SHAKURAS Reborn
Friendly · Bo7 · engine v5.3 · Sun, Aug 2 2026 · 16:43 server time
Munitions Protoss 4 – 3 Terran Phoneme

Games

7 · · ▶ replay
G1 WIN Munitions Protoss 1–0 Terran Phoneme Odyssey Odyssey · Δelo +0/+0
■ Munitions ■ Phoneme army value
■ Munitions ■ Phoneme economy
Play-by-play (148 lines)
0:09 The Red Munitions spawns at s1 while Green Phoneme spawns at s2.We're underway — Munitions spawns at s1, Phoneme answers from s2.
0:42 Phoneme gets Siege Expand against Munitions's 1 Gate Cybernetics.Munitions shows 1 Gate Cybernetics — Phoneme has gone Siege Expand. The clock starts on who blinks first.
— The early game —
0:49 Munitions warps in a nexus.Munitions plants a new base and dares his opponent to punish it.
1:17 Phoneme places down a command center.Phoneme takes another base — the economy widens.
1:40 Munitions starts pushing across the map.Munitions has seen enough — the army moves out.
🎙 Dead even — neither player has found the edge yet.
2:02 Phoneme figures he has enough vultures to put on early pressure on his opponent so he decides to push out.No patience from Phoneme: the first units are already marching.
2:33 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
2:48 Phoneme's mismicro cost him his marines and probably this game! Munitions continues pressuring with his dragoons!Phoneme wasn't ready. Munitions's early aggression takes the lead.
3:17 About half of Phoneme's army has been decimated in that battle.Half of Munitions's force stays on that battlefield.
3:36 It seems that Phoneme only managed to destroy less than half of Munitions's army.Phoneme clips Munitions's army — real damage, but Munitions fights on.
4:03 Phoneme places down a command center.More workers, more money: Phoneme expands.
4:26 Munitions decides to push out with his dragoon.No patience from Munitions: the first units are already marching.
5:02 Phoneme figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Phoneme goes early — pressure before either side is ready.
5:19 It seems like Munitions has more units than Phoneme!Munitions's army is visibly the bigger one — Phoneme should not take this fight.
🎙 Dead even — neither player has found the edge yet.
5:35 Munitions warps in a nexus.Munitions takes another base — the economy widens.
6:16 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
6:40 Munitions fends off Phoneme's marines with his dragoons.Munitions holds the early rush without blinking.
6:47 With excellent skills and micro, Munitions managed to fend off Phoneme while losing less than half of his army.A cheap fight for Phoneme — the losses are light.
7:14 With excellent skills and micro, Phoneme managed to fend off Munitions while losing less than half of his army.Munitions keeps most of his army intact through the exchange.
7:46 Phoneme places down a command center.More workers, more money: Phoneme expands.
8:15 Munitions is putting on early pressure with his dragoon.Munitions goes early — pressure before either side is ready.
8:30 Phoneme starts pushing across the map.No more waiting. Phoneme pushes.
8:51 Munitions warps in a nexus.Munitions plants a new base and dares his opponent to punish it.
🎙 The armies trade evenly; this one is still anyone's game.
9:10 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
9:34 Phoneme fends off Munitions's early goons with his marines.Munitions's early gamble buys nothing — Phoneme's defense was already in place.
10:10 Losing only less than half of his army, Phoneme seems to be fine.Munitions keeps most of his army intact through the exchange.
10:33 Losing only less than half of his army, Munitions seems to be fine.Phoneme keeps most of his army intact through the exchange.
10:48 Munitions decides to push out with his dragoon.Munitions tests the door early. Is anyone home?
11:25 Attempting to end the game, Phoneme moves out with his armies.No more waiting. Phoneme pushes.
11:47 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
12:13 Munitions successfully pressures Phoneme with his dragoons! Phoneme is contained.The early pressure works — Munitions breaks Phoneme's front door.
12:39 After that battle, Phoneme still has most of his army with him.Munitions keeps most of his army intact through the exchange.
🎙 Nothing between them. One engagement could decide it.
13:05 After that battle, Munitions still has most of his army with him.Phoneme keeps most of his army intact through the exchange.
13:23 Phoneme places down a command center.More workers, more money: Phoneme expands.
— The mid game —
13:38 Munitions brings his speedlots and dragoons to pressure his opponent.The composition is ready; Munitions starts the push.
14:09 At the moment, Munitions seems to have more units than Phoneme.Count the units: Munitions has the edge over Phoneme right now.
14:39 Munitions warps in a nexus.Munitions plants a new base and dares his opponent to punish it.
14:59 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
15:15 The battle outcome favors Munitions as Phoneme's armies melt into Munitions's armies' weapon fire!A clean, brutal win for Munitions. The push continues.
15:51 After that battle, Phoneme still has most of his army with him.Munitions keeps most of his army intact through the exchange.
16:09 Losing only less than half of his army, Munitions seems to be fine.A cheap fight for Phoneme — the losses are light.
🎙 Even footing again — the tension builds.
16:26 Phoneme tried to drop some marines but they were cleared off by Munitions.Phoneme goes for the raid — Munitions is ready, and nothing comes of it.
16:55 Munitions casts some storm! But Phoneme lost no workers.Munitions knocks, Phoneme answers. No damage done.
17:26 Cloaked wraiths from Phoneme are harassing Munitions!Munitions looks away for one second and Phoneme makes him pay for it.
17:33 Munitions brings his speedlots and dragoons to pressure his opponent.Munitions hits the timing — this push arrives exactly when it hurts.
