SHAKURAS Reborn
Friendly · Bo7 · engine v5.3 · Wed, Aug 5 2026 · 06:16 server time
Archknight Protoss 4 – 1 Zerg Tickled

Games

5 · · ▶ replay
G1 WIN Archknight Protoss 1–0 Zerg Tickled Benzene Benzene · Δelo +0/+0
■ Archknight ■ Tickled army value
■ Archknight ■ Tickled economy
Play-by-play (46 lines)
0:09 Tuneable spawns in Yellow at s1 while Tickled spawns in Blue at s2.Tuneable in Yellow at s1. Tickled in Blue at s2. The map is set.
0:43 Tickled opens Overpool against Tuneable's Forge Fast Expand.Scouting done, plans revealed: Tuneable's Forge Fast Expand against Tickled's Overpool.
— The early game —
1:23 Tuneable decides to expand.Quietly, Tuneable adds a base. These are the moves that decide long games.
1:47 Tickled places down a hatchery.More workers, more money: Tickled expands.
2:10 Tuneable starts pushing across the map.Tuneable has seen enough — the army moves out.
🎙 The armies trade evenly; this one is still anyone's game.
2:49 Eager to end the game, Tickled moves out with his armies.Tickled tightens the formation and starts the long walk.
3:24 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
4:01 Tickled lost all of his zerglings to Tuneable's zealots and dragoons!Tickled wasn't ready. Tuneable's early aggression takes the lead.
4:21 Losing only less than half of his army, Tickled seems to be fine.Tuneable keeps most of his army intact through the exchange.
4:54 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.Tickled keeps most of his army intact through the exchange.
5:32 Unwilling to make the game too long, Tuneable starts moving out.Tuneable has seen enough — the army moves out.
6:02 Eager to end the game, Tickled moves out with his armies.Tickled tightens the formation and starts the long walk.
6:46 Tuneable's forces appear to be larger compared to Tickled's!Tuneable's army is visibly the bigger one — Tickled should not take this fight.
7:05 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
🎙 Nothing between them. One engagement could decide it.
7:41 Tickled places down a hatchery.Tickled plants a new base and dares his opponent to punish it.
8:24 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
8:44 All of a sudden, Tickled has no armies left while Tuneable is continuing to push across the map!Tuneable wins the fight convincingly and keeps rolling forward.
— The mid game —
9:18 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
9:56 After that battle, Tuneable still has most of his army with him.A cheap fight for Tickled — the losses are light.
10:22 Tuneable's zealots and dragoon mixture is rolling across the map.No patience from Tuneable: the first units are already marching.
10:57 Tickled is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.Tickled goes early — pressure before either side is ready.
11:23 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
12:05 Tickled failed to break Tuneable's defending line of zealots.Tickled's early gamble buys nothing — Tuneable's defense was already in place.
🎙 Archknight holds the stronger army for now.
12:38 Losing only less than half of his army, Tuneable seems to be fine.Tickled keeps most of his army intact through the exchange.
12:59 Tickled lost about half of his army in that battle.Tuneable pays for that trade with about half his army.
13:49 Tuneable decides to put some pressure on his opponent.Tuneable has seen enough — the army moves out.
14:22 Tuneable starts expanding.More workers, more money: Tuneable expands.
14:47 Tickled places down a hatchery.Quietly, Tickled adds a base. These are the moves that decide long games.
— The late game —
15:08 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
15:53 All of a sudden, Tickled has no armies left while Tuneable is continuing to push across the map!Tickled's army evaporates. Tuneable doesn't even slow down.
16:20 About half of Tickled's army has been decimated in that battle.Tuneable pays for that trade with about half his army.
16:57 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.A cheap fight for Tickled — the losses are light.
🎙 Archknight's force dwarfs what Tickled has left on the field.
17:22 Tuneable is pushing out with his zealots.Tuneable tests the door early. Is anyone home?
17:56 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
18:28 Tuneable kills off Tickled's armies and continues pushing!Tickled's army evaporates. Tuneable doesn't even slow down.
19:14 About half of Tickled's army has been decimated in that battle.Half of Tuneable's force stays on that battlefield.
19:32 After that battle, Tuneable still has most of his army with him.Tickled keeps most of his army intact through the exchange.
20:03 Looking at the opponent's overwhelming forces, Tickled GGs!Nothing left to defend with — Tickled taps.
