Games
5 · · ▶ replay
■ Curse
■ Aqua
army value
■ Curse
■ Aqua
economy
Play-by-play (32 lines)
0:07 Curse spawns in Red at s2 while Lightness spawns in Orange at s1.Cross positions or close ones, it starts here: Curse at s2, Lightness at s1.
0:56 Lightness opens 14 CC against Curse's 12 Hatch.Curse commits to 12 Hatch; Lightness answers with 14 CC.
— The early game —
1:32 Curse places down a hatchery.Curse plants a new base and dares his opponent to punish it.
2:16 Lightness places down a command center.Lightness takes another base — the economy widens.
2:49 Curse is putting early pressure with his zerglings.Curse tests the door early. Is anyone home?
🎙 Even footing again — the tension builds.
3:23 Lightness starts pushing out with his marines.Lightness tests the door early. Is anyone home?
4:04 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
4:52 With some nice micro, Curse successfully defend against Lightness's marines.Curse holds the early rush without blinking.
5:33 With excellent skills and micro, Curse managed to fend off Lightness while losing less than half of his army.A cheap fight for Lightness — the losses are light.
6:06 Losing only less than half of his army, Lightness seems to be fine.A cheap fight for Curse — the losses are light.
6:45 Lightness must macro up quickly or Curse will just roll him over!Lightness needs production, fast; Curse's army has outgrown his.
— The mid game —
7:27 Lightness places down a command center.More workers, more money: Lightness expands.
8:14 Curse's zerglings are pushing out!Curse goes early — pressure before either side is ready.
8:45 Curse places down a hatchery.More workers, more money: Curse expands.
🎙 Curse edges ahead on army strength.
9:25 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
10:20 Curse's zerglings surround Lightness's marines and kills it off!Lightness wasn't ready. Curse's early aggression takes the lead.
11:00 After that battle, Lightness still has most of his army with him.Curse keeps most of his army intact through the exchange.
11:24 Losing only less than half of his army, Curse seems to be fine.Lightness keeps most of his army intact through the exchange.
— The late game —
12:14 Curse decides to move out with his armies.Curse tightens the formation and starts the long walk.
12:45 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
13:34 All of a sudden, Lightness has no armies left while Curse is continuing to push across the map!Curse wins the fight convincingly and keeps rolling forward.
14:05 About half of Lightness's army has been decimated in that battle.Half of Curse's force stays on that battlefield.
14:49 Lightness destroyed less army than he should, only less than half of Curse's army has been decimated.Lightness takes a bite out of Curse's force and backs off.
🎙 Curse edges ahead on army strength.
15:24 Curse is putting early pressure with his zerglings.No patience from Curse: the first units are already marching.
16:06 After suffering a devastating loss in the battle, Lightness GGs!That's it. Lightness looks at the field one last time and concedes.
GG. Curse closes it out over Aqua.
■ Curse
■ Aqua
army value
■ Curse
■ Aqua
economy
Play-by-play (53 lines)
0:07 Curse spawns at s2 in Orange while Lightness spawns at s1 in Red.Curse in Orange at s2. Lightness in Red at s1. The map is set.
0:47 Curse opens 12 Hatch against Lightness's 1 Rax FE.Curse shows 12 Hatch — Lightness has gone 1 Rax FE. The clock starts on who blinks first.
— The early game —
1:20 Curse places down a hatchery.More workers, more money: Curse expands.
1:52 Lightness places down a command center.Quietly, Lightness adds a base. These are the moves that decide long games.
2:22 Curse moves out with his armies.Curse tightens the formation and starts the long walk.
🎙 Dead even — neither player has found the edge yet.
2:53 Lightness starts pushing out with his marines.Lightness tests the door early. Is anyone home?
3:07 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
3:46 With beautiful placement, Curse successfully fends off Lightness's attacks.Lightness commits and it's the wrong call — Curse cleans it up.
4:15 It seems that Lightness only managed to destroy less than half of Curse's army.Lightness takes a bite out of Curse's force and backs off.
4:55 Lightness has lost about half of his army in that battle.Curse pays for that trade with about half his army.
