◆ SHAKURAS Reborn
Starleague · Bo3 · engine v5.3 · Sat, Oct 3 2026 · 16:00 server time
Solid.Maniac Zerg 1 – 2 Terran Checker

Games

3 · · ▶ replay
G1 WIN Solid.Maniac Zerg 1–0 Terran Checker Match Point Match Point · Δelo +6/-6
■ Solid.Maniac ■ Checker army value
■ Solid.Maniac ■ Checker economy
Play-by-play (46 lines)
0:07 The game starts with Orange Checker spawning at s1 and Green Solid.Maniac spawning at s2.Checker in Orange at s1. Solid.Maniac in Green at s2. The map is set.
0:46 Solid.Maniac gets 12 Pool against Checker's 2 Rax FE.Checker shows 2 Rax FE — Solid.Maniac has gone 12 Pool. The clock starts on who blinks first.
— The early game —
1:17 Checker desperate in getting his economy pumped up, expands to another location.Checker plants a new base and dares his opponent to punish it.
1:57 Solid.Maniac places down a hatchery.Solid.Maniac takes another base — the economy widens.
2:22 Attempting to end the game, Checker moves out with his armies.Checker has seen enough — the army moves out.
🎙 Nothing between them. One engagement could decide it.
2:42 Solid.Maniac decides to move out with his armies.Solid.Maniac tightens the formation and starts the long walk.
3:21 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
3:58 Nice placement by Solid.Maniac, Checker can't even find a hole to poke through with his marines.Checker's early gamble buys nothing — Solid.Maniac's defense was already in place.
4:25 With excellent skills and micro, Solid.Maniac managed to fend off Checker while losing less than half of his army.A cheap fight for Checker — the losses are light.
5:04 After that battle, Checker still has most of his army with him.A cheap fight for Solid.Maniac — the losses are light.
5:43 Solid.Maniac places down a hatchery.Solid.Maniac plants a new base and dares his opponent to punish it.
6:05 Solid.Maniac's zerglings are pushing out!Solid.Maniac goes early — pressure before either side is ready.
6:49 Checker places down a command center.Checker plants a new base and dares his opponent to punish it.
7:16 The two armies meet and a large battle starts to engage!The dance is over. They fight.
🎙 Even footing again — the tension builds.
7:50 All of a sudden, Checker has no armies left while Solid.Maniac is continuing to push across the map!The engagement breaks Checker's way of life — Solid.Maniac marches on.
8:26 After that battle, Checker still has most of his army with him.Solid.Maniac keeps most of his army intact through the exchange.
8:38 After that battle, Solid.Maniac still has most of his army with him.Checker keeps most of his army intact through the exchange.
9:19 Checker must macro up quickly or Solid.Maniac will just roll him over!Checker is badly outgunned — Solid.Maniac's force is a size larger.
9:50 Solid.Maniac with a large number of zerglings starts pushing out.No patience from Solid.Maniac: the first units are already marching.
10:26 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
10:51 All of a sudden, Checker has no armies left while Solid.Maniac is continuing to push across the map!A clean, brutal win for Solid.Maniac. The push continues.
11:28 With excellent skills and micro, Checker managed to fend off Solid.Maniac while losing less than half of his army.Solid.Maniac keeps most of his army intact through the exchange.
12:08 Checker destroyed less army than he should, only less than half of Solid.Maniac's army has been decimated.Checker clips Solid.Maniac's army — real damage, but Solid.Maniac fights on.
🎙 The scales tip toward Solid.Maniac — a lead, but not a safe one.
12:30 Solid.Maniac is putting early pressure with his zerglings.Solid.Maniac tests the door early. Is anyone home?
13:00 Checker must macro up quickly or Solid.Maniac will just roll him over!Checker needs production, fast; Solid.Maniac's army has outgrown his.
13:49 Checker places down a command center.Checker plants a new base and dares his opponent to punish it.
14:07 Solid.Maniac places down a hatchery.Solid.Maniac takes another base — the economy widens.
14:54 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
15:22 All of a sudden, Checker has no armies left while Solid.Maniac is continuing to push across the map!The engagement breaks Checker's way of life — Solid.Maniac marches on.
15:49 Checker lost about half of his army in that battle.Half of Solid.Maniac's force stays on that battlefield.
16:28 Checker destroyed less army than he should, only less than half of Solid.Maniac's army has been decimated.Checker takes a bite out of Solid.Maniac's force and backs off.
— The mid game —
17:03 Solid.Maniac is flying his mutalisks towards his opponent.Solid.Maniac hits the timing — this push arrives exactly when it hurts.
🎙 Checker is hanging on by a thread against Solid.Maniac's army.
17:28 The two armies meet and a large battle starts to engage!The dance is over. They fight.
— The late game —
18:04 Checker seems to have run out of scans! Solid.Maniac's lurkers cleans up the remaining army!Checker's defense bends, then snaps. Solid.Maniac takes the middle of the game.
18:30 Checker lost about half of his army in that battle.Half of Solid.Maniac's force stays on that battlefield.
