SHAKURAS Reborn
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Archknight Protoss 4 – 0 Terran Demonology

Games

4 · · ▶ replay
G1 WIN Archknight Protoss 1–0 Terran Demonology Blue Storm Blue Storm · Δelo +0/+0
■ Archknight ■ Demonology army value
■ Archknight ■ Demonology economy
Play-by-play (47 lines)
0:13 The game starts with Orange Tuneable spawning at s2 and Green Demonology spawning at s1.Tuneable in Orange at s2. Demonology in Green at s1. The map is set.
0:45 Demonology gets 1 Fact Double Expand against Tuneable's 14 Nexus.Scouting done, plans revealed: Tuneable's 14 Nexus against Demonology's 1 Fact Double Expand.
— The early game —
1:21 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
1:44 Demonology places down a command center.More workers, more money: Demonology expands.
2:12 Tuneable is pushing out with his dragoons.Tuneable tests the door early. Is anyone home?
🎙 Dead even — neither player has found the edge yet.
2:52 Demonology decides to put on early pressure on his opponent by bringing out his marines.Demonology goes early — pressure before either side is ready.
3:25 The battle to decide the game begins!Here it comes: two full armies, one engagement.
4:06 Nice bunker placement by Tuneable, Demonology can't even find a hole to poke through with his marines.Tuneable holds the early rush without blinking.
4:40 With excellent skills and micro, Tuneable managed to fend off Demonology while losing less than half of his army.Demonology keeps most of his army intact through the exchange.
5:11 With excellent skills and micro, Demonology managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
5:41 Tuneable's forces appear to be larger compared to Demonology's!Tuneable's army is visibly the bigger one — Demonology should not take this fight.
6:13 Tuneable decides to push out with his dragoon.No patience from Tuneable: the first units are already marching.
6:45 Demonology figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Demonology goes early — pressure before either side is ready.
7:23 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
🎙 The armies trade evenly; this one is still anyone's game.
7:55 Demonology places down a command center.Demonology takes another base — the economy widens.
8:19 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
9:00 Tuneable successfully pressures Demonology with his dragoons! Demonology is contained.The early pressure works — Tuneable breaks Demonology's front door.
9:41 It seems that Tuneable only managed to destroy less than half of Demonology's army.Tuneable takes a bite out of Demonology's force and backs off.
10:07 After that battle, Tuneable still has most of his army with him.Demonology keeps most of his army intact through the exchange.
10:39 Tuneable decides to move out with his armies.Tuneable has seen enough — the army moves out.
11:14 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
11:46 Tuneable successfully pressures Demonology with his dragoons! Demonology is contained.The early pressure works — Tuneable breaks Demonology's front door.
12:09 About half of Demonology's army has been decimated in that battle.Half of Tuneable's force stays on that battlefield.
🎙 Slight advantage Archknight as the game develops.
13:01 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Demonology — the losses are light.
13:31 Tuneable is putting on early pressure with his dragoon.No patience from Tuneable: the first units are already marching.
13:56 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
14:42 Demonology places down a command center.Quietly, Demonology adds a base. These are the moves that decide long games.
15:05 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
15:46 Tuneable kills off Demonology's armies and continues pushing!A clean, brutal win for Tuneable. The push continues.
16:02 About half of Demonology's army has been decimated in that battle.Half of Tuneable's force stays on that battlefield.
16:44 Losing only less than half of his army, Tuneable seems to be fine.Demonology keeps most of his army intact through the exchange.
17:11 Tuneable is putting on early pressure with his dragoon.No patience from Tuneable: the first units are already marching.
🎙 Archknight has built a commanding army lead — Demonology needs something special here.
17:55 The battle to decide the game begins!Here it comes: two full armies, one engagement.
— The mid game —
18:31 Tuneable micros his zealots nicely to swiftly pass through vultures and hit the tanks! Demonology seems to lose a lot in this battle!Demonology's defense bends, then snaps. Tuneable takes the middle of the game.
18:52 About half of Demonology's army has been decimated in that battle.Half of Tuneable's force stays on that battlefield.
— The late game —
19:28 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Demonology — the losses are light.
20:04 Demonology tried to sneak a drop but it was discovered by Tuneable.Demonology knocks, Tuneable answers. No damage done.