5:13 Curse places down a hatchery.Curse takes another base — the economy widens.
5:47 Lightness places down a command center.Lightness plants a new base and dares his opponent to punish it.
6:08 Eager to end the game, Curse moves out with his armies.Curse has seen enough — the army moves out.
6:51 Lightness decides to put on early pressure with his marines.No patience from Lightness: the first units are already marching.
🎙 Dead even — neither player has found the edge yet.
7:21 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
7:50 Lightness kills off Curse's armies and continues pushing!Lightness wins the fight convincingly and keeps rolling forward.
8:21 Lightness destroyed about half of Curse's army after that battle.Lightness cuts Curse's army in half.
8:41 With excellent skills and micro, Lightness managed to fend off Curse while losing less than half of his army.Curse keeps most of his army intact through the exchange.
9:22 Eager to end the game, Curse moves out with his armies.Curse tightens the formation and starts the long walk.
9:46 Lightness decides to put on early pressure with his marines.Lightness goes early — pressure before either side is ready.
10:24 Curse places down a hatchery.Quietly, Curse adds a base. These are the moves that decide long games.
10:50 Lightness places down a command center.More workers, more money: Lightness expands.
11:20 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
🎙 The armies trade evenly; this one is still anyone's game.
12:02 Curse was out-microed by Lightness and loses all his attacking forces.Curse commits and it's the wrong call — Lightness cleans it up.
12:19 After that battle, Lightness still has most of his army with him.A cheap fight for Curse — the losses are light.
12:54 After that battle, Curse still has most of his army with him.A cheap fight for Lightness — the losses are light.
13:26 Eager to end the game, Curse moves out with his armies.Curse tightens the formation and starts the long walk.
14:02 Lightness feels confident with his marines and decides to push out.Lightness goes early — pressure before either side is ready.
14:21 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
14:59 Curse failed to break through Lightness's marine defense line.Curse's early gamble buys nothing — Lightness's defense was already in place.
15:26 Curse destroyed less army than he should, only less than half of Lightness's army has been decimated.Curse takes a bite out of Lightness's force and backs off.
15:52 Curse has lost about half of his army in that battle.Lightness pays for that trade with about half his army.
🎙 Aqua edges ahead on army strength.
16:31 Lightness starts pushing out with his marines.No patience from Lightness: the first units are already marching.
17:02 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
— The mid game —
17:32 Even sunken colonies didn't help Curse, Curse has to pull some drones to fight against Lightness's marines!The mid-game push crashes through — Lightness breaks Curse's position.
18:02 About half of Curse's army has been decimated in that battle.Half of Lightness's force stays on that battlefield.
— The late game —
18:35 That attack didn't seem to do much damage, Curse destroyed only less than half of Lightness's army.Curse clips Lightness's army — real damage, but Lightness fights on.
18:55 Lightness is bringing his M&M ball to pressure his opponent now!Lightness hits the timing — this push arrives exactly when it hurts.
19:26 The two armies meet and a large battle starts to engage!The dance is over. They fight.
20:05 Lightness's M&M ball is rolling over Curse's units.Curse's defense bends, then snaps. Lightness takes the middle of the game.
🎙 Aqua has built a commanding army lead — Curse needs something special here.
20:43 Lightness only destroyed about half of Curse's army.Lightness cuts Curse's army in half.
21:18 It seems that Curse only managed to destroy less than half of Lightness's army.Curse clips Lightness's army — real damage, but Lightness fights on.
21:46 Lightness now has enough M&M to take this game! ... Or so he thinks.Lightness's mid-game army is assembled — and it's moving.
22:20 After suffering a devastating loss in the battle, Curse GGs!That's it. Curse looks at the field one last time and concedes.
That's the game: Aqua defeats Curse, settled in the mid game.
■ Curse
■ Aqua
army value
■ Curse
■ Aqua
economy
Play-by-play (46 lines)
0:08 The Orange Curse spawns at s4 while Red Lightness spawns at s1.Curse takes s4 in Orange; across the map, Lightness settles in at s1 in Red.
