SHAKURAS Reborn
Friendly · Bo7 · engine v5.3 · Wed, Aug 5 2026 · 06:16 server time
Archknight Protoss 2 – 4 Zerg Tickled

Games

6 · · ▶ replay
G1 Archknight Protoss 0–1 Zerg Tickled WIN Neo Sylphid Neo Sylphid · Δelo +0/+0
■ Archknight ■ Tickled army value
■ Archknight ■ Tickled economy
Play-by-play (61 lines)
0:07 The game starts with Blue Tuneable spawning at s1 and Yellow Tickled spawning at s2.We're underway — Tuneable spawns at s1, Tickled answers from s2.
0:32 Tickled opens Overpool against Tuneable's Forge Fast Expand.Scouting done, plans revealed: Tuneable's Forge Fast Expand against Tickled's Overpool.
— The early game —
1:11 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
1:39 Tickled places down a hatchery.More workers, more money: Tickled expands.
2:14 Tuneable is putting some early pressure on with his dragoons.Tuneable goes early — pressure before either side is ready.
🎙 Dead even — neither player has found the edge yet.
2:31 Tickled pushes out with his zerglings! It appears that these zerglings have speed upgrade!Tickled tests the door early. Is anyone home?
3:15 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
3:34 Tickled's mismicro cost him his zerglings and probably this game! Tuneable continues pressuring with his zealots and dragoons!Tickled wasn't ready. Tuneable's early aggression takes the lead.
4:14 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
4:45 Tickled destroyed less army than he should, only less than half of Tuneable's army has been decimated.Tickled clips Tuneable's army — real damage, but Tuneable fights on.
5:09 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
5:45 Tickled places down a hatchery.Tickled takes another base — the economy widens.
6:10 Attempting to end the game, Tuneable moves out with his armies.Tuneable tightens the formation and starts the long walk.
6:40 Tickled's speedlings rapidly push out across the map.Tickled tests the door early. Is anyone home?
🎙 The armies trade evenly; this one is still anyone's game.
7:20 It seems like Tickled has more units than Tuneable!Count the units: Tickled has the edge over Tuneable right now.
7:41 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
8:03 Tickled failed to break Tuneable's defending line of zealots.Tickled's early gamble buys nothing — Tuneable's defense was already in place.
8:46 Losing only less than half of his army, Tuneable seems to be fine.Tickled keeps most of his army intact through the exchange.
9:04 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
9:32 Tuneable is pushing out with his zealots.Tuneable goes early — pressure before either side is ready.
10:03 Tickled's speedlings rapidly push out across the map.No patience from Tickled: the first units are already marching.
10:47 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
11:12 Tickled places down a hatchery.More workers, more money: Tickled expands.
🎙 Dead even — neither player has found the edge yet.
11:43 The two armies meet and a large battle starts to engage!The dance is over. They fight.
12:11 With really nice micro, Tickled's speedlings kills off Tuneable's dragoons.The early pressure works — Tickled breaks Tuneable's front door.
12:34 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Tickled — the losses are light.
13:11 Tuneable destroyed less army than he should, only less than half of Tickled's army has been decimated.Tuneable clips Tickled's army — real damage, but Tickled fights on.
13:46 Tuneable is pushing out with his zealots.Tuneable tests the door early. Is anyone home?
14:08 Eager to end the game, Tickled moves out with his armies.No more waiting. Tickled pushes.
14:42 The two armies meet and a large battle starts to engage!The dance is over. They fight.
15:18 With really nice micro, Tickled's speedlings kills off Tuneable's dragoons.The early pressure works — Tickled breaks Tuneable's front door.
15:47 That attack didn't seem to do much damage, Tickled destroyed only less than half of Tuneable's army.Tickled clips Tuneable's army — real damage, but Tuneable fights on.
🎙 Even footing again — the tension builds.
16:02 It seems that Tuneable only managed to destroy less than half of Tickled's army.Tuneable clips Tickled's army — real damage, but Tickled fights on.
16:33 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
17:15 Tickled places down a hatchery.More workers, more money: Tickled expands.
— The mid game —
17:41 Tickled now has enough hydralisk to take the game! ... Or so he thinks.Tickled's hydra wave rolls out — this is the timing Zerg lives for.
18:19 Tickled appears to have more army than Tuneable!Count the units: Tickled has the edge over Tuneable right now.
18:30 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
— The late game —
19:04 All of a sudden, Tuneable has no armies left while Tickled is continuing to push across the map!Tuneable's army evaporates. Tickled doesn't even slow down.
19:48 About half of Tuneable's army has been decimated in that battle.Half of Tickled's force stays on that battlefield.
20:15 Losing only less than half of his army, Tickled seems to be fine.Tuneable keeps most of his army intact through the exchange.
🎙 Archknight is a step behind and knows it.
20:45 Tickled destroys Tuneable's nexus, denying expansions.Tuneable's expansion burns — Tickled tears it down.
21:17 Reaver! Reaver! Tuneable's reaver is killing off most of Tickled's workers!The raid lands — Tuneable chips away at Tickled's foundation.
21:45 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
22:09 Where is Tickled's detector? Tuneable sends dark templars to harass Tickled's mineral line!Tickled looks away for one second and Tuneable makes him pay for it.
22:47 Tickled decides to start pushing across the map.Tickled has seen enough — the army moves out.
23:18 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
23:42 Tickled's zerglings surround Tuneable's archons while Tickled's lurkers deal with the rest. The outcome seems to favor Tickled!Tuneable's defense bends, then snaps. Tickled takes the middle of the game.
24:04 Tuneable lost about half of his army in that battle.Tickled pays for that trade with about half his army.
24:43 After that battle, Tickled still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
🎙 The armies are no longer comparable: Tickled is far ahead.
25:02 After suffering a devastating loss in the battle, Tuneable GGs!That's it. Tuneable looks at the field one last time and concedes.
Tickled takes it — the mid game decided this one.
G2 Archknight Protoss 0–2 Zerg Tickled WIN Fortress Fortress · Δelo +0/+0
■ Archknight ■ Tickled army value
■ Archknight ■ Tickled economy
Play-by-play (75 lines)
0:14 The Blue Tuneable spawns at s1 while Teal Tickled spawns at s3.Tuneable takes s1 in Blue; across the map, Tickled settles in at s3 in Teal.
0:39 Tuneable opens Forge Fast Expand against Tickled's Overpool.Tuneable shows Forge Fast Expand — Tickled has gone Overpool. The clock starts on who blinks first.
