SHAKURAS Reborn
Friendly · Bo7 · engine v5.3 · Wed, Aug 5 2026 · 06:16 server time
Archknight Protoss 4 – 2 Zerg Tickled

Games

6 · · ▶ replay
G1 WIN Archknight Protoss 1–0 Zerg Tickled Tau Cross Tau Cross · Δelo +0/+0
■ Archknight ■ Tickled army value
■ Archknight ■ Tickled economy
Play-by-play (61 lines)
0:09 Tuneable spawns in Purple at s1 while Tickled spawns in Yellow at s2.Tuneable in Purple at s1. Tickled in Yellow at s2. The map is set.
0:50 Tuneable opens Forge Fast Expand against Tickled's 12 Pool.The builds are down: Forge Fast Expand from Tuneable, 12 Pool from Tickled.
— The early game —
1:10 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
1:45 Tickled places down a hatchery.Tickled takes another base — the economy widens.
2:02 Tuneable decides to move out with his armies.Here it comes: Tuneable crosses the map with everything.
🎙 Dead even — neither player has found the edge yet.
2:34 Attempting to end the game, Tickled moves out with his armies.No more waiting. Tickled pushes.
3:01 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
3:39 Tickled failed to break Tuneable's defending line of zealots.Tickled's early gamble buys nothing — Tuneable's defense was already in place.
4:09 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Tickled — the losses are light.
4:50 Tickled has lost about half of his army in that battle.Tuneable pays for that trade with about half his army.
5:09 Attempting to end the game, Tuneable moves out with his armies.Here it comes: Tuneable crosses the map with everything.
5:40 Tickled pushes out with his zerglings! It appears that these zerglings have speed upgrade!Tickled goes early — pressure before either side is ready.
6:12 Tickled places down a hatchery.Tickled plants a new base and dares his opponent to punish it.
6:30 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
🎙 The armies trade evenly; this one is still anyone's game.
7:16 The battle outcome favors Tuneable as Tickled's armies melt into Tuneable's armies' weapon fire!A clean, brutal win for Tuneable. The push continues.
7:35 After that battle, Tickled still has most of his army with him.A cheap fight for Tuneable — the losses are light.
8:13 It seems that Tickled only managed to destroy less than half of Tuneable's army.Tickled clips Tuneable's army — real damage, but Tuneable fights on.
8:49 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
9:06 Tuneable's zealots and dragoon mixture is rolling across the map.Tuneable tests the door early. Is anyone home?
9:39 Tickled pushes out with his zerglings! It appears that these zerglings have speed upgrade!Tickled tests the door early. Is anyone home?
10:12 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
10:30 Tickled's mismicro cost him his zerglings and probably this game! Tuneable continues pressuring with his zealots and dragoons!Tickled wasn't ready. Tuneable's early aggression takes the lead.
11:19 Tuneable destroyed about half of Tickled's army after that battle.Half of Tickled's force is gone — Tuneable took it apart.
🎙 Archknight holds the stronger army for now.
11:30 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Tickled — the losses are light.
12:06 Tuneable is putting some early pressure on with his dragoons.No patience from Tuneable: the first units are already marching.
12:32 Tickled is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.Tickled goes early — pressure before either side is ready.
13:03 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
13:44 Tickled places down a hatchery.Tickled plants a new base and dares his opponent to punish it.
14:03 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
14:37 Tuneable failed to break Tickled's zergling line of defense.Tickled holds the early rush without blinking.
15:20 About half of Tickled's army has been decimated in that battle.Tuneable pays for that trade with about half his army.
15:34 After that battle, Tuneable still has most of his army with him.Tickled keeps most of his army intact through the exchange.
🎙 Even footing again — the tension builds.
16:04 Both Tuneable and Tickled appears to have equal expansions now.Base for base, they're level — Tuneable and Tickled match each other.
— The mid game —
16:38 Looks like Tuneable is going to push out with his archons and speedlots!Tuneable's mid-game army is assembled — and it's moving.
17:07 Tickled brings his lurker-lings to pressure his opponent.Tickled's hydra wave rolls out — this is the timing Zerg lives for.
17:34 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
18:15 Tuneable kills off Tickled's armies and continues pushing!The engagement breaks Tickled's way of life — Tuneable marches on.
18:42 Tuneable destroyed about half of Tickled's army after that battle.Half of Tickled's force is gone — Tuneable took it apart.
— The late game —
19:18 After that battle, Tuneable still has most of his army with him.Tickled keeps most of his army intact through the exchange.
19:48 What superior Mutalisk micro from Tickled! Tuneable's economy is suffering!Beautiful harassment from Tickled. Tuneable's economy takes a real hit.
20:02 Looks like Tuneable is going to push out with his archons and speedlots!The composition is ready; Tuneable starts the push.
🎙 Nothing between them. One engagement could decide it.
20:45 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
21:20 Tickled places down a hatchery.Quietly, Tickled adds a base. These are the moves that decide long games.
21:47 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
22:08 The battle outcome favors Tuneable as Tickled's armies melt into Tuneable's armies' weapon fire!Tickled's army evaporates. Tuneable doesn't even slow down.
22:35 Tickled lost about half of his army in that battle.Tuneable pays for that trade with about half his army.
23:05 Tickled destroyed less army than he should, only less than half of Tuneable's army has been decimated.Tickled takes a bite out of Tuneable's force and backs off.
23:44 It seems like Tuneable has more units than Tickled!Count the units: Tuneable has the edge over Tickled right now.
24:07 What superior Mutalisk micro from Tickled! Tuneable's economy is suffering!Tickled gets into Tuneable's mineral line — workers are dying.
24:33 With corsairs sniping overlords, Tuneable is bringing his dark templar to attack his opponent!The composition is ready; Tuneable starts the push.
🎙 Archknight holds the stronger army for now.
25:00 Unwilling to suffer further harassment, Tickled taps out!Tickled GGs. A hard-fought game comes to its end.
Archknight takes it — the early game decided this one.