0:42 Lightness gets 1 Rax Gas against Curse's 12 Hatch.Curse shows 12 Hatch — Lightness has gone 1 Rax Gas. The clock starts on who blinks first.
— The early game —
1:11 Curse places down a hatchery.More workers, more money: Curse expands.
1:39 Lightness places down a command center.Quietly, Lightness adds a base. These are the moves that decide long games.
2:21 Curse is putting early pressure with his zerglings.Curse tests the door early. Is anyone home?
🎙 Even footing again — the tension builds.
2:47 Lightness feels confident with his marines and decides to push out.No patience from Lightness: the first units are already marching.
3:18 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
3:59 Lightness kills off Curse's zerglings with his marines!The early pressure works — Lightness breaks Curse's front door.
4:36 Curse lost about half of his army in that battle.Lightness pays for that trade with about half his army.
4:56 After that battle, Lightness still has most of his army with him.Curse keeps most of his army intact through the exchange.
5:42 Curse with a large number of zerglings starts pushing out.No patience from Curse: the first units are already marching.
5:58 Lightness starts pushing out with his marines.Lightness tests the door early. Is anyone home?
6:41 Lightness places down a command center.Quietly, Lightness adds a base. These are the moves that decide long games.
7:03 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
🎙 The armies trade evenly; this one is still anyone's game.
7:43 Curse failed to break through Lightness's marine defense line.Curse's early gamble buys nothing — Lightness's defense was already in place.
8:11 Losing only less than half of his army, Lightness seems to be fine.Curse keeps most of his army intact through the exchange.
8:39 Curse has lost about half of his army in that battle.Lightness pays for that trade with about half his army.
9:26 At the moment, Lightness seems to have more units than Curse.Lightness's army is visibly the bigger one — Curse should not take this fight.
9:53 Curse places down a hatchery.More workers, more money: Curse expands.
10:21 Curse is putting early pressure with his zerglings.Curse tests the door early. Is anyone home?
10:52 Lightness feels confident with his marines and decides to push out.No patience from Lightness: the first units are already marching.
11:37 The battle to decide the game begins!Here it comes: two full armies, one engagement.
11:58 Lightness kills off Curse's armies and continues pushing!The engagement breaks Curse's way of life — Lightness marches on.
🎙 The scales tip toward Aqua — a lead, but not a safe one.
12:25 About half of Curse's army has been decimated in that battle.Lightness pays for that trade with about half his army.
13:09 After that battle, Lightness still has most of his army with him.A cheap fight for Curse — the losses are light.
13:45 Lightness decides to expand.Quietly, Lightness adds a base. These are the moves that decide long games.
14:12 Lightness feels confident with his marines and decides to push out.Lightness goes early — pressure before either side is ready.
14:51 Curse places down a hatchery.Quietly, Curse adds a base. These are the moves that decide long games.
15:15 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
15:50 Lightness kills off Curse's zerglings with his marines!Curse wasn't ready. Lightness's early aggression takes the lead.
16:28 About half of Curse's army has been decimated in that battle.Half of Lightness's force stays on that battlefield.
16:59 After that battle, Lightness still has most of his army with him.A cheap fight for Curse — the losses are light.
🎙 Aqua's force dwarfs what Curse has left on the field.
17:23 Unwilling to make the game too long, Lightness starts moving out.Lightness has seen enough — the army moves out.
17:52 The two armies clash and a large battle starts to happen!The dance is over. They fight.
— The mid game —
18:39 Even sunken colonies didn't help Curse, Curse has to pull some drones to fight against Lightness's marines!The mid-game push crashes through — Lightness breaks Curse's position.
18:57 After that battle, Lightness destroyed about half of Curse's army.Lightness cuts Curse's army in half.
— The late game —
19:44 With excellent skills and micro, Lightness managed to fend off Curse while losing less than half of his army.Curse keeps most of his army intact through the exchange.
20:20 Unwilling to suffer further harassment, Curse taps out!That's it. Curse looks at the field one last time and concedes.
GG. Aqua closes it out over Curse.
■ Curse
■ Aqua
army value
■ Curse
■ Aqua
economy
Play-by-play (50 lines)
0:20 The game starts with Green Curse spawning at s2 and Teal Lightness spawning at s1.Cross positions or close ones, it starts here: Curse at s2, Lightness at s1.