— The early game —
0:56 Tuneable starts expanding.More workers, more money: Tuneable expands.
1:23 Tickled desperate in getting his economy pumped up, expands to another location.Quietly, Tickled adds a base. These are the moves that decide long games.
2:06 Tuneable is pushing out with his zealots.No patience from Tuneable: the first units are already marching.
🎙 The armies trade evenly; this one is still anyone's game.
2:23 Tickled moves out with his armies.Here it comes: Tickled crosses the map with everything.
2:56 At the moment, Tickled seems to have more units than Tuneable.Tickled's army is visibly the bigger one — Tuneable should not take this fight.
3:27 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
3:43 Tickled with some nice speedling surrounds killed Tuneable's zealots!The early pressure works — Tickled breaks Tuneable's front door.
4:22 Tuneable lost about half of his army in that battle.Tickled pays for that trade with about half his army.
4:51 Tuneable destroyed less army than he should, only less than half of Tickled's army has been decimated.Tuneable clips Tickled's army — real damage, but Tickled fights on.
5:21 Tuneable is pushing out with his zealots.No patience from Tuneable: the first units are already marching.
5:47 Tickled's speedlings rapidly push out across the map.Tickled tests the door early. Is anyone home?
6:02 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
🎙 The armies trade evenly; this one is still anyone's game.
6:26 Tickled places down a hatchery.Tickled plants a new base and dares his opponent to punish it.
7:01 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
7:25 Tickled kills off Tuneable's armies and continues pushing!A clean, brutal win for Tickled. The push continues.
7:51 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Tickled — the losses are light.
8:36 That attack didn't seem to do much damage, Tuneable destroyed only less than half of Tickled's army.Tuneable clips Tickled's army — real damage, but Tickled fights on.
8:50 Tuneable's zealots and dragoon mixture is rolling across the map.Tuneable goes early — pressure before either side is ready.
9:15 Tickled pushes out with his zerglings! It appears that these zerglings have speed upgrade!No patience from Tickled: the first units are already marching.
9:49 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
10:08 Tickled's mismicro cost him his zerglings and probably this game! Tuneable continues pressuring with his zealots and dragoons!The early pressure works — Tuneable breaks Tickled's front door.
🎙 Dead even — neither player has found the edge yet.
10:40 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
11:18 Losing only less than half of his army, Tuneable seems to be fine.Tickled keeps most of his army intact through the exchange.
11:31 Tuneable is putting some early pressure on with his dragoons.Tuneable tests the door early. Is anyone home?
12:03 Tickled decides to put some pressure on his opponent.Tickled tightens the formation and starts the long walk.
12:38 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
13:11 Tickled places down a hatchery.Tickled plants a new base and dares his opponent to punish it.
13:24 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
13:48 Tuneable kills off all of Tickled's offensive zerglings with his zealots.Tuneable holds the early rush without blinking.
14:28 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.Tickled keeps most of his army intact through the exchange.
🎙 Even footing again — the tension builds.
14:50 After that battle, Tickled still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
15:18 Tickled's forces appear to be larger compared to Tuneable's!Count the units: Tickled has the edge over Tuneable right now.
— The mid game —
15:42 Tuneable is sniping overlords with his corsairs, and oh! His archons and speedlots are out of base as well!The composition is ready; Tuneable starts the push.
16:16 Tickled has a large number of hydralisk and is starting to push out!Tickled's hydra wave rolls out — this is the timing Zerg lives for.
16:43 The battle to decide the game begins!Here it comes: two full armies, one engagement.
17:09 Tuneable failed to deal nicely with Tickled's lurkers, his few fail storms cost him this battle and this army.The mid-game push crashes through — Tickled breaks Tuneable's position.
17:39 Tuneable has lost about half of his army in that battle.Half of Tickled's force stays on that battlefield.
18:17 Losing only less than half of his army, Tickled seems to be fine.Tuneable keeps most of his army intact through the exchange.
18:39 Nice try from Tuneable to harass Tickled, but Tickled's reaction is just too agile.Good instincts from Tickled; the harassment dies at the doorstep.
🎙 Nothing between them. One engagement could decide it.
18:58 Tickled now has enough hydralisk to take the game! ... Or so he thinks.Tickled's hydra wave rolls out — this is the timing Zerg lives for.
19:37 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
20:03 Tickled's scourge sniped a few of Tuneable's observers! Tuneable can't deal with the lurkers and lost the battle!The mid-game push crashes through — Tickled breaks Tuneable's position.
20:30 Tuneable lost about half of his army in that battle.Half of Tickled's force stays on that battlefield.
20:56 That attack didn't seem to do much damage, Tuneable destroyed only less than half of Tickled's army.Tuneable clips Tickled's army — real damage, but Tickled fights on.
21:13 What superior Mutalisk micro from Tickled! Tuneable's economy is suffering!Tickled gets into Tuneable's mineral line — workers are dying.
21:57 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
— The late game —
22:09 Tickled places down a hatchery.Tickled takes another base — the economy widens.
22:48 Tickled has a large number of hydralisk and is starting to push out!Tickled's hydra wave rolls out — this is the timing Zerg lives for.
🎙 Tickled holds the stronger army for now.
23:08 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
23:43 Tickled's scourge sniped a few of Tuneable's observers! Tuneable can't deal with the lurkers and lost the battle!Tuneable's defense bends, then snaps. Tickled takes the middle of the game.
24:08 About half of Tuneable's army has been decimated in that battle.Half of Tickled's force stays on that battlefield.
24:39 That attack didn't seem to do much damage, Tuneable destroyed only less than half of Tickled's army.Tuneable clips Tickled's army — real damage, but Tickled fights on.
24:57 Tickled's forces appear to be larger compared to Tuneable's!Tickled's army is visibly the bigger one — Tuneable should not take this fight.
25:35 Tickled has a large number of hydralisk and is starting to push out!Tickled's hydra wave rolls out — this is the timing Zerg lives for.
25:55 Tickled starts expanding.Tickled plants a new base and dares his opponent to punish it.
26:18 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
26:55 All of a sudden, Tuneable has no armies left while Tickled is continuing to push across the map!Tickled wins the fight convincingly and keeps rolling forward.
🎙 It's all going Tickled's way right now.
27:09 About half of Tuneable's army has been decimated in that battle.Half of Tickled's force stays on that battlefield.