G2 Archknight Protoss 1–1 Zerg Tickled WIN Jade Jade · Δelo +0/+0
■ Archknight ■ Tickled army value
■ Archknight ■ Tickled economy
Play-by-play (51 lines)
0:07 Tuneable spawns at s2 in Yellow while Tickled spawns at s1 in Purple.Tuneable takes s2 in Yellow; across the map, Tickled settles in at s1 in Purple.
0:37 Tuneable opens Forge Fast Expand against Tickled's 12 Hatch.The builds are down: Forge Fast Expand from Tuneable, 12 Hatch from Tickled.
— The early game —
1:20 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
1:51 Tickled places down a hatchery.Tickled takes another base — the economy widens.
2:16 Tuneable is putting some early pressure on with his dragoons.No patience from Tuneable: the first units are already marching.
🎙 Even footing again — the tension builds.
2:43 Tickled decides to move out with his armies.Tickled tightens the formation and starts the long walk.
3:24 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
4:03 Tuneable lost some of his dragoons to Tickled's speedlings!Tuneable wasn't ready. Tickled's early aggression takes the lead.
4:29 Tuneable lost about half of his army in that battle.Tickled pays for that trade with about half his army.
4:51 Losing only less than half of his army, Tickled seems to be fine.A cheap fight for Tuneable — the losses are light.
5:22 Tuneable is pushing out with his zealots.Tuneable goes early — pressure before either side is ready.
6:11 Tickled pushes out with his zerglings! It appears that these zerglings have speed upgrade!Tickled tests the door early. Is anyone home?
6:37 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
7:02 Tickled places down a hatchery.Quietly, Tickled adds a base. These are the moves that decide long games.
🎙 Dead even — neither player has found the edge yet.
7:48 The two armies clash and a large battle starts to happen!The dance is over. They fight.
8:20 Tuneable failed to break Tickled's zergling line of defense.Tickled holds the early rush without blinking.
8:45 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
9:11 After that battle, Tuneable still has most of his army with him.A cheap fight for Tickled — the losses are light.
9:57 Unwilling to make the game too long, Tuneable starts moving out.Here it comes: Tuneable crosses the map with everything.
10:26 Tickled is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.No patience from Tickled: the first units are already marching.
10:55 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
11:29 Tickled kills off Tuneable's armies and continues pushing!Tuneable's army evaporates. Tickled doesn't even slow down.
11:58 About half of Tuneable's army has been decimated in that battle.Tickled pays for that trade with about half his army.
🎙 Archknight is a step behind and knows it.
12:39 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
13:10 Tickled shot down Tuneable's nexus.Tuneable's expansion burns — Tickled tears it down.
13:34 Tuneable is having a hard time catching up with Tickled's number of expansions.Tuneable is starving on bases while Tickled spreads across the map.
14:15 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
14:40 Tickled pushes out with his zerglings! It appears that these zerglings have speed upgrade!Tickled goes early — pressure before either side is ready.
15:21 The two armies clash and a large battle starts to happen!The dance is over. They fight.
15:50 The battle outcome favors Tickled as Tuneable's armies melt into Tickled's armies' weapon fire!Tickled wins the fight convincingly and keeps rolling forward.
16:19 Tuneable lost about half of his army in that battle.Half of Tickled's force stays on that battlefield.
16:58 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
🎙 Tickled's force dwarfs what Archknight has left on the field.
17:26 Tickled places down a hatchery.Quietly, Tickled adds a base. These are the moves that decide long games.
— The mid game —
18:02 Tickled has a large number of hydralisk and is starting to push out!Tickled's hydra wave rolls out — this is the timing Zerg lives for.
18:15 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
— The late game —
18:49 The battle to decide the game begins!The dance is over. They fight.
19:32 Tickled's scourge sniped a few of Tuneable's observers! Tuneable can't deal with the lurkers and lost the battle!The mid-game push crashes through — Tickled breaks Tuneable's position.
19:57 After that battle, Tickled destroyed more than half of Tuneable's army.Tickled shreds the better part of Tuneable's army in one engagement.
20:39 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
21:12 Tuneable's nexus has been destroyed by Tickled.Tuneable's expansion burns — Tickled tears it down.
21:32 Tickled has a large number of hydralisk and is starting to push out!Tickled's hydra wave rolls out — this is the timing Zerg lives for.
🎙 The armies are no longer comparable: Tickled is far ahead.
22:03 Tuneable having no armies left to defend, has no choice but to tap out.That's it. Tuneable looks at the field one last time and concedes.
Tickled takes it — the mid game decided this one.
G3 Archknight Protoss 1–2 Zerg Tickled WIN Odyssey Odyssey · Δelo +0/+0
■ Archknight ■ Tickled army value
■ Archknight ■ Tickled economy
Play-by-play (42 lines)
0:14 The game starts with Teal Tuneable spawning at s1 and Yellow Tickled spawning at s2.We're underway — Tuneable spawns at s1, Tickled answers from s2.
0:50 Tickled opens 12 Hatch against Tuneable's Forge Fast Expand.Scouting done, plans revealed: Tuneable's Forge Fast Expand against Tickled's 12 Hatch.
— The early game —
1:26 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
1:47 Tickled places down a hatchery.Quietly, Tickled adds a base. These are the moves that decide long games.
2:33 Tuneable decides to put some pressure on his opponent.Tuneable has seen enough — the army moves out.
🎙 Dead even — neither player has found the edge yet.
3:01 Tickled is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.Tickled goes early — pressure before either side is ready.
3:45 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
4:12 Tickled with his speedlings successfully defend against Tuneable's early zealot pressure.Tickled holds the early rush without blinking.
4:42 After that battle, Tickled still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
5:28 About half of Tuneable's army has been decimated in that battle.Tickled pays for that trade with about half his army.
5:55 At the moment, Tickled seems to have more units than Tuneable.Tickled's army is visibly the bigger one — Tuneable should not take this fight.
6:31 Tuneable is pushing out with his zealots.Tuneable tests the door early. Is anyone home?
