tickled: the first units are already marching.
🎙 The armies trade evenly; this one is still anyone's game.
5:48 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
5:57 Tickled with some nice speedling surrounds killed Tuneable's zealots!Tuneable wasn't ready. Tickled's early aggression takes the lead.
6:33 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.A cheap fight for Tickled — the losses are light.
6:43 Tuneable destroyed less army than he should, only less than half of Tickled's army has been decimated.Tuneable takes a bite out of Tickled's force and backs off.
7:21 Both Tuneable and Tickled appears to have equal expansions now.Base for base, they're level — Tuneable and Tickled match each other.
7:34 Tuneable's zealots and dragoon mixture is rolling across the map.No patience from Tuneable: the first units are already marching.
8:06 Tickled's speedlings rapidly push out across the map.Tickled goes early — pressure before either side is ready.
8:18 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
8:58 Tuneable kills off all of Tickled's offensive zerglings with his zealots.Tickled's early gamble buys nothing — Tuneable's defense was already in place.
🎙 Dead even — neither player has found the edge yet.
9:23 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.A cheap fight for Tickled — the losses are light.
9:38 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
10:01 Tuneable desperate in getting his economy pumped up, expands to another location.Quietly, Tuneable adds a base. These are the moves that decide long games.
10:15 Tickled places down a hatchery.More workers, more money: Tickled expands.
10:45 Tuneable's zealots and dragoon mixture is rolling across the map.Tuneable tests the door early. Is anyone home?
11:20 Unwilling to make the game too long, Tickled starts moving out.No more waiting. Tickled pushes.
11:37 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
11:49 Tuneable kills off Tickled's speedlings with his zealots and dragoons!The early pressure works — Tuneable breaks Tickled's front door.
12:17 Tickled lost about half of his army in that battle.Tuneable pays for that trade with about half his army.
🎙 The scales tip toward Archknight — a lead, but not a safe one.
12:55 After that battle, Tuneable still has most of his army with him.Tickled keeps most of his army intact through the exchange.
13:05 Tickled's hatchery has been destroyed by Tuneable.Tickled's expansion burns — Tuneable tears it down.
13:27 Tuneable appears to have more army than Tickled!Count the units: Tuneable has the edge over Tickled right now.
13:49 Tickled places down a hatchery.Tickled plants a new base and dares his opponent to punish it.
— The mid game —
14:27 With corsairs sniping overlords, Tuneable is bringing his dark templar to attack his opponent!Tuneable's mid-game army is assembled — and it's moving.
14:46 Tickled decides to start pushing across the map.No more waiting. Tickled pushes.
15:15 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
15:31 Tickled starts expanding.More workers, more money: Tickled expands.
15:54 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
🎙 Nothing between them. One engagement could decide it.
16:09 Tuneable was out-microed by Tickled and loses all his attacking forces.Tickled takes the fight on his terms and sends Tuneable home with nothing.
16:42 After that battle, Tickled still has most of his army with him.A cheap fight for Tuneable — the losses are light.
17:05 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.A cheap fight for Tickled — the losses are light.
17:29 Tuneable tried to send in a shuttle but it was discovered by Tickled.Tuneable knocks, Tickled answers. No damage done.
17:52 Reaver! Reaver! Tuneable's reaver is killing off most of Tickled's workers!The raid lands — Tuneable chips away at Tickled's foundation.
18:07 Tuneable is sniping overlords with his corsairs, and oh! His archons and speedlots are out of base as well!The composition is ready; Tuneable starts the push.
18:38 Tickled now has enough hydralisk to take the game! ... Or so he thinks.Tickled's hydra wave rolls out — this is the timing Zerg lives for.
19:09 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
19:36 All of a sudden, Tuneable has no armies left while Tickled is continuing to push across the map!A clean, brutal win for Tickled. The push continues.
🎙 Nothing between them. One engagement could decide it.
20:00 After that battle, Tuneable still has most of his army with him.Tickled keeps most of his army intact through the exchange.