19:02 Checker destroyed less army than he should, only less than half of Solid.Maniac's army has been decimated.Checker clips Solid.Maniac's army — real damage, but Solid.Maniac fights on.
19:33 Checker tried to sneak a drop but it was discovered by Solid.Maniac.Checker goes for the raid — Solid.Maniac is ready, and nothing comes of it.
20:18 Checker having no armies left to defend, has no choice but to tap out.Nothing left to defend with — Checker taps.
Solid.Maniac takes it — the mid game decided this one.
G2 Solid.Maniac Zerg 1–1 Terran Checker WIN Blue Storm Blue Storm · Δelo -14/+14
■ Solid.Maniac ■ Checker army value
■ Solid.Maniac ■ Checker economy
Play-by-play (52 lines)
0:20 Solid.Maniac spawns at s2 in Purple while Checker spawns at s1 in Yellow.Solid.Maniac takes s2 in Purple; Checker settles in at s1 in Yellow.
0:37 Solid.Maniac opens 12 Pool against Checker's 1 Rax Gas.Solid.Maniac shows 12 Pool — Checker has gone 1 Rax Gas. The clock starts on who blinks first.
— The early game —
1:11 Solid.Maniac places down a hatchery.Solid.Maniac plants a new base and dares his opponent to punish it.
1:39 Checker places down a command center.Checker takes another base — the economy widens.
2:18 Solid.Maniac is putting early pressure with his zerglings.No patience from Solid.Maniac: the first units are already marching.
🎙 The armies trade evenly; this one is still anyone's game.
2:40 Checker starts pushing across the map.No more waiting. Checker pushes.
3:24 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
3:52 Solid.Maniac's mismicro cost him his zerglings and probably this game! Checker continues pressuring with his marines!The early pressure works — Checker breaks Solid.Maniac's front door.
4:26 After that battle, Solid.Maniac still has most of his army with him.A cheap fight for Checker — the losses are light.
4:52 That attack didn't seem to do much damage, Solid.Maniac destroyed only less than half of Checker's army.Solid.Maniac takes a bite out of Checker's force and backs off.
5:20 Solid.Maniac's zerglings are pushing out!Solid.Maniac tests the door early. Is anyone home?
5:50 Checker decides to put on early pressure with his marines.Checker goes early — pressure before either side is ready.
6:32 Solid.Maniac places down a hatchery.More workers, more money: Solid.Maniac expands.
6:48 Checker places down a command center.Quietly, Checker adds a base. These are the moves that decide long games.
🎙 Nothing between them. One engagement could decide it.
7:27 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
8:07 Checker has enough marines to deal with Solid.Maniac's zergling pressure.Checker holds the early rush without blinking.
8:41 Losing only less than half of his army, Checker seems to be fine.Solid.Maniac keeps most of his army intact through the exchange.
8:54 About half of Solid.Maniac's army has been decimated in that battle.Checker pays for that trade with about half his army.
9:44 Checker starts pushing out with his marines.Checker tests the door early. Is anyone home?
— The mid game —
10:07 Checker's forces appear to be larger compared to Solid.Maniac's!Count the units: Checker has the edge over Solid.Maniac right now.
10:39 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
11:18 All of a sudden, Solid.Maniac has no armies left while Checker is continuing to push across the map!Checker wins the fight convincingly and keeps rolling forward.
11:32 About half of Solid.Maniac's army has been decimated in that battle.Checker pays for that trade with about half his army.
🎙 Slight advantage Checker as the game develops.
12:10 With excellent skills and micro, Checker managed to fend off Solid.Maniac while losing less than half of his army.Solid.Maniac keeps most of his army intact through the exchange.
12:41 Checker feels confident with his marines and decides to push out.Checker tests the door early. Is anyone home?
13:15 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
13:46 Solid.Maniac's mismicro cost him his zerglings and probably this game! Checker continues pressuring with his marines!Solid.Maniac wasn't ready. Checker's early aggression takes the lead.
14:24 About half of Solid.Maniac's army has been decimated in that battle.Half of Checker's force stays on that battlefield.
14:42 Solid.Maniac destroyed less army than he should, only less than half of Checker's army has been decimated.Solid.Maniac takes a bite out of Checker's force and backs off.
15:11 Unwilling to make the game too long, Checker starts moving out.Checker tightens the formation and starts the long walk.
15:56 Solid.Maniac places down a hatchery.Quietly, Solid.Maniac adds a base. These are the moves that decide long games.
16:26 Checker places down a command center.More workers, more money: Checker expands.
🎙 It's all going Checker's way right now.
— The late game —
17:04 The battle to decide the game begins!The dance is over. They fight.
17:23 Solid.Maniac's mismicro cost him his zerglings and probably this game! Checker continues pressuring with his marines!Solid.Maniac wasn't ready. Checker's early aggression takes the lead.
🎙 Checker has built a commanding army lead — Solid.Maniac needs something special here.
18:00 Solid.Maniac lost more than half of his army in that battle.That fight gutted Checker — more than half the force is gone.
