◆ SHAKURAS Reborn
Tournament · Bo5 · engine v5.3 · Mon, Sep 21 2026 · 19:22 server time
Observers 3 – 2 GG Iota

Games

5 · · ▶ replay
G1 WIN Sholan Hadesh Huyler Protoss 1–0 Protoss Dynamicist Colosseum Colosseum · Δelo +0/+0
■ Sholan Hadesh Huyler ■ Dynamicist army value
■ Sholan Hadesh Huyler ■ Dynamicist economy
Play-by-play (38 lines)
0:16 The Purple Sholan Hadesh Huyler spawns at s1 while Orange Dynamicist spawns at s2.Sholan Hadesh Huyler takes s1 in Purple; Dynamicist settles in at s2 in Orange.
0:38 Dynamicist gets 1 Gate Cybernetics against Sholan Hadesh Huyler's 1 Gate Cybernetics.Sholan Hadesh Huyler shows 1 Gate Cybernetics — Dynamicist has gone 1 Gate Cybernetics. The clock starts on who blinks first.
— The early game —
1:31 Sholan Hadesh Huyler warps in a nexus.Sholan Hadesh Huyler plants a new base and dares his opponent to punish it.
2:07 Dynamicist decides to expand.Dynamicist takes another base — the economy widens.
2:36 Sholan Hadesh Huyler starts pushing across the map.Here it comes: Sholan Hadesh Huyler crosses the map with everything.
🎙 Nothing between them. One engagement could decide it.
3:06 Dynamicist is putting on early pressure with his dragoon.Dynamicist tests the door early. Is anyone home?
3:48 The two armies clash and a large battle starts to happen!The dance is over. They fight.
4:20 Sholan Hadesh Huyler successfully fends off Dynamicist's attacks.The attack shatters on Sholan Hadesh Huyler's line. Great positioning.
5:06 With excellent skills and micro, Sholan Hadesh Huyler managed to fend off Dynamicist while losing less than half of his army.Dynamicist keeps most of his army intact through the exchange.
5:26 Dynamicist has lost about half of his army in that battle.Half of Sholan Hadesh Huyler's force stays on that battlefield.
6:12 Sholan Hadesh Huyler moves out with his armies.No more waiting. Sholan Hadesh Huyler pushes.
6:51 Dynamicist's army is small compared to Sholan Hadesh Huyler!Dynamicist needs production, fast; Sholan Hadesh Huyler's army has outgrown his.
7:15 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
— The mid game —
7:55 With really nice micro, Sholan Hadesh Huyler kills off Dynamicist's dragoons.Dynamicist wasn't ready. Sholan Hadesh Huyler's early aggression takes the lead.
🎙 Slight advantage Sholan Hadesh Huyler as the game develops.
8:30 About half of Dynamicist's army has been decimated in that battle.Sholan Hadesh Huyler pays for that trade with about half his army.
9:00 With excellent skills and micro, Sholan Hadesh Huyler managed to fend off Dynamicist while losing less than half of his army.Dynamicist keeps most of his army intact through the exchange.
9:56 Sholan Hadesh Huyler decides to push out with his dragoon.No patience from Sholan Hadesh Huyler: the first units are already marching.
10:26 Sholan Hadesh Huyler warps in a nexus.Sholan Hadesh Huyler takes another base — the economy widens.
10:58 Dynamicist warps in a nexus.More workers, more money: Dynamicist expands.
11:29 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
12:10 All of a sudden, Dynamicist has no armies left while Sholan Hadesh Huyler is continuing to push across the map!Dynamicist's army evaporates. Sholan Hadesh Huyler doesn't even slow down.
12:39 About half of Dynamicist's army has been decimated in that battle.Sholan Hadesh Huyler pays for that trade with about half his army.
13:14 After that battle, Sholan Hadesh Huyler still has most of his army with him.Dynamicist keeps most of his army intact through the exchange.
🎙 Sholan Hadesh Huyler has built a commanding army lead — Dynamicist needs something special here.
— The late game —
13:50 Sholan Hadesh Huyler is putting on early pressure with his dragoon.Sholan Hadesh Huyler tests the door early. Is anyone home?
14:37 Dynamicist is putting on early pressure with his dragoon.Dynamicist tests the door early. Is anyone home?
15:19 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
15:55 Dynamicist lost all of his dragoons to Sholan Hadesh Huyler!Dynamicist wasn't ready. Sholan Hadesh Huyler's early aggression takes the lead.
16:14 Dynamicist lost about half of his army in that battle.Half of Sholan Hadesh Huyler's force stays on that battlefield.
17:06 Dynamicist destroyed less army than he should, only less than half of Sholan Hadesh Huyler's army has been decimated.Dynamicist takes a bite out of Sholan Hadesh Huyler's force and backs off.
17:28 Sholan Hadesh Huyler decides to start pushing across the map.Sholan Hadesh Huyler has seen enough — the army moves out.
18:02 After suffering a devastating loss in the battle, Dynamicist GGs!Dynamicist types it out: GG.
Sholan Hadesh Huyler takes it — the early game decided this one.
