Games
7 · · ▶ replay
■ Charged
■ Delayer
army value
■ Charged
■ Delayer
economy
Play-by-play (160 lines)
0:20 Charged spawns at s4 in Green while Delayer spawns at s3 in Orange.Cross positions or close ones, it starts here: Charged at s4, Delayer at s3.
0:34 Charged opens 1 Fact Double Expand against Delayer's 1 Gate Cybernetics.Charged shows 1 Fact Double Expand — Delayer has gone 1 Gate Cybernetics. The clock starts on who blinks first.
— The early game —
0:57 Charged places down a command center.More workers, more money: Charged expands.
1:09 Delayer warps in a nexus.Quietly, Delayer adds a base. These are the moves that decide long games.
1:35 Charged decides to put some pressure on his opponent.No more waiting. Charged pushes.
🎙 The armies trade evenly; this one is still anyone's game.
2:10 Delayer is putting on early pressure with his dragoon.Delayer tests the door early. Is anyone home?
2:21 Delayer is in quite a huge army disadvantage, he doesn't have what it takes to win against Charged's army.Delayer is badly outgunned — Charged's force is a size larger.
2:51 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
3:13 Charged successfully fends off Delayer's attacks.The attack shatters on Charged's line. Great positioning.
3:49 With excellent skills and micro, Charged managed to fend off Delayer while losing less than half of his army.Delayer keeps most of his army intact through the exchange.
4:09 After that battle, Delayer still has most of his army with him.A cheap fight for Charged — the losses are light.
4:23 Charged places down a command center.Charged takes another base — the economy widens.
4:44 Delayer warps in a nexus.Delayer plants a new base and dares his opponent to punish it.
5:15 Charged decides to put on early pressure on his opponent by bringing out his marines.Charged goes early — pressure before either side is ready.
🎙 Dead even — neither player has found the edge yet.
5:30 Unwilling to make the game too long, Delayer starts moving out.No more waiting. Delayer pushes.
5:56 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
6:12 Delayer was out-microed by Charged and loses all his attacking forces.Delayer commits and it's the wrong call — Charged cleans it up.
6:48 With excellent skills and micro, Charged managed to fend off Delayer while losing less than half of his army.Delayer keeps most of his army intact through the exchange.
7:09 After that battle, Delayer still has most of his army with him.A cheap fight for Charged — the losses are light.
7:30 Charged figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Charged tests the door early. Is anyone home?
7:54 Delayer is pushing out with his dragoons.Delayer goes early — pressure before either side is ready.
8:18 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
8:32 With really nice micro, Charged kills off Delayer's dragoons.The early pressure works — Charged breaks Delayer's front door.
🎙 The armies trade evenly; this one is still anyone's game.
8:59 Delayer lost about half of his army in that battle.Half of Charged's force stays on that battlefield.
9:21 After that battle, Charged still has most of his army with him.A cheap fight for Delayer — the losses are light.
9:48 Delayer warps in a nexus.Delayer plants a new base and dares his opponent to punish it.
10:19 Charged figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Charged goes early — pressure before either side is ready.
10:44 Delayer decides to push out with his dragoon.Delayer goes early — pressure before either side is ready.
10:56 Charged's forces appear to be larger compared to Delayer's!Charged's army is visibly the bigger one — Delayer should not take this fight.
11:26 Charged places down a command center.More workers, more money: Charged expands.
11:48 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
12:06 Nice bunker placement by Delayer, Charged can't even find a hole to poke through with his marines.Delayer holds the early rush without blinking.
🎙 Nothing between them. One engagement could decide it.
12:38 That attack didn't seem to do much damage, Charged destroyed only less than half of Delayer's army.Charged clips Delayer's army — real damage, but Delayer fights on.
13:09 Delayer destroyed less army than he should, only less than half of Charged's army has been decimated.Delayer clips Charged's army — real damage, but Charged fights on.
— The mid game —
13:16 Charged's vulture-tank ball is getting large, and it starts to roll out of the base!Charged hits the timing — this push arrives exactly when it hurts.
13:51 Delayer now has enough dragoons to take the game! ... Or so he thinks.Delayer hits the timing — this push arrives exactly when it hurts.
14:14 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
14:40 Delayer's dragoons dealt with Charged's vultures where zealots dealt with tanks, the outcome seems to favor Delayer!Charged's defense bends, then snaps. Delayer takes the middle of the game.
