◆ SHAKURAS Reborn
League · Bo7 · engine v5.3 · Fri, Sep 18 2026 · 16:00 server time
ZePalZ 4 – 2 Sycamore

Games

6 · · ▶ replay
G1 WINNER'S LEAGUE Oddment Terran 0–1 Terran Whipper WIN Electric Circuit Electric Circuit · Δelo -24/+24
■ Oddment ■ Whipper army value
■ Oddment ■ Whipper economy
Play-by-play (59 lines)
0:13 Oddment spawns in Yellow at s3 while Whipper spawns in Orange at s2.We're underway — Oddment spawns at s3, Whipper answers from s2.
0:39 Oddment opens One Fact FE against Whipper's One Fact FE.Scouting done, plans revealed: Oddment's One Fact FE against Whipper's One Fact FE.
— The early game —
1:04 Oddment places down a command center.More workers, more money: Oddment expands.
1:47 Whipper places down a command center.Quietly, Whipper adds a base. These are the moves that decide long games.
2:16 Oddment figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Oddment slides the first vultures across the map — early mines, early pressure.
🎙 The armies trade evenly; this one is still anyone's game.
2:29 Whipper figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Whipper slides the first vultures across the map — early mines, early pressure.
3:02 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
3:40 With enough marines, Whipper kills off Oddment's defending marines.Oddment wasn't ready. Whipper's early aggression takes the lead.
4:14 With excellent skills and micro, Oddment managed to fend off Whipper while losing less than half of his army.Whipper keeps most of his army intact through the exchange.
4:26 After that battle, Whipper still has most of his army with him.Oddment keeps most of his army intact through the exchange.
5:04 At the moment, Whipper seems to have more units than Oddment.Whipper's army is visibly the bigger one — Oddment should not take this fight.
5:43 Oddment decides to start pushing across the map.Oddment tightens the formation and starts the long walk.
6:02 Whipper decides to put on early pressure on his opponent by bringing out his marines.Whipper slides the first vultures across the map — early mines, early pressure.
6:34 The battle to decide the game begins!Here it comes: two full armies, one engagement.
🎙 Dead even — neither player has found the edge yet.
7:11 Nice marine placement by Whipper, Oddment can't even find a hole to poke through with his marines.Whipper holds the early rush without blinking.
7:31 Losing only less than half of his army, Whipper seems to be fine.A cheap fight for Oddment — the losses are light.
7:51 Losing only less than half of his army, Oddment seems to be fine.A cheap fight for Whipper — the losses are light.
8:21 Oddment places down a command center.Oddment plants a new base and dares his opponent to punish it.
8:57 Whipper places down a command center.Quietly, Whipper adds a base. These are the moves that decide long games.
9:34 Whipper figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Whipper slides the first vultures across the map — early mines, early pressure.
9:54 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
10:36 Whipper showed some epic marine micro, Oddment lost all of his fighting marines!The early pressure works — Whipper breaks Oddment's front door.
10:54 Losing only less than half of his army, Oddment seems to be fine.A cheap fight for Whipper — the losses are light.
🎙 Whipper edges ahead on army strength.
11:21 Losing only less than half of his army, Whipper seems to be fine.A cheap fight for Oddment — the losses are light.
11:45 Attempting to end the game, Whipper moves out with his armies.Whipper tightens the formation and starts the long walk.
12:17 Both armies meet at the center of the map and start attacking.Neither side backs off — the battle is joined.
12:47 The battle outcome favors Whipper as Oddment's armies melt into Whipper's armies' weapon fire!The engagement breaks Oddment's way of life — Whipper marches on.
13:19 Whipper destroyed about half of Oddment's army after that battle.Half of Oddment's force is gone — Whipper took it apart.
13:58 After that battle, Whipper still has most of his army with him.A cheap fight for Oddment — the losses are light.
14:13 Oddment decides to expand.Oddment plants a new base and dares his opponent to punish it.
14:46 Whipper places down a command center.Quietly, Whipper adds a base. These are the moves that decide long games.
— The mid game —
15:11 Whipper is bringing his vulture-tank ball to his opponent!Whipper's tank line crawls forward — siege by siege, the map shrinks.
🎙 The scales tip toward Whipper — a lead, but not a safe one.
15:53 In terms of army size, Oddment is behind Whipper!Oddment is badly outgunned — Whipper's force is a size larger.
16:18 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
16:44 The battle outcome favors Whipper as Oddment's armies melt into Whipper's armies' weapon fire!Whipper wins the fight convincingly and keeps rolling forward.
17:23 About half of Oddment's army has been decimated in that battle.Half of Whipper's force stays on that battlefield.
17:39 After that battle, Whipper still has most of his army with him.A cheap fight for Oddment — the losses are light.
— The late game —
18:13 Oddment places down a command center.Oddment takes another base — the economy widens.
18:43 Whipper places down a command center.More workers, more money: Whipper expands.
19:24 Unwilling to make the game too long, Whipper starts moving out.Whipper tightens the formation and starts the long walk.
19:44 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
🎙 The scales tip toward Whipper — a lead, but not a safe one.
20:19 Oddment doesn't have enough sieged up tanks in position and Whipper uses his number advantage to break Oddment's defenses!Oddment's defense bends, then snaps. Whipper takes the middle of the game.
20:36 With excellent skills and micro, Oddment managed to fend off Whipper while losing less than half of his army.A cheap fight for Whipper — the losses are light.
21:10 With excellent skills and micro, Whipper managed to fend off Oddment while losing less than half of his army.A cheap fight for Oddment — the losses are light.
21:39 Whipper feels confident with his vulture-tank-goliath combo, and feels like rocking his opponent.Whipper's tank line crawls forward — siege by siege, the map shrinks.
22:02 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
22:37 With a few well placed mines, Whipper swept through Oddment's army!The mid-game push crashes through — Whipper breaks Oddment's position.
23:20 Whipper destroyed about half of Oddment's army after that battle.Half of Oddment's force is gone — Whipper took it apart.
23:36 Losing only less than half of his army, Whipper seems to be fine.A cheap fight for Oddment — the losses are light.
24:18 After suffering a devastating loss in the battle, Oddment GGs!Oddment GGs. A hard-fought game comes to its end.
Oddment taps out. Whipper's mid game was simply better.
G2 WIN Carpi Zerg 1–1 Terran Whipper Rush Hour 3 Rush Hour 3 · Δelo +17/-17
■ Carpi ■ Whipper army value
■ Carpi ■ Whipper economy
Play-by-play (53 lines)
0:10 The Blue Whipper spawns at s3 while Orange Carpi spawns at s1.Whipper in Blue at s3. Carpi in Orange at s1. The map is set.