27:45 After that battle, Tickled still has most of his army with him.A cheap fight for Tuneable — the losses are light.
28:07 Tickled destroys Tuneable's nexus, denying expansions.The base falls. Tickled rips Tuneable's economy back a full step.
28:49 Tickled moves out with his armies.No more waiting. Tickled pushes.
29:11 Looking at the opponent's overwhelming forces, Tuneable GGs!Tuneable GGs. A hard-fought game comes to its end.
GG. Tickled closes it out over Archknight.
G3 Archknight Protoss 0–3 Zerg Tickled WIN Rush Hour 3 Rush Hour 3 · Δelo +0/+0
■ Archknight ■ Tickled army value
■ Archknight ■ Tickled economy
Play-by-play (57 lines)
0:20 Tuneable spawns in Yellow at s3 while Tickled spawns in White at s1.Tuneable in Yellow at s3. Tickled in White at s1. The map is set.
0:36 Tuneable gets Forge Fast Expand against Tickled's 12 Pool.Tuneable shows Forge Fast Expand — Tickled has gone 12 Pool. The clock starts on who blinks first.
— The early game —
1:06 Tuneable decides to expand.More workers, more money: Tuneable expands.
1:35 Tickled places down a hatchery.Quietly, Tickled adds a base. These are the moves that decide long games.
2:15 Tuneable is pushing out with his zealots.Tuneable goes early — pressure before either side is ready.
🎙 Nothing between them. One engagement could decide it.
2:49 Tickled is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.No patience from Tickled: the first units are already marching.
3:04 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
3:42 The battle outcome favors Tickled as Tuneable's armies melt into Tickled's armies' weapon fire!A clean, brutal win for Tickled. The push continues.
4:11 After that battle, Tickled destroyed about half of Tuneable's army.Half of Tuneable's force is gone — Tickled took it apart.
4:47 After that battle, Tickled still has most of his army with him.A cheap fight for Tuneable — the losses are light.
5:16 Currently, neither Tuneable nor Tickled appears to be leading in economy.Base for base, they're level — Tuneable and Tickled match each other.
5:54 Tickled places down a hatchery.Tickled plants a new base and dares his opponent to punish it.
6:20 Tuneable's zealots and dragoon mixture is rolling across the map.Tuneable tests the door early. Is anyone home?
6:56 Tickled pushes out with his zerglings! It appears that these zerglings have speed upgrade!Tickled goes early — pressure before either side is ready.
🎙 Dead even — neither player has found the edge yet.
7:16 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
7:41 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
8:25 Tuneable failed to kill off Tickled's defending zerglings.Tuneable's early gamble buys nothing — Tickled's defense was already in place.
8:46 Losing only less than half of his army, Tickled seems to be fine.A cheap fight for Tuneable — the losses are light.
9:26 Tickled destroyed less army than he should, only less than half of Tuneable's army has been decimated.Tickled takes a bite out of Tuneable's force and backs off.
9:48 Tuneable is pushing out with his zealots.Tuneable goes early — pressure before either side is ready.
10:28 Tickled pushes out with his zerglings! It appears that these zerglings have speed upgrade!Tickled goes early — pressure before either side is ready.
10:54 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
11:28 Tuneable failed to break Tickled's zergling line of defense.Tuneable's early gamble buys nothing — Tickled's defense was already in place.
🎙 The armies trade evenly; this one is still anyone's game.
11:53 Losing only less than half of his army, Tickled seems to be fine.A cheap fight for Tuneable — the losses are light.
12:30 After that battle, Tuneable still has most of his army with him.Tickled keeps most of his army intact through the exchange.
12:51 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
13:19 Tickled places down a hatchery.Tickled plants a new base and dares his opponent to punish it.
13:53 Tuneable is pushing out with his zealots.Tuneable tests the door early. Is anyone home?
14:31 Tickled is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.Tickled tests the door early. Is anyone home?
14:58 Tuneable must macro up quickly or Tickled will just roll him over!Tuneable needs production, fast; Tickled's army has outgrown his.
15:26 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
16:09 Tuneable failed to kill off Tickled's defending zerglings.Tickled holds the early rush without blinking.
🎙 Archknight is a step behind and knows it.
16:39 Losing only less than half of his army, Tickled seems to be fine.Tuneable keeps most of his army intact through the exchange.
17:08 Tuneable lost about half of his army in that battle.Tickled pays for that trade with about half his army.
17:21 Tickled starts pushing across the map.Here it comes: Tickled crosses the map with everything.
17:56 Tuneable desperate in getting his economy pumped up, expands to another location.More workers, more money: Tuneable expands.
18:37 Tickled places down a hatchery.Quietly, Tickled adds a base. These are the moves that decide long games.
19:09 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
— The mid game —
19:37 Tickled's combination of lurkers and hydralisks totally decimated Tuneable's army.Tuneable's defense bends, then snaps. Tickled takes the middle of the game.
19:57 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.Tickled keeps most of his army intact through the exchange.
— The late game —
20:45 It seems that Tuneable only managed to destroy less than half of Tickled's army.Tuneable clips Tickled's army — real damage, but Tickled fights on.
🎙 The scales tip toward Tickled — a lead, but not a safe one.
21:03 Aaaaaa, Tickled's mineral line is stormed by Tuneable's high templars!Tickled looks away for one second and Tuneable makes him pay for it.
21:38 Tickled has a large number of hydralisk and is starting to push out!Tickled's hydra wave rolls out — this is the timing Zerg lives for.
22:11 The battle to decide the game begins!Neither side backs off — the battle is joined.
22:43 The battle outcome favors Tickled as Tuneable's armies melt into Tickled's armies' weapon fire!A clean, brutal win for Tickled. The push continues.
23:04 Tuneable has lost about half of his army in that battle.Tickled pays for that trade with about half his army.
23:47 Losing only less than half of his army, Tickled seems to be fine.Tuneable keeps most of his army intact through the exchange.
24:20 Looking at the opponent's overwhelming forces, Tuneable GGs!That's it. Tuneable looks at the field one last time and concedes.
Archknight taps out. Tickled's mid game was simply better.
G4 WIN Archknight Protoss 1–3 Zerg Tickled New Bloody Ridge New Bloody Ridge · Δelo +0/+0
■ Archknight ■ Tickled army value
■ Archknight ■ Tickled economy
Play-by-play (208 lines)
0:14 The game starts with Red Tuneable spawning at s1 and Purple Tickled spawning at s2.Tuneable takes s1 in Red; across the map, Tickled settles in at s2 in Purple.