18:03 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
18:20 Munitions kills off Phoneme's armies and continues pushing!A clean, brutal win for Munitions. The push continues.
18:56 That attack didn't seem to do much damage, Munitions destroyed only less than half of Phoneme's army.Munitions clips Phoneme's army — real damage, but Phoneme fights on.
19:08 Losing only less than half of his army, Munitions seems to be fine.A cheap fight for Phoneme — the losses are light.
19:39 Phoneme dropped some marines into Munitions's mineral line!Phoneme gets into Munitions's mineral line — workers are dying.
🎙 Even footing again — the tension builds.
20:08 Phoneme must macro up quickly or Munitions will just roll him over!Phoneme is badly outgunned — Munitions's force is a size larger.
20:26 Munitions warps in a nexus.Quietly, Munitions adds a base. These are the moves that decide long games.
20:50 Phoneme places down a command center.More workers, more money: Phoneme expands.
21:13 Aaaaaa, Phoneme's mineral line is stormed by Munitions's high templars!The raid lands — Munitions chips away at Phoneme's foundation.
21:46 Phoneme places down a command center.Phoneme takes another base — the economy widens.
22:01 Munitions brings his speedlots and dragoons to pressure his opponent.Munitions hits the timing — this push arrives exactly when it hurts.
22:21 Phoneme's vulture-tank ball is getting large, and it starts to roll out of the base!The composition is ready; Phoneme starts the push.
22:53 Munitions warps in a nexus.Munitions plants a new base and dares his opponent to punish it.
23:25 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
🎙 Dead even — neither player has found the edge yet.
23:35 Phoneme did not have enough tanks to deal with Munitions! Munitions sliced through Phoneme!Phoneme's defense bends, then snaps. Munitions takes the middle of the game.
24:04 Munitions only destroyed about half of Phoneme's army.Munitions cuts Phoneme's army in half.
24:32 Losing only less than half of his army, Munitions seems to be fine.A cheap fight for Phoneme — the losses are light.
24:45 Phoneme tried to sneak a drop but it was discovered by Munitions.Phoneme goes for the raid — Munitions is ready, and nothing comes of it.
25:12 Phoneme's cloaked wraith did not do much to Munitions's economy.Phoneme knocks, Munitions answers. No damage done.
25:44 Munitions brings his speedlots and dragoons to pressure his opponent.Munitions's mid-game army is assembled — and it's moving.
25:59 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
26:26 Munitions's dragoons dealt with Phoneme's vultures where zealots dealt with tanks, the outcome seems to favor Munitions!Phoneme's defense bends, then snaps. Munitions takes the middle of the game.
27:01 That attack didn't seem to do much damage, Munitions destroyed only less than half of Phoneme's army.Munitions clips Phoneme's army — real damage, but Phoneme fights on.
🎙 Nothing between them. One engagement could decide it.
27:12 Losing only less than half of his army, Munitions seems to be fine.A cheap fight for Phoneme — the losses are light.
27:31 Phoneme places down a command center.Phoneme plants a new base and dares his opponent to punish it.
28:06 Munitions decides to start pushing across the map.Munitions has seen enough — the army moves out.
28:24 Munitions warps in a nexus.More workers, more money: Munitions expands.
28:54 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
29:21 With beautiful placement, Phoneme successfully fends off Munitions's attacks.Phoneme holds! The push breaks against a perfect defense.
29:39 Losing only less than half of his army, Phoneme seems to be fine.A cheap fight for Munitions — the losses are light.
30:10 Losing only less than half of his army, Munitions seems to be fine.A cheap fight for Phoneme — the losses are light.
30:20 Munitions now has enough dragoons to take the game! ... Or so he thinks.Munitions's mid-game army is assembled — and it's moving.
🎙 The armies trade evenly; this one is still anyone's game.
31:00 Phoneme is moving his vulture-tank ball towards his opponent!Phoneme's mid-game army is assembled — and it's moving.
31:14 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
31:47 All of a sudden, Phoneme has no armies left while Munitions is continuing to push across the map!The engagement breaks Phoneme's way of life — Munitions marches on.
31:57 Munitions destroyed about half of Phoneme's army after that battle.Munitions cuts Phoneme's army in half.
32:28 Losing only less than half of his army, Munitions seems to be fine.A cheap fight for Phoneme — the losses are light.
32:54 Phoneme's command center has been destroyed by Munitions.Phoneme's expansion burns — Munitions tears it down.
33:11 Phoneme is in quite a huge army disadvantage, he doesn't have what it takes to win against Munitions's army.Phoneme needs production, fast; Munitions's army has outgrown his.
33:40 Phoneme places down a command center.More workers, more money: Phoneme expands.
34:03 Munitions now has enough dragoons to take the game! ... Or so he thinks.The composition is ready; Munitions starts the push.
🎙 Dead even — neither player has found the edge yet.
34:30 The two armies meet and a large battle starts to engage!The dance is over. They fight.
34:53 Munitions avoided some mines beautifully, and comes to deal with Phoneme's main army! Munitions destroys them all!Phoneme's defense bends, then snaps. Munitions takes the middle of the game.
35:20 Phoneme has lost about half of his army in that battle.Munitions pays for that trade with about half his army.
35:40 With excellent skills and micro, Munitions managed to fend off Phoneme while losing less than half of his army.A cheap fight for Phoneme — the losses are light.
36:01 Phoneme tried to lift up the command center but he wasn't in time and it was destroyed by Munitions's armies.The base falls. Munitions rips Phoneme's economy back a full step.
