◆ SHAKURAS Reborn
Friendly · Bo1 · engine v5.3 · Tue, Sep 15 2026 · 03:56 server time
Munitions Protoss 0 – 1 Zerg Piz. Joker

Games

1 · · ▶ replay
G1 ACE MATCH Munitions Protoss 0–1 Zerg Piz. Joker WIN Fortress Fortress · Δelo +0/+0
■ Munitions ■ Piz. Joker army value
■ Munitions ■ Piz. Joker economy
Play-by-play (47 lines)
0:19 The Orange Piz. FreaK spawns at s3 while Teal Munitions spawns at s2.Cross positions or close ones, it starts here: Piz. FreaK at s3, Munitions at s2.
0:47 Munitions opens Forge Fast Expand against Piz. FreaK's 12 Pool.Scouting done, plans revealed: Piz. FreaK's 12 Pool against Munitions's Forge Fast Expand.
— The early game —
1:18 Piz. FreaK places down a hatchery.Piz. FreaK takes another base — the economy widens.
1:49 Munitions warps in a nexus.Munitions plants a new base and dares his opponent to punish it.
2:17 Piz. FreaK is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.Piz. FreaK tests the door early. Is anyone home?
🎙 Even footing again — the tension builds.
2:54 Munitions's zealots and dragoon mixture is rolling across the map.Munitions tests the door early. Is anyone home?
3:27 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
4:09 Piz. FreaK with some nice speedling surrounds killed Munitions's zealots!Munitions wasn't ready. Piz. FreaK's early aggression takes the lead.
4:42 About half of Munitions's army has been decimated in that battle.Half of Piz. FreaK's force stays on that battlefield.
5:07 After that battle, Piz. FreaK still has most of his army with him.A cheap fight for Munitions — the losses are light.
5:31 Piz. FreaK's speedlings rapidly push out across the map.Piz. FreaK tests the door early. Is anyone home?
6:17 Munitions's zealots and dragoon mixture is rolling across the map.Munitions goes early — pressure before either side is ready.
6:53 Piz. FreaK places down a hatchery.Piz. FreaK plants a new base and dares his opponent to punish it.
7:17 Munitions warps in a nexus.Munitions takes another base — the economy widens.
🎙 The armies trade evenly; this one is still anyone's game.
7:59 The two armies clash and a large battle starts to happen!The dance is over. They fight.
8:23 The battle outcome favors Piz. FreaK as Munitions's armies melt into Piz. FreaK's armies' weapon fire!The engagement breaks Munitions's way of life — Piz. FreaK marches on.
9:06 About half of Munitions's army has been decimated in that battle.Half of Piz. FreaK's force stays on that battlefield.
9:24 It seems that Munitions only managed to destroy less than half of Piz. FreaK's army.Munitions takes a bite out of Piz. FreaK's force and backs off.
10:15 Piz. FreaK is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.Piz. FreaK tests the door early. Is anyone home?
10:47 Munitions is putting some early pressure on with his dragoons.Munitions tests the door early. Is anyone home?
11:18 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
11:54 Munitions lost some of his dragoons to Piz. FreaK's speedlings!Munitions wasn't ready. Piz. FreaK's early aggression takes the lead.
12:13 Munitions lost about half of his army in that battle.Half of Piz. FreaK's force stays on that battlefield.
🎙 The scales tip toward Piz. Joker — a lead, but not a safe one.
13:01 Losing only less than half of his army, Piz. FreaK seems to be fine.Munitions keeps most of his army intact through the exchange.
13:28 Munitions warps in a nexus.Munitions takes another base — the economy widens.
13:59 Piz. FreaK pushes out with his zerglings! It appears that these zerglings have speed upgrade!Piz. FreaK goes early — pressure before either side is ready.
14:24 Munitions has a slight economical lead by having 1 more expansions than Piz. FreaK.Economically it's Munitions's game right now; Piz. FreaK is falling behind on bases.
15:00 Piz. FreaK places down a hatchery.Piz. FreaK plants a new base and dares his opponent to punish it.
15:31 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
16:14 Munitions lost some of his dragoons to Piz. FreaK's speedlings!Munitions wasn't ready. Piz. FreaK's early aggression takes the lead.
16:45 Munitions lost about half of his army in that battle.Piz. FreaK pays for that trade with about half his army.
17:25 With excellent skills and micro, Piz. FreaK managed to fend off Munitions while losing less than half of his army.A cheap fight for Munitions — the losses are light.
🎙 Munitions is hanging on by a thread against Piz. Joker's army.
17:56 Piz. FreaK pushes out with his zerglings! It appears that these zerglings have speed upgrade!Piz. FreaK goes early — pressure before either side is ready.
18:21 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
— The mid game —
18:54 Piz. FreaK's scourge sniped a few of Munitions's observers! Munitions can't deal with the lurkers and lost the battle!Munitions's defense bends, then snaps. Piz. FreaK takes the middle of the game.
19:24 After that battle, Piz. FreaK destroyed more than half of Munitions's army.Piz. FreaK shreds the better part of Munitions's army in one engagement.
— The late game —
19:56 After that battle, Piz. FreaK still has most of his army with him.Munitions keeps most of his army intact through the exchange.
20:46 Piz. FreaK brings his lurker-lings to pressure his opponent.Piz. FreaK's hydra wave rolls out — this is the timing Zerg lives for.
21:00 Munitions having no armies left to defend, has no choice but to tap out.Nothing left to defend with — Munitions taps.
Munitions taps out. Piz. Joker's mid game was simply better.

Head to head

2 games
Munitions 2 – 0 Piz. Joker