18:31 Losing only less than half of his army, Checker seems to be fine.Solid.Maniac keeps most of his army intact through the exchange.
19:07 Checker feels confident with his marines and decides to push out.No patience from Checker: the first units are already marching.
19:30 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
20:07 Checker kills off Solid.Maniac's zerglings with his marines!Solid.Maniac wasn't ready. Checker's early aggression takes the lead.
20:30 Solid.Maniac seems to lose most of his army in that battle.Checker limps away with less than half the army he arrived with.
20:58 Solid.Maniac destroyed less army than he should, only less than half of Checker's army has been decimated.Solid.Maniac takes a bite out of Checker's force and backs off.
21:44 Checker decides to put on early pressure with his marines.No patience from Checker: the first units are already marching.
22:13 Looking at the opponent's overwhelming forces, Solid.Maniac GGs!Solid.Maniac GGs. A hard-fought game comes to its end.
Checker takes it — the early game decided this one.
G3 ACE MATCH Solid.Maniac Zerg 1–2 Terran Checker WIN New Bloody Ridge New Bloody Ridge · Δelo -13/+13
■ Solid.Maniac ■ Checker army value
■ Solid.Maniac ■ Checker economy
Play-by-play (38 lines)
0:13 The White Checker spawns at s2 while Blue Solid.Maniac spawns at s1.Cross positions or close ones, it starts here: Checker at s2, Solid.Maniac at s1.
0:55 Checker opens 14 CC against Solid.Maniac's 12 Pool.Scouting done, plans revealed: Checker's 14 CC against Solid.Maniac's 12 Pool.
— The early game —
1:21 Checker places down a command center.Quietly, Checker adds a base. These are the moves that decide long games.
1:49 Solid.Maniac places down a hatchery.More workers, more money: Solid.Maniac expands.
2:43 Checker feels confident with his marines and decides to push out.Checker tests the door early. Is anyone home?
🎙 The armies trade evenly; this one is still anyone's game.
3:00 Solid.Maniac moves out with his armies.Here it comes: Solid.Maniac crosses the map with everything.
3:45 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
4:23 With beautiful placement, Checker successfully fends off Solid.Maniac's attacks.Checker takes the fight on his terms and sends Solid.Maniac home with nothing.
5:08 With excellent skills and micro, Checker managed to fend off Solid.Maniac while losing less than half of his army.A cheap fight for Solid.Maniac — the losses are light.
5:23 It seems that Checker only managed to destroy less than half of Solid.Maniac's army.Checker clips Solid.Maniac's army — real damage, but Solid.Maniac fights on.
6:05 Checker decides to put on early pressure with his marines.Checker goes early — pressure before either side is ready.
6:39 Solid.Maniac's zerglings are pushing out!Solid.Maniac goes early — pressure before either side is ready.
7:20 Checker places down a command center.More workers, more money: Checker expands.
— The mid game —
8:05 Solid.Maniac places down a hatchery.Quietly, Solid.Maniac adds a base. These are the moves that decide long games.
🎙 Checker edges ahead on army strength.
8:40 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
9:14 Solid.Maniac's mismicro cost him his zerglings and probably this game! Checker continues pressuring with his marines!The early pressure works — Checker breaks Solid.Maniac's front door.
9:39 Solid.Maniac lost about half of his army in that battle.Checker pays for that trade with about half his army.
10:28 That attack didn't seem to do much damage, Solid.Maniac destroyed only less than half of Checker's army.Solid.Maniac clips Checker's army — real damage, but Checker fights on.
10:59 Checker decides to move out with his armies.Checker has seen enough — the army moves out.
11:24 In terms of army size, Solid.Maniac is behind Checker!Solid.Maniac is badly outgunned — Checker's force is a size larger.
12:20 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
12:52 Checker kills off Solid.Maniac's zerglings with his marines!The early pressure works — Checker breaks Solid.Maniac's front door.
🎙 Solid.Maniac is hanging on by a thread against Checker's army.
13:23 About half of Solid.Maniac's army has been decimated in that battle.Checker pays for that trade with about half his army.
— The late game —
13:56 It seems that Solid.Maniac only managed to destroy less than half of Checker's army.Solid.Maniac clips Checker's army — real damage, but Checker fights on.
14:29 Checker decides to put on early pressure with his marines.Checker tests the door early. Is anyone home?
15:07 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
15:43 Solid.Maniac's mismicro cost him his zerglings and probably this game! Checker continues pressuring with his marines!Solid.Maniac wasn't ready. Checker's early aggression takes the lead.
16:29 The attack was a success, Solid.Maniac lost more than half of his army in that battle.Checker limps away with less than half the army he arrived with.
16:52 After that battle, Checker still has most of his army with him.Solid.Maniac keeps most of his army intact through the exchange.
17:37 Checker decides to put on early pressure with his marines.No patience from Checker: the first units are already marching.
18:12 Unwilling to suffer further harassment, Solid.Maniac taps out!Solid.Maniac GGs. A hard-fought game comes to its end.
Solid.Maniac taps out. Checker's early game was simply better.

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