SHAKURAS Reborn
Friendly · Bo7 · engine v5.3 · Wed, Aug 5 2026 · 06:16 server time
Archknight Protoss 4 – 2 Zerg Tickled

Games

6 · · ▶ replay
G1 Archknight Protoss 0–1 Zerg Tickled WIN Fortress Fortress · Δelo +0/+0
■ Archknight ■ Tickled army value
■ Archknight ■ Tickled economy
Play-by-play (8 lines)
0:20 The game starts with White Tuneable spawning at s4 and Teal Tickled spawning at s3.Cross positions or close ones, it starts here: Tuneable at s4, Tickled at s3.
2:15 Tickled gets 5 Pool against Tuneable's Forge Fast Expand.The builds are down: Forge Fast Expand from Tuneable, 5 Pool from Tickled.
4:00 Tickled is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.No patience from Tickled: the first units are already marching.
🎙 The armies are no longer comparable: Tickled is far ahead.
6:16 Tickled decides to cheese today.Tickled isn't playing fair today — the cheese is on.
8:19 Taking the advantage of an aggressive build, Tickled attacks Tuneable.All or nothing: Tickled's gamble arrives at Tuneable's base.
10:01 Tuneable GGs after being cheesed by Tickled.It works! Tuneable can't hold the gamble and taps to Tickled.
Archknight taps out. Tickled's early game was simply better.
G2 WIN Archknight Protoss 1–1 Zerg Tickled Match Point Match Point · Δelo +0/+0
■ Archknight ■ Tickled army value
■ Archknight ■ Tickled economy
Play-by-play (185 lines)
0:12 The game starts with White Tuneable spawning at s1 and Green Tickled spawning at s2.Tuneable in White at s1. Tickled in Green at s2. The map is set.
0:22 Tickled gets 12 Hatch against Tuneable's Forge Fast Expand.Scouting done, plans revealed: Tuneable's Forge Fast Expand against Tickled's 12 Hatch.
— The early game —
1:01 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
1:14 Tickled places down a hatchery.Quietly, Tickled adds a base. These are the moves that decide long games.
1:43 Tuneable's zealots and dragoon mixture is rolling across the map.Tuneable goes early — pressure before either side is ready.
🎙 The armies trade evenly; this one is still anyone's game.
2:14 Tickled's speedlings rapidly push out across the map.Tickled goes early — pressure before either side is ready.
2:24 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
2:40 Tickled with his speedlings successfully defend against Tuneable's early zealot pressure.Tickled holds the early rush without blinking.
3:10 After that battle, Tickled still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
3:32 Losing only less than half of his army, Tuneable seems to be fine.Tickled keeps most of his army intact through the exchange.
4:04 Tuneable's zealots and dragoon mixture is rolling across the map.No patience from Tuneable: the first units are already marching.
4:29 Tickled decides to put some pressure on his opponent.No more waiting. Tickled pushes.
4:44 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
5:17 Tickled places down a hatchery.More workers, more money: Tickled expands.
🎙 Even footing again — the tension builds.
5:31 The battle to decide the game begins!The dance is over. They fight.
5:50 Tuneable kills off all of Tickled's offensive zerglings with his zealots.Tuneable holds the early rush without blinking.
6:11 After that battle, Tuneable still has most of his army with him.A cheap fight for Tickled — the losses are light.
6:31 Losing only less than half of his army, Tickled seems to be fine.A cheap fight for Tuneable — the losses are light.
7:08 Tuneable decides to put some pressure on his opponent.No more waiting. Tuneable pushes.
7:18 Eager to end the game, Tickled moves out with his armies.Here it comes: Tickled crosses the map with everything.
7:56 Tuneable's number of expansions are equal to Tickled's.The economies mirror one another. Nothing between Tuneable and Tickled yet.
8:17 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
8:26 Tickled lost all of his zerglings to Tuneable's zealots and dragoons!Tickled wasn't ready. Tuneable's early aggression takes the lead.
🎙 Nothing between them. One engagement could decide it.
9:02 It seems that Tuneable only managed to destroy less than half of Tickled's army.Tuneable clips Tickled's army — real damage, but Tickled fights on.
9:14 After that battle, Tuneable still has most of his army with him.Tickled keeps most of his army intact through the exchange.
9:35 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
10:11 Tickled places down a hatchery.More workers, more money: Tickled expands.
10:21 Tuneable is putting some early pressure on with his dragoons.Tuneable tests the door early. Is anyone home?
10:57 Tickled is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.Tickled goes early — pressure before either side is ready.
11:25 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
11:46 Tickled with some nice speedling surrounds killed Tuneable's zealots!The early pressure works — Tickled breaks Tuneable's front door.
12:10 It seems that Tickled only managed to destroy less than half of Tuneable's army.Tickled takes a bite out of Tuneable's force and backs off.
🎙 The armies trade evenly; this one is still anyone's game.
12:23 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
— The mid game —
12:56 Tuneable is sniping overlords with his corsairs, and oh! His archons and speedlots are out of base as well!Tuneable hits the timing — this push arrives exactly when it hurts.
13:11 Eager to end the game, Tickled moves out with his armies.Tickled tightens the formation and starts the long walk.
13:38 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
14:02 Tickled places down a hatchery.Tickled takes another base — the economy widens.
14:13 The battle to decide the game begins!The dance is over. They fight.
14:36 All of a sudden, Tickled has no armies left while Tuneable is continuing to push across the map!Tuneable wins the fight convincingly and keeps rolling forward.
15:08 It seems that Tuneable only managed to destroy less than half of Tickled's army.Tuneable takes a bite out of Tickled's force and backs off.
15:28 After that battle, Tuneable still has most of his army with him.A cheap fight for Tickled — the losses are light.
🎙 Dead even — neither player has found the edge yet.
15:56 Eager to end the game, Tuneable moves out with his armies.Tuneable tightens the formation and starts the long walk.
16:04 Tickled now has enough hydralisk to take the game! ... Or so he thinks.Tickled's hydra wave rolls out — this is the timing Zerg lives for.
16:32 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
16:52 Tickled micros his hydralisks nicely to avoid Tuneable's storms, and seems to have won the battle!Tuneable's defense bends, then snaps. Tickled takes the middle of the game.
17:33 Losing only less than half of his army, Tuneable seems to be fine.Tickled keeps most of his army intact through the exchange.
17:55 After that battle, Tickled still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
18:06 Zerglings ran past Tuneable's defense line and start harassing the mineral line! What a nice run-by by Tickled!Beautiful harassment from Tickled. Tuneable's economy takes a real hit.
18:36 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
18:57 Tickled starts expanding.Tickled plants a new base and dares his opponent to punish it.
🎙 Dead even — neither player has found the edge yet.
19:28 Looks like Tuneable is going to push out with his archons and speedlots!Tuneable hits the timing — this push arrives exactly when it hurts.
19:35 Tickled brings his lurker-lings to pressure his opponent.Tickled's hydra wave rolls out — this is the timing Zerg lives for.
20:08 Currently, neither Tuneable nor Tickled appears to be leading in economy.Base for base, they're level — Tuneable and Tickled match each other.
20:19 The battle to decide the game begins!Here it comes: two full armies, one engagement.
20:45 Tickled micros his hydralisks nicely to avoid Tuneable's storms, and seems to have won the battle!The mid-game push crashes through — Tickled breaks Tuneable's position.