G2 WIN Kabe Ischloear Zerg 2–0 Protoss Munitions Andromeda Andromeda · Δelo +0/+0
■ Kabe Ischloear ■ Munitions army value
■ Kabe Ischloear ■ Munitions economy
Play-by-play (174 lines)
0:13 The Orange Munitions spawns at s1 while Blue Kabe Ischloear spawns at s2.Munitions in Orange at s1. Kabe Ischloear in Blue at s2. The map is set.
0:42 Munitions opens Forge Fast Expand against Kabe Ischloear's 12 Hatch.Munitions shows Forge Fast Expand — Kabe Ischloear has gone 12 Hatch. The clock starts on who blinks first.
— The early game —
1:06 Munitions warps in a nexus.Munitions plants a new base and dares his opponent to punish it.
1:27 Kabe Ischloear places down a hatchery.Kabe Ischloear takes another base — the economy widens.
1:35 Munitions is pushing out with his zealots.Munitions tests the door early. Is anyone home?
🎙 The armies trade evenly; this one is still anyone's game.
2:07 Kabe Ischloear decides to start pushing across the map.Kabe Ischloear tightens the formation and starts the long walk.
2:20 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
2:54 Kabe Ischloear with some nice speedling surrounds killed Munitions's zealots!The early pressure works — Kabe Ischloear breaks Munitions's front door.
3:18 With excellent skills and micro, Munitions managed to fend off Kabe Ischloear while losing less than half of his army.Kabe Ischloear keeps most of his army intact through the exchange.
3:34 That attack didn't seem to do much damage, Munitions destroyed only less than half of Kabe Ischloear's army.Munitions takes a bite out of Kabe Ischloear's force and backs off.
4:07 Kabe Ischloear places down a hatchery.Kabe Ischloear takes another base — the economy widens.
4:34 Eager to end the game, Munitions moves out with his armies.No more waiting. Munitions pushes.
4:56 Kabe Ischloear pushes out with his zerglings! It appears that these zerglings have speed upgrade!Kabe Ischloear tests the door early. Is anyone home?
5:03 Munitions warps in a nexus.Munitions plants a new base and dares his opponent to punish it.
🎙 Even footing again — the tension builds.
5:26 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
6:00 Munitions failed to kill off Kabe Ischloear's defending zerglings.Munitions's early gamble buys nothing — Kabe Ischloear's defense was already in place.
6:20 Kabe Ischloear has lost about half of his army in that battle.Half of Munitions's force stays on that battlefield.
6:42 After that battle, Kabe Ischloear destroyed about half of Munitions's army.Kabe Ischloear cuts Munitions's army in half.
7:06 Munitions must macro up quickly or Kabe Ischloear will just roll him over!Munitions needs production, fast; Kabe Ischloear's army has outgrown his.
7:24 Kabe Ischloear places down a hatchery.Kabe Ischloear takes another base — the economy widens.
7:52 Munitions is putting some early pressure on with his dragoons.No patience from Munitions: the first units are already marching.
8:28 Kabe Ischloear's speedlings rapidly push out across the map.Kabe Ischloear tests the door early. Is anyone home?
8:35 Munitions warps in a nexus.Quietly, Munitions adds a base. These are the moves that decide long games.
🎙 Nothing between them. One engagement could decide it.
8:58 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
9:38 Munitions failed to break Kabe Ischloear's zergling line of defense.Kabe Ischloear holds the early rush without blinking.
9:49 After that battle, Kabe Ischloear still has most of his army with him.A cheap fight for Munitions — the losses are light.
10:07 Munitions has lost about half of his army in that battle.Kabe Ischloear pays for that trade with about half his army.
10:33 Kabe Ischloear places down a hatchery.Kabe Ischloear takes another base — the economy widens.
11:02 Munitions's zealots and dragoon mixture is rolling across the map.No patience from Munitions: the first units are already marching.
11:30 Kabe Ischloear's speedlings rapidly push out across the map.Kabe Ischloear tests the door early. Is anyone home?
11:45 Munitions warps in a nexus.Munitions plants a new base and dares his opponent to punish it.
12:21 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
🎙 The armies trade evenly; this one is still anyone's game.
12:42 Kabe Ischloear with his speedlings successfully defend against Munitions's early zealot pressure.Kabe Ischloear holds the early rush without blinking.
12:59 With excellent skills and micro, Kabe Ischloear managed to fend off Munitions while losing less than half of his army.A cheap fight for Munitions — the losses are light.
13:21 Losing only less than half of his army, Munitions seems to be fine.Kabe Ischloear keeps most of his army intact through the exchange.
13:36 Munitions decides to put some pressure on his opponent.Munitions has seen enough — the army moves out.
— The mid game —
13:59 Kabe Ischloear brings his lurker-lings to pressure his opponent.Kabe Ischloear's hydra wave rolls out — this is the timing Zerg lives for.
14:40 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
14:53 Munitions tried to break into Kabe Ischloear's base, but a few sunkens in combination with beautiful building placement stopped Munitions!The timing was right but the fight was wrong: Kabe Ischloear holds Munitions.
15:19 With excellent skills and micro, Kabe Ischloear managed to fend off Munitions while losing less than half of his army.A cheap fight for Munitions — the losses are light.