0:42 Tickled gets 12 Hatch against Tuneable's Forge Fast Expand.Tuneable commits to Forge Fast Expand; Tickled answers with 12 Hatch.
— The early game —
1:04 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
1:13 Tickled places down a hatchery.More workers, more money: Tickled expands.
1:37 Tuneable's zealots and dragoon mixture is rolling across the map.No patience from Tuneable: the first units are already marching.
🎙 Nothing between them. One engagement could decide it.
2:11 Tickled's speedlings rapidly push out across the map.Tickled goes early — pressure before either side is ready.
2:24 It seems like Tuneable has more units than Tickled!Count the units: Tuneable has the edge over Tickled right now.
2:48 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
3:17 With beautiful placement, Tuneable successfully fends off Tickled's attacks.The attack shatters on Tuneable's line. Great positioning.
3:25 After that battle, Tuneable still has most of his army with him.A cheap fight for Tickled — the losses are light.
3:47 Losing only less than half of his army, Tickled seems to be fine.Tuneable keeps most of his army intact through the exchange.
4:20 Tickled places down a hatchery.Tickled plants a new base and dares his opponent to punish it.
4:46 Tuneable is putting some early pressure on with his dragoons.Tuneable tests the door early. Is anyone home?
5:01 Tickled decides to start pushing across the map.Tickled has seen enough — the army moves out.
🎙 The scales tip toward Archknight — a lead, but not a safe one.
5:24 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
5:46 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
6:20 Tuneable kills off Tickled's speedlings with his zealots and dragoons!The early pressure works — Tuneable breaks Tickled's front door.
6:43 After that battle, Tickled still has most of his army with him.A cheap fight for Tuneable — the losses are light.
7:05 That attack didn't seem to do much damage, Tickled destroyed only less than half of Tuneable's army.Tickled takes a bite out of Tuneable's force and backs off.
7:12 Tuneable is pushing out with his zealots.Tuneable goes early — pressure before either side is ready.
7:44 Tickled is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.Tickled tests the door early. Is anyone home?
8:14 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
8:21 Tickled failed to kill off Tuneable's defending zealots.Tickled's early gamble buys nothing — Tuneable's defense was already in place.
🎙 Dead even — neither player has found the edge yet.
8:54 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.A cheap fight for Tickled — the losses are light.
9:15 Losing only less than half of his army, Tickled seems to be fine.Tuneable keeps most of his army intact through the exchange.
9:42 Tickled places down a hatchery.Tickled takes another base — the economy widens.
9:50 Tuneable is pushing out with his zealots.Tuneable goes early — pressure before either side is ready.
10:11 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
10:50 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
11:14 Tickled's mismicro cost him his zerglings and probably this game! Tuneable continues pressuring with his zealots and dragoons!The early pressure works — Tuneable breaks Tickled's front door.
11:21 Losing only less than half of his army, Tickled seems to be fine.Tuneable keeps most of his army intact through the exchange.
11:56 After that battle, Tuneable still has most of his army with him.Tickled keeps most of his army intact through the exchange.
🎙 Archknight edges ahead on army strength.
— The mid game —
12:11 Looks like Tuneable is going to push out with his archons and speedlots!Tuneable's mid-game army is assembled — and it's moving.
12:40 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
13:00 Tickled's zerglings melt away into archon fire, hydralisks kept getting stormed by high templars.The mid-game push crashes through — Tuneable breaks Tickled's position.
13:26 Losing only less than half of his army, Tickled seems to be fine.A cheap fight for Tuneable — the losses are light.
13:35 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Tickled — the losses are light.
14:08 What a pity! Tickled managed to sneak 1 zergling past the defense line but it was unable to deal any damage before being killed off by Tuneable's army.The sneak attack is sniffed out — Tuneable shuts the door on Tickled.
14:27 Tuneable starts pushing across the map.Tuneable tightens the formation and starts the long walk.
14:53 In terms of army size, Tickled is behind Tuneable!Tickled needs production, fast; Tuneable's army has outgrown his.
15:11 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
🎙 Tickled is a step behind and knows it.
15:29 Tickled places down a hatchery.Quietly, Tickled adds a base. These are the moves that decide long games.
15:59 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
16:27 The battle outcome favors Tuneable as Tickled's armies melt into Tuneable's armies' weapon fire!The engagement breaks Tickled's way of life — Tuneable marches on.
16:50 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
17:13 Losing only less than half of his army, Tuneable seems to be fine.Tickled keeps most of his army intact through the exchange.
17:30 Tickled tried to micro his mutalisks but they were unable to get past Tuneable's defense line.Tickled knocks, Tuneable answers. No damage done.
18:00 With corsairs sniping overlords, Tuneable is bringing his dark templar to attack his opponent!Tuneable hits the timing — this push arrives exactly when it hurts.
18:19 The battle to decide the game begins!Neither side backs off — the battle is joined.
18:45 Tuneable's massive number of speedlots slice through Tickled's zerglings and hydralisks.The mid-game push crashes through — Tuneable breaks Tickled's position.
🎙 The scales tip toward Archknight — a lead, but not a safe one.
18:55 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
19:29 Losing only less than half of his army, Tuneable seems to be fine.Tickled keeps most of his army intact through the exchange.
19:38 Looks like Tuneable is going to push out with his archons and speedlots!Tuneable hits the timing — this push arrives exactly when it hurts.
20:13 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
20:27 Tuneable's archon made a significant contribution in this battle! His observer placement was also well done!The mid-game push crashes through — Tuneable breaks Tickled's position.
21:02 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
21:16 After that battle, Tuneable still has most of his army with him.A cheap fight for Tickled — the losses are light.
21:47 Zerglings ran past Tuneable's defense line and start harassing the mineral line! What a nice run-by by Tickled!The raid lands — Tickled chips away at Tuneable's foundation.
21:54 Looks like Tuneable is going to push out with his archons and speedlots!Tuneable's mid-game army is assembled — and it's moving.
🎙 Slight advantage Archknight as the game develops.
22:15 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
22:54 Tuneable's massive number of speedlots slice through Tickled's zerglings and hydralisks.The mid-game push crashes through — Tuneable breaks Tickled's position.
23:19 After that battle, Tickled still has most of his army with him.A cheap fight for Tuneable — the losses are light.