21:06 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.A cheap fight for Tickled — the losses are light.
21:44 Losing only less than half of his army, Tickled seems to be fine.A cheap fight for Tuneable — the losses are light.
22:02 With a successful harassment, Tuneable hurts Tickled's economy.Tuneable gets into Tickled's mineral line — workers are dying.
22:17 Tickled now has enough hydralisk to take the game! ... Or so he thinks.Tickled's hydra wave rolls out — this is the timing Zerg lives for.
🎙 Even footing again — the tension builds.
22:54 Tickled places down a hatchery.Quietly, Tickled adds a base. These are the moves that decide long games.
23:05 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
23:21 Tickled was out-microed by Tuneable and loses all his attacking forces.Tuneable holds! The push breaks against a perfect defense.
23:52 After that battle, Tuneable still has most of his army with him.A cheap fight for Tickled — the losses are light.
24:12 Losing only less than half of his army, Tickled seems to be fine.A cheap fight for Tuneable — the losses are light.
24:39 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
25:04 Tickled scouted Tuneable's attempt to harass!Tickled's raid is spotted before it even leaves home.
25:23 Tickled scouted the attempt but Tuneable is still going with it!Plans change: Tuneable's raiders are needed on defense.
25:51 Tuneable tried to send in a shuttle but it was discovered by Tickled.Good instincts from Tickled; the harassment dies at the doorstep.
🎙 The armies trade evenly; this one is still anyone's game.
26:06 Tickled now has enough hydralisk to take the game! ... Or so he thinks.Tickled's hydra wave rolls out — this is the timing Zerg lives for.
26:34 The battle to decide the game begins!The dance is over. They fight.
27:05 Tuneable successfully fends off Tickled's attacks.Tuneable takes the fight on his terms and sends Tickled home with nothing.
27:24 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.Tickled keeps most of his army intact through the exchange.
27:41 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
27:58 Tickled places down a hatchery.Quietly, Tickled adds a base. These are the moves that decide long games.
28:33 Tuneable casts some storm! But Tickled lost no workers.Tuneable knocks, Tickled answers. No damage done.
28:43 Tickled starts pushing across the map.Tickled has seen enough — the army moves out.
29:19 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
🎙 Nothing between them. One engagement could decide it.
29:47 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
30:02 Tuneable made some nice storms, and it killed majority of Tickled's hydralisks! Tickled has to back off!The timing was right but the fight was wrong: Tuneable holds Tickled.
30:34 After that battle, Tuneable still has most of his army with him.Tickled keeps most of his army intact through the exchange.
30:49 After that battle, Tickled still has most of his army with him.A cheap fight for Tuneable — the losses are light.
31:04 What a pity! Tickled managed to sneak 1 zergling past the defense line but it was unable to deal any damage before being killed off by Tuneable's army.Tickled knocks, Tuneable answers. No damage done.
31:36 Tuneable casts some storm! But Tickled lost no workers.Tuneable goes for the raid — Tickled is ready, and nothing comes of it.
31:57 Tickled has a large number of hydralisk and is starting to push out!Tickled's hydra wave rolls out — this is the timing Zerg lives for.
32:26 Tuneable's army is small compared to Tickled!Tuneable is badly outgunned — Tickled's force is a size larger.
32:33 The battle to decide the game begins!Neither side backs off — the battle is joined.
🎙 Even footing again — the tension builds.
33:03 Tickled's zerglings surround Tuneable's archons while Tickled's lurkers deal with the rest. The outcome seems to favor Tickled!Tuneable's defense bends, then snaps. Tickled takes the middle of the game.
33:28 Tuneable has lost about half of his army in that battle.Tickled pays for that trade with about half his army.
33:48 Losing only less than half of his army, Tickled seems to be fine.A cheap fight for Tuneable — the losses are light.
34:11 Tuneable tried to send in a shuttle but it was discovered by Tickled.Tuneable goes for the raid — Tickled is ready, and nothing comes of it.
34:33 With corsairs sniping overlords, Tuneable is bringing his dark templar to attack his opponent!Tuneable's mid-game army is assembled — and it's moving.
35:06 Tickled now has enough hydralisk to take the game! ... Or so he thinks.Tickled's hydra wave rolls out — this is the timing Zerg lives for.
35:19 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
35:43 Tickled brought in some lurkers and speedlings, but Tuneable had the observers and archons to deal with. Tuneable successfully defended Tickled's push!The timing was right but the fight was wrong: Tuneable holds Tickled.
36:04 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.A cheap fight for Tickled — the losses are light.
🎙 Dead even — neither player has found the edge yet.
36:32 Tuneable destroyed about half of Tickled's army after that battle.Tuneable cuts Tickled's army in half.
36:52 Where is Tickled's detector? Tuneable sends dark templars to harass Tickled's mineral line!Tickled looks away for one second and Tuneable makes him pay for it.
37:25 Looks like Tuneable is going to push out with his archons and speedlots!Tuneable hits the timing — this push arrives exactly when it hurts.
37:40 Tickled has a large number of hydralisk and is starting to push out!Tickled's hydra wave rolls out — this is the timing Zerg lives for.
37:59 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
38:34 Tickled's zerglings melt away into archon fire, hydralisks kept getting stormed by high templars.The mid-game push crashes through — Tuneable breaks Tickled's position.
38:58 About half of Tickled's army has been decimated in that battle.Half of Tuneable's force stays on that battlefield.
39:16 That attack didn't seem to do much damage, Tickled destroyed only less than half of Tuneable's army.Tickled takes a bite out of Tuneable's force and backs off.
39:31 Tuneable tried to sneak in a dark templar but it was killed off before it can deal any damage to Tickled's economy.Tuneable goes for the raid — Tickled is ready, and nothing comes of it.
🎙 Dead even — neither player has found the edge yet.
39:49 Unwilling to make the game too long, Tuneable starts moving out.Tuneable has seen enough — the army moves out.
40:14 Tickled decides to put some pressure on his opponent.Tickled tightens the formation and starts the long walk.
40:47 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
— The late game —
40:59 Tickled spent the whole larva bank on that attack and Tuneable is still standing.Tuneable holds the late-game siege — what a defensive stand!
41:30 Tickled destroyed less army than he should, only less than half of Tuneable's army has been decimated.Tickled takes a bite out of Tuneable's force and backs off.
41:54 Losing only less than half of his army, Tickled seems to be fine.A cheap fight for Tuneable — the losses are light.
42:09 Tickled is in quite a huge army disadvantage, he doesn't have what it takes to win against Tuneable's army.Tickled is badly outgunned — Tuneable's force is a size larger.
42:32 Corsairs sweeping ahead, the ground army behind — Tuneable moves on the hatcheries.Max supply, full upgrades: Tuneable moves out to end it.
42:58 Plague for the templar, swarm for the choke — Tickled goes in.Everything Tickled has built comes forward at once.
🎙 Even footing again — the tension builds.
43:27 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
43:48 Tickled kills off Tuneable's armies and continues pushing!Tuneable's army evaporates. Tickled doesn't even slow down.
44:15 Tuneable lost about half of his army in that battle.Half of Tickled's force stays on that battlefield.
44:40 Losing only less than half of his army, Tickled seems to be fine.A cheap fight for Tuneable — the losses are light.
