◆ SHAKURAS Reborn
League · Bo7 · engine v5.3 · Mon, Sep 14 2026 · 16:00 server time
Peaches 4 – 0 Bloodery

Games

4 · · ▶ replay
G1 WINNER'S LEAGUE WIN Circle Protoss 1–0 Terran Instead Icarus Icarus · Δelo +14/-14
■ Circle ■ Instead army value
■ Circle ■ Instead economy
Play-by-play (142 lines)
0:12 Circle spawns at s4 in Green while Instead spawns at s2 in Purple.Cross positions or close ones, it starts here: Circle at s4, Instead at s2.
0:38 Instead gets 2 Fact Vulture against Circle's 2 Gate Goons.Circle commits to 2 Gate Goons; Instead answers with 2 Fact Vulture.
— The early game —
0:47 Circle warps in a nexus.Circle plants a new base and dares his opponent to punish it.
1:21 Instead places down a command center.Instead takes another base — the economy widens.
1:50 Circle is pushing out with his dragoons.Circle goes early — pressure before either side is ready.
🎙 The armies trade evenly; this one is still anyone's game.
2:18 Instead bravely pushes out with his marines and vultures.No patience from Instead: the first units are already marching.
2:40 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
2:50 Circle successfully fends off Instead's attacks.Circle holds! The push breaks against a perfect defense.
3:29 After that battle, Circle still has most of his army with him.Instead keeps most of his army intact through the exchange.
3:36 That attack didn't seem to do much damage, Circle destroyed only less than half of Instead's army.Circle takes a bite out of Instead's force and backs off.
4:04 Instead appears to have more army than Circle!Instead's army is visibly the bigger one — Circle should not take this fight.
4:25 Instead places down a command center.Instead takes another base — the economy widens.
4:59 Circle decides to push out with his dragoon.No patience from Circle: the first units are already marching.
5:14 Circle warps in a nexus.Circle takes another base — the economy widens.
🎙 Circle holds the stronger army for now.
5:50 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
6:03 Instead successfully fends off Circle's attacks.Circle commits and it's the wrong call — Instead cleans it up.
6:23 After that battle, Instead still has most of his army with him.A cheap fight for Circle — the losses are light.
6:51 With excellent skills and micro, Circle managed to fend off Instead while losing less than half of his army.A cheap fight for Instead — the losses are light.
7:19 Circle is putting on early pressure with his dragoon.No patience from Circle: the first units are already marching.
7:35 Instead figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Instead tests the door early. Is anyone home?
8:12 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
8:24 Instead's defending marines kills Circle's early goons.Instead holds the early rush without blinking.
8:59 Losing only less than half of his army, Instead seems to be fine.A cheap fight for Circle — the losses are light.
🎙 The armies trade evenly; this one is still anyone's game.
9:24 It seems that Instead only managed to destroy less than half of Circle's army.Instead takes a bite out of Circle's force and backs off.
9:49 Circle warps in a nexus.Circle takes another base — the economy widens.
10:05 Instead places down a command center.Instead plants a new base and dares his opponent to punish it.
10:23 Circle is pushing out with his dragoons.Circle tests the door early. Is anyone home?
11:00 Instead decides to move out with his armies.Here it comes: Instead crosses the map with everything.
11:16 Both armies meet at the center of the map and start attacking.Neither side backs off — the battle is joined.
11:48 Instead was out-microed by Circle and loses all his attacking forces.Instead commits and it's the wrong call — Circle cleans it up.
12:09 After that battle, Circle still has most of his army with him.Instead keeps most of his army intact through the exchange.
12:37 After that battle, Instead still has most of his army with him.Circle keeps most of his army intact through the exchange.
🎙 Nothing between them. One engagement could decide it.
— The mid game —
12:47 Circle now has enough dragoons to take the game! ... Or so he thinks.Circle's mid-game army is assembled — and it's moving.
13:17 Instead is moving his vulture-tank ball towards his opponent!Instead hits the timing — this push arrives exactly when it hurts.
13:39 Circle warps in a nexus.More workers, more money: Circle expands.
14:16 Instead places down a command center.Quietly, Instead adds a base. These are the moves that decide long games.
14:38 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
15:04 Circle's speedlots dealt with a lot of Instead's tanks while they were off position! Instead has to back off!Circle absorbs the mid-game push — Instead gained nothing for the cost.
15:23 After that battle, Circle still has most of his army with him.Instead keeps most of his army intact through the exchange.
15:32 With excellent skills and micro, Instead managed to fend off Circle while losing less than half of his army.Circle keeps most of his army intact through the exchange.
16:08 Circle has a large number of dragoons and is starting to push out!The composition is ready; Circle starts the push.
🎙 Even footing again — the tension builds.
16:19 Circle's number of expansions are equal to Instead's.Base for base, they're level — Circle and Instead match each other.
16:55 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
17:22 Instead successfully fends off Circle's attacks.Circle commits and it's the wrong call — Instead cleans it up.
17:38 Losing only less than half of his army, Instead seems to be fine.Circle keeps most of his army intact through the exchange.
18:06 With excellent skills and micro, Circle managed to fend off Instead while losing less than half of his army.Instead keeps most of his army intact through the exchange.
18:38 Cloaked wraiths from Instead are harassing Circle!Instead gets into Circle's mineral line — workers are dying.
18:45 Circle now has enough dragoons to take the game! ... Or so he thinks.The composition is ready; Circle starts the push.
19:23 Circle starts expanding.More workers, more money: Circle expands.
19:35 Instead decides to expand.Quietly, Instead adds a base. These are the moves that decide long games.
🎙 Even footing again — the tension builds.
20:15 The two armies clash and a large battle starts to happen!The dance is over. They fight.
20:31 All of a sudden, Instead has no armies left while Circle is continuing to push across the map!The engagement breaks Instead's way of life — Circle marches on.
21:00 After that battle, Instead still has most of his army with him.Circle keeps most of his army intact through the exchange.
21:21 With excellent skills and micro, Circle managed to fend off Instead while losing less than half of his army.Instead keeps most of his army intact through the exchange.
21:30 Circle shot down Instead's command center.The base falls. Circle rips Instead's economy back a full step.
22:07 Instead places down a command center.More workers, more money: Instead expands.
22:36 Circle tried to sneak in a dark templar but it was killed off before it can deal any damage to Instead's economy.Circle goes for the raid — Instead is ready, and nothing comes of it.
23:01 Nice try from Instead to harass Circle, but Circle's reaction is just too agile.Instead knocks, Circle answers. No damage done.
23:08 Circle has a large number of dragoons and is starting to push out!The composition is ready; Circle starts the push.
🎙 Dead even — neither player has found the edge yet.
23:44 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
24:11 Instead failed to place his tanks nicely and was caught completely off-guarded, Circle cleans up and continues pushing!The mid-game push crashes through — Circle breaks Instead's position.
24:24 With excellent skills and micro, Instead managed to fend off Circle while losing less than half of his army.A cheap fight for Circle — the losses are light.
24:41 With excellent skills and micro, Circle managed to fend off Instead while losing less than half of his army.A cheap fight for Instead — the losses are light.
25:06 Instead must macro up quickly or Circle will just roll him over!Instead is badly outgunned — Circle's force is a size larger.
25:44 Circle decides to put some pressure on his opponent.No more waiting. Circle pushes.
26:01 The two armies meet and a large battle starts to engage!The dance is over. They fight.