23:42 After that battle, Tuneable still has most of his army with him.A cheap fight for Tickled — the losses are light.
24:00 With corsairs sniping overlords, Tuneable is bringing his dark templar to attack his opponent!Tuneable hits the timing — this push arrives exactly when it hurts.
24:23 Tuneable's number of expansions are equal to Tickled's.The economies mirror one another. Nothing between Tuneable and Tickled yet.
24:44 The battle to decide the game begins!The dance is over. They fight.
25:12 Tuneable's archon made a significant contribution in this battle! His observer placement was also well done!Tickled's defense bends, then snaps. Tuneable takes the middle of the game.
25:19 Losing only less than half of his army, Tickled seems to be fine.Tuneable keeps most of his army intact through the exchange.
🎙 Even footing again — the tension builds.
25:53 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.A cheap fight for Tickled — the losses are light.
26:06 Looks like Tuneable is going to push out with his archons and speedlots!Tuneable hits the timing — this push arrives exactly when it hurts.
26:35 Tickled has a large number of hydralisk and is starting to push out!Tickled's hydra wave rolls out — this is the timing Zerg lives for.
27:05 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
27:12 A few beautiful storms from Tuneable turned the battle around! Tuneable won the battle!Tickled's defense bends, then snaps. Tuneable takes the middle of the game.
27:42 After that battle, Tickled still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
27:59 Tickled destroyed less army than he should, only less than half of Tuneable's army has been decimated.Tickled clips Tuneable's army — real damage, but Tuneable fights on.
28:19 Zerglings ran past Tuneable's defense line and start harassing the mineral line! What a nice run-by by Tickled!Beautiful harassment from Tickled. Tuneable's economy takes a real hit.
28:45 With corsairs sniping overlords, Tuneable is bringing his dark templar to attack his opponent!Tuneable's mid-game army is assembled — and it's moving.
🎙 Dead even — neither player has found the edge yet.
29:02 Tickled has a large number of hydralisk and is starting to push out!Tickled's hydra wave rolls out — this is the timing Zerg lives for.
29:42 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
29:58 Tickled's combination of lurkers and hydralisks totally decimated Tuneable's army.Tuneable's defense bends, then snaps. Tickled takes the middle of the game.
30:25 After that battle, Tuneable still has most of his army with him.A cheap fight for Tickled — the losses are light.
30:51 After that battle, Tickled still has most of his army with him.A cheap fight for Tuneable — the losses are light.
31:11 Tuneable is sniping overlords with his corsairs, and oh! His archons and speedlots are out of base as well!Tuneable hits the timing — this push arrives exactly when it hurts.
31:32 Tickled now has enough hydralisk to take the game! ... Or so he thinks.Tickled's hydra wave rolls out — this is the timing Zerg lives for.
31:42 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
32:20 Tuneable tried to break into Tickled's base, but a few sunkens in combination with beautiful building placement stopped Tuneable!The timing was right but the fight was wrong: Tickled holds Tuneable.
🎙 The armies trade evenly; this one is still anyone's game.
32:34 After that battle, Tickled still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
33:08 After that battle, Tuneable still has most of his army with him.Tickled keeps most of his army intact through the exchange.
33:30 What superior Mutalisk micro from Tickled! Tuneable's economy is suffering!The raid lands — Tickled chips away at Tuneable's foundation.
33:47 It seems like Tuneable has more units than Tickled!Tuneable's army is visibly the bigger one — Tickled should not take this fight.
34:09 Looks like Tuneable is going to push out with his archons and speedlots!The composition is ready; Tuneable starts the push.
34:29 Tickled brings his lurker-lings to pressure his opponent.Tickled's hydra wave rolls out — this is the timing Zerg lives for.
34:56 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
35:22 Tuneable kills off Tickled's armies and continues pushing!Tuneable wins the fight convincingly and keeps rolling forward.
35:39 After that battle, Tickled still has most of his army with him.A cheap fight for Tuneable — the losses are light.
🎙 Nothing between them. One engagement could decide it.
35:49 After that battle, Tuneable still has most of his army with him.A cheap fight for Tickled — the losses are light.
36:25 Zerglings ran past Tuneable's defense line and start harassing the mineral line! What a nice run-by by Tickled!Beautiful harassment from Tickled. Tuneable's economy takes a real hit.
36:40 Eager to end the game, Tuneable moves out with his armies.Here it comes: Tuneable crosses the map with everything.
— The late game —
37:09 Plague for the templar, swarm for the choke — Tickled goes in.Max supply, full upgrades: Tickled moves out to end it.
37:23 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
37:42 The corsairs cleared the sky and Tuneable's ground army does the rest to Tickled.The final army does its work — Tuneable breaks Tickled late.
38:07 After that battle, Tickled still has most of his army with him.A cheap fight for Tuneable — the losses are light.
38:30 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.A cheap fight for Tickled — the losses are light.
39:07 What a pity! Tickled managed to sneak 1 zergling past the defense line but it was unable to deal any damage before being killed off by Tuneable's army.Tickled goes for the raid — Tuneable is ready, and nothing comes of it.
🎙 Nothing between them. One engagement could decide it.
39:16 Tuneable appears to have more army than Tickled!Tuneable's army is visibly the bigger one — Tickled should not take this fight.
39:52 Tuneable rolls out with archons and speedlots, templar trailing on full energy.Max supply, full upgrades: Tuneable moves out to end it.
40:05 Four hatcheries of larva pouring out at once, and Tickled pushes.This is the big one — Tickled commits the late-game army.
40:37 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
40:48 Tuneable's storms land on the swarm and Tickled's cracklings die before they reach the line.Tuneable holds the late-game siege — what a defensive stand!
41:18 Tickled destroyed less army than he should, only less than half of Tuneable's army has been decimated.Tickled takes a bite out of Tuneable's force and backs off.
41:45 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
42:07 Tickled tried to micro his mutalisks but they were unable to get past Tuneable's defense line.Good instincts from Tuneable; the harassment dies at the doorstep.
42:32 Upgrades finished and a bank of storms ready. Here comes Tuneable.This is the big one — Tuneable commits the late-game army.
🎙 The armies trade evenly; this one is still anyone's game.
42:54 Tickled decides to start pushing across the map.Here it comes: Tickled crosses the map with everything.
43:06 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
43:32 Storm after storm lands on the hydralisks — Tuneable walks through Tickled's army.The final army does its work — Tuneable breaks Tickled late.