44:48 Reaver! Reaver! Tuneable's reaver is killing off most of Tickled's workers!Beautiful harassment from Tuneable. Tickled's economy takes a real hit.
45:15 Corsairs sweeping ahead, the ground army behind — Tuneable moves on the hatcheries.This is the big one — Tuneable commits the late-game army.
45:39 Four hatcheries of larva pouring out at once, and Tickled pushes.This is the big one — Tickled commits the late-game army.
46:09 The battle to decide the game begins!Neither side backs off — the battle is joined.
46:20 Tickled was out-microed by Tuneable and loses all his attacking forces.Tickled commits and it's the wrong call — Tuneable cleans it up.
🎙 Nothing between them. One engagement could decide it.
46:41 After that battle, Tuneable still has most of his army with him.A cheap fight for Tickled — the losses are light.
47:08 After that battle, Tickled still has most of his army with him.A cheap fight for Tuneable — the losses are light.
47:47 Tuneable decides to put some pressure on his opponent.Tuneable tightens the formation and starts the long walk.
47:54 Tickled starts pushing across the map.Tickled has seen enough — the army moves out.
48:21 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
48:54 Tuneable successfully fends off Tickled's attacks.Tuneable holds! The push breaks against a perfect defense.
49:05 After that battle, Tuneable still has most of his army with him.A cheap fight for Tickled — the losses are light.
49:34 It seems that Tuneable only managed to destroy less than half of Tickled's army.Tuneable takes a bite out of Tickled's force and backs off.
49:45 Upgrades finished and a bank of storms ready. Here comes Tuneable.This is the big one — Tuneable commits the late-game army.
🎙 The armies trade evenly; this one is still anyone's game.
50:11 Ultralisks and cracklings with defilers behind: Tickled commits to the break.Everything Tickled has built comes forward at once.
50:39 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
51:06 Under dark swarm Tuneable's dragoons are useless — Tickled's cracklings tear the army apart!The final army does its work — Tickled breaks Tuneable late.
51:26 That attack didn't seem to do much damage, Tickled destroyed only less than half of Tuneable's army.Tickled takes a bite out of Tuneable's force and backs off.
51:47 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
52:08 Tuneable's army is small compared to Tickled!Tuneable needs production, fast; Tickled's army has outgrown his.
52:44 Every gateway is pumping and Tuneable starts walking across the map.This is the big one — Tuneable commits the late-game army.
52:56 Attempting to end the game, Tickled moves out with his armies.Tickled has seen enough — the army moves out.
53:16 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
🎙 The armies trade evenly; this one is still anyone's game.
53:45 Archons and speedlots hold the choke — Tickled's ultralisks cannot get through.Tickled throws the endgame army in and Tuneable simply refuses to lose.
54:01 After that battle, Tuneable still has most of his army with him.A cheap fight for Tickled — the losses are light.
54:20 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
54:43 Zerglings ran past Tuneable's defense line and start harassing the mineral line! What a nice run-by by Tickled!Beautiful harassment from Tickled. Tuneable's economy takes a real hit.
55:15 Tuneable decides to move out with his armies.Tuneable has seen enough — the army moves out.
55:41 The battle to decide the game begins!The dance is over. They fight.
55:57 Tuneable was out-microed by Tickled and loses all his attacking forces.Tickled holds! The push breaks against a perfect defense.
56:29 It seems that Tuneable only managed to destroy less than half of Tickled's army.Tuneable clips Tickled's army — real damage, but Tickled fights on.
56:41 About half of Tuneable's army has been decimated in that battle.Half of Tickled's force stays on that battlefield.
🎙 Dead even — neither player has found the edge yet.
57:02 Tickled tried to micro his mutalisks but they were unable to get past Tuneable's defense line.Tickled knocks, Tuneable answers. No damage done.
57:30 What a pity! Tickled managed to sneak 1 zergling past the defense line but it was unable to deal any damage before being killed off by Tuneable's army.The sneak attack is sniffed out — Tuneable shuts the door on Tickled.
58:06 Tickled's army is small compared to Tuneable!Tickled is badly outgunned — Tuneable's force is a size larger.
58:15 In terms of army size, Tickled is behind Tuneable!Tickled is badly outgunned — Tuneable's force is a size larger.
58:52 What a pity! Tickled managed to sneak 1 zergling past the defense line but it was unable to deal any damage before being killed off by Tuneable's army.Good instincts from Tuneable; the harassment dies at the doorstep.
59:11 What a pity! Tickled managed to sneak 1 zergling past the defense line but it was unable to deal any damage before being killed off by Tuneable's army.Tickled knocks, Tuneable answers. No damage done.
59:39 Every gateway is pumping and Tuneable starts walking across the map.Max supply, full upgrades: Tuneable moves out to end it.
59:55 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
60:23 The corsairs cleared the sky and Tuneable's ground army does the rest to Tickled.There's no rebuilding from that. Tuneable's late-game push decides it.
🎙 Archknight edges ahead on army strength.
60:43 After that battle, Tuneable destroyed about half of Tickled's army.Tuneable cuts Tickled's army in half.
61:04 Losing only less than half of his army, Tuneable seems to be fine.Tickled keeps most of his army intact through the exchange.
61:28 Zerglings ran past Tuneable's defense line and start harassing the mineral line! What a nice run-by by Tickled!Beautiful harassment from Tickled. Tuneable's economy takes a real hit.
61:54 Corsairs sweeping ahead, the ground army behind — Tuneable moves on the hatcheries.Max supply, full upgrades: Tuneable moves out to end it.
62:11 Looking at the opponent's overwhelming forces, Tickled GGs!Tickled GGs. A hard-fought game comes to its end.
GG. Archknight closes it out over Tickled.
G3 Archknight Protoss 1–2 Zerg Tickled WIN Butter Butter · Δelo +0/+0
■ Archknight ■ Tickled army value
■ Archknight ■ Tickled economy
Play-by-play (54 lines)
0:14 The game starts with Purple Tuneable spawning at s2 and Red Tickled spawning at s1.Tuneable takes s2 in Purple; across the map, Tickled settles in at s1 in Red.
0:44 Tuneable opens Forge Fast Expand against Tickled's 12 Hatch.Scouting done, plans revealed: Tuneable's Forge Fast Expand against Tickled's 12 Hatch.
— The early game —
1:16 Tuneable starts expanding.More workers, more money: Tuneable expands.
1:43 Tickled places down a hatchery.Quietly, Tickled adds a base. These are the moves that decide long games.
2:10 Eager to end the game, Tuneable moves out with his armies.No more waiting. Tuneable pushes.
🎙 Nothing between them. One engagement could decide it.
2:36 Tickled pushes out with his zerglings! It appears that these zerglings have speed upgrade!No patience from Tickled: the first units are already marching.
3:20 Tuneable is in quite a huge army disadvantage, he doesn't have what it takes to win against Tickled's army.Tuneable needs production, fast; Tickled's army has outgrown his.
3:46 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
4:14 Tuneable failed to break Tickled's zergling line of defense.Tuneable's early gamble buys nothing — Tickled's defense was already in place.
4:46 It seems that Tuneable only managed to destroy less than half of Tickled's army.Tuneable clips Tickled's army — real damage, but Tickled fights on.
5:32 That attack didn't seem to do much damage, Tickled destroyed only less than half of Tuneable's army.Tickled clips Tuneable's army — real damage, but Tuneable fights on.