36:34 Munitions warps in a nexus.Quietly, Munitions adds a base. These are the moves that decide long games.
36:59 Munitions decides to put some pressure on his opponent.Munitions tightens the formation and starts the long walk.
37:08 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
37:38 Phoneme successfully fends off Munitions's attacks.Munitions commits and it's the wrong call — Phoneme cleans it up.
🎙 Even footing again — the tension builds.
38:06 It seems that Munitions only managed to destroy less than half of Phoneme's army.Munitions takes a bite out of Phoneme's force and backs off.
38:22 After that battle, Munitions still has most of his army with him.A cheap fight for Phoneme — the losses are light.
38:39 Dropship! Dropship! Phoneme drops some vultures into Munitions's mineral line!Munitions looks away for one second and Phoneme makes him pay for it.
39:16 Munitions brings his speedlots and dragoons to pressure his opponent.The composition is ready; Munitions starts the push.
39:35 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
40:00 All of a sudden, Phoneme has no armies left while Munitions is continuing to push across the map!The engagement breaks Phoneme's way of life — Munitions marches on.
40:30 About half of Phoneme's army has been decimated in that battle.Munitions pays for that trade with about half his army.
40:49 Losing only less than half of his army, Munitions seems to be fine.Phoneme keeps most of his army intact through the exchange.
41:21 Munitions moves out with his armies.Munitions tightens the formation and starts the long walk.
🎙 Even footing again — the tension builds.
41:44 Phoneme decides to start pushing across the map.Here it comes: Phoneme crosses the map with everything.
42:01 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
— The late game —
42:21 Munitions's reavers and dragoons hold the ramp and Phoneme cannot break through.Munitions holds the late-game siege — what a defensive stand!
42:40 After that battle, Munitions still has most of his army with him.A cheap fight for Phoneme — the losses are light.
43:08 Munitions destroyed less army than he should, only less than half of Phoneme's army has been decimated.Munitions takes a bite out of Phoneme's force and backs off.
43:45 Munitions has arbiters. Somewhere on this map an army is about to appear out of nothing.Max supply, full upgrades: Munitions moves out to end it.
44:09 The two armies clash and a large battle starts to happen!The dance is over. They fight.
44:18 RECALL! Munitions's entire army appears in the middle of Phoneme's base and there is nothing home!The final army does its work — Munitions breaks Phoneme late.
44:49 After that battle, Phoneme still has most of his army with him.A cheap fight for Munitions — the losses are light.
🎙 Dead even — neither player has found the edge yet.
45:15 With excellent skills and micro, Munitions managed to fend off Phoneme while losing less than half of his army.A cheap fight for Phoneme — the losses are light.
45:35 Munitions appears to have more army than Phoneme!Munitions's army is visibly the bigger one — Phoneme should not take this fight.
45:55 Stasis to split the tanks, then everything in — Munitions commits!Max supply, full upgrades: Munitions moves out to end it.
46:32 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
46:49 Storms land on the marines and the speedlots reach the tanks. Phoneme's line is broken.There's no rebuilding from that. Munitions's late-game push decides it.
47:20 Phoneme lost about half of his army in that battle.Half of Munitions's force stays on that battlefield.
47:37 Losing only less than half of his army, Munitions seems to be fine.A cheap fight for Phoneme — the losses are light.
48:01 Munitions shot down Phoneme's command center.Munitions finds the weak point and Phoneme's new base is gone.
48:25 Munitions has arbiters. Somewhere on this map an army is about to appear out of nothing.Max supply, full upgrades: Munitions moves out to end it.
🎙 The scales tip toward Munitions — a lead, but not a safe one.
48:41 Munitions warps in a nexus.Munitions takes another base — the economy widens.
49:20 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
49:39 RECALL! Munitions's entire army appears in the middle of Phoneme's base and there is nothing home!The final army does its work — Munitions breaks Phoneme late.
🎙 Munitions has built a commanding army lead — Phoneme needs something special here.
50:07 About half of Phoneme's army has been decimated in that battle.Half of Munitions's force stays on that battlefield.
50:29 With excellent skills and micro, Munitions managed to fend off Phoneme while losing less than half of his army.A cheap fight for Phoneme — the losses are light.
50:39 Carriers massed and interceptors away — Munitions finally moves on the tank line.Everything Munitions has built comes forward at once.
51:01 After suffering a devastating loss in the battle, Phoneme GGs!Phoneme types it out: GG.
Munitions takes it — the late game decided this one.
G2 Munitions Protoss 1–1 Terran Phoneme WIN Python Python · Δelo +0/+0
■ Munitions ■ Phoneme army value
■ Munitions ■ Phoneme economy
Play-by-play (43 lines)
0:13 Munitions spawns in Blue at s4 while Phoneme spawns in Orange at s2.Cross positions or close ones, it starts here: Munitions at s4, Phoneme at s2.
0:44 Phoneme opens 14 CC against Munitions's 14 Nexus.Munitions shows 14 Nexus — Phoneme has gone 14 CC. The clock starts on who blinks first.
— The early game —
1:09 Munitions warps in a nexus.Munitions plants a new base and dares his opponent to punish it.
1:45 Phoneme places down a command center.Phoneme takes another base — the economy widens.
2:31 Munitions is pushing out with his dragoons.No patience from Munitions: the first units are already marching.
🎙 Even footing again — the tension builds.
2:55 Phoneme figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Phoneme tests the door early. Is anyone home?
3:34 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
4:02 Phoneme successfully kills off Munitions's dragoons with nice marine micro.Munitions wasn't ready. Phoneme's early aggression takes the lead.