0:47 Whipper gets 1 Rax Gas against Carpi's 12 Hatch.Whipper shows 1 Rax Gas — Carpi has gone 12 Hatch. The clock starts on who blinks first.
— The early game —
1:10 Whipper places down a command center.Whipper takes another base — the economy widens.
1:41 Carpi places down a hatchery.Carpi plants a new base and dares his opponent to punish it.
2:08 Whipper decides to put on early pressure with his marines.Whipper goes early — pressure before either side is ready.
🎙 The armies trade evenly; this one is still anyone's game.
2:36 Carpi decides to move out with his armies.No more waiting. Carpi pushes.
3:18 The two armies meet and a large battle starts to engage!The dance is over. They fight.
3:39 Carpi failed to kill off Whipper's defending marines.Whipper holds the early rush without blinking.
4:13 With excellent skills and micro, Whipper managed to fend off Carpi while losing less than half of his army.Carpi keeps most of his army intact through the exchange.
4:46 Carpi has lost about half of his army in that battle.Half of Whipper's force stays on that battlefield.
5:10 Whipper starts pushing out with his marines.Whipper tests the door early. Is anyone home?
5:56 Whipper places down a command center.Quietly, Whipper adds a base. These are the moves that decide long games.
6:08 Carpi places down a hatchery.More workers, more money: Carpi expands.
6:56 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
🎙 Nothing between them. One engagement could decide it.
7:21 Carpi successfully fends off Whipper's attacks.Whipper commits and it's the wrong call — Carpi cleans it up.
7:41 With excellent skills and micro, Carpi managed to fend off Whipper while losing less than half of his army.A cheap fight for Whipper — the losses are light.
8:24 With excellent skills and micro, Whipper managed to fend off Carpi while losing less than half of his army.A cheap fight for Carpi — the losses are light.
8:59 Whipper starts pushing out with his marines.Whipper tests the door early. Is anyone home?
9:23 Carpi starts pushing across the map.Here it comes: Carpi crosses the map with everything.
10:03 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
10:23 Carpi failed to kill off Whipper's defending marines.Carpi's early gamble buys nothing — Whipper's defense was already in place.
11:04 Losing only less than half of his army, Whipper seems to be fine.A cheap fight for Carpi — the losses are light.
11:19 Whipper destroyed less army than he should, only less than half of Carpi's army has been decimated.Whipper clips Carpi's army — real damage, but Carpi fights on.
🎙 Even footing again — the tension builds.
11:52 Whipper feels confident with his marines and decides to push out.Whipper tests the door early. Is anyone home?
12:21 Carpi is putting early pressure with his zerglings.Carpi goes early — pressure before either side is ready.
13:01 The battle to decide the game begins!The dance is over. They fight.
13:18 With some nice micro, Carpi successfully defend against Whipper's marines.Carpi holds the early rush without blinking.
14:06 It seems that Whipper only managed to destroy less than half of Carpi's army.Whipper takes a bite out of Carpi's force and backs off.
14:22 After that battle, Whipper still has most of his army with him.A cheap fight for Carpi — the losses are light.
15:01 Carpi places down a hatchery.Carpi plants a new base and dares his opponent to punish it.
15:40 Whipper decides to put on early pressure with his marines.Whipper goes early — pressure before either side is ready.
15:54 Carpi with a large number of zerglings starts pushing out.Carpi tests the door early. Is anyone home?
🎙 Dead even — neither player has found the edge yet.
16:30 Whipper places down a command center.Quietly, Whipper adds a base. These are the moves that decide long games.
17:07 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
17:23 Whipper was out-microed by Carpi and loses all his attacking forces.Carpi takes the fight on his terms and sends Whipper home with nothing.
18:02 After that battle, Carpi still has most of his army with him.A cheap fight for Whipper — the losses are light.
18:43 Whipper lost about half of his army in that battle.Half of Carpi's force stays on that battlefield.
— The mid game —
18:58 Carpi brings his speedlings and lurkers out of his base!Carpi's mid-game army is assembled — and it's moving.
19:26 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
— The late game —
20:02 Carpi kills off Whipper's armies and continues pushing!A clean, brutal win for Carpi. The push continues.
20:40 Whipper has lost about half of his army in that battle.Half of Carpi's force stays on that battlefield.
🎙 Carpi edges ahead on army strength.
21:03 Losing only less than half of his army, Carpi seems to be fine.A cheap fight for Whipper — the losses are light.
21:33 Carpi starts pushing out with his speedlings and lurkers!Carpi's mid-game army is assembled — and it's moving.
22:02 Looking at the opponent's overwhelming forces, Whipper GGs!That's it. Whipper looks at the field one last time and concedes.
Whipper taps out. Carpi's mid game was simply better.
G3 WIN Carpi Zerg 2–1 Protoss Josue Destination Destination · Δelo +15/-15
■ Carpi ■ Josue army value
■ Carpi ■ Josue economy
Play-by-play (28 lines)
0:20 Carpi spawns at s2 in Blue while Josue spawns at s1 in Purple.Carpi takes s2 in Blue; Josue settles in at s1 in Purple.
0:48 Carpi gets 12 Pool against Josue's Forge Fast Expand.Carpi shows 12 Pool — Josue has gone Forge Fast Expand. The clock starts on who blinks first.
— The early game —
1:37 Carpi places down a hatchery.Carpi takes another base — the economy widens.
2:10 Josue desperate in getting his economy pumped up, expands to another location.Josue plants a new base and dares his opponent to punish it.
2:53 Carpi is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.Carpi goes early — pressure before either side is ready.
🎙 Nothing between them. One engagement could decide it.
3:51 Josue is putting some early pressure on with his dragoons.Josue goes early — pressure before either side is ready.
4:25 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
5:07 With really nice micro, Carpi's speedlings kills off Josue's dragoons.The early pressure works — Carpi breaks Josue's front door.
5:44 Josue lost about half of his army in that battle.Half of Carpi's force stays on that battlefield.
— The mid game —
6:41 With excellent skills and micro, Carpi managed to fend off Josue while losing less than half of his army.Josue keeps most of his army intact through the exchange.
7:08 Carpi places down a hatchery.Carpi plants a new base and dares his opponent to punish it.
8:05 Josue warps in a nexus.Josue takes another base — the economy widens.
8:51 Carpi is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.Carpi goes early — pressure before either side is ready.
9:30 Josue's zealots and dragoon mixture is rolling across the map.Josue tests the door early. Is anyone home?
🎙 Slight advantage Carpi as the game develops.
10:09 The battle to decide the game begins!Here it comes: two full armies, one engagement.