5:54 Tuneable starts pushing across the map.Here it comes: Tuneable crosses the map with everything.
6:16 Tickled's speedlings rapidly push out across the map.No patience from Tickled: the first units are already marching.
6:47 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
🎙 Nothing between them. One engagement could decide it.
7:19 Tickled places down a hatchery.More workers, more money: Tickled expands.
7:51 The two armies clash and a large battle starts to happen!The dance is over. They fight.
8:37 Tickled successfully fends off Tuneable's attacks.Tickled holds! The push breaks against a perfect defense.
9:00 Losing only less than half of his army, Tickled seems to be fine.A cheap fight for Tuneable — the losses are light.
9:41 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.Tickled keeps most of his army intact through the exchange.
10:08 Attempting to end the game, Tuneable moves out with his armies.No more waiting. Tuneable pushes.
10:30 Tickled pushes out with his zerglings! It appears that these zerglings have speed upgrade!Tickled tests the door early. Is anyone home?
11:02 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
11:32 With really nice micro, Tickled's speedlings kills off Tuneable's dragoons.The early pressure works — Tickled breaks Tuneable's front door.
🎙 Even footing again — the tension builds.
12:12 About half of Tuneable's army has been decimated in that battle.Tickled pays for that trade with about half his army.
12:36 After that battle, Tickled still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
13:13 Tuneable is pushing out with his zealots.Tuneable tests the door early. Is anyone home?
13:51 Tickled pushes out with his zerglings! It appears that these zerglings have speed upgrade!Tickled tests the door early. Is anyone home?
14:23 Tickled appears to have more army than Tuneable!Tickled's army is visibly the bigger one — Tuneable should not take this fight.
14:40 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
15:19 Tickled places down a hatchery.Quietly, Tickled adds a base. These are the moves that decide long games.
15:53 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
16:22 All of a sudden, Tuneable has no armies left while Tickled is continuing to push across the map!The engagement breaks Tuneable's way of life — Tickled marches on.
🎙 The scales tip toward Tickled — a lead, but not a safe one.
16:46 Tuneable lost about half of his army in that battle.Half of Tickled's force stays on that battlefield.
17:33 Losing only less than half of his army, Tickled seems to be fine.Tuneable keeps most of his army intact through the exchange.
17:50 Tickled pushes out with his zerglings! It appears that these zerglings have speed upgrade!No patience from Tickled: the first units are already marching.
18:25 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
— The mid game —
19:09 Tickled's combination of lurkers and hydralisks totally decimated Tuneable's army.The mid-game push crashes through — Tickled breaks Tuneable's position.
19:29 After that battle, Tuneable still has most of his army with him.A cheap fight for Tickled — the losses are light.
— The late game —
19:53 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
20:30 Tickled now has enough hydralisk to take the game! ... Or so he thinks.Tickled's hydra wave rolls out — this is the timing Zerg lives for.
21:08 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
🎙 Tickled edges ahead on army strength.
21:35 Tickled's scourge sniped a few of Tuneable's observers! Tuneable can't deal with the lurkers and lost the battle!The mid-game push crashes through — Tickled breaks Tuneable's position.
22:06 About half of Tuneable's army has been decimated in that battle.Tickled pays for that trade with about half his army.
22:31 Losing only less than half of his army, Tickled seems to be fine.A cheap fight for Tuneable — the losses are light.
23:07 Unwilling to suffer further harassment, Tuneable taps out!Tuneable types it out: GG.
That's the game: Tickled defeats Archknight, settled in the mid game.
G4 WIN Archknight Protoss 2–2 Zerg Tickled Jade Jade · Δelo +0/+0
■ Archknight ■ Tickled army value
■ Archknight ■ Tickled economy
Play-by-play (47 lines)
0:07 The Orange Tuneable spawns at s4 while White Tickled spawns at s1.Cross positions or close ones, it starts here: Tuneable at s4, Tickled at s1.
0:36 Tuneable opens Forge Fast Expand against Tickled's Overpool.Tuneable shows Forge Fast Expand — Tickled has gone Overpool. The clock starts on who blinks first.
— The early game —
1:06 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
1:53 Tickled places down a hatchery.Tickled plants a new base and dares his opponent to punish it.
2:27 Tuneable is pushing out with his zealots.Tuneable goes early — pressure before either side is ready.
🎙 Nothing between them. One engagement could decide it.
3:02 Tickled pushes out with his zerglings! It appears that these zerglings have speed upgrade!Tickled goes early — pressure before either side is ready.
3:34 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
4:12 Tuneable kills off all of Tickled's offensive zerglings with his zealots.Tuneable holds the early rush without blinking.
4:41 Tickled destroyed less army than he should, only less than half of Tuneable's army has been decimated.Tickled takes a bite out of Tuneable's force and backs off.
5:02 After that battle, Tickled still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
5:39 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
6:08 Tickled places down a hatchery.Tickled plants a new base and dares his opponent to punish it.
6:39 Tuneable is pushing out with his zealots.Tuneable goes early — pressure before either side is ready.
7:28 Tickled is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.Tickled goes early — pressure before either side is ready.
🎙 Dead even — neither player has found the edge yet.
7:50 Currently, neither Tuneable nor Tickled appears to be leading in economy.Base for base, they're level — Tuneable and Tickled match each other.
8:27 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
9:10 All of a sudden, Tickled has no armies left while Tuneable is continuing to push across the map!Tickled's army evaporates. Tuneable doesn't even slow down.
9:33 It seems that Tuneable only managed to destroy less than half of Tickled's army.Tuneable clips Tickled's army — real damage, but Tickled fights on.
10:08 Losing only less than half of his army, Tuneable seems to be fine.Tickled keeps most of his army intact through the exchange.
10:45 Tuneable's zealots and dragoon mixture is rolling across the map.Tuneable goes early — pressure before either side is ready.
11:22 Tickled is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.Tickled tests the door early. Is anyone home?
11:38 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
12:10 Tickled places down a hatchery.Quietly, Tickled adds a base. These are the moves that decide long games.
🎙 Archknight holds the stronger army for now.
12:51 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
13:17 Tuneable kills off all of Tickled's offensive zerglings with his zealots.Tuneable holds the early rush without blinking.
14:01 After that battle, Tuneable still has most of his army with him.Tickled keeps most of his army intact through the exchange.
14:33 About half of Tickled's army has been decimated in that battle.Half of Tuneable's force stays on that battlefield.
15:01 Tuneable's zealots and dragoon mixture is rolling across the map.No patience from Tuneable: the first units are already marching.
15:32 Tickled is in quite a huge army disadvantage, he doesn't have what it takes to win against Tuneable's army.Tickled is badly outgunned — Tuneable's force is a size larger.
16:15 The battle to decide the game begins!Neither side backs off — the battle is joined.
16:37 Tickled lost all of his zerglings to Tuneable's zealots and dragoons!Tickled wasn't ready. Tuneable's early aggression takes the lead.
🎙 Archknight has built a commanding army lead — Tickled needs something special here.
17:16 About half of Tickled's army has been decimated in that battle.Half of Tuneable's force stays on that battlefield.
17:51 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.Tickled keeps most of his army intact through the exchange.
18:28 Tuneable decides to put some pressure on his opponent.Tuneable has seen enough — the army moves out.
19:04 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
— The mid game —
19:34 A few beautiful storms from Tuneable turned the battle around! Tuneable won the battle!The mid-game push crashes through — Tuneable breaks Tickled's position.