15:31 With excellent skills and micro, Munitions managed to fend off Kabe Ischloear while losing less than half of his army.Kabe Ischloear keeps most of his army intact through the exchange.
🎙 The scales tip toward Kabe Ischloear — a lead, but not a safe one.
16:06 Zerglings ran past Munitions's defense line and start harassing the mineral line! What a nice run-by by Kabe Ischloear!Beautiful harassment from Kabe Ischloear. Munitions's economy takes a real hit.
16:18 Currently, neither Munitions nor Kabe Ischloear appears to be leading in economy.Base for base, they're level — Munitions and Kabe Ischloear match each other.
16:43 Kabe Ischloear starts expanding.Quietly, Kabe Ischloear adds a base. These are the moves that decide long games.
17:22 Kabe Ischloear brings his lurker-lings to pressure his opponent.Kabe Ischloear's hydra wave rolls out — this is the timing Zerg lives for.
17:41 Munitions warps in a nexus.Munitions plants a new base and dares his opponent to punish it.
17:58 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
18:15 Kabe Ischloear micros his hydralisks nicely to avoid Munitions's storms, and seems to have won the battle!Munitions's defense bends, then snaps. Kabe Ischloear takes the middle of the game.
18:40 Losing only less than half of his army, Munitions seems to be fine.Kabe Ischloear keeps most of his army intact through the exchange.
19:02 Losing only less than half of his army, Kabe Ischloear seems to be fine.Munitions keeps most of his army intact through the exchange.
🎙 The scales tip toward Kabe Ischloear — a lead, but not a safe one.
19:43 Kabe Ischloear has a large number of hydralisk and is starting to push out!Kabe Ischloear's hydra wave rolls out — this is the timing Zerg lives for.
19:50 The battle to decide the game begins!The dance is over. They fight.
20:24 Munitions made some nice storms, and it killed majority of Kabe Ischloear's hydralisks! Kabe Ischloear has to back off!The timing was right but the fight was wrong: Munitions holds Kabe Ischloear.
20:51 With excellent skills and micro, Munitions managed to fend off Kabe Ischloear while losing less than half of his army.A cheap fight for Kabe Ischloear — the losses are light.
21:16 With excellent skills and micro, Kabe Ischloear managed to fend off Munitions while losing less than half of his army.Munitions keeps most of his army intact through the exchange.
21:29 Munitions tried to harass Kabe Ischloear but Kabe Ischloear successfully fends off the harassment.Good instincts from Kabe Ischloear; the harassment dies at the doorstep.
21:54 Kabe Ischloear tried to micro his mutalisks but they were unable to get past Munitions's defense line.The sneak attack is sniffed out — Munitions shuts the door on Kabe Ischloear.
22:16 Munitions starts expanding.Quietly, Munitions adds a base. These are the moves that decide long games.
22:45 Kabe Ischloear desperate in getting his economy pumped up, expands to another location.Kabe Ischloear plants a new base and dares his opponent to punish it.
🎙 Even footing again — the tension builds.
23:00 Aaaaaa, Kabe Ischloear's mineral line is stormed by Munitions's high templars!Kabe Ischloear looks away for one second and Munitions makes him pay for it.
23:34 Kabe Ischloear brings his lurker-lings to pressure his opponent.Kabe Ischloear's hydra wave rolls out — this is the timing Zerg lives for.
23:51 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
24:04 Munitions made some nice storms, and it killed majority of Kabe Ischloear's hydralisks! Kabe Ischloear has to back off!Munitions absorbs the mid-game push — Kabe Ischloear gained nothing for the cost.
24:28 With excellent skills and micro, Munitions managed to fend off Kabe Ischloear while losing less than half of his army.Kabe Ischloear keeps most of his army intact through the exchange.
24:59 With excellent skills and micro, Kabe Ischloear managed to fend off Munitions while losing less than half of his army.A cheap fight for Munitions — the losses are light.
25:24 Kabe Ischloear has been very lucky to scout the incoming harassment by Munitions.Kabe Ischloear's raid is spotted before it even leaves home.
25:39 Seems like Munitions is going ahead with the harassment despite being scouted!Munitions wanted to raid — instead he's pinned at home, defending.
26:11 Munitions tried to sneak in a dark templar but it was killed off before it can deal any damage to Kabe Ischloear's economy.Munitions knocks, Kabe Ischloear answers. No damage done.
🎙 The armies trade evenly; this one is still anyone's game.
26:34 Where is Kabe Ischloear's detector? Munitions sends dark templars to harass Kabe Ischloear's mineral line!The raid lands — Munitions chips away at Kabe Ischloear's foundation.
27:00 Eager to end the game, Kabe Ischloear moves out with his armies.Kabe Ischloear tightens the formation and starts the long walk.
27:23 Munitions warps in a nexus.Munitions plants a new base and dares his opponent to punish it.
27:41 Kabe Ischloear places down a hatchery.Kabe Ischloear takes another base — the economy widens.
27:57 The battle to decide the game begins!The dance is over. They fight.
28:33 Kabe Ischloear micros his hydralisks nicely to avoid Munitions's storms, and seems to have won the battle!Munitions's defense bends, then snaps. Kabe Ischloear takes the middle of the game.