Tickled taps out. Archknight's early game was simply better.
G2 WIN Archknight Protoss 2–0 Zerg Tickled Neo Sylphid Neo Sylphid · Δelo +0/+0
■ Archknight ■ Tickled army value
■ Archknight ■ Tickled economy
Play-by-play (47 lines)
0:07 Tuneable spawns in Yellow at s1 while Tickled spawns in Red at s2.Cross positions or close ones, it starts here: Tuneable at s1, Tickled at s2.
0:52 Tuneable opens Forge Fast Expand against Tickled's 12 Pool.Tuneable shows Forge Fast Expand — Tickled has gone 12 Pool. The clock starts on who blinks first.
— The early game —
1:19 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
1:45 Tickled places down a hatchery.Quietly, Tickled adds a base. These are the moves that decide long games.
2:23 Tuneable is putting some early pressure on with his dragoons.No patience from Tuneable: the first units are already marching.
🎙 Dead even — neither player has found the edge yet.
2:43 Tickled's speedlings rapidly push out across the map.Tickled tests the door early. Is anyone home?
3:14 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
3:54 Tickled lost all of his zerglings to Tuneable's zealots and dragoons!Tickled wasn't ready. Tuneable's early aggression takes the lead.
4:30 Losing only less than half of his army, Tickled seems to be fine.A cheap fight for Tuneable — the losses are light.
5:05 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Tickled — the losses are light.
5:41 Tickled places down a hatchery.Tickled plants a new base and dares his opponent to punish it.
6:12 Tuneable's zealots and dragoon mixture is rolling across the map.Tuneable tests the door early. Is anyone home?
6:44 Attempting to end the game, Tickled moves out with his armies.Tickled tightens the formation and starts the long walk.
7:15 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
🎙 Nothing between them. One engagement could decide it.
7:46 Both armies meet at the center of the map and start attacking.Neither side backs off — the battle is joined.
8:07 Tuneable kills off Tickled's speedlings with his zealots and dragoons!The early pressure works — Tuneable breaks Tickled's front door.
8:38 It seems that Tuneable only managed to destroy less than half of Tickled's army.Tuneable takes a bite out of Tickled's force and backs off.
— The mid game —
9:22 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.A cheap fight for Tickled — the losses are light.
9:43 Tickled is in quite a huge army disadvantage, he doesn't have what it takes to win against Tuneable's army.Tickled is badly outgunned — Tuneable's force is a size larger.
10:23 Tuneable is pushing out with his zealots.No patience from Tuneable: the first units are already marching.
10:53 Tickled decides to put some pressure on his opponent.Here it comes: Tickled crosses the map with everything.
11:28 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
12:01 Tuneable kills off Tickled's armies and continues pushing!Tickled's army evaporates. Tuneable doesn't even slow down.
🎙 The scales tip toward Archknight — a lead, but not a safe one.
12:33 Tickled lost about half of his army in that battle.Half of Tuneable's force stays on that battlefield.
13:01 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.Tickled keeps most of his army intact through the exchange.
13:39 Tuneable is putting some early pressure on with his dragoons.Tuneable goes early — pressure before either side is ready.
14:03 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
14:48 Tickled places down a hatchery.Tickled plants a new base and dares his opponent to punish it.
— The late game —
15:26 The battle to decide the game begins!Here it comes: two full armies, one engagement.
15:48 Tickled lost all of his zerglings to Tuneable's zealots and dragoons!The early pressure works — Tuneable breaks Tickled's front door.
16:26 Tickled lost about half of his army in that battle.Tuneable pays for that trade with about half his army.
16:59 Losing only less than half of his army, Tuneable seems to be fine.Tickled keeps most of his army intact through the exchange.
🎙 Archknight's force dwarfs what Tickled has left on the field.
17:19 Tuneable starts pushing across the map.Tuneable has seen enough — the army moves out.
17:56 The two armies clash and a large battle starts to happen!The dance is over. They fight.
18:41 Tuneable kills off Tickled's armies and continues pushing!Tickled's army evaporates. Tuneable doesn't even slow down.
🎙 Tickled is hanging on by a thread against Archknight's army.
19:00 Tickled seems to lose most of his army in that battle.Tuneable limps away with less than half the army he arrived with.
19:36 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Tickled — the losses are light.