26:31 Circle's dragoons failed to dodge the mines and Instead's tank came bombarding into the scene! Circle has to fall back!The timing was right but the fight was wrong: Instead holds Circle.
26:46 That attack didn't seem to do much damage, Circle destroyed only less than half of Instead's army.Circle clips Instead's army — real damage, but Instead fights on.
🎙 Nothing between them. One engagement could decide it.
27:22 Instead destroyed less army than he should, only less than half of Circle's army has been decimated.Instead takes a bite out of Circle's force and backs off.
27:38 Instead tried to sneak a drop but it was discovered by Circle.Instead knocks, Circle answers. No damage done.
27:59 Attempting to end the game, Circle moves out with his armies.No more waiting. Circle pushes.
28:28 Instead's vulture-tank ball is getting large, and it starts to roll out of the base!Instead hits the timing — this push arrives exactly when it hurts.
28:59 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
29:08 Instead kills off Circle's armies and continues pushing!A clean, brutal win for Instead. The push continues.
29:38 With excellent skills and micro, Circle managed to fend off Instead while losing less than half of his army.A cheap fight for Instead — the losses are light.
29:55 Circle destroyed less army than he should, only less than half of Instead's army has been decimated.Circle takes a bite out of Instead's force and backs off.
30:21 Circle brings his speedlots and dragoons to pressure his opponent.Circle's mid-game army is assembled — and it's moving.
🎙 The armies trade evenly; this one is still anyone's game.
30:46 Instead's vulture-tank ball is getting large, and it starts to roll out of the base!Instead hits the timing — this push arrives exactly when it hurts.
31:12 Currently, neither Circle nor Instead appears to be leading in economy.The economies mirror one another. Nothing between Circle and Instead yet.
31:47 The two armies clash and a large battle starts to happen!The dance is over. They fight.
32:07 Circle positioned his dragoons on the ramp and took the advantage, Instead had to back off!Circle absorbs the mid-game push — Instead gained nothing for the cost.
32:16 With excellent skills and micro, Circle managed to fend off Instead while losing less than half of his army.A cheap fight for Instead — the losses are light.
32:52 With excellent skills and micro, Instead managed to fend off Circle while losing less than half of his army.A cheap fight for Circle — the losses are light.
33:21 Circle now has enough dragoons to take the game! ... Or so he thinks.Circle's mid-game army is assembled — and it's moving.
33:32 Instead is moving his vulture-tank ball towards his opponent!Instead's mid-game army is assembled — and it's moving.
34:10 The two armies clash and a large battle starts to happen!The dance is over. They fight.
🎙 Dead even — neither player has found the edge yet.
34:27 The battle outcome favors Circle as Instead's armies melt into Circle's armies' weapon fire!A clean, brutal win for Circle. The push continues.
34:44 Losing only less than half of his army, Instead seems to be fine.Circle keeps most of his army intact through the exchange.
35:16 With excellent skills and micro, Circle managed to fend off Instead while losing less than half of his army.A cheap fight for Instead — the losses are light.
35:42 Circle shot down Instead's command center.The base falls. Circle rips Instead's economy back a full step.
36:08 Circle warps in a nexus.Circle plants a new base and dares his opponent to punish it.
36:22 Circle has a large number of dragoons and is starting to push out!The composition is ready; Circle starts the push.
36:58 Instead's vulture-tank ball is getting large, and it starts to roll out of the base!Instead's mid-game army is assembled — and it's moving.
37:21 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
37:40 Instead failed to place his tanks nicely and was caught completely off-guarded, Circle cleans up and continues pushing!The mid-game push crashes through — Circle breaks Instead's position.
🎙 Even footing again — the tension builds.
38:05 After that battle, Instead still has most of his army with him.A cheap fight for Circle — the losses are light.
38:26 That attack didn't seem to do much damage, Instead destroyed only less than half of Circle's army.Instead takes a bite out of Circle's force and backs off.
38:41 Circle now has enough dragoons to take the game! ... Or so he thinks.Circle hits the timing — this push arrives exactly when it hurts.
39:12 Instead decides to put some pressure on his opponent.No more waiting. Instead pushes.
39:40 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
40:05 Circle micros his zealots nicely to swiftly pass through vultures and hit the tanks! Instead seems to lose a lot in this battle!Instead's defense bends, then snaps. Circle takes the middle of the game.
40:29 Losing only less than half of his army, Instead seems to be fine.Circle keeps most of his army intact through the exchange.
40:55 It seems that Instead only managed to destroy less than half of Circle's army.Instead clips Circle's army — real damage, but Circle fights on.
— The late game —
41:04 Circle pushes with speedlots leading, goons behind, templar held back for the storm.Max supply, full upgrades: Circle moves out to end it.
🎙 Nothing between them. One engagement could decide it.
41:40 Instead moves out with EMP energy banked and every upgrade finished.Max supply, full upgrades: Instead moves out to end it.
42:00 Both Circle and Instead appear to have equal amount of units.The armies weigh the same — dead even on the field.
42:31 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
42:49 Instead kills off Circle's armies and continues pushing!A clean, brutal win for Instead. The push continues.
43:09 It seems that Instead only managed to destroy less than half of Circle's army.Instead clips Circle's army — real damage, but Circle fights on.
43:26 After that battle, Instead still has most of his army with him.Circle keeps most of his army intact through the exchange.
44:04 Circle decides to move out with his armies.No more waiting. Circle pushes.
44:29 Vultures screen the flanks and the siege line advances. Instead is coming.This is the big one — Instead commits the late-game army.
44:42 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
🎙 The armies trade evenly; this one is still anyone's game.
45:19 Circle successfully fends off Instead's attacks.Instead commits and it's the wrong call — Circle cleans it up.
45:33 It seems that Instead only managed to destroy less than half of Circle's army.Instead clips Circle's army — real damage, but Circle fights on.
45:49 After that battle, Instead still has most of his army with him.Circle keeps most of his army intact through the exchange.
46:25 Instead's cloaked wraith did not do much to Circle's economy.Instead knocks, Circle answers. No damage done.
46:45 Circle decides to move out with his armies.Circle has seen enough — the army moves out.
47:06 The battle to decide the game begins!Neither side backs off — the battle is joined.
47:42 All of a sudden, Instead has no armies left while Circle is continuing to push across the map!The engagement breaks Instead's way of life — Circle marches on.
47:55 Circle only destroyed about half of Instead's army.Half of Instead's force is gone — Circle took it apart.
48:29 Losing only less than half of his army, Circle seems to be fine.Instead keeps most of his army intact through the exchange.
🎙 Slight advantage Circle as the game develops.
48:53 Carriers massed and interceptors away — Circle finally moves on the tank line.Max supply, full upgrades: Circle moves out to end it.
49:13 Instead having no armies left to defend, has no choice but to tap out.Nothing left to defend with — Instead taps.
GG. Circle closes it out over Instead.
G2 WIN Circle Protoss 2–0 Terran Harnesser Fighting Spirit Fighting Spirit · Δelo +7/-14
■ Circle ■ Harnesser army value
■ Circle ■ Harnesser economy
Play-by-play (327 lines)
0:18 The Orange Harnesser spawns at s1 while Green Circle spawns at s4.Harnesser in Orange at s1. Circle in Green at s4. The map is set.
0:29 Circle opens 2 Gate Goons against Harnesser's Deep Six.Harnesser shows Deep Six — Circle has gone 2 Gate Goons. The clock starts on who blinks first.
