Friendly · Bo7 · engine v5.3
· Wed, Aug 5 2026 · 06:16 server time
Games
4 · · ▶ replay
■ Archknight
■ Tickled
army value
■ Archknight
■ Tickled
economy
Play-by-play (47 lines)
0:07 Tuneable spawns in Orange at s3 while Tickled spawns in Green at s2.Cross positions or close ones, it starts here: Tuneable at s3, Tickled at s2.
0:51 Tickled gets 12 Pool against Tuneable's Forge Fast Expand.Tuneable commits to Forge Fast Expand; Tickled answers with 12 Pool.
— The early game —
1:13 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
1:45 Tickled decides to expand.Quietly, Tickled adds a base. These are the moves that decide long games.
2:20 Tuneable's zealots and dragoon mixture is rolling across the map.No patience from Tuneable: the first units are already marching.
🎙 Even footing again — the tension builds.
2:55 Attempting to end the game, Tickled moves out with his armies.Tickled tightens the formation and starts the long walk.
3:28 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
4:06 Tuneable successfully fends off Tickled's attacks.Tuneable holds! The push breaks against a perfect defense.
4:35 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.A cheap fight for Tickled — the losses are light.
5:07 Tuneable destroyed less army than he should, only less than half of Tickled's army has been decimated.Tuneable clips Tickled's army — real damage, but Tickled fights on.
5:42 Tuneable is putting some early pressure on with his dragoons.Tuneable tests the door early. Is anyone home?
6:06 Tickled's speedlings rapidly push out across the map.No patience from Tickled: the first units are already marching.
6:51 The two armies clash and a large battle starts to happen!The dance is over. They fight.
7:20 Tuneable kills off all of Tickled's offensive zerglings with his zealots.Tickled's early gamble buys nothing — Tuneable's defense was already in place.
🎙 The scales tip toward Archknight — a lead, but not a safe one.
8:00 It seems that Tickled only managed to destroy less than half of Tuneable's army.Tickled takes a bite out of Tuneable's force and backs off.
8:36 Tickled lost about half of his army in that battle.Tuneable pays for that trade with about half his army.
8:54 Tuneable desperate in getting his economy pumped up, expands to another location.Tuneable takes another base — the economy widens.
— The mid game —
9:35 Tickled places down a hatchery.Tickled plants a new base and dares his opponent to punish it.
10:04 Tuneable is putting some early pressure on with his dragoons.Tuneable goes early — pressure before either side is ready.
10:38 Tickled is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.No patience from Tickled: the first units are already marching.
11:17 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
11:36 Tuneable successfully fends off Tickled's attacks.Tuneable takes the fight on his terms and sends Tickled home with nothing.
12:15 Losing only less than half of his army, Tuneable seems to be fine.Tickled keeps most of his army intact through the exchange.
🎙 Archknight holds the stronger army for now.
12:57 Tickled lost about half of his army in that battle.Tuneable pays for that trade with about half his army.
13:16 Tuneable is putting some early pressure on with his dragoons.Tuneable goes early — pressure before either side is ready.
13:59 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
14:35 Tickled lost all of his zerglings to Tuneable's zealots and dragoons!Tickled wasn't ready. Tuneable's early aggression takes the lead.
15:08 About half of Tickled's army has been decimated in that battle.Half of Tuneable's force stays on that battlefield.
15:38 Tickled destroyed less army than he should, only less than half of Tuneable's army has been decimated.Tickled takes a bite out of Tuneable's force and backs off.
— The late game —
16:05 Tuneable is putting some early pressure on with his dragoons.Tuneable tests the door early. Is anyone home?
16:42 Tuneable's number of expansions are equal to Tickled's.Base for base, they're level — Tuneable and Tickled match each other.
17:22 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
🎙 Archknight's force dwarfs what Tickled has left on the field.
17:45 Tickled places down a hatchery.Quietly, Tickled adds a base. These are the moves that decide long games.
18:17 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
19:05 Tickled lost all of his zerglings to Tuneable's zealots and dragoons!The early pressure works — Tuneable breaks Tickled's front door.
