SHAKURAS Reborn
Friendly · Bo7 · engine v5.3 · Mon, Aug 3 2026 · 02:33 server time
Curse Zerg 1 – 4 Terran Aqua

Games

5 · · ▶ replay
G1 WIN Curse Zerg 1–0 Terran Aqua Hitchhiker Hitchhiker · Δelo +0/+0
■ Curse ■ Aqua army value
■ Curse ■ Aqua economy
Play-by-play (32 lines)
0:07 Curse spawns in Red at s2 while Lightness spawns in Orange at s1.Cross positions or close ones, it starts here: Curse at s2, Lightness at s1.
0:56 Lightness opens 14 CC against Curse's 12 Hatch.Curse commits to 12 Hatch; Lightness answers with 14 CC.
— The early game —
1:32 Curse places down a hatchery.Curse plants a new base and dares his opponent to punish it.
2:16 Lightness places down a command center.Lightness takes another base — the economy widens.
2:49 Curse is putting early pressure with his zerglings.Curse tests the door early. Is anyone home?
🎙 Even footing again — the tension builds.
3:23 Lightness starts pushing out with his marines.Lightness tests the door early. Is anyone home?
4:04 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
4:52 With some nice micro, Curse successfully defend against Lightness's marines.Curse holds the early rush without blinking.
5:33 With excellent skills and micro, Curse managed to fend off Lightness while losing less than half of his army.A cheap fight for Lightness — the losses are light.
6:06 Losing only less than half of his army, Lightness seems to be fine.A cheap fight for Curse — the losses are light.
6:45 Lightness must macro up quickly or Curse will just roll him over!Lightness needs production, fast; Curse's army has outgrown his.
— The mid game —
7:27 Lightness places down a command center.More workers, more money: Lightness expands.
8:14 Curse's zerglings are pushing out!Curse goes early — pressure before either side is ready.
8:45 Curse places down a hatchery.More workers, more money: Curse expands.
🎙 Curse edges ahead on army strength.
9:25 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
10:20 Curse's zerglings surround Lightness's marines and kills it off!Lightness wasn't ready. Curse's early aggression takes the lead.
11:00 After that battle, Lightness still has most of his army with him.Curse keeps most of his army intact through the exchange.
11:24 Losing only less than half of his army, Curse seems to be fine.Lightness keeps most of his army intact through the exchange.
— The late game —
12:14 Curse decides to move out with his armies.Curse tightens the formation and starts the long walk.
12:45 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
13:34 All of a sudden, Lightness has no armies left while Curse is continuing to push across the map!Curse wins the fight convincingly and keeps rolling forward.
14:05 About half of Lightness's army has been decimated in that battle.Half of Curse's force stays on that battlefield.
14:49 Lightness destroyed less army than he should, only less than half of Curse's army has been decimated.Lightness takes a bite out of Curse's force and backs off.
🎙 Curse edges ahead on army strength.
15:24 Curse is putting early pressure with his zerglings.No patience from Curse: the first units are already marching.
16:06 After suffering a devastating loss in the battle, Lightness GGs!That's it. Lightness looks at the field one last time and concedes.
GG. Curse closes it out over Aqua.
G2 Curse Zerg 1–1 Terran Aqua WIN Destination Destination · Δelo +0/+0
■ Curse ■ Aqua army value
■ Curse ■ Aqua economy
Play-by-play (53 lines)
0:07 Curse spawns at s2 in Orange while Lightness spawns at s1 in Red.Curse in Orange at s2. Lightness in Red at s1. The map is set.
0:47 Curse opens 12 Hatch against Lightness's 1 Rax FE.Curse shows 12 Hatch — Lightness has gone 1 Rax FE. The clock starts on who blinks first.
— The early game —
1:20 Curse places down a hatchery.More workers, more money: Curse expands.
1:52 Lightness places down a command center.Quietly, Lightness adds a base. These are the moves that decide long games.
2:22 Curse moves out with his armies.Curse tightens the formation and starts the long walk.
🎙 Dead even — neither player has found the edge yet.
2:53 Lightness starts pushing out with his marines.Lightness tests the door early. Is anyone home?
3:07 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
3:46 With beautiful placement, Curse successfully fends off Lightness's attacks.Lightness commits and it's the wrong call — Curse cleans it up.