20:08 After suffering a devastating loss in the battle, Tickled GGs!Nothing left to defend with — Tickled taps.
That's the game: Archknight defeats Tickled, settled in the early game.
G3 Archknight Protoss 2–1 Zerg Tickled WIN Fortress Fortress · Δelo +0/+0
■ Archknight ■ Tickled army value
■ Archknight ■ Tickled economy
Play-by-play (37 lines)
0:07 The Purple Tuneable spawns at s4 while Green Tickled spawns at s3.We're underway — Tuneable spawns at s4, Tickled answers from s3.
0:51 Tickled opens Overpool against Tuneable's Forge Fast Expand.Tuneable shows Forge Fast Expand — Tickled has gone Overpool. The clock starts on who blinks first.
— The early game —
1:23 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
1:54 Tickled places down a hatchery.Quietly, Tickled adds a base. These are the moves that decide long games.
2:32 Tuneable is pushing out with his zealots.Tuneable tests the door early. Is anyone home?
🎙 Even footing again — the tension builds.
3:09 Tickled decides to start pushing across the map.Tickled tightens the formation and starts the long walk.
3:55 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
4:35 Tickled with his speedlings successfully defend against Tuneable's early zealot pressure.Tuneable's early gamble buys nothing — Tickled's defense was already in place.
5:05 It seems that Tuneable only managed to destroy less than half of Tickled's army.Tuneable takes a bite out of Tickled's force and backs off.
5:51 After that battle, Tuneable still has most of his army with him.A cheap fight for Tickled — the losses are light.
6:22 Tuneable is pushing out with his zealots.Tuneable goes early — pressure before either side is ready.
6:54 Tickled decides to move out with his armies.Tickled tightens the formation and starts the long walk.
7:39 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
— The mid game —
8:21 Tickled places down a hatchery.Quietly, Tickled adds a base. These are the moves that decide long games.
🎙 Even footing again — the tension builds.
8:44 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
9:31 Tickled with some nice speedling surrounds killed Tuneable's zealots!Tuneable wasn't ready. Tickled's early aggression takes the lead.
10:03 About half of Tuneable's army has been decimated in that battle.Tickled pays for that trade with about half his army.
10:53 Losing only less than half of his army, Tickled seems to be fine.A cheap fight for Tuneable — the losses are light.
11:13 Tickled's speedlings rapidly push out across the map.No patience from Tickled: the first units are already marching.
11:53 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
12:40 The battle outcome favors Tickled as Tuneable's armies melt into Tickled's armies' weapon fire!A clean, brutal win for Tickled. The push continues.
13:22 About half of Tuneable's army has been decimated in that battle.Tickled pays for that trade with about half his army.
— The late game —
13:40 After that battle, Tickled still has most of his army with him.A cheap fight for Tuneable — the losses are light.
🎙 Slight advantage Tickled as the game develops.
14:16 Tickled decides to move out with his armies.Here it comes: Tickled crosses the map with everything.
15:10 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
15:31 Tickled with some nice speedling surrounds killed Tuneable's zealots!The early pressure works — Tickled breaks Tuneable's front door.
16:13 Tuneable lost about half of his army in that battle.Half of Tickled's force stays on that battlefield.
16:45 Losing only less than half of his army, Tickled seems to be fine.Tuneable keeps most of his army intact through the exchange.
17:42 Tickled is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.Tickled tests the door early. Is anyone home?
18:12 Unwilling to suffer further harassment, Tuneable taps out!Nothing left to defend with — Tuneable taps.
Archknight taps out. Tickled's early game was simply better.
G4 WIN Archknight Protoss 3–1 Zerg Tickled Hitchhiker Hitchhiker · Δelo +0/+0
■ Archknight ■ Tickled army value
■ Archknight ■ Tickled economy
Play-by-play (51 lines)
0:17 Tuneable spawns in Teal at s2 while Tickled spawns in Green at s1.Cross positions or close ones, it starts here: Tuneable at s2, Tickled at s1.
0:33 Tuneable gets Forge Fast Expand against Tickled's 12 Pool.Tuneable commits to Forge Fast Expand; Tickled answers with 12 Pool.
— The early game —
1:23 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
1:45 Tickled places down a hatchery.More workers, more money: Tickled expands.