10:56 Josue lost some of his dragoons to Carpi's speedlings!Josue wasn't ready. Carpi's early aggression takes the lead.
— The late game —
11:39 After that battle, Carpi destroyed about half of Josue's army.Carpi cuts Josue's army in half.
12:10 Losing only less than half of his army, Carpi seems to be fine.A cheap fight for Josue — the losses are light.
12:56 Carpi places down a hatchery.Carpi takes another base — the economy widens.
13:47 Josue warps in a nexus.Josue plants a new base and dares his opponent to punish it.
14:17 Attempting to end the game, Carpi moves out with his armies.Carpi tightens the formation and starts the long walk.
15:07 Unwilling to suffer further harassment, Josue taps out!That's it. Josue looks at the field one last time and concedes.
Josue taps out. Carpi's early game was simply better.
G4 WIN Carpi Zerg 3–1 Terran Kenneth La Mancha La Mancha · Δelo +15/-15
■ Carpi ■ Kenneth army value
■ Carpi ■ Kenneth economy
Play-by-play (153 lines)
0:11 The game starts with Yellow Kenneth spawning at s2 and Orange Carpi spawning at s1.We're underway — Kenneth spawns at s2, Carpi answers from s1.
0:23 Kenneth opens 2 Rax FE against Carpi's 12 Hatch.Kenneth commits to 2 Rax FE; Carpi answers with 12 Hatch.
— The early game —
1:03 Kenneth places down a command center.Quietly, Kenneth adds a base. These are the moves that decide long games.
1:26 Carpi places down a hatchery.More workers, more money: Carpi expands.
1:39 Kenneth decides to move out with his armies.Kenneth has seen enough — the army moves out.
🎙 The armies trade evenly; this one is still anyone's game.
2:14 Eager to end the game, Carpi moves out with his armies.Carpi tightens the formation and starts the long walk.
2:21 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
2:49 Mismicro from Kenneth gave opportunity to Carpi! Carpi is still pushing and putting pressure with his zerglings!The early pressure works — Carpi breaks Kenneth's front door.
3:24 It seems that Carpi only managed to destroy less than half of Kenneth's army.Carpi clips Kenneth's army — real damage, but Kenneth fights on.
3:31 Losing only less than half of his army, Carpi seems to be fine.A cheap fight for Kenneth — the losses are light.
4:09 Carpi decides to put some pressure on his opponent.Here it comes: Carpi crosses the map with everything.
4:21 Kenneth places down a command center.Quietly, Kenneth adds a base. These are the moves that decide long games.
4:54 Carpi places down a hatchery.More workers, more money: Carpi expands.
5:11 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
🎙 Even footing again — the tension builds.
5:47 Kenneth has enough marines to deal with Carpi's zergling pressure.Carpi's early gamble buys nothing — Kenneth's defense was already in place.
5:54 That attack didn't seem to do much damage, Carpi destroyed only less than half of Kenneth's army.Carpi clips Kenneth's army — real damage, but Kenneth fights on.
6:18 About half of Carpi's army has been decimated in that battle.Kenneth pays for that trade with about half his army.
6:56 Kenneth feels confident with his marines and decides to push out.Kenneth tests the door early. Is anyone home?
7:03 Carpi with a large number of zerglings starts pushing out.No patience from Carpi: the first units are already marching.
7:36 Both Kenneth and Carpi appears to have equal expansions now.Base for base, they're level — Kenneth and Carpi match each other.
8:06 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
8:21 All of a sudden, Carpi has no armies left while Kenneth is continuing to push across the map!The engagement breaks Carpi's way of life — Kenneth marches on.
8:54 About half of Carpi's army has been decimated in that battle.Kenneth pays for that trade with about half his army.
🎙 Nothing between them. One engagement could decide it.
9:01 With excellent skills and micro, Kenneth managed to fend off Carpi while losing less than half of his army.A cheap fight for Carpi — the losses are light.
9:23 Kenneth starts pushing out with his marines.Kenneth goes early — pressure before either side is ready.
9:48 Carpi is putting early pressure with his zerglings.No patience from Carpi: the first units are already marching.
10:18 Kenneth places down a command center.Quietly, Kenneth adds a base. These are the moves that decide long games.
10:43 Carpi places down a hatchery.More workers, more money: Carpi expands.
10:57 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
11:20 Kenneth has enough marines to deal with Carpi's zergling pressure.Carpi's early gamble buys nothing — Kenneth's defense was already in place.
12:00 With excellent skills and micro, Kenneth managed to fend off Carpi while losing less than half of his army.Carpi keeps most of his army intact through the exchange.
12:13 Losing only less than half of his army, Carpi seems to be fine.Kenneth keeps most of his army intact through the exchange.
🎙 The armies trade evenly; this one is still anyone's game.
12:36 Kenneth decides to move out with his armies.No more waiting. Kenneth pushes.
13:08 Carpi with a large number of zerglings starts pushing out.Carpi tests the door early. Is anyone home?
13:36 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
13:54 Kenneth was out-microed by Carpi and loses all his attacking forces.Carpi takes the fight on his terms and sends Kenneth home with nothing.
14:12 It seems that Kenneth only managed to destroy less than half of Carpi's army.Kenneth clips Carpi's army — real damage, but Carpi fights on.
14:34 Losing only less than half of his army, Kenneth seems to be fine.A cheap fight for Carpi — the losses are light.
15:11 Kenneth places down a command center.More workers, more money: Kenneth expands.
15:27 Carpi places down a hatchery.Quietly, Carpi adds a base. These are the moves that decide long games.
15:39 Zerglings ran past Kenneth's defense line and start harassing the mineral line! What a nice run-by by Carpi!Kenneth looks away for one second and Carpi makes him pay for it.
🎙 Dead even — neither player has found the edge yet.
16:12 Carpi decides to move out with his armies.Carpi tightens the formation and starts the long walk.
16:39 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
— The mid game —
16:53 Carpi's mutalisks pick off some tanks, but Kenneth has enough M&M to prevent Carpi from further poking in!The timing was right but the fight was wrong: Kenneth holds Carpi.
17:14 After that battle, Kenneth still has most of his army with him.Carpi keeps most of his army intact through the exchange.
17:39 After that battle, Carpi still has most of his army with him.Kenneth keeps most of his army intact through the exchange.
18:17 Carpi starts pushing out with his speedlings and lurkers!Carpi's mid-game army is assembled — and it's moving.
18:24 At the moment, Carpi seems to have more units than Kenneth.Count the units: Carpi has the edge over Kenneth right now.
19:04 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
19:11 Carpi was out-microed by Kenneth and loses all his attacking forces.Kenneth takes the fight on his terms and sends Carpi home with nothing.