28:51 With excellent skills and micro, Munitions managed to fend off Kabe Ischloear while losing less than half of his army.Kabe Ischloear keeps most of his army intact through the exchange.
29:20 It seems that Munitions only managed to destroy less than half of Kabe Ischloear's army.Munitions clips Kabe Ischloear's army — real damage, but Kabe Ischloear fights on.
29:43 Kabe Ischloear has a large number of hydralisk and is starting to push out!Kabe Ischloear's hydra wave rolls out — this is the timing Zerg lives for.
🎙 Nothing between them. One engagement could decide it.
30:09 Munitions is in quite a huge army disadvantage, he doesn't have what it takes to win against Kabe Ischloear's army.Munitions is badly outgunned — Kabe Ischloear's force is a size larger.
30:34 The two armies clash and a large battle starts to happen!The dance is over. They fight.
30:58 All of a sudden, Munitions has no armies left while Kabe Ischloear is continuing to push across the map!Munitions's army evaporates. Kabe Ischloear doesn't even slow down.
31:09 Munitions lost about half of his army in that battle.Half of Kabe Ischloear's force stays on that battlefield.
31:35 Losing only less than half of his army, Kabe Ischloear seems to be fine.Munitions keeps most of his army intact through the exchange.
31:50 Kabe Ischloear brings his lurker-lings to pressure his opponent.Kabe Ischloear's hydra wave rolls out — this is the timing Zerg lives for.
32:26 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
32:42 Munitions's speedlots dealt with Kabe Ischloear's speedlings, while archons dealt with mutalisks. Munitions successfully fended against Kabe Ischloear's push!The timing was right but the fight was wrong: Munitions holds Kabe Ischloear.
33:12 With excellent skills and micro, Munitions managed to fend off Kabe Ischloear while losing less than half of his army.A cheap fight for Kabe Ischloear — the losses are light.
🎙 Even footing again — the tension builds.
33:39 It seems that Munitions only managed to destroy less than half of Kabe Ischloear's army.Munitions takes a bite out of Kabe Ischloear's force and backs off.
34:05 Kabe Ischloear has a large number of hydralisk and is starting to push out!Kabe Ischloear's hydra wave rolls out — this is the timing Zerg lives for.
34:24 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
34:40 Munitions made some nice storms, and it killed majority of Kabe Ischloear's hydralisks! Kabe Ischloear has to back off!Munitions absorbs the mid-game push — Kabe Ischloear gained nothing for the cost.
35:06 It seems that Kabe Ischloear only managed to destroy less than half of Munitions's army.Kabe Ischloear takes a bite out of Munitions's force and backs off.
35:23 With excellent skills and micro, Kabe Ischloear managed to fend off Munitions while losing less than half of his army.A cheap fight for Munitions — the losses are light.
35:56 Where is Kabe Ischloear's detector? Munitions sends dark templars to harass Kabe Ischloear's mineral line!Kabe Ischloear looks away for one second and Munitions makes him pay for it.
36:11 With corsairs sniping overlords, Munitions is bringing his dark templar to attack his opponent!The composition is ready; Munitions starts the push.
36:41 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
🎙 Dead even — neither player has found the edge yet.
37:07 Munitions can't push any further as Kabe Ischloear burrowed some lurkers and Munitions has no observers!Kabe Ischloear absorbs the mid-game push — Munitions gained nothing for the cost.
37:34 With excellent skills and micro, Kabe Ischloear managed to fend off Munitions while losing less than half of his army.Munitions keeps most of his army intact through the exchange.
37:45 Losing only less than half of his army, Munitions seems to be fine.Kabe Ischloear keeps most of his army intact through the exchange.
38:18 Munitions is planning a harassment, but Kabe Ischloear scouted it!Kabe Ischloear's raid is spotted before it even leaves home.
38:28 Kabe Ischloear scouted the attempt but Munitions is still going with it!Munitions wanted to raid — instead he's pinned at home, defending.
38:54 Aaaaaa, Kabe Ischloear's mineral line is stormed by Munitions's high templars!The raid lands — Munitions chips away at Kabe Ischloear's foundation.
39:28 Kabe Ischloear brings his lurker-lings to pressure his opponent.Kabe Ischloear's hydra wave rolls out — this is the timing Zerg lives for.
39:41 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
40:18 Kabe Ischloear micros his hydralisks nicely to avoid Munitions's storms, and seems to have won the battle!Munitions's defense bends, then snaps. Kabe Ischloear takes the middle of the game.
🎙 Nothing between them. One engagement could decide it.
40:34 Losing only less than half of his army, Munitions seems to be fine.Kabe Ischloear keeps most of his army intact through the exchange.
40:50 After that battle, Kabe Ischloear still has most of his army with him.Munitions keeps most of his army intact through the exchange.
41:09 Looks like Munitions is going to push out with his archons and speedlots!Munitions's mid-game army is assembled — and it's moving.
41:38 Kabe Ischloear brings his lurker-lings to pressure his opponent.Kabe Ischloear's hydra wave rolls out — this is the timing Zerg lives for.
41:59 Both Munitions and Kabe Ischloear appear to have equal amount of units.Unit for unit, Munitions and Kabe Ischloear are level.