2:10 Tuneable is putting some early pressure on with his dragoons.Tuneable goes early — pressure before either side is ready.
🎙 Even footing again — the tension builds.
2:59 Tickled pushes out with his zerglings! It appears that these zerglings have speed upgrade!Tickled goes early — pressure before either side is ready.
3:16 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
3:49 The battle outcome favors Tuneable as Tickled's armies melt into Tuneable's armies' weapon fire!Tickled's army evaporates. Tuneable doesn't even slow down.
4:37 That attack didn't seem to do much damage, Tuneable destroyed only less than half of Tickled's army.Tuneable clips Tickled's army — real damage, but Tickled fights on.
4:58 Tickled destroyed less army than he should, only less than half of Tuneable's army has been decimated.Tickled clips Tuneable's army — real damage, but Tuneable fights on.
5:31 Tuneable starts expanding.More workers, more money: Tuneable expands.
6:11 Tickled places down a hatchery.Quietly, Tickled adds a base. These are the moves that decide long games.
6:34 Tuneable is pushing out with his zealots.Tuneable tests the door early. Is anyone home?
7:10 Tickled's speedlings rapidly push out across the map.Tickled tests the door early. Is anyone home?
🎙 Nothing between them. One engagement could decide it.
7:35 Tickled's army is small compared to Tuneable!Tickled is badly outgunned — Tuneable's force is a size larger.
8:09 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
8:43 Tickled failed to kill off Tuneable's defending zealots.Tickled's early gamble buys nothing — Tuneable's defense was already in place.
9:07 That attack didn't seem to do much damage, Tickled destroyed only less than half of Tuneable's army.Tickled clips Tuneable's army — real damage, but Tuneable fights on.
9:55 Tuneable destroyed less army than he should, only less than half of Tickled's army has been decimated.Tuneable takes a bite out of Tickled's force and backs off.
10:30 Tuneable is putting some early pressure on with his dragoons.No patience from Tuneable: the first units are already marching.
10:59 Tickled is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.Tickled tests the door early. Is anyone home?
11:35 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
11:57 Tickled places down a hatchery.Tickled plants a new base and dares his opponent to punish it.
🎙 Even footing again — the tension builds.
12:36 The battle to decide the game begins!Neither side backs off — the battle is joined.
12:53 Tickled failed to break Tuneable's defending line of zealots.Tuneable holds the early rush without blinking.
13:29 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.Tickled keeps most of his army intact through the exchange.
14:13 Tuneable only destroyed about half of Tickled's army.Tuneable cuts Tickled's army in half.
14:49 Tuneable moves out with his armies.Tuneable has seen enough — the army moves out.
15:08 Tickled's speedlings rapidly push out across the map.Tickled tests the door early. Is anyone home?
15:45 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
16:08 Tuneable kills off Tickled's armies and continues pushing!A clean, brutal win for Tuneable. The push continues.
16:41 Tickled lost about half of his army in that battle.Half of Tuneable's force stays on that battlefield.
🎙 Tickled is hanging on by a thread against Archknight's army.
17:28 It seems that Tickled only managed to destroy less than half of Tuneable's army.Tickled takes a bite out of Tuneable's force and backs off.
17:49 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
18:26 Tickled places down a hatchery.Tickled plants a new base and dares his opponent to punish it.
— The mid game —
19:02 Looks like Tuneable is going to push out with his archons and speedlots!Tuneable hits the timing — this push arrives exactly when it hurts.
19:34 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
— The late game —
19:55 Tickled failed to bring in overlords as Tuneable's dark templar slice through his hydralisk army!The mid-game push crashes through — Tuneable breaks Tickled's position.
20:28 Tickled lost about half of his army in that battle.Half of Tuneable's force stays on that battlefield.
20:59 After that battle, Tuneable still has most of his army with him.Tickled keeps most of his army intact through the exchange.
21:36 What a pity! Tickled managed to sneak 1 zergling past the defense line but it was unable to deal any damage before being killed off by Tuneable's army.The sneak attack is sniffed out — Tuneable shuts the door on Tickled.
🎙 The armies are no longer comparable: Archknight is far ahead.
22:08 Unwilling to suffer further harassment, Tickled taps out!Nothing left to defend with — Tickled taps.
Archknight takes it — the mid game decided this one.