20:19 Losing only less than half of his army, Tickled seems to be fine.Tuneable keeps most of his army intact through the exchange.
20:43 Tuneable tried to send in a shuttle but it was discovered by Tickled.Tuneable knocks, Tickled answers. No damage done.
21:01 Nice try from Tickled to harass Tuneable, but Tuneable's reaction is just too agile.Tickled goes for the raid — Tuneable is ready, and nothing comes of it.
21:28 Aaaaaa, Tickled's mineral line is stormed by Tuneable's high templars!Tuneable gets into Tickled's mineral line — workers are dying.
21:59 What superior Mutalisk micro from Tickled! Tuneable's economy is suffering!Tuneable looks away for one second and Tickled makes him pay for it.
22:15 Tickled now has enough hydralisk to take the game! ... Or so he thinks.Tickled's hydra wave rolls out — this is the timing Zerg lives for.
22:45 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
23:11 Tickled places down a hatchery.More workers, more money: Tickled expands.
🎙 The armies trade evenly; this one is still anyone's game.
23:21 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
23:57 With archons and speedlots and high templars, Tickled didn't even have a chance against Tuneable.The timing was right but the fight was wrong: Tuneable holds Tickled.
24:04 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.A cheap fight for Tickled — the losses are light.
24:39 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
24:49 Zerglings ran past Tuneable's defense line and start harassing the mineral line! What a nice run-by by Tickled!Tickled gets into Tuneable's mineral line — workers are dying.
25:27 Tickled now has enough hydralisk to take the game! ... Or so he thinks.Tickled's hydra wave rolls out — this is the timing Zerg lives for.
25:45 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
26:19 Tickled's scourge sniped a few of Tuneable's observers! Tuneable can't deal with the lurkers and lost the battle!Tuneable's defense bends, then snaps. Tickled takes the middle of the game.
26:33 Losing only less than half of his army, Tuneable seems to be fine.Tickled keeps most of his army intact through the exchange.
🎙 Even footing again — the tension builds.
27:00 After that battle, Tickled still has most of his army with him.A cheap fight for Tuneable — the losses are light.
27:16 Tuneable tried to send in a shuttle but it was discovered by Tickled.Good instincts from Tickled; the harassment dies at the doorstep.
27:44 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
28:06 Tickled places down a hatchery.Quietly, Tickled adds a base. These are the moves that decide long games.
28:32 Tickled brings his lurker-lings to pressure his opponent.Tickled's hydra wave rolls out — this is the timing Zerg lives for.
28:48 In terms of army size, Tuneable is behind Tickled!Tuneable needs production, fast; Tickled's army has outgrown his.
29:28 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
29:45 Tickled's scourge sniped a few of Tuneable's observers! Tuneable can't deal with the lurkers and lost the battle!The mid-game push crashes through — Tickled breaks Tuneable's position.
29:58 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.A cheap fight for Tickled — the losses are light.
🎙 Dead even — neither player has found the edge yet.
30:22 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
30:46 Tuneable tried to send in a shuttle but it was discovered by Tickled.Tuneable knocks, Tickled answers. No damage done.
31:22 Tickled has a large number of hydralisk and is starting to push out!Tickled's hydra wave rolls out — this is the timing Zerg lives for.
31:35 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
32:06 Tuneable's speedlots dealt with Tickled's speedlings, while archons dealt with mutalisks. Tuneable successfully fended against Tickled's push!The timing was right but the fight was wrong: Tuneable holds Tickled.
32:38 Tuneable lost about half of his army in that battle.Half of Tickled's force stays on that battlefield.
32:45 Tickled has lost about half of his army in that battle.Half of Tuneable's force stays on that battlefield.
33:06 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
33:37 Tickled decides to move out with his armies.Tickled has seen enough — the army moves out.
🎙 The armies trade evenly; this one is still anyone's game.
33:56 The battle to decide the game begins!The dance is over. They fight.