4:33 Losing only less than half of his army, Munitions seems to be fine.Phoneme keeps most of his army intact through the exchange.
5:17 After that battle, Phoneme still has most of his army with him.Munitions keeps most of his army intact through the exchange.
5:52 Munitions must macro up quickly or Phoneme will just roll him over!Munitions is badly outgunned — Phoneme's force is a size larger.
6:19 Munitions starts pushing across the map.Munitions tightens the formation and starts the long walk.
6:43 Phoneme moves out with his armies.Phoneme has seen enough — the army moves out.
7:35 Phoneme places down a command center.Phoneme takes another base — the economy widens.
🎙 The armies trade evenly; this one is still anyone's game.
8:05 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
— The mid game —
8:24 Phoneme fends off Munitions's early goons with his marines.Phoneme holds the early rush without blinking.
9:05 Losing only less than half of his army, Phoneme seems to be fine.A cheap fight for Munitions — the losses are light.
9:30 With excellent skills and micro, Munitions managed to fend off Phoneme while losing less than half of his army.A cheap fight for Phoneme — the losses are light.
10:19 Munitions starts expanding.Munitions takes another base — the economy widens.
10:55 Munitions is putting on early pressure with his dragoon.Munitions tests the door early. Is anyone home?
11:24 Phoneme decides to put on early pressure on his opponent by bringing out his marines.Phoneme tests the door early. Is anyone home?
12:02 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
12:25 The battle outcome favors Phoneme as Munitions's armies melt into Phoneme's armies' weapon fire!The engagement breaks Munitions's way of life — Phoneme marches on.
🎙 Phoneme holds the stronger army for now.
13:01 Munitions lost about half of his army in that battle.Half of Phoneme's force stays on that battlefield.
13:42 With excellent skills and micro, Phoneme managed to fend off Munitions while losing less than half of his army.Munitions keeps most of his army intact through the exchange.
14:03 Phoneme decides to put on early pressure on his opponent by bringing out his marines.Phoneme goes early — pressure before either side is ready.
— The late game —
14:40 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
15:08 Munitions's mismicro cost him his dragoons and probably this game! Phoneme continues pressuring with his marines and vultures!Munitions wasn't ready. Phoneme's early aggression takes the lead.
15:53 About half of Munitions's army has been decimated in that battle.Half of Phoneme's force stays on that battlefield.
16:17 With excellent skills and micro, Phoneme managed to fend off Munitions while losing less than half of his army.A cheap fight for Munitions — the losses are light.
16:55 In terms of army size, Munitions is behind Phoneme!Munitions is badly outgunned — Phoneme's force is a size larger.
17:32 Munitions warps in a nexus.Munitions plants a new base and dares his opponent to punish it.
🎙 It's all going Phoneme's way right now.
18:00 Phoneme places down a command center.Phoneme takes another base — the economy widens.
18:29 Attempting to end the game, Phoneme moves out with his armies.Phoneme has seen enough — the army moves out.
19:03 After suffering a devastating loss in the battle, Munitions GGs!Munitions types it out: GG.
Phoneme takes it — the early game decided this one.
G3 WIN Munitions Protoss 2–1 Terran Phoneme Destination Destination · Δelo +0/+0
■ Munitions ■ Phoneme army value
■ Munitions ■ Phoneme economy
Play-by-play (46 lines)
0:15 Munitions spawns at s2 in Yellow while Phoneme spawns at s1 in Orange.Munitions takes s2 in Yellow; across the map, Phoneme settles in at s1 in Orange.
0:34 Munitions gets 1 Gate Cybernetics against Phoneme's Deep Six.Scouting done, plans revealed: Munitions's 1 Gate Cybernetics against Phoneme's Deep Six.
— The early game —
1:14 Munitions warps in a nexus.Quietly, Munitions adds a base. These are the moves that decide long games.
1:37 Phoneme places down a command center.More workers, more money: Phoneme expands.
2:29 Munitions decides to push out with his dragoon.Munitions goes early — pressure before either side is ready.
🎙 Even footing again — the tension builds.
2:45 Phoneme bravely pushes out with his marines and vultures.Phoneme tests the door early. Is anyone home?
3:30 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
4:01 Nice bunker placement by Munitions, Phoneme can't even find a hole to poke through with his marines.Munitions holds the early rush without blinking.
4:28 It seems that Phoneme only managed to destroy less than half of Munitions's army.Phoneme takes a bite out of Munitions's force and backs off.
5:09 It seems that Munitions only managed to destroy less than half of Phoneme's army.Munitions takes a bite out of Phoneme's force and backs off.
5:28 Munitions is pushing out with his dragoons.No patience from Munitions: the first units are already marching.
6:06 Phoneme bravely pushes out with his marines and vultures.Phoneme tests the door early. Is anyone home?
6:40 Munitions appears to have more army than Phoneme!Munitions's army is visibly the bigger one — Phoneme should not take this fight.
7:05 Phoneme places down a command center.Phoneme takes another base — the economy widens.
🎙 Even footing again — the tension builds.
7:44 The two armies clash and a large battle starts to happen!The dance is over. They fight.
8:09 Munitions successfully pressures Phoneme with his dragoons! Phoneme is contained.The early pressure works — Munitions breaks Phoneme's front door.
8:49 Phoneme has lost about half of his army in that battle.Half of Munitions's force stays on that battlefield.
— The mid game —
9:11 Phoneme destroyed less army than he should, only less than half of Munitions's army has been decimated.Phoneme takes a bite out of Munitions's force and backs off.