4:15 It seems that Lightness only managed to destroy less than half of Curse's army.Lightness takes a bite out of Curse's force and backs off.
4:55 Lightness has lost about half of his army in that battle.Curse pays for that trade with about half his army.
5:13 Curse places down a hatchery.Curse takes another base — the economy widens.
5:47 Lightness places down a command center.Lightness plants a new base and dares his opponent to punish it.
6:08 Eager to end the game, Curse moves out with his armies.Curse has seen enough — the army moves out.
6:51 Lightness decides to put on early pressure with his marines.No patience from Lightness: the first units are already marching.
🎙 Dead even — neither player has found the edge yet.
7:21 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
7:50 Lightness kills off Curse's armies and continues pushing!Lightness wins the fight convincingly and keeps rolling forward.
8:21 Lightness destroyed about half of Curse's army after that battle.Lightness cuts Curse's army in half.
8:41 With excellent skills and micro, Lightness managed to fend off Curse while losing less than half of his army.Curse keeps most of his army intact through the exchange.
9:22 Eager to end the game, Curse moves out with his armies.Curse tightens the formation and starts the long walk.
9:46 Lightness decides to put on early pressure with his marines.Lightness goes early — pressure before either side is ready.
10:24 Curse places down a hatchery.Quietly, Curse adds a base. These are the moves that decide long games.
10:50 Lightness places down a command center.More workers, more money: Lightness expands.
11:20 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
🎙 The armies trade evenly; this one is still anyone's game.
12:02 Curse was out-microed by Lightness and loses all his attacking forces.Curse commits and it's the wrong call — Lightness cleans it up.
12:19 After that battle, Lightness still has most of his army with him.A cheap fight for Curse — the losses are light.
12:54 After that battle, Curse still has most of his army with him.A cheap fight for Lightness — the losses are light.
13:26 Eager to end the game, Curse moves out with his armies.Curse tightens the formation and starts the long walk.
14:02 Lightness feels confident with his marines and decides to push out.Lightness goes early — pressure before either side is ready.
14:21 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
14:59 Curse failed to break through Lightness's marine defense line.Curse's early gamble buys nothing — Lightness's defense was already in place.
15:26 Curse destroyed less army than he should, only less than half of Lightness's army has been decimated.Curse takes a bite out of Lightness's force and backs off.
15:52 Curse has lost about half of his army in that battle.Lightness pays for that trade with about half his army.
🎙 Aqua edges ahead on army strength.
16:31 Lightness starts pushing out with his marines.No patience from Lightness: the first units are already marching.
17:02 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
— The mid game —
17:32 Even sunken colonies didn't help Curse, Curse has to pull some drones to fight against Lightness's marines!The mid-game push crashes through — Lightness breaks Curse's position.
18:02 About half of Curse's army has been decimated in that battle.Half of Lightness's force stays on that battlefield.
— The late game —
18:35 That attack didn't seem to do much damage, Curse destroyed only less than half of Lightness's army.Curse clips Lightness's army — real damage, but Lightness fights on.
18:55 Lightness is bringing his M&M ball to pressure his opponent now!Lightness hits the timing — this push arrives exactly when it hurts.
19:26 The two armies meet and a large battle starts to engage!The dance is over. They fight.
20:05 Lightness's M&M ball is rolling over Curse's units.Curse's defense bends, then snaps. Lightness takes the middle of the game.
🎙 Aqua has built a commanding army lead — Curse needs something special here.
20:43 Lightness only destroyed about half of Curse's army.Lightness cuts Curse's army in half.
21:18 It seems that Curse only managed to destroy less than half of Lightness's army.Curse clips Lightness's army — real damage, but Lightness fights on.
21:46 Lightness now has enough M&M to take this game! ... Or so he thinks.Lightness's mid-game army is assembled — and it's moving.
22:20 After suffering a devastating loss in the battle, Curse GGs!That's it. Curse looks at the field one last time and concedes.
That's the game: Aqua defeats Curse, settled in the mid game.
G3 Curse Zerg 1–2 Terran Aqua WIN Icarus Icarus · Δelo +0/+0
■ Curse ■ Aqua army value
■ Curse ■ Aqua economy
Play-by-play (46 lines)
0:08 The Orange Curse spawns at s4 while Red Lightness spawns at s1.Curse takes s4 in Orange; across the map, Lightness settles in at s1 in Red.