34:20 The battle outcome favors Tickled as Tuneable's armies melt into Tickled's armies' weapon fire!Tickled wins the fight convincingly and keeps rolling forward.
34:53 After that battle, Tuneable still has most of his army with him.A cheap fight for Tickled — the losses are light.
35:11 After that battle, Tickled still has most of his army with him.A cheap fight for Tuneable — the losses are light.
35:46 Tuneable tried to send in a shuttle but it was discovered by Tickled.Tuneable knocks, Tickled answers. No damage done.
36:01 Tickled decides to start pushing across the map.Tickled has seen enough — the army moves out.
36:28 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
36:51 With archons and speedlots and high templars, Tickled didn't even have a chance against Tuneable.Tuneable absorbs the mid-game push — Tickled gained nothing for the cost.
37:11 After that battle, Tuneable still has most of his army with him.A cheap fight for Tickled — the losses are light.
🎙 Nothing between them. One engagement could decide it.
37:28 About half of Tickled's army has been decimated in that battle.Half of Tuneable's force stays on that battlefield.
37:54 It seems like Tuneable has more units than Tickled!Count the units: Tuneable has the edge over Tickled right now.
38:16 Tuneable is sniping overlords with his corsairs, and oh! His archons and speedlots are out of base as well!Tuneable's mid-game army is assembled — and it's moving.
38:55 Tickled now has enough hydralisk to take the game! ... Or so he thinks.Tickled's hydra wave rolls out — this is the timing Zerg lives for.
39:16 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
39:28 Tuneable was out-microed by Tickled and loses all his attacking forces.Tickled takes the fight on his terms and sends Tuneable home with nothing.
39:49 Losing only less than half of his army, Tickled seems to be fine.Tuneable keeps most of his army intact through the exchange.
40:31 After that battle, Tuneable still has most of his army with him.Tickled keeps most of his army intact through the exchange.
40:51 Looks like Tuneable is going to push out with his archons and speedlots!Tuneable's mid-game army is assembled — and it's moving.
🎙 The armies trade evenly; this one is still anyone's game.
41:07 Tickled decides to put some pressure on his opponent.Here it comes: Tickled crosses the map with everything.
41:24 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
41:51 Tuneable's speedlots dealt with Tickled's speedlings, while archons dealt with mutalisks. Tuneable successfully fended against Tickled's push!Tuneable absorbs the mid-game push — Tickled gained nothing for the cost.
42:20 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.A cheap fight for Tickled — the losses are light.
42:46 Tickled has lost about half of his army in that battle.Tuneable pays for that trade with about half his army.
42:57 Reaver! Reaver! Tuneable's reaver is killing off most of Tickled's workers!The raid lands — Tuneable chips away at Tickled's foundation.
43:30 Unwilling to make the game too long, Tickled starts moving out.Here it comes: Tickled crosses the map with everything.
43:50 The two armies clash and a large battle starts to happen!The dance is over. They fight.
— The late game —
44:10 Tickled's lurkers hold the front while the cracklings flank. Tuneable loses everything.The final army does its work — Tickled breaks Tuneable late.
🎙 Nothing between them. One engagement could decide it.
44:40 About half of Tuneable's army has been decimated in that battle.Half of Tickled's force stays on that battlefield.
45:16 After that battle, Tickled still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
45:26 Tuneable's army is small compared to Tickled!Tuneable needs production, fast; Tickled's army has outgrown his.
45:46 Every gateway is pumping and Tuneable starts walking across the map.Max supply, full upgrades: Tuneable moves out to end it.
46:19 Ultralisks and cracklings with defilers behind: Tickled commits to the break.This is the big one — Tickled commits the late-game army.
46:35 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
47:08 Tickled's lurkers are burrowed at the choke and Tuneable has no observers left. The push stalls.Tuneable throws the endgame army in and Tickled simply refuses to lose.