42:18 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
42:51 Kabe Ischloear kills off Munitions's armies and continues pushing!The engagement breaks Munitions's way of life — Kabe Ischloear marches on.
43:07 About half of Munitions's army has been decimated in that battle.Half of Kabe Ischloear's force stays on that battlefield.
43:34 With excellent skills and micro, Kabe Ischloear managed to fend off Munitions while losing less than half of his army.Munitions keeps most of his army intact through the exchange.
🎙 The armies trade evenly; this one is still anyone's game.
44:08 Munitions tried to send in a shuttle but it was discovered by Kabe Ischloear.The sneak attack is sniffed out — Kabe Ischloear shuts the door on Munitions.
44:17 Eager to end the game, Kabe Ischloear moves out with his armies.Kabe Ischloear has seen enough — the army moves out.
44:39 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
— The late game —
45:17 Scourge take the corsairs, swarm takes the goons — Kabe Ischloear breaks Munitions wide open.There's no rebuilding from that. Kabe Ischloear's late-game push decides it.
45:25 With excellent skills and micro, Munitions managed to fend off Kabe Ischloear while losing less than half of his army.A cheap fight for Kabe Ischloear — the losses are light.
45:59 After that battle, Kabe Ischloear still has most of his army with him.Munitions keeps most of his army intact through the exchange.
46:22 Unwilling to make the game too long, Munitions starts moving out.Here it comes: Munitions crosses the map with everything.
46:54 Kabe Ischloear moves out under dark swarm — the zealots may chase, the dragoons cannot shoot.Everything Kabe Ischloear has built comes forward at once.
47:06 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
🎙 Dead even — neither player has found the edge yet.
47:35 Munitions's archons and speedlots grind through the swarm, and Kabe Ischloear's defilers die with it.There's no rebuilding from that. Munitions's late-game push decides it.
47:46 With excellent skills and micro, Kabe Ischloear managed to fend off Munitions while losing less than half of his army.A cheap fight for Munitions — the losses are light.
48:07 Losing only less than half of his army, Munitions seems to be fine.Kabe Ischloear keeps most of his army intact through the exchange.
48:48 Kabe Ischloear's army is small compared to Munitions!Kabe Ischloear is badly outgunned — Munitions's force is a size larger.
48:57 Munitions decides to put some pressure on his opponent.No more waiting. Munitions pushes.
49:17 Four hatcheries of larva pouring out at once, and Kabe Ischloear pushes.Max supply, full upgrades: Kabe Ischloear moves out to end it.
49:50 The two armies meet and a large battle starts to engage!The dance is over. They fight.
50:10 Under dark swarm Munitions's dragoons are useless — Kabe Ischloear's cracklings tear the army apart!There's no rebuilding from that. Kabe Ischloear's late-game push decides it.
50:35 Kabe Ischloear only destroyed about half of Munitions's army.Half of Munitions's force is gone — Kabe Ischloear took it apart.
🎙 Even footing again — the tension builds.
51:05 After that battle, Kabe Ischloear still has most of his army with him.Munitions keeps most of his army intact through the exchange.
51:27 Corsairs sweeping ahead, the ground army behind — Munitions moves on the hatcheries.This is the big one — Munitions commits the late-game army.
51:42 Kabe Ischloear decides to put some pressure on his opponent.Here it comes: Kabe Ischloear crosses the map with everything.
52:16 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
52:37 Under dark swarm Munitions's dragoons are useless — Kabe Ischloear's cracklings tear the army apart!There's no rebuilding from that. Kabe Ischloear's late-game push decides it.
53:04 After that battle, Munitions still has most of his army with him.A cheap fight for Kabe Ischloear — the losses are light.
53:11 With excellent skills and micro, Kabe Ischloear managed to fend off Munitions while losing less than half of his army.A cheap fight for Munitions — the losses are light.
53:51 Attempting to end the game, Kabe Ischloear moves out with his armies.Here it comes: Kabe Ischloear crosses the map with everything.
54:07 In terms of army size, Munitions is behind Kabe Ischloear!Munitions is badly outgunned — Kabe Ischloear's force is a size larger.
🎙 Even footing again — the tension builds.
54:34 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
54:51 The battle outcome favors Kabe Ischloear as Munitions's armies melt into Kabe Ischloear's armies' weapon fire!Munitions's army evaporates. Kabe Ischloear doesn't even slow down.
55:27 Munitions has lost about half of his army in that battle.Kabe Ischloear pays for that trade with about half his army.
55:38 Munitions destroyed less army than he should, only less than half of Kabe Ischloear's army has been decimated.Munitions takes a bite out of Kabe Ischloear's force and backs off.
56:10 Where is Kabe Ischloear's detector? Munitions sends dark templars to harass Kabe Ischloear's mineral line!Kabe Ischloear looks away for one second and Munitions makes him pay for it.
56:32 Plague for the templar, swarm for the choke — Kabe Ischloear goes in.Max supply, full upgrades: Kabe Ischloear moves out to end it.
56:56 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
57:19 Under dark swarm Munitions's dragoons are useless — Kabe Ischloear's cracklings tear the army apart!The final army does its work — Kabe Ischloear breaks Munitions late.
🎙 Kabe Ischloear's force dwarfs what Munitions has left on the field.