0:42 Lightness gets 1 Rax Gas against Curse's 12 Hatch.Curse shows 12 Hatch — Lightness has gone 1 Rax Gas. The clock starts on who blinks first.
— The early game —
1:11 Curse places down a hatchery.More workers, more money: Curse expands.
1:39 Lightness places down a command center.Quietly, Lightness adds a base. These are the moves that decide long games.
2:21 Curse is putting early pressure with his zerglings.Curse tests the door early. Is anyone home?
🎙 Even footing again — the tension builds.
2:47 Lightness feels confident with his marines and decides to push out.No patience from Lightness: the first units are already marching.
3:18 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
3:59 Lightness kills off Curse's zerglings with his marines!The early pressure works — Lightness breaks Curse's front door.
4:36 Curse lost about half of his army in that battle.Lightness pays for that trade with about half his army.
4:56 After that battle, Lightness still has most of his army with him.Curse keeps most of his army intact through the exchange.
5:42 Curse with a large number of zerglings starts pushing out.No patience from Curse: the first units are already marching.
5:58 Lightness starts pushing out with his marines.Lightness tests the door early. Is anyone home?
6:41 Lightness places down a command center.Quietly, Lightness adds a base. These are the moves that decide long games.
7:03 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
🎙 The armies trade evenly; this one is still anyone's game.
7:43 Curse failed to break through Lightness's marine defense line.Curse's early gamble buys nothing — Lightness's defense was already in place.
8:11 Losing only less than half of his army, Lightness seems to be fine.Curse keeps most of his army intact through the exchange.
8:39 Curse has lost about half of his army in that battle.Lightness pays for that trade with about half his army.
9:26 At the moment, Lightness seems to have more units than Curse.Lightness's army is visibly the bigger one — Curse should not take this fight.
9:53 Curse places down a hatchery.More workers, more money: Curse expands.
10:21 Curse is putting early pressure with his zerglings.Curse tests the door early. Is anyone home?
10:52 Lightness feels confident with his marines and decides to push out.No patience from Lightness: the first units are already marching.
11:37 The battle to decide the game begins!Here it comes: two full armies, one engagement.
11:58 Lightness kills off Curse's armies and continues pushing!The engagement breaks Curse's way of life — Lightness marches on.
🎙 The scales tip toward Aqua — a lead, but not a safe one.
12:25 About half of Curse's army has been decimated in that battle.Lightness pays for that trade with about half his army.
13:09 After that battle, Lightness still has most of his army with him.A cheap fight for Curse — the losses are light.
13:45 Lightness decides to expand.Quietly, Lightness adds a base. These are the moves that decide long games.
14:12 Lightness feels confident with his marines and decides to push out.Lightness goes early — pressure before either side is ready.
14:51 Curse places down a hatchery.Quietly, Curse adds a base. These are the moves that decide long games.
15:15 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
15:50 Lightness kills off Curse's zerglings with his marines!Curse wasn't ready. Lightness's early aggression takes the lead.
16:28 About half of Curse's army has been decimated in that battle.Half of Lightness's force stays on that battlefield.
16:59 After that battle, Lightness still has most of his army with him.A cheap fight for Curse — the losses are light.
🎙 Aqua's force dwarfs what Curse has left on the field.
17:23 Unwilling to make the game too long, Lightness starts moving out.Lightness has seen enough — the army moves out.
17:52 The two armies clash and a large battle starts to happen!The dance is over. They fight.
— The mid game —
18:39 Even sunken colonies didn't help Curse, Curse has to pull some drones to fight against Lightness's marines!The mid-game push crashes through — Lightness breaks Curse's position.
18:57 After that battle, Lightness destroyed about half of Curse's army.Lightness cuts Curse's army in half.
— The late game —
19:44 With excellent skills and micro, Lightness managed to fend off Curse while losing less than half of his army.Curse keeps most of his army intact through the exchange.
20:20 Unwilling to suffer further harassment, Curse taps out!That's it. Curse looks at the field one last time and concedes.
GG. Aqua closes it out over Curse.