19:54 Tuneable only destroyed about half of Tickled's army.Tuneable cuts Tickled's army in half.
— The late game —
20:44 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Tickled — the losses are light.
21:14 Unwilling to suffer further harassment, Tickled taps out!Tickled GGs. A hard-fought game comes to its end.
That's the game: Archknight defeats Tickled, settled in the mid game.
G5 WIN Archknight Protoss 3–2 Zerg Tickled Colosseum Colosseum · Δelo +0/+0
■ Archknight ■ Tickled army value
■ Archknight ■ Tickled economy
Play-by-play (157 lines)
0:07 Tuneable spawns at s1 in Green while Tickled spawns at s2 in Purple.We're underway — Tuneable spawns at s1, Tickled answers from s2.
0:25 Tickled opens 12 Pool against Tuneable's Forge Fast Expand.Tuneable shows Forge Fast Expand — Tickled has gone 12 Pool. The clock starts on who blinks first.
— The early game —
1:02 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
1:22 Tickled places down a hatchery.Tickled plants a new base and dares his opponent to punish it.
1:52 Tuneable's zealots and dragoon mixture is rolling across the map.Tuneable tests the door early. Is anyone home?
🎙 The armies trade evenly; this one is still anyone's game.
2:01 Tickled moves out with his armies.Tickled tightens the formation and starts the long walk.
2:39 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
2:55 Tuneable kills off Tickled's speedlings with his zealots and dragoons!The early pressure works — Tuneable breaks Tickled's front door.
3:28 Tickled has lost about half of his army in that battle.Tuneable pays for that trade with about half his army.
3:35 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.Tickled keeps most of his army intact through the exchange.
4:07 Tuneable decides to expand.Quietly, Tuneable adds a base. These are the moves that decide long games.
4:34 Tickled places down a hatchery.More workers, more money: Tickled expands.
4:54 Tuneable is putting some early pressure on with his dragoons.No patience from Tuneable: the first units are already marching.
5:25 Tickled pushes out with his zerglings! It appears that these zerglings have speed upgrade!No patience from Tickled: the first units are already marching.
🎙 The armies trade evenly; this one is still anyone's game.
5:48 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
5:57 Tickled with some nice speedling surrounds killed Tuneable's zealots!Tuneable wasn't ready. Tickled's early aggression takes the lead.
6:33 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.A cheap fight for Tickled — the losses are light.
6:43 Tuneable destroyed less army than he should, only less than half of Tickled's army has been decimated.Tuneable takes a bite out of Tickled's force and backs off.
7:21 Both Tuneable and Tickled appears to have equal expansions now.Base for base, they're level — Tuneable and Tickled match each other.
7:34 Tuneable's zealots and dragoon mixture is rolling across the map.No patience from Tuneable: the first units are already marching.
8:06 Tickled's speedlings rapidly push out across the map.Tickled goes early — pressure before either side is ready.
8:18 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
8:58 Tuneable kills off all of Tickled's offensive zerglings with his zealots.Tickled's early gamble buys nothing — Tuneable's defense was already in place.
🎙 Dead even — neither player has found the edge yet.
9:23 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.A cheap fight for Tickled — the losses are light.
9:38 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
10:01 Tuneable desperate in getting his economy pumped up, expands to another location.Quietly, Tuneable adds a base. These are the moves that decide long games.
10:15 Tickled places down a hatchery.More workers, more money: Tickled expands.
10:45 Tuneable's zealots and dragoon mixture is rolling across the map.Tuneable tests the door early. Is anyone home?
11:20 Unwilling to make the game too long, Tickled starts moving out.No more waiting. Tickled pushes.
11:37 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
11:49 Tuneable kills off Tickled's speedlings with his zealots and dragoons!The early pressure works — Tuneable breaks Tickled's front door.
12:17 Tickled lost about half of his army in that battle.Tuneable pays for that trade with about half his army.
🎙 The scales tip toward Archknight — a lead, but not a safe one.
12:55 After that battle, Tuneable still has most of his army with him.Tickled keeps most of his army intact through the exchange.
13:05 Tickled's hatchery has been destroyed by Tuneable.Tickled's expansion burns — Tuneable tears it down.
13:27 Tuneable appears to have more army than Tickled!Count the units: Tuneable has the edge over Tickled right now.
13:49 Tickled places down a hatchery.Tickled plants a new base and dares his opponent to punish it.
— The mid game —
14:27 With corsairs sniping overlords, Tuneable is bringing his dark templar to attack his opponent!Tuneable's mid-game army is assembled — and it's moving.
14:46 Tickled decides to start pushing across the map.No more waiting. Tickled pushes.
15:15 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
15:31 Tickled starts expanding.More workers, more money: Tickled expands.
15:54 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
🎙 Nothing between them. One engagement could decide it.
16:09 Tuneable was out-microed by Tickled and loses all his attacking forces.Tickled takes the fight on his terms and sends Tuneable home with nothing.
16:42 After that battle, Tickled still has most of his army with him.A cheap fight for Tuneable — the losses are light.
17:05 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.A cheap fight for Tickled — the losses are light.
17:29 Tuneable tried to send in a shuttle but it was discovered by Tickled.Tuneable knocks, Tickled answers. No damage done.
17:52 Reaver! Reaver! Tuneable's reaver is killing off most of Tickled's workers!The raid lands — Tuneable chips away at Tickled's foundation.
18:07 Tuneable is sniping overlords with his corsairs, and oh! His archons and speedlots are out of base as well!The composition is ready; Tuneable starts the push.
18:38 Tickled now has enough hydralisk to take the game! ... Or so he thinks.Tickled's hydra wave rolls out — this is the timing Zerg lives for.
19:09 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
19:36 All of a sudden, Tuneable has no armies left while Tickled is continuing to push across the map!A clean, brutal win for Tickled. The push continues.
🎙 Nothing between them. One engagement could decide it.
20:00 After that battle, Tuneable still has most of his army with him.Tickled keeps most of his army intact through the exchange.
20:19 Losing only less than half of his army, Tickled seems to be fine.Tuneable keeps most of his army intact through the exchange.
20:43 Tuneable tried to send in a shuttle but it was discovered by Tickled.Tuneable knocks, Tickled answers. No damage done.
21:01 Nice try from Tickled to harass Tuneable, but Tuneable's reaction is just too agile.Tickled goes for the raid — Tuneable is ready, and nothing comes of it.
21:28 Aaaaaa, Tickled's mineral line is stormed by Tuneable's high templars!Tuneable gets into Tickled's mineral line — workers are dying.
21:59 What superior Mutalisk micro from Tickled! Tuneable's economy is suffering!Tuneable looks away for one second and Tickled makes him pay for it.
22:15 Tickled now has enough hydralisk to take the game! ... Or so he thinks.Tickled's hydra wave rolls out — this is the timing Zerg lives for.
22:45 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
23:11 Tickled places down a hatchery.More workers, more money: Tickled expands.
🎙 The armies trade evenly; this one is still anyone's game.
23:21 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
23:57 With archons and speedlots and high templars, Tickled didn't even have a chance against Tuneable.The timing was right but the fight was wrong: Tuneable holds Tickled.
24:04 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.A cheap fight for Tickled — the losses are light.
