Tournament · Bo7 · engine v5.2
· Thu, Jul 30 2026 · 23:40 server time
Games
4 · · ▶ replay
■ Smirk
■ Jasper
army value
■ Smirk
■ Jasper
economy
Play-by-play (33 lines)
0:18 The Blue Smirk spawns at s3 while Green Jasper spawns at s1.Smirk takes s3 in Blue; across the map, Jasper settles in at s1 in Green.
0:55 Jasper gets Forge Fast Expand against Smirk's Overpool.Smirk shows Overpool — Jasper has gone Forge Fast Expand. The clock starts on who blinks first.
— The early game —
1:20 Smirk starts expanding.More workers, more money: Smirk expands.
2:09 Jasper starts expanding.Quietly, Jasper adds a base. These are the moves that decide long games.
2:45 Smirk is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.Smirk tests the door early. Is anyone home?
🎙 Nothing between them. One engagement could decide it.
3:16 Jasper decides to move out with his armies.Here it comes: Jasper crosses the map with everything.
3:55 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
4:35 Jasper failed to break Smirk's zergling line of defense.Jasper's early gamble buys nothing — Smirk's defense was already in place.
5:24 After that battle, Smirk still has most of his army with him.Jasper keeps most of his army intact through the exchange.
5:55 With excellent skills and micro, Jasper managed to fend off Smirk while losing less than half of his army.Smirk keeps most of his army intact through the exchange.
6:44 Smirk pushes out with his zerglings! It appears that these zerglings have speed upgrade!Smirk tests the door early. Is anyone home?
— The mid game —
7:10 Jasper is putting some early pressure on with his dragoons.No patience from Jasper: the first units are already marching.
7:53 Jasper starts expanding.Quietly, Jasper adds a base. These are the moves that decide long games.
8:37 The battle to decide the game begins!The dance is over. They fight.
🎙 Slight advantage Smirk as the game develops.
9:02 The battle outcome favors Smirk as Jasper's armies melt into Smirk's armies' weapon fire!The engagement breaks Jasper's way of life — Smirk marches on.
9:41 Smirk destroyed about half of Jasper's army after that battle.Smirk cuts Jasper's army in half.
10:21 Jasper destroyed less army than he should, only less than half of Smirk's army has been decimated.Jasper takes a bite out of Smirk's force and backs off.
10:56 Attempting to end the game, Smirk moves out with his armies.Here it comes: Smirk crosses the map with everything.
11:35 Jasper is leading the game with more expansions than Smirk.Jasper is out-expanding Smirk — the money game is tilting.
— The late game —
12:10 Smirk desperate in getting his economy pumped up, expands to another location.Quietly, Smirk adds a base. These are the moves that decide long games.
13:06 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
13:40 Smirk with some nice speedling surrounds killed Jasper's zealots!The early pressure works — Smirk breaks Jasper's front door.
14:23 Jasper has lost about half of his army in that battle.Half of Smirk's force stays on that battlefield.
🎙 Smirk has built a commanding army lead — Jasper needs something special here.
14:52 Losing only less than half of his army, Smirk seems to be fine.A cheap fight for Jasper — the losses are light.
15:25 Smirk's speedlings rapidly push out across the map.No patience from Smirk: the first units are already marching.
16:03 Looking at the opponent's overwhelming forces, Jasper GGs!That's it. Jasper looks at the field one last time and concedes.
That's the game: Smirk defeats Jasper, settled in the early game.
■ Might
■ Thyme
army value
■ Might
■ Thyme
economy
Play-by-play (144 lines)
0:07 The game starts with Orange Might spawning at s1 and White Thyme spawning at s2.Might in Orange at s1. Thyme in White at s2. The map is set.
0:42 Might opens 1 Rax FE against Thyme's 12 Hatch.Might shows 1 Rax FE — Thyme has gone 12 Hatch. The clock starts on who blinks first.
— The early game —
1:04 Might places down a command center.More workers, more money: Might expands.
1:16 Thyme decides to expand.Quietly, Thyme adds a base. These are the moves that decide long games.