G5 WIN Archknight Protoss 4–1 Zerg Tickled Pathfinder Pathfinder · Δelo +0/+0
■ Archknight ■ Tickled army value
■ Archknight ■ Tickled economy
Play-by-play (124 lines)
0:07 Tuneable spawns at s1 in White while Tickled spawns at s3 in Teal.We're underway — Tuneable spawns at s1, Tickled answers from s3.
0:29 Tuneable opens Forge Fast Expand against Tickled's 12 Hatch.Tuneable commits to Forge Fast Expand; Tickled answers with 12 Hatch.
— The early game —
0:52 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
1:23 Tickled places down a hatchery.More workers, more money: Tickled expands.
1:52 Tuneable's zealots and dragoon mixture is rolling across the map.No patience from Tuneable: the first units are already marching.
🎙 Dead even — neither player has found the edge yet.
2:10 Tickled pushes out with his zerglings! It appears that these zerglings have speed upgrade!Tickled tests the door early. Is anyone home?
2:28 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
3:06 Tickled lost all of his zerglings to Tuneable's zealots and dragoons!The early pressure works — Tuneable breaks Tickled's front door.
3:18 Losing only less than half of his army, Tickled seems to be fine.A cheap fight for Tuneable — the losses are light.
4:00 After that battle, Tuneable still has most of his army with him.A cheap fight for Tickled — the losses are light.
4:21 Tuneable's zealots and dragoon mixture is rolling across the map.Tuneable goes early — pressure before either side is ready.
4:49 Tickled's speedlings rapidly push out across the map.No patience from Tickled: the first units are already marching.
5:07 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
5:38 Tickled places down a hatchery.Tickled takes another base — the economy widens.
🎙 Even footing again — the tension builds.
6:01 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
6:20 Tuneable failed to break Tickled's zergling line of defense.Tuneable's early gamble buys nothing — Tickled's defense was already in place.
6:34 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
7:19 About half of Tuneable's army has been decimated in that battle.Half of Tickled's force stays on that battlefield.
7:41 Tuneable starts pushing across the map.Tuneable has seen enough — the army moves out.
8:04 Tickled is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.Tickled tests the door early. Is anyone home?
8:29 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
8:47 Tuneable kills off Tickled's armies and continues pushing!The engagement breaks Tickled's way of life — Tuneable marches on.
9:06 After that battle, Tickled still has most of his army with him.A cheap fight for Tuneable — the losses are light.
🎙 Nothing between them. One engagement could decide it.
9:47 That attack didn't seem to do much damage, Tickled destroyed only less than half of Tuneable's army.Tickled takes a bite out of Tuneable's force and backs off.
10:09 Tuneable is pushing out with his zealots.No patience from Tuneable: the first units are already marching.
10:31 Tickled decides to put some pressure on his opponent.Tickled tightens the formation and starts the long walk.
10:43 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
11:17 Tickled places down a hatchery.Tickled plants a new base and dares his opponent to punish it.
11:36 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
11:56 Tuneable failed to kill off Tickled's defending zerglings.Tuneable's early gamble buys nothing — Tickled's defense was already in place.
12:37 Losing only less than half of his army, Tickled seems to be fine.Tuneable keeps most of his army intact through the exchange.
13:00 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.Tickled keeps most of his army intact through the exchange.
🎙 The armies trade evenly; this one is still anyone's game.
— The mid game —
13:15 Tuneable is sniping overlords with his corsairs, and oh! His archons and speedlots are out of base as well!Tuneable's mid-game army is assembled — and it's moving.
13:52 Tickled decides to start pushing across the map.Tickled tightens the formation and starts the long walk.
14:10 Tickled's forces appear to be larger compared to Tuneable's!Tickled's army is visibly the bigger one — Tuneable should not take this fight.
14:42 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
14:59 All of a sudden, Tuneable has no armies left while Tickled is continuing to push across the map!A clean, brutal win for Tickled. The push continues.
15:31 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Tickled — the losses are light.
15:57 Losing only less than half of his army, Tickled seems to be fine.Tuneable keeps most of his army intact through the exchange.
16:20 What a pity! Tickled managed to sneak 1 zergling past the defense line but it was unable to deal any damage before being killed off by Tuneable's army.Tickled knocks, Tuneable answers. No damage done.
16:30 Looks like Tuneable is going to push out with his archons and speedlots!Tuneable's mid-game army is assembled — and it's moving.