24:39 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
24:49 Zerglings ran past Tuneable's defense line and start harassing the mineral line! What a nice run-by by Tickled!Tickled gets into Tuneable's mineral line — workers are dying.
25:27 Tickled now has enough hydralisk to take the game! ... Or so he thinks.Tickled's hydra wave rolls out — this is the timing Zerg lives for.
25:45 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
26:19 Tickled's scourge sniped a few of Tuneable's observers! Tuneable can't deal with the lurkers and lost the battle!Tuneable's defense bends, then snaps. Tickled takes the middle of the game.
26:33 Losing only less than half of his army, Tuneable seems to be fine.Tickled keeps most of his army intact through the exchange.
🎙 Even footing again — the tension builds.
27:00 After that battle, Tickled still has most of his army with him.A cheap fight for Tuneable — the losses are light.
27:16 Tuneable tried to send in a shuttle but it was discovered by Tickled.Good instincts from Tickled; the harassment dies at the doorstep.
27:44 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
28:06 Tickled places down a hatchery.Quietly, Tickled adds a base. These are the moves that decide long games.
28:32 Tickled brings his lurker-lings to pressure his opponent.Tickled's hydra wave rolls out — this is the timing Zerg lives for.
28:48 In terms of army size, Tuneable is behind Tickled!Tuneable needs production, fast; Tickled's army has outgrown his.
29:28 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
29:45 Tickled's scourge sniped a few of Tuneable's observers! Tuneable can't deal with the lurkers and lost the battle!The mid-game push crashes through — Tickled breaks Tuneable's position.
29:58 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.A cheap fight for Tickled — the losses are light.
🎙 Dead even — neither player has found the edge yet.
30:22 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
30:46 Tuneable tried to send in a shuttle but it was discovered by Tickled.Tuneable knocks, Tickled answers. No damage done.
31:22 Tickled has a large number of hydralisk and is starting to push out!Tickled's hydra wave rolls out — this is the timing Zerg lives for.
31:35 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
32:06 Tuneable's speedlots dealt with Tickled's speedlings, while archons dealt with mutalisks. Tuneable successfully fended against Tickled's push!The timing was right but the fight was wrong: Tuneable holds Tickled.
32:38 Tuneable lost about half of his army in that battle.Half of Tickled's force stays on that battlefield.
32:45 Tickled has lost about half of his army in that battle.Half of Tuneable's force stays on that battlefield.
33:06 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
33:37 Tickled decides to move out with his armies.Tickled has seen enough — the army moves out.
🎙 The armies trade evenly; this one is still anyone's game.
33:56 The battle to decide the game begins!The dance is over. They fight.
34:20 The battle outcome favors Tickled as Tuneable's armies melt into Tickled's armies' weapon fire!Tickled wins the fight convincingly and keeps rolling forward.
34:53 After that battle, Tuneable still has most of his army with him.A cheap fight for Tickled — the losses are light.
35:11 After that battle, Tickled still has most of his army with him.A cheap fight for Tuneable — the losses are light.
35:46 Tuneable tried to send in a shuttle but it was discovered by Tickled.Tuneable knocks, Tickled answers. No damage done.
36:01 Tickled decides to start pushing across the map.Tickled has seen enough — the army moves out.
36:28 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
36:51 With archons and speedlots and high templars, Tickled didn't even have a chance against Tuneable.Tuneable absorbs the mid-game push — Tickled gained nothing for the cost.
37:11 After that battle, Tuneable still has most of his army with him.A cheap fight for Tickled — the losses are light.
🎙 Nothing between them. One engagement could decide it.
37:28 About half of Tickled's army has been decimated in that battle.Half of Tuneable's force stays on that battlefield.
37:54 It seems like Tuneable has more units than Tickled!Count the units: Tuneable has the edge over Tickled right now.
38:16 Tuneable is sniping overlords with his corsairs, and oh! His archons and speedlots are out of base as well!Tuneable's mid-game army is assembled — and it's moving.
38:55 Tickled now has enough hydralisk to take the game! ... Or so he thinks.Tickled's hydra wave rolls out — this is the timing Zerg lives for.
39:16 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
39:28 Tuneable was out-microed by Tickled and loses all his attacking forces.Tickled takes the fight on his terms and sends Tuneable home with nothing.
39:49 Losing only less than half of his army, Tickled seems to be fine.Tuneable keeps most of his army intact through the exchange.
40:31 After that battle, Tuneable still has most of his army with him.Tickled keeps most of his army intact through the exchange.
40:51 Looks like Tuneable is going to push out with his archons and speedlots!Tuneable's mid-game army is assembled — and it's moving.
🎙 The armies trade evenly; this one is still anyone's game.
41:07 Tickled decides to put some pressure on his opponent.Here it comes: Tickled crosses the map with everything.
41:24 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
41:51 Tuneable's speedlots dealt with Tickled's speedlings, while archons dealt with mutalisks. Tuneable successfully fended against Tickled's push!Tuneable absorbs the mid-game push — Tickled gained nothing for the cost.
42:20 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.A cheap fight for Tickled — the losses are light.
42:46 Tickled has lost about half of his army in that battle.Tuneable pays for that trade with about half his army.
42:57 Reaver! Reaver! Tuneable's reaver is killing off most of Tickled's workers!The raid lands — Tuneable chips away at Tickled's foundation.
43:30 Unwilling to make the game too long, Tickled starts moving out.Here it comes: Tickled crosses the map with everything.
43:50 The two armies clash and a large battle starts to happen!The dance is over. They fight.
— The late game —
44:10 Tickled's lurkers hold the front while the cracklings flank. Tuneable loses everything.The final army does its work — Tickled breaks Tuneable late.
🎙 Nothing between them. One engagement could decide it.
44:40 About half of Tuneable's army has been decimated in that battle.Half of Tickled's force stays on that battlefield.
45:16 After that battle, Tickled still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
45:26 Tuneable's army is small compared to Tickled!Tuneable needs production, fast; Tickled's army has outgrown his.
45:46 Every gateway is pumping and Tuneable starts walking across the map.Max supply, full upgrades: Tuneable moves out to end it.
46:19 Ultralisks and cracklings with defilers behind: Tickled commits to the break.This is the big one — Tickled commits the late-game army.
46:35 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
47:08 Tickled's lurkers are burrowed at the choke and Tuneable has no observers left. The push stalls.Tuneable throws the endgame army in and Tickled simply refuses to lose.
47:34 Losing only less than half of his army, Tickled seems to be fine.Tuneable keeps most of his army intact through the exchange.
47:55 Tickled destroyed about half of Tuneable's army after that battle.Half of Tuneable's force is gone — Tickled took it apart.
🎙 Even footing again — the tension builds.
48:22 Reaver! Reaver! Tuneable's reaver is killing off most of Tickled's workers!Beautiful harassment from Tuneable. Tickled's economy takes a real hit.
48:46 Tuneable tried to sneak in a dark templar but it was killed off before it can deal any damage to Tickled's economy.Tuneable knocks, Tickled answers. No damage done.
49:07 Ultralisks and cracklings with defilers behind: Tickled commits to the break.Everything Tickled has built comes forward at once.
49:20 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
49:58 Tickled spent the whole larva bank on that attack and Tuneable is still standing.Tickled throws the endgame army in and Tuneable simply refuses to lose.
50:14 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Tickled — the losses are light.