47:34 Losing only less than half of his army, Tickled seems to be fine.Tuneable keeps most of his army intact through the exchange.
47:55 Tickled destroyed about half of Tuneable's army after that battle.Half of Tuneable's force is gone — Tickled took it apart.
🎙 Even footing again — the tension builds.
48:22 Reaver! Reaver! Tuneable's reaver is killing off most of Tickled's workers!Beautiful harassment from Tuneable. Tickled's economy takes a real hit.
48:46 Tuneable tried to sneak in a dark templar but it was killed off before it can deal any damage to Tickled's economy.Tuneable knocks, Tickled answers. No damage done.
49:07 Ultralisks and cracklings with defilers behind: Tickled commits to the break.Everything Tickled has built comes forward at once.
49:20 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
49:58 Tickled spent the whole larva bank on that attack and Tuneable is still standing.Tickled throws the endgame army in and Tuneable simply refuses to lose.
50:14 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Tickled — the losses are light.
50:38 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
50:51 Tuneable tried to send in a shuttle but it was discovered by Tickled.Tuneable goes for the raid — Tickled is ready, and nothing comes of it.
51:28 Where is Tickled's detector? Tuneable sends dark templars to harass Tickled's mineral line!Tuneable gets into Tickled's mineral line — workers are dying.
🎙 Slight advantage Archknight as the game develops.
51:38 Tuneable rolls out with archons and speedlots, templar trailing on full energy.This is the big one — Tuneable commits the late-game army.
52:03 The two armies clash and a large battle starts to happen!The dance is over. They fight.
52:28 Tickled ran dry of larva at exactly the wrong moment. Tuneable is inside the third.The final army does its work — Tuneable breaks Tickled late.
53:08 After that battle, Tuneable destroyed about half of Tickled's army.Half of Tickled's force is gone — Tuneable took it apart.
53:25 Losing only less than half of his army, Tuneable seems to be fine.Tickled keeps most of his army intact through the exchange.
53:55 Eager to end the game, Tuneable moves out with his armies.Tuneable tightens the formation and starts the long walk.
54:06 Tickled having no armies left to defend, has no choice but to tap out.Tickled types it out: GG.
That's the game: Archknight defeats Tickled, settled in the late game.
■ Archknight
■ Tickled
army value
■ Archknight
■ Tickled
economy
Play-by-play (140 lines)
0:07 The game starts with Orange Tuneable spawning at s1 and Blue Tickled spawning at s4.Tuneable takes s1 in Orange; across the map, Tickled settles in at s4 in Blue.
0:39 Tickled opens 12 Hatch against Tuneable's Forge Fast Expand.Scouting done, plans revealed: Tuneable's Forge Fast Expand against Tickled's 12 Hatch.
— The early game —
1:00 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
1:11 Tickled places down a hatchery.Tickled takes another base — the economy widens.
1:45 Tuneable's zealots and dragoon mixture is rolling across the map.Tuneable tests the door early. Is anyone home?
🎙 Dead even — neither player has found the edge yet.
2:16 Tickled's speedlings rapidly push out across the map.Tickled tests the door early. Is anyone home?
2:35 The battle to decide the game begins!Here it comes: two full armies, one engagement.
3:06 Tickled lost all of his zerglings to Tuneable's zealots and dragoons!The early pressure works — Tuneable breaks Tickled's front door.
3:19 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
3:47 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Tickled — the losses are light.
4:04 Tuneable's zealots and dragoon mixture is rolling across the map.No patience from Tuneable: the first units are already marching.
4:27 Tickled decides to start pushing across the map.Tickled tightens the formation and starts the long walk.
5:01 Tuneable's number of expansions are equal to Tickled's.Base for base, they're level — Tuneable and Tickled match each other.
5:19 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
🎙 The armies trade evenly; this one is still anyone's game.
5:51 Tickled places down a hatchery.Quietly, Tickled adds a base. These are the moves that decide long games.