🎙 Dead even — neither player has found the edge yet.
16:58 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
17:19 Tickled starts expanding.Quietly, Tickled adds a base. These are the moves that decide long games.
17:50 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
18:23 All of a sudden, Tickled has no armies left while Tuneable is continuing to push across the map!Tuneable wins the fight convincingly and keeps rolling forward.
18:48 About half of Tickled's army has been decimated in that battle.Tuneable pays for that trade with about half his army.
19:13 After that battle, Tickled destroyed about half of Tuneable's army.Tickled cuts Tuneable's army in half.
19:25 Zerglings ran past Tuneable's defense line and start harassing the mineral line! What a nice run-by by Tickled!The raid lands — Tickled chips away at Tuneable's foundation.
19:51 With corsairs sniping overlords, Tuneable is bringing his dark templar to attack his opponent!Tuneable's mid-game army is assembled — and it's moving.
20:18 Tickled brings his lurker-lings to pressure his opponent.Tickled's hydra wave rolls out — this is the timing Zerg lives for.
🎙 Dead even — neither player has found the edge yet.
20:37 The two armies meet and a large battle starts to engage!The dance is over. They fight.
21:00 Tickled brought in some lurkers and speedlings, but Tuneable had the observers and archons to deal with. Tuneable successfully defended Tickled's push!Tuneable absorbs the mid-game push — Tickled gained nothing for the cost.
21:34 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.Tickled keeps most of his army intact through the exchange.
21:50 Tickled lost about half of his army in that battle.Tuneable pays for that trade with about half his army.
22:16 Tuneable is planning a harassment, but Tickled scouted it!No surprises today — Tickled's harassment is scouted early.
22:39 Seems like Tuneable is going ahead with the harassment despite being scouted!Plans change: Tuneable's raiders are needed on defense.
23:02 Tuneable tried to send in a shuttle but it was discovered by Tickled.Good instincts from Tickled; the harassment dies at the doorstep.
23:43 Zerglings ran past Tuneable's defense line and start harassing the mineral line! What a nice run-by by Tickled!Tuneable looks away for one second and Tickled makes him pay for it.
23:56 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
🎙 Even footing again — the tension builds.
24:19 Tickled tried to harass Tuneable but Tuneable successfully fends off the harassment.Tickled goes for the raid — Tuneable is ready, and nothing comes of it.
24:43 Tickled has a large number of hydralisk and is starting to push out!Tickled's hydra wave rolls out — this is the timing Zerg lives for.
25:23 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
25:46 Tuneable made some nice storms, and it killed majority of Tickled's hydralisks! Tickled has to back off!The timing was right but the fight was wrong: Tuneable holds Tickled.
26:05 With excellent skills and micro, Tuneable managed to fend off Tickled while losing less than half of his army.A cheap fight for Tickled — the losses are light.
26:29 It seems that Tuneable only managed to destroy less than half of Tickled's army.Tuneable clips Tickled's army — real damage, but Tickled fights on.
26:53 What a pity! Tickled managed to sneak 1 zergling past the defense line but it was unable to deal any damage before being killed off by Tuneable's army.Tickled goes for the raid — Tuneable is ready, and nothing comes of it.
27:17 Aaaaaa, Tickled's mineral line is stormed by Tuneable's high templars!The raid lands — Tuneable chips away at Tickled's foundation.
27:49 What superior Mutalisk micro from Tickled! Tuneable's economy is suffering!Beautiful harassment from Tickled. Tuneable's economy takes a real hit.
🎙 The armies trade evenly; this one is still anyone's game.
27:57 With corsairs sniping overlords, Tuneable is bringing his dark templar to attack his opponent!Tuneable's mid-game army is assembled — and it's moving.
28:23 Tickled now has enough hydralisk to take the game! ... Or so he thinks.Tickled's hydra wave rolls out — this is the timing Zerg lives for.
29:03 In terms of army size, Tickled is behind Tuneable!Tickled needs production, fast; Tuneable's army has outgrown his.
29:27 The battle to decide the game begins!The dance is over. They fight.
29:43 Tickled failed to bring in overlords as Tuneable's dark templar slice through his hydralisk army!Tickled's defense bends, then snaps. Tuneable takes the middle of the game.
30:19 Tickled lost about half of his army in that battle.Tuneable pays for that trade with about half his army.