0:38 Curse opens 12 Hatch against Lightness's 2 Rax FE.Scouting done, plans revealed: Curse's 12 Hatch against Lightness's 2 Rax FE.
— The early game —
1:14 Curse places down a hatchery.Curse takes another base — the economy widens.
1:52 Lightness places down a command center.Lightness plants a new base and dares his opponent to punish it.
2:19 Curse is putting early pressure with his zerglings.Curse goes early — pressure before either side is ready.
🎙 Even footing again — the tension builds.
2:44 Lightness decides to start pushing across the map.No more waiting. Lightness pushes.
3:12 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
3:45 Lightness kills off Curse's zerglings with his marines!Curse wasn't ready. Lightness's early aggression takes the lead.
4:29 Curse lost about half of his army in that battle.Half of Lightness's force stays on that battlefield.
4:47 Losing only less than half of his army, Lightness seems to be fine.Curse keeps most of his army intact through the exchange.
5:25 Curse places down a hatchery.Quietly, Curse adds a base. These are the moves that decide long games.
5:53 Lightness places down a command center.More workers, more money: Lightness expands.
6:24 Curse's zerglings are pushing out!Curse goes early — pressure before either side is ready.
6:51 Lightness decides to put on early pressure with his marines.Lightness goes early — pressure before either side is ready.
🎙 The scales tip toward Aqua — a lead, but not a safe one.
7:39 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
7:55 Lightness has enough marines to deal with Curse's zergling pressure.Lightness holds the early rush without blinking.
8:42 After that battle, Lightness still has most of his army with him.Curse keeps most of his army intact through the exchange.
8:56 Curse lost about half of his army in that battle.Lightness pays for that trade with about half his army.
9:32 Curse must macro up quickly or Lightness will just roll him over!Curse is badly outgunned — Lightness's force is a size larger.
10:12 Curse with a large number of zerglings starts pushing out.Curse goes early — pressure before either side is ready.
10:43 Lightness feels confident with his marines and decides to push out.Lightness goes early — pressure before either side is ready.
11:15 Lightness places down a command center.Lightness plants a new base and dares his opponent to punish it.
11:40 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
🎙 Slight advantage Aqua as the game develops.
12:17 The battle outcome favors Lightness as Curse's armies melt into Lightness's armies' weapon fire!The engagement breaks Curse's way of life — Lightness marches on.
12:38 About half of Curse's army has been decimated in that battle.Half of Lightness's force stays on that battlefield.
13:26 After that battle, Lightness still has most of his army with him.A cheap fight for Curse — the losses are light.
13:46 Curse places down a hatchery.More workers, more money: Curse expands.
14:30 Lightness feels confident with his marines and decides to push out.No patience from Lightness: the first units are already marching.
15:02 Lightness places down a command center.Lightness plants a new base and dares his opponent to punish it.
15:24 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
15:46 Lightness kills off Curse's armies and continues pushing!Curse's army evaporates. Lightness doesn't even slow down.
🎙 Curse is hanging on by a thread against Aqua's army.
16:17 About half of Curse's army has been decimated in that battle.Half of Lightness's force stays on that battlefield.
16:50 It seems that Curse only managed to destroy less than half of Lightness's army.Curse takes a bite out of Lightness's force and backs off.
17:36 Lightness decides to put some pressure on his opponent.Here it comes: Lightness crosses the map with everything.
17:54 Curse places down a hatchery.Curse takes another base — the economy widens.
18:39 The two armies clash and a large battle starts to happen!The dance is over. They fight.
— The mid game —
19:02 Curse's zerglings didn't do much damage to Lightness's M&M ball, and instead lose all of his armies.The mid-game push crashes through — Lightness breaks Curse's position.
19:31 The attack was a success, Curse lost more than half of his army in that battle.That fight gutted Lightness — more than half the force is gone.
— The late game —
20:05 After that battle, Lightness still has most of his army with him.A cheap fight for Curse — the losses are light.
