Friendly · Bo7 · engine v5.3
· Wed, Aug 5 2026 · 06:16 server time
Games
6 · · ▶ replay
■ Archknight
■ Tickled
army value
■ Archknight
■ Tickled
economy
Play-by-play (61 lines)
0:07 The game starts with Blue Tuneable spawning at s1 and Yellow Tickled spawning at s2.We're underway — Tuneable spawns at s1, Tickled answers from s2.
0:32 Tickled opens Overpool against Tuneable's Forge Fast Expand.Scouting done, plans revealed: Tuneable's Forge Fast Expand against Tickled's Overpool.
— The early game —
1:11 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
1:39 Tickled places down a hatchery.More workers, more money: Tickled expands.
2:14 Tuneable is putting some early pressure on with his dragoons.Tuneable goes early — pressure before either side is ready.
🎙 Dead even — neither player has found the edge yet.
2:31 Tickled pushes out with his zerglings! It appears that these zerglings have speed upgrade!Tickled tests the door early. Is anyone home?
3:15 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
3:34 Tickled's mismicro cost him his zerglings and probably this game! Tuneable continues pressuring with his zealots and dragoons!Tickled wasn't ready. Tuneable's early aggression takes the lead.
4:14 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
4:45 Tickled destroyed less army than he should, only less than half of Tuneable's army has been decimated.Tickled clips Tuneable's army — real damage, but Tuneable fights on.
5:09 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
5:45 Tickled places down a hatchery.Tickled takes another base — the economy widens.
6:10 Attempting to end the game, Tuneable moves out with his armies.Tuneable tightens the formation and starts the long walk.
6:40 Tickled's speedlings rapidly push out across the map.Tickled tests the door early. Is anyone home?
🎙 The armies trade evenly; this one is still anyone's game.
7:20 It seems like Tickled has more units than Tuneable!Count the units: Tickled has the edge over Tuneable right now.
7:41 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
8:03 Tickled failed to break Tuneable's defending line of zealots.Tickled's early gamble buys nothing — Tuneable's defense was already in place.
8:46 Losing only less than half of his army, Tuneable seems to be fine.Tickled keeps most of his army intact through the exchange.
9:04 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
9:32 Tuneable is pushing out with his zealots.Tuneable goes early — pressure before either side is ready.
10:03 Tickled's speedlings rapidly push out across the map.No patience from Tickled: the first units are already marching.
10:47 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
11:12 Tickled places down a hatchery.More workers, more money: Tickled expands.
🎙 Dead even — neither player has found the edge yet.
11:43 The two armies meet and a large battle starts to engage!The dance is over. They fight.
12:11 With really nice micro, Tickled's speedlings kills off Tuneable's dragoons.The early pressure works — Tickled breaks Tuneable's front door.
12:34 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Tickled — the losses are light.
13:11 Tuneable destroyed less army than he should, only less than half of Tickled's army has been decimated.Tuneable clips Tickled's army — real damage, but Tickled fights on.
13:46 Tuneable is pushing out with his zealots.Tuneable tests the door early. Is anyone home?
14:08 Eager to end the game, Tickled moves out with his armies.No more waiting. Tickled pushes.
14:42 The two armies meet and a large battle starts to engage!The dance is over. They fight.
15:18 With really nice micro, Tickled's speedlings kills off Tuneable's dragoons.The early pressure works — Tickled breaks Tuneable's front door.
15:47 That attack didn't seem to do much damage, Tickled destroyed only less than half of Tuneable's army.Tickled clips Tuneable's army — real damage, but Tuneable fights on.
🎙 Even footing again — the tension builds.
16:02 It seems that Tuneable only managed to destroy less than half of Tickled's army.Tuneable clips Tickled's army — real damage, but Tickled fights on.
16:33 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
17:15 Tickled places down a hatchery.More workers, more money: Tickled expands.
— The mid game —
17:41 Tickled now has enough hydralisk to take the game! ... Or so he thinks.Tickled's hydra wave rolls out — this is the timing Zerg lives for.
18:19 Tickled appears to have more army than Tuneable!Count the units: Tickled has the edge over Tuneable right now.
18:30 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
— The late game —
19:04 All of a sudden, Tuneable has no armies left while Tickled is continuing to push across the map!Tuneable's army evaporates. Tickled doesn't even slow down.
19:48 About half of Tuneable's army has been decimated in that battle.Half of Tickled's force stays on that battlefield.
20:15 Losing only less than half of his army, Tickled seems to be fine.Tuneable keeps most of his army intact through the exchange.
🎙 Archknight is a step behind and knows it.
20:45 Tickled destroys Tuneable's nexus, denying expansions.Tuneable's expansion burns — Tickled tears it down.
21:17 Reaver! Reaver! Tuneable's reaver is killing off most of Tickled's workers!The raid lands — Tuneable chips away at Tickled's foundation.
21:45 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
22:09 Where is Tickled's detector? Tuneable sends dark templars to harass Tickled's mineral line!Tickled looks away for one second and Tuneable makes him pay for it.
22:47 Tickled decides to start pushing across the map.Tickled has seen enough — the army moves out.
23:18 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
23:42 Tickled's zerglings surround Tuneable's archons while Tickled's lurkers deal with the rest. The outcome seems to favor Tickled!Tuneable's defense bends, then snaps. Tickled takes the middle of the game.
24:04 Tuneable lost about half of his army in that battle.Tickled pays for that trade with about half his army.
24:43 After that battle, Tickled still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
🎙 The armies are no longer comparable: Tickled is far ahead.
25:02 After suffering a devastating loss in the battle, Tuneable GGs!That's it. Tuneable looks at the field one last time and concedes.
Tickled takes it — the mid game decided this one.
■ Archknight
■ Tickled
army value
■ Archknight
■ Tickled
economy
Play-by-play (75 lines)
0:14 The Blue Tuneable spawns at s1 while Teal Tickled spawns at s3.Tuneable takes s1 in Blue; across the map, Tickled settles in at s3 in Teal.
0:39 Tuneable opens Forge Fast Expand against Tickled's Overpool.Tuneable shows Forge Fast Expand — Tickled has gone Overpool. The clock starts on who blinks first.
— The early game —
0:56 Tuneable starts expanding.More workers, more money: Tuneable expands.