1:47 Might starts pushing out with his marines.No patience from Might: the first units are already marching.
🎙 The armies trade evenly; this one is still anyone's game.
2:12 Thyme with a large number of zerglings starts pushing out.Thyme goes early — pressure before either side is ready.
2:37 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
2:57 Might kills off Thyme's zerglings with his marines!The early pressure works — Might breaks Thyme's front door.
3:18 With excellent skills and micro, Thyme managed to fend off Might while losing less than half of his army.Might keeps most of his army intact through the exchange.
3:37 Losing only less than half of his army, Might seems to be fine.Thyme keeps most of his army intact through the exchange.
4:18 Thyme desperate in getting his economy pumped up, expands to another location.Thyme takes another base — the economy widens.
4:25 Might decides to put on early pressure with his marines.Might goes early — pressure before either side is ready.
5:07 Thyme is putting early pressure with his zerglings.Thyme goes early — pressure before either side is ready.
5:20 It seems like Might has more units than Thyme!Count the units: Might has the edge over Thyme right now.
🎙 Nothing between them. One engagement could decide it.
5:54 Might places down a command center.More workers, more money: Might expands.
6:18 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
6:27 The battle outcome favors Thyme as Might's armies melt into Thyme's armies' weapon fire!Thyme wins the fight convincingly and keeps rolling forward.
6:49 After that battle, Might still has most of his army with him.A cheap fight for Thyme — the losses are light.
7:31 After that battle, Thyme still has most of his army with him.Might keeps most of his army intact through the exchange.
7:49 Might feels confident with his marines and decides to push out.No patience from Might: the first units are already marching.
8:09 Thyme with a large number of zerglings starts pushing out.Thyme tests the door early. Is anyone home?
8:31 Both armies meet at the center of the map and start attacking.Neither side backs off — the battle is joined.
8:57 Might was out-microed by Thyme and loses all his attacking forces.Thyme takes the fight on his terms and sends Might home with nothing.
🎙 Thyme holds the stronger army for now.
9:32 After that battle, Thyme still has most of his army with him.A cheap fight for Might — the losses are light.
9:39 About half of Might's army has been decimated in that battle.Half of Thyme's force stays on that battlefield.
10:18 Might starts pushing out with his marines.Might tests the door early. Is anyone home?
10:26 Thyme's zerglings are pushing out!Thyme tests the door early. Is anyone home?
10:55 Might places down a command center.Might takes another base — the economy widens.
11:22 Thyme decides to expand.More workers, more money: Thyme expands.
11:52 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
12:03 With beautiful placement, Might successfully fends off Thyme's attacks.The attack shatters on Might's line. Great positioning.
12:25 Losing only less than half of his army, Might seems to be fine.Thyme keeps most of his army intact through the exchange.
🎙 Dead even — neither player has found the edge yet.
12:56 With excellent skills and micro, Thyme managed to fend off Might while losing less than half of his army.Might keeps most of his army intact through the exchange.
— The mid game —
13:20 Might is pushing out with a large M&M ball!The composition is ready; Might starts the push.
13:53 Thyme starts pushing across the map.No more waiting. Thyme pushes.
14:19 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
14:33 Thyme's well-placed lurkers caught Might's tanks and medics off-guard! Might's army is completely melting!Might's defense bends, then snaps. Thyme takes the middle of the game.
14:57 Might has lost about half of his army in that battle.Thyme pays for that trade with about half his army.
15:31 After that battle, Thyme still has most of his army with him.Might keeps most of his army intact through the exchange.
15:39 Dropship! Dropship! Might drops some vultures into Thyme's mineral line!Might gets into Thyme's mineral line — workers are dying.
16:15 Thyme successfully harasses Might's economy.The raid lands — Thyme chips away at Might's foundation.
🎙 The armies trade evenly; this one is still anyone's game.
16:28 Thyme starts pushing out with his speedlings and lurkers!Thyme hits the timing — this push arrives exactly when it hurts.
17:02 Might places down a command center.More workers, more money: Might expands.
17:18 Thyme decides to expand.Quietly, Thyme adds a base. These are the moves that decide long games.