19:32 About half of Tickled's army has been decimated in that battle.Tuneable pays for that trade with about half his army.
19:53 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.Tickled keeps most of his army intact through the exchange.
20:42 Tuneable moves out with his armies.Tuneable has seen enough — the army moves out.
21:19 Tickled having no armies left to defend, has no choice but to tap out.Tickled types it out: GG.
Tickled taps out. Archknight's early game was simply better.
■ Archknight
■ Tickled
army value
■ Archknight
■ Tickled
economy
Play-by-play (145 lines)
0:07 Tuneable spawns in Red at s1 while Tickled spawns in Teal at s2.Tuneable in Red at s1. Tickled in Teal at s2. The map is set.
0:27 Tickled gets 12 Hatch against Tuneable's Forge Fast Expand.Tuneable shows Forge Fast Expand — Tickled has gone 12 Hatch. The clock starts on who blinks first.
— The early game —
1:03 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
1:22 Tickled decides to expand.Tickled takes another base — the economy widens.
1:50 Tuneable moves out with his armies.Tuneable has seen enough — the army moves out.
🎙 Dead even — neither player has found the edge yet.
2:12 Tickled decides to start pushing across the map.Tickled tightens the formation and starts the long walk.
2:42 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
2:49 Tickled with some nice speedling surrounds killed Tuneable's zealots!The early pressure works — Tickled breaks Tuneable's front door.
3:20 After that battle, Tuneable still has most of his army with him.Tickled keeps most of his army intact through the exchange.
3:37 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
3:59 Tickled places down a hatchery.Tickled plants a new base and dares his opponent to punish it.
4:21 Tuneable decides to move out with his armies.No more waiting. Tuneable pushes.
4:46 Tickled is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.Tickled goes early — pressure before either side is ready.
5:12 In terms of army size, Tickled is behind Tuneable!Tickled needs production, fast; Tuneable's army has outgrown his.
🎙 Even footing again — the tension builds.
5:44 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
6:03 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
6:36 Tickled with some nice speedling surrounds killed Tuneable's zealots!Tuneable wasn't ready. Tickled's early aggression takes the lead.
7:02 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.Tickled keeps most of his army intact through the exchange.
7:24 After that battle, Tickled still has most of his army with him.A cheap fight for Tuneable — the losses are light.
7:38 Unwilling to make the game too long, Tuneable starts moving out.Here it comes: Tuneable crosses the map with everything.
8:03 Tickled is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.No patience from Tickled: the first units are already marching.
8:28 The battle to decide the game begins!Here it comes: two full armies, one engagement.
8:54 Tickled failed to kill off Tuneable's defending zealots.Tuneable holds the early rush without blinking.
🎙 Nothing between them. One engagement could decide it.
9:13 Losing only less than half of his army, Tuneable seems to be fine.Tickled keeps most of his army intact through the exchange.
9:46 That attack didn't seem to do much damage, Tuneable destroyed only less than half of Tickled's army.Tuneable takes a bite out of Tickled's force and backs off.
10:01 Tickled desperate in getting his economy pumped up, expands to another location.Tickled plants a new base and dares his opponent to punish it.
10:28 Tuneable is putting some early pressure on with his dragoons.No patience from Tuneable: the first units are already marching.
10:42 Tickled's speedlings rapidly push out across the map.No patience from Tickled: the first units are already marching.
11:16 Tuneable appears to have more army than Tickled!Count the units: Tuneable has the edge over Tickled right now.
11:34 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
12:01 The two armies clash and a large battle starts to happen!The dance is over. They fight.
12:27 Tuneable was out-microed by Tickled and loses all his attacking forces.Tickled holds! The push breaks against a perfect defense.
🎙 The armies trade evenly; this one is still anyone's game.
12:56 Losing only less than half of his army, Tickled seems to be fine.A cheap fight for Tuneable — the losses are light.
13:25 Tickled destroyed less army than he should, only less than half of Tuneable's army has been decimated.Tickled takes a bite out of Tuneable's force and backs off.