1:23 Tickled desperate in getting his economy pumped up, expands to another location.Quietly, Tickled adds a base. These are the moves that decide long games.
2:06 Tuneable is pushing out with his zealots.No patience from Tuneable: the first units are already marching.
🎙 The armies trade evenly; this one is still anyone's game.
2:23 Tickled moves out with his armies.Here it comes: Tickled crosses the map with everything.
2:56 At the moment, Tickled seems to have more units than Tuneable.Tickled's army is visibly the bigger one — Tuneable should not take this fight.
3:27 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
3:43 Tickled with some nice speedling surrounds killed Tuneable's zealots!The early pressure works — Tickled breaks Tuneable's front door.
4:22 Tuneable lost about half of his army in that battle.Tickled pays for that trade with about half his army.
4:51 Tuneable destroyed less army than he should, only less than half of Tickled's army has been decimated.Tuneable clips Tickled's army — real damage, but Tickled fights on.
5:21 Tuneable is pushing out with his zealots.No patience from Tuneable: the first units are already marching.
5:47 Tickled's speedlings rapidly push out across the map.Tickled tests the door early. Is anyone home?
6:02 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
🎙 The armies trade evenly; this one is still anyone's game.
6:26 Tickled places down a hatchery.Tickled plants a new base and dares his opponent to punish it.
7:01 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
7:25 Tickled kills off Tuneable's armies and continues pushing!A clean, brutal win for Tickled. The push continues.
7:51 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Tickled — the losses are light.
8:36 That attack didn't seem to do much damage, Tuneable destroyed only less than half of Tickled's army.Tuneable clips Tickled's army — real damage, but Tickled fights on.
8:50 Tuneable's zealots and dragoon mixture is rolling across the map.Tuneable goes early — pressure before either side is ready.
9:15 Tickled pushes out with his zerglings! It appears that these zerglings have speed upgrade!No patience from Tickled: the first units are already marching.
9:49 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
10:08 Tickled's mismicro cost him his zerglings and probably this game! Tuneable continues pressuring with his zealots and dragoons!The early pressure works — Tuneable breaks Tickled's front door.
🎙 Dead even — neither player has found the edge yet.
10:40 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
11:18 Losing only less than half of his army, Tuneable seems to be fine.Tickled keeps most of his army intact through the exchange.
11:31 Tuneable is putting some early pressure on with his dragoons.Tuneable tests the door early. Is anyone home?
12:03 Tickled decides to put some pressure on his opponent.Tickled tightens the formation and starts the long walk.
12:38 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
13:11 Tickled places down a hatchery.Tickled plants a new base and dares his opponent to punish it.
13:24 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
13:48 Tuneable kills off all of Tickled's offensive zerglings with his zealots.Tuneable holds the early rush without blinking.
14:28 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.Tickled keeps most of his army intact through the exchange.
🎙 Even footing again — the tension builds.
14:50 After that battle, Tickled still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
15:18 Tickled's forces appear to be larger compared to Tuneable's!Count the units: Tickled has the edge over Tuneable right now.
— The mid game —
15:42 Tuneable is sniping overlords with his corsairs, and oh! His archons and speedlots are out of base as well!The composition is ready; Tuneable starts the push.
16:16 Tickled has a large number of hydralisk and is starting to push out!Tickled's hydra wave rolls out — this is the timing Zerg lives for.
16:43 The battle to decide the game begins!Here it comes: two full armies, one engagement.
17:09 Tuneable failed to deal nicely with Tickled's lurkers, his few fail storms cost him this battle and this army.The mid-game push crashes through — Tickled breaks Tuneable's position.
17:39 Tuneable has lost about half of his army in that battle.Half of Tickled's force stays on that battlefield.
18:17 Losing only less than half of his army, Tickled seems to be fine.Tuneable keeps most of his army intact through the exchange.
18:39 Nice try from Tuneable to harass Tickled, but Tickled's reaction is just too agile.Good instincts from Tickled; the harassment dies at the doorstep.
🎙 Nothing between them. One engagement could decide it.
18:58 Tickled now has enough hydralisk to take the game! ... Or so he thinks.Tickled's hydra wave rolls out — this is the timing Zerg lives for.
19:37 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
20:03 Tickled's scourge sniped a few of Tuneable's observers! Tuneable can't deal with the lurkers and lost the battle!The mid-game push crashes through — Tickled breaks Tuneable's position.
20:30 Tuneable lost about half of his army in that battle.Half of Tickled's force stays on that battlefield.
20:56 That attack didn't seem to do much damage, Tuneable destroyed only less than half of Tickled's army.Tuneable clips Tickled's army — real damage, but Tickled fights on.
21:13 What superior Mutalisk micro from Tickled! Tuneable's economy is suffering!Tickled gets into Tuneable's mineral line — workers are dying.
21:57 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
— The late game —
22:09 Tickled places down a hatchery.Tickled takes another base — the economy widens.
22:48 Tickled has a large number of hydralisk and is starting to push out!Tickled's hydra wave rolls out — this is the timing Zerg lives for.
🎙 Tickled holds the stronger army for now.
23:08 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
23:43 Tickled's scourge sniped a few of Tuneable's observers! Tuneable can't deal with the lurkers and lost the battle!Tuneable's defense bends, then snaps. Tickled takes the middle of the game.
24:08 About half of Tuneable's army has been decimated in that battle.Half of Tickled's force stays on that battlefield.
24:39 That attack didn't seem to do much damage, Tuneable destroyed only less than half of Tickled's army.Tuneable clips Tickled's army — real damage, but Tickled fights on.
24:57 Tickled's forces appear to be larger compared to Tuneable's!Tickled's army is visibly the bigger one — Tuneable should not take this fight.
25:35 Tickled has a large number of hydralisk and is starting to push out!Tickled's hydra wave rolls out — this is the timing Zerg lives for.
25:55 Tickled starts expanding.Tickled plants a new base and dares his opponent to punish it.
26:18 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
26:55 All of a sudden, Tuneable has no armies left while Tickled is continuing to push across the map!Tickled wins the fight convincingly and keeps rolling forward.
🎙 It's all going Tickled's way right now.
27:09 About half of Tuneable's army has been decimated in that battle.Half of Tickled's force stays on that battlefield.
27:45 After that battle, Tickled still has most of his army with him.A cheap fight for Tuneable — the losses are light.