20:27 Tuneable has a large number of dragoons and is starting to push out!Tuneable's mid-game army is assembled — and it's moving.
21:05 After suffering a devastating loss in the battle, Demonology GGs!Demonology types it out: GG.
Archknight takes it — the mid game decided this one.
G2 WIN Archknight Protoss 2–0 Terran Demonology New Bloody Ridge New Bloody Ridge · Δelo +0/+0
■ Archknight ■ Demonology army value
■ Archknight ■ Demonology economy
Play-by-play (38 lines)
0:18 Tuneable spawns in Orange at s1 while Demonology spawns in White at s2.Tuneable takes s1 in Orange; across the map, Demonology settles in at s2 in White.
0:44 Tuneable opens 14 Nexus against Demonology's 1 Fact Double Expand.Scouting done, plans revealed: Tuneable's 14 Nexus against Demonology's 1 Fact Double Expand.
— The early game —
1:21 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
1:53 Demonology places down a command center.More workers, more money: Demonology expands.
2:37 Tuneable is pushing out with his dragoons.Tuneable goes early — pressure before either side is ready.
🎙 Even footing again — the tension builds.
3:06 Demonology figures he has enough vultures to put on early pressure on his opponent so he decides to push out.No patience from Demonology: the first units are already marching.
3:50 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
4:13 Demonology's mismicro cost him his marines and probably this game! Tuneable continues pressuring with his dragoons!The early pressure works — Tuneable breaks Demonology's front door.
5:02 That attack didn't seem to do much damage, Tuneable destroyed only less than half of Demonology's army.Tuneable takes a bite out of Demonology's force and backs off.
5:35 With excellent skills and micro, Tuneable managed to fend off Demonology while losing less than half of his army.Demonology keeps most of his army intact through the exchange.
6:06 Tuneable starts pushing across the map.Tuneable tightens the formation and starts the long walk.
6:38 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
7:28 Demonology places down a command center.Demonology plants a new base and dares his opponent to punish it.
— The mid game —
7:49 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
🎙 Dead even — neither player has found the edge yet.
8:34 Demonology lost some of his marines to Tuneable's goons.Demonology wasn't ready. Tuneable's early aggression takes the lead.
9:02 With excellent skills and micro, Demonology managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
9:37 After that battle, Tuneable still has most of his army with him.A cheap fight for Demonology — the losses are light.
10:19 Tuneable decides to move out with his armies.Here it comes: Tuneable crosses the map with everything.
10:48 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
11:40 Demonology places down a command center.Demonology plants a new base and dares his opponent to punish it.
12:04 The battle to decide the game begins!The dance is over. They fight.
12:38 Demonology's mismicro cost him his marines and probably this game! Tuneable continues pressuring with his dragoons!Demonology wasn't ready. Tuneable's early aggression takes the lead.
🎙 Archknight's force dwarfs what Demonology has left on the field.
13:22 Demonology lost about half of his army in that battle.Tuneable pays for that trade with about half his army.
— The late game —
13:56 With excellent skills and micro, Tuneable managed to fend off Demonology while losing less than half of his army.A cheap fight for Demonology — the losses are light.
14:31 Tuneable is putting on early pressure with his dragoon.Tuneable goes early — pressure before either side is ready.
15:15 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
15:42 All of a sudden, Demonology has no armies left while Tuneable is continuing to push across the map!The engagement breaks Demonology's way of life — Tuneable marches on.
16:12 Demonology has lost about half of his army in that battle.Half of Tuneable's force stays on that battlefield.
16:56 After that battle, Tuneable still has most of his army with him.A cheap fight for Demonology — the losses are light.
17:35 Tuneable is pushing out with his dragoons.Tuneable goes early — pressure before either side is ready.
18:16 Unwilling to suffer further harassment, Demonology taps out!Demonology types it out: GG.
GG. Archknight closes it out over Demonology.
G3 WIN Archknight Protoss 3–0 Terran Demonology Jade Jade · Δelo +0/+0
■ Archknight ■ Demonology army value
■ Archknight ■ Demonology economy
Play-by-play (46 lines)
0:19 The game starts with Yellow Tuneable spawning at s4 and Teal Demonology spawning at s1.Tuneable in Yellow at s4. Demonology in Teal at s1. The map is set.