20:29 Lightness now has enough M&M to take this game! ... Or so he thinks.The composition is ready; Lightness starts the push.
🎙 Aqua's force dwarfs what Curse has left on the field.
21:15 Curse having no armies left to defend, has no choice but to tap out.Nothing left to defend with — Curse taps.
That's the game: Aqua defeats Curse, settled in the mid game.
■ Curse
■ Aqua
army value
■ Curse
■ Aqua
economy
Play-by-play (41 lines)
0:07 The Orange Curse spawns at s2 while Purple Lightness spawns at s1.We're underway — Curse spawns at s2, Lightness answers from s1.
0:47 Lightness opens 14 CC against Curse's 12 Pool.Scouting done, plans revealed: Curse's 12 Pool against Lightness's 14 CC.
— The early game —
1:12 Curse places down a hatchery.Curse takes another base — the economy widens.
1:49 Lightness places down a command center.Lightness plants a new base and dares his opponent to punish it.
2:36 Curse's zerglings are pushing out!Curse goes early — pressure before either side is ready.
🎙 Dead even — neither player has found the edge yet.
3:03 Lightness decides to put on early pressure with his marines.No patience from Lightness: the first units are already marching.
3:38 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
4:29 Curse's mismicro cost him his zerglings and probably this game! Lightness continues pressuring with his marines!Curse wasn't ready. Lightness's early aggression takes the lead.
5:05 With excellent skills and micro, Curse managed to fend off Lightness while losing less than half of his army.Lightness keeps most of his army intact through the exchange.
5:34 Losing only less than half of his army, Lightness seems to be fine.Curse keeps most of his army intact through the exchange.
5:58 Curse with a large number of zerglings starts pushing out.Curse goes early — pressure before either side is ready.
6:51 Lightness decides to put on early pressure with his marines.Lightness goes early — pressure before either side is ready.
7:19 Curse places down a hatchery.Curse takes another base — the economy widens.
7:52 Lightness places down a command center.Lightness plants a new base and dares his opponent to punish it.
🎙 Nothing between them. One engagement could decide it.
— The mid game —
8:36 The battle to decide the game begins!The dance is over. They fight.
9:14 Lightness kills off Curse's zerglings with his marines!The early pressure works — Lightness breaks Curse's front door.
9:40 After that battle, Curse still has most of his army with him.Lightness keeps most of his army intact through the exchange.
10:24 Losing only less than half of his army, Lightness seems to be fine.Curse keeps most of his army intact through the exchange.
10:50 Curse is putting early pressure with his zerglings.Curse tests the door early. Is anyone home?
11:34 Lightness decides to move out with his armies.No more waiting. Lightness pushes.
12:09 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
12:44 Lightness gains early map control with his marines!The early pressure works — Lightness breaks Curse's front door.
🎙 Curse is hanging on by a thread against Aqua's army.
13:03 Lightness destroyed about half of Curse's army after that battle.Lightness cuts Curse's army in half.
13:48 Losing only less than half of his army, Lightness seems to be fine.Curse keeps most of his army intact through the exchange.
— The late game —
14:35 Lightness decides to move out with his armies.Here it comes: Lightness crosses the map with everything.
15:08 Curse places down a hatchery.Curse takes another base — the economy widens.
15:41 Lightness places down a command center.Lightness plants a new base and dares his opponent to punish it.
16:07 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
16:50 Curse's mismicro cost him his zerglings and probably this game! Lightness continues pressuring with his marines!The early pressure works — Lightness breaks Curse's front door.
🎙 Aqua's force dwarfs what Curse has left on the field.
17:15 Lightness looks beastly after destroying more than half of Curse's army.Lightness shreds the better part of Curse's army in one engagement.
18:04 With excellent skills and micro, Lightness managed to fend off Curse while losing less than half of his army.A cheap fight for Curse — the losses are light.
18:24 Lightness starts pushing out with his marines.Lightness goes early — pressure before either side is ready.
19:11 Curse having no armies left to defend, has no choice but to tap out.Curse types it out: GG.
That's the game: Aqua defeats Curse, settled in the early game.
Head to head
13 games
Curse
6 – 7
Aqua