17:37 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
18:03 Thyme backed off after all of his speedlings died under marine fire.The timing was right but the fight was wrong: Might holds Thyme.
18:26 With excellent skills and micro, Might managed to fend off Thyme while losing less than half of his army.Thyme keeps most of his army intact through the exchange.
19:06 With excellent skills and micro, Thyme managed to fend off Might while losing less than half of his army.Might keeps most of his army intact through the exchange.
19:31 Cloaked wraiths from Might are harassing Thyme!Beautiful harassment from Might. Thyme's economy takes a real hit.
19:55 Thyme tried to harass Might but Might successfully fends off the harassment.Thyme knocks, Might answers. No damage done.
🎙 The armies trade evenly; this one is still anyone's game.
20:20 Cloaked wraiths from Might are harassing Thyme!Thyme looks away for one second and Might makes him pay for it.
20:27 Thyme desperate in getting his economy pumped up, expands to another location.Thyme plants a new base and dares his opponent to punish it.
20:53 Might starts pushing across the map.Might has seen enough — the army moves out.
21:31 Thyme is leading the game with more expansions than Might.Thyme runs 1 more bases than Might. That compounds.
21:53 Might places down a command center.More workers, more money: Might expands.
22:14 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
22:40 Might seemed like winning the battle but when Thyme's mutalisks came into the scene, things changed, Thyme won the battle!Thyme absorbs the mid-game push — Might gained nothing for the cost.
23:05 With excellent skills and micro, Thyme managed to fend off Might while losing less than half of his army.A cheap fight for Might — the losses are light.
23:31 Thyme destroyed less army than he should, only less than half of Might's army has been decimated.Thyme takes a bite out of Might's force and backs off.
🎙 Nothing between them. One engagement could decide it.
23:48 Cloaked wraiths from Might are harassing Thyme!Thyme looks away for one second and Might makes him pay for it.
24:18 Thyme decides to expand.Quietly, Thyme adds a base. These are the moves that decide long games.
24:30 Might is bringing his M&M ball to pressure his opponent now!Might hits the timing — this push arrives exactly when it hurts.
24:48 Thyme starts pushing out with his speedlings and lurkers!Thyme's mid-game army is assembled — and it's moving.
25:32 Might places down a command center.More workers, more money: Might expands.
25:56 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
26:16 Thyme was out-microed by Might and loses all his attacking forces.Might holds! The push breaks against a perfect defense.
26:28 It seems that Thyme only managed to destroy less than half of Might's army.Thyme takes a bite out of Might's force and backs off.
26:58 After that battle, Thyme still has most of his army with him.Might keeps most of his army intact through the exchange.
🎙 Dead even — neither player has found the edge yet.
27:20 Might successfully blocked Thyme from harassing his economy.Thyme knocks, Might answers. No damage done.
27:45 Might now has enough M&M to take this game! ... Or so he thinks.Might hits the timing — this push arrives exactly when it hurts.
28:16 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
28:28 Even sunken colonies didn't help Thyme, Thyme has to pull some drones to fight against Might's marines!The mid-game push crashes through — Might breaks Thyme's position.
29:02 After that battle, Might destroyed about half of Thyme's army.Half of Thyme's force is gone — Might took it apart.
29:16 Losing only less than half of his army, Might seems to be fine.Thyme keeps most of his army intact through the exchange.
29:42 Thyme successfully harasses Might's economy.Beautiful harassment from Thyme. Might's economy takes a real hit.
30:08 Thyme tried to harass Might but Might successfully fends off the harassment.Thyme knocks, Might answers. No damage done.
30:24 Eager to end the game, Might moves out with his armies.No more waiting. Might pushes.
🎙 Even footing again — the tension builds.
30:49 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
31:20 Thyme's burrowed lurkers saved the day! Might's M&M had to back off.The timing was right but the fight was wrong: Thyme holds Might.
31:44 Losing only less than half of his army, Thyme seems to be fine.Might keeps most of his army intact through the exchange.
32:03 Thyme destroyed less army than he should, only less than half of Might's army has been decimated.Thyme clips Might's army — real damage, but Might fights on.
