◆ SHAKURAS Reborn
Friendly · Bo5 · engine v5.3 · Sun, Sep 27 2026 · 20:07 server time
Phoneme Terran 3 – 0 Zerg Consume

Games

3 · · ▶ replay
G1 WIN Phoneme Terran 1–0 Zerg Consume Aztec Aztec · Δelo +0/+0
■ Phoneme ■ Consume army value
■ Phoneme ■ Consume economy
Play-by-play (8 lines)
0:19 Phoneme spawns in Green at s1 while Consume spawns in Teal at s2.Phoneme in Green at s1. Consume in Teal at s2. The map is set.
2:11 Phoneme gets 14 CC against Consume's 5 Pool.Scouting done, plans revealed: Phoneme's 14 CC against Consume's 5 Pool.
4:15 Consume is putting early pressure with his zerglings.Consume tests the door early. Is anyone home?
🎙 Consume's force dwarfs what Phoneme has left on the field.
6:03 Consume decides to cheese today.Consume Has cooked up something crazy, an early rush. They go all in!
8:00 Consume with an aggressive opening starts to attack Phoneme.All or nothing: Consume's gamble arrives at Phoneme's base.
10:05 Consume plays aggressively but Phoneme defends in a very beautiful manner. Consume loses all of his armies and GGs!Scouted, held, punished — Consume's cheese dies at Phoneme's ramp.
That's the game: Phoneme defeats Consume, settled in the early game.
G2 WIN Phoneme Terran 2–0 Zerg Consume Odyssey Odyssey · Δelo +0/+0
■ Phoneme ■ Consume army value
■ Phoneme ■ Consume economy
Play-by-play (55 lines)
0:12 Consume spawns at s2 in White while Phoneme spawns at s1 in Red.Cross positions or close ones, it starts here: Consume at s2, Phoneme at s1.
0:36 Consume gets 12 Pool against Phoneme's 2 Rax FE.The builds are down: 12 Pool from Consume, 2 Rax FE from Phoneme.
— The early game —
1:12 Consume places down a hatchery.More workers, more money: Consume expands.
1:35 Phoneme places down a command center.Quietly, Phoneme adds a base. These are the moves that decide long games.
2:22 Consume is putting early pressure with his zerglings.No patience from Consume: the first units are already marching.
🎙 Nothing between them. One engagement could decide it.
2:41 Phoneme starts pushing out with his marines.Phoneme goes early — pressure before either side is ready.
3:09 The battle to decide the game begins!Neither side backs off — the battle is joined.
3:39 Nice control from Consume! He killed Phoneme's marines and continues pressuring!Phoneme wasn't ready. Consume's early aggression takes the lead.
4:09 Phoneme has lost about half of his army in that battle.Half of Consume's force stays on that battlefield.
4:40 Losing only less than half of his army, Consume seems to be fine.A cheap fight for Phoneme — the losses are light.
5:22 Consume's zerglings are pushing out!Consume goes early — pressure before either side is ready.
5:43 Phoneme feels confident with his marines and decides to push out.Phoneme goes early — pressure before either side is ready.
6:18 Consume places down a hatchery.Consume plants a new base and dares his opponent to punish it.
6:43 Phoneme places down a command center.Phoneme takes another base — the economy widens.
🎙 Dead even — neither player has found the edge yet.
7:16 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
7:46 Consume's zerglings surround Phoneme's marines and kills it off!Phoneme wasn't ready. Consume's early aggression takes the lead.
8:21 With excellent skills and micro, Phoneme managed to fend off Consume while losing less than half of his army.Consume keeps most of his army intact through the exchange.
8:56 Losing only less than half of his army, Consume seems to be fine.Phoneme keeps most of his army intact through the exchange.
9:31 Consume's zerglings are pushing out!No patience from Consume: the first units are already marching.
9:45 Eager to end the game, Phoneme moves out with his armies.Phoneme tightens the formation and starts the long walk.