50:38 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
50:51 Tuneable tried to send in a shuttle but it was discovered by Tickled.Tuneable goes for the raid — Tickled is ready, and nothing comes of it.
51:28 Where is Tickled's detector? Tuneable sends dark templars to harass Tickled's mineral line!Tuneable gets into Tickled's mineral line — workers are dying.
🎙 Slight advantage Archknight as the game develops.
51:38 Tuneable rolls out with archons and speedlots, templar trailing on full energy.This is the big one — Tuneable commits the late-game army.
52:03 The two armies clash and a large battle starts to happen!The dance is over. They fight.
52:28 Tickled ran dry of larva at exactly the wrong moment. Tuneable is inside the third.The final army does its work — Tuneable breaks Tickled late.
53:08 After that battle, Tuneable destroyed about half of Tickled's army.Half of Tickled's force is gone — Tuneable took it apart.
53:25 Losing only less than half of his army, Tuneable seems to be fine.Tickled keeps most of his army intact through the exchange.
53:55 Eager to end the game, Tuneable moves out with his armies.Tuneable tightens the formation and starts the long walk.
54:06 Tickled having no armies left to defend, has no choice but to tap out.Tickled types it out: GG.
That's the game: Archknight defeats Tickled, settled in the late game.
G6 WIN Archknight Protoss 4–2 Zerg Tickled La Mancha La Mancha · Δelo +0/+0
■ Archknight ■ Tickled army value
■ Archknight ■ Tickled economy
Play-by-play (140 lines)
0:07 The game starts with Orange Tuneable spawning at s1 and Blue Tickled spawning at s4.Tuneable takes s1 in Orange; across the map, Tickled settles in at s4 in Blue.
0:39 Tickled opens 12 Hatch against Tuneable's Forge Fast Expand.Scouting done, plans revealed: Tuneable's Forge Fast Expand against Tickled's 12 Hatch.
— The early game —
1:00 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
1:11 Tickled places down a hatchery.Tickled takes another base — the economy widens.
1:45 Tuneable's zealots and dragoon mixture is rolling across the map.Tuneable tests the door early. Is anyone home?
🎙 Dead even — neither player has found the edge yet.
2:16 Tickled's speedlings rapidly push out across the map.Tickled tests the door early. Is anyone home?
2:35 The battle to decide the game begins!Here it comes: two full armies, one engagement.
3:06 Tickled lost all of his zerglings to Tuneable's zealots and dragoons!The early pressure works — Tuneable breaks Tickled's front door.
3:19 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
3:47 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Tickled — the losses are light.
4:04 Tuneable's zealots and dragoon mixture is rolling across the map.No patience from Tuneable: the first units are already marching.
4:27 Tickled decides to start pushing across the map.Tickled tightens the formation and starts the long walk.
5:01 Tuneable's number of expansions are equal to Tickled's.Base for base, they're level — Tuneable and Tickled match each other.
5:19 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
🎙 The armies trade evenly; this one is still anyone's game.
5:51 Tickled places down a hatchery.Quietly, Tickled adds a base. These are the moves that decide long games.
5:58 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
6:25 Tuneable failed to break Tickled's zergling line of defense.Tuneable's early gamble buys nothing — Tickled's defense was already in place.
7:04 That attack didn't seem to do much damage, Tuneable destroyed only less than half of Tickled's army.Tuneable takes a bite out of Tickled's force and backs off.
7:17 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Tickled — the losses are light.
7:42 Tuneable starts pushing across the map.Tuneable has seen enough — the army moves out.
7:59 Attempting to end the game, Tickled moves out with his armies.No more waiting. Tickled pushes.
8:23 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
8:50 Tickled failed to kill off Tuneable's defending zealots.Tickled's early gamble buys nothing — Tuneable's defense was already in place.
🎙 Dead even — neither player has found the edge yet.
9:19 After that battle, Tuneable still has most of his army with him.Tickled keeps most of his army intact through the exchange.
9:46 Tickled lost about half of his army in that battle.Tuneable pays for that trade with about half his army.
10:03 Eager to end the game, Tuneable moves out with his armies.Tuneable has seen enough — the army moves out.
10:23 Tickled pushes out with his zerglings! It appears that these zerglings have speed upgrade!Tickled goes early — pressure before either side is ready.
10:58 Tickled places down a hatchery.Tickled plants a new base and dares his opponent to punish it.
11:13 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
11:35 Tickled with some nice speedling surrounds killed Tuneable's zealots!The early pressure works — Tickled breaks Tuneable's front door.
11:58 About half of Tuneable's army has been decimated in that battle.Tickled pays for that trade with about half his army.
12:36 After that battle, Tickled still has most of his army with him.A cheap fight for Tuneable — the losses are light.
🎙 Even footing again — the tension builds.
12:55 Tuneable's army is small compared to Tickled!Tuneable needs production, fast; Tickled's army has outgrown his.
13:23 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
13:31 Tuneable starts pushing across the map.No more waiting. Tuneable pushes.
— The mid game —
14:05 Tickled brings his lurker-lings to pressure his opponent.Tickled's hydra wave rolls out — this is the timing Zerg lives for.
14:22 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
14:59 The battle outcome favors Tickled as Tuneable's armies melt into Tickled's armies' weapon fire!A clean, brutal win for Tickled. The push continues.
15:17 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Tickled — the losses are light.
15:29 That attack didn't seem to do much damage, Tuneable destroyed only less than half of Tickled's army.Tuneable clips Tickled's army — real damage, but Tickled fights on.
15:52 Tuneable casts some storm! But Tickled lost no workers.Good instincts from Tickled; the harassment dies at the doorstep.
🎙 Nothing between them. One engagement could decide it.
16:16 What a pity! Tickled managed to sneak 1 zergling past the defense line but it was unable to deal any damage before being killed off by Tuneable's army.The sneak attack is sniffed out — Tuneable shuts the door on Tickled.
16:50 Tickled has a large number of hydralisk and is starting to push out!Tickled's hydra wave rolls out — this is the timing Zerg lives for.
17:13 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
17:41 Tickled places down a hatchery.Tickled plants a new base and dares his opponent to punish it.
17:55 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
18:30 Tickled micros his hydralisks nicely to avoid Tuneable's storms, and seems to have won the battle!Tuneable's defense bends, then snaps. Tickled takes the middle of the game.
18:41 After that battle, Tuneable still has most of his army with him.A cheap fight for Tickled — the losses are light.
19:16 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
19:46 Tickled has a large number of hydralisk and is starting to push out!Tickled's hydra wave rolls out — this is the timing Zerg lives for.
🎙 Nothing between them. One engagement could decide it.
19:54 Tuneable's forces appear to be larger compared to Tickled's!Count the units: Tuneable has the edge over Tickled right now.
20:18 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
20:56 Tickled failed to focus down on high templars and the few storm on Tickled's hydralisks really hurts a lot! Tickled is backing off!Tuneable absorbs the mid-game push — Tickled gained nothing for the cost.
21:13 It seems that Tickled only managed to destroy less than half of Tuneable's army.Tickled clips Tuneable's army — real damage, but Tuneable fights on.
21:37 After that battle, Tickled still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
21:54 Looks like Tuneable is going to push out with his archons and speedlots!Tuneable hits the timing — this push arrives exactly when it hurts.
22:22 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
22:51 Tickled failed to bring in overlords as Tuneable's dark templar slice through his hydralisk army!The mid-game push crashes through — Tuneable breaks Tickled's position.