— The mid game —
13:34 Looks like Tuneable is going to push out with his archons and speedlots!Tuneable's mid-game army is assembled — and it's moving.
14:05 Tickled has a large number of hydralisk and is starting to push out!Tickled's hydra wave rolls out — this is the timing Zerg lives for.
14:28 The battle to decide the game begins!Here it comes: two full armies, one engagement.
14:47 Tuneable tried to break into Tickled's base, but a few sunkens in combination with beautiful building placement stopped Tuneable!Tickled absorbs the mid-game push — Tuneable gained nothing for the cost.
15:12 After that battle, Tickled still has most of his army with him.A cheap fight for Tuneable — the losses are light.
15:31 After that battle, Tuneable still has most of his army with him.A cheap fight for Tickled — the losses are light.
15:52 Tickled tried to micro his mutalisks but they were unable to get past Tuneable's defense line.Tickled goes for the raid — Tuneable is ready, and nothing comes of it.
🎙 Dead even — neither player has found the edge yet.
16:31 Looks like Tuneable is going to push out with his archons and speedlots!The composition is ready; Tuneable starts the push.
16:41 Tickled has a large number of hydralisk and is starting to push out!Tickled's hydra wave rolls out — this is the timing Zerg lives for.
17:04 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
17:45 Tickled places down a hatchery.Tickled plants a new base and dares his opponent to punish it.
17:55 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
18:15 Tuneable tried to break into Tickled's base, but a few sunkens in combination with beautiful building placement stopped Tuneable!The timing was right but the fight was wrong: Tickled holds Tuneable.
18:52 Tickled has lost about half of his army in that battle.Half of Tuneable's force stays on that battlefield.
19:15 Tickled only destroyed about half of Tuneable's army.Tickled cuts Tuneable's army in half.
19:43 Tuneable tried to harass Tickled but Tickled successfully fends off the harassment.Tuneable goes for the raid — Tickled is ready, and nothing comes of it.
🎙 Dead even — neither player has found the edge yet.
20:08 Tuneable tried to harass Tickled but Tickled successfully fends off the harassment.Good instincts from Tickled; the harassment dies at the doorstep.
20:15 Tickled decides to move out with his armies.No more waiting. Tickled pushes.
20:43 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
21:04 Tuneable made some nice storms, and it killed majority of Tickled's hydralisks! Tickled has to back off!The timing was right but the fight was wrong: Tuneable holds Tickled.
21:38 Losing only less than half of his army, Tuneable seems to be fine.Tickled keeps most of his army intact through the exchange.
21:52 Losing only less than half of his army, Tickled seems to be fine.Tuneable keeps most of his army intact through the exchange.
22:27 Reaver! Reaver! Tuneable's reaver is killing off most of Tickled's workers!Beautiful harassment from Tuneable. Tickled's economy takes a real hit.
22:37 Where is Tickled's detector? Tuneable sends dark templars to harass Tickled's mineral line!The raid lands — Tuneable chips away at Tickled's foundation.
23:02 Tickled is in quite a huge army disadvantage, he doesn't have what it takes to win against Tuneable's army.Tickled needs production, fast; Tuneable's army has outgrown his.
🎙 Even footing again — the tension builds.
23:36 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
23:51 Tickled places down a hatchery.More workers, more money: Tickled expands.
24:19 Tuneable tried to sneak in a dark templar but it was killed off before it can deal any damage to Tickled's economy.Tuneable goes for the raid — Tickled is ready, and nothing comes of it.
24:41 With corsairs sniping overlords, Tuneable is bringing his dark templar to attack his opponent!Tuneable hits the timing — this push arrives exactly when it hurts.
25:19 Tickled decides to start pushing across the map.Tickled has seen enough — the army moves out.
25:43 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
25:59 With archons and speedlots and high templars, Tickled didn't even have a chance against Tuneable.The timing was right but the fight was wrong: Tuneable holds Tickled.
26:25 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.A cheap fight for Tickled — the losses are light.
26:39 Losing only less than half of his army, Tickled seems to be fine.A cheap fight for Tuneable — the losses are light.