10:25 Consume must macro up quickly or Phoneme will just roll him over!Consume needs production, fast; Phoneme's army has outgrown his.
10:58 The two armies clash and a large battle starts to happen!The dance is over. They fight.
11:34 Phoneme gains early map control with his marines!Consume wasn't ready. Phoneme's early aggression takes the lead.
🎙 The armies trade evenly; this one is still anyone's game.
11:57 About half of Consume's army has been decimated in that battle.Phoneme pays for that trade with about half his army.
12:23 With excellent skills and micro, Phoneme managed to fend off Consume while losing less than half of his army.A cheap fight for Consume — the losses are light.
12:51 Consume with a large number of zerglings starts pushing out.Consume goes early — pressure before either side is ready.
13:17 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
13:47 Phoneme successfully fends off Consume's attacks.Phoneme takes the fight on his terms and sends Consume home with nothing.
14:24 With excellent skills and micro, Phoneme managed to fend off Consume while losing less than half of his army.Consume keeps most of his army intact through the exchange.
14:50 Consume lost about half of his army in that battle.Phoneme pays for that trade with about half his army.
15:25 Phoneme decides to put on early pressure with his marines.Phoneme tests the door early. Is anyone home?
16:06 Consume desperate in getting his economy pumped up, expands to another location.Consume plants a new base and dares his opponent to punish it.
🎙 Slight advantage Phoneme as the game develops.
16:31 Phoneme places down a command center.Phoneme takes another base — the economy widens.
16:52 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
17:41 Phoneme kills off Consume's armies and continues pushing!Phoneme wins the fight convincingly and keeps rolling forward.
17:54 About half of Consume's army has been decimated in that battle.Phoneme pays for that trade with about half his army.
18:24 After that battle, Phoneme still has most of his army with him.Consume keeps most of his army intact through the exchange.
19:10 Consume with a large number of zerglings starts pushing out.Consume tests the door early. Is anyone home?
19:27 Phoneme starts pushing out with his marines.Phoneme goes early — pressure before either side is ready.
20:00 The battle to decide the game begins!Neither side backs off — the battle is joined.
— The mid game —
20:42 Consume backed off after all of his speedlings died under marine fire.Phoneme absorbs the mid-game push — Consume gained nothing for the cost.
🎙 Phoneme's force dwarfs what Consume has left on the field.
21:08 After that battle, Phoneme still has most of his army with him.Consume keeps most of his army intact through the exchange.
— The late game —
21:39 Consume lost about half of his army in that battle.Phoneme pays for that trade with about half his army.
22:12 Zerglings ran past Phoneme's defense line and start harassing the mineral line! What a nice run-by by Consume!Beautiful harassment from Consume. Phoneme's economy takes a real hit.
22:35 Phoneme now has enough M&M to take this game! ... Or so he thinks.Phoneme hits the timing — this push arrives exactly when it hurts.
23:05 Consume having no armies left to defend, has no choice but to tap out.That's it. Consume looks at the field one last time and concedes.
Phoneme takes it — the early game decided this one.
G3 WIN Phoneme Terran 3–0 Zerg Consume Icarus Icarus · Δelo +0/+0
■ Phoneme ■ Consume army value
■ Phoneme ■ Consume economy
Play-by-play (48 lines)
0:07 The White Phoneme spawns at s2 while Red Consume spawns at s4.We're underway — Phoneme spawns at s2, Consume answers from s4.
0:47 Phoneme gets 2 Rax FE against Consume's 12 Hatch.The builds are down: 2 Rax FE from Phoneme, 12 Hatch from Consume.
— The early game —
1:07 Phoneme places down a command center.More workers, more money: Phoneme expands.
1:51 Consume places down a hatchery.Quietly, Consume adds a base. These are the moves that decide long games.
2:11 Phoneme decides to move out with his armies.No more waiting. Phoneme pushes.
🎙 The armies trade evenly; this one is still anyone's game.