14:55 It seems that Delayer only managed to destroy less than half of Charged's army.Delayer clips Charged's army — real damage, but Charged fights on.
15:23 After that battle, Delayer still has most of his army with him.A cheap fight for Charged — the losses are light.
15:34 Charged's cloaked wraith did not do much to Delayer's economy.The sneak attack is sniffed out — Delayer shuts the door on Charged.
🎙 Even footing again — the tension builds.
16:00 Delayer tried to send in a shuttle but it was discovered by Charged.Good instincts from Charged; the harassment dies at the doorstep.
16:29 Charged decides to expand.Quietly, Charged adds a base. These are the moves that decide long games.
16:48 Delayer warps in a nexus.More workers, more money: Delayer expands.
17:25 Charged tried to sneak a drop but it was discovered by Delayer.Charged knocks, Delayer answers. No damage done.
17:46 Delayer brings his speedlots and dragoons to pressure his opponent.The composition is ready; Delayer starts the push.
18:03 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
18:28 Charged hid some mines and it savaged much of Delayer's army! Charged's tanks easily cleaned up the rest!Charged absorbs the mid-game push — Delayer gained nothing for the cost.
18:39 With excellent skills and micro, Charged managed to fend off Delayer while losing less than half of his army.Delayer keeps most of his army intact through the exchange.
19:19 With excellent skills and micro, Delayer managed to fend off Charged while losing less than half of his army.Charged keeps most of his army intact through the exchange.
🎙 Even footing again — the tension builds.
19:32 Charged's number of expansions are equal to Delayer's.Base for base, they're level — Charged and Delayer match each other.
20:03 Aaaaaa, Charged's mineral line is stormed by Delayer's high templars!Beautiful harassment from Delayer. Charged's economy takes a real hit.
20:26 Delayer now has enough dragoons to take the game! ... Or so he thinks.The composition is ready; Delayer starts the push.
20:39 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
21:12 Charged successfully fends off Delayer's attacks.Delayer commits and it's the wrong call — Charged cleans it up.
21:36 Delayer destroyed less army than he should, only less than half of Charged's army has been decimated.Delayer takes a bite out of Charged's force and backs off.
21:56 After that battle, Delayer still has most of his army with him.Charged keeps most of his army intact through the exchange.
22:13 Charged places down a command center.More workers, more money: Charged expands.
22:41 Delayer warps in a nexus.Delayer takes another base — the economy widens.
🎙 Dead even — neither player has found the edge yet.
23:04 Charged's cloaked wraith did not do much to Delayer's economy.Charged knocks, Delayer answers. No damage done.
23:26 Delayer tried to send in a shuttle but it was discovered by Charged.Good instincts from Charged; the harassment dies at the doorstep.
24:01 Charged is planting mines with his vultures and... Oh! He's bringing his tank out as well! Looks like this is an attack!Charged's mid-game army is assembled — and it's moving.
24:15 Delayer has a large number of dragoons and is starting to push out!Delayer hits the timing — this push arrives exactly when it hurts.
24:30 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
25:01 Delayer went head-on with an army he couldn't fight at all, what was he thinking? Charged's tanks cleans up the mess!Charged absorbs the mid-game push — Delayer gained nothing for the cost.
25:28 With excellent skills and micro, Charged managed to fend off Delayer while losing less than half of his army.A cheap fight for Delayer — the losses are light.
25:54 After that battle, Delayer still has most of his army with him.A cheap fight for Charged — the losses are light.
26:20 Dropship! Dropship! Charged drops some vultures into Delayer's mineral line!The raid lands — Charged chips away at Delayer's foundation.
🎙 Nothing between them. One engagement could decide it.
26:27 Delayer warps in a nexus.Quietly, Delayer adds a base. These are the moves that decide long games.
26:50 Charged dropped some marines into Delayer's mineral line!Charged gets into Delayer's mineral line — workers are dying.
27:11 Charged places down a command center.Charged takes another base — the economy widens.
27:40 Charged harasses Delayer and gets ahead of the game.The raid lands — Charged chips away at Delayer's foundation.
28:09 Charged starts pushing across the map.Charged has seen enough — the army moves out.
28:28 Delayer now has enough dragoons to take the game! ... Or so he thinks.Delayer's mid-game army is assembled — and it's moving.
28:56 The battle to decide the game begins!Neither side backs off — the battle is joined.