57:26 Munitions lost about half of his army in that battle.Kabe Ischloear pays for that trade with about half his army.
57:56 Munitions destroyed less army than he should, only less than half of Kabe Ischloear's army has been decimated.Munitions takes a bite out of Kabe Ischloear's force and backs off.
58:19 Reaver! Reaver! Munitions's reaver is killing off most of Kabe Ischloear's workers!Kabe Ischloear looks away for one second and Munitions makes him pay for it.
58:39 Kabe Ischloear decides to start pushing across the map.No more waiting. Kabe Ischloear pushes.
59:11 After suffering a devastating loss in the battle, Munitions GGs!Munitions GGs. A hard-fought game comes to its end.
That's the game: Kabe Ischloear defeats Munitions, settled in the late game.
G3 Mahrai Ziller Protoss 2–1 Terran Phoneme WIN Blue Storm Blue Storm · Δelo +0/+0
■ Mahrai Ziller ■ Phoneme army value
■ Mahrai Ziller ■ Phoneme economy
Play-by-play (46 lines)
0:07 Mahrai Ziller spawns at s2 in Green while Phoneme spawns at s1 in Orange.We're underway — Mahrai Ziller spawns at s2, Phoneme answers from s1.
0:45 Phoneme gets 1 Fact Double Expand against Mahrai Ziller's 1 Gate Cybernetics.Scouting done, plans revealed: Mahrai Ziller's 1 Gate Cybernetics against Phoneme's 1 Fact Double Expand.
— The early game —
1:22 Mahrai Ziller warps in a nexus.Quietly, Mahrai Ziller adds a base. These are the moves that decide long games.
1:49 Phoneme places down a command center.More workers, more money: Phoneme expands.
2:29 Mahrai Ziller is putting on early pressure with his dragoon.No patience from Mahrai Ziller: the first units are already marching.
🎙 The armies trade evenly; this one is still anyone's game.
3:02 Phoneme bravely pushes out with his marines and vultures.Phoneme goes early — pressure before either side is ready.
3:16 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
3:52 Mahrai Ziller was out-microed by Phoneme and loses all his attacking forces.Phoneme takes the fight on his terms and sends Mahrai Ziller home with nothing.
4:39 Losing only less than half of his army, Phoneme seems to be fine.Mahrai Ziller keeps most of his army intact through the exchange.
4:57 After that battle, Mahrai Ziller still has most of his army with him.Phoneme keeps most of his army intact through the exchange.
5:30 Mahrai Ziller warps in a nexus.Mahrai Ziller takes another base — the economy widens.
6:10 Phoneme places down a command center.Phoneme plants a new base and dares his opponent to punish it.
6:45 Mahrai Ziller is pushing out with his dragoons.Mahrai Ziller tests the door early. Is anyone home?
7:15 Phoneme decides to put on early pressure on his opponent by bringing out his marines.Phoneme tests the door early. Is anyone home?
🎙 Mahrai Ziller is a step behind and knows it.
7:34 Mahrai Ziller's army is small compared to Phoneme!Mahrai Ziller needs production, fast; Phoneme's army has outgrown his.
8:14 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
8:55 Mahrai Ziller's mismicro cost him his dragoons and probably this game! Phoneme continues pressuring with his marines and vultures!Mahrai Ziller wasn't ready. Phoneme's early aggression takes the lead.
9:30 About half of Mahrai Ziller's army has been decimated in that battle.Half of Phoneme's force stays on that battlefield.
10:03 That attack didn't seem to do much damage, Mahrai Ziller destroyed only less than half of Phoneme's army.Mahrai Ziller clips Phoneme's army — real damage, but Phoneme fights on.
10:16 Mahrai Ziller decides to push out with his dragoon.No patience from Mahrai Ziller: the first units are already marching.
11:07 Phoneme decides to put on early pressure on his opponent by bringing out his marines.No patience from Phoneme: the first units are already marching.
11:28 Phoneme places down a command center.More workers, more money: Phoneme expands.
12:09 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
🎙 Slight advantage Phoneme as the game develops.
12:26 Phoneme's defending marines kills Mahrai Ziller's early goons.Phoneme holds the early rush without blinking.
12:59 Losing only less than half of his army, Phoneme seems to be fine.A cheap fight for Mahrai Ziller — the losses are light.
13:44 Mahrai Ziller has lost about half of his army in that battle.Phoneme pays for that trade with about half his army.
14:09 Mahrai Ziller warps in a nexus.Mahrai Ziller plants a new base and dares his opponent to punish it.
14:37 Phoneme bravely pushes out with his marines and vultures.Phoneme tests the door early. Is anyone home?
15:11 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
15:44 With really nice micro, Phoneme kills off Mahrai Ziller's dragoons.Mahrai Ziller wasn't ready. Phoneme's early aggression takes the lead.
16:16 Phoneme only destroyed about half of Mahrai Ziller's army.Half of Mahrai Ziller's force is gone — Phoneme took it apart.
16:51 After that battle, Phoneme still has most of his army with him.A cheap fight for Mahrai Ziller — the losses are light.
🎙 The armies are no longer comparable: Phoneme is far ahead.
17:22 Phoneme decides to put on early pressure on his opponent by bringing out his marines.Phoneme goes early — pressure before either side is ready.