🎙 Dead even — neither player has found the edge yet.
19:44 Carpi destroyed less army than he should, only less than half of Kenneth's army has been decimated.Carpi takes a bite out of Kenneth's force and backs off.
20:01 After that battle, Carpi still has most of his army with him.Kenneth keeps most of his army intact through the exchange.
20:25 With a successful harassment, Carpi hurts Kenneth's economy.The raid lands — Carpi chips away at Kenneth's foundation.
20:59 Kenneth places down a command center.Quietly, Kenneth adds a base. These are the moves that decide long games.
21:09 Carpi decides to expand.Carpi takes another base — the economy widens.
21:34 Zerglings ran past Kenneth's defense line and start harassing the mineral line! What a nice run-by by Carpi!Carpi gets into Kenneth's mineral line — workers are dying.
22:01 Carpi starts pushing out with his speedlings and lurkers!Carpi's mid-game army is assembled — and it's moving.
22:23 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
22:41 All of a sudden, Kenneth has no armies left while Carpi is continuing to push across the map!Kenneth's army evaporates. Carpi doesn't even slow down.
🎙 Even footing again — the tension builds.
23:15 With excellent skills and micro, Kenneth managed to fend off Carpi while losing less than half of his army.Carpi keeps most of his army intact through the exchange.
23:40 After that battle, Carpi still has most of his army with him.A cheap fight for Kenneth — the losses are light.
23:54 Kenneth is pushing out with a large M&M ball!The composition is ready; Kenneth starts the push.
24:15 Carpi decides to expand.Carpi plants a new base and dares his opponent to punish it.
24:44 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
25:04 Even sunken colonies didn't help Carpi, Carpi has to pull some drones to fight against Kenneth's marines!The mid-game push crashes through — Kenneth breaks Carpi's position.
25:27 Losing only less than half of his army, Carpi seems to be fine.Kenneth keeps most of his army intact through the exchange.
25:54 With excellent skills and micro, Kenneth managed to fend off Carpi while losing less than half of his army.Carpi keeps most of his army intact through the exchange.
26:20 Kenneth places down a command center.More workers, more money: Kenneth expands.
🎙 The armies trade evenly; this one is still anyone's game.
26:43 Kenneth dropped some marines into Carpi's mineral line!Carpi looks away for one second and Kenneth makes him pay for it.
26:59 Kenneth scouted Carpi's attempt to harass!Kenneth's raid is spotted before it even leaves home.
27:31 Seems like Carpi is going ahead with the harassment despite being scouted!Carpi wanted to raid — instead he's pinned at home, defending.
28:03 Kenneth successfully blocked Carpi from harassing his economy.Carpi goes for the raid — Kenneth is ready, and nothing comes of it.
28:23 Carpi brings his speedlings and lurkers out of his base!Carpi's mid-game army is assembled — and it's moving.
28:34 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
29:05 Carpi lost all of his mutalisks by suiciding into Kenneth's M&M group! His remaining speedlings weren't able to do much damage either.The timing was right but the fight was wrong: Kenneth holds Carpi.
29:21 It seems that Carpi only managed to destroy less than half of Kenneth's army.Carpi clips Kenneth's army — real damage, but Kenneth fights on.
29:59 After that battle, Carpi still has most of his army with him.A cheap fight for Kenneth — the losses are light.
🎙 Nothing between them. One engagement could decide it.
30:24 Kenneth appears to have more army than Carpi!Kenneth's army is visibly the bigger one — Carpi should not take this fight.
30:44 What superior Mutalisk micro from Carpi! Kenneth's economy is suffering!The raid lands — Carpi chips away at Kenneth's foundation.
30:55 Carpi brings his speedlings and lurkers out of his base!The composition is ready; Carpi starts the push.
31:18 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
32:00 Kenneth seems to have run out of scans! Carpi's lurkers cleans up the remaining army!Kenneth's defense bends, then snaps. Carpi takes the middle of the game.
32:11 With excellent skills and micro, Kenneth managed to fend off Carpi while losing less than half of his army.A cheap fight for Carpi — the losses are light.
32:40 That attack didn't seem to do much damage, Kenneth destroyed only less than half of Carpi's army.Kenneth clips Carpi's army — real damage, but Carpi fights on.
32:51 Kenneth is pushing out with a large M&M ball!The composition is ready; Kenneth starts the push.
33:32 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
🎙 Even footing again — the tension builds.
33:41 Carpi had enough lurkers and speedlings to force Kenneth to fall back.Carpi absorbs the mid-game push — Kenneth gained nothing for the cost.
34:13 After that battle, Carpi still has most of his army with him.Kenneth keeps most of his army intact through the exchange.
34:30 Kenneth has lost about half of his army in that battle.Carpi pays for that trade with about half his army.
34:49 Carpi starts pushing out with his speedlings and lurkers!Carpi hits the timing — this push arrives exactly when it hurts.
35:30 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
35:53 Carpi is attacking with lurker-lings and mutalisks! Kenneth's armies melt in the attack.The mid-game push crashes through — Carpi breaks Kenneth's position.
36:00 It seems that Carpi only managed to destroy less than half of Kenneth's army.Carpi takes a bite out of Kenneth's force and backs off.
36:23 Losing only less than half of his army, Carpi seems to be fine.Kenneth keeps most of his army intact through the exchange.
36:52 Kenneth is bringing his M&M ball to pressure his opponent now!Kenneth's mid-game army is assembled — and it's moving.
🎙 Dead even — neither player has found the edge yet.
37:12 Carpi is flying his mutalisks towards his opponent.Carpi's mid-game army is assembled — and it's moving.
37:46 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
38:12 Kenneth seems to have run out of scans! Carpi's lurkers cleans up the remaining army!Kenneth's defense bends, then snaps. Carpi takes the middle of the game.
38:38 That attack didn't seem to do much damage, Carpi destroyed only less than half of Kenneth's army.Carpi takes a bite out of Kenneth's force and backs off.
38:45 After that battle, Carpi still has most of his army with him.Kenneth keeps most of his army intact through the exchange.
39:10 Cloaked wraiths from Kenneth are harassing Carpi!The raid lands — Kenneth chips away at Carpi's foundation.
39:48 Carpi appears to have more army than Kenneth!Count the units: Carpi has the edge over Kenneth right now.
40:04 Kenneth now has enough M&M to take this game! ... Or so he thinks.Kenneth's mid-game army is assembled — and it's moving.
40:16 Carpi starts pushing out with his speedlings and lurkers!Carpi hits the timing — this push arrives exactly when it hurts.
🎙 Even footing again — the tension builds.
40:41 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
41:06 Carpi kills off Kenneth's armies and continues pushing!Kenneth's army evaporates. Carpi doesn't even slow down.