G4 Curse Zerg 1–3 Terran Aqua WIN Benzene Benzene · Δelo +0/+0
■ Curse ■ Aqua army value
■ Curse ■ Aqua economy
Play-by-play (50 lines)
0:20 The game starts with Green Curse spawning at s2 and Teal Lightness spawning at s1.Cross positions or close ones, it starts here: Curse at s2, Lightness at s1.
0:38 Curse opens 12 Hatch against Lightness's 2 Rax FE.Scouting done, plans revealed: Curse's 12 Hatch against Lightness's 2 Rax FE.
— The early game —
1:14 Curse places down a hatchery.Curse takes another base — the economy widens.
1:52 Lightness places down a command center.Lightness plants a new base and dares his opponent to punish it.
2:19 Curse is putting early pressure with his zerglings.Curse goes early — pressure before either side is ready.
🎙 Even footing again — the tension builds.
2:44 Lightness decides to start pushing across the map.No more waiting. Lightness pushes.
3:12 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
3:45 Lightness kills off Curse's zerglings with his marines!Curse wasn't ready. Lightness's early aggression takes the lead.
4:29 Curse lost about half of his army in that battle.Half of Lightness's force stays on that battlefield.
4:47 Losing only less than half of his army, Lightness seems to be fine.Curse keeps most of his army intact through the exchange.
5:25 Curse places down a hatchery.Quietly, Curse adds a base. These are the moves that decide long games.
5:53 Lightness places down a command center.More workers, more money: Lightness expands.
6:24 Curse's zerglings are pushing out!Curse goes early — pressure before either side is ready.
6:51 Lightness decides to put on early pressure with his marines.Lightness goes early — pressure before either side is ready.
🎙 The scales tip toward Aqua — a lead, but not a safe one.
7:39 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
7:55 Lightness has enough marines to deal with Curse's zergling pressure.Lightness holds the early rush without blinking.
8:42 After that battle, Lightness still has most of his army with him.Curse keeps most of his army intact through the exchange.
8:56 Curse lost about half of his army in that battle.Lightness pays for that trade with about half his army.
9:32 Curse must macro up quickly or Lightness will just roll him over!Curse is badly outgunned — Lightness's force is a size larger.
10:12 Curse with a large number of zerglings starts pushing out.Curse goes early — pressure before either side is ready.
10:43 Lightness feels confident with his marines and decides to push out.Lightness goes early — pressure before either side is ready.
11:15 Lightness places down a command center.Lightness plants a new base and dares his opponent to punish it.
11:40 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
🎙 Slight advantage Aqua as the game develops.
12:17 The battle outcome favors Lightness as Curse's armies melt into Lightness's armies' weapon fire!The engagement breaks Curse's way of life — Lightness marches on.
12:38 About half of Curse's army has been decimated in that battle.Half of Lightness's force stays on that battlefield.
13:26 After that battle, Lightness still has most of his army with him.A cheap fight for Curse — the losses are light.
13:46 Curse places down a hatchery.More workers, more money: Curse expands.
14:30 Lightness feels confident with his marines and decides to push out.No patience from Lightness: the first units are already marching.
15:02 Lightness places down a command center.Lightness plants a new base and dares his opponent to punish it.
15:24 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
15:46 Lightness kills off Curse's armies and continues pushing!Curse's army evaporates. Lightness doesn't even slow down.
🎙 Curse is hanging on by a thread against Aqua's army.
16:17 About half of Curse's army has been decimated in that battle.Half of Lightness's force stays on that battlefield.
16:50 It seems that Curse only managed to destroy less than half of Lightness's army.Curse takes a bite out of Lightness's force and backs off.
17:36 Lightness decides to put some pressure on his opponent.Here it comes: Lightness crosses the map with everything.
17:54 Curse places down a hatchery.Curse takes another base — the economy widens.
18:39 The two armies clash and a large battle starts to happen!The dance is over. They fight.
— The mid game —
19:02 Curse's zerglings didn't do much damage to Lightness's M&M ball, and instead lose all of his armies.The mid-game push crashes through — Lightness breaks Curse's position.
19:31 The attack was a success, Curse lost more than half of his army in that battle.That fight gutted Lightness — more than half the force is gone.
— The late game —
20:05 After that battle, Lightness still has most of his army with him.A cheap fight for Curse — the losses are light.