18:00 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
— The mid game —
18:39 A few well placed tanks savaged the rest of Mahrai Ziller's army!The mid-game push crashes through — Phoneme breaks Mahrai Ziller's position.
19:02 About half of Mahrai Ziller's army has been decimated in that battle.Half of Phoneme's force stays on that battlefield.
— The late game —
19:45 Losing only less than half of his army, Phoneme seems to be fine.Mahrai Ziller keeps most of his army intact through the exchange.
20:18 Unwilling to suffer further harassment, Mahrai Ziller taps out!That's it. Mahrai Ziller looks at the field one last time and concedes.
Mahrai Ziller taps out. Phoneme's mid game was simply better.
G4 Chief Terran 2–2 Zerg Hectic WIN Neo Sylphid Neo Sylphid · Δelo +0/+0
■ Chief ■ Hectic army value
■ Chief ■ Hectic economy
Play-by-play (40 lines)
0:16 Hectic spawns at s2 in Orange while E.H. Tersono spawns at s1 in Blue.Cross positions or close ones, it starts here: Hectic at s2, E.H. Tersono at s1.
0:50 E.H. Tersono opens 1 Rax Gas against Hectic's 12 Hatch.Scouting done, plans revealed: Hectic's 12 Hatch against E.H. Tersono's 1 Rax Gas.
— The early game —
1:24 Hectic places down a hatchery.Quietly, Hectic adds a base. These are the moves that decide long games.
1:50 E.H. Tersono places down a command center.More workers, more money: E.H. Tersono expands.
2:39 Hectic is putting early pressure with his zerglings.No patience from Hectic: the first units are already marching.
🎙 Nothing between them. One engagement could decide it.
3:04 E.H. Tersono decides to move out with his armies.Here it comes: E.H. Tersono crosses the map with everything.
3:38 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
4:15 With some nice micro, Hectic successfully defend against E.H. Tersono's marines.Hectic holds the early rush without blinking.
4:58 Losing only less than half of his army, Hectic seems to be fine.E.H. Tersono keeps most of his army intact through the exchange.
5:20 After that battle, E.H. Tersono still has most of his army with him.Hectic keeps most of his army intact through the exchange.
6:02 Hectic is putting early pressure with his zerglings.No patience from Hectic: the first units are already marching.
6:26 E.H. Tersono starts pushing out with his marines.No patience from E.H. Tersono: the first units are already marching.
6:58 Hectic decides to expand.Quietly, Hectic adds a base. These are the moves that decide long games.
7:50 E.H. Tersono places down a command center.More workers, more money: E.H. Tersono expands.
🎙 Dead even — neither player has found the edge yet.
— The mid game —
8:18 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
8:59 Mismicro from E.H. Tersono gave opportunity to Hectic! Hectic is still pushing and putting pressure with his zerglings!The early pressure works — Hectic breaks E.H. Tersono's front door.
9:30 E.H. Tersono lost about half of his army in that battle.Hectic pays for that trade with about half his army.
10:10 Losing only less than half of his army, Hectic seems to be fine.E.H. Tersono keeps most of his army intact through the exchange.
10:29 Eager to end the game, Hectic moves out with his armies.Hectic tightens the formation and starts the long walk.
11:06 The battle to decide the game begins!Neither side backs off — the battle is joined.
11:39 All of a sudden, E.H. Tersono has no armies left while Hectic is continuing to push across the map!Hectic wins the fight convincingly and keeps rolling forward.
🎙 The armies are no longer comparable: Hectic is far ahead.
12:19 E.H. Tersono lost about half of his army in that battle.Hectic pays for that trade with about half his army.
12:56 After that battle, Hectic still has most of his army with him.E.H. Tersono keeps most of his army intact through the exchange.
13:21 E.H. Tersono tried to lift up the command center but he wasn't in time and it was destroyed by Hectic's armies.Hectic finds the weak point and E.H. Tersono's new base is gone.
— The late game —
14:00 Hectic is putting early pressure with his zerglings.Hectic goes early — pressure before either side is ready.
14:47 Hectic places down a hatchery.Quietly, Hectic adds a base. These are the moves that decide long games.
15:15 E.H. Tersono places down a command center.More workers, more money: E.H. Tersono expands.
15:47 Both armies meet at the center of the map and start attacking.Neither side backs off — the battle is joined.
16:16 Hectic kills off E.H. Tersono's armies and continues pushing!E.H. Tersono's army evaporates. Hectic doesn't even slow down.
🎙 It's all going Hectic's way right now.
17:09 E.H. Tersono seems to lose most of his army in that battle.That fight gutted Hectic — more than half the force is gone.
17:36 After that battle, Hectic still has most of his army with him.A cheap fight for E.H. Tersono — the losses are light.
18:16 Unwilling to suffer further harassment, E.H. Tersono taps out!Nothing left to defend with — E.H. Tersono taps.
That's the game: Hectic defeats Chief, settled in the early game.
G5 ACE MATCH WIN Mahrai Ziller Protoss 3–2 Terran Phoneme Icarus Icarus · Δelo +0/+0
■ Mahrai Ziller ■ Phoneme army value
■ Mahrai Ziller ■ Phoneme economy
Play-by-play (45 lines)
0:12 The game starts with White Mahrai Ziller spawning at s3 and Green Phoneme spawning at s1.Mahrai Ziller in White at s3. Phoneme in Green at s1. The map is set.