29:14 Delayer went head-on with an army he couldn't fight at all, what was he thinking? Charged's tanks cleans up the mess!The timing was right but the fight was wrong: Charged holds Delayer.
29:45 Losing only less than half of his army, Charged seems to be fine.Delayer keeps most of his army intact through the exchange.
🎙 The armies trade evenly; this one is still anyone's game.
30:12 After that battle, Delayer still has most of his army with him.Charged keeps most of his army intact through the exchange.
30:28 It seems like Charged has more units than Delayer!Count the units: Charged has the edge over Delayer right now.
30:50 Charged's vulture-tank ball is getting large, and it starts to roll out of the base!Charged's mid-game army is assembled — and it's moving.
31:13 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
31:31 Speed vulture micro in combination with tanks is definitely imbalanced! Charged is slicing through Delayer's army!Delayer's defense bends, then snaps. Charged takes the middle of the game.
32:04 With excellent skills and micro, Delayer managed to fend off Charged while losing less than half of his army.Charged keeps most of his army intact through the exchange.
32:30 After that battle, Charged still has most of his army with him.Delayer keeps most of his army intact through the exchange.
32:40 Attempting to end the game, Charged moves out with his armies.Charged tightens the formation and starts the long walk.
33:14 Delayer has a large number of dragoons and is starting to push out!The composition is ready; Delayer starts the push.
🎙 Dead even — neither player has found the edge yet.
33:28 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
34:03 Nice tank micro from Charged! Delayer's dragoon micro was no match and was completely savaged!The mid-game push crashes through — Charged breaks Delayer's position.
34:18 Losing only less than half of his army, Delayer seems to be fine.Charged keeps most of his army intact through the exchange.
34:44 Losing only less than half of his army, Charged seems to be fine.Delayer keeps most of his army intact through the exchange.
35:10 Charged moves out with his armies.Charged tightens the formation and starts the long walk.
35:34 Delayer moves out with his armies.Delayer has seen enough — the army moves out.
35:44 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
36:27 Charged shows off his excellent vulture control by surrounding Delayer's dragoons with mines. Delayer is forced to retreat, but a few dragoons get caught up in the mines, while Charged's tanks finish off the rest!The mid-game push crashes through — Charged breaks Delayer's position.
36:49 Losing only less than half of his army, Delayer seems to be fine.Charged keeps most of his army intact through the exchange.
🎙 Even footing again — the tension builds.
37:02 After that battle, Charged still has most of his army with him.Delayer keeps most of his army intact through the exchange.
37:27 Reaver! Reaver! Delayer's reaver is killing off most of Charged's workers!Charged looks away for one second and Delayer makes him pay for it.
37:54 Charged is planting mines with his vultures and... Oh! He's bringing his tank out as well! Looks like this is an attack!The composition is ready; Charged starts the push.
38:05 Delayer has a large number of dragoons and is starting to push out!The composition is ready; Delayer starts the push.
38:34 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
39:05 All of a sudden, Delayer has no armies left while Charged is continuing to push across the map!The engagement breaks Delayer's way of life — Charged marches on.
39:25 After that battle, Delayer still has most of his army with him.A cheap fight for Charged — the losses are light.
39:44 With excellent skills and micro, Charged managed to fend off Delayer while losing less than half of his army.A cheap fight for Delayer — the losses are light.
40:04 Delayer tried to sneak in a dark templar but it was killed off before it can deal any damage to Charged's economy.The sneak attack is sniffed out — Charged shuts the door on Delayer.
🎙 Even footing again — the tension builds.
40:43 Charged's forces appear to be larger compared to Delayer's!Charged's army is visibly the bigger one — Delayer should not take this fight.
— The late game —
40:50 Charged moves out with EMP energy banked and every upgrade finished.Max supply, full upgrades: Charged moves out to end it.
41:17 Eager to end the game, Delayer moves out with his armies.Here it comes: Delayer crosses the map with everything.
41:47 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
42:03 Delayer's carriers pick apart the goliaths — Charged has no answer left in the air.The final army does its work — Delayer breaks Charged late.
42:31 Losing only less than half of his army, Charged seems to be fine.A cheap fight for Delayer — the losses are light.
42:59 Losing only less than half of his army, Delayer seems to be fine.Charged keeps most of his army intact through the exchange.
43:19 Charged's command center has been destroyed by Delayer.The base falls. Delayer rips Charged's economy back a full step.
43:49 Charged places down a command center.Charged takes another base — the economy widens.