28:07 Tickled destroys Tuneable's nexus, denying expansions.The base falls. Tickled rips Tuneable's economy back a full step.
28:49 Tickled moves out with his armies.No more waiting. Tickled pushes.
29:11 Looking at the opponent's overwhelming forces, Tuneable GGs!Tuneable GGs. A hard-fought game comes to its end.
GG. Tickled closes it out over Archknight.
■ Archknight
■ Tickled
army value
■ Archknight
■ Tickled
economy
Play-by-play (57 lines)
0:20 Tuneable spawns in Yellow at s3 while Tickled spawns in White at s1.Tuneable in Yellow at s3. Tickled in White at s1. The map is set.
0:36 Tuneable gets Forge Fast Expand against Tickled's 12 Pool.Tuneable shows Forge Fast Expand — Tickled has gone 12 Pool. The clock starts on who blinks first.
— The early game —
1:06 Tuneable decides to expand.More workers, more money: Tuneable expands.
1:35 Tickled places down a hatchery.Quietly, Tickled adds a base. These are the moves that decide long games.
2:15 Tuneable is pushing out with his zealots.Tuneable goes early — pressure before either side is ready.
🎙 Nothing between them. One engagement could decide it.
2:49 Tickled is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.No patience from Tickled: the first units are already marching.
3:04 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
3:42 The battle outcome favors Tickled as Tuneable's armies melt into Tickled's armies' weapon fire!A clean, brutal win for Tickled. The push continues.
4:11 After that battle, Tickled destroyed about half of Tuneable's army.Half of Tuneable's force is gone — Tickled took it apart.
4:47 After that battle, Tickled still has most of his army with him.A cheap fight for Tuneable — the losses are light.
5:16 Currently, neither Tuneable nor Tickled appears to be leading in economy.Base for base, they're level — Tuneable and Tickled match each other.
5:54 Tickled places down a hatchery.Tickled plants a new base and dares his opponent to punish it.
6:20 Tuneable's zealots and dragoon mixture is rolling across the map.Tuneable tests the door early. Is anyone home?
6:56 Tickled pushes out with his zerglings! It appears that these zerglings have speed upgrade!Tickled goes early — pressure before either side is ready.
🎙 Dead even — neither player has found the edge yet.
7:16 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
7:41 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
8:25 Tuneable failed to kill off Tickled's defending zerglings.Tuneable's early gamble buys nothing — Tickled's defense was already in place.
8:46 Losing only less than half of his army, Tickled seems to be fine.A cheap fight for Tuneable — the losses are light.
9:26 Tickled destroyed less army than he should, only less than half of Tuneable's army has been decimated.Tickled takes a bite out of Tuneable's force and backs off.
9:48 Tuneable is pushing out with his zealots.Tuneable goes early — pressure before either side is ready.
10:28 Tickled pushes out with his zerglings! It appears that these zerglings have speed upgrade!Tickled goes early — pressure before either side is ready.
10:54 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
11:28 Tuneable failed to break Tickled's zergling line of defense.Tuneable's early gamble buys nothing — Tickled's defense was already in place.
🎙 The armies trade evenly; this one is still anyone's game.
11:53 Losing only less than half of his army, Tickled seems to be fine.A cheap fight for Tuneable — the losses are light.
12:30 After that battle, Tuneable still has most of his army with him.Tickled keeps most of his army intact through the exchange.
12:51 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
13:19 Tickled places down a hatchery.Tickled plants a new base and dares his opponent to punish it.
13:53 Tuneable is pushing out with his zealots.Tuneable tests the door early. Is anyone home?
14:31 Tickled is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.Tickled tests the door early. Is anyone home?
14:58 Tuneable must macro up quickly or Tickled will just roll him over!Tuneable needs production, fast; Tickled's army has outgrown his.
15:26 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
16:09 Tuneable failed to kill off Tickled's defending zerglings.Tickled holds the early rush without blinking.
🎙 Archknight is a step behind and knows it.
16:39 Losing only less than half of his army, Tickled seems to be fine.Tuneable keeps most of his army intact through the exchange.
17:08 Tuneable lost about half of his army in that battle.Tickled pays for that trade with about half his army.
17:21 Tickled starts pushing across the map.Here it comes: Tickled crosses the map with everything.
17:56 Tuneable desperate in getting his economy pumped up, expands to another location.More workers, more money: Tuneable expands.
18:37 Tickled places down a hatchery.Quietly, Tickled adds a base. These are the moves that decide long games.
19:09 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
— The mid game —
19:37 Tickled's combination of lurkers and hydralisks totally decimated Tuneable's army.Tuneable's defense bends, then snaps. Tickled takes the middle of the game.
19:57 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.Tickled keeps most of his army intact through the exchange.
— The late game —
20:45 It seems that Tuneable only managed to destroy less than half of Tickled's army.Tuneable clips Tickled's army — real damage, but Tickled fights on.
🎙 The scales tip toward Tickled — a lead, but not a safe one.
21:03 Aaaaaa, Tickled's mineral line is stormed by Tuneable's high templars!Tickled looks away for one second and Tuneable makes him pay for it.
21:38 Tickled has a large number of hydralisk and is starting to push out!Tickled's hydra wave rolls out — this is the timing Zerg lives for.
22:11 The battle to decide the game begins!Neither side backs off — the battle is joined.
22:43 The battle outcome favors Tickled as Tuneable's armies melt into Tickled's armies' weapon fire!A clean, brutal win for Tickled. The push continues.
23:04 Tuneable has lost about half of his army in that battle.Tickled pays for that trade with about half his army.
23:47 Losing only less than half of his army, Tickled seems to be fine.Tuneable keeps most of his army intact through the exchange.
24:20 Looking at the opponent's overwhelming forces, Tuneable GGs!That's it. Tuneable looks at the field one last time and concedes.
Archknight taps out. Tickled's mid game was simply better.
■ Archknight
■ Tickled
army value
■ Archknight
■ Tickled
economy
Play-by-play (208 lines)
0:14 The game starts with Red Tuneable spawning at s1 and Purple Tickled spawning at s2.Tuneable takes s1 in Red; across the map, Tickled settles in at s2 in Purple.
0:42 Tickled gets 12 Hatch against Tuneable's Forge Fast Expand.Tuneable commits to Forge Fast Expand; Tickled answers with 12 Hatch.