9:50 Munitions moves out with his armies.Here it comes: Munitions crosses the map with everything.
10:36 Munitions desperate in getting his economy pumped up, expands to another location.Munitions plants a new base and dares his opponent to punish it.
10:49 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
11:28 Munitions successfully pressures Phoneme with his dragoons! Phoneme is contained.The early pressure works — Munitions breaks Phoneme's front door.
🎙 Munitions has built a commanding army lead — Phoneme needs something special here.
12:12 Phoneme has lost about half of his army in that battle.Half of Munitions's force stays on that battlefield.
12:39 With excellent skills and micro, Munitions managed to fend off Phoneme while losing less than half of his army.A cheap fight for Phoneme — the losses are light.
13:16 Munitions decides to push out with his dragoon.Munitions goes early — pressure before either side is ready.
13:42 Phoneme places down a command center.Phoneme plants a new base and dares his opponent to punish it.
14:08 The battle to decide the game begins!Neither side backs off — the battle is joined.
14:45 Phoneme lost some of his marines to Munitions's goons.Phoneme wasn't ready. Munitions's early aggression takes the lead.
— The late game —
15:13 Phoneme lost about half of his army in that battle.Half of Munitions's force stays on that battlefield.
15:59 With excellent skills and micro, Munitions managed to fend off Phoneme while losing less than half of his army.A cheap fight for Phoneme — the losses are light.
16:15 Munitions decides to push out with his dragoon.Munitions goes early — pressure before either side is ready.
🎙 Phoneme is hanging on by a thread against Munitions's army.
16:45 Munitions warps in a nexus.Munitions plants a new base and dares his opponent to punish it.
17:29 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
17:58 Phoneme lost some of his marines to Munitions's goons.Phoneme wasn't ready. Munitions's early aggression takes the lead.
18:32 The attack was a success, Phoneme lost more than half of his army in that battle.Munitions limps away with less than half the army he arrived with.
19:14 Phoneme destroyed less army than he should, only less than half of Munitions's army has been decimated.Phoneme takes a bite out of Munitions's force and backs off.
19:28 Munitions is putting on early pressure with his dragoon.No patience from Munitions: the first units are already marching.
20:10 Unwilling to suffer further harassment, Phoneme taps out!Nothing left to defend with — Phoneme taps.
GG. Munitions closes it out over Phoneme.
G4 WIN Munitions Protoss 3–1 Terran Phoneme Jade Jade · Δelo +0/+0
■ Munitions ■ Phoneme army value
■ Munitions ■ Phoneme economy
Play-by-play (46 lines)
0:13 Munitions spawns in Red at s4 while Phoneme spawns in Purple at s1.Munitions in Red at s4. Phoneme in Purple at s1. The map is set.
0:38 Munitions opens 2 Gate Goons against Phoneme's 2 Fact Vulture.Scouting done, plans revealed: Munitions's 2 Gate Goons against Phoneme's 2 Fact Vulture.
— The early game —
1:12 Munitions decides to expand.Quietly, Munitions adds a base. These are the moves that decide long games.
1:41 Phoneme places down a command center.More workers, more money: Phoneme expands.
2:16 Munitions is pushing out with his dragoons.Munitions tests the door early. Is anyone home?
🎙 Dead even — neither player has found the edge yet.
2:55 Phoneme decides to put on early pressure on his opponent by bringing out his marines.Phoneme tests the door early. Is anyone home?
3:21 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
3:56 Munitions fends off Phoneme's marines with his dragoons.Munitions holds the early rush without blinking.
4:35 With excellent skills and micro, Munitions managed to fend off Phoneme while losing less than half of his army.Phoneme keeps most of his army intact through the exchange.
5:13 Phoneme has lost about half of his army in that battle.Munitions pays for that trade with about half his army.
5:42 Munitions decides to push out with his dragoon.No patience from Munitions: the first units are already marching.
6:17 Phoneme decides to put some pressure on his opponent.No more waiting. Phoneme pushes.
6:56 Munitions warps in a nexus.More workers, more money: Munitions expands.
7:26 Phoneme places down a command center.Quietly, Phoneme adds a base. These are the moves that decide long games.
🎙 Phoneme is a step behind and knows it.
7:54 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
8:33 Nice bunker placement by Munitions, Phoneme can't even find a hole to poke through with his marines.Phoneme's early gamble buys nothing — Munitions's defense was already in place.
8:50 That attack didn't seem to do much damage, Phoneme destroyed only less than half of Munitions's army.Phoneme clips Munitions's army — real damage, but Munitions fights on.
9:40 About half of Phoneme's army has been decimated in that battle.Munitions pays for that trade with about half his army.
10:12 Munitions is pushing out with his dragoons.Munitions tests the door early. Is anyone home?
10:34 The battle to decide the game begins!Here it comes: two full armies, one engagement.
11:20 Phoneme's mismicro cost him his marines and probably this game! Munitions continues pressuring with his dragoons!Phoneme wasn't ready. Munitions's early aggression takes the lead.
11:49 After that battle, Munitions destroyed about half of Phoneme's army.Munitions cuts Phoneme's army in half.
12:15 With excellent skills and micro, Munitions managed to fend off Phoneme while losing less than half of his army.A cheap fight for Phoneme — the losses are light.
🎙 Slight advantage Munitions as the game develops.
12:52 Munitions is pushing out with his dragoons.Munitions tests the door early. Is anyone home?
13:15 Munitions's forces appear to be larger compared to Phoneme's!Munitions's army is visibly the bigger one — Phoneme should not take this fight.