23:03 Losing only less than half of his army, Tickled seems to be fine.A cheap fight for Tuneable — the losses are light.
🎙 The armies trade evenly; this one is still anyone's game.
23:34 After that battle, Tuneable still has most of his army with him.A cheap fight for Tickled — the losses are light.
23:57 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
24:24 Tickled places down a hatchery.Quietly, Tickled adds a base. These are the moves that decide long games.
24:47 Where is Tickled's detector? Tuneable sends dark templars to harass Tickled's mineral line!Tuneable gets into Tickled's mineral line — workers are dying.
25:13 With corsairs sniping overlords, Tuneable is bringing his dark templar to attack his opponent!Tuneable hits the timing — this push arrives exactly when it hurts.
25:31 Both armies meet at the center of the map and start attacking.Neither side backs off — the battle is joined.
25:52 Tickled's zerglings melt away into archon fire, hydralisks kept getting stormed by high templars.Tickled's defense bends, then snaps. Tuneable takes the middle of the game.
26:11 Losing only less than half of his army, Tickled seems to be fine.A cheap fight for Tuneable — the losses are light.
26:42 After that battle, Tuneable still has most of his army with him.A cheap fight for Tickled — the losses are light.
🎙 Even footing again — the tension builds.
26:59 What superior Mutalisk micro from Tickled! Tuneable's economy is suffering!Tuneable looks away for one second and Tickled makes him pay for it.
27:29 Tuneable is sniping overlords with his corsairs, and oh! His archons and speedlots are out of base as well!Tuneable hits the timing — this push arrives exactly when it hurts.
28:00 Tickled is in quite a huge army disadvantage, he doesn't have what it takes to win against Tuneable's army.Tickled needs production, fast; Tuneable's army has outgrown his.
28:20 Tickled places down a hatchery.Tickled plants a new base and dares his opponent to punish it.
28:48 The battle to decide the game begins!Here it comes: two full armies, one engagement.
29:13 Tuneable can't push any further as Tickled burrowed some lurkers and Tuneable has no observers!Tickled absorbs the mid-game push — Tuneable gained nothing for the cost.
29:28 After that battle, Tickled still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
29:45 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.Tickled keeps most of his army intact through the exchange.
30:19 Where is Tickled's detector? Tuneable sends dark templars to harass Tickled's mineral line!Tuneable gets into Tickled's mineral line — workers are dying.
🎙 Dead even — neither player has found the edge yet.
30:52 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
31:15 What superior Mutalisk micro from Tickled! Tuneable's economy is suffering!The raid lands — Tickled chips away at Tuneable's foundation.
31:35 Tuneable decides to start pushing across the map.Tuneable tightens the formation and starts the long walk.
32:02 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
32:17 Tuneable's archon made a significant contribution in this battle! His observer placement was also well done!The mid-game push crashes through — Tuneable breaks Tickled's position.
32:38 Tickled has lost about half of his army in that battle.Half of Tuneable's force stays on that battlefield.
33:11 After that battle, Tuneable still has most of his army with him.Tickled keeps most of his army intact through the exchange.
33:38 Tickled's hatchery has been destroyed by Tuneable.Tuneable finds the weak point and Tickled's new base is gone.
33:54 Tickled starts expanding.Tickled takes another base — the economy widens.
🎙 The armies trade evenly; this one is still anyone's game.
34:23 With corsairs sniping overlords, Tuneable is bringing his dark templar to attack his opponent!The composition is ready; Tuneable starts the push.
34:31 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
34:58 A few beautiful storms from Tuneable turned the battle around! Tuneable won the battle!The mid-game push crashes through — Tuneable breaks Tickled's position.
35:34 About half of Tickled's army has been decimated in that battle.Half of Tuneable's force stays on that battlefield.
35:59 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Tickled — the losses are light.
36:13 Tuneable shot down Tickled's hatchery.The base falls. Tuneable rips Tickled's economy back a full step.
36:45 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
37:11 With corsairs sniping overlords, Tuneable is bringing his dark templar to attack his opponent!The composition is ready; Tuneable starts the push.
37:28 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
🎙 Nothing between them. One engagement could decide it.
37:48 Tickled's massive number of speedlings stopped Tuneable's speedlots from advancing further! Nice defense by Tickled!The timing was right but the fight was wrong: Tickled holds Tuneable.
38:15 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
38:42 Tuneable has lost about half of his army in that battle.Half of Tickled's force stays on that battlefield.
38:55 What a pity! Tickled managed to sneak 1 zergling past the defense line but it was unable to deal any damage before being killed off by Tuneable's army.Tickled knocks, Tuneable answers. No damage done.
39:33 Looks like Tuneable is going to push out with his archons and speedlots!The composition is ready; Tuneable starts the push.
39:40 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
40:12 Tickled's zerglings melt away into archon fire, hydralisks kept getting stormed by high templars.Tickled's defense bends, then snaps. Tuneable takes the middle of the game.
40:34 That attack didn't seem to do much damage, Tuneable destroyed only less than half of Tickled's army.Tuneable clips Tickled's army — real damage, but Tickled fights on.
40:59 After that battle, Tuneable still has most of his army with him.A cheap fight for Tickled — the losses are light.
🎙 Even footing again — the tension builds.
41:15 Tuneable decides to start pushing across the map.Tuneable has seen enough — the army moves out.
41:58 Tickled is in quite a huge army disadvantage, he doesn't have what it takes to win against Tuneable's army.Tickled needs production, fast; Tuneable's army has outgrown his.
42:05 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
42:46 Tickled successfully fends off Tuneable's attacks.The attack shatters on Tickled's line. Great positioning.
42:54 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
43:32 After that battle, Tuneable still has most of his army with him.A cheap fight for Tickled — the losses are light.
43:45 Zerglings ran past Tuneable's defense line and start harassing the mineral line! What a nice run-by by Tickled!The raid lands — Tickled chips away at Tuneable's foundation.
44:12 Tuneable decides to move out with his armies.Tuneable tightens the formation and starts the long walk.
44:33 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
🎙 Archknight holds the stronger army for now.
— The late game —
45:03 Tickled ran dry of larva at exactly the wrong moment. Tuneable is inside the third.There's no rebuilding from that. Tuneable's late-game push decides it.
45:31 Tickled has lost about half of his army in that battle.Tuneable pays for that trade with about half his army.
45:43 After that battle, Tuneable still has most of his army with him.A cheap fight for Tickled — the losses are light.
46:01 Corsairs sweeping ahead, the ground army behind — Tuneable moves on the hatcheries.This is the big one — Tuneable commits the late-game army.
46:43 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
46:52 Tuneable kills off Tickled's armies and continues pushing!Tickled's army evaporates. Tuneable doesn't even slow down.
🎙 Archknight's force dwarfs what Tickled has left on the field.
47:26 Tickled lost about half of his army in that battle.Half of Tuneable's force stays on that battlefield.
47:52 That attack didn't seem to do much damage, Tickled destroyed only less than half of Tuneable's army.Tickled clips Tuneable's army — real damage, but Tuneable fights on.
48:04 After suffering a devastating loss in the battle, Tickled GGs!Nothing left to defend with — Tickled taps.
GG. Archknight closes it out over Tickled.

Head to head

68 games
Archknight 37 – 31 Tickled