— The early game —
0:50 Harnesser starts expanding.More workers, more money: Harnesser expands.
1:15 Circle warps in a nexus.Quietly, Circle adds a base. These are the moves that decide long games.
1:26 Harnesser decides to move out with his armies.Harnesser tightens the formation and starts the long walk.
🎙 Nothing between them. One engagement could decide it.
1:51 Circle starts pushing across the map.Circle has seen enough — the army moves out.
2:14 The battle to decide the game begins!The dance is over. They fight.
2:51 Circle's mismicro cost him his dragoons and probably this game! Harnesser continues pressuring with his marines and vultures!The early pressure works — Harnesser breaks Circle's front door.
3:07 Losing only less than half of his army, Circle seems to be fine.A cheap fight for Harnesser — the losses are light.
3:25 Losing only less than half of his army, Harnesser seems to be fine.A cheap fight for Circle — the losses are light.
3:40 Harnesser decides to put on early pressure on his opponent by bringing out his marines.Harnesser goes early — pressure before either side is ready.
4:07 Circle decides to put some pressure on his opponent.No more waiting. Circle pushes.
4:27 Harnesser's forces appear to be larger compared to Circle's!Count the units: Harnesser has the edge over Circle right now.
4:46 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
🎙 Dead even — neither player has found the edge yet.
5:19 All of a sudden, Circle has no armies left while Harnesser is continuing to push across the map!Circle's army evaporates. Harnesser doesn't even slow down.
5:42 It seems that Harnesser only managed to destroy less than half of Circle's army.Harnesser clips Circle's army — real damage, but Circle fights on.
6:03 With excellent skills and micro, Harnesser managed to fend off Circle while losing less than half of his army.A cheap fight for Circle — the losses are light.
6:22 Harnesser places down a command center.Harnesser plants a new base and dares his opponent to punish it.
6:42 Circle warps in a nexus.Quietly, Circle adds a base. These are the moves that decide long games.
7:10 Harnesser figures he has enough vultures to put on early pressure on his opponent so he decides to push out.No patience from Harnesser: the first units are already marching.
7:24 Circle decides to push out with his dragoon.Circle tests the door early. Is anyone home?
7:54 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
8:17 Harnesser's mismicro cost him his marines and probably this game! Circle continues pressuring with his dragoons!The early pressure works — Circle breaks Harnesser's front door.
🎙 The armies trade evenly; this one is still anyone's game.
8:28 With excellent skills and micro, Harnesser managed to fend off Circle while losing less than half of his army.A cheap fight for Circle — the losses are light.
8:57 It seems that Harnesser only managed to destroy less than half of Circle's army.Harnesser takes a bite out of Circle's force and backs off.
9:16 Circle is putting on early pressure with his dragoon.No patience from Circle: the first units are already marching.
9:27 At the moment, Circle seems to have more units than Harnesser.Count the units: Circle has the edge over Harnesser right now.
9:55 The two armies meet and a large battle starts to engage!The dance is over. They fight.
10:24 Harnesser's mismicro cost him his marines and probably this game! Circle continues pressuring with his dragoons!The early pressure works — Circle breaks Harnesser's front door.
10:40 Losing only less than half of his army, Harnesser seems to be fine.A cheap fight for Circle — the losses are light.
10:53 After that battle, Circle still has most of his army with him.Harnesser keeps most of his army intact through the exchange.
11:28 Harnesser places down a command center.More workers, more money: Harnesser expands.
🎙 Nothing between them. One engagement could decide it.
11:38 Circle warps in a nexus.Quietly, Circle adds a base. These are the moves that decide long games.
12:04 Circle decides to put some pressure on his opponent.Here it comes: Circle crosses the map with everything.
12:20 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
— The mid game —
13:00 Harnesser failed to place his tanks nicely and was caught completely off-guarded, Circle cleans up and continues pushing!The mid-game push crashes through — Circle breaks Harnesser's position.
13:16 After that battle, Harnesser still has most of his army with him.A cheap fight for Circle — the losses are light.
13:33 It seems that Harnesser only managed to destroy less than half of Circle's army.Harnesser clips Circle's army — real damage, but Circle fights on.
13:51 Circle has a large number of dragoons and is starting to push out!Circle's mid-game army is assembled — and it's moving.
14:09 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
14:36 Fortunately enough for Harnesser, he positioned some tanks at the high ground, and it paid off by killing most of Circle's armies and saved his base from wrecking havoc!The timing was right but the fight was wrong: Harnesser holds Circle.
🎙 Even footing again — the tension builds.
14:50 After that battle, Harnesser still has most of his army with him.A cheap fight for Circle — the losses are light.
15:24 With excellent skills and micro, Circle managed to fend off Harnesser while losing less than half of his army.A cheap fight for Harnesser — the losses are light.
15:34 Harnesser's army is small compared to Circle!Harnesser is badly outgunned — Circle's force is a size larger.
16:06 Circle warps in a nexus.More workers, more money: Circle expands.
16:33 Harnesser is moving his vulture-tank ball towards his opponent!Harnesser's mid-game army is assembled — and it's moving.
16:47 Circle has a large number of dragoons and is starting to push out!The composition is ready; Circle starts the push.
17:11 Harnesser starts expanding.Quietly, Harnesser adds a base. These are the moves that decide long games.
17:27 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
17:57 Harnesser brought in some vultures but they didn't do much damage, instead the mines they planted backfired and Circle's dragoons came to clean up the mess!The timing was right but the fight was wrong: Circle holds Harnesser.
🎙 Even footing again — the tension builds.
18:20 Losing only less than half of his army, Circle seems to be fine.Harnesser keeps most of his army intact through the exchange.
18:29 After that battle, Harnesser still has most of his army with him.Circle keeps most of his army intact through the exchange.
19:06 Harnesser is moving his vulture-tank ball towards his opponent!The composition is ready; Harnesser starts the push.
19:22 Circle now has enough dragoons to take the game! ... Or so he thinks.Circle hits the timing — this push arrives exactly when it hurts.
19:36 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
20:14 Harnesser's sieged tanks saved the day! Circle's dragoons had to back off.The timing was right but the fight was wrong: Harnesser holds Circle.
20:23 Circle destroyed less army than he should, only less than half of Harnesser's army has been decimated.Circle clips Harnesser's army — real damage, but Harnesser fights on.
20:48 With excellent skills and micro, Circle managed to fend off Harnesser while losing less than half of his army.A cheap fight for Harnesser — the losses are light.
21:04 Harnesser starts pushing across the map.No more waiting. Harnesser pushes.
🎙 Dead even — neither player has found the edge yet.
21:30 Circle now has enough dragoons to take the game! ... Or so he thinks.Circle's mid-game army is assembled — and it's moving.
21:56 Circle warps in a nexus.Circle plants a new base and dares his opponent to punish it.
22:06 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
22:33 Harnesser failed to micro his vultures properly as he pushed, Circle successfully defended his push!The timing was right but the fight was wrong: Circle holds Harnesser.
23:04 With excellent skills and micro, Circle managed to fend off Harnesser while losing less than half of his army.A cheap fight for Harnesser — the losses are light.
23:25 After that battle, Harnesser still has most of his army with him.Circle keeps most of his army intact through the exchange.
23:44 Harnesser's army is small compared to Circle!Harnesser needs production, fast; Circle's army has outgrown his.
24:07 Harnesser places down a command center.Quietly, Harnesser adds a base. These are the moves that decide long games.
