◆ SHAKURAS Reborn
Friendly · Bo3 · engine v5.3 · Fri, Sep 25 2026 · 10:15 server time
Munitions Protoss 2 – 1 Zerg SKibidiNOCAP

Games

3 · · ▶ replay
G1 WIN Munitions Protoss 1–0 Zerg SKibidiNOCAP Hitchhiker Hitchhiker · Δelo +0/+0
■ Munitions ■ SKibidiNOCAP army value
■ Munitions ■ SKibidiNOCAP economy
Play-by-play (42 lines)
0:10 SKibidiNOCAP spawns at s2 in Red while Munitions spawns at s1 in Green.SKibidiNOCAP in Red at s2. Munitions in Green at s1. The map is set.
0:41 SKibidiNOCAP opens 12 Hatch against Munitions's Forge Fast Expand.Scouting done, plans revealed: SKibidiNOCAP's 12 Hatch against Munitions's Forge Fast Expand.
— The early game —
1:12 SKibidiNOCAP places down a hatchery.SKibidiNOCAP plants a new base and dares his opponent to punish it.
1:59 Munitions desperate in getting his economy pumped up, expands to another location.Munitions takes another base — the economy widens.
2:20 SKibidiNOCAP decides to put some pressure on his opponent.SKibidiNOCAP tightens the formation and starts the long walk.
🎙 Even footing again — the tension builds.
2:59 Munitions is pushing out with his zealots.No patience from Munitions: the first units are already marching.
3:41 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
4:16 Munitions kills off SKibidiNOCAP's speedlings with his zealots and dragoons!The early pressure works — Munitions breaks SKibidiNOCAP's front door.
4:48 SKibidiNOCAP has lost about half of his army in that battle.Munitions pays for that trade with about half his army.
5:26 With excellent skills and micro, Munitions managed to fend off SKibidiNOCAP while losing less than half of his army.A cheap fight for SKibidiNOCAP — the losses are light.
6:04 Munitions is pushing out with his zealots.Munitions tests the door early. Is anyone home?
6:36 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
7:03 SKibidiNOCAP lost all of his zerglings to Munitions's zealots and dragoons!SKibidiNOCAP wasn't ready. Munitions's early aggression takes the lead.
🎙 Munitions's force dwarfs what SKibidiNOCAP has left on the field.
7:47 SKibidiNOCAP lost about half of his army in that battle.Half of Munitions's force stays on that battlefield.
8:08 After that battle, Munitions still has most of his army with him.SKibidiNOCAP keeps most of his army intact through the exchange.
— The mid game —
8:56 Munitions is putting some early pressure on with his dragoons.Munitions goes early — pressure before either side is ready.
9:14 SKibidiNOCAP places down a hatchery.SKibidiNOCAP takes another base — the economy widens.
10:07 Munitions warps in a nexus.Munitions plants a new base and dares his opponent to punish it.
10:37 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
11:05 The battle outcome favors Munitions as SKibidiNOCAP's armies melt into Munitions's armies' weapon fire!The engagement breaks SKibidiNOCAP's way of life — Munitions marches on.
11:49 About half of SKibidiNOCAP's army has been decimated in that battle.Munitions pays for that trade with about half his army.
12:19 Losing only less than half of his army, Munitions seems to be fine.SKibidiNOCAP keeps most of his army intact through the exchange.
🎙 Munitions has built a commanding army lead — SKibidiNOCAP needs something special here.
13:00 Munitions's zealots and dragoon mixture is rolling across the map.Munitions tests the door early. Is anyone home?
13:31 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
13:53 SKibidiNOCAP's mismicro cost him his zerglings and probably this game! Munitions continues pressuring with his zealots and dragoons!SKibidiNOCAP wasn't ready. Munitions's early aggression takes the lead.
— The late game —
14:23 About half of SKibidiNOCAP's army has been decimated in that battle.Half of Munitions's force stays on that battlefield.
15:01 Losing only less than half of his army, Munitions seems to be fine.A cheap fight for SKibidiNOCAP — the losses are light.
15:50 Attempting to end the game, Munitions moves out with his armies.Munitions has seen enough — the army moves out.
16:21 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
16:52 The battle outcome favors Munitions as SKibidiNOCAP's armies melt into Munitions's armies' weapon fire!SKibidiNOCAP's army evaporates. Munitions doesn't even slow down.