44:01 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
44:13 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.A cheap fight for Tickled — the losses are light.
44:39 What a pity! Tickled managed to sneak 1 zergling past the defense line but it was unable to deal any damage before being killed off by Tuneable's army.Good instincts from Tuneable; the harassment dies at the doorstep.
45:07 Corsairs sweeping ahead, the ground army behind — Tuneable moves on the hatcheries.Everything Tuneable has built comes forward at once.
45:34 Tickled moves out under dark swarm — the zealots may chase, the dragoons cannot shoot.Max supply, full upgrades: Tickled moves out to end it.
45:51 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
🎙 Dead even — neither player has found the edge yet.
46:03 Under dark swarm Tuneable's dragoons are useless — Tickled's cracklings tear the army apart!The final army does its work — Tickled breaks Tuneable late.
46:33 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Tickled — the losses are light.
46:50 Losing only less than half of his army, Tickled seems to be fine.Tuneable keeps most of his army intact through the exchange.
47:07 What superior Mutalisk micro from Tickled! Tuneable's economy is suffering!Beautiful harassment from Tickled. Tuneable's economy takes a real hit.
47:46 Every gateway is pumping and Tuneable starts walking across the map.Everything Tuneable has built comes forward at once.
48:01 Ultralisks and cracklings with defilers behind: Tickled commits to the break.This is the big one — Tickled commits the late-game army.
48:18 Currently, Tuneable and Tickled appear to have around the same army size.The armies weigh the same — dead even on the field.
48:58 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
49:09 Tuneable successfully fends off Tickled's attacks.Tickled commits and it's the wrong call — Tuneable cleans it up.
🎙 Even footing again — the tension builds.
49:31 After that battle, Tuneable still has most of his army with him.Tickled keeps most of his army intact through the exchange.
49:47 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
50:12 Every gateway is pumping and Tuneable starts walking across the map.Everything Tuneable has built comes forward at once.
50:32 Tickled decides to move out with his armies.Tickled has seen enough — the army moves out.
51:11 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
51:24 Tuneable walked into plague and swarm together. Tickled gave up nothing.Tickled holds the late-game siege — what a defensive stand!
51:50 After that battle, Tickled still has most of his army with him.A cheap fight for Tuneable — the losses are light.
52:09 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.Tickled keeps most of his army intact through the exchange.
52:30 Upgrades finished and a bank of storms ready. Here comes Tuneable.This is the big one — Tuneable commits the late-game army.
🎙 Even footing again — the tension builds.
53:02 Ultralisks and cracklings with defilers behind: Tickled commits to the break.Max supply, full upgrades: Tickled moves out to end it.
53:26 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
53:50 Tuneable walked into plague and swarm together. Tickled gave up nothing.Tickled holds the late-game siege — what a defensive stand!
54:07 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
54:26 After that battle, Tuneable still has most of his army with him.Tickled keeps most of his army intact through the exchange.
55:00 Zerglings ran past Tuneable's defense line and start harassing the mineral line! What a nice run-by by Tickled!The raid lands — Tickled chips away at Tuneable's foundation.
55:16 Corsairs sweeping ahead, the ground army behind — Tuneable moves on the hatcheries.Max supply, full upgrades: Tuneable moves out to end it.
55:30 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
56:02 Tuneable's archons and speedlots grind through the swarm, and Tickled's defilers die with it.The final army does its work — Tuneable breaks Tickled late.
🎙 Nothing between them. One engagement could decide it.
56:26 After that battle, Tickled still has most of his army with him.A cheap fight for Tuneable — the losses are light.
56:53 It seems that Tickled only managed to destroy less than half of Tuneable's army.Tickled clips Tuneable's army — real damage, but Tuneable fights on.
57:14 What a pity! Tickled managed to sneak 1 zergling past the defense line but it was unable to deal any damage before being killed off by Tuneable's army.Good instincts from Tuneable; the harassment dies at the doorstep.
57:22 Zerglings ran past Tuneable's defense line and start harassing the mineral line! What a nice run-by by Tickled!Beautiful harassment from Tickled. Tuneable's economy takes a real hit.
57:45 Corsairs sweeping ahead, the ground army behind — Tuneable moves on the hatcheries.Everything Tuneable has built comes forward at once.
58:11 Tickled's army is small compared to Tuneable!Tickled is badly outgunned — Tuneable's force is a size larger.
58:36 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
58:56 All of a sudden, Tickled has no armies left while Tuneable is continuing to push across the map!Tuneable wins the fight convincingly and keeps rolling forward.
59:31 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
🎙 Archknight edges ahead on army strength.
59:49 Losing only less than half of his army, Tuneable seems to be fine.Tickled keeps most of his army intact through the exchange.
60:11 What a pity! Tickled managed to sneak 1 zergling past the defense line but it was unable to deal any damage before being killed off by Tuneable's army.The sneak attack is sniffed out — Tuneable shuts the door on Tickled.
60:38 Tuneable rolls out with archons and speedlots, templar trailing on full energy.Everything Tuneable has built comes forward at once.
61:00 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
61:07 Tuneable's archons and speedlots grind through the swarm, and Tickled's defilers die with it.The final army does its work — Tuneable breaks Tickled late.
61:33 After that battle, Tickled still has most of his army with him.A cheap fight for Tuneable — the losses are light.
61:53 After that battle, Tuneable still has most of his army with him.Tickled keeps most of his army intact through the exchange.
62:27 Tuneable decides to start pushing across the map.No more waiting. Tuneable pushes.
62:54 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
🎙 Tickled is a step behind and knows it.
63:13 All of a sudden, Tickled has no armies left while Tuneable is continuing to push across the map!The engagement breaks Tickled's way of life — Tuneable marches on.
63:37 Losing only less than half of his army, Tickled seems to be fine.A cheap fight for Tuneable — the losses are light.
63:56 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.A cheap fight for Tickled — the losses are light.
64:22 What a pity! Tickled managed to sneak 1 zergling past the defense line but it was unable to deal any damage before being killed off by Tuneable's army.Good instincts from Tuneable; the harassment dies at the doorstep.
64:29 Tuneable rolls out with archons and speedlots, templar trailing on full energy.This is the big one — Tuneable commits the late-game army.
65:04 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
65:24 Storm after storm lands on the hydralisks — Tuneable walks through Tickled's army.There's no rebuilding from that. Tuneable's late-game push decides it.
65:52 After that battle, Tickled still has most of his army with him.A cheap fight for Tuneable — the losses are light.