0:52 Mahrai Ziller opens 1 Gate Cybernetics against Phoneme's Siege Expand.The builds are down: 1 Gate Cybernetics from Mahrai Ziller, Siege Expand from Phoneme.
— The early game —
1:13 Mahrai Ziller warps in a nexus.Mahrai Ziller takes another base — the economy widens.
1:57 Phoneme places down a command center.Phoneme plants a new base and dares his opponent to punish it.
2:27 Mahrai Ziller is pushing out with his dragoons.No patience from Mahrai Ziller: the first units are already marching.
🎙 The armies trade evenly; this one is still anyone's game.
2:43 Phoneme bravely pushes out with his marines and vultures.Phoneme goes early — pressure before either side is ready.
3:20 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
4:04 The battle outcome favors Mahrai Ziller as Phoneme's armies melt into Mahrai Ziller's armies' weapon fire!Mahrai Ziller wins the fight convincingly and keeps rolling forward.
4:26 Losing only less than half of his army, Phoneme seems to be fine.A cheap fight for Mahrai Ziller — the losses are light.
4:57 After that battle, Mahrai Ziller still has most of his army with him.A cheap fight for Phoneme — the losses are light.
5:37 Phoneme decides to expand.Phoneme takes another base — the economy widens.
6:11 Mahrai Ziller decides to push out with his dragoon.No patience from Mahrai Ziller: the first units are already marching.
6:39 Phoneme moves out with his armies.Phoneme has seen enough — the army moves out.
7:10 Mahrai Ziller warps in a nexus.Mahrai Ziller plants a new base and dares his opponent to punish it.
🎙 Dead even — neither player has found the edge yet.
7:50 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
8:15 Mahrai Ziller kills off Phoneme's armies and continues pushing!Mahrai Ziller wins the fight convincingly and keeps rolling forward.
8:56 After that battle, Phoneme still has most of his army with him.Mahrai Ziller keeps most of his army intact through the exchange.
9:12 Losing only less than half of his army, Mahrai Ziller seems to be fine.Phoneme keeps most of his army intact through the exchange.
9:48 Mahrai Ziller is putting on early pressure with his dragoon.Mahrai Ziller goes early — pressure before either side is ready.
10:30 Both armies meet at the center of the map and start attacking.Neither side backs off — the battle is joined.
11:00 Phoneme's mismicro cost him his marines and probably this game! Mahrai Ziller continues pressuring with his dragoons!Phoneme wasn't ready. Mahrai Ziller's early aggression takes the lead.
11:38 After that battle, Phoneme still has most of his army with him.Mahrai Ziller keeps most of his army intact through the exchange.
11:55 That attack didn't seem to do much damage, Phoneme destroyed only less than half of Mahrai Ziller's army.Phoneme takes a bite out of Mahrai Ziller's force and backs off.
🎙 The armies trade evenly; this one is still anyone's game.
12:40 Phoneme places down a command center.More workers, more money: Phoneme expands.
12:59 Mahrai Ziller decides to put some pressure on his opponent.Mahrai Ziller tightens the formation and starts the long walk.
13:41 At the moment, Mahrai Ziller seems to have more units than Phoneme.Count the units: Mahrai Ziller has the edge over Phoneme right now.
14:16 Mahrai Ziller warps in a nexus.Mahrai Ziller plants a new base and dares his opponent to punish it.
14:41 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
15:10 Mahrai Ziller successfully pressures Phoneme with his dragoons! Phoneme is contained.Phoneme wasn't ready. Mahrai Ziller's early aggression takes the lead.
15:55 Phoneme lost about half of his army in that battle.Mahrai Ziller pays for that trade with about half his army.
16:26 Losing only less than half of his army, Mahrai Ziller seems to be fine.A cheap fight for Phoneme — the losses are light.
17:04 Mahrai Ziller is putting on early pressure with his dragoon.Mahrai Ziller goes early — pressure before either side is ready.
🎙 Slight advantage Mahrai Ziller as the game develops.
17:20 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
17:55 Mahrai Ziller kills off Phoneme's armies and continues pushing!A clean, brutal win for Mahrai Ziller. The push continues.
18:32 About half of Phoneme's army has been decimated in that battle.Mahrai Ziller pays for that trade with about half his army.
19:10 After that battle, Mahrai Ziller still has most of his army with him.Phoneme keeps most of his army intact through the exchange.
— The mid game —
19:35 Mahrai Ziller now has enough dragoons to take the game! ... Or so he thinks.Mahrai Ziller hits the timing — this push arrives exactly when it hurts.
20:06 Looking at the opponent's overwhelming forces, Phoneme GGs!Nothing left to defend with — Phoneme taps.
Phoneme taps out. Mahrai Ziller's early game was simply better.

Head to head

3 earlier meetings
Observers 1 – 2 GG Iota
2026-09-30 GG Iota 3–0 Observers League
2026-09-09 GG Iota 2–4 Observers League
2026-08-05 GG Iota 3–1 Observers League