5:58 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
6:25 Tuneable failed to break Tickled's zergling line of defense.Tuneable's early gamble buys nothing — Tickled's defense was already in place.
7:04 That attack didn't seem to do much damage, Tuneable destroyed only less than half of Tickled's army.Tuneable takes a bite out of Tickled's force and backs off.
7:17 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Tickled — the losses are light.
7:42 Tuneable starts pushing across the map.Tuneable has seen enough — the army moves out.
7:59 Attempting to end the game, Tickled moves out with his armies.No more waiting. Tickled pushes.
8:23 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
8:50 Tickled failed to kill off Tuneable's defending zealots.Tickled's early gamble buys nothing — Tuneable's defense was already in place.
🎙 Dead even — neither player has found the edge yet.
9:19 After that battle, Tuneable still has most of his army with him.Tickled keeps most of his army intact through the exchange.
9:46 Tickled lost about half of his army in that battle.Tuneable pays for that trade with about half his army.
10:03 Eager to end the game, Tuneable moves out with his armies.Tuneable has seen enough — the army moves out.
10:23 Tickled pushes out with his zerglings! It appears that these zerglings have speed upgrade!Tickled goes early — pressure before either side is ready.
10:58 Tickled places down a hatchery.Tickled plants a new base and dares his opponent to punish it.
11:13 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
11:35 Tickled with some nice speedling surrounds killed Tuneable's zealots!The early pressure works — Tickled breaks Tuneable's front door.
11:58 About half of Tuneable's army has been decimated in that battle.Tickled pays for that trade with about half his army.
12:36 After that battle, Tickled still has most of his army with him.A cheap fight for Tuneable — the losses are light.
🎙 Even footing again — the tension builds.
12:55 Tuneable's army is small compared to Tickled!Tuneable needs production, fast; Tickled's army has outgrown his.
13:23 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
13:31 Tuneable starts pushing across the map.No more waiting. Tuneable pushes.
— The mid game —
14:05 Tickled brings his lurker-lings to pressure his opponent.Tickled's hydra wave rolls out — this is the timing Zerg lives for.
14:22 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
14:59 The battle outcome favors Tickled as Tuneable's armies melt into Tickled's armies' weapon fire!A clean, brutal win for Tickled. The push continues.
15:17 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Tickled — the losses are light.
15:29 That attack didn't seem to do much damage, Tuneable destroyed only less than half of Tickled's army.Tuneable clips Tickled's army — real damage, but Tickled fights on.
15:52 Tuneable casts some storm! But Tickled lost no workers.Good instincts from Tickled; the harassment dies at the doorstep.
🎙 Nothing between them. One engagement could decide it.
16:16 What a pity! Tickled managed to sneak 1 zergling past the defense line but it was unable to deal any damage before being killed off by Tuneable's army.The sneak attack is sniffed out — Tuneable shuts the door on Tickled.
16:50 Tickled has a large number of hydralisk and is starting to push out!Tickled's hydra wave rolls out — this is the timing Zerg lives for.
17:13 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
17:41 Tickled places down a hatchery.Tickled plants a new base and dares his opponent to punish it.
17:55 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
18:30 Tickled micros his hydralisks nicely to avoid Tuneable's storms, and seems to have won the battle!Tuneable's defense bends, then snaps. Tickled takes the middle of the game.
18:41 After that battle, Tuneable still has most of his army with him.A cheap fight for Tickled — the losses are light.
19:16 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
19:46 Tickled has a large number of hydralisk and is starting to push out!Tickled's hydra wave rolls out — this is the timing Zerg lives for.
🎙 Nothing between them. One engagement could decide it.
19:54 Tuneable's forces appear to be larger compared to Tickled's!Count the units: Tuneable has the edge over Tickled right now.
20:18 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
20:56 Tickled failed to focus down on high templars and the few storm on Tickled's hydralisks really hurts a lot! Tickled is backing off!Tuneable absorbs the mid-game push — Tickled gained nothing for the cost.