24:35 Circle successfully harasses Harnesser's economy.Beautiful harassment from Circle. Harnesser's economy takes a real hit.
🎙 Nothing between them. One engagement could decide it.
24:46 Harnesser's vulture-tank ball is getting large, and it starts to roll out of the base!Harnesser's mid-game army is assembled — and it's moving.
25:18 Circle brings his speedlots and dragoons to pressure his opponent.The composition is ready; Circle starts the push.
25:37 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
25:52 Harnesser kills off Circle's armies and continues pushing!A clean, brutal win for Harnesser. The push continues.
26:24 Losing only less than half of his army, Circle seems to be fine.Harnesser keeps most of his army intact through the exchange.
26:31 That attack didn't seem to do much damage, Circle destroyed only less than half of Harnesser's army.Circle takes a bite out of Harnesser's force and backs off.
26:52 Currently, neither Harnesser nor Circle appears to be leading in economy.The economies mirror one another. Nothing between Harnesser and Circle yet.
27:11 Harnesser places down a command center.Harnesser takes another base — the economy widens.
27:31 Circle warps in a nexus.Circle plants a new base and dares his opponent to punish it.
🎙 The armies trade evenly; this one is still anyone's game.
28:09 Harnesser is planting mines with his vultures and... Oh! He's bringing his tank out as well! Looks like this is an attack!The composition is ready; Harnesser starts the push.
28:17 Circle has a large number of dragoons and is starting to push out!Circle hits the timing — this push arrives exactly when it hurts.
28:52 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
29:05 It seems like Harnesser ran out of scans! Circle's dark templars killed off Harnesser's pushing armies!The timing was right but the fight was wrong: Circle holds Harnesser.
29:29 After that battle, Circle still has most of his army with him.A cheap fight for Harnesser — the losses are light.
29:51 Losing only less than half of his army, Harnesser seems to be fine.A cheap fight for Circle — the losses are light.
30:13 Cloaked wraiths from Harnesser are harassing Circle!Circle looks away for one second and Harnesser makes him pay for it.
30:33 Harnesser decides to start pushing across the map.Here it comes: Harnesser crosses the map with everything.
30:57 Circle has a large number of dragoons and is starting to push out!The composition is ready; Circle starts the push.
🎙 Dead even — neither player has found the edge yet.
31:26 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
31:33 Harnesser failed to place his tanks nicely and was caught completely off-guarded, Circle cleans up and continues pushing!Harnesser's defense bends, then snaps. Circle takes the middle of the game.
32:02 After that battle, Harnesser still has most of his army with him.A cheap fight for Circle — the losses are light.
32:25 After that battle, Circle still has most of his army with him.A cheap fight for Harnesser — the losses are light.
32:39 Harnesser's command center has been destroyed by Circle.Harnesser's expansion burns — Circle tears it down.
32:57 Harnesser tried to sneak a drop but it was discovered by Circle.The sneak attack is sniffed out — Circle shuts the door on Harnesser.
33:28 Harnesser places down a command center.More workers, more money: Harnesser expands.
33:55 Harnesser is moving his vulture-tank ball towards his opponent!Harnesser's mid-game army is assembled — and it's moving.
34:13 Circle has a large number of dragoons and is starting to push out!Circle's mid-game army is assembled — and it's moving.
🎙 Even footing again — the tension builds.
34:28 Both Harnesser and Circle appear to have equal amount of units.The armies weigh the same — dead even on the field.
34:56 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
35:24 Circle positioned his dragoons on the ramp and took the advantage, Harnesser had to back off!The timing was right but the fight was wrong: Circle holds Harnesser.
35:32 Harnesser destroyed less army than he should, only less than half of Circle's army has been decimated.Harnesser takes a bite out of Circle's force and backs off.
35:53 After that battle, Harnesser still has most of his army with him.Circle keeps most of his army intact through the exchange.
36:27 Harnesser decides to start pushing across the map.Harnesser has seen enough — the army moves out.
36:34 Circle has a large number of dragoons and is starting to push out!Circle's mid-game army is assembled — and it's moving.
37:00 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
— The late game —
37:25 Harnesser's mines and tanks catch the dragoons in the open — Circle loses everything.The final army does its work — Harnesser breaks Circle late.
🎙 The armies trade evenly; this one is still anyone's game.
37:44 Losing only less than half of his army, Circle seems to be fine.Harnesser keeps most of his army intact through the exchange.
38:01 After that battle, Harnesser still has most of his army with him.Circle keeps most of his army intact through the exchange.
38:36 Harnesser moves out with EMP energy banked and every upgrade finished.Everything Harnesser has built comes forward at once.
38:57 Circle has arbiters. Somewhere on this map an army is about to appear out of nothing.This is the big one — Circle commits the late-game army.
39:13 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
39:47 EMP lands on the templar and the archons! Harnesser's tanks shred what is left of Circle.The final army does its work — Harnesser breaks Circle late.
39:55 After that battle, Circle still has most of his army with him.Harnesser keeps most of his army intact through the exchange.
40:21 With excellent skills and micro, Harnesser managed to fend off Circle while losing less than half of his army.Circle keeps most of his army intact through the exchange.
40:38 Harnesser's number of expansions are equal to Circle's.Base for base, they're level — Harnesser and Circle match each other.
🎙 Nothing between them. One engagement could decide it.
41:06 Vultures screen the flanks and the siege line advances. Harnesser is coming.Everything Harnesser has built comes forward at once.
41:27 Circle starts pushing across the map.Circle has seen enough — the army moves out.
41:58 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
42:05 The storm never came. Harnesser's vessels drained it all and the mech ball rolled straight through Circle.The final army does its work — Harnesser breaks Circle late.
42:40 It seems that Harnesser only managed to destroy less than half of Circle's army.Harnesser clips Circle's army — real damage, but Circle fights on.
43:00 Losing only less than half of his army, Harnesser seems to be fine.Circle keeps most of his army intact through the exchange.
43:09 Eager to end the game, Harnesser moves out with his armies.Here it comes: Harnesser crosses the map with everything.
43:30 Carriers massed and interceptors away — Circle finally moves on the tank line.This is the big one — Circle commits the late-game army.
43:59 The battle to decide the game begins!Here it comes: two full armies, one engagement.
🎙 Even footing again — the tension builds.
44:28 EMP lands on the arbiters! Circle's recall is stranded and Harnesser cleans it up.Circle throws the endgame army in and Harnesser simply refuses to lose.
44:35 Losing only less than half of his army, Harnesser seems to be fine.A cheap fight for Circle — the losses are light.
44:59 After that battle, Circle still has most of his army with him.Harnesser keeps most of his army intact through the exchange.
45:29 Unwilling to make the game too long, Harnesser starts moving out.Here it comes: Harnesser crosses the map with everything.
45:41 Circle pushes with speedlots leading, goons behind, templar held back for the storm.Everything Circle has built comes forward at once.
46:10 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
46:38 Circle successfully fends off Harnesser's attacks.Circle takes the fight on his terms and sends Harnesser home with nothing.
46:46 After that battle, Circle still has most of his army with him.A cheap fight for Harnesser — the losses are light.
47:15 After that battle, Harnesser still has most of his army with him.Circle keeps most of his army intact through the exchange.
🎙 Dead even — neither player has found the edge yet.
47:25 Harnesser has the vessel count for those templar now. The mech ball rolls out.This is the big one — Harnesser commits the late-game army.