13:57 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
14:34 Munitions successfully pressures Phoneme with his dragoons! Phoneme is contained.The early pressure works — Munitions breaks Phoneme's front door.
14:56 Losing only less than half of his army, Phoneme seems to be fine.Munitions keeps most of his army intact through the exchange.
15:48 Losing only less than half of his army, Munitions seems to be fine.A cheap fight for Phoneme — the losses are light.
16:04 Phoneme decides to expand.Phoneme plants a new base and dares his opponent to punish it.
16:43 Munitions is putting on early pressure with his dragoon.No patience from Munitions: the first units are already marching.
17:12 Munitions warps in a nexus.More workers, more money: Munitions expands.
🎙 Munitions's force dwarfs what Phoneme has left on the field.
17:46 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
18:17 Phoneme lost some of his marines to Munitions's goons.The early pressure works — Munitions breaks Phoneme's front door.
19:07 After that battle, Munitions destroyed about half of Phoneme's army.Munitions cuts Phoneme's army in half.
19:31 With excellent skills and micro, Munitions managed to fend off Phoneme while losing less than half of his army.A cheap fight for Phoneme — the losses are light.
19:58 Currently, neither Munitions nor Phoneme appears to be leading in economy.The economies mirror one another. Nothing between Munitions and Phoneme yet.
— The mid game —
20:38 Munitions now has enough dragoons to take the game! ... Or so he thinks.The composition is ready; Munitions starts the push.
21:00 Phoneme having no armies left to defend, has no choice but to tap out.That's it. Phoneme looks at the field one last time and concedes.
Munitions takes it — the early game decided this one.
G5 Munitions Protoss 3–2 Terran Phoneme WIN Requiem Requiem · Δelo +0/+0
■ Munitions ■ Phoneme army value
■ Munitions ■ Phoneme economy
Play-by-play (47 lines)
0:15 The Red Munitions spawns at s4 while Purple Phoneme spawns at s2.Cross positions or close ones, it starts here: Munitions at s4, Phoneme at s2.
0:38 Munitions opens 1 Gate Cybernetics against Phoneme's 2 Fact Vulture.Munitions shows 1 Gate Cybernetics — Phoneme has gone 2 Fact Vulture. The clock starts on who blinks first.
— The early game —
1:17 Munitions warps in a nexus.More workers, more money: Munitions expands.
1:45 Phoneme places down a command center.Quietly, Phoneme adds a base. These are the moves that decide long games.
2:22 Munitions decides to push out with his dragoon.Munitions tests the door early. Is anyone home?
🎙 The armies trade evenly; this one is still anyone's game.
2:58 Eager to end the game, Phoneme moves out with his armies.Here it comes: Phoneme crosses the map with everything.
3:23 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
4:04 Phoneme's defending marines kills Munitions's early goons.Munitions's early gamble buys nothing — Phoneme's defense was already in place.
4:27 Munitions destroyed less army than he should, only less than half of Phoneme's army has been decimated.Munitions clips Phoneme's army — real damage, but Phoneme fights on.
5:15 Losing only less than half of his army, Munitions seems to be fine.A cheap fight for Phoneme — the losses are light.
5:51 Phoneme places down a command center.Phoneme takes another base — the economy widens.
6:11 Munitions is putting on early pressure with his dragoon.Munitions tests the door early. Is anyone home?
6:38 Phoneme bravely pushes out with his marines and vultures.No patience from Phoneme: the first units are already marching.
7:15 Munitions desperate in getting his economy pumped up, expands to another location.Munitions plants a new base and dares his opponent to punish it.
🎙 Nothing between them. One engagement could decide it.
7:57 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
8:21 Phoneme successfully kills off Munitions's dragoons with nice marine micro.The early pressure works — Phoneme breaks Munitions's front door.
9:08 After that battle, Munitions still has most of his army with him.Phoneme keeps most of his army intact through the exchange.
9:23 Losing only less than half of his army, Phoneme seems to be fine.Munitions keeps most of his army intact through the exchange.
9:57 Munitions is putting on early pressure with his dragoon.No patience from Munitions: the first units are already marching.
10:40 Phoneme figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Phoneme goes early — pressure before either side is ready.
11:11 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
11:56 Phoneme fends off Munitions's early goons with his marines.Munitions's early gamble buys nothing — Phoneme's defense was already in place.
12:11 That attack didn't seem to do much damage, Munitions destroyed only less than half of Phoneme's army.Munitions clips Phoneme's army — real damage, but Phoneme fights on.
🎙 Phoneme edges ahead on army strength.
12:44 Munitions lost about half of his army in that battle.Phoneme pays for that trade with about half his army.
13:33 Unwilling to make the game too long, Phoneme starts moving out.Here it comes: Phoneme crosses the map with everything.
14:08 Currently, neither Munitions nor Phoneme appears to be leading in economy.Base for base, they're level — Munitions and Phoneme match each other.
14:36 Munitions warps in a nexus.Munitions plants a new base and dares his opponent to punish it.
15:13 Phoneme places down a command center.Phoneme takes another base — the economy widens.
15:40 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
16:20 Munitions's mismicro cost him his dragoons and probably this game! Phoneme continues pressuring with his marines and vultures!The early pressure works — Phoneme breaks Munitions's front door.
16:50 Losing only less than half of his army, Munitions seems to be fine.A cheap fight for Phoneme — the losses are light.
17:18 With excellent skills and micro, Phoneme managed to fend off Munitions while losing less than half of his army.A cheap fight for Munitions — the losses are light.
🎙 The scales tip toward Phoneme — a lead, but not a safe one.