6:58 Tickled's speedlings rapidly push out across the map.No patience from Tickled: the first units are already marching.
7:31 Tickled places down a hatchery.Tickled takes another base — the economy widens.
🎙 Dead even — neither player has found the edge yet.
8:15 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
— The mid game —
8:38 Tickled successfully fends off Tuneable's attacks.The attack shatters on Tickled's line. Great positioning.
9:20 After that battle, Tickled still has most of his army with him.A cheap fight for Tuneable — the losses are light.
10:00 Tuneable has lost about half of his army in that battle.Tickled pays for that trade with about half his army.
10:23 Tickled is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.Tickled tests the door early. Is anyone home?
11:02 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
11:50 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
12:06 All of a sudden, Tuneable has no armies left while Tickled is continuing to push across the map!Tuneable's army evaporates. Tickled doesn't even slow down.
🎙 Tickled has built a commanding army lead — Archknight needs something special here.
12:57 About half of Tuneable's army has been decimated in that battle.Tickled pays for that trade with about half his army.
13:32 It seems that Tuneable only managed to destroy less than half of Tickled's army.Tuneable clips Tickled's army — real damage, but Tickled fights on.
13:55 Tuneable is putting some early pressure on with his dragoons.Tuneable tests the door early. Is anyone home?
— The late game —
14:27 Unwilling to make the game too long, Tickled starts moving out.No more waiting. Tickled pushes.
15:15 It seems like Tickled has more units than Tuneable!Tickled's army is visibly the bigger one — Tuneable should not take this fight.
15:37 Tickled starts expanding.Tickled plants a new base and dares his opponent to punish it.
16:20 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
16:55 The battle outcome favors Tickled as Tuneable's armies melt into Tickled's armies' weapon fire!Tickled wins the fight convincingly and keeps rolling forward.
🎙 Archknight is hanging on by a thread against Tickled's army.
17:28 Tickled looks beastly after destroying more than half of Tuneable's army.Tickled shreds the better part of Tuneable's army in one engagement.
17:59 Losing only less than half of his army, Tickled seems to be fine.Tuneable keeps most of his army intact through the exchange.
18:38 Unwilling to make the game too long, Tickled starts moving out.Here it comes: Tickled crosses the map with everything.
19:19 Looking at the opponent's overwhelming forces, Tuneable GGs!Tuneable types it out: GG.
GG. Tickled closes it out over Archknight.
G4 WIN Archknight Protoss 2–2 Zerg Tickled Electric Circuit Electric Circuit · Δelo +0/+0
■ Archknight ■ Tickled army value
■ Archknight ■ Tickled economy
Play-by-play (264 lines)
0:07 The White Tuneable spawns at s1 while Green Tickled spawns at s2.Cross positions or close ones, it starts here: Tuneable at s1, Tickled at s2.
0:40 Tickled gets Overpool against Tuneable's Forge Fast Expand.Scouting done, plans revealed: Tuneable's Forge Fast Expand against Tickled's Overpool.
— The early game —
0:47 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
1:11 Tickled places down a hatchery.Quietly, Tickled adds a base. These are the moves that decide long games.
1:35 Tuneable is putting some early pressure on with his dragoons.No patience from Tuneable: the first units are already marching.
🎙 Even footing again — the tension builds.
2:09 Tickled pushes out with his zerglings! It appears that these zerglings have speed upgrade!Tickled goes early — pressure before either side is ready.
2:25 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
2:39 Tickled was out-microed by Tuneable and loses all his attacking forces.Tuneable holds! The push breaks against a perfect defense.
3:08 Losing only less than half of his army, Tuneable seems to be fine.Tickled keeps most of his army intact through the exchange.
3:20 Losing only less than half of his army, Tickled seems to be fine.Tuneable keeps most of his army intact through the exchange.
3:54 Attempting to end the game, Tuneable moves out with his armies.Here it comes: Tuneable crosses the map with everything.
4:18 Tickled pushes out with his zerglings! It appears that these zerglings have speed upgrade!Tickled goes early — pressure before either side is ready.
4:43 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
5:01 Tickled places down a hatchery.Quietly, Tickled adds a base. These are the moves that decide long games.
🎙 The armies trade evenly; this one is still anyone's game.
5:15 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
5:43 Tuneable kills off Tickled's speedlings with his zealots and dragoons!The early pressure works — Tuneable breaks Tickled's front door.
6:10 Losing only less than half of his army, Tickled seems to be fine.A cheap fight for Tuneable — the losses are light.
6:18 Tickled destroyed less army than he should, only less than half of Tuneable's army has been decimated.Tickled takes a bite out of Tuneable's force and backs off.
6:50 Tuneable starts pushing across the map.No more waiting. Tuneable pushes.
7:17 Tickled pushes out with his zerglings! It appears that these zerglings have speed upgrade!Tickled tests the door early. Is anyone home?
7:27 The two armies meet and a large battle starts to engage!The dance is over. They fight.
7:47 Tickled with his speedlings successfully defend against Tuneable's early zealot pressure.Tickled holds the early rush without blinking.
8:27 That attack didn't seem to do much damage, Tuneable destroyed only less than half of Tickled's army.Tuneable takes a bite out of Tickled's force and backs off.
🎙 Dead even — neither player has found the edge yet.
8:34 Tickled destroyed less army than he should, only less than half of Tuneable's army has been decimated.Tickled takes a bite out of Tuneable's force and backs off.
8:51 It seems like Tuneable has more units than Tickled!Tuneable's army is visibly the bigger one — Tickled should not take this fight.
9:31 Unwilling to make the game too long, Tuneable starts moving out.Here it comes: Tuneable crosses the map with everything.
9:39 Tickled decides to put some pressure on his opponent.No more waiting. Tickled pushes.
10:10 Tickled places down a hatchery.More workers, more money: Tickled expands.
10:27 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
10:45 Tuneable was out-microed by Tickled and loses all his attacking forces.The attack shatters on Tickled's line. Great positioning.