66:06 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Tickled — the losses are light.
🎙 Archknight has built a commanding army lead — Tickled needs something special here.
66:36 Both Tuneable and Tickled appears to have equal expansions now.The economies mirror one another. Nothing between Tuneable and Tickled yet.
66:45 Corsairs sweeping ahead, the ground army behind — Tuneable moves on the hatcheries.This is the big one — Tuneable commits the late-game army.
67:24 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
67:45 Storm after storm lands on the hydralisks — Tuneable walks through Tickled's army.There's no rebuilding from that. Tuneable's late-game push decides it.
68:01 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
68:18 After that battle, Tuneable still has most of his army with him.A cheap fight for Tickled — the losses are light.
68:51 What superior Mutalisk micro from Tickled! Tuneable's economy is suffering!Tickled gets into Tuneable's mineral line — workers are dying.
69:16 Looking at the opponent's overwhelming forces, Tickled GGs!Tickled GGs. A hard-fought game comes to its end.
That's the game: Archknight defeats Tickled, settled in the late game.
G5 WIN Archknight Protoss 2–3 Zerg Tickled Wind and Cloud Wind and Cloud · Δelo +0/+0
■ Archknight ■ Tickled army value
■ Archknight ■ Tickled economy
Play-by-play (57 lines)
0:12 The Purple Tuneable spawns at s4 while Blue Tickled spawns at s2.Tuneable in Purple at s4. Tickled in Blue at s2. The map is set.
0:48 Tuneable opens Forge Fast Expand against Tickled's Overpool.Tuneable commits to Forge Fast Expand; Tickled answers with Overpool.
— The early game —
1:06 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
1:33 Tickled places down a hatchery.More workers, more money: Tickled expands.
2:16 Tuneable is pushing out with his zealots.Tuneable tests the door early. Is anyone home?
🎙 The armies trade evenly; this one is still anyone's game.
2:40 Tickled's speedlings rapidly push out across the map.Tickled goes early — pressure before either side is ready.
3:23 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
3:47 Tuneable failed to kill off Tickled's defending zerglings.Tuneable's early gamble buys nothing — Tickled's defense was already in place.
4:14 After that battle, Tickled still has most of his army with him.A cheap fight for Tuneable — the losses are light.
4:38 After that battle, Tuneable still has most of his army with him.A cheap fight for Tickled — the losses are light.
5:06 Tuneable is putting some early pressure on with his dragoons.Tuneable goes early — pressure before either side is ready.
5:52 Tickled decides to start pushing across the map.Tickled tightens the formation and starts the long walk.
6:11 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
6:50 Tickled places down a hatchery.More workers, more money: Tickled expands.
🎙 Dead even — neither player has found the edge yet.
7:15 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
7:45 Tickled with some nice speedling surrounds killed Tuneable's zealots!Tuneable wasn't ready. Tickled's early aggression takes the lead.
8:11 That attack didn't seem to do much damage, Tickled destroyed only less than half of Tuneable's army.Tickled takes a bite out of Tuneable's force and backs off.
8:40 After that battle, Tickled still has most of his army with him.A cheap fight for Tuneable — the losses are light.
9:16 Tuneable's zealots and dragoon mixture is rolling across the map.Tuneable goes early — pressure before either side is ready.
9:55 Tickled's speedlings rapidly push out across the map.Tickled goes early — pressure before either side is ready.
10:29 Tuneable is in quite a huge army disadvantage, he doesn't have what it takes to win against Tickled's army.Tuneable is badly outgunned — Tickled's force is a size larger.
10:44 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
11:29 All of a sudden, Tickled has no armies left while Tuneable is continuing to push across the map!Tuneable wins the fight convincingly and keeps rolling forward.
🎙 The armies trade evenly; this one is still anyone's game.
11:50 Losing only less than half of his army, Tickled seems to be fine.A cheap fight for Tuneable — the losses are light.
12:32 After that battle, Tuneable still has most of his army with him.Tickled keeps most of his army intact through the exchange.
12:47 Tuneable decides to move out with his armies.Tuneable has seen enough — the army moves out.
13:36 Tickled pushes out with his zerglings! It appears that these zerglings have speed upgrade!Tickled goes early — pressure before either side is ready.
14:03 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
14:29 Tickled places down a hatchery.Tickled plants a new base and dares his opponent to punish it.
14:59 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
15:33 The battle outcome favors Tuneable as Tickled's armies melt into Tuneable's armies' weapon fire!The engagement breaks Tickled's way of life — Tuneable marches on.
16:06 Tickled lost about half of his army in that battle.Half of Tuneable's force stays on that battlefield.
🎙 Archknight holds the stronger army for now.
16:20 Tickled destroyed less army than he should, only less than half of Tuneable's army has been decimated.Tickled clips Tuneable's army — real damage, but Tuneable fights on.
17:07 Tuneable moves out with his armies.Tuneable has seen enough — the army moves out.
17:33 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
— The mid game —
18:03 Tuneable's archon made a significant contribution in this battle! His observer placement was also well done!The mid-game push crashes through — Tuneable breaks Tickled's position.
— The late game —
18:38 After that battle, Tickled still has most of his army with him.A cheap fight for Tuneable — the losses are light.
19:04 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Tickled — the losses are light.
19:36 Tickled places down a hatchery.Quietly, Tickled adds a base. These are the moves that decide long games.
20:00 Aaaaaa, Tickled's mineral line is stormed by Tuneable's high templars!The raid lands — Tuneable chips away at Tickled's foundation.
20:34 Tuneable is sniping overlords with his corsairs, and oh! His archons and speedlots are out of base as well!Tuneable hits the timing — this push arrives exactly when it hurts.
🎙 Tickled is a step behind and knows it.
20:56 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
21:33 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
22:15 Tuneable kills off Tickled's armies and continues pushing!Tuneable wins the fight convincingly and keeps rolling forward.
22:32 Tickled has lost about half of his army in that battle.Half of Tuneable's force stays on that battlefield.
23:02 It seems that Tickled only managed to destroy less than half of Tuneable's army.Tickled clips Tuneable's army — real damage, but Tuneable fights on.
23:36 Tickled's hatchery has been destroyed by Tuneable.No reinforcements in time: Tickled watches Tuneable level the expansion.
24:15 Looking at the opponent's overwhelming forces, Tickled GGs!Tickled types it out: GG.
Archknight takes it — the mid game decided this one.