30:34 After that battle, Tuneable still has most of his army with him.A cheap fight for Tickled — the losses are light.
31:08 Zerglings ran past Tuneable's defense line and start harassing the mineral line! What a nice run-by by Tickled!Tickled gets into Tuneable's mineral line — workers are dying.
31:29 What a pity! Tickled managed to sneak 1 zergling past the defense line but it was unable to deal any damage before being killed off by Tuneable's army.The sneak attack is sniffed out — Tuneable shuts the door on Tickled.
🎙 Nothing between them. One engagement could decide it.
31:59 Tuneable is sniping overlords with his corsairs, and oh! His archons and speedlots are out of base as well!The composition is ready; Tuneable starts the push.
32:22 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
32:30 Tuneable tried to break into Tickled's base, but a few sunkens in combination with beautiful building placement stopped Tuneable!Tickled absorbs the mid-game push — Tuneable gained nothing for the cost.
33:06 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
— The late game —
33:27 After that battle, Tuneable still has most of his army with him.A cheap fight for Tickled — the losses are light.
33:59 Zerglings ran past Tuneable's defense line and start harassing the mineral line! What a nice run-by by Tickled!Tickled gets into Tuneable's mineral line — workers are dying.
34:17 With corsairs sniping overlords, Tuneable is bringing his dark templar to attack his opponent!The composition is ready; Tuneable starts the push.
34:36 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
35:05 Tickled burrowed lurkers in a very beautiful placement which successfully fend off Tuneable's push!Tickled absorbs the mid-game push — Tuneable gained nothing for the cost.
🎙 Even footing again — the tension builds.
35:26 With excellent skills and micro, Tickled managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
35:54 Losing only less than half of his army, Tuneable seems to be fine.Tickled keeps most of his army intact through the exchange.
36:22 Tuneable harasses Tickled and gets ahead of the game.Tickled looks away for one second and Tuneable makes him pay for it.
36:36 Zerglings ran past Tuneable's defense line and start harassing the mineral line! What a nice run-by by Tickled!Tickled gets into Tuneable's mineral line — workers are dying.
37:08 Attempting to end the game, Tuneable moves out with his armies.Tuneable tightens the formation and starts the long walk.
37:44 Tuneable's forces appear to be larger compared to Tickled's!Count the units: Tuneable has the edge over Tickled right now.
37:54 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
38:17 A few beautiful storms from Tuneable turned the battle around! Tuneable won the battle!Tickled's defense bends, then snaps. Tuneable takes the middle of the game.
38:44 After that battle, Tickled still has most of his army with him.A cheap fight for Tuneable — the losses are light.
🎙 Dead even — neither player has found the edge yet.
39:11 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Tickled — the losses are light.
39:36 What superior Mutalisk micro from Tickled! Tuneable's economy is suffering!Tickled gets into Tuneable's mineral line — workers are dying.
40:13 Eager to end the game, Tuneable moves out with his armies.Here it comes: Tuneable crosses the map with everything.
40:36 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
40:48 Tuneable's massive number of speedlots slice through Tickled's zerglings and hydralisks.Tickled's defense bends, then snaps. Tuneable takes the middle of the game.
41:19 Tickled has lost about half of his army in that battle.Half of Tuneable's force stays on that battlefield.
41:39 It seems that Tickled only managed to destroy less than half of Tuneable's army.Tickled clips Tuneable's army — real damage, but Tuneable fights on.
42:07 Tuneable moves out with his armies.Tuneable tightens the formation and starts the long walk.
42:29 The battle to decide the game begins!Here it comes: two full armies, one engagement.
🎙 Archknight's force dwarfs what Tickled has left on the field.
42:51 A few beautiful storms from Tuneable turned the battle around! Tuneable won the battle!The mid-game push crashes through — Tuneable breaks Tickled's position.
43:25 About half of Tickled's army has been decimated in that battle.Tuneable pays for that trade with about half his army.
43:41 Tickled destroyed less army than he should, only less than half of Tuneable's army has been decimated.Tickled takes a bite out of Tuneable's force and backs off.
44:07 Unwilling to suffer further harassment, Tickled taps out!That's it. Tickled looks at the field one last time and concedes.
Tickled taps out. Archknight's mid game was simply better.

Head to head

69 games
Archknight 37 – 32 Tickled