17:49 Phoneme moves out with his armies.Here it comes: Phoneme crosses the map with everything.
18:16 The battle to decide the game begins!The dance is over. They fight.
— The mid game —
18:58 Tank placement and mine placement are equally important! Phoneme abuses his placement advantage to the limit and cuts through Munitions's army!The mid-game push crashes through — Phoneme breaks Munitions's position.
19:21 Munitions has lost about half of his army in that battle.Phoneme pays for that trade with about half his army.
— The late game —
20:06 With excellent skills and micro, Phoneme managed to fend off Munitions while losing less than half of his army.Munitions keeps most of his army intact through the exchange.
20:42 Phoneme's vulture-tank ball is getting large, and it starts to roll out of the base!Phoneme's mid-game army is assembled — and it's moving.
21:19 Unwilling to suffer further harassment, Munitions taps out!That's it. Munitions looks at the field one last time and concedes.
GG. Phoneme closes it out over Munitions.
G6 Munitions Protoss 3–3 Terran Phoneme WIN Hitchhiker Hitchhiker · Δelo +0/+0
■ Munitions ■ Phoneme army value
■ Munitions ■ Phoneme economy
Play-by-play (49 lines)
0:12 Munitions spawns in Teal at s1 while Phoneme spawns in White at s2.We're underway — Munitions spawns at s1, Phoneme answers from s2.
0:37 Phoneme gets 1 Fact Double Expand against Munitions's 1 Gate Cybernetics.Munitions shows 1 Gate Cybernetics — Phoneme has gone 1 Fact Double Expand. The clock starts on who blinks first.
— The early game —
1:16 Munitions warps in a nexus.More workers, more money: Munitions expands.
1:56 Phoneme places down a command center.Quietly, Phoneme adds a base. These are the moves that decide long games.
2:23 Munitions is putting on early pressure with his dragoon.Munitions goes early — pressure before either side is ready.
🎙 Nothing between them. One engagement could decide it.
2:58 Phoneme decides to put on early pressure on his opponent by bringing out his marines.No patience from Phoneme: the first units are already marching.
3:31 The battle to decide the game begins!The dance is over. They fight.
4:00 Phoneme lost some of his marines to Munitions's goons.The early pressure works — Munitions breaks Phoneme's front door.
4:35 Losing only less than half of his army, Phoneme seems to be fine.A cheap fight for Munitions — the losses are light.
4:54 After that battle, Munitions still has most of his army with him.A cheap fight for Phoneme — the losses are light.
5:26 Munitions is pushing out with his dragoons.No patience from Munitions: the first units are already marching.
6:04 Phoneme figures he has enough vultures to put on early pressure on his opponent so he decides to push out.No patience from Phoneme: the first units are already marching.
6:37 Munitions warps in a nexus.Quietly, Munitions adds a base. These are the moves that decide long games.
7:14 Phoneme places down a command center.More workers, more money: Phoneme expands.
🎙 Even footing again — the tension builds.
7:46 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
8:11 Phoneme kills off Munitions's armies and continues pushing!A clean, brutal win for Phoneme. The push continues.
8:51 About half of Munitions's army has been decimated in that battle.Half of Phoneme's force stays on that battlefield.
9:24 After that battle, Phoneme still has most of his army with him.Munitions keeps most of his army intact through the exchange.
9:55 Munitions must macro up quickly or Phoneme will just roll him over!Munitions needs production, fast; Phoneme's army has outgrown his.
10:13 Munitions is putting on early pressure with his dragoon.No patience from Munitions: the first units are already marching.
10:54 Phoneme decides to move out with his armies.Phoneme tightens the formation and starts the long walk.
11:21 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
12:05 Phoneme's defending marines kills Munitions's early goons.Munitions's early gamble buys nothing — Phoneme's defense was already in place.
🎙 Munitions is a step behind and knows it.
12:33 After that battle, Phoneme still has most of his army with him.Munitions keeps most of his army intact through the exchange.
13:15 Munitions has lost about half of his army in that battle.Phoneme pays for that trade with about half his army.
13:28 Phoneme decides to put some pressure on his opponent.Here it comes: Phoneme crosses the map with everything.
14:17 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
14:52 The battle outcome favors Phoneme as Munitions's armies melt into Phoneme's armies' weapon fire!Phoneme wins the fight convincingly and keeps rolling forward.
15:06 Munitions has lost about half of his army in that battle.Half of Phoneme's force stays on that battlefield.
15:49 With excellent skills and micro, Phoneme managed to fend off Munitions while losing less than half of his army.Munitions keeps most of his army intact through the exchange.
16:19 Munitions decides to expand.More workers, more money: Munitions expands.
16:43 Phoneme decides to expand.Quietly, Phoneme adds a base. These are the moves that decide long games.
🎙 Phoneme's force dwarfs what Munitions has left on the field.
17:13 Attempting to end the game, Phoneme moves out with his armies.No more waiting. Phoneme pushes.
18:05 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
— The mid game —
18:29 A few well placed tanks savaged the rest of Munitions's army!The mid-game push crashes through — Phoneme breaks Munitions's position.
🎙 The armies are no longer comparable: Phoneme is far ahead.
19:05 Munitions seems to lose most of his army in that battle.That fight gutted Phoneme — more than half the force is gone.
— The late game —
19:27 Losing only less than half of his army, Phoneme seems to be fine.Munitions keeps most of his army intact through the exchange.
20:10 Currently, neither Munitions nor Phoneme appears to be leading in economy.Base for base, they're level — Munitions and Phoneme match each other.