🎙 Dead even — neither player has found the edge yet.
44:00 Charged moves out with EMP energy banked and every upgrade finished.Everything Charged has built comes forward at once.
44:25 Stasis to split the tanks, then everything in — Delayer commits!Max supply, full upgrades: Delayer moves out to end it.
44:58 Both Charged and Delayer appears to have equal expansions now.Base for base, they're level — Charged and Delayer match each other.
45:05 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
45:29 EMP lands on the arbiters! Delayer's recall is stranded and Charged cleans it up.Charged holds the late-game siege — what a defensive stand!
45:58 Losing only less than half of his army, Charged seems to be fine.Delayer keeps most of his army intact through the exchange.
46:26 After that battle, Delayer still has most of his army with him.Charged keeps most of his army intact through the exchange.
46:37 Vultures screen the flanks and the siege line advances. Charged is coming.This is the big one — Charged commits the late-game army.
47:15 Delayer starts pushing across the map.Delayer has seen enough — the army moves out.
🎙 The armies trade evenly; this one is still anyone's game.
47:31 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
47:55 Delayer's carriers pick apart the goliaths — Charged has no answer left in the air.The final army does its work — Delayer breaks Charged late.
48:19 Losing only less than half of his army, Charged seems to be fine.Delayer keeps most of his army intact through the exchange.
48:40 Losing only less than half of his army, Delayer seems to be fine.Charged keeps most of his army intact through the exchange.
49:10 Where is Charged's detector? Delayer sends dark templars to harass Charged's mineral line!Delayer gets into Charged's mineral line — workers are dying.
49:26 Vultures screen the flanks and the siege line advances. Charged is coming.Max supply, full upgrades: Charged moves out to end it.
49:48 Delayer is in quite a huge army disadvantage, he doesn't have what it takes to win against Charged's army.Delayer is badly outgunned — Charged's force is a size larger.
50:12 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
50:38 Charged was out-microed by Delayer and loses all his attacking forces.The attack shatters on Delayer's line. Great positioning.
🎙 Nothing between them. One engagement could decide it.
51:06 Delayer has lost about half of his army in that battle.Half of Charged's force stays on that battlefield.
51:34 With excellent skills and micro, Charged managed to fend off Delayer while losing less than half of his army.Delayer keeps most of his army intact through the exchange.
51:58 Delayer tried to send in a shuttle but it was discovered by Charged.Delayer goes for the raid — Charged is ready, and nothing comes of it.
52:09 Unwilling to make the game too long, Charged starts moving out.Charged tightens the formation and starts the long walk.
52:46 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
52:55 Charged kills off Delayer's armies and continues pushing!A clean, brutal win for Charged. The push continues.
🎙 Delayer is hanging on by a thread against Charged's army.
53:15 About half of Delayer's army has been decimated in that battle.Charged pays for that trade with about half his army.
53:44 After that battle, Charged still has most of his army with him.Delayer keeps most of his army intact through the exchange.
54:02 Unwilling to suffer further harassment, Delayer taps out!Delayer GGs. A hard-fought game comes to its end.
That's the game: Charged defeats Delayer, settled in the late game.
■ Charged
■ Emulation
army value
■ Charged
■ Emulation
economy
Play-by-play (229 lines)
0:07 Emulation spawns at s3 in Yellow while Charged spawns at s1 in Teal.Emulation in Yellow at s3. Charged in Teal at s1. The map is set.
0:32 Emulation gets 2 Gate Goons against Charged's 1 Fact Double Expand.Scouting done, plans revealed: Emulation's 2 Gate Goons against Charged's 1 Fact Double Expand.
— The early game —
1:02 Emulation starts expanding.Quietly, Emulation adds a base. These are the moves that decide long games.
1:15 Charged places down a command center.More workers, more money: Charged expands.
1:43 Emulation is putting on early pressure with his dragoon.No patience from Emulation: the first units are already marching.
🎙 Dead even — neither player has found the edge yet.
2:07 Eager to end the game, Charged moves out with his armies.Charged has seen enough — the army moves out.
2:28 The battle to decide the game begins!Here it comes: two full armies, one engagement.
2:50 Charged was out-microed by Emulation and loses all his attacking forces.Charged commits and it's the wrong call — Emulation cleans it up.
3:14 Losing only less than half of his army, Emulation seems to be fine.A cheap fight for Charged — the losses are light.
3:31 About half of Charged's army has been decimated in that battle.Half of Emulation's force stays on that battlefield.