11:07 After that battle, Tickled still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
11:30 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.Tickled keeps most of his army intact through the exchange.
🎙 Even footing again — the tension builds.
12:00 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
— The mid game —
12:25 Looks like Tuneable is going to push out with his archons and speedlots!Tuneable's mid-game army is assembled — and it's moving.
12:45 Tickled has a large number of hydralisk and is starting to push out!Tickled's hydra wave rolls out — this is the timing Zerg lives for.
13:04 The battle to decide the game begins!The dance is over. They fight.
13:20 Tuneable tried to break into Tickled's base, but a few sunkens in combination with beautiful building placement stopped Tuneable!The timing was right but the fight was wrong: Tickled holds Tuneable.
13:44 After that battle, Tickled still has most of his army with him.A cheap fight for Tuneable — the losses are light.
14:07 Losing only less than half of his army, Tuneable seems to be fine.Tickled keeps most of his army intact through the exchange.
14:30 Aaaaaa, Tickled's mineral line is stormed by Tuneable's high templars!Tuneable gets into Tickled's mineral line — workers are dying.
14:49 Attempting to end the game, Tickled moves out with his armies.Tickled has seen enough — the army moves out.
🎙 Nothing between them. One engagement could decide it.
15:11 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
15:50 Tickled places down a hatchery.Tickled takes another base — the economy widens.
16:10 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
16:29 Tuneable successfully fends off Tickled's attacks.Tickled commits and it's the wrong call — Tuneable cleans it up.
16:38 After that battle, Tuneable still has most of his army with him.Tickled keeps most of his army intact through the exchange.
17:18 Losing only less than half of his army, Tickled seems to be fine.Tuneable keeps most of his army intact through the exchange.
17:34 Tuneable tried to send in a shuttle but it was discovered by Tickled.Good instincts from Tickled; the harassment dies at the doorstep.
17:49 Looks like Tuneable is going to push out with his archons and speedlots!The composition is ready; Tuneable starts the push.
18:12 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
🎙 Nothing between them. One engagement could decide it.
18:31 Tuneable can't push any further as Tickled burrowed some lurkers and Tuneable has no observers!Tickled absorbs the mid-game push — Tuneable gained nothing for the cost.
18:50 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
19:27 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.Tickled keeps most of his army intact through the exchange.
19:50 Tickled successfully blocked Tuneable from harassing his economy.Good instincts from Tickled; the harassment dies at the doorstep.
19:57 Tickled has a large number of hydralisk and is starting to push out!Tickled's hydra wave rolls out — this is the timing Zerg lives for.
20:19 Tuneable's army is small compared to Tickled!Tuneable needs production, fast; Tickled's army has outgrown his.
20:50 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
21:04 Tickled places down a hatchery.Tickled plants a new base and dares his opponent to punish it.
21:41 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
🎙 The armies trade evenly; this one is still anyone's game.
21:58 Tickled micros his hydralisks nicely to avoid Tuneable's storms, and seems to have won the battle!Tuneable's defense bends, then snaps. Tickled takes the middle of the game.
22:08 Tickled only destroyed about half of Tuneable's army.Tickled cuts Tuneable's army in half.
22:49 It seems that Tuneable only managed to destroy less than half of Tickled's army.Tuneable takes a bite out of Tickled's force and backs off.
22:57 Tickled shot down Tuneable's nexus.Tickled finds the weak point and Tuneable's new base is gone.
23:23 What a pity! Tickled managed to sneak 1 zergling past the defense line but it was unable to deal any damage before being killed off by Tuneable's army.Tickled knocks, Tuneable answers. No damage done.
23:43 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
24:15 Tickled has a large number of hydralisk and is starting to push out!Tickled's hydra wave rolls out — this is the timing Zerg lives for.
24:40 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
24:58 Tickled's scourge sniped a few of Tuneable's observers! Tuneable can't deal with the lurkers and lost the battle!Tuneable's defense bends, then snaps. Tickled takes the middle of the game.
🎙 Even footing again — the tension builds.
25:08 Tickled destroyed less army than he should, only less than half of Tuneable's army has been decimated.Tickled takes a bite out of Tuneable's force and backs off.
25:44 Losing only less than half of his army, Tickled seems to be fine.A cheap fight for Tuneable — the losses are light.
26:05 Tickled places down a hatchery.Quietly, Tickled adds a base. These are the moves that decide long games.
26:29 Tickled brings his lurker-lings to pressure his opponent.Tickled's hydra wave rolls out — this is the timing Zerg lives for.
26:36 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
26:58 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
27:25 Tickled's scourge sniped a few of Tuneable's observers! Tuneable can't deal with the lurkers and lost the battle!The mid-game push crashes through — Tickled breaks Tuneable's position.
27:56 After that battle, Tuneable still has most of his army with him.A cheap fight for Tickled — the losses are light.
28:12 That attack didn't seem to do much damage, Tuneable destroyed only less than half of Tickled's army.Tuneable takes a bite out of Tickled's force and backs off.
🎙 Dead even — neither player has found the edge yet.
28:44 Looks like Tuneable is going to push out with his archons and speedlots!Tuneable's mid-game army is assembled — and it's moving.
28:58 Tickled moves out with his armies.Here it comes: Tickled crosses the map with everything.
29:17 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
29:38 Tickled's zerglings surround Tuneable's archons while Tickled's lurkers deal with the rest. The outcome seems to favor Tickled!The mid-game push crashes through — Tickled breaks Tuneable's position.
29:53 About half of Tuneable's army has been decimated in that battle.Half of Tickled's force stays on that battlefield.
30:35 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
30:43 Tuneable's expansion have been wiped off by Tickled!Tickled finds the weak point and Tuneable's new base is gone.
31:20 Where is Tickled's detector? Tuneable sends dark templars to harass Tickled's mineral line!Tickled looks away for one second and Tuneable makes him pay for it.
31:27 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
🎙 The armies trade evenly; this one is still anyone's game.