41:41 Losing only less than half of his army, Kenneth seems to be fine.A cheap fight for Carpi — the losses are light.
42:02 After that battle, Carpi still has most of his army with him.A cheap fight for Kenneth — the losses are light.
— The late game —
42:14 Irradiate banked and the siege line moving — Kenneth pushes into the swarm.Max supply, full upgrades: Kenneth moves out to end it.
42:47 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
43:02 Kenneth was out-microed by Carpi and loses all his attacking forces.Carpi holds! The push breaks against a perfect defense.
43:37 After that battle, Carpi still has most of his army with him.A cheap fight for Kenneth — the losses are light.
43:49 Losing only less than half of his army, Kenneth seems to be fine.A cheap fight for Carpi — the losses are light.
🎙 Dead even — neither player has found the edge yet.
44:25 Kenneth tried to sneak a drop but it was discovered by Carpi.Kenneth goes for the raid — Carpi is ready, and nothing comes of it.
44:48 Ultralisks in front, cracklings behind, defilers at the back: Carpi commits everything.Everything Carpi has built comes forward at once.
45:13 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
45:33 Kenneth's siege line holds and Carpi's ultralisks die on the way in.Kenneth holds the late-game siege — what a defensive stand!
46:00 With excellent skills and micro, Kenneth managed to fend off Carpi while losing less than half of his army.Carpi keeps most of his army intact through the exchange.
46:14 About half of Carpi's army has been decimated in that battle.Half of Kenneth's force stays on that battlefield.
46:42 Kenneth's cloaked wraith did not do much to Carpi's economy.Kenneth knocks, Carpi answers. No damage done.
46:59 Kenneth decides to move out with his armies.Kenneth has seen enough — the army moves out.
47:32 Carpi moves out under dark swarm. The marines can shoot all they like.This is the big one — Carpi commits the late-game army.
🎙 Carpi holds the stronger army for now.
47:58 At the moment, Carpi seems to have more units than Kenneth.Count the units: Carpi has the edge over Kenneth right now.
48:10 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
48:34 Ultralisks and cracklings meet the tanks head on — Carpi holds and Kenneth falls back.Kenneth throws the endgame army in and Carpi simply refuses to lose.
49:12 After that battle, Carpi still has most of his army with him.A cheap fight for Kenneth — the losses are light.
49:20 Kenneth has lost about half of his army in that battle.Half of Carpi's force stays on that battlefield.
49:45 Eager to end the game, Carpi moves out with his armies.No more waiting. Carpi pushes.
50:19 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
50:31 Ultralisks into the tank line under swarm — Carpi destroys everything Kenneth had.The final army does its work — Carpi breaks Kenneth late.
🎙 The armies are no longer comparable: Carpi is far ahead.
51:06 After that battle, Carpi destroyed about half of Kenneth's army.Carpi cuts Kenneth's army in half.
51:22 After that battle, Carpi still has most of his army with him.A cheap fight for Kenneth — the losses are light.
51:44 Carpi starts pushing across the map.Here it comes: Carpi crosses the map with everything.
52:14 Kenneth having no armies left to defend, has no choice but to tap out.Kenneth GGs. A hard-fought game comes to its end.
Kenneth taps out. Carpi's late game was simply better.
G5 Carpi Zerg 3–2 Terran Charged WIN Python Python · Δelo -25/+13
■ Carpi ■ Charged army value
■ Carpi ■ Charged economy
Play-by-play (152 lines)
0:19 The Red Carpi spawns at s1 while Purple Charged spawns at s3.Cross positions or close ones, it starts here: Carpi at s1, Charged at s3.
0:32 Charged gets 2 Rax FE against Carpi's 12 Pool.Carpi commits to 12 Pool; Charged answers with 2 Rax FE.
— The early game —
0:55 Carpi places down a hatchery.Quietly, Carpi adds a base. These are the moves that decide long games.
1:13 Charged places down a command center.More workers, more money: Charged expands.
1:40 Carpi is putting early pressure with his zerglings.No patience from Carpi: the first units are already marching.
🎙 Nothing between them. One engagement could decide it.
2:11 Charged decides to put on early pressure with his marines.Charged goes early — pressure before either side is ready.
2:21 The two armies meet and a large battle starts to engage!The dance is over. They fight.
3:01 All of a sudden, Carpi has no armies left while Charged is continuing to push across the map!A clean, brutal win for Charged. The push continues.
3:09 Carpi lost about half of his army in that battle.Half of Charged's force stays on that battlefield.
3:42 Losing only less than half of his army, Charged seems to be fine.A cheap fight for Carpi — the losses are light.
3:58 Carpi moves out with his armies.No more waiting. Carpi pushes.
4:27 Charged starts pushing out with his marines.Charged goes early — pressure before either side is ready.
4:43 Charged places down a command center.Charged plants a new base and dares his opponent to punish it.
5:25 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
🎙 Nothing between them. One engagement could decide it.
5:35 Charged failed to kill off Carpi's defending zerglings.Charged's early gamble buys nothing — Carpi's defense was already in place.
5:56 Losing only less than half of his army, Carpi seems to be fine.A cheap fight for Charged — the losses are light.
6:37 After that battle, Charged still has most of his army with him.A cheap fight for Carpi — the losses are light.
7:01 Carpi's army is small compared to Charged!Carpi is badly outgunned — Charged's force is a size larger.
7:25 Carpi places down a hatchery.Carpi takes another base — the economy widens.
7:34 Carpi decides to start pushing across the map.No more waiting. Carpi pushes.
8:12 Charged decides to put on early pressure with his marines.Charged goes early — pressure before either side is ready.
8:19 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
8:42 Carpi failed to break through Charged's marine defense line.Carpi's early gamble buys nothing — Charged's defense was already in place.
🎙 Even footing again — the tension builds.
9:19 After that battle, Charged still has most of his army with him.A cheap fight for Carpi — the losses are light.
9:32 With excellent skills and micro, Carpi managed to fend off Charged while losing less than half of his army.Charged keeps most of his army intact through the exchange.
9:51 Charged starts expanding.Charged plants a new base and dares his opponent to punish it.
10:21 Carpi with a large number of zerglings starts pushing out.Carpi goes early — pressure before either side is ready.
10:51 Eager to end the game, Charged moves out with his armies.No more waiting. Charged pushes.
11:14 Carpi places down a hatchery.Quietly, Carpi adds a base. These are the moves that decide long games.
11:27 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
11:57 Charged kills off Carpi's zerglings with his marines!The early pressure works — Charged breaks Carpi's front door.