0:52 Demonology opens Deep Six against Tuneable's 1 Gate Cybernetics.The builds are down: 1 Gate Cybernetics from Tuneable, Deep Six from Demonology.
— The early game —
1:09 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
1:56 Demonology places down a command center.Quietly, Demonology adds a base. These are the moves that decide long games.
2:16 Tuneable decides to move out with his armies.Here it comes: Tuneable crosses the map with everything.
🎙 Even footing again — the tension builds.
2:46 Demonology decides to put on early pressure on his opponent by bringing out his marines.No patience from Demonology: the first units are already marching.
3:18 The battle to decide the game begins!Neither side backs off — the battle is joined.
3:52 Demonology's mismicro cost him his marines and probably this game! Tuneable continues pressuring with his dragoons!Demonology wasn't ready. Tuneable's early aggression takes the lead.
4:19 After that battle, Demonology still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
5:06 Demonology destroyed less army than he should, only less than half of Tuneable's army has been decimated.Demonology clips Tuneable's army — real damage, but Tuneable fights on.
5:43 Demonology must macro up quickly or Tuneable will just roll him over!Demonology is badly outgunned — Tuneable's force is a size larger.
6:11 Tuneable is putting on early pressure with his dragoon.Tuneable goes early — pressure before either side is ready.
6:48 Eager to end the game, Demonology moves out with his armies.Demonology tightens the formation and starts the long walk.
7:14 Tuneable desperate in getting his economy pumped up, expands to another location.Tuneable takes another base — the economy widens.
🎙 The armies trade evenly; this one is still anyone's game.
7:46 Demonology places down a command center.Quietly, Demonology adds a base. These are the moves that decide long games.
8:09 The battle to decide the game begins!The dance is over. They fight.
8:44 Demonology failed to kill off Tuneable's defending dragoons.Tuneable holds the early rush without blinking.
9:31 After that battle, Tuneable still has most of his army with him.A cheap fight for Demonology — the losses are light.
9:59 Losing only less than half of his army, Demonology seems to be fine.Tuneable keeps most of his army intact through the exchange.
10:18 Tuneable is putting on early pressure with his dragoon.Tuneable tests the door early. Is anyone home?
11:08 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
11:31 Demonology's mismicro cost him his marines and probably this game! Tuneable continues pressuring with his dragoons!The early pressure works — Tuneable breaks Demonology's front door.
12:12 Losing only less than half of his army, Demonology seems to be fine.A cheap fight for Tuneable — the losses are light.
🎙 The scales tip toward Archknight — a lead, but not a safe one.
12:43 After that battle, Tuneable still has most of his army with him.A cheap fight for Demonology — the losses are light.
13:02 Demonology places down a command center.Demonology takes another base — the economy widens.
13:33 Tuneable decides to push out with his dragoon.Tuneable goes early — pressure before either side is ready.
14:06 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
14:53 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
15:13 Demonology's mismicro cost him his marines and probably this game! Tuneable continues pressuring with his dragoons!The early pressure works — Tuneable breaks Demonology's front door.
15:47 Losing only less than half of his army, Demonology seems to be fine.A cheap fight for Tuneable — the losses are light.
16:31 After that battle, Tuneable still has most of his army with him.Demonology keeps most of his army intact through the exchange.
16:50 Attempting to end the game, Tuneable moves out with his armies.Tuneable tightens the formation and starts the long walk.
🎙 Demonology is a step behind and knows it.
17:23 Both armies meet at the center of the map and start attacking.Neither side backs off — the battle is joined.
— The mid game —
18:01 Tuneable's dragoons dealt with Demonology's vultures where zealots dealt with tanks, the outcome seems to favor Tuneable!Demonology's defense bends, then snaps. Tuneable takes the middle of the game.
18:32 Demonology lost about half of his army in that battle.Tuneable pays for that trade with about half his army.
— The late game —
18:55 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Demonology — the losses are light.
19:32 Tuneable now has enough dragoons to take the game! ... Or so he thinks.Tuneable's mid-game army is assembled — and it's moving.
20:00 Unwilling to suffer further harassment, Demonology taps out!Demonology GGs. A hard-fought game comes to its end.
GG. Archknight closes it out over Demonology.