2:43 Consume decides to start pushing across the map.Here it comes: Consume crosses the map with everything.
3:14 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
3:42 Consume's mismicro cost him his zerglings and probably this game! Phoneme continues pressuring with his marines!Consume wasn't ready. Phoneme's early aggression takes the lead.
4:26 That attack didn't seem to do much damage, Phoneme destroyed only less than half of Consume's army.Phoneme clips Consume's army — real damage, but Consume fights on.
5:03 It seems that Consume only managed to destroy less than half of Phoneme's army.Consume clips Phoneme's army — real damage, but Phoneme fights on.
5:20 Phoneme places down a command center.More workers, more money: Phoneme expands.
5:48 Consume places down a hatchery.Quietly, Consume adds a base. These are the moves that decide long games.
6:26 Phoneme feels confident with his marines and decides to push out.No patience from Phoneme: the first units are already marching.
7:05 Consume is putting early pressure with his zerglings.Consume goes early — pressure before either side is ready.
🎙 The armies trade evenly; this one is still anyone's game.
7:26 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
8:00 Phoneme kills off Consume's armies and continues pushing!The engagement breaks Consume's way of life — Phoneme marches on.
8:30 Consume lost about half of his army in that battle.Half of Phoneme's force stays on that battlefield.
9:01 Losing only less than half of his army, Phoneme seems to be fine.Consume keeps most of his army intact through the exchange.
9:28 Phoneme places down a command center.Quietly, Phoneme adds a base. These are the moves that decide long games.
10:11 Consume places down a hatchery.More workers, more money: Consume expands.
10:49 Phoneme starts pushing out with his marines.Phoneme goes early — pressure before either side is ready.
11:06 Consume's zerglings are pushing out!No patience from Consume: the first units are already marching.
11:33 Phoneme's number of expansions are equal to Consume's.The economies mirror one another. Nothing between Phoneme and Consume yet.
🎙 Phoneme holds the stronger army for now.
12:11 The two armies meet and a large battle starts to engage!The dance is over. They fight.
12:40 Consume failed to break through Phoneme's marine defense line.Phoneme holds the early rush without blinking.
13:18 Losing only less than half of his army, Phoneme seems to be fine.A cheap fight for Consume — the losses are light.
13:42 Consume has lost about half of his army in that battle.Phoneme pays for that trade with about half his army.
14:24 Phoneme decides to put on early pressure with his marines.Phoneme goes early — pressure before either side is ready.
14:46 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
15:17 Consume's mismicro cost him his zerglings and probably this game! Phoneme continues pressuring with his marines!The early pressure works — Phoneme breaks Consume's front door.
15:55 Consume lost about half of his army in that battle.Phoneme pays for that trade with about half his army.
16:34 Losing only less than half of his army, Phoneme seems to be fine.A cheap fight for Consume — the losses are light.
🎙 Phoneme has built a commanding army lead — Consume needs something special here.
17:06 Phoneme decides to put some pressure on his opponent.Phoneme tightens the formation and starts the long walk.
17:30 Phoneme starts expanding.More workers, more money: Phoneme expands.
17:51 Consume places down a hatchery.Consume plants a new base and dares his opponent to punish it.
18:28 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
19:08 The battle outcome favors Phoneme as Consume's armies melt into Phoneme's armies' weapon fire!The engagement breaks Consume's way of life — Phoneme marches on.
19:33 Consume has lost about half of his army in that battle.Half of Phoneme's force stays on that battlefield.
20:12 With excellent skills and micro, Phoneme managed to fend off Consume while losing less than half of his army.A cheap fight for Consume — the losses are light.
— The mid game —
20:43 Phoneme now has enough M&M to take this game! ... Or so he thinks.The composition is ready; Phoneme starts the push.
21:01 Unwilling to suffer further harassment, Consume taps out!Consume GGs. A hard-fought game comes to its end.
Phoneme takes it — the early game decided this one.

Head to head

6 games
Phoneme 2 – 4 Consume