48:06 Carriers massed and interceptors away — Circle finally moves on the tank line.This is the big one — Circle commits the late-game army.
48:28 The two armies meet and a large battle starts to engage!The dance is over. They fight.
48:38 Stasis splits the tank line in half and Circle kills the rest at leisure. Harnesser is in ruins.The final army does its work — Circle breaks Harnesser late.
49:05 Losing only less than half of his army, Harnesser seems to be fine.A cheap fight for Circle — the losses are light.
49:26 After that battle, Circle still has most of his army with him.A cheap fight for Harnesser — the losses are light.
49:48 Harnesser moves out with EMP energy banked and every upgrade finished.This is the big one — Harnesser commits the late-game army.
50:02 Carriers massed and interceptors away — Circle finally moves on the tank line.Max supply, full upgrades: Circle moves out to end it.
50:35 Harnesser's number of expansions are equal to Circle's.Base for base, they're level — Harnesser and Circle match each other.
🎙 Dead even — neither player has found the edge yet.
51:00 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
51:11 Circle's carriers pick apart the goliaths — Harnesser has no answer left in the air.The final army does its work — Circle breaks Harnesser late.
51:25 After that battle, Harnesser still has most of his army with him.A cheap fight for Circle — the losses are light.
51:46 Harnesser destroyed less army than he should, only less than half of Circle's army has been decimated.Harnesser clips Circle's army — real damage, but Circle fights on.
52:24 Dropship! Dropship! Harnesser drops some vultures into Circle's mineral line!Beautiful harassment from Harnesser. Circle's economy takes a real hit.
52:44 Harnesser moves out with EMP energy banked and every upgrade finished.Max supply, full upgrades: Harnesser moves out to end it.
52:54 Circle has arbiters. Somewhere on this map an army is about to appear out of nothing.Everything Circle has built comes forward at once.
53:33 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
53:47 EMP lands on the templar and the archons! Harnesser's tanks shred what is left of Circle.The final army does its work — Harnesser breaks Circle late.
🎙 The armies trade evenly; this one is still anyone's game.
53:59 That attack didn't seem to do much damage, Harnesser destroyed only less than half of Circle's army.Harnesser clips Circle's army — real damage, but Circle fights on.
54:24 After that battle, Harnesser still has most of his army with him.Circle keeps most of his army intact through the exchange.
54:54 Harnesser has the vessel count for those templar now. The mech ball rolls out.This is the big one — Harnesser commits the late-game army.
55:07 Circle pushes with speedlots leading, goons behind, templar held back for the storm.This is the big one — Circle commits the late-game army.
55:31 The two armies meet and a large battle starts to engage!The dance is over. They fight.
55:55 The battle outcome favors Harnesser as Circle's armies melt into Harnesser's armies' weapon fire!A clean, brutal win for Harnesser. The push continues.
56:08 After that battle, Circle still has most of his army with him.A cheap fight for Harnesser — the losses are light.
56:29 After that battle, Harnesser still has most of his army with him.A cheap fight for Circle — the losses are light.
57:07 It seems like Harnesser has more units than Circle!Harnesser's army is visibly the bigger one — Circle should not take this fight.
🎙 The armies trade evenly; this one is still anyone's game.
57:22 Harnesser moves out with EMP energy banked and every upgrade finished.Max supply, full upgrades: Harnesser moves out to end it.
57:51 Circle has arbiters. Somewhere on this map an army is about to appear out of nothing.This is the big one — Circle commits the late-game army.
57:58 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
58:36 Circle's carriers pick apart the goliaths — Harnesser has no answer left in the air.The final army does its work — Circle breaks Harnesser late.
58:48 With excellent skills and micro, Harnesser managed to fend off Circle while losing less than half of his army.A cheap fight for Circle — the losses are light.
59:03 After that battle, Circle still has most of his army with him.A cheap fight for Harnesser — the losses are light.
59:22 Harnesser has the vessel count for those templar now. The mech ball rolls out.Max supply, full upgrades: Harnesser moves out to end it.
59:53 Circle pushes with speedlots leading, goons behind, templar held back for the storm.Everything Circle has built comes forward at once.
60:06 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
🎙 Dead even — neither player has found the edge yet.
60:34 Circle successfully fends off Harnesser's attacks.The attack shatters on Circle's line. Great positioning.
61:06 With excellent skills and micro, Circle managed to fend off Harnesser while losing less than half of his army.A cheap fight for Harnesser — the losses are light.
61:19 After that battle, Harnesser still has most of his army with him.A cheap fight for Circle — the losses are light.
61:38 Harnesser tried to drop some marines but they were cleared off by Circle.Good instincts from Circle; the harassment dies at the doorstep.
61:58 Harnesser moves out with EMP energy banked and every upgrade finished.Everything Harnesser has built comes forward at once.
62:30 Stasis to split the tanks, then everything in — Circle commits!Everything Circle has built comes forward at once.
62:42 Currently, neither Harnesser nor Circle appears to be leading in economy.Base for base, they're level — Harnesser and Circle match each other.
63:10 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
63:38 Harnesser's goliaths shred the carriers — Circle has to retreat.Circle throws the endgame army in and Harnesser simply refuses to lose.
🎙 Even footing again — the tension builds.
64:03 It seems that Circle only managed to destroy less than half of Harnesser's army.Circle clips Harnesser's army — real damage, but Harnesser fights on.
64:24 After that battle, Circle still has most of his army with him.A cheap fight for Harnesser — the losses are light.
64:39 Harnesser tried to sneak a drop but it was discovered by Circle.The sneak attack is sniffed out — Circle shuts the door on Harnesser.
64:56 Harnesser decides to move out with his armies.No more waiting. Harnesser pushes.
65:27 Carriers massed and interceptors away — Circle finally moves on the tank line.Max supply, full upgrades: Circle moves out to end it.
65:47 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
66:00 All of a sudden, Circle has no armies left while Harnesser is continuing to push across the map!A clean, brutal win for Harnesser. The push continues.
66:34 Losing only less than half of his army, Circle seems to be fine.A cheap fight for Harnesser — the losses are light.
66:41 That attack didn't seem to do much damage, Circle destroyed only less than half of Harnesser's army.Circle takes a bite out of Harnesser's force and backs off.
🎙 Nothing between them. One engagement could decide it.
67:06 Vultures screen the flanks and the siege line advances. Harnesser is coming.Max supply, full upgrades: Harnesser moves out to end it.
67:32 Stasis to split the tanks, then everything in — Circle commits!Everything Circle has built comes forward at once.
68:01 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
68:13 The storm never came. Harnesser's vessels drained it all and the mech ball rolled straight through Circle.The final army does its work — Harnesser breaks Circle late.
68:38 After that battle, Circle still has most of his army with him.A cheap fight for Harnesser — the losses are light.
68:52 After that battle, Harnesser still has most of his army with him.Circle keeps most of his army intact through the exchange.
69:09 Vultures screen the flanks and the siege line advances. Harnesser is coming.Everything Harnesser has built comes forward at once.
69:37 Circle has arbiters. Somewhere on this map an army is about to appear out of nothing.Everything Circle has built comes forward at once.
69:52 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
🎙 Dead even — neither player has found the edge yet.
70:30 RECALL! Circle's entire army appears in the middle of Harnesser's base and there is nothing home!The final army does its work — Circle breaks Harnesser late.
70:53 It seems that Circle only managed to destroy less than half of Harnesser's army.Circle clips Harnesser's army — real damage, but Harnesser fights on.