🎙 The armies trade evenly; this one is still anyone's game.
27:08 What a pity! Tickled managed to sneak 1 zergling past the defense line but it was unable to deal any damage before being killed off by Tuneable's army.Tickled goes for the raid — Tuneable is ready, and nothing comes of it.
27:22 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
27:53 Tuneable is sniping overlords with his corsairs, and oh! His archons and speedlots are out of base as well!Tuneable's mid-game army is assembled — and it's moving.
28:21 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
28:39 Tickled failed to bring in overlords as Tuneable's dark templar slice through his hydralisk army!Tickled's defense bends, then snaps. Tuneable takes the middle of the game.
29:06 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
29:22 Losing only less than half of his army, Tuneable seems to be fine.Tickled keeps most of his army intact through the exchange.
29:54 Zerglings ran past Tuneable's defense line and start harassing the mineral line! What a nice run-by by Tickled!Beautiful harassment from Tickled. Tuneable's economy takes a real hit.
30:13 With corsairs sniping overlords, Tuneable is bringing his dark templar to attack his opponent!Tuneable hits the timing — this push arrives exactly when it hurts.
🎙 Nothing between them. One engagement could decide it.
30:53 Tickled brings his lurker-lings to pressure his opponent.Tickled's hydra wave rolls out — this is the timing Zerg lives for.
31:16 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
31:31 Tickled brought in some lurkers and speedlings, but Tuneable had the observers and archons to deal with. Tuneable successfully defended Tickled's push!The timing was right but the fight was wrong: Tuneable holds Tickled.
31:57 After that battle, Tuneable still has most of his army with him.Tickled keeps most of his army intact through the exchange.
32:20 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
32:50 Tuneable's forces appear to be larger compared to Tickled's!Count the units: Tuneable has the edge over Tickled right now.
33:09 With corsairs sniping overlords, Tuneable is bringing his dark templar to attack his opponent!Tuneable hits the timing — this push arrives exactly when it hurts.
33:27 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
33:50 Tuneable was out-microed by Tickled and loses all his attacking forces.The attack shatters on Tickled's line. Great positioning.
🎙 Even footing again — the tension builds.
34:14 Losing only less than half of his army, Tickled seems to be fine.A cheap fight for Tuneable — the losses are light.
34:37 It seems that Tickled only managed to destroy less than half of Tuneable's army.Tickled takes a bite out of Tuneable's force and backs off.
34:55 What superior Mutalisk micro from Tickled! Tuneable's economy is suffering!The raid lands — Tickled chips away at Tuneable's foundation.
35:32 Looks like Tuneable is going to push out with his archons and speedlots!The composition is ready; Tuneable starts the push.
35:52 Tickled now has enough hydralisk to take the game! ... Or so he thinks.Tickled's hydra wave rolls out — this is the timing Zerg lives for.
36:23 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
36:36 The battle outcome favors Tickled as Tuneable's armies melt into Tickled's armies' weapon fire!Tickled wins the fight convincingly and keeps rolling forward.
37:14 About half of Tuneable's army has been decimated in that battle.Half of Tickled's force stays on that battlefield.
37:21 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
🎙 Dead even — neither player has found the edge yet.
37:47 Tickled destroys Tuneable's nexus, denying expansions.Tickled finds the weak point and Tuneable's new base is gone.
38:10 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
38:49 Tuneable tried to send in a shuttle but it was discovered by Tickled.Tuneable knocks, Tickled answers. No damage done.
39:08 What a pity! Tickled managed to sneak 1 zergling past the defense line but it was unable to deal any damage before being killed off by Tuneable's army.The sneak attack is sniffed out — Tuneable shuts the door on Tickled.
39:31 Tuneable is sniping overlords with his corsairs, and oh! His archons and speedlots are out of base as well!The composition is ready; Tuneable starts the push.
39:49 Tickled now has enough hydralisk to take the game! ... Or so he thinks.Tickled's hydra wave rolls out — this is the timing Zerg lives for.
40:14 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
40:45 The battle outcome favors Tickled as Tuneable's armies melt into Tickled's armies' weapon fire!Tickled wins the fight convincingly and keeps rolling forward.