31:51 Tickled places down a hatchery.More workers, more money: Tickled expands.
32:13 Tickled brings his lurker-lings to pressure his opponent.Tickled's hydra wave rolls out — this is the timing Zerg lives for.
32:38 Tuneable must macro up quickly or Tickled will just roll him over!Tuneable needs production, fast; Tickled's army has outgrown his.
32:58 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
33:21 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
33:53 Tuneable made some nice storms, and it killed majority of Tickled's hydralisks! Tickled has to back off!Tuneable absorbs the mid-game push — Tickled gained nothing for the cost.
34:08 Losing only less than half of his army, Tuneable seems to be fine.Tickled keeps most of his army intact through the exchange.
34:38 Losing only less than half of his army, Tickled seems to be fine.Tuneable keeps most of his army intact through the exchange.
34:47 Looks like Tuneable is going to push out with his archons and speedlots!Tuneable's mid-game army is assembled — and it's moving.
🎙 Nothing between them. One engagement could decide it.
35:03 Tickled has a large number of hydralisk and is starting to push out!Tickled's hydra wave rolls out — this is the timing Zerg lives for.
35:38 Tickled places down a hatchery.Tickled takes another base — the economy widens.
35:59 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
36:25 With beautiful placement, Tickled successfully fends off Tuneable's attacks.Tickled takes the fight on his terms and sends Tuneable home with nothing.
36:40 After that battle, Tickled still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
36:56 Tickled destroyed less army than he should, only less than half of Tuneable's army has been decimated.Tickled clips Tuneable's army — real damage, but Tuneable fights on.
37:35 Tuneable starts expanding.More workers, more money: Tuneable expands.
37:43 Tickled successfully blocked Tuneable from harassing his economy.Tuneable goes for the raid — Tickled is ready, and nothing comes of it.
38:08 Eager to end the game, Tickled moves out with his armies.No more waiting. Tickled pushes.
🎙 The armies trade evenly; this one is still anyone's game.
38:25 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
38:55 With archons and speedlots and high templars, Tickled didn't even have a chance against Tuneable.Tuneable absorbs the mid-game push — Tickled gained nothing for the cost.
39:08 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.Tickled keeps most of his army intact through the exchange.
39:45 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
39:57 Reaver! Reaver! Tuneable's reaver is killing off most of Tickled's workers!The raid lands — Tuneable chips away at Tickled's foundation.
— The late game —
40:22 Ultralisks and cracklings with defilers behind: Tickled commits to the break.Everything Tickled has built comes forward at once.
40:51 At the moment, Tuneable seems to have more units than Tickled.Count the units: Tuneable has the edge over Tickled right now.
41:11 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
41:21 Tickled places down a hatchery.Tickled plants a new base and dares his opponent to punish it.
🎙 Nothing between them. One engagement could decide it.
42:02 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
42:16 With beautiful placement, Tuneable successfully fends off Tickled's attacks.Tuneable holds! The push breaks against a perfect defense.
42:45 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.A cheap fight for Tickled — the losses are light.
42:55 Losing only less than half of his army, Tickled seems to be fine.A cheap fight for Tuneable — the losses are light.
43:26 Tuneable rolls out with archons and speedlots, templar trailing on full energy.Everything Tuneable has built comes forward at once.
43:41 Plague for the templar, swarm for the choke — Tickled goes in.Everything Tickled has built comes forward at once.
44:11 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
44:37 Tuneable kills off Tickled's armies and continues pushing!The engagement breaks Tickled's way of life — Tuneable marches on.
44:44 It seems that Tuneable only managed to destroy less than half of Tickled's army.Tuneable clips Tickled's army — real damage, but Tickled fights on.
🎙 Even footing again — the tension builds.
45:15 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Tickled — the losses are light.
45:37 Tuneable tried to send in a shuttle but it was discovered by Tickled.Tuneable goes for the raid — Tickled is ready, and nothing comes of it.
46:00 Four hatcheries of larva pouring out at once, and Tickled pushes.Max supply, full upgrades: Tickled moves out to end it.
46:11 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
46:35 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
46:53 Archons and speedlots hold the choke — Tickled's ultralisks cannot get through.Tuneable holds the late-game siege — what a defensive stand!
47:29 After that battle, Tuneable still has most of his army with him.A cheap fight for Tickled — the losses are light.
47:41 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
48:15 Corsairs sweeping ahead, the ground army behind — Tuneable moves on the hatcheries.This is the big one — Tuneable commits the late-game army.
🎙 Dead even — neither player has found the edge yet.
48:37 Tickled decides to put some pressure on his opponent.Tickled has seen enough — the army moves out.
48:52 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
49:17 The battle outcome favors Tickled as Tuneable's armies melt into Tickled's armies' weapon fire!Tuneable's army evaporates. Tickled doesn't even slow down.
49:35 About half of Tuneable's army has been decimated in that battle.Tickled pays for that trade with about half his army.
50:01 Losing only less than half of his army, Tickled seems to be fine.A cheap fight for Tuneable — the losses are light.
50:21 Tuneable tried to sneak in a dark templar but it was killed off before it can deal any damage to Tickled's economy.Tuneable knocks, Tickled answers. No damage done.
50:39 Upgrades finished and a bank of storms ready. Here comes Tuneable.Everything Tuneable has built comes forward at once.
51:15 Tickled moves out under dark swarm — the zealots may chase, the dragoons cannot shoot.Everything Tickled has built comes forward at once.
51:23 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
🎙 Dead even — neither player has found the edge yet.
51:51 The battle outcome favors Tickled as Tuneable's armies melt into Tickled's armies' weapon fire!A clean, brutal win for Tickled. The push continues.
52:08 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Tickled — the losses are light.
52:41 After that battle, Tickled still has most of his army with him.A cheap fight for Tuneable — the losses are light.
53:06 Tuneable casts some storm! But Tickled lost no workers.Tuneable knocks, Tickled answers. No damage done.
53:17 Tickled moves out under dark swarm — the zealots may chase, the dragoons cannot shoot.This is the big one — Tickled commits the late-game army.