21:13 It seems that Tickled only managed to destroy less than half of Tuneable's army.Tickled clips Tuneable's army — real damage, but Tuneable fights on.
21:37 After that battle, Tickled still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
21:54 Looks like Tuneable is going to push out with his archons and speedlots!Tuneable hits the timing — this push arrives exactly when it hurts.
22:22 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
22:51 Tickled failed to bring in overlords as Tuneable's dark templar slice through his hydralisk army!The mid-game push crashes through — Tuneable breaks Tickled's position.
23:03 Losing only less than half of his army, Tickled seems to be fine.A cheap fight for Tuneable — the losses are light.
🎙 The armies trade evenly; this one is still anyone's game.
23:34 After that battle, Tuneable still has most of his army with him.A cheap fight for Tickled — the losses are light.
23:57 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
24:24 Tickled places down a hatchery.Quietly, Tickled adds a base. These are the moves that decide long games.
24:47 Where is Tickled's detector? Tuneable sends dark templars to harass Tickled's mineral line!Tuneable gets into Tickled's mineral line — workers are dying.
25:13 With corsairs sniping overlords, Tuneable is bringing his dark templar to attack his opponent!Tuneable hits the timing — this push arrives exactly when it hurts.
25:31 Both armies meet at the center of the map and start attacking.Neither side backs off — the battle is joined.
25:52 Tickled's zerglings melt away into archon fire, hydralisks kept getting stormed by high templars.Tickled's defense bends, then snaps. Tuneable takes the middle of the game.
26:11 Losing only less than half of his army, Tickled seems to be fine.A cheap fight for Tuneable — the losses are light.
26:42 After that battle, Tuneable still has most of his army with him.A cheap fight for Tickled — the losses are light.
🎙 Even footing again — the tension builds.
26:59 What superior Mutalisk micro from Tickled! Tuneable's economy is suffering!Tuneable looks away for one second and Tickled makes him pay for it.
27:29 Tuneable is sniping overlords with his corsairs, and oh! His archons and speedlots are out of base as well!Tuneable hits the timing — this push arrives exactly when it hurts.
28:00 Tickled is in quite a huge army disadvantage, he doesn't have what it takes to win against Tuneable's army.Tickled needs production, fast; Tuneable's army has outgrown his.
28:20 Tickled places down a hatchery.Tickled plants a new base and dares his opponent to punish it.
28:48 The battle to decide the game begins!Here it comes: two full armies, one engagement.
29:13 Tuneable can't push any further as Tickled burrowed some lurkers and Tuneable has no observers!Tickled absorbs the mid-game push — Tuneable gained nothing for the cost.
29:28 After that battle, Tickled still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
29:45 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.Tickled keeps most of his army intact through the exchange.
30:19 Where is Tickled's detector? Tuneable sends dark templars to harass Tickled's mineral line!Tuneable gets into Tickled's mineral line — workers are dying.
🎙 Dead even — neither player has found the edge yet.
30:52 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
31:15 What superior Mutalisk micro from Tickled! Tuneable's economy is suffering!The raid lands — Tickled chips away at Tuneable's foundation.
31:35 Tuneable decides to start pushing across the map.Tuneable tightens the formation and starts the long walk.
32:02 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
32:17 Tuneable's archon made a significant contribution in this battle! His observer placement was also well done!The mid-game push crashes through — Tuneable breaks Tickled's position.
32:38 Tickled has lost about half of his army in that battle.Half of Tuneable's force stays on that battlefield.
33:11 After that battle, Tuneable still has most of his army with him.Tickled keeps most of his army intact through the exchange.
33:38 Tickled's hatchery has been destroyed by Tuneable.Tuneable finds the weak point and Tickled's new base is gone.
33:54 Tickled starts expanding.Tickled takes another base — the economy widens.
🎙 The armies trade evenly; this one is still anyone's game.
34:23 With corsairs sniping overlords, Tuneable is bringing his dark templar to attack his opponent!The composition is ready; Tuneable starts the push.