41:01 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Tickled — the losses are light.
🎙 Nothing between them. One engagement could decide it.
41:23 After that battle, Tickled still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
41:44 Aaaaaa, Tickled's mineral line is stormed by Tuneable's high templars!Beautiful harassment from Tuneable. Tickled's economy takes a real hit.
42:07 In terms of army size, Tuneable is behind Tickled!Tuneable is badly outgunned — Tickled's force is a size larger.
— The late game —
42:33 Tuneable rolls out with archons and speedlots, templar trailing on full energy.This is the big one — Tuneable commits the late-game army.
43:03 Tickled moves out under dark swarm — the zealots may chase, the dragoons cannot shoot.This is the big one — Tickled commits the late-game army.
43:15 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
43:40 All of a sudden, Tuneable has no armies left while Tickled is continuing to push across the map!The engagement breaks Tuneable's way of life — Tickled marches on.
44:11 Tuneable has lost about half of his army in that battle.Half of Tickled's force stays on that battlefield.
44:34 After that battle, Tickled still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
🎙 The armies trade evenly; this one is still anyone's game.
44:51 Corsairs sweeping ahead, the ground army behind — Tuneable moves on the hatcheries.This is the big one — Tuneable commits the late-game army.
45:32 Tuneable's forces appear to be larger compared to Tickled's!Tuneable's army is visibly the bigger one — Tickled should not take this fight.
45:55 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
46:07 Storm after storm lands on the hydralisks — Tuneable walks through Tickled's army.There's no rebuilding from that. Tuneable's late-game push decides it.
46:29 Tuneable destroyed less army than he should, only less than half of Tickled's army has been decimated.Tuneable takes a bite out of Tickled's force and backs off.
47:04 Losing only less than half of his army, Tuneable seems to be fine.Tickled keeps most of his army intact through the exchange.
47:24 What a pity! Tickled managed to sneak 1 zergling past the defense line but it was unable to deal any damage before being killed off by Tuneable's army.The sneak attack is sniffed out — Tuneable shuts the door on Tickled.
47:45 Upgrades finished and a bank of storms ready. Here comes Tuneable.Max supply, full upgrades: Tuneable moves out to end it.
48:00 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
🎙 Archknight holds the stronger army for now.
48:37 Tuneable's archons and speedlots grind through the swarm, and Tickled's defilers die with it.There's no rebuilding from that. Tuneable's late-game push decides it.
49:06 Tickled has lost about half of his army in that battle.Tuneable pays for that trade with about half his army.
49:27 Losing only less than half of his army, Tuneable seems to be fine.Tickled keeps most of his army intact through the exchange.
49:48 Zerglings ran past Tuneable's defense line and start harassing the mineral line! What a nice run-by by Tickled!The raid lands — Tickled chips away at Tuneable's foundation.
50:02 Unwilling to suffer further harassment, Tickled taps out!Tickled types it out: GG.
Archknight takes it — the late game decided this one.
■ Archknight
■ Tickled
army value
■ Archknight
■ Tickled
economy
Play-by-play (41 lines)
0:07 Tuneable spawns in Green at s3 while Tickled spawns in Orange at s1.Tuneable takes s3 in Green; across the map, Tickled settles in at s1 in Orange.
0:43 Tuneable opens Forge Fast Expand against Tickled's Overpool.Tuneable shows Forge Fast Expand — Tickled has gone Overpool. The clock starts on who blinks first.
— The early game —
1:30 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
1:52 Tickled places down a hatchery.Tickled takes another base — the economy widens.
2:28 Tuneable's zealots and dragoon mixture is rolling across the map.No patience from Tuneable: the first units are already marching.
🎙 Even footing again — the tension builds.
3:02 Tickled's speedlings rapidly push out across the map.Tickled tests the door early. Is anyone home?
3:51 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
4:18 Tickled failed to break Tuneable's defending line of zealots.Tuneable holds the early rush without blinking.