— The early game —
1:04 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
1:13 Tickled places down a hatchery.More workers, more money: Tickled expands.
1:37 Tuneable's zealots and dragoon mixture is rolling across the map.No patience from Tuneable: the first units are already marching.
🎙 Nothing between them. One engagement could decide it.
2:11 Tickled's speedlings rapidly push out across the map.Tickled goes early — pressure before either side is ready.
2:24 It seems like Tuneable has more units than Tickled!Count the units: Tuneable has the edge over Tickled right now.
2:48 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
3:17 With beautiful placement, Tuneable successfully fends off Tickled's attacks.The attack shatters on Tuneable's line. Great positioning.
3:25 After that battle, Tuneable still has most of his army with him.A cheap fight for Tickled — the losses are light.
3:47 Losing only less than half of his army, Tickled seems to be fine.Tuneable keeps most of his army intact through the exchange.
4:20 Tickled places down a hatchery.Tickled plants a new base and dares his opponent to punish it.
4:46 Tuneable is putting some early pressure on with his dragoons.Tuneable tests the door early. Is anyone home?
5:01 Tickled decides to start pushing across the map.Tickled has seen enough — the army moves out.
🎙 The scales tip toward Archknight — a lead, but not a safe one.
5:24 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
5:46 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
6:20 Tuneable kills off Tickled's speedlings with his zealots and dragoons!The early pressure works — Tuneable breaks Tickled's front door.
6:43 After that battle, Tickled still has most of his army with him.A cheap fight for Tuneable — the losses are light.
7:05 That attack didn't seem to do much damage, Tickled destroyed only less than half of Tuneable's army.Tickled takes a bite out of Tuneable's force and backs off.
7:12 Tuneable is pushing out with his zealots.Tuneable goes early — pressure before either side is ready.
7:44 Tickled is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.Tickled tests the door early. Is anyone home?
8:14 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
8:21 Tickled failed to kill off Tuneable's defending zealots.Tickled's early gamble buys nothing — Tuneable's defense was already in place.
🎙 Dead even — neither player has found the edge yet.
8:54 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.A cheap fight for Tickled — the losses are light.
9:15 Losing only less than half of his army, Tickled seems to be fine.Tuneable keeps most of his army intact through the exchange.
9:42 Tickled places down a hatchery.Tickled takes another base — the economy widens.
9:50 Tuneable is pushing out with his zealots.Tuneable goes early — pressure before either side is ready.
10:11 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
10:50 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
11:14 Tickled's mismicro cost him his zerglings and probably this game! Tuneable continues pressuring with his zealots and dragoons!The early pressure works — Tuneable breaks Tickled's front door.
11:21 Losing only less than half of his army, Tickled seems to be fine.Tuneable keeps most of his army intact through the exchange.
11:56 After that battle, Tuneable still has most of his army with him.Tickled keeps most of his army intact through the exchange.
🎙 Archknight edges ahead on army strength.
— The mid game —
12:11 Looks like Tuneable is going to push out with his archons and speedlots!Tuneable's mid-game army is assembled — and it's moving.
12:40 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
13:00 Tickled's zerglings melt away into archon fire, hydralisks kept getting stormed by high templars.The mid-game push crashes through — Tuneable breaks Tickled's position.
13:26 Losing only less than half of his army, Tickled seems to be fine.A cheap fight for Tuneable — the losses are light.
13:35 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Tickled — the losses are light.
14:08 What a pity! Tickled managed to sneak 1 zergling past the defense line but it was unable to deal any damage before being killed off by Tuneable's army.The sneak attack is sniffed out — Tuneable shuts the door on Tickled.
14:27 Tuneable starts pushing across the map.Tuneable tightens the formation and starts the long walk.
14:53 In terms of army size, Tickled is behind Tuneable!Tickled needs production, fast; Tuneable's army has outgrown his.
15:11 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
🎙 Tickled is a step behind and knows it.
15:29 Tickled places down a hatchery.Quietly, Tickled adds a base. These are the moves that decide long games.
15:59 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
16:27 The battle outcome favors Tuneable as Tickled's armies melt into Tuneable's armies' weapon fire!The engagement breaks Tickled's way of life — Tuneable marches on.
16:50 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
17:13 Losing only less than half of his army, Tuneable seems to be fine.Tickled keeps most of his army intact through the exchange.
17:30 Tickled tried to micro his mutalisks but they were unable to get past Tuneable's defense line.Tickled knocks, Tuneable answers. No damage done.
18:00 With corsairs sniping overlords, Tuneable is bringing his dark templar to attack his opponent!Tuneable hits the timing — this push arrives exactly when it hurts.
18:19 The battle to decide the game begins!Neither side backs off — the battle is joined.
18:45 Tuneable's massive number of speedlots slice through Tickled's zerglings and hydralisks.The mid-game push crashes through — Tuneable breaks Tickled's position.
🎙 The scales tip toward Archknight — a lead, but not a safe one.
18:55 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
19:29 Losing only less than half of his army, Tuneable seems to be fine.Tickled keeps most of his army intact through the exchange.
19:38 Looks like Tuneable is going to push out with his archons and speedlots!Tuneable hits the timing — this push arrives exactly when it hurts.
20:13 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
20:27 Tuneable's archon made a significant contribution in this battle! His observer placement was also well done!The mid-game push crashes through — Tuneable breaks Tickled's position.
21:02 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
21:16 After that battle, Tuneable still has most of his army with him.A cheap fight for Tickled — the losses are light.
21:47 Zerglings ran past Tuneable's defense line and start harassing the mineral line! What a nice run-by by Tickled!The raid lands — Tickled chips away at Tuneable's foundation.
21:54 Looks like Tuneable is going to push out with his archons and speedlots!Tuneable's mid-game army is assembled — and it's moving.
🎙 Slight advantage Archknight as the game develops.
22:15 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
22:54 Tuneable's massive number of speedlots slice through Tickled's zerglings and hydralisks.The mid-game push crashes through — Tuneable breaks Tickled's position.
23:19 After that battle, Tickled still has most of his army with him.A cheap fight for Tuneable — the losses are light.
23:42 After that battle, Tuneable still has most of his army with him.A cheap fight for Tickled — the losses are light.
24:00 With corsairs sniping overlords, Tuneable is bringing his dark templar to attack his opponent!Tuneable hits the timing — this push arrives exactly when it hurts.