71:01 With excellent skills and micro, Circle managed to fend off Harnesser while losing less than half of his army.A cheap fight for Harnesser — the losses are light.
71:30 Vultures screen the flanks and the siege line advances. Harnesser is coming.This is the big one — Harnesser commits the late-game army.
71:42 Circle has arbiters. Somewhere on this map an army is about to appear out of nothing.This is the big one — Circle commits the late-game army.
72:04 In terms of army size, Harnesser and Circle are around equal.Unit for unit, Harnesser and Circle are level.
72:26 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
72:54 The storm never came. Harnesser's vessels drained it all and the mech ball rolled straight through Circle.There's no rebuilding from that. Harnesser's late-game push decides it.
73:28 It seems that Harnesser only managed to destroy less than half of Circle's army.Harnesser takes a bite out of Circle's force and backs off.
🎙 Nothing between them. One engagement could decide it.
73:50 With excellent skills and micro, Harnesser managed to fend off Circle while losing less than half of his army.Circle keeps most of his army intact through the exchange.
73:57 Tanks, goliaths, vessels, and a minefield laid ahead of them — Harnesser starts the long push.Everything Harnesser has built comes forward at once.
74:25 Stasis to split the tanks, then everything in — Circle commits!Everything Circle has built comes forward at once.
74:37 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
75:02 Circle's reavers and dragoons hold the ramp and Harnesser cannot break through.Harnesser throws the endgame army in and Circle simply refuses to lose.
75:24 After that battle, Circle still has most of his army with him.Harnesser keeps most of his army intact through the exchange.
75:43 Losing only less than half of his army, Harnesser seems to be fine.Circle keeps most of his army intact through the exchange.
76:11 Tanks, goliaths, vessels, and a minefield laid ahead of them — Harnesser starts the long push.Max supply, full upgrades: Harnesser moves out to end it.
76:25 Circle pushes with speedlots leading, goons behind, templar held back for the storm.Max supply, full upgrades: Circle moves out to end it.
🎙 The armies trade evenly; this one is still anyone's game.
76:45 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
77:09 The storm never came. Harnesser's vessels drained it all and the mech ball rolled straight through Circle.The final army does its work — Harnesser breaks Circle late.
77:39 After that battle, Circle still has most of his army with him.Harnesser keeps most of his army intact through the exchange.
78:10 That attack didn't seem to do much damage, Circle destroyed only less than half of Harnesser's army.Circle takes a bite out of Harnesser's force and backs off.
78:26 Harnesser moves out with EMP energy banked and every upgrade finished.Max supply, full upgrades: Harnesser moves out to end it.
78:49 Circle pushes with speedlots leading, goons behind, templar held back for the storm.Max supply, full upgrades: Circle moves out to end it.
79:04 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
79:32 EMP lands on the arbiters! Circle's recall is stranded and Harnesser cleans it up.Circle throws the endgame army in and Harnesser simply refuses to lose.
79:58 After that battle, Harnesser still has most of his army with him.Circle keeps most of his army intact through the exchange.
🎙 Dead even — neither player has found the edge yet.
80:05 That attack didn't seem to do much damage, Harnesser destroyed only less than half of Circle's army.Harnesser takes a bite out of Circle's force and backs off.
80:38 Vultures screen the flanks and the siege line advances. Harnesser is coming.Max supply, full upgrades: Harnesser moves out to end it.
81:03 Circle decides to move out with his armies.Here it comes: Circle crosses the map with everything.
81:11 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
81:45 EMP lands on the arbiters! Circle's recall is stranded and Harnesser cleans it up.Circle throws the endgame army in and Harnesser simply refuses to lose.
81:54 Losing only less than half of his army, Harnesser seems to be fine.A cheap fight for Circle — the losses are light.
82:14 Losing only less than half of his army, Circle seems to be fine.A cheap fight for Harnesser — the losses are light.
82:42 Vultures screen the flanks and the siege line advances. Harnesser is coming.Everything Harnesser has built comes forward at once.
83:00 Circle pushes with speedlots leading, goons behind, templar held back for the storm.Everything Circle has built comes forward at once.
🎙 Dead even — neither player has found the edge yet.
83:22 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
83:49 Storms land on the marines and the speedlots reach the tanks. Harnesser's line is broken.The final army does its work — Circle breaks Harnesser late.
84:12 With excellent skills and micro, Harnesser managed to fend off Circle while losing less than half of his army.A cheap fight for Circle — the losses are light.
84:22 With excellent skills and micro, Circle managed to fend off Harnesser while losing less than half of his army.A cheap fight for Harnesser — the losses are light.
84:54 Unwilling to make the game too long, Harnesser starts moving out.No more waiting. Harnesser pushes.
85:25 Circle has arbiters. Somewhere on this map an army is about to appear out of nothing.This is the big one — Circle commits the late-game army.
85:38 Both Harnesser and Circle appears to have equal expansions now.Base for base, they're level — Harnesser and Circle match each other.
86:00 The two armies meet and a large battle starts to engage!The dance is over. They fight.
86:30 EMP lands on the arbiters! Circle's recall is stranded and Harnesser cleans it up.Circle throws the endgame army in and Harnesser simply refuses to lose.
🎙 Even footing again — the tension builds.
86:47 After that battle, Harnesser still has most of his army with him.A cheap fight for Circle — the losses are light.
87:13 With excellent skills and micro, Circle managed to fend off Harnesser while losing less than half of his army.Harnesser keeps most of his army intact through the exchange.
87:28 Harnesser moves out with EMP energy banked and every upgrade finished.Everything Harnesser has built comes forward at once.
87:50 Carriers massed and interceptors away — Circle finally moves on the tank line.Max supply, full upgrades: Circle moves out to end it.
88:03 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
88:23 Harnesser is sieged behind the minefield and Circle's zealots never reach the tanks.Circle throws the endgame army in and Harnesser simply refuses to lose.
88:50 Losing only less than half of his army, Harnesser seems to be fine.A cheap fight for Circle — the losses are light.
89:19 Losing only less than half of his army, Circle seems to be fine.A cheap fight for Harnesser — the losses are light.
89:45 Tanks, goliaths, vessels, and a minefield laid ahead of them — Harnesser starts the long push.This is the big one — Harnesser commits the late-game army.
🎙 The armies trade evenly; this one is still anyone's game.
90:02 Stasis to split the tanks, then everything in — Circle commits!Max supply, full upgrades: Circle moves out to end it.
90:24 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
90:33 Storms land on the marines and the speedlots reach the tanks. Harnesser's line is broken.The final army does its work — Circle breaks Harnesser late.
90:55 Circle destroyed less army than he should, only less than half of Harnesser's army has been decimated.Circle clips Harnesser's army — real damage, but Harnesser fights on.
91:32 With excellent skills and micro, Circle managed to fend off Harnesser while losing less than half of his army.A cheap fight for Harnesser — the losses are light.
91:48 Currently, neither Harnesser nor Circle appears to be leading in economy.The economies mirror one another. Nothing between Harnesser and Circle yet.
92:14 Circle starts pushing across the map.Here it comes: Circle crosses the map with everything.
92:23 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
92:59 Stasis splits the tank line in half and Circle kills the rest at leisure. Harnesser is in ruins.There's no rebuilding from that. Circle's late-game push decides it.
🎙 Nothing between them. One engagement could decide it.
93:23 Losing only less than half of his army, Harnesser seems to be fine.Circle keeps most of his army intact through the exchange.