4:51 That attack didn't seem to do much damage, Tickled destroyed only less than half of Tuneable's army.Tickled takes a bite out of Tuneable's force and backs off.
5:33 Losing only less than half of his army, Tickled seems to be fine.Tuneable keeps most of his army intact through the exchange.
6:14 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
6:48 Tickled places down a hatchery.Quietly, Tickled adds a base. These are the moves that decide long games.
7:16 Tuneable starts pushing across the map.No more waiting. Tuneable pushes.
7:55 Tickled's speedlings rapidly push out across the map.No patience from Tickled: the first units are already marching.
🎙 Nothing between them. One engagement could decide it.
— The mid game —
8:22 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
9:10 Tickled lost all of his zerglings to Tuneable's zealots and dragoons!The early pressure works — Tuneable breaks Tickled's front door.
9:44 It seems that Tuneable only managed to destroy less than half of Tickled's army.Tuneable takes a bite out of Tickled's force and backs off.
10:05 After that battle, Tuneable still has most of his army with him.Tickled keeps most of his army intact through the exchange.
11:00 Eager to end the game, Tuneable moves out with his armies.Here it comes: Tuneable crosses the map with everything.
11:25 Tickled's speedlings rapidly push out across the map.No patience from Tickled: the first units are already marching.
12:02 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
12:38 Tickled places down a hatchery.Tickled takes another base — the economy widens.
13:08 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
🎙 Archknight edges ahead on army strength.
13:42 Tickled lost all of his zerglings to Tuneable's zealots and dragoons!The early pressure works — Tuneable breaks Tickled's front door.
— The late game —
14:16 About half of Tickled's army has been decimated in that battle.Tuneable pays for that trade with about half his army.
15:05 After that battle, Tuneable still has most of his army with him.A cheap fight for Tickled — the losses are light.
15:40 Tuneable decides to start pushing across the map.Here it comes: Tuneable crosses the map with everything.
16:05 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
16:38 Tickled's mismicro cost him his zerglings and probably this game! Tuneable continues pressuring with his zealots and dragoons!The early pressure works — Tuneable breaks Tickled's front door.
🎙 It's all going Archknight's way right now.
17:27 Tickled has lost about half of his army in that battle.Half of Tuneable's force stays on that battlefield.
18:05 After that battle, Tuneable still has most of his army with him.A cheap fight for Tickled — the losses are light.
18:27 Unwilling to make the game too long, Tuneable starts moving out.No more waiting. Tuneable pushes.
19:06 Looking at the opponent's overwhelming forces, Tickled GGs!Nothing left to defend with — Tickled taps.
GG. Archknight closes it out over Tickled.
■ Archknight
■ Tickled
army value
■ Archknight
■ Tickled
economy
Play-by-play (58 lines)
0:08 The game starts with Orange Tuneable spawning at s2 and Blue Tickled spawning at s3.Cross positions or close ones, it starts here: Tuneable at s2, Tickled at s3.
0:31 Tickled gets Overpool against Tuneable's Forge Fast Expand.Scouting done, plans revealed: Tuneable's Forge Fast Expand against Tickled's Overpool.
— The early game —
1:08 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
1:35 Tickled places down a hatchery.More workers, more money: Tickled expands.
2:03 Tuneable decides to start pushing across the map.No more waiting. Tuneable pushes.
🎙 Even footing again — the tension builds.
2:34 Tickled is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.No patience from Tickled: the first units are already marching.
3:05 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
3:39 Tickled lost all of his zerglings to Tuneable's zealots and dragoons!Tickled wasn't ready. Tuneable's early aggression takes the lead.
4:12 Tickled lost about half of his army in that battle.Half of Tuneable's force stays on that battlefield.
4:46 After that battle, Tuneable still has most of his army with him.Tickled keeps most of his army intact through the exchange.
5:05 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
5:39 Tickled places down a hatchery.Quietly, Tickled adds a base. These are the moves that decide long games.
6:14 Tuneable's zealots and dragoon mixture is rolling across the map.No patience from Tuneable: the first units are already marching.
6:45 Tickled's speedlings rapidly push out across the map.Tickled goes early — pressure before either side is ready.