24:23 Tuneable's number of expansions are equal to Tickled's.The economies mirror one another. Nothing between Tuneable and Tickled yet.
24:44 The battle to decide the game begins!The dance is over. They fight.
25:12 Tuneable's archon made a significant contribution in this battle! His observer placement was also well done!Tickled's defense bends, then snaps. Tuneable takes the middle of the game.
25:19 Losing only less than half of his army, Tickled seems to be fine.Tuneable keeps most of his army intact through the exchange.
🎙 Even footing again — the tension builds.
25:53 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.A cheap fight for Tickled — the losses are light.
26:06 Looks like Tuneable is going to push out with his archons and speedlots!Tuneable hits the timing — this push arrives exactly when it hurts.
26:35 Tickled has a large number of hydralisk and is starting to push out!Tickled's hydra wave rolls out — this is the timing Zerg lives for.
27:05 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
27:12 A few beautiful storms from Tuneable turned the battle around! Tuneable won the battle!Tickled's defense bends, then snaps. Tuneable takes the middle of the game.
27:42 After that battle, Tickled still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
27:59 Tickled destroyed less army than he should, only less than half of Tuneable's army has been decimated.Tickled clips Tuneable's army — real damage, but Tuneable fights on.
28:19 Zerglings ran past Tuneable's defense line and start harassing the mineral line! What a nice run-by by Tickled!Beautiful harassment from Tickled. Tuneable's economy takes a real hit.
28:45 With corsairs sniping overlords, Tuneable is bringing his dark templar to attack his opponent!Tuneable's mid-game army is assembled — and it's moving.
🎙 Dead even — neither player has found the edge yet.
29:02 Tickled has a large number of hydralisk and is starting to push out!Tickled's hydra wave rolls out — this is the timing Zerg lives for.
29:42 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
29:58 Tickled's combination of lurkers and hydralisks totally decimated Tuneable's army.Tuneable's defense bends, then snaps. Tickled takes the middle of the game.
30:25 After that battle, Tuneable still has most of his army with him.A cheap fight for Tickled — the losses are light.
30:51 After that battle, Tickled still has most of his army with him.A cheap fight for Tuneable — the losses are light.
31:11 Tuneable is sniping overlords with his corsairs, and oh! His archons and speedlots are out of base as well!Tuneable hits the timing — this push arrives exactly when it hurts.
31:32 Tickled now has enough hydralisk to take the game! ... Or so he thinks.Tickled's hydra wave rolls out — this is the timing Zerg lives for.
31:42 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
32:20 Tuneable tried to break into Tickled's base, but a few sunkens in combination with beautiful building placement stopped Tuneable!The timing was right but the fight was wrong: Tickled holds Tuneable.
🎙 The armies trade evenly; this one is still anyone's game.
32:34 After that battle, Tickled still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
33:08 After that battle, Tuneable still has most of his army with him.Tickled keeps most of his army intact through the exchange.
33:30 What superior Mutalisk micro from Tickled! Tuneable's economy is suffering!The raid lands — Tickled chips away at Tuneable's foundation.
33:47 It seems like Tuneable has more units than Tickled!Tuneable's army is visibly the bigger one — Tickled should not take this fight.
34:09 Looks like Tuneable is going to push out with his archons and speedlots!The composition is ready; Tuneable starts the push.
34:29 Tickled brings his lurker-lings to pressure his opponent.Tickled's hydra wave rolls out — this is the timing Zerg lives for.
34:56 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
35:22 Tuneable kills off Tickled's armies and continues pushing!Tuneable wins the fight convincingly and keeps rolling forward.
35:39 After that battle, Tickled still has most of his army with him.A cheap fight for Tuneable — the losses are light.
🎙 Nothing between them. One engagement could decide it.
35:49 After that battle, Tuneable still has most of his army with him.A cheap fight for Tickled — the losses are light.
36:25 Zerglings ran past Tuneable's defense line and start harassing the mineral line! What a nice run-by by Tickled!Beautiful harassment from Tickled. Tuneable's economy takes a real hit.
36:40 Eager to end the game, Tuneable moves out with his armies.Here it comes: Tuneable crosses the map with everything.
— The late game —
37:09 Plague for the templar, swarm for the choke — Tickled goes in.Max supply, full upgrades: Tickled moves out to end it.
37:23 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
37:42 The corsairs cleared the sky and Tuneable's ground army does the rest to Tickled.The final army does its work — Tuneable breaks Tickled late.
38:07 After that battle, Tickled still has most of his army with him.A cheap fight for Tuneable — the losses are light.
38:30 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.A cheap fight for Tickled — the losses are light.
39:07 What a pity! Tickled managed to sneak 1 zergling past the defense line but it was unable to deal any damage before being killed off by Tuneable's army.Tickled goes for the raid — Tuneable is ready, and nothing comes of it.
🎙 Nothing between them. One engagement could decide it.
39:16 Tuneable appears to have more army than Tickled!Tuneable's army is visibly the bigger one — Tickled should not take this fight.
39:52 Tuneable rolls out with archons and speedlots, templar trailing on full energy.Max supply, full upgrades: Tuneable moves out to end it.
40:05 Four hatcheries of larva pouring out at once, and Tickled pushes.This is the big one — Tickled commits the late-game army.
40:37 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
40:48 Tuneable's storms land on the swarm and Tickled's cracklings die before they reach the line.Tuneable holds the late-game siege — what a defensive stand!
41:18 Tickled destroyed less army than he should, only less than half of Tuneable's army has been decimated.Tickled takes a bite out of Tuneable's force and backs off.
41:45 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
42:07 Tickled tried to micro his mutalisks but they were unable to get past Tuneable's defense line.Good instincts from Tuneable; the harassment dies at the doorstep.
42:32 Upgrades finished and a bank of storms ready. Here comes Tuneable.This is the big one — Tuneable commits the late-game army.
🎙 The armies trade evenly; this one is still anyone's game.
42:54 Tickled decides to start pushing across the map.Here it comes: Tickled crosses the map with everything.
43:06 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
43:32 Storm after storm lands on the hydralisks — Tuneable walks through Tickled's army.The final army does its work — Tuneable breaks Tickled late.
44:01 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
44:13 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.A cheap fight for Tickled — the losses are light.