12:29 Losing only less than half of his army, Carpi seems to be fine.Charged keeps most of his army intact through the exchange.
🎙 Dead even — neither player has found the edge yet.
12:40 With excellent skills and micro, Charged managed to fend off Carpi while losing less than half of his army.Carpi keeps most of his army intact through the exchange.
— The mid game —
13:14 Carpi starts pushing out with his speedlings and lurkers!The composition is ready; Carpi starts the push.
13:23 Charged starts pushing across the map.Charged has seen enough — the army moves out.
14:05 The battle to decide the game begins!Neither side backs off — the battle is joined.
14:13 Carpi seems to control the lurkers very nicely! Even with seemingly equal forces, Charged is totally losing this battle!Charged's defense bends, then snaps. Carpi takes the middle of the game.
14:34 With excellent skills and micro, Charged managed to fend off Carpi while losing less than half of his army.A cheap fight for Carpi — the losses are light.
15:04 Carpi has lost about half of his army in that battle.Charged pays for that trade with about half his army.
15:40 Carpi's number of expansions are equal to Charged's.The economies mirror one another. Nothing between Carpi and Charged yet.
16:02 Carpi places down a hatchery.Quietly, Carpi adds a base. These are the moves that decide long games.
🎙 The armies trade evenly; this one is still anyone's game.
16:19 Charged places down a command center.More workers, more money: Charged expands.
16:43 Carpi is flying his mutalisks towards his opponent.Carpi's mid-game army is assembled — and it's moving.
17:16 Charged starts pushing across the map.Charged has seen enough — the army moves out.
17:31 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
17:43 Carpi's burrowed lurkers saved the day! Charged's M&M had to back off.Carpi absorbs the mid-game push — Charged gained nothing for the cost.
18:22 Losing only less than half of his army, Carpi seems to be fine.Charged keeps most of his army intact through the exchange.
18:43 About half of Charged's army has been decimated in that battle.Carpi pays for that trade with about half his army.
19:13 Carpi starts pushing out with his speedlings and lurkers!The composition is ready; Carpi starts the push.
19:25 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
🎙 The armies trade evenly; this one is still anyone's game.
19:58 Charged seems to have run out of scans! Carpi's lurkers cleans up the remaining army!The mid-game push crashes through — Carpi breaks Charged's position.
20:10 Carpi destroyed about half of Charged's army after that battle.Carpi cuts Charged's army in half.
20:36 Carpi lost about half of his army in that battle.Charged pays for that trade with about half his army.
20:52 Carpi places down a hatchery.Carpi takes another base — the economy widens.
21:21 Charged places down a command center.Quietly, Charged adds a base. These are the moves that decide long games.
21:45 What superior Mutalisk micro from Carpi! Charged's economy is suffering!Beautiful harassment from Carpi. Charged's economy takes a real hit.
22:21 Unwilling to make the game too long, Carpi starts moving out.Carpi tightens the formation and starts the long walk.
22:43 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
22:54 Carpi is attacking with lurker-lings and mutalisks! Charged's armies melt in the attack.The mid-game push crashes through — Carpi breaks Charged's position.
🎙 Nothing between them. One engagement could decide it.
23:23 Losing only less than half of his army, Charged seems to be fine.Carpi keeps most of his army intact through the exchange.
23:53 With excellent skills and micro, Carpi managed to fend off Charged while losing less than half of his army.A cheap fight for Charged — the losses are light.
24:08 Charged tried to drop some marines but they were cleared off by Carpi.The sneak attack is sniffed out — Carpi shuts the door on Charged.
24:44 Attempting to end the game, Carpi moves out with his armies.Carpi has seen enough — the army moves out.
24:51 Charged places down a command center.Quietly, Charged adds a base. These are the moves that decide long games.
25:19 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
25:40 Carpi's mutalisks pick off some tanks, but Charged has enough M&M to prevent Carpi from further poking in!Charged absorbs the mid-game push — Carpi gained nothing for the cost.
26:14 Losing only less than half of his army, Charged seems to be fine.Carpi keeps most of his army intact through the exchange.
26:42 With excellent skills and micro, Carpi managed to fend off Charged while losing less than half of his army.Charged keeps most of his army intact through the exchange.
🎙 Dead even — neither player has found the edge yet.
26:58 Charged tried to sneak a drop but it was discovered by Carpi.The sneak attack is sniffed out — Carpi shuts the door on Charged.
27:15 Carpi places down a hatchery.More workers, more money: Carpi expands.
27:41 Carpi brings his speedlings and lurkers out of his base!The composition is ready; Carpi starts the push.
28:03 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
28:38 Charged's marines forced Carpi's speedlings and mutalisks to fall back.Charged absorbs the mid-game push — Carpi gained nothing for the cost.
29:02 It seems that Carpi only managed to destroy less than half of Charged's army.Carpi clips Charged's army — real damage, but Charged fights on.
29:23 After that battle, Carpi still has most of his army with him.A cheap fight for Charged — the losses are light.
29:44 At the moment, Charged seems to have more units than Carpi.Charged's army is visibly the bigger one — Carpi should not take this fight.
30:15 Carpi starts pushing out with his speedlings and lurkers!The composition is ready; Carpi starts the push.
🎙 Even footing again — the tension builds.
30:35 Unwilling to make the game too long, Charged starts moving out.Charged tightens the formation and starts the long walk.
30:59 Charged places down a command center.Charged plants a new base and dares his opponent to punish it.
31:20 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
31:42 Carpi had enough lurkers and speedlings to force Charged to fall back.The timing was right but the fight was wrong: Carpi holds Charged.
32:08 With excellent skills and micro, Carpi managed to fend off Charged while losing less than half of his army.A cheap fight for Charged — the losses are light.
32:36 That attack didn't seem to do much damage, Carpi destroyed only less than half of Charged's army.Carpi takes a bite out of Charged's force and backs off.
33:00 What a pity! Carpi managed to sneak 1 zergling past the defense line but it was unable to deal any damage before being killed off by Charged's army.Good instincts from Charged; the harassment dies at the doorstep.
33:19 Carpi brings his speedlings and lurkers out of his base!Carpi's mid-game army is assembled — and it's moving.
33:41 Unwilling to make the game too long, Charged starts moving out.Here it comes: Charged crosses the map with everything.
🎙 Nothing between them. One engagement could decide it.
33:57 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
34:30 Charged seems to have run out of scans! Carpi's lurkers cleans up the remaining army!The mid-game push crashes through — Carpi breaks Charged's position.
34:44 It seems that Carpi only managed to destroy less than half of Charged's army.Carpi takes a bite out of Charged's force and backs off.
35:08 With excellent skills and micro, Carpi managed to fend off Charged while losing less than half of his army.A cheap fight for Charged — the losses are light.