53:34 Tickled appears to have more army than Tuneable!Count the units: Tickled has the edge over Tuneable right now.
54:09 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
54:17 The battle outcome favors Tickled as Tuneable's armies melt into Tickled's armies' weapon fire!Tickled wins the fight convincingly and keeps rolling forward.
54:49 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.A cheap fight for Tickled — the losses are light.
🎙 The armies trade evenly; this one is still anyone's game.
55:18 Losing only less than half of his army, Tickled seems to be fine.A cheap fight for Tuneable — the losses are light.
55:41 Tuneable moves out with his armies.Tuneable has seen enough — the army moves out.
56:01 Four hatcheries of larva pouring out at once, and Tickled pushes.Everything Tickled has built comes forward at once.
56:23 The battle to decide the game begins!Neither side backs off — the battle is joined.
56:44 Tickled's scourge take the corsairs and the speedlots die to cracklings. Tuneable backs off.Tickled holds the late-game siege — what a defensive stand!
56:56 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
57:12 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Tickled — the losses are light.
57:47 Where is Tickled's detector? Tuneable sends dark templars to harass Tickled's mineral line!Beautiful harassment from Tuneable. Tickled's economy takes a real hit.
58:09 Tuneable rolls out with archons and speedlots, templar trailing on full energy.Max supply, full upgrades: Tuneable moves out to end it.
🎙 The armies trade evenly; this one is still anyone's game.
58:21 Four hatcheries of larva pouring out at once, and Tickled pushes.Everything Tickled has built comes forward at once.
58:55 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
59:21 Under dark swarm Tuneable's dragoons are useless — Tickled's cracklings tear the army apart!The final army does its work — Tickled breaks Tuneable late.
59:29 After that battle, Tuneable still has most of his army with him.A cheap fight for Tickled — the losses are light.
59:52 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
60:09 Tuneable rolls out with archons and speedlots, templar trailing on full energy.This is the big one — Tuneable commits the late-game army.
60:39 Plague for the templar, swarm for the choke — Tickled goes in.This is the big one — Tickled commits the late-game army.
60:57 The battle to decide the game begins!Neither side backs off — the battle is joined.
61:17 Under dark swarm Tuneable's dragoons are useless — Tickled's cracklings tear the army apart!There's no rebuilding from that. Tickled's late-game push decides it.
🎙 Dead even — neither player has found the edge yet.
61:50 Losing only less than half of his army, Tuneable seems to be fine.Tickled keeps most of his army intact through the exchange.
62:10 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
62:32 Without any further reinforcements, Tuneable's expansion is decimated by Tickled's armies.No reinforcements in time: Tuneable watches Tickled level the expansion.
62:55 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
63:21 Tuneable rolls out with archons and speedlots, templar trailing on full energy.This is the big one — Tuneable commits the late-game army.
63:33 Tickled moves out with his armies.Tickled tightens the formation and starts the long walk.
63:53 The battle to decide the game begins!Here it comes: two full armies, one engagement.
64:24 Tuneable's archons and speedlots grind through the swarm, and Tickled's defilers die with it.The final army does its work — Tuneable breaks Tickled late.
64:35 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
🎙 Even footing again — the tension builds.
65:15 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.A cheap fight for Tickled — the losses are light.
65:27 Where is Tickled's detector? Tuneable sends dark templars to harass Tickled's mineral line!Beautiful harassment from Tuneable. Tickled's economy takes a real hit.
65:43 Tuneable decides to put some pressure on his opponent.Tuneable has seen enough — the army moves out.
66:23 Attempting to end the game, Tickled moves out with his armies.Tickled tightens the formation and starts the long walk.
66:33 The battle to decide the game begins!The dance is over. They fight.
67:03 Tickled ran dry of larva at exactly the wrong moment. Tuneable is inside the third.The final army does its work — Tuneable breaks Tickled late.
67:30 After that battle, Tickled still has most of his army with him.A cheap fight for Tuneable — the losses are light.
67:41 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Tickled — the losses are light.
67:55 Tuneable shot down Tickled's hatchery.The base falls. Tuneable rips Tickled's economy back a full step.
🎙 Nothing between them. One engagement could decide it.
68:17 Tickled is having a hard time catching up with Tuneable's number of expansions.Tickled needs an expansion soon or Tuneable's economy simply wins this.
68:51 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
69:16 Upgrades finished and a bank of storms ready. Here comes Tuneable.Max supply, full upgrades: Tuneable moves out to end it.
69:28 Tickled decides to move out with his armies.No more waiting. Tickled pushes.
69:45 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
70:17 Tuneable kills off Tickled's armies and continues pushing!Tickled's army evaporates. Tuneable doesn't even slow down.
70:29 Losing only less than half of his army, Tickled seems to be fine.Tuneable keeps most of his army intact through the exchange.
71:01 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.Tickled keeps most of his army intact through the exchange.
71:30 Corsairs sweeping ahead, the ground army behind — Tuneable moves on the hatcheries.Everything Tuneable has built comes forward at once.
🎙 Dead even — neither player has found the edge yet.
71:51 Four hatcheries of larva pouring out at once, and Tickled pushes.Everything Tickled has built comes forward at once.
72:11 Tuneable has a slight economical lead by having 3 more expansions than Tickled.Tuneable runs 3 more bases than Tickled. That compounds.
72:40 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
72:57 Tickled's lurkers are burrowed at the choke and Tuneable has no observers left. The push stalls.Tuneable throws the endgame army in and Tickled simply refuses to lose.
73:21 Losing only less than half of his army, Tickled seems to be fine.Tuneable keeps most of his army intact through the exchange.
73:43 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.Tickled keeps most of his army intact through the exchange.
73:52 Corsairs sweeping ahead, the ground army behind — Tuneable moves on the hatcheries.Everything Tuneable has built comes forward at once.
74:24 Tickled moves out under dark swarm — the zealots may chase, the dragoons cannot shoot.This is the big one — Tickled commits the late-game army.