3:57 In terms of army size, Charged is behind Emulation!Charged needs production, fast; Emulation's army has outgrown his.
4:24 Emulation is putting on early pressure with his dragoon.No patience from Emulation: the first units are already marching.
4:31 Charged bravely pushes out with his marines and vultures.Charged goes early — pressure before either side is ready.
5:04 Emulation warps in a nexus.More workers, more money: Emulation expands.
🎙 Dead even — neither player has found the edge yet.
5:30 Charged places down a command center.Charged plants a new base and dares his opponent to punish it.
5:47 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
6:11 The battle outcome favors Emulation as Charged's armies melt into Emulation's armies' weapon fire!Charged's army evaporates. Emulation doesn't even slow down.
6:27 Emulation only destroyed about half of Charged's army.Half of Charged's force is gone — Emulation took it apart.
6:50 Losing only less than half of his army, Emulation seems to be fine.Charged keeps most of his army intact through the exchange.
7:13 Emulation decides to push out with his dragoon.Emulation tests the door early. Is anyone home?
7:44 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
8:03 With beautiful placement, Charged successfully fends off Emulation's attacks.Charged holds! The push breaks against a perfect defense.
8:31 With excellent skills and micro, Charged managed to fend off Emulation while losing less than half of his army.A cheap fight for Emulation — the losses are light.
🎙 The armies trade evenly; this one is still anyone's game.
8:41 With excellent skills and micro, Emulation managed to fend off Charged while losing less than half of his army.A cheap fight for Charged — the losses are light.
9:12 Emulation is putting on early pressure with his dragoon.No patience from Emulation: the first units are already marching.
9:35 Charged decides to put some pressure on his opponent.Charged has seen enough — the army moves out.
9:57 Emulation desperate in getting his economy pumped up, expands to another location.More workers, more money: Emulation expands.
10:08 Charged decides to expand.Quietly, Charged adds a base. These are the moves that decide long games.
10:35 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
10:56 Emulation successfully pressures Charged with his dragoons! Charged is contained.Charged wasn't ready. Emulation's early aggression takes the lead.
11:28 After that battle, Emulation destroyed about half of Charged's army.Emulation cuts Charged's army in half.
11:49 Losing only less than half of his army, Emulation seems to be fine.Charged keeps most of his army intact through the exchange.
🎙 Slight advantage Emulation as the game develops.
— The mid game —
11:58 Emulation brings his speedlots and dragoons to pressure his opponent.Emulation's mid-game army is assembled — and it's moving.
12:37 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
12:54 Charged hid some mines and it savaged much of Emulation's army! Charged's tanks easily cleaned up the rest!The timing was right but the fight was wrong: Charged holds Emulation.
13:14 Emulation destroyed less army than he should, only less than half of Charged's army has been decimated.Emulation takes a bite out of Charged's force and backs off.
13:34 After that battle, Emulation still has most of his army with him.A cheap fight for Charged — the losses are light.
13:49 Charged dropped some marines into Emulation's mineral line!Charged gets into Emulation's mineral line — workers are dying.
14:17 Emulation has a large number of dragoons and is starting to push out!Emulation hits the timing — this push arrives exactly when it hurts.
14:37 Emulation warps in a nexus.More workers, more money: Emulation expands.
15:14 Charged places down a command center.Charged plants a new base and dares his opponent to punish it.
🎙 Even footing again — the tension builds.
15:21 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
15:47 Emulation micros his zealots nicely to swiftly pass through vultures and hit the tanks! Charged seems to lose a lot in this battle!Charged's defense bends, then snaps. Emulation takes the middle of the game.
16:13 Charged lost about half of his army in that battle.Half of Emulation's force stays on that battlefield.
16:25 Losing only less than half of his army, Emulation seems to be fine.Charged keeps most of his army intact through the exchange.
17:07 Charged dropped some marines into Emulation's mineral line!The raid lands — Charged chips away at Emulation's foundation.
17:21 Emulation brings his speedlots and dragoons to pressure his opponent.The composition is ready; Emulation starts the push.
17:36 Emulation appears to have more army than Charged!Emulation's army is visibly the bigger one — Charged should not take this fight.
18:03 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
18:28 Emulation went head-on with an army he couldn't fight at all, what was he thinking? Charged's tanks cleans up the mess!The timing was right but the fight was wrong: Charged holds Emulation.
🎙 Even footing again — the tension builds.