🎙 Munitions has built a commanding army lead — SKibidiNOCAP needs something special here.
17:22 SKibidiNOCAP lost more than half of his army in that battle.Munitions limps away with less than half the army he arrived with.
17:53 Losing only less than half of his army, Munitions seems to be fine.A cheap fight for SKibidiNOCAP — the losses are light.
18:44 Munitions is pushing out with his zealots.No patience from Munitions: the first units are already marching.
19:08 SKibidiNOCAP having no armies left to defend, has no choice but to tap out.Nothing left to defend with — SKibidiNOCAP taps.
That's the game: Munitions defeats SKibidiNOCAP, settled in the early game.
G2 Munitions Protoss 1–1 Zerg SKibidiNOCAP WIN Rush Hour 3 Rush Hour 3 · Δelo +0/+0
■ Munitions ■ SKibidiNOCAP army value
■ Munitions ■ SKibidiNOCAP economy
Play-by-play (77 lines)
0:10 Munitions spawns in White at s1 while SKibidiNOCAP spawns in Orange at s2.Munitions takes s1 in White; SKibidiNOCAP settles in at s2 in Orange.
0:42 SKibidiNOCAP gets 12 Hatch against Munitions's Forge Fast Expand.Scouting done, plans revealed: Munitions's Forge Fast Expand against SKibidiNOCAP's 12 Hatch.
— The early game —
1:10 Munitions warps in a nexus.Munitions plants a new base and dares his opponent to punish it.
1:32 SKibidiNOCAP starts expanding.SKibidiNOCAP takes another base — the economy widens.
1:57 Munitions is pushing out with his zealots.No patience from Munitions: the first units are already marching.
🎙 Dead even — neither player has found the edge yet.
2:20 SKibidiNOCAP is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.No patience from SKibidiNOCAP: the first units are already marching.
3:01 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
3:13 Munitions failed to kill off SKibidiNOCAP's defending zerglings.SKibidiNOCAP holds the early rush without blinking.
3:50 Losing only less than half of his army, SKibidiNOCAP seems to be fine.A cheap fight for Munitions — the losses are light.
4:18 SKibidiNOCAP only destroyed about half of Munitions's army.SKibidiNOCAP cuts Munitions's army in half.
4:51 Munitions decides to move out with his armies.Munitions tightens the formation and starts the long walk.
5:24 SKibidiNOCAP decides to put some pressure on his opponent.SKibidiNOCAP has seen enough — the army moves out.
5:37 Munitions warps in a nexus.Munitions plants a new base and dares his opponent to punish it.
6:07 SKibidiNOCAP places down a hatchery.SKibidiNOCAP takes another base — the economy widens.
🎙 SKibidiNOCAP edges ahead on army strength.
6:42 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
7:06 Munitions failed to break SKibidiNOCAP's zergling line of defense.SKibidiNOCAP holds the early rush without blinking.
7:34 Losing only less than half of his army, SKibidiNOCAP seems to be fine.Munitions keeps most of his army intact through the exchange.
7:55 About half of Munitions's army has been decimated in that battle.Half of SKibidiNOCAP's force stays on that battlefield.
8:23 Munitions is putting some early pressure on with his dragoons.No patience from Munitions: the first units are already marching.
8:52 SKibidiNOCAP pushes out with his zerglings! It appears that these zerglings have speed upgrade!No patience from SKibidiNOCAP: the first units are already marching.
9:31 Munitions must macro up quickly or SKibidiNOCAP will just roll him over!Munitions is badly outgunned — SKibidiNOCAP's force is a size larger.
10:00 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
10:14 SKibidiNOCAP was out-microed by Munitions and loses all his attacking forces.The attack shatters on Munitions's line. Great positioning.
🎙 Nothing between them. One engagement could decide it.
10:54 Losing only less than half of his army, Munitions seems to be fine.SKibidiNOCAP keeps most of his army intact through the exchange.
11:13 It seems that Munitions only managed to destroy less than half of SKibidiNOCAP's army.Munitions takes a bite out of SKibidiNOCAP's force and backs off.
11:47 Munitions warps in a nexus.Munitions plants a new base and dares his opponent to punish it.
12:16 SKibidiNOCAP places down a hatchery.SKibidiNOCAP takes another base — the economy widens.