44:39 What a pity! Tickled managed to sneak 1 zergling past the defense line but it was unable to deal any damage before being killed off by Tuneable's army.Good instincts from Tuneable; the harassment dies at the doorstep.
45:07 Corsairs sweeping ahead, the ground army behind — Tuneable moves on the hatcheries.Everything Tuneable has built comes forward at once.
45:34 Tickled moves out under dark swarm — the zealots may chase, the dragoons cannot shoot.Max supply, full upgrades: Tickled moves out to end it.
45:51 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
🎙 Dead even — neither player has found the edge yet.
46:03 Under dark swarm Tuneable's dragoons are useless — Tickled's cracklings tear the army apart!The final army does its work — Tickled breaks Tuneable late.
46:33 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Tickled — the losses are light.
46:50 Losing only less than half of his army, Tickled seems to be fine.Tuneable keeps most of his army intact through the exchange.
47:07 What superior Mutalisk micro from Tickled! Tuneable's economy is suffering!Beautiful harassment from Tickled. Tuneable's economy takes a real hit.
47:46 Every gateway is pumping and Tuneable starts walking across the map.Everything Tuneable has built comes forward at once.
48:01 Ultralisks and cracklings with defilers behind: Tickled commits to the break.This is the big one — Tickled commits the late-game army.
48:18 Currently, Tuneable and Tickled appear to have around the same army size.The armies weigh the same — dead even on the field.
48:58 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
49:09 Tuneable successfully fends off Tickled's attacks.Tickled commits and it's the wrong call — Tuneable cleans it up.
🎙 Even footing again — the tension builds.
49:31 After that battle, Tuneable still has most of his army with him.Tickled keeps most of his army intact through the exchange.
49:47 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
50:12 Every gateway is pumping and Tuneable starts walking across the map.Everything Tuneable has built comes forward at once.
50:32 Tickled decides to move out with his armies.Tickled has seen enough — the army moves out.
51:11 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
51:24 Tuneable walked into plague and swarm together. Tickled gave up nothing.Tickled holds the late-game siege — what a defensive stand!
51:50 After that battle, Tickled still has most of his army with him.A cheap fight for Tuneable — the losses are light.
52:09 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.Tickled keeps most of his army intact through the exchange.
52:30 Upgrades finished and a bank of storms ready. Here comes Tuneable.This is the big one — Tuneable commits the late-game army.
🎙 Even footing again — the tension builds.
53:02 Ultralisks and cracklings with defilers behind: Tickled commits to the break.Max supply, full upgrades: Tickled moves out to end it.
53:26 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
53:50 Tuneable walked into plague and swarm together. Tickled gave up nothing.Tickled holds the late-game siege — what a defensive stand!
54:07 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
54:26 After that battle, Tuneable still has most of his army with him.Tickled keeps most of his army intact through the exchange.
55:00 Zerglings ran past Tuneable's defense line and start harassing the mineral line! What a nice run-by by Tickled!The raid lands — Tickled chips away at Tuneable's foundation.
55:16 Corsairs sweeping ahead, the ground army behind — Tuneable moves on the hatcheries.Max supply, full upgrades: Tuneable moves out to end it.
55:30 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
56:02 Tuneable's archons and speedlots grind through the swarm, and Tickled's defilers die with it.The final army does its work — Tuneable breaks Tickled late.
🎙 Nothing between them. One engagement could decide it.
56:26 After that battle, Tickled still has most of his army with him.A cheap fight for Tuneable — the losses are light.
56:53 It seems that Tickled only managed to destroy less than half of Tuneable's army.Tickled clips Tuneable's army — real damage, but Tuneable fights on.
57:14 What a pity! Tickled managed to sneak 1 zergling past the defense line but it was unable to deal any damage before being killed off by Tuneable's army.Good instincts from Tuneable; the harassment dies at the doorstep.
57:22 Zerglings ran past Tuneable's defense line and start harassing the mineral line! What a nice run-by by Tickled!Beautiful harassment from Tickled. Tuneable's economy takes a real hit.
57:45 Corsairs sweeping ahead, the ground army behind — Tuneable moves on the hatcheries.Everything Tuneable has built comes forward at once.
58:11 Tickled's army is small compared to Tuneable!Tickled is badly outgunned — Tuneable's force is a size larger.
58:36 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
58:56 All of a sudden, Tickled has no armies left while Tuneable is continuing to push across the map!Tuneable wins the fight convincingly and keeps rolling forward.
59:31 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
🎙 Archknight edges ahead on army strength.
59:49 Losing only less than half of his army, Tuneable seems to be fine.Tickled keeps most of his army intact through the exchange.
60:11 What a pity! Tickled managed to sneak 1 zergling past the defense line but it was unable to deal any damage before being killed off by Tuneable's army.The sneak attack is sniffed out — Tuneable shuts the door on Tickled.
60:38 Tuneable rolls out with archons and speedlots, templar trailing on full energy.Everything Tuneable has built comes forward at once.
61:00 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
61:07 Tuneable's archons and speedlots grind through the swarm, and Tickled's defilers die with it.The final army does its work — Tuneable breaks Tickled late.
61:33 After that battle, Tickled still has most of his army with him.A cheap fight for Tuneable — the losses are light.
61:53 After that battle, Tuneable still has most of his army with him.Tickled keeps most of his army intact through the exchange.
62:27 Tuneable decides to start pushing across the map.No more waiting. Tuneable pushes.
62:54 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
🎙 Tickled is a step behind and knows it.
63:13 All of a sudden, Tickled has no armies left while Tuneable is continuing to push across the map!The engagement breaks Tickled's way of life — Tuneable marches on.
63:37 Losing only less than half of his army, Tickled seems to be fine.A cheap fight for Tuneable — the losses are light.
63:56 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.A cheap fight for Tickled — the losses are light.
64:22 What a pity! Tickled managed to sneak 1 zergling past the defense line but it was unable to deal any damage before being killed off by Tuneable's army.Good instincts from Tuneable; the harassment dies at the doorstep.
64:29 Tuneable rolls out with archons and speedlots, templar trailing on full energy.This is the big one — Tuneable commits the late-game army.
65:04 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
65:24 Storm after storm lands on the hydralisks — Tuneable walks through Tickled's army.There's no rebuilding from that. Tuneable's late-game push decides it.