74:39 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
🎙 Nothing between them. One engagement could decide it.
75:07 Tickled's lurkers hold the front while the cracklings flank. Tuneable loses everything.There's no rebuilding from that. Tickled's late-game push decides it.
75:25 That attack didn't seem to do much damage, Tickled destroyed only less than half of Tuneable's army.Tickled clips Tuneable's army — real damage, but Tuneable fights on.
75:43 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
76:15 Upgrades finished and a bank of storms ready. Here comes Tuneable.This is the big one — Tuneable commits the late-game army.
76:38 Plague for the templar, swarm for the choke — Tickled goes in.This is the big one — Tickled commits the late-game army.
76:51 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
77:23 Tuneable's archons and speedlots grind through the swarm, and Tickled's defilers die with it.There's no rebuilding from that. Tuneable's late-game push decides it.
77:47 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
77:58 That attack didn't seem to do much damage, Tickled destroyed only less than half of Tuneable's army.Tickled clips Tuneable's army — real damage, but Tuneable fights on.
🎙 The armies trade evenly; this one is still anyone's game.
78:32 Every gateway is pumping and Tuneable starts walking across the map.Max supply, full upgrades: Tuneable moves out to end it.
78:46 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
79:14 Tuneable's archons and speedlots grind through the swarm, and Tickled's defilers die with it.There's no rebuilding from that. Tuneable's late-game push decides it.
79:29 After that battle, Tickled still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
79:53 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.Tickled keeps most of his army intact through the exchange.
80:19 It seems like Tuneable has more units than Tickled!Count the units: Tuneable has the edge over Tickled right now.
80:37 Zerglings ran past Tuneable's defense line and start harassing the mineral line! What a nice run-by by Tickled!The raid lands — Tickled chips away at Tuneable's foundation.
81:08 What superior Mutalisk micro from Tickled! Tuneable's economy is suffering!Beautiful harassment from Tickled. Tuneable's economy takes a real hit.
81:15 Tickled's army is small compared to Tuneable!Tickled needs production, fast; Tuneable's army has outgrown his.
🎙 Slight advantage Archknight as the game develops.
81:40 Zerglings ran past Tuneable's defense line and start harassing the mineral line! What a nice run-by by Tickled!Tickled gets into Tuneable's mineral line — workers are dying.
82:01 Tickled tried to micro his mutalisks but they were unable to get past Tuneable's defense line.The sneak attack is sniffed out — Tuneable shuts the door on Tickled.
82:37 Tuneable's forces appear to be larger compared to Tickled's!Count the units: Tuneable has the edge over Tickled right now.
82:56 Tickled tried to micro his mutalisks but they were unable to get past Tuneable's defense line.Tickled knocks, Tuneable answers. No damage done.
83:14 Tickled tried to micro his mutalisks but they were unable to get past Tuneable's defense line.Tickled goes for the raid — Tuneable is ready, and nothing comes of it.
83:35 What a pity! Tickled managed to sneak 1 zergling past the defense line but it was unable to deal any damage before being killed off by Tuneable's army.Tickled knocks, Tuneable answers. No damage done.
84:03 Tuneable decides to put some pressure on his opponent.Here it comes: Tuneable crosses the map with everything.
84:17 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
84:38 Tuneable's archons and speedlots grind through the swarm, and Tickled's defilers die with it.There's no rebuilding from that. Tuneable's late-game push decides it.
🎙 Tickled is hanging on by a thread against Archknight's army.
85:06 Tickled has lost about half of his army in that battle.Tuneable pays for that trade with about half his army.
85:20 That attack didn't seem to do much damage, Tickled destroyed only less than half of Tuneable's army.Tickled clips Tuneable's army — real damage, but Tuneable fights on.
85:38 Tickled tried to micro his mutalisks but they were unable to get past Tuneable's defense line.Tickled knocks, Tuneable answers. No damage done.
86:16 After suffering a devastating loss in the battle, Tickled GGs!Nothing left to defend with — Tickled taps.
Archknight takes it — the late game decided this one.
G5 WIN Archknight Protoss 3–2 Zerg Tickled Blue Storm Blue Storm · Δelo +0/+0
■ Archknight ■ Tickled army value
■ Archknight ■ Tickled economy
Play-by-play (46 lines)
0:07 Tuneable spawns at s2 in Purple while Tickled spawns at s1 in Red.Tuneable takes s2 in Purple; across the map, Tickled settles in at s1 in Red.
0:53 Tuneable gets Forge Fast Expand against Tickled's 12 Pool.Tuneable shows Forge Fast Expand — Tickled has gone 12 Pool. The clock starts on who blinks first.
— The early game —
1:14 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
1:53 Tickled places down a hatchery.Tickled plants a new base and dares his opponent to punish it.
2:30 Attempting to end the game, Tuneable moves out with his armies.No more waiting. Tuneable pushes.
🎙 Even footing again — the tension builds.
3:04 Tickled pushes out with his zerglings! It appears that these zerglings have speed upgrade!No patience from Tickled: the first units are already marching.
3:23 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
4:04 Tickled lost all of his zerglings to Tuneable's zealots and dragoons!The early pressure works — Tuneable breaks Tickled's front door.
4:37 After that battle, Tickled still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
5:17 That attack didn't seem to do much damage, Tickled destroyed only less than half of Tuneable's army.Tickled takes a bite out of Tuneable's force and backs off.
5:45 Tuneable's zealots and dragoon mixture is rolling across the map.Tuneable goes early — pressure before either side is ready.
6:18 Tickled's speedlings rapidly push out across the map.Tickled tests the door early. Is anyone home?
6:45 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
7:22 Tickled places down a hatchery.Quietly, Tickled adds a base. These are the moves that decide long games.
🎙 Even footing again — the tension builds.
7:50 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
8:20 Tuneable kills off Tickled's speedlings with his zealots and dragoons!The early pressure works — Tuneable breaks Tickled's front door.