12:28 Attempting to end the game, Munitions moves out with his armies.Munitions tightens the formation and starts the long walk.
12:59 SKibidiNOCAP's speedlings rapidly push out across the map.SKibidiNOCAP tests the door early. Is anyone home?
13:30 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
13:52 Munitions was out-microed by SKibidiNOCAP and loses all his attacking forces.SKibidiNOCAP takes the fight on his terms and sends Munitions home with nothing.
14:35 Munitions destroyed less army than he should, only less than half of SKibidiNOCAP's army has been decimated.Munitions takes a bite out of SKibidiNOCAP's force and backs off.
🎙 Munitions is a step behind and knows it.
14:46 About half of Munitions's army has been decimated in that battle.SKibidiNOCAP pays for that trade with about half his army.
15:25 Munitions's number of expansions are equal to SKibidiNOCAP's.The economies mirror one another. Nothing between Munitions and SKibidiNOCAP yet.
— The mid game —
15:58 Munitions is sniping overlords with his corsairs, and oh! His archons and speedlots are out of base as well!Munitions's mid-game army is assembled — and it's moving.
16:28 SKibidiNOCAP has a large number of hydralisk and is starting to push out!SKibidiNOCAP's hydra wave rolls out — this is the timing Zerg lives for.
16:37 Munitions warps in a nexus.More workers, more money: Munitions expands.
17:13 SKibidiNOCAP places down a hatchery.Quietly, SKibidiNOCAP adds a base. These are the moves that decide long games.
17:41 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
18:02 Munitions failed to deal nicely with SKibidiNOCAP's lurkers, his few fail storms cost him this battle and this army.Munitions's defense bends, then snaps. SKibidiNOCAP takes the middle of the game.
18:31 Munitions lost about half of his army in that battle.Half of SKibidiNOCAP's force stays on that battlefield.
🎙 Munitions is a step behind and knows it.
19:00 Losing only less than half of his army, SKibidiNOCAP seems to be fine.Munitions keeps most of his army intact through the exchange.
19:34 Munitions's nexus has been destroyed by SKibidiNOCAP.SKibidiNOCAP finds the weak point and Munitions's new base is gone.
19:52 Zerglings ran past Munitions's defense line and start harassing the mineral line! What a nice run-by by SKibidiNOCAP!Beautiful harassment from SKibidiNOCAP. Munitions's economy takes a real hit.
20:19 SKibidiNOCAP brings his lurker-lings to pressure his opponent.SKibidiNOCAP's hydra wave rolls out — this is the timing Zerg lives for.
21:06 Munitions warps in a nexus.Munitions takes another base — the economy widens.
21:20 The battle to decide the game begins!Here it comes: two full armies, one engagement.
22:01 SKibidiNOCAP micros his hydralisks nicely to avoid Munitions's storms, and seems to have won the battle!Munitions's defense bends, then snaps. SKibidiNOCAP takes the middle of the game.
22:20 With excellent skills and micro, Munitions managed to fend off SKibidiNOCAP while losing less than half of his army.SKibidiNOCAP keeps most of his army intact through the exchange.
— The late game —
22:48 After that battle, SKibidiNOCAP still has most of his army with him.Munitions keeps most of his army intact through the exchange.
🎙 SKibidiNOCAP edges ahead on army strength.
23:16 Reaver! Reaver! Munitions's reaver is killing off most of SKibidiNOCAP's workers!SKibidiNOCAP looks away for one second and Munitions makes him pay for it.
23:45 SKibidiNOCAP brings his lurker-lings to pressure his opponent.SKibidiNOCAP's hydra wave rolls out — this is the timing Zerg lives for.
24:18 SKibidiNOCAP desperate in getting his economy pumped up, expands to another location.SKibidiNOCAP plants a new base and dares his opponent to punish it.
24:30 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
25:15 SKibidiNOCAP's zerglings surround Munitions's archons while SKibidiNOCAP's lurkers deal with the rest. The outcome seems to favor SKibidiNOCAP!The mid-game push crashes through — SKibidiNOCAP breaks Munitions's position.
25:23 About half of Munitions's army has been decimated in that battle.Half of SKibidiNOCAP's force stays on that battlefield.
26:07 It seems that Munitions only managed to destroy less than half of SKibidiNOCAP's army.Munitions clips SKibidiNOCAP's army — real damage, but SKibidiNOCAP fights on.