93:30 With excellent skills and micro, Circle managed to fend off Harnesser while losing less than half of his army.A cheap fight for Harnesser — the losses are light.
94:01 Circle has arbiters. Somewhere on this map an army is about to appear out of nothing.This is the big one — Circle commits the late-game army.
94:22 The two armies meet and a large battle starts to engage!The dance is over. They fight.
94:33 Stasis splits the tank line in half and Circle kills the rest at leisure. Harnesser is in ruins.There's no rebuilding from that. Circle's late-game push decides it.
94:51 That attack didn't seem to do much damage, Circle destroyed only less than half of Harnesser's army.Circle takes a bite out of Harnesser's force and backs off.
95:31 Losing only less than half of his army, Circle seems to be fine.Harnesser keeps most of his army intact through the exchange.
95:38 Harnesser tried to sneak a drop but it was discovered by Circle.Harnesser goes for the raid — Circle is ready, and nothing comes of it.
96:16 Harnesser must macro up quickly or Circle will just roll him over!Harnesser is badly outgunned — Circle's force is a size larger.
🎙 Circle edges ahead on army strength.
96:26 Harnesser tried to sneak a drop but it was discovered by Circle.Harnesser goes for the raid — Circle is ready, and nothing comes of it.
96:41 Both Harnesser and Circle appears to have equal expansions now.The economies mirror one another. Nothing between Harnesser and Circle yet.
97:18 Harnesser successfully harasses Circle's economy.Beautiful harassment from Harnesser. Circle's economy takes a real hit.
97:37 Circle has arbiters. Somewhere on this map an army is about to appear out of nothing.Max supply, full upgrades: Circle moves out to end it.
98:03 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
98:15 RECALL! Circle's entire army appears in the middle of Harnesser's base and there is nothing home!The final army does its work — Circle breaks Harnesser late.
98:28 Losing only less than half of his army, Harnesser seems to be fine.A cheap fight for Circle — the losses are light.
98:54 After that battle, Circle still has most of his army with him.A cheap fight for Harnesser — the losses are light.
99:29 Stasis to split the tanks, then everything in — Circle commits!This is the big one — Circle commits the late-game army.
🎙 Slight advantage Circle as the game develops.
99:44 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
100:01 Stasis splits the tank line in half and Circle kills the rest at leisure. Harnesser is in ruins.There's no rebuilding from that. Circle's late-game push decides it.
100:18 Losing only less than half of his army, Harnesser seems to be fine.Circle keeps most of his army intact through the exchange.
100:54 That attack didn't seem to do much damage, Harnesser destroyed only less than half of Circle's army.Harnesser clips Circle's army — real damage, but Circle fights on.
101:12 Circle has arbiters. Somewhere on this map an army is about to appear out of nothing.Max supply, full upgrades: Circle moves out to end it.
101:41 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
102:01 Circle's carriers pick apart the goliaths — Harnesser has no answer left in the air.There's no rebuilding from that. Circle's late-game push decides it.
102:11 Losing only less than half of his army, Harnesser seems to be fine.Circle keeps most of his army intact through the exchange.
102:41 That attack didn't seem to do much damage, Harnesser destroyed only less than half of Circle's army.Harnesser takes a bite out of Circle's force and backs off.
🎙 The scales tip toward Circle — a lead, but not a safe one.
103:06 Harnesser tried to sneak a drop but it was discovered by Circle.Harnesser knocks, Circle answers. No damage done.
103:25 Carriers massed and interceptors away — Circle finally moves on the tank line.Max supply, full upgrades: Circle moves out to end it.
103:38 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
104:11 Circle's carriers pick apart the goliaths — Harnesser has no answer left in the air.The final army does its work — Circle breaks Harnesser late.
104:31 With excellent skills and micro, Harnesser managed to fend off Circle while losing less than half of his army.Circle keeps most of his army intact through the exchange.
104:41 After that battle, Circle still has most of his army with him.Harnesser keeps most of his army intact through the exchange.
105:02 Harnesser having no armies left to defend, has no choice but to tap out.Harnesser types it out: GG.
Circle takes it — the late game decided this one.
G3 WIN Circle Protoss 3–0 Protoss Lucille Andromeda Andromeda · Δelo +11/-23
■ Circle ■ Lucille army value
■ Circle ■ Lucille economy
Play-by-play (62 lines)
0:17 Circle spawns at s3 in Blue while Lucille spawns at s2 in Orange.Circle takes s3 in Blue; Lucille settles in at s2 in Orange.
0:29 Lucille gets 1 Gate Cybernetics against Circle's 1 Gate Cybernetics.Circle shows 1 Gate Cybernetics — Lucille has gone 1 Gate Cybernetics. The clock starts on who blinks first.
— The early game —
1:02 Circle warps in a nexus.More workers, more money: Circle expands.
1:39 Lucille warps in a nexus.Quietly, Lucille adds a base. These are the moves that decide long games.
2:10 Circle is pushing out with his dragoons.No patience from Circle: the first units are already marching.
🎙 The armies trade evenly; this one is still anyone's game.
2:31 Lucille is pushing out with his dragoons.Lucille goes early — pressure before either side is ready.
3:06 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
3:28 Circle was out-microed by Lucille and loses all his attacking forces.The attack shatters on Lucille's line. Great positioning.
4:09 That attack didn't seem to do much damage, Circle destroyed only less than half of Lucille's army.Circle clips Lucille's army — real damage, but Lucille fights on.
4:32 Circle lost about half of his army in that battle.Lucille pays for that trade with about half his army.
5:02 Circle decides to put some pressure on his opponent.No more waiting. Circle pushes.
5:39 Lucille decides to start pushing across the map.Here it comes: Lucille crosses the map with everything.
6:02 Circle warps in a nexus.Circle plants a new base and dares his opponent to punish it.
6:26 Lucille warps in a nexus.Lucille takes another base — the economy widens.
🎙 The armies trade evenly; this one is still anyone's game.
7:04 The battle to decide the game begins!Here it comes: two full armies, one engagement.
7:34 Lucille lost all of his dragoons to Circle!Lucille wasn't ready. Circle's early aggression takes the lead.
7:50 Losing only less than half of his army, Lucille seems to be fine.A cheap fight for Circle — the losses are light.
8:38 That attack didn't seem to do much damage, Lucille destroyed only less than half of Circle's army.Lucille takes a bite out of Circle's force and backs off.
8:55 Circle's number of expansions are equal to Lucille's.The economies mirror one another. Nothing between Circle and Lucille yet.
9:33 Circle decides to push out with his dragoon.No patience from Circle: the first units are already marching.
9:48 Lucille starts pushing across the map.Lucille has seen enough — the army moves out.
10:25 The battle to decide the game begins!Neither side backs off — the battle is joined.
10:51 Lucille successfully fends off Circle's attacks.Lucille takes the fight on his terms and sends Circle home with nothing.
🎙 Dead even — neither player has found the edge yet.
11:29 After that battle, Circle destroyed about half of Lucille's army.Half of Lucille's force is gone — Circle took it apart.
11:59 Circle has lost about half of his army in that battle.Half of Lucille's force stays on that battlefield.
12:30 Eager to end the game, Circle moves out with his armies.No more waiting. Circle pushes.
12:51 Lucille decides to start pushing across the map.Here it comes: Lucille crosses the map with everything.
13:22 Circle warps in a nexus.Circle plants a new base and dares his opponent to punish it.