32:28 Eager to end the game, Might moves out with his armies.No more waiting. Might pushes.
33:07 Thyme is flying his mutalisks towards his opponent.The composition is ready; Thyme starts the push.
33:31 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
33:44 Thyme had enough lurkers and speedlings to force Might to fall back.The timing was right but the fight was wrong: Thyme holds Might.
34:00 With excellent skills and micro, Thyme managed to fend off Might while losing less than half of his army.Might keeps most of his army intact through the exchange.
🎙 Nothing between them. One engagement could decide it.
34:42 With excellent skills and micro, Might managed to fend off Thyme while losing less than half of his army.Thyme keeps most of his army intact through the exchange.
34:50 Might moves out with his armies.Might tightens the formation and starts the long walk.
35:23 Thyme is flying his mutalisks towards his opponent.Thyme's mid-game army is assembled — and it's moving.
35:56 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
36:13 Thyme held off Might's M&M group merely with the help of newly popped lurkers.The timing was right but the fight was wrong: Thyme holds Might.
36:30 With excellent skills and micro, Thyme managed to fend off Might while losing less than half of his army.Might keeps most of his army intact through the exchange.
37:08 That attack didn't seem to do much damage, Thyme destroyed only less than half of Might's army.Thyme takes a bite out of Might's force and backs off.
37:15 Thyme harasses Might's economy and gets ahead of the game.Thyme gets into Might's mineral line — workers are dying.
— The late game —
37:44 Thyme's army is small compared to Might!Thyme is badly outgunned — Might's force is a size larger.
🎙 The armies trade evenly; this one is still anyone's game.
38:16 Might decides to start pushing across the map.No more waiting. Might pushes.
38:25 Unwilling to make the game too long, Thyme starts moving out.Here it comes: Thyme crosses the map with everything.
38:59 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
39:24 With beautiful placement, Thyme successfully fends off Might's attacks.The attack shatters on Thyme's line. Great positioning.
39:49 Might destroyed less army than he should, only less than half of Thyme's army has been decimated.Might takes a bite out of Thyme's force and backs off.
40:20 Losing only less than half of his army, Might seems to be fine.Thyme keeps most of his army intact through the exchange.
40:33 Eager to end the game, Might moves out with his armies.Might tightens the formation and starts the long walk.
41:01 Thyme decides to move out with his armies.Thyme has seen enough — the army moves out.
41:16 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
🎙 Nothing between them. One engagement could decide it.
41:48 Might successfully fends off Thyme's attacks.Thyme commits and it's the wrong call — Might cleans it up.
42:10 After that battle, Might still has most of his army with him.A cheap fight for Thyme — the losses are light.
42:24 After that battle, Thyme still has most of his army with him.A cheap fight for Might — the losses are light.
42:56 With a successful harassment, Thyme hurts Might's economy.Thyme gets into Might's mineral line — workers are dying.
43:30 Attempting to end the game, Might moves out with his armies.Might tightens the formation and starts the long walk.
43:37 Thyme decides to move out with his armies.Thyme has seen enough — the army moves out.
44:14 The battle to decide the game begins!Here it comes: two full armies, one engagement.
44:33 With beautiful placement, Might successfully fends off Thyme's attacks.Might takes the fight on his terms and sends Thyme home with nothing.
44:53 After that battle, Might still has most of his army with him.A cheap fight for Thyme — the losses are light.
🎙 The armies trade evenly; this one is still anyone's game.
45:26 About half of Thyme's army has been decimated in that battle.Half of Might's force stays on that battlefield.
45:49 Thyme moves out with his armies.Thyme has seen enough — the army moves out.
46:12 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
46:31 The battle outcome favors Thyme as Might's armies melt into Thyme's armies' weapon fire!Thyme wins the fight convincingly and keeps rolling forward.
46:54 With excellent skills and micro, Might managed to fend off Thyme while losing less than half of his army.Thyme keeps most of his army intact through the exchange.
47:28 With excellent skills and micro, Thyme managed to fend off Might while losing less than half of his army.A cheap fight for Might — the losses are light.