20:29 Lightness now has enough M&M to take this game! ... Or so he thinks.The composition is ready; Lightness starts the push.
🎙 Aqua's force dwarfs what Curse has left on the field.
21:15 Curse having no armies left to defend, has no choice but to tap out.Nothing left to defend with — Curse taps.
That's the game: Aqua defeats Curse, settled in the mid game.
G5 Curse Zerg 1–4 Terran Aqua WIN Neo Sylphid Neo Sylphid · Δelo +0/+0
■ Curse ■ Aqua army value
■ Curse ■ Aqua economy
Play-by-play (41 lines)
0:07 The Orange Curse spawns at s2 while Purple Lightness spawns at s1.We're underway — Curse spawns at s2, Lightness answers from s1.
0:47 Lightness opens 14 CC against Curse's 12 Pool.Scouting done, plans revealed: Curse's 12 Pool against Lightness's 14 CC.
— The early game —
1:12 Curse places down a hatchery.Curse takes another base — the economy widens.
1:49 Lightness places down a command center.Lightness plants a new base and dares his opponent to punish it.
2:36 Curse's zerglings are pushing out!Curse goes early — pressure before either side is ready.
🎙 Dead even — neither player has found the edge yet.
3:03 Lightness decides to put on early pressure with his marines.No patience from Lightness: the first units are already marching.
3:38 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
4:29 Curse's mismicro cost him his zerglings and probably this game! Lightness continues pressuring with his marines!Curse wasn't ready. Lightness's early aggression takes the lead.
5:05 With excellent skills and micro, Curse managed to fend off Lightness while losing less than half of his army.Lightness keeps most of his army intact through the exchange.
5:34 Losing only less than half of his army, Lightness seems to be fine.Curse keeps most of his army intact through the exchange.
5:58 Curse with a large number of zerglings starts pushing out.Curse goes early — pressure before either side is ready.
6:51 Lightness decides to put on early pressure with his marines.Lightness goes early — pressure before either side is ready.
7:19 Curse places down a hatchery.Curse takes another base — the economy widens.
7:52 Lightness places down a command center.Lightness plants a new base and dares his opponent to punish it.
🎙 Nothing between them. One engagement could decide it.
— The mid game —
8:36 The battle to decide the game begins!The dance is over. They fight.
9:14 Lightness kills off Curse's zerglings with his marines!The early pressure works — Lightness breaks Curse's front door.
9:40 After that battle, Curse still has most of his army with him.Lightness keeps most of his army intact through the exchange.
10:24 Losing only less than half of his army, Lightness seems to be fine.Curse keeps most of his army intact through the exchange.
10:50 Curse is putting early pressure with his zerglings.Curse tests the door early. Is anyone home?
11:34 Lightness decides to move out with his armies.No more waiting. Lightness pushes.
12:09 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
12:44 Lightness gains early map control with his marines!The early pressure works — Lightness breaks Curse's front door.
🎙 Curse is hanging on by a thread against Aqua's army.
13:03 Lightness destroyed about half of Curse's army after that battle.Lightness cuts Curse's army in half.
13:48 Losing only less than half of his army, Lightness seems to be fine.Curse keeps most of his army intact through the exchange.
— The late game —
14:35 Lightness decides to move out with his armies.Here it comes: Lightness crosses the map with everything.
15:08 Curse places down a hatchery.Curse takes another base — the economy widens.
15:41 Lightness places down a command center.Lightness plants a new base and dares his opponent to punish it.
16:07 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
16:50 Curse's mismicro cost him his zerglings and probably this game! Lightness continues pressuring with his marines!The early pressure works — Lightness breaks Curse's front door.
🎙 Aqua's force dwarfs what Curse has left on the field.
17:15 Lightness looks beastly after destroying more than half of Curse's army.Lightness shreds the better part of Curse's army in one engagement.
18:04 With excellent skills and micro, Lightness managed to fend off Curse while losing less than half of his army.A cheap fight for Curse — the losses are light.
18:24 Lightness starts pushing out with his marines.Lightness goes early — pressure before either side is ready.
19:11 Curse having no armies left to defend, has no choice but to tap out.Curse types it out: GG.
That's the game: Aqua defeats Curse, settled in the early game.

Head to head

13 games
Curse 6 – 7 Aqua