13:58 Lucille warps in a nexus.Quietly, Lucille adds a base. These are the moves that decide long games.
14:21 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
14:59 Lucille failed to break through Circle's dragoon defense line.Lucille's early gamble buys nothing — Circle's defense was already in place.
15:13 It seems that Lucille only managed to destroy less than half of Circle's army.Lucille clips Circle's army — real damage, but Circle fights on.
🎙 Lucille is a step behind and knows it.
15:52 Lucille has lost about half of his army in that battle.Half of Circle's force stays on that battlefield.
— The mid game —
16:13 Feeling content with the game, Circle is starting to push out with his dragoons!Circle's mid-game army is assembled — and it's moving.
16:39 Feeling content with the game, Lucille is starting to push out with his dragoons!The composition is ready; Lucille starts the push.
17:24 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
17:50 Circle seems to have the more superior dragoon micro! Lucille's dragoons are melting away!The mid-game push crashes through — Circle breaks Lucille's position.
18:20 Lucille lost about half of his army in that battle.Circle pays for that trade with about half his army.
18:53 After that battle, Circle still has most of his army with him.Lucille keeps most of his army intact through the exchange.
— The late game —
19:12 Circle tried to send in a shuttle but it was discovered by Lucille.Good instincts from Lucille; the harassment dies at the doorstep.
19:40 Lucille's army is small compared to Circle!Lucille is badly outgunned — Circle's force is a size larger.
🎙 Slight advantage Circle as the game develops.
20:20 Circle warps in a nexus.More workers, more money: Circle expands.
20:52 Lucille warps in a nexus.Quietly, Lucille adds a base. These are the moves that decide long games.
21:12 Eager to end the game, Circle moves out with his armies.Circle has seen enough — the army moves out.
21:40 Lucille is bringing his dragoons, dark templars, observers and shuttle towards the center of the map!Lucille hits the timing — this push arrives exactly when it hurts.
22:16 The two armies clash and a large battle starts to happen!The dance is over. They fight.
22:51 Lucille had some dark templars but under Circle's observers, they're close to useless! Lucille had to back off!Circle absorbs the mid-game push — Lucille gained nothing for the cost.
23:22 After that battle, Circle still has most of his army with him.Lucille keeps most of his army intact through the exchange.
23:38 Lucille has lost about half of his army in that battle.Circle pays for that trade with about half his army.
24:14 Where is Circle's detector? Lucille sends dark templars to harass Circle's mineral line!Beautiful harassment from Lucille. Circle's economy takes a real hit.
🎙 Circle edges ahead on army strength.
24:39 Circle is bringing his dragoons, dark templars, observers and shuttle towards the center of the map!Circle hits the timing — this push arrives exactly when it hurts.
25:02 Lucille having no armies left to defend, has no choice but to tap out.That's it. Lucille looks at the field one last time and concedes.
Lucille taps out. Circle's mid game was simply better.
G4 WIN Circle Protoss 4–0 Zerg Slaying Neo Sylphid Neo Sylphid · Δelo +7/-15
■ Circle ■ Slaying army value
■ Circle ■ Slaying economy
Play-by-play (47 lines)
0:14 Slaying spawns in Purple at s1 while Circle spawns in White at s2.Cross positions or close ones, it starts here: Slaying at s1, Circle at s2.
0:43 Circle gets Forge Fast Expand against Slaying's Overpool.Scouting done, plans revealed: Slaying's Overpool against Circle's Forge Fast Expand.
— The early game —
1:24 Slaying places down a hatchery.Slaying takes another base — the economy widens.
1:54 Circle warps in a nexus.Circle plants a new base and dares his opponent to punish it.
2:31 Slaying decides to start pushing across the map.Here it comes: Slaying crosses the map with everything.
🎙 The armies trade evenly; this one is still anyone's game.
2:52 Attempting to end the game, Circle moves out with his armies.No more waiting. Circle pushes.
3:23 The battle to decide the game begins!Neither side backs off — the battle is joined.
3:58 Slaying was out-microed by Circle and loses all his attacking forces.Slaying commits and it's the wrong call — Circle cleans it up.
4:34 After that battle, Circle still has most of his army with him.A cheap fight for Slaying — the losses are light.
5:04 About half of Slaying's army has been decimated in that battle.Half of Circle's force stays on that battlefield.
5:48 Circle warps in a nexus.Circle plants a new base and dares his opponent to punish it.
6:06 Slaying's speedlings rapidly push out across the map.Slaying tests the door early. Is anyone home?
6:48 Circle is putting some early pressure on with his dragoons.No patience from Circle: the first units are already marching.
7:13 Slaying places down a hatchery.Slaying takes another base — the economy widens.
🎙 Even footing again — the tension builds.
7:51 The battle to decide the game begins!The dance is over. They fight.
8:19 The battle outcome favors Circle as Slaying's armies melt into Circle's armies' weapon fire!A clean, brutal win for Circle. The push continues.
9:03 Losing only less than half of his army, Slaying seems to be fine.A cheap fight for Circle — the losses are light.
9:36 Losing only less than half of his army, Circle seems to be fine.A cheap fight for Slaying — the losses are light.
10:02 Slaying decides to move out with his armies.Slaying tightens the formation and starts the long walk.
10:49 Eager to end the game, Circle moves out with his armies.Circle has seen enough — the army moves out.
11:17 In terms of army size, Slaying is behind Circle!Slaying needs production, fast; Circle's army has outgrown his.
11:37 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
12:20 Circle kills off Slaying's armies and continues pushing!A clean, brutal win for Circle. The push continues.
🎙 Circle edges ahead on army strength.
12:48 Circle destroyed about half of Slaying's army after that battle.Half of Slaying's force is gone — Circle took it apart.
13:15 Losing only less than half of his army, Circle seems to be fine.Slaying keeps most of his army intact through the exchange.
13:52 Circle warps in a nexus.Circle plants a new base and dares his opponent to punish it.
14:22 Circle is putting some early pressure on with his dragoons.No patience from Circle: the first units are already marching.
14:58 Slaying places down a hatchery.Slaying plants a new base and dares his opponent to punish it.
15:33 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
16:15 All of a sudden, Slaying has no armies left while Circle is continuing to push across the map!A clean, brutal win for Circle. The push continues.
16:48 Slaying lost about half of his army in that battle.Half of Circle's force stays on that battlefield.
17:12 With excellent skills and micro, Circle managed to fend off Slaying while losing less than half of his army.Slaying keeps most of his army intact through the exchange.
🎙 Circle's force dwarfs what Slaying has left on the field.
17:45 Circle decides to start pushing across the map.Circle tightens the formation and starts the long walk.
18:28 Circle warps in a nexus.Circle plants a new base and dares his opponent to punish it.
18:57 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
— The mid game —
19:35 Slaying failed to bring in overlords as Circle's dark templar slice through his hydralisk army!The mid-game push crashes through — Circle breaks Slaying's position.
20:04 About half of Slaying's army has been decimated in that battle.Circle pays for that trade with about half his army.
— The late game —
20:31 Losing only less than half of his army, Circle seems to be fine.A cheap fight for Slaying — the losses are light.
21:04 Unwilling to suffer further harassment, Slaying taps out!Slaying GGs. A hard-fought game comes to its end.
GG. Circle closes it out over Slaying.

Head to head

2 earlier meetings
Peaches 2 – 0 Bloodery
2026-09-28 Bloodery 2–3 Peaches League
2026-08-12 Bloodery 2–3 Peaches League