G6 Archknight Protoss 2–4 Zerg Tickled WIN Destination Destination · Δelo +0/+0
■ Archknight ■ Tickled army value
■ Archknight ■ Tickled economy
Play-by-play (71 lines)
0:07 Tuneable spawns at s1 in Orange while Tickled spawns at s2 in Green.We're underway — Tuneable spawns at s1, Tickled answers from s2.
0:39 Tickled gets Overpool against Tuneable's Forge Fast Expand.The builds are down: Forge Fast Expand from Tuneable, Overpool from Tickled.
— The early game —
1:02 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
1:41 Tickled places down a hatchery.Tickled takes another base — the economy widens.
2:07 Attempting to end the game, Tuneable moves out with his armies.No more waiting. Tuneable pushes.
🎙 The armies trade evenly; this one is still anyone's game.
2:37 Tickled is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.No patience from Tickled: the first units are already marching.
2:53 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
3:25 With really nice micro, Tickled's speedlings kills off Tuneable's dragoons.Tuneable wasn't ready. Tickled's early aggression takes the lead.
3:49 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.A cheap fight for Tickled — the losses are light.
4:22 After that battle, Tickled still has most of his army with him.A cheap fight for Tuneable — the losses are light.
4:50 Tuneable is pushing out with his zealots.Tuneable tests the door early. Is anyone home?
5:24 Eager to end the game, Tickled moves out with his armies.Here it comes: Tickled crosses the map with everything.
5:56 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
6:17 Tickled places down a hatchery.More workers, more money: Tickled expands.
🎙 Nothing between them. One engagement could decide it.
6:40 The battle to decide the game begins!The dance is over. They fight.
7:11 With really nice micro, Tickled's speedlings kills off Tuneable's dragoons.Tuneable wasn't ready. Tickled's early aggression takes the lead.
7:37 Tuneable has lost about half of his army in that battle.Tickled pays for that trade with about half his army.
8:20 About half of Tickled's army has been decimated in that battle.Tuneable pays for that trade with about half his army.
8:39 Tuneable is putting some early pressure on with his dragoons.No patience from Tuneable: the first units are already marching.
9:07 Tickled is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.Tickled goes early — pressure before either side is ready.
9:49 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
10:09 With beautiful placement, Tickled successfully fends off Tuneable's attacks.The attack shatters on Tickled's line. Great positioning.
10:45 Losing only less than half of his army, Tickled seems to be fine.A cheap fight for Tuneable — the losses are light.
🎙 Even footing again — the tension builds.
11:03 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.A cheap fight for Tickled — the losses are light.
11:35 Tuneable starts pushing across the map.Here it comes: Tuneable crosses the map with everything.
12:04 Tickled pushes out with his zerglings! It appears that these zerglings have speed upgrade!Tickled goes early — pressure before either side is ready.
12:34 Tuneable decides to expand.More workers, more money: Tuneable expands.
13:08 Tickled places down a hatchery.Quietly, Tickled adds a base. These are the moves that decide long games.
13:29 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
14:03 With really nice micro, Tickled's speedlings kills off Tuneable's dragoons.Tuneable wasn't ready. Tickled's early aggression takes the lead.
14:14 Tuneable has lost about half of his army in that battle.Half of Tickled's force stays on that battlefield.
14:59 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
🎙 Dead even — neither player has found the edge yet.
15:22 Currently, neither Tuneable nor Tickled appears to be leading in economy.Base for base, they're level — Tuneable and Tickled match each other.
— The mid game —
15:55 Tickled has a large number of hydralisk and is starting to push out!Tickled's hydra wave rolls out — this is the timing Zerg lives for.
16:18 The two armies meet and a large battle starts to engage!The dance is over. They fight.
16:48 Tickled kills off Tuneable's armies and continues pushing!Tickled wins the fight convincingly and keeps rolling forward.
17:21 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Tickled — the losses are light.
17:46 Losing only less than half of his army, Tickled seems to be fine.A cheap fight for Tuneable — the losses are light.
18:12 With corsairs sniping overlords, Tuneable is bringing his dark templar to attack his opponent!Tuneable hits the timing — this push arrives exactly when it hurts.
18:49 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
19:00 Tuneable tried to break into Tickled's base, but a few sunkens in combination with beautiful building placement stopped Tuneable!The timing was right but the fight was wrong: Tickled holds Tuneable.
🎙 The armies trade evenly; this one is still anyone's game.
19:38 After that battle, Tickled still has most of his army with him.A cheap fight for Tuneable — the losses are light.
20:07 After that battle, Tuneable still has most of his army with him.A cheap fight for Tickled — the losses are light.
20:24 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
21:03 Tickled places down a hatchery.Quietly, Tickled adds a base. These are the moves that decide long games.
— The late game —
21:32 Zerglings ran past Tuneable's defense line and start harassing the mineral line! What a nice run-by by Tickled!Beautiful harassment from Tickled. Tuneable's economy takes a real hit.
22:08 Tickled now has enough hydralisk to take the game! ... Or so he thinks.Tickled's hydra wave rolls out — this is the timing Zerg lives for.
22:38 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
23:00 All of a sudden, Tuneable has no armies left while Tickled is continuing to push across the map!Tuneable's army evaporates. Tickled doesn't even slow down.
23:24 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Tickled — the losses are light.
🎙 Tickled edges ahead on army strength.
24:00 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
24:12 Eager to end the game, Tickled moves out with his armies.Here it comes: Tickled crosses the map with everything.
24:45 Tickled's forces appear to be larger compared to Tuneable's!Count the units: Tickled has the edge over Tuneable right now.
25:28 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
25:52 Tickled micros his hydralisks nicely to avoid Tuneable's storms, and seems to have won the battle!The mid-game push crashes through — Tickled breaks Tuneable's position.
26:13 Tuneable lost about half of his army in that battle.Tickled pays for that trade with about half his army.
26:43 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
27:15 Aaaaaa, Tickled's mineral line is stormed by Tuneable's high templars!Tuneable gets into Tickled's mineral line — workers are dying.
27:31 Tickled moves out with his armies.Here it comes: Tickled crosses the map with everything.
🎙 Tickled edges ahead on army strength.
28:14 Looking at the opponent's overwhelming forces, Tuneable GGs!Nothing left to defend with — Tuneable taps.
Tickled takes it — the mid game decided this one.

Head to head

68 games
Archknight 39 – 29 Tickled