35:34 Carpi appears to have more army than Charged!Count the units: Carpi has the edge over Charged right now.
35:53 What a pity! Carpi managed to sneak 1 zergling past the defense line but it was unable to deal any damage before being killed off by Charged's army.Carpi goes for the raid — Charged is ready, and nothing comes of it.
36:29 Charged tried to sneak a drop but it was discovered by Carpi.Charged knocks, Carpi answers. No damage done.
36:58 Unwilling to make the game too long, Carpi starts moving out.Here it comes: Carpi crosses the map with everything.
37:05 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
🎙 The armies trade evenly; this one is still anyone's game.
37:37 Carpi lost all of his mutalisks by suiciding into Charged's M&M group! His remaining speedlings weren't able to do much damage either.The timing was right but the fight was wrong: Charged holds Carpi.
37:57 With excellent skills and micro, Charged managed to fend off Carpi while losing less than half of his army.A cheap fight for Carpi — the losses are light.
38:30 With excellent skills and micro, Carpi managed to fend off Charged while losing less than half of his army.A cheap fight for Charged — the losses are light.
38:56 With a successful harassment, Carpi hurts Charged's economy.Carpi gets into Charged's mineral line — workers are dying.
39:18 Eager to end the game, Carpi moves out with his armies.No more waiting. Carpi pushes.
39:27 Charged now has enough M&M to take this game! ... Or so he thinks.Charged hits the timing — this push arrives exactly when it hurts.
39:49 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
40:15 Carpi seems to control the lurkers very nicely! Even with seemingly equal forces, Charged is totally losing this battle!Charged's defense bends, then snaps. Carpi takes the middle of the game.
40:47 Charged lost about half of his army in that battle.Half of Carpi's force stays on that battlefield.
🎙 Even footing again — the tension builds.
40:59 After that battle, Carpi still has most of his army with him.Charged keeps most of his army intact through the exchange.
— The late game —
41:38 Carpi moves out under dark swarm. The marines can shoot all they like.Everything Carpi has built comes forward at once.
41:58 Charged decides to start pushing across the map.No more waiting. Charged pushes.
42:18 Currently, Carpi and Charged appear to have around the same army size.Unit for unit, Carpi and Charged are level.
42:44 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
43:08 Carpi threw the swarm at a full tank line and Charged barely moved.Charged holds the late-game siege — what a defensive stand!
43:39 After that battle, Charged still has most of his army with him.Carpi keeps most of his army intact through the exchange.
43:48 Carpi lost about half of his army in that battle.Charged pays for that trade with about half his army.
44:23 Plague first, then the charge — Carpi goes for the throat.Max supply, full upgrades: Carpi moves out to end it.
🎙 Dead even — neither player has found the edge yet.
44:32 Charged creeps forward tank by tank, vessels overhead watching for lurkers.Max supply, full upgrades: Charged moves out to end it.
45:08 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
45:31 Irradiate on the defilers! The swarm breaks and Carpi has to run.Charged holds the late-game siege — what a defensive stand!
45:55 Losing only less than half of his army, Charged seems to be fine.A cheap fight for Carpi — the losses are light.
46:09 Carpi lost about half of his army in that battle.Half of Charged's force stays on that battlefield.
46:33 Charged dropped some marines into Carpi's mineral line!The raid lands — Charged chips away at Carpi's foundation.
47:02 Irradiate banked and the siege line moving — Charged pushes into the swarm.This is the big one — Charged commits the late-game army.
47:24 It seems like Charged has more units than Carpi!Count the units: Charged has the edge over Carpi right now.
47:43 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
🎙 The scales tip toward Charged — a lead, but not a safe one.
48:07 The tank line advances and Carpi's ultralisks die before they ever arrive. Charged is winning this.There's no rebuilding from that. Charged's late-game push decides it.
48:41 Carpi has lost about half of his army in that battle.Half of Charged's force stays on that battlefield.
49:10 Losing only less than half of his army, Charged seems to be fine.Carpi keeps most of his army intact through the exchange.
49:22 Carpi's hatchery has been destroyed by Charged.The base falls. Charged rips Carpi's economy back a full step.
49:45 Attempting to end the game, Carpi moves out with his armies.Here it comes: Carpi crosses the map with everything.
50:10 Charged places down a command center.Charged plants a new base and dares his opponent to punish it.
50:37 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
51:01 Charged's siege line holds and Carpi's ultralisks die on the way in.Charged holds the late-game siege — what a defensive stand!
🎙 Carpi is hanging on by a thread against Charged's army.
51:16 Losing only less than half of his army, Charged seems to be fine.Carpi keeps most of his army intact through the exchange.
51:56 Carpi lost more than half of his army in that battle.Charged limps away with less than half the army he arrived with.
52:07 Unwilling to suffer further harassment, Carpi taps out!That's it. Carpi looks at the field one last time and concedes.
GG. Charged closes it out over Carpi.
G6 WIN Repeat Zerg 4–2 Terran Charged Aztec Aztec · Δelo +8/-8
■ Repeat ■ Charged army value
■ Repeat ■ Charged economy
Play-by-play (83 lines)
0:07 Charged spawns at s2 in Yellow while Repeat spawns at s1 in Blue.Charged takes s2 in Yellow; Repeat settles in at s1 in Blue.
0:30 Repeat opens 12 Hatch against Charged's 1 Rax FE.The builds are down: 1 Rax FE from Charged, 12 Hatch from Repeat.
— The early game —
1:04 Charged places down a command center.Charged plants a new base and dares his opponent to punish it.
1:32 Repeat places down a hatchery.Repeat takes another base — the economy widens.
1:56 Charged feels confident with his marines and decides to push out.Charged tests the door early. Is anyone home?
🎙 Nothing between them. One engagement could decide it.
2:27 Repeat is putting early pressure with his zerglings.Repeat goes early — pressure before either side is ready.
2:58 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
3:19 Repeat kills off Charged's armies and continues pushing!A clean, brutal win for Repeat. The push continues.
3:46 About half of Charged's army has been decimated in that battle.Repeat pays for that trade with about half his army.
4:06 After that battle, Repeat still has most of his army with him.A cheap fight for Charged — the losses are light.
4:32 Charged feels confident with his marines and decides to push out.Charged tests the door early. Is anyone home?
5:10 Repeat is putting early pressure with his zerglings.Repeat goes early — pressure before either side is ready.
5:38 Charged places down a command center.Charged plants a new base and dares his opponent to punish it.
5:51 Repeat places down a hatchery.Repeat takes another base — the economy widens.
🎙 Dead even — neither player has found the edge yet.