65:52 After that battle, Tickled still has most of his army with him.A cheap fight for Tuneable — the losses are light.
66:06 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Tickled — the losses are light.
🎙 Archknight has built a commanding army lead — Tickled needs something special here.
66:36 Both Tuneable and Tickled appears to have equal expansions now.The economies mirror one another. Nothing between Tuneable and Tickled yet.
66:45 Corsairs sweeping ahead, the ground army behind — Tuneable moves on the hatcheries.This is the big one — Tuneable commits the late-game army.
67:24 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
67:45 Storm after storm lands on the hydralisks — Tuneable walks through Tickled's army.There's no rebuilding from that. Tuneable's late-game push decides it.
68:01 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
68:18 After that battle, Tuneable still has most of his army with him.A cheap fight for Tickled — the losses are light.
68:51 What superior Mutalisk micro from Tickled! Tuneable's economy is suffering!Tickled gets into Tuneable's mineral line — workers are dying.
69:16 Looking at the opponent's overwhelming forces, Tickled GGs!Tickled GGs. A hard-fought game comes to its end.
That's the game: Archknight defeats Tickled, settled in the late game.
■ Archknight
■ Tickled
army value
■ Archknight
■ Tickled
economy
Play-by-play (57 lines)
0:12 The Purple Tuneable spawns at s4 while Blue Tickled spawns at s2.Tuneable in Purple at s4. Tickled in Blue at s2. The map is set.
0:48 Tuneable opens Forge Fast Expand against Tickled's Overpool.Tuneable commits to Forge Fast Expand; Tickled answers with Overpool.
— The early game —
1:06 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
1:33 Tickled places down a hatchery.More workers, more money: Tickled expands.
2:16 Tuneable is pushing out with his zealots.Tuneable tests the door early. Is anyone home?
🎙 The armies trade evenly; this one is still anyone's game.
2:40 Tickled's speedlings rapidly push out across the map.Tickled goes early — pressure before either side is ready.
3:23 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
3:47 Tuneable failed to kill off Tickled's defending zerglings.Tuneable's early gamble buys nothing — Tickled's defense was already in place.
4:14 After that battle, Tickled still has most of his army with him.A cheap fight for Tuneable — the losses are light.
4:38 After that battle, Tuneable still has most of his army with him.A cheap fight for Tickled — the losses are light.
5:06 Tuneable is putting some early pressure on with his dragoons.Tuneable goes early — pressure before either side is ready.
5:52 Tickled decides to start pushing across the map.Tickled tightens the formation and starts the long walk.
6:11 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
6:50 Tickled places down a hatchery.More workers, more money: Tickled expands.
🎙 Dead even — neither player has found the edge yet.
7:15 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
7:45 Tickled with some nice speedling surrounds killed Tuneable's zealots!Tuneable wasn't ready. Tickled's early aggression takes the lead.
8:11 That attack didn't seem to do much damage, Tickled destroyed only less than half of Tuneable's army.Tickled takes a bite out of Tuneable's force and backs off.
8:40 After that battle, Tickled still has most of his army with him.A cheap fight for Tuneable — the losses are light.
9:16 Tuneable's zealots and dragoon mixture is rolling across the map.Tuneable goes early — pressure before either side is ready.
9:55 Tickled's speedlings rapidly push out across the map.Tickled goes early — pressure before either side is ready.
10:29 Tuneable is in quite a huge army disadvantage, he doesn't have what it takes to win against Tickled's army.Tuneable is badly outgunned — Tickled's force is a size larger.
10:44 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
11:29 All of a sudden, Tickled has no armies left while Tuneable is continuing to push across the map!Tuneable wins the fight convincingly and keeps rolling forward.
🎙 The armies trade evenly; this one is still anyone's game.
11:50 Losing only less than half of his army, Tickled seems to be fine.A cheap fight for Tuneable — the losses are light.
12:32 After that battle, Tuneable still has most of his army with him.Tickled keeps most of his army intact through the exchange.
12:47 Tuneable decides to move out with his armies.Tuneable has seen enough — the army moves out.
13:36 Tickled pushes out with his zerglings! It appears that these zerglings have speed upgrade!Tickled goes early — pressure before either side is ready.
14:03 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
14:29 Tickled places down a hatchery.Tickled plants a new base and dares his opponent to punish it.
14:59 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
15:33 The battle outcome favors Tuneable as Tickled's armies melt into Tuneable's armies' weapon fire!The engagement breaks Tickled's way of life — Tuneable marches on.
16:06 Tickled lost about half of his army in that battle.Half of Tuneable's force stays on that battlefield.
🎙 Archknight holds the stronger army for now.
16:20 Tickled destroyed less army than he should, only less than half of Tuneable's army has been decimated.Tickled clips Tuneable's army — real damage, but Tuneable fights on.
17:07 Tuneable moves out with his armies.Tuneable has seen enough — the army moves out.
17:33 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
— The mid game —
18:03 Tuneable's archon made a significant contribution in this battle! His observer placement was also well done!The mid-game push crashes through — Tuneable breaks Tickled's position.
— The late game —
18:38 After that battle, Tickled still has most of his army with him.A cheap fight for Tuneable — the losses are light.
19:04 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Tickled — the losses are light.
19:36 Tickled places down a hatchery.Quietly, Tickled adds a base. These are the moves that decide long games.
20:00 Aaaaaa, Tickled's mineral line is stormed by Tuneable's high templars!The raid lands — Tuneable chips away at Tickled's foundation.
20:34 Tuneable is sniping overlords with his corsairs, and oh! His archons and speedlots are out of base as well!Tuneable hits the timing — this push arrives exactly when it hurts.
🎙 Tickled is a step behind and knows it.
20:56 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
21:33 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
22:15 Tuneable kills off Tickled's armies and continues pushing!Tuneable wins the fight convincingly and keeps rolling forward.
22:32 Tickled has lost about half of his army in that battle.Half of Tuneable's force stays on that battlefield.
23:02 It seems that Tickled only managed to destroy less than half of Tuneable's army.Tickled clips Tuneable's army — real damage, but Tuneable fights on.
23:36 Tickled's hatchery has been destroyed by Tuneable.No reinforcements in time: Tickled watches Tuneable level the expansion.
24:15 Looking at the opponent's overwhelming forces, Tickled GGs!Tickled types it out: GG.
Archknight takes it — the mid game decided this one.