34:31 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
34:58 A few beautiful storms from Tuneable turned the battle around! Tuneable won the battle!The mid-game push crashes through — Tuneable breaks Tickled's position.
35:34 About half of Tickled's army has been decimated in that battle.Half of Tuneable's force stays on that battlefield.
35:59 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Tickled — the losses are light.
36:13 Tuneable shot down Tickled's hatchery.The base falls. Tuneable rips Tickled's economy back a full step.
36:45 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
37:11 With corsairs sniping overlords, Tuneable is bringing his dark templar to attack his opponent!The composition is ready; Tuneable starts the push.
37:28 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
🎙 Nothing between them. One engagement could decide it.
37:48 Tickled's massive number of speedlings stopped Tuneable's speedlots from advancing further! Nice defense by Tickled!The timing was right but the fight was wrong: Tickled holds Tuneable.
38:15 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
38:42 Tuneable has lost about half of his army in that battle.Half of Tickled's force stays on that battlefield.
38:55 What a pity! Tickled managed to sneak 1 zergling past the defense line but it was unable to deal any damage before being killed off by Tuneable's army.Tickled knocks, Tuneable answers. No damage done.
39:33 Looks like Tuneable is going to push out with his archons and speedlots!The composition is ready; Tuneable starts the push.
39:40 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
40:12 Tickled's zerglings melt away into archon fire, hydralisks kept getting stormed by high templars.Tickled's defense bends, then snaps. Tuneable takes the middle of the game.
40:34 That attack didn't seem to do much damage, Tuneable destroyed only less than half of Tickled's army.Tuneable clips Tickled's army — real damage, but Tickled fights on.
40:59 After that battle, Tuneable still has most of his army with him.A cheap fight for Tickled — the losses are light.
🎙 Even footing again — the tension builds.
41:15 Tuneable decides to start pushing across the map.Tuneable has seen enough — the army moves out.
41:58 Tickled is in quite a huge army disadvantage, he doesn't have what it takes to win against Tuneable's army.Tickled needs production, fast; Tuneable's army has outgrown his.
42:05 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
42:46 Tickled successfully fends off Tuneable's attacks.The attack shatters on Tickled's line. Great positioning.
42:54 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
43:32 After that battle, Tuneable still has most of his army with him.A cheap fight for Tickled — the losses are light.
43:45 Zerglings ran past Tuneable's defense line and start harassing the mineral line! What a nice run-by by Tickled!The raid lands — Tickled chips away at Tuneable's foundation.
44:12 Tuneable decides to move out with his armies.Tuneable tightens the formation and starts the long walk.
44:33 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
🎙 Archknight holds the stronger army for now.
— The late game —
45:03 Tickled ran dry of larva at exactly the wrong moment. Tuneable is inside the third.There's no rebuilding from that. Tuneable's late-game push decides it.
45:31 Tickled has lost about half of his army in that battle.Tuneable pays for that trade with about half his army.
45:43 After that battle, Tuneable still has most of his army with him.A cheap fight for Tickled — the losses are light.
46:01 Corsairs sweeping ahead, the ground army behind — Tuneable moves on the hatcheries.This is the big one — Tuneable commits the late-game army.
46:43 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
46:52 Tuneable kills off Tickled's armies and continues pushing!Tickled's army evaporates. Tuneable doesn't even slow down.
🎙 Archknight's force dwarfs what Tickled has left on the field.
47:26 Tickled lost about half of his army in that battle.Half of Tuneable's force stays on that battlefield.
47:52 That attack didn't seem to do much damage, Tickled destroyed only less than half of Tuneable's army.Tickled clips Tuneable's army — real damage, but Tuneable fights on.
48:04 After suffering a devastating loss in the battle, Tickled GGs!Nothing left to defend with — Tickled taps.
GG. Archknight closes it out over Tickled.
Head to head
68 games
Archknight
37 – 31
Tickled