47:37 Might decides to move out with his armies.Here it comes: Might crosses the map with everything.
48:00 The battle to decide the game begins!The dance is over. They fight.
48:32 The battle outcome favors Might as Thyme's armies melt into Might's armies' weapon fire!Might wins the fight convincingly and keeps rolling forward.
🎙 Slight advantage Might as the game develops.
48:49 About half of Thyme's army has been decimated in that battle.Might pays for that trade with about half his army.
49:24 Thyme destroyed less army than he should, only less than half of Might's army has been decimated.Thyme clips Might's army — real damage, but Might fights on.
49:46 Unwilling to make the game too long, Might starts moving out.No more waiting. Might pushes.
50:18 After suffering a devastating loss in the battle, Thyme GGs!Thyme types it out: GG.
Thyme taps out. Might's mid game was simply better.
■ Moominzerg
■ Shadow
army value
■ Moominzerg
■ Shadow
economy
Play-by-play (61 lines)
0:07 Moominzerg spawns at s1 in Blue while Shadow spawns at s2 in Teal.Cross positions or close ones, it starts here: Moominzerg at s1, Shadow at s2.
0:39 Shadow opens 2 Rax FE against Moominzerg's 12 Hatch.Scouting done, plans revealed: Moominzerg's 12 Hatch against Shadow's 2 Rax FE.
— The early game —
1:19 Moominzerg desperate in getting his economy pumped up, expands to another location.Quietly, Moominzerg adds a base. These are the moves that decide long games.
1:39 Shadow places down a command center.More workers, more money: Shadow expands.
2:15 Moominzerg with a large number of zerglings starts pushing out.No patience from Moominzerg: the first units are already marching.
🎙 Dead even — neither player has found the edge yet.
2:48 Shadow starts pushing out with his marines.Shadow goes early — pressure before either side is ready.
3:03 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
3:32 Shadow has enough marines to deal with Moominzerg's zergling pressure.Shadow holds the early rush without blinking.
4:18 It seems that Moominzerg only managed to destroy less than half of Shadow's army.Moominzerg takes a bite out of Shadow's force and backs off.
4:46 Moominzerg lost about half of his army in that battle.Shadow pays for that trade with about half his army.
5:06 Moominzerg's zerglings are pushing out!No patience from Moominzerg: the first units are already marching.
5:35 Shadow feels confident with his marines and decides to push out.Shadow tests the door early. Is anyone home?
6:19 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
6:39 Moominzerg kills off Shadow's armies and continues pushing!A clean, brutal win for Moominzerg. The push continues.
🎙 Nothing between them. One engagement could decide it.
7:12 With excellent skills and micro, Shadow managed to fend off Moominzerg while losing less than half of his army.Moominzerg keeps most of his army intact through the exchange.
7:36 After that battle, Moominzerg still has most of his army with him.Shadow keeps most of his army intact through the exchange.
8:09 Moominzerg decides to expand.Moominzerg takes another base — the economy widens.
8:38 Shadow places down a command center.Shadow plants a new base and dares his opponent to punish it.
9:00 Moominzerg starts pushing across the map.Moominzerg has seen enough — the army moves out.
9:44 Eager to end the game, Shadow moves out with his armies.Shadow tightens the formation and starts the long walk.
10:04 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
10:50 With beautiful placement, Moominzerg successfully fends off Shadow's attacks.Moominzerg holds! The push breaks against a perfect defense.
11:07 With excellent skills and micro, Moominzerg managed to fend off Shadow while losing less than half of his army.Shadow keeps most of his army intact through the exchange.
🎙 Even footing again — the tension builds.
11:30 Losing only less than half of his army, Shadow seems to be fine.Moominzerg keeps most of his army intact through the exchange.
12:10 Attempting to end the game, Shadow moves out with his armies.Shadow has seen enough — the army moves out.
12:36 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
13:14 With beautiful placement, Moominzerg successfully fends off Shadow's attacks.Moominzerg takes the fight on his terms and sends Shadow home with nothing.
13:34 Losing only less than half of his army, Moominzerg seems to be fine.A cheap fight for Shadow — the losses are light.