26:24 SKibidiNOCAP now has enough hydralisk to take the game! ... Or so he thinks.SKibidiNOCAP's hydra wave rolls out — this is the timing Zerg lives for.
26:55 Munitions warps in a nexus.Munitions takes another base — the economy widens.
🎙 SKibidiNOCAP holds the stronger army for now.
27:24 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
27:59 SKibidiNOCAP's scourge sniped a few of Munitions's observers! Munitions can't deal with the lurkers and lost the battle!The mid-game push crashes through — SKibidiNOCAP breaks Munitions's position.
28:26 Munitions has lost about half of his army in that battle.Half of SKibidiNOCAP's force stays on that battlefield.
28:40 With excellent skills and micro, SKibidiNOCAP managed to fend off Munitions while losing less than half of his army.Munitions keeps most of his army intact through the exchange.
29:23 Munitions casts some storm! But SKibidiNOCAP lost no workers.Munitions goes for the raid — SKibidiNOCAP is ready, and nothing comes of it.
29:40 SKibidiNOCAP has a large number of hydralisk and is starting to push out!SKibidiNOCAP's hydra wave rolls out — this is the timing Zerg lives for.
30:13 After suffering a devastating loss in the battle, Munitions GGs!Munitions GGs. A hard-fought game comes to its end.
SKibidiNOCAP takes it — the mid game decided this one.
G3 ACE MATCH WIN Munitions Protoss 2–1 Zerg SKibidiNOCAP Requiem Requiem · Δelo +0/+0
■ Munitions ■ SKibidiNOCAP army value
■ Munitions ■ SKibidiNOCAP economy
Play-by-play (64 lines)
0:07 SKibidiNOCAP spawns in Teal at s2 while Munitions spawns in Green at s1.We're underway — SKibidiNOCAP spawns at s2, Munitions answers from s1.
0:30 SKibidiNOCAP opens 12 Pool against Munitions's Forge Fast Expand.The builds are down: 12 Pool from SKibidiNOCAP, Forge Fast Expand from Munitions.
— The early game —
0:58 SKibidiNOCAP places down a hatchery.More workers, more money: SKibidiNOCAP expands.
1:41 Munitions warps in a nexus.Quietly, Munitions adds a base. These are the moves that decide long games.
2:10 SKibidiNOCAP's speedlings rapidly push out across the map.SKibidiNOCAP tests the door early. Is anyone home?
🎙 Even footing again — the tension builds.
2:37 Eager to end the game, Munitions moves out with his armies.Here it comes: Munitions crosses the map with everything.
3:08 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
3:30 SKibidiNOCAP kills off Munitions's armies and continues pushing!Munitions's army evaporates. SKibidiNOCAP doesn't even slow down.
3:58 It seems that SKibidiNOCAP only managed to destroy less than half of Munitions's army.SKibidiNOCAP clips Munitions's army — real damage, but Munitions fights on.
4:27 After that battle, SKibidiNOCAP still has most of his army with him.Munitions keeps most of his army intact through the exchange.
5:00 SKibidiNOCAP starts pushing across the map.SKibidiNOCAP tightens the formation and starts the long walk.
5:26 Munitions is pushing out with his zealots.No patience from Munitions: the first units are already marching.
5:55 SKibidiNOCAP places down a hatchery.More workers, more money: SKibidiNOCAP expands.
6:33 Munitions warps in a nexus.Quietly, Munitions adds a base. These are the moves that decide long games.
🎙 Even footing again — the tension builds.
7:03 The two armies clash and a large battle starts to happen!The dance is over. They fight.
7:25 With beautiful placement, Munitions successfully fends off SKibidiNOCAP's attacks.Munitions holds! The push breaks against a perfect defense.
8:02 After that battle, Munitions still has most of his army with him.SKibidiNOCAP keeps most of his army intact through the exchange.
8:20 SKibidiNOCAP has lost about half of his army in that battle.Half of Munitions's force stays on that battlefield.
9:09 SKibidiNOCAP decides to start pushing across the map.SKibidiNOCAP has seen enough — the army moves out.
9:35 Munitions moves out with his armies.Munitions tightens the formation and starts the long walk.
10:02 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
10:30 SKibidiNOCAP failed to kill off Munitions's defending zealots.Munitions holds the early rush without blinking.