G4 WIN Archknight Protoss 4–0 Terran Demonology Circuit Breaker Circuit Breaker · Δelo +0/+0
■ Archknight ■ Demonology army value
■ Archknight ■ Demonology economy
Play-by-play (44 lines)
0:07 The game starts with Blue Tuneable spawning at s1 and Purple Demonology spawning at s3.Tuneable takes s1 in Blue; across the map, Demonology settles in at s3 in Purple.
0:40 Demonology gets 14 CC against Tuneable's 2 Gate Goons.The builds are down: 2 Gate Goons from Tuneable, 14 CC from Demonology.
— The early game —
1:19 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
1:57 Demonology places down a command center.Quietly, Demonology adds a base. These are the moves that decide long games.
2:37 Tuneable decides to push out with his dragoon.Tuneable goes early — pressure before either side is ready.
🎙 Dead even — neither player has found the edge yet.
3:10 Demonology bravely pushes out with his marines and vultures.Demonology goes early — pressure before either side is ready.
3:30 Both armies meet at the center of the map and start attacking.Neither side backs off — the battle is joined.
4:14 Tuneable fends off Demonology's marines with his dragoons.Tuneable holds the early rush without blinking.
4:50 Demonology destroyed less army than he should, only less than half of Tuneable's army has been decimated.Demonology clips Tuneable's army — real damage, but Tuneable fights on.
5:09 It seems that Tuneable only managed to destroy less than half of Demonology's army.Tuneable clips Demonology's army — real damage, but Demonology fights on.
5:58 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
6:24 Demonology decides to expand.Quietly, Demonology adds a base. These are the moves that decide long games.
7:09 Tuneable is putting on early pressure with his dragoon.Tuneable tests the door early. Is anyone home?
7:43 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
🎙 Dead even — neither player has found the edge yet.
8:20 All of a sudden, Demonology has no armies left while Tuneable is continuing to push across the map!Demonology's army evaporates. Tuneable doesn't even slow down.
8:36 Demonology has lost about half of his army in that battle.Half of Tuneable's force stays on that battlefield.
9:17 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Demonology — the losses are light.
9:54 Tuneable is pushing out with his dragoons.No patience from Tuneable: the first units are already marching.
10:21 Currently, neither Tuneable nor Demonology appears to be leading in economy.The economies mirror one another. Nothing between Tuneable and Demonology yet.
10:57 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
11:26 All of a sudden, Demonology has no armies left while Tuneable is continuing to push across the map!Tuneable wins the fight convincingly and keeps rolling forward.
12:05 Tuneable destroyed about half of Demonology's army after that battle.Tuneable cuts Demonology's army in half.
12:46 That attack didn't seem to do much damage, Demonology destroyed only less than half of Tuneable's army.Demonology takes a bite out of Tuneable's force and backs off.
🎙 The armies are no longer comparable: Archknight is far ahead.
13:27 Tuneable moves out with his armies.Here it comes: Tuneable crosses the map with everything.
13:59 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
14:30 Demonology places down a command center.More workers, more money: Demonology expands.
15:05 The battle to decide the game begins!Here it comes: two full armies, one engagement.
15:37 Demonology's mismicro cost him his marines and probably this game! Tuneable continues pressuring with his dragoons!The early pressure works — Tuneable breaks Demonology's front door.
16:00 Demonology lost about half of his army in that battle.Half of Tuneable's force stays on that battlefield.
16:50 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Demonology — the losses are light.
17:21 Tuneable is pushing out with his dragoons.No patience from Tuneable: the first units are already marching.
18:02 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
🎙 It's all going Archknight's way right now.
— The mid game —
18:30 Tuneable micros his zealots nicely to swiftly pass through vultures and hit the tanks! Demonology seems to lose a lot in this battle!Demonology's defense bends, then snaps. Tuneable takes the middle of the game.
19:08 About half of Demonology's army has been decimated in that battle.Tuneable pays for that trade with about half his army.
— The late game —
19:31 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Demonology — the losses are light.
20:00 Looking at the opponent's overwhelming forces, Demonology GGs!Nothing left to defend with — Demonology taps.
GG. Archknight closes it out over Demonology.

Head to head

51 games
Archknight 30 – 21 Demonology