— The mid game —
8:58 That attack didn't seem to do much damage, Tuneable destroyed only less than half of Tickled's army.Tuneable clips Tickled's army — real damage, but Tickled fights on.
9:34 That attack didn't seem to do much damage, Tickled destroyed only less than half of Tuneable's army.Tickled clips Tuneable's army — real damage, but Tuneable fights on.
10:01 Attempting to end the game, Tuneable moves out with his armies.Tuneable has seen enough — the army moves out.
10:33 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
11:16 Tickled's mismicro cost him his zerglings and probably this game! Tuneable continues pressuring with his zealots and dragoons!The early pressure works — Tuneable breaks Tickled's front door.
11:53 Tuneable destroyed about half of Tickled's army after that battle.Tuneable cuts Tickled's army in half.
12:23 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.A cheap fight for Tickled — the losses are light.
🎙 It's all going Archknight's way right now.
12:52 Tuneable's zealots and dragoon mixture is rolling across the map.No patience from Tuneable: the first units are already marching.
13:26 Tuneable appears to have more army than Tickled!Tuneable's army is visibly the bigger one — Tickled should not take this fight.
14:11 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
14:41 Tickled places down a hatchery.Quietly, Tickled adds a base. These are the moves that decide long games.
— The late game —
15:05 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
15:52 Tickled's mismicro cost him his zerglings and probably this game! Tuneable continues pressuring with his zealots and dragoons!The early pressure works — Tuneable breaks Tickled's front door.
16:10 About half of Tickled's army has been decimated in that battle.Half of Tuneable's force stays on that battlefield.
16:56 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.Tickled keeps most of his army intact through the exchange.
17:26 Tuneable's zealots and dragoon mixture is rolling across the map.Tuneable goes early — pressure before either side is ready.
🎙 It's all going Archknight's way right now.
18:04 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
18:38 All of a sudden, Tickled has no armies left while Tuneable is continuing to push across the map!Tuneable wins the fight convincingly and keeps rolling forward.
🎙 Tickled is hanging on by a thread against Archknight's army.
18:59 The attack was a success, Tickled lost more than half of his army in that battle.Tuneable limps away with less than half the army he arrived with.
19:34 After that battle, Tuneable still has most of his army with him.A cheap fight for Tickled — the losses are light.
20:08 Tickled having no armies left to defend, has no choice but to tap out.That's it. Tickled looks at the field one last time and concedes.
Archknight takes it — the early game decided this one.
G6 WIN Archknight Protoss 4–2 Zerg Tickled Hitchhiker Hitchhiker · Δelo +0/+0
■ Archknight ■ Tickled army value
■ Archknight ■ Tickled economy
Play-by-play (38 lines)
0:07 The Green Tuneable spawns at s1 while Teal Tickled spawns at s2.Tuneable in Green at s1. Tickled in Teal at s2. The map is set.
0:38 Tickled gets Overpool against Tuneable's Forge Fast Expand.Tuneable shows Forge Fast Expand — Tickled has gone Overpool. The clock starts on who blinks first.
— The early game —
1:18 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
1:51 Tickled places down a hatchery.Tickled plants a new base and dares his opponent to punish it.
2:36 Tuneable's zealots and dragoon mixture is rolling across the map.Tuneable tests the door early. Is anyone home?
🎙 Dead even — neither player has found the edge yet.
3:09 Tickled is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.Tickled tests the door early. Is anyone home?
3:47 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
4:16 Tickled failed to kill off Tuneable's defending zealots.Tuneable holds the early rush without blinking.
5:06 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.Tickled keeps most of his army intact through the exchange.
5:37 After that battle, Tuneable destroyed about half of Tickled's army.Tuneable cuts Tickled's army in half.
6:01 Tuneable is pushing out with his zealots.No patience from Tuneable: the first units are already marching.
6:36 Tickled's speedlings rapidly push out across the map.Tickled tests the door early. Is anyone home?
7:21 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
— The mid game —
8:00 Tickled places down a hatchery.Tickled takes another base — the economy widens.
🎙 Tickled is a step behind and knows it.
8:40 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
9:07 Tickled was out-microed by Tuneable and loses all his attacking forces.Tuneable takes the fight on his terms and sends Tickled home with nothing.
9:55 After that battle, Tuneable still has most of his army with him.A cheap fight for Tickled — the losses are light.
10:17 That attack didn't seem to do much damage, Tuneable destroyed only less than half of Tickled's army.Tuneable takes a bite out of Tickled's force and backs off.
11:07 Tuneable decides to move out with his armies.Tuneable tightens the formation and starts the long walk.
11:41 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
12:01 Tuneable kills off Tickled's speedlings with his zealots and dragoons!Tickled wasn't ready. Tuneable's early aggression takes the lead.
12:37 Tickled lost about half of his army in that battle.Tuneable pays for that trade with about half his army.
13:23 After that battle, Tuneable still has most of his army with him.A cheap fight for Tickled — the losses are light.
🎙 Tickled is hanging on by a thread against Archknight's army.
— The late game —
13:57 Tuneable is pushing out with his zealots.Tuneable tests the door early. Is anyone home?
14:40 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
15:07 Tickled's mismicro cost him his zerglings and probably this game! Tuneable continues pressuring with his zealots and dragoons!The early pressure works — Tuneable breaks Tickled's front door.
15:40 About half of Tickled's army has been decimated in that battle.Half of Tuneable's force stays on that battlefield.
16:25 Losing only less than half of his army, Tuneable seems to be fine.Tickled keeps most of his army intact through the exchange.
17:05 Tickled's hatchery has been destroyed by Tuneable.Tickled's expansion burns — Tuneable tears it down.
17:44 Tuneable's zealots and dragoon mixture is rolling across the map.Tuneable goes early — pressure before either side is ready.
18:07 After suffering a devastating loss in the battle, Tickled GGs!Nothing left to defend with — Tickled taps.
That's the game: Archknight defeats Tickled, settled in the early game.

Head to head

68 games
Archknight 37 – 31 Tickled