10:47 With excellent skills and micro, Munitions managed to fend off SKibidiNOCAP while losing less than half of his army.SKibidiNOCAP keeps most of his army intact through the exchange.
🎙 Munitions edges ahead on army strength.
11:33 About half of SKibidiNOCAP's army has been decimated in that battle.Half of Munitions's force stays on that battlefield.
11:53 Munitions warps in a nexus.Quietly, Munitions adds a base. These are the moves that decide long games.
12:28 SKibidiNOCAP's speedlings rapidly push out across the map.SKibidiNOCAP goes early — pressure before either side is ready.
12:49 Munitions is pushing out with his zealots.Munitions tests the door early. Is anyone home?
13:29 SKibidiNOCAP places down a hatchery.More workers, more money: SKibidiNOCAP expands.
13:58 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
14:28 The battle outcome favors Munitions as SKibidiNOCAP's armies melt into Munitions's armies' weapon fire!A clean, brutal win for Munitions. The push continues.
14:45 That attack didn't seem to do much damage, Munitions destroyed only less than half of SKibidiNOCAP's army.Munitions clips SKibidiNOCAP's army — real damage, but SKibidiNOCAP fights on.
15:19 With excellent skills and micro, Munitions managed to fend off SKibidiNOCAP while losing less than half of his army.A cheap fight for SKibidiNOCAP — the losses are light.
🎙 The scales tip toward Munitions — a lead, but not a safe one.
15:57 Munitions shot down SKibidiNOCAP's hatchery.SKibidiNOCAP's expansion burns — Munitions tears it down.
16:24 SKibidiNOCAP places down a hatchery.More workers, more money: SKibidiNOCAP expands.
— The mid game —
16:45 With corsairs sniping overlords, Munitions is bringing his dark templar to attack his opponent!The composition is ready; Munitions starts the push.
17:25 Munitions appears to have more army than SKibidiNOCAP!Munitions's army is visibly the bigger one — SKibidiNOCAP should not take this fight.
17:56 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
18:14 SKibidiNOCAP failed to bring in overlords as Munitions's dark templar slice through his hydralisk army!The mid-game push crashes through — Munitions breaks SKibidiNOCAP's position.
18:53 Munitions destroyed about half of SKibidiNOCAP's army after that battle.Half of SKibidiNOCAP's force is gone — Munitions took it apart.
19:12 Losing only less than half of his army, Munitions seems to be fine.A cheap fight for SKibidiNOCAP — the losses are light.
— The late game —
19:54 Munitions warps in a nexus.Munitions takes another base — the economy widens.
🎙 It's all going Munitions's way right now.
20:25 What superior Mutalisk micro from SKibidiNOCAP! Munitions's economy is suffering!SKibidiNOCAP gets into Munitions's mineral line — workers are dying.
20:49 Looks like Munitions is going to push out with his archons and speedlots!The composition is ready; Munitions starts the push.
21:16 SKibidiNOCAP places down a hatchery.SKibidiNOCAP plants a new base and dares his opponent to punish it.
21:55 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
22:16 A few beautiful storms from Munitions turned the battle around! Munitions won the battle!SKibidiNOCAP's defense bends, then snaps. Munitions takes the middle of the game.
22:50 About half of SKibidiNOCAP's army has been decimated in that battle.Munitions pays for that trade with about half his army.
23:09 With excellent skills and micro, Munitions managed to fend off SKibidiNOCAP while losing less than half of his army.A cheap fight for SKibidiNOCAP — the losses are light.
23:35 Munitions is sniping overlords with his corsairs, and oh! His archons and speedlots are out of base as well!Munitions hits the timing — this push arrives exactly when it hurts.
24:02 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
🎙 Munitions has built a commanding army lead — SKibidiNOCAP needs something special here.
24:51 Munitions's archon made a significant contribution in this battle! His observer placement was also well done!SKibidiNOCAP's defense bends, then snaps. Munitions takes the middle of the game.
25:02 SKibidiNOCAP seems to lose most of his army in that battle.Munitions limps away with less than half the army he arrived with.
25:50 After that battle, Munitions still has most of his army with him.A cheap fight for SKibidiNOCAP — the losses are light.
26:03 Looking at the opponent's overwhelming forces, SKibidiNOCAP GGs!SKibidiNOCAP types it out: GG.
Munitions takes it — the mid game decided this one.

Head to head

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