20:33 Phoneme's vulture-tank ball is getting large, and it starts to roll out of the base!The composition is ready; Phoneme starts the push.
21:13 Unwilling to suffer further harassment, Munitions taps out!That's it. Munitions looks at the field one last time and concedes.
GG. Phoneme closes it out over Munitions.
G7 ACE MATCH WIN Munitions Protoss 4–3 Terran Phoneme Andromeda Andromeda · Δelo +0/+0
■ Munitions ■ Phoneme army value
■ Munitions ■ Phoneme economy
Play-by-play (47 lines)
0:11 Munitions spawns in Yellow at s3 while Phoneme spawns in Red at s2.We're underway — Munitions spawns at s3, Phoneme answers from s2.
0:36 Phoneme gets Deep Six against Munitions's 14 Nexus.Munitions commits to 14 Nexus; Phoneme answers with Deep Six.
— The early game —
1:16 Munitions warps in a nexus.Munitions takes another base — the economy widens.
1:47 Phoneme places down a command center.Phoneme plants a new base and dares his opponent to punish it.
2:29 Munitions is pushing out with his dragoons.Munitions goes early — pressure before either side is ready.
🎙 Nothing between them. One engagement could decide it.
2:48 Phoneme figures he has enough vultures to put on early pressure on his opponent so he decides to push out.No patience from Phoneme: the first units are already marching.
3:23 The two armies clash and a large battle starts to happen!The dance is over. They fight.
4:03 Phoneme's mismicro cost him his marines and probably this game! Munitions continues pressuring with his dragoons!Phoneme wasn't ready. Munitions's early aggression takes the lead.
4:41 Losing only less than half of his army, Phoneme seems to be fine.A cheap fight for Munitions — the losses are light.
5:01 With excellent skills and micro, Munitions managed to fend off Phoneme while losing less than half of his army.A cheap fight for Phoneme — the losses are light.
5:47 Munitions decides to push out with his dragoon.Munitions tests the door early. Is anyone home?
6:09 Phoneme figures he has enough vultures to put on early pressure on his opponent so he decides to push out.No patience from Phoneme: the first units are already marching.
6:48 Munitions warps in a nexus.Munitions takes another base — the economy widens.
7:14 Phoneme places down a command center.Phoneme plants a new base and dares his opponent to punish it.
🎙 The armies trade evenly; this one is still anyone's game.
7:48 The battle to decide the game begins!Neither side backs off — the battle is joined.
8:19 All of a sudden, Phoneme has no armies left while Munitions is continuing to push across the map!The engagement breaks Phoneme's way of life — Munitions marches on.
9:03 With excellent skills and micro, Phoneme managed to fend off Munitions while losing less than half of his army.Munitions keeps most of his army intact through the exchange.
9:38 Losing only less than half of his army, Munitions seems to be fine.Phoneme keeps most of his army intact through the exchange.
10:16 Munitions decides to push out with his dragoon.Munitions goes early — pressure before either side is ready.
10:36 Both Munitions and Phoneme appears to have equal expansions now.The economies mirror one another. Nothing between Munitions and Phoneme yet.
11:04 The battle to decide the game begins!Neither side backs off — the battle is joined.
11:46 Munitions successfully pressures Phoneme with his dragoons! Phoneme is contained.The early pressure works — Munitions breaks Phoneme's front door.
12:23 After that battle, Phoneme still has most of his army with him.Munitions keeps most of his army intact through the exchange.
🎙 Slight advantage Munitions as the game develops.
12:45 Losing only less than half of his army, Munitions seems to be fine.Phoneme keeps most of his army intact through the exchange.
13:31 Munitions decides to push out with his dragoon.Munitions goes early — pressure before either side is ready.
14:00 Phoneme places down a command center.Phoneme takes another base — the economy widens.
14:22 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
15:01 Phoneme lost some of his marines to Munitions's goons.Phoneme wasn't ready. Munitions's early aggression takes the lead.
15:43 With excellent skills and micro, Phoneme managed to fend off Munitions while losing less than half of his army.Munitions keeps most of his army intact through the exchange.
16:05 That attack didn't seem to do much damage, Phoneme destroyed only less than half of Munitions's army.Phoneme clips Munitions's army — real damage, but Munitions fights on.
16:41 Munitions warps in a nexus.Munitions plants a new base and dares his opponent to punish it.
— The mid game —
17:27 Munitions has a large number of dragoons and is starting to push out!Munitions hits the timing — this push arrives exactly when it hurts.
🎙 Munitions edges ahead on army strength.
17:41 Phoneme places down a command center.Phoneme plants a new base and dares his opponent to punish it.
— The late game —
18:18 The two armies meet and a large battle starts to engage!The dance is over. They fight.
19:02 Munitions avoided some mines beautifully, and comes to deal with Phoneme's main army! Munitions destroys them all!Phoneme's defense bends, then snaps. Munitions takes the middle of the game.
19:32 About half of Phoneme's army has been decimated in that battle.Munitions pays for that trade with about half his army.
20:06 With excellent skills and micro, Munitions managed to fend off Phoneme while losing less than half of his army.Phoneme keeps most of his army intact through the exchange.
20:36 Munitions has a large number of dragoons and is starting to push out!Munitions's mid-game army is assembled — and it's moving.
21:12 Unwilling to suffer further harassment, Phoneme taps out!That's it. Phoneme looks at the field one last time and concedes.
That's the game: Munitions defeats Phoneme, settled in the mid game.

Head to head

16 games
Munitions 8 – 8 Phoneme