🎙 Archknight holds the stronger army for now.
7:18 Tuneable's forces appear to be larger compared to Tickled's!Count the units: Tuneable has the edge over Tickled right now.
7:41 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
8:10 Tickled failed to kill off Tuneable's defending zealots.Tickled's early gamble buys nothing — Tuneable's defense was already in place.
8:50 After that battle, Tuneable still has most of his army with him.Tickled keeps most of his army intact through the exchange.
9:12 Losing only less than half of his army, Tickled seems to be fine.A cheap fight for Tuneable — the losses are light.
9:38 Tuneable is putting some early pressure on with his dragoons.Tuneable goes early — pressure before either side is ready.
10:00 Tickled's speedlings rapidly push out across the map.Tickled tests the door early. Is anyone home?
10:48 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
11:14 Tickled places down a hatchery.Tickled plants a new base and dares his opponent to punish it.
🎙 The scales tip toward Archknight — a lead, but not a safe one.
11:40 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
12:05 Tickled failed to break Tuneable's defending line of zealots.Tuneable holds the early rush without blinking.
12:49 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.A cheap fight for Tickled — the losses are light.
13:09 That attack didn't seem to do much damage, Tuneable destroyed only less than half of Tickled's army.Tuneable takes a bite out of Tickled's force and backs off.
13:43 Tuneable decides to start pushing across the map.Tuneable has seen enough — the army moves out.
14:19 Attempting to end the game, Tickled moves out with his armies.Here it comes: Tickled crosses the map with everything.
14:37 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
15:14 Tickled failed to break Tuneable's defending line of zealots.Tuneable holds the early rush without blinking.
15:40 That attack didn't seem to do much damage, Tickled destroyed only less than half of Tuneable's army.Tickled takes a bite out of Tuneable's force and backs off.
🎙 Slight advantage Archknight as the game develops.
16:09 That attack didn't seem to do much damage, Tuneable destroyed only less than half of Tickled's army.Tuneable takes a bite out of Tickled's force and backs off.
16:44 Tickled is in quite a huge army disadvantage, he doesn't have what it takes to win against Tuneable's army.Tickled is badly outgunned — Tuneable's force is a size larger.
17:12 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
17:31 Tickled desperate in getting his economy pumped up, expands to another location.Tickled takes another base — the economy widens.
— The mid game —
18:10 With corsairs sniping overlords, Tuneable is bringing his dark templar to attack his opponent!The composition is ready; Tuneable starts the push.
18:50 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
— The late game —
19:07 Tuneable's massive number of speedlots slice through Tickled's zerglings and hydralisks.Tickled's defense bends, then snaps. Tuneable takes the middle of the game.
19:48 Tickled lost about half of his army in that battle.Tuneable pays for that trade with about half his army.
20:19 That attack didn't seem to do much damage, Tickled destroyed only less than half of Tuneable's army.Tickled clips Tuneable's army — real damage, but Tuneable fights on.
🎙 Archknight has built a commanding army lead — Tickled needs something special here.
20:30 Tickled's expansion have been wiped off by Tuneable!No reinforcements in time: Tickled watches Tuneable level the expansion.
21:05 With corsairs sniping overlords, Tuneable is bringing his dark templar to attack his opponent!The composition is ready; Tuneable starts the push.
21:32 Tickled starts expanding.Tickled plants a new base and dares his opponent to punish it.
22:19 Both armies meet at the center of the map and start attacking.Neither side backs off — the battle is joined.
22:34 Tickled's zerglings melt away into archon fire, hydralisks kept getting stormed by high templars.Tickled's defense bends, then snaps. Tuneable takes the middle of the game.
23:16 Tickled has lost about half of his army in that battle.Tuneable pays for that trade with about half his army.
23:43 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.A cheap fight for Tickled — the losses are light.
24:04 After suffering a devastating loss in the battle, Tickled GGs!Tickled GGs. A hard-fought game comes to its end.
Archknight takes it — the mid game decided this one.
Head to head
70 games
Archknight
37 – 33
Tickled