6:28 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
6:54 Nice control from Repeat! He killed Charged's marines and continues pressuring!Charged wasn't ready. Repeat's early aggression takes the lead.
7:15 About half of Charged's army has been decimated in that battle.Half of Repeat's force stays on that battlefield.
7:36 Repeat lost about half of his army in that battle.Half of Charged's force stays on that battlefield.
8:16 Charged decides to put on early pressure with his marines.No patience from Charged: the first units are already marching.
8:39 Eager to end the game, Repeat moves out with his armies.Repeat has seen enough — the army moves out.
9:09 Charged is in quite a huge army disadvantage, he doesn't have what it takes to win against Repeat's army.Charged needs production, fast; Repeat's army has outgrown his.
9:25 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
9:50 Repeat successfully fends off Charged's attacks.Repeat holds! The push breaks against a perfect defense.
🎙 The armies trade evenly; this one is still anyone's game.
10:30 After that battle, Repeat still has most of his army with him.A cheap fight for Charged — the losses are light.
10:53 Charged lost about half of his army in that battle.Repeat pays for that trade with about half his army.
11:06 Repeat with a large number of zerglings starts pushing out.No patience from Repeat: the first units are already marching.
11:48 Charged places down a command center.Charged takes another base — the economy widens.
12:15 Repeat places down a hatchery.Repeat plants a new base and dares his opponent to punish it.
12:34 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
12:51 Mismicro from Charged gave opportunity to Repeat! Repeat is still pushing and putting pressure with his zerglings!Charged wasn't ready. Repeat's early aggression takes the lead.
13:26 With excellent skills and micro, Charged managed to fend off Repeat while losing less than half of his army.Repeat keeps most of his army intact through the exchange.
13:59 With excellent skills and micro, Repeat managed to fend off Charged while losing less than half of his army.Charged keeps most of his army intact through the exchange.
🎙 Nothing between them. One engagement could decide it.
14:18 Repeat moves out with his armies.Repeat tightens the formation and starts the long walk.
14:38 The battle to decide the game begins!Here it comes: two full armies, one engagement.
— The mid game —
15:16 Repeat is attacking with lurker-lings and mutalisks! Charged's armies melt in the attack.Charged's defense bends, then snaps. Repeat takes the middle of the game.
15:43 That attack didn't seem to do much damage, Repeat destroyed only less than half of Charged's army.Repeat clips Charged's army — real damage, but Charged fights on.
16:09 With excellent skills and micro, Repeat managed to fend off Charged while losing less than half of his army.A cheap fight for Charged — the losses are light.
16:35 Charged's cloaked wraith did not do much to Repeat's economy.Charged goes for the raid — Repeat is ready, and nothing comes of it.
16:49 Zerglings ran past Charged's defense line and start harassing the mineral line! What a nice run-by by Repeat!Repeat gets into Charged's mineral line — workers are dying.
17:23 Repeat brings his speedlings and lurkers out of his base!Repeat's mid-game army is assembled — and it's moving.
18:02 Charged's army is small compared to Repeat!Charged needs production, fast; Repeat's army has outgrown his.
🎙 Even footing again — the tension builds.
18:19 Charged starts expanding.More workers, more money: Charged expands.
18:55 Repeat decides to expand.Quietly, Repeat adds a base. These are the moves that decide long games.
19:08 The battle to decide the game begins!The dance is over. They fight.
19:34 Repeat was unable to break through Charged's M&M group.The timing was right but the fight was wrong: Charged holds Repeat.
20:15 Losing only less than half of his army, Charged seems to be fine.Repeat keeps most of his army intact through the exchange.
20:36 After that battle, Repeat still has most of his army with him.Charged keeps most of his army intact through the exchange.
20:48 Zerglings ran past Charged's defense line and start harassing the mineral line! What a nice run-by by Repeat!Charged looks away for one second and Repeat makes him pay for it.
21:16 Charged tried to drop some marines but they were cleared off by Repeat.Charged knocks, Repeat answers. No damage done.
21:53 Repeat is flying his mutalisks towards his opponent.The composition is ready; Repeat starts the push.
🎙 Repeat edges ahead on army strength.
22:22 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
22:42 The battle outcome favors Repeat as Charged's armies melt into Repeat's armies' weapon fire!The engagement breaks Charged's way of life — Repeat marches on.
23:14 About half of Charged's army has been decimated in that battle.Repeat pays for that trade with about half his army.
— The late game —
23:45 Losing only less than half of his army, Repeat seems to be fine.Charged keeps most of his army intact through the exchange.
24:07 Charged's cloaked wraith did not do much to Repeat's economy.Charged goes for the raid — Repeat is ready, and nothing comes of it.
24:28 Unwilling to make the game too long, Repeat starts moving out.No more waiting. Repeat pushes.
25:01 Charged places down a command center.Quietly, Charged adds a base. These are the moves that decide long games.
25:28 Repeat starts expanding.More workers, more money: Repeat expands.
25:46 The battle to decide the game begins!Here it comes: two full armies, one engagement.
🎙 Charged is a step behind and knows it.
26:07 Repeat is attacking with both mutalisks and zerglings! Watch Charged's marines melt in this attack!The mid-game push crashes through — Repeat breaks Charged's position.
26:48 Charged has lost about half of his army in that battle.Half of Repeat's force stays on that battlefield.
27:05 It seems that Charged only managed to destroy less than half of Repeat's army.Charged clips Repeat's army — real damage, but Repeat fights on.
27:47 Cloaked wraiths from Charged are harassing Repeat!The raid lands — Charged chips away at Repeat's foundation.
28:05 Repeat brings his speedlings and lurkers out of his base!Repeat's mid-game army is assembled — and it's moving.
28:37 Both Charged and Repeat appears to have equal expansions now.The economies mirror one another. Nothing between Charged and Repeat yet.
28:50 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
29:20 Repeat is attacking with both mutalisks and zerglings! Watch Charged's marines melt in this attack!The mid-game push crashes through — Repeat breaks Charged's position.
29:47 After that battle, Repeat destroyed about half of Charged's army.Repeat cuts Charged's army in half.
🎙 It's all going Repeat's way right now.
30:26 Losing only less than half of his army, Repeat seems to be fine.A cheap fight for Charged — the losses are light.
30:40 Repeat moves out with his armies.No more waiting. Repeat pushes.
31:14 After suffering a devastating loss in the battle, Charged GGs!Nothing left to defend with — Charged taps.
Repeat takes it — the mid game decided this one.

Head to head

2 earlier meetings
ZePalZ 1 – 1 Sycamore
2026-10-12 ZePalZ 1–3 Sycamore League
2026-08-26 Sycamore 0–3 ZePalZ League