14:15 That attack didn't seem to do much damage, Moominzerg destroyed only less than half of Shadow's army.Moominzerg clips Shadow's army — real damage, but Shadow fights on.
14:39 Moominzerg with a large number of zerglings starts pushing out.Moominzerg tests the door early. Is anyone home?
15:14 Both armies meet at the center of the map and start attacking.Neither side backs off — the battle is joined.
15:43 Nice control from Moominzerg! He killed Shadow's marines and continues pressuring!Shadow wasn't ready. Moominzerg's early aggression takes the lead.
🎙 Dead even — neither player has found the edge yet.
16:08 After that battle, Shadow still has most of his army with him.A cheap fight for Moominzerg — the losses are light.
16:50 With excellent skills and micro, Moominzerg managed to fend off Shadow while losing less than half of his army.A cheap fight for Shadow — the losses are light.
17:02 Moominzerg shot down Shadow's command center.The base falls. Moominzerg rips Shadow's economy back a full step.
17:35 Moominzerg starts expanding.Moominzerg takes another base — the economy widens.
18:05 Shadow places down a command center.Shadow plants a new base and dares his opponent to punish it.
— The mid game —
18:47 Moominzerg starts pushing out with his speedlings and lurkers!Moominzerg hits the timing — this push arrives exactly when it hurts.
— The late game —
19:07 Shadow must macro up quickly or Moominzerg will just roll him over!Shadow needs production, fast; Moominzerg's army has outgrown his.
19:37 Shadow places down a command center.Quietly, Shadow adds a base. These are the moves that decide long games.
20:00 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
🎙 Moominzerg holds the stronger army for now.
20:37 The battle outcome favors Moominzerg as Shadow's armies melt into Moominzerg's armies' weapon fire!Shadow's army evaporates. Moominzerg doesn't even slow down.
21:08 Shadow has lost about half of his army in that battle.Moominzerg pays for that trade with about half his army.
21:41 Losing only less than half of his army, Moominzerg seems to be fine.Shadow keeps most of his army intact through the exchange.
22:01 Moominzerg brings his speedlings and lurkers out of his base!The composition is ready; Moominzerg starts the push.
22:31 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
23:10 All of a sudden, Shadow has no armies left while Moominzerg is continuing to push across the map!The engagement breaks Shadow's way of life — Moominzerg marches on.
🎙 Moominzerg's force dwarfs what Shadow has left on the field.
23:48 Shadow lost more than half of his army in that battle.Moominzerg limps away with less than half the army he arrived with.
24:03 It seems that Shadow only managed to destroy less than half of Moominzerg's army.Shadow clips Moominzerg's army — real damage, but Moominzerg fights on.
24:42 Moominzerg is flying his mutalisks towards his opponent.Moominzerg hits the timing — this push arrives exactly when it hurts.
25:20 Looking at the opponent's overwhelming forces, Shadow GGs!Shadow types it out: GG.
Moominzerg takes it — the early game decided this one.
■ Lady Esquire
■ Savings
army value
■ Lady Esquire
■ Savings
economy
Play-by-play (7 lines)
0:18 The game starts with Blue Lady Esquire spawning at s4 and Green Savings spawning at s1.We're underway — Lady Esquire spawns at s4, Savings answers from s1.
2:35 Lady Esquire opens 2 Gate against Savings's 1 Gate Cybernetics.Scouting done, plans revealed: Lady Esquire's 2 Gate against Savings's 1 Gate Cybernetics.
4:37 Lady Esquire opens with a cheesy build.Something sneaky from Lady Esquire. This is an early gamble.
🎙 Lady Esquire's force dwarfs what Savings has left on the field.
7:04 Taking the advantage of an aggressive build, Lady Esquire attacks Savings.All or nothing: Lady Esquire's gamble arrives at Savings's base.
9:00 Savings was unable to defend Lady Esquire's armies and taps out.The cheese lands — Savings GGs, and Lady Esquire steals the game.
That's the game: Lady Esquire defeats Savings, settled in the early game.
Head to head
2 earlier meetings
Ducks & Duct Tape
2 – 0
For The Swarm