■ Archknight
■ Tickled
army value
■ Archknight
■ Tickled
economy
Play-by-play (71 lines)
0:07 Tuneable spawns at s1 in Orange while Tickled spawns at s2 in Green.We're underway — Tuneable spawns at s1, Tickled answers from s2.
0:39 Tickled gets Overpool against Tuneable's Forge Fast Expand.The builds are down: Forge Fast Expand from Tuneable, Overpool from Tickled.
— The early game —
1:02 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
1:41 Tickled places down a hatchery.Tickled takes another base — the economy widens.
2:07 Attempting to end the game, Tuneable moves out with his armies.No more waiting. Tuneable pushes.
🎙 The armies trade evenly; this one is still anyone's game.
2:37 Tickled is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.No patience from Tickled: the first units are already marching.
2:53 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
3:25 With really nice micro, Tickled's speedlings kills off Tuneable's dragoons.Tuneable wasn't ready. Tickled's early aggression takes the lead.
3:49 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.A cheap fight for Tickled — the losses are light.
4:22 After that battle, Tickled still has most of his army with him.A cheap fight for Tuneable — the losses are light.
4:50 Tuneable is pushing out with his zealots.Tuneable tests the door early. Is anyone home?
5:24 Eager to end the game, Tickled moves out with his armies.Here it comes: Tickled crosses the map with everything.
5:56 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
6:17 Tickled places down a hatchery.More workers, more money: Tickled expands.
🎙 Nothing between them. One engagement could decide it.
6:40 The battle to decide the game begins!The dance is over. They fight.
7:11 With really nice micro, Tickled's speedlings kills off Tuneable's dragoons.Tuneable wasn't ready. Tickled's early aggression takes the lead.
7:37 Tuneable has lost about half of his army in that battle.Tickled pays for that trade with about half his army.
8:20 About half of Tickled's army has been decimated in that battle.Tuneable pays for that trade with about half his army.
8:39 Tuneable is putting some early pressure on with his dragoons.No patience from Tuneable: the first units are already marching.
9:07 Tickled is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.Tickled goes early — pressure before either side is ready.
9:49 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
10:09 With beautiful placement, Tickled successfully fends off Tuneable's attacks.The attack shatters on Tickled's line. Great positioning.
10:45 Losing only less than half of his army, Tickled seems to be fine.A cheap fight for Tuneable — the losses are light.
🎙 Even footing again — the tension builds.
11:03 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.A cheap fight for Tickled — the losses are light.
11:35 Tuneable starts pushing across the map.Here it comes: Tuneable crosses the map with everything.
12:04 Tickled pushes out with his zerglings! It appears that these zerglings have speed upgrade!Tickled goes early — pressure before either side is ready.
12:34 Tuneable decides to expand.More workers, more money: Tuneable expands.
13:08 Tickled places down a hatchery.Quietly, Tickled adds a base. These are the moves that decide long games.
13:29 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
14:03 With really nice micro, Tickled's speedlings kills off Tuneable's dragoons.Tuneable wasn't ready. Tickled's early aggression takes the lead.
14:14 Tuneable has lost about half of his army in that battle.Half of Tickled's force stays on that battlefield.
14:59 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
🎙 Dead even — neither player has found the edge yet.
15:22 Currently, neither Tuneable nor Tickled appears to be leading in economy.Base for base, they're level — Tuneable and Tickled match each other.
— The mid game —
15:55 Tickled has a large number of hydralisk and is starting to push out!Tickled's hydra wave rolls out — this is the timing Zerg lives for.
16:18 The two armies meet and a large battle starts to engage!The dance is over. They fight.
16:48 Tickled kills off Tuneable's armies and continues pushing!Tickled wins the fight convincingly and keeps rolling forward.
17:21 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Tickled — the losses are light.
17:46 Losing only less than half of his army, Tickled seems to be fine.A cheap fight for Tuneable — the losses are light.
18:12 With corsairs sniping overlords, Tuneable is bringing his dark templar to attack his opponent!Tuneable hits the timing — this push arrives exactly when it hurts.
18:49 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
19:00 Tuneable tried to break into Tickled's base, but a few sunkens in combination with beautiful building placement stopped Tuneable!The timing was right but the fight was wrong: Tickled holds Tuneable.
🎙 The armies trade evenly; this one is still anyone's game.
19:38 After that battle, Tickled still has most of his army with him.A cheap fight for Tuneable — the losses are light.
20:07 After that battle, Tuneable still has most of his army with him.A cheap fight for Tickled — the losses are light.
20:24 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
21:03 Tickled places down a hatchery.Quietly, Tickled adds a base. These are the moves that decide long games.
— The late game —
21:32 Zerglings ran past Tuneable's defense line and start harassing the mineral line! What a nice run-by by Tickled!Beautiful harassment from Tickled. Tuneable's economy takes a real hit.
22:08 Tickled now has enough hydralisk to take the game! ... Or so he thinks.Tickled's hydra wave rolls out — this is the timing Zerg lives for.
22:38 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
23:00 All of a sudden, Tuneable has no armies left while Tickled is continuing to push across the map!Tuneable's army evaporates. Tickled doesn't even slow down.
23:24 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Tickled — the losses are light.
🎙 Tickled edges ahead on army strength.
24:00 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
24:12 Eager to end the game, Tickled moves out with his armies.Here it comes: Tickled crosses the map with everything.
24:45 Tickled's forces appear to be larger compared to Tuneable's!Count the units: Tickled has the edge over Tuneable right now.
25:28 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
25:52 Tickled micros his hydralisks nicely to avoid Tuneable's storms, and seems to have won the battle!The mid-game push crashes through — Tickled breaks Tuneable's position.
26:13 Tuneable lost about half of his army in that battle.Tickled pays for that trade with about half his army.
26:43 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
27:15 Aaaaaa, Tickled's mineral line is stormed by Tuneable's high templars!Tuneable gets into Tickled's mineral line — workers are dying.
27:31 Tickled moves out with his armies.Here it comes: Tickled crosses the map with everything.
🎙 Tickled edges ahead on army strength.
28:14 Looking at the opponent's overwhelming forces, Tuneable GGs!Nothing left to defend with — Tuneable taps.
Tickled takes it — the mid game decided this one.
Head to head
68 games
Archknight
39 – 29
Tickled