18:44 Emulation destroyed about half of Charged's army after that battle.Emulation cuts Charged's army in half.
19:15 With excellent skills and micro, Emulation managed to fend off Charged while losing less than half of his army.Charged keeps most of his army intact through the exchange.
19:24 Emulation has a large number of dragoons and is starting to push out!Emulation's mid-game army is assembled — and it's moving.
19:51 Charged places down a command center.More workers, more money: Charged expands.
20:26 The battle to decide the game begins!The dance is over. They fight.
20:50 Emulation's dragoons dealt with Charged's vultures where zealots dealt with tanks, the outcome seems to favor Emulation!Charged's defense bends, then snaps. Emulation takes the middle of the game.
20:57 About half of Charged's army has been decimated in that battle.Half of Emulation's force stays on that battlefield.
21:28 It seems that Charged only managed to destroy less than half of Emulation's army.Charged takes a bite out of Emulation's force and backs off.
21:47 Emulation warps in a nexus.More workers, more money: Emulation expands.
🎙 Dead even — neither player has found the edge yet.
22:19 Dropship! Dropship! Charged drops some vultures into Emulation's mineral line!Beautiful harassment from Charged. Emulation's economy takes a real hit.
22:30 Emulation has a large number of dragoons and is starting to push out!Emulation hits the timing — this push arrives exactly when it hurts.
22:47 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
23:15 Fortunately enough for Charged, he positioned some tanks at the high ground, and it paid off by killing most of Emulation's armies and saved his base from wrecking havoc!The timing was right but the fight was wrong: Charged holds Emulation.
23:47 With excellent skills and micro, Charged managed to fend off Emulation while losing less than half of his army.A cheap fight for Emulation — the losses are light.
23:55 It seems that Charged only managed to destroy less than half of Emulation's army.Charged clips Emulation's army — real damage, but Emulation fights on.
24:27 Charged tried to drop some marines but they were cleared off by Emulation.Charged goes for the raid — Emulation is ready, and nothing comes of it.
24:44 Charged's army is small compared to Emulation!Charged needs production, fast; Emulation's army has outgrown his.
25:09 Emulation scouted Charged's attempt to harass!Emulation's raid is spotted before it even leaves home.
🎙 Nothing between them. One engagement could decide it.
25:39 Charged gave up on trying to harass after being scouted.The harassment is called off — Charged keeps his units alive.
26:03 Emulation moves out with his armies.No more waiting. Emulation pushes.
26:26 Emulation warps in a nexus.More workers, more money: Emulation expands.
26:45 Charged places down a command center.Quietly, Charged adds a base. These are the moves that decide long games.
27:11 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
27:31 With beautiful placement, Charged successfully fends off Emulation's attacks.Emulation commits and it's the wrong call — Charged cleans it up.
27:41 Losing only less than half of his army, Charged seems to be fine.A cheap fight for Emulation — the losses are light.
28:10 Emulation has lost about half of his army in that battle.Half of Charged's force stays on that battlefield.
28:39 Cloaked wraiths from Charged are harassing Emulation!Emulation looks away for one second and Charged makes him pay for it.
🎙 The armies trade evenly; this one is still anyone's game.
28:46 Emulation now has enough dragoons to take the game! ... Or so he thinks.The composition is ready; Emulation starts the push.
29:25 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
29:48 With beautiful placement, Charged successfully fends off Emulation's attacks.Charged takes the fight on his terms and sends Emulation home with nothing.
29:58 Losing only less than half of his army, Charged seems to be fine.A cheap fight for Emulation — the losses are light.
30:30 Emulation has lost about half of his army in that battle.Half of Charged's force stays on that battlefield.
30:52 Dropship! Dropship! Charged drops some vultures into Emulation's mineral line!Charged gets into Emulation's mineral line — workers are dying.
31:12 Emulation's number of expansions are equal to Charged's.The economies mirror one another. Nothing between Emulation and Charged yet.
31:37 Charged places down a command center.Quietly, Charged adds a base. These are the moves that decide long games.
31:44 Where is Charged's detector? Emulation sends dark templars to harass Charged's mineral line!The raid lands — Emulation chips away at Charged's foundation.
🎙 Dead even — neither player has found the edge yet.
32:08 Dropship! Dropship! Charged drops some vultures into Emulation's mineral line!Beautiful harassment from Charged. Emulation's economy takes a real hit.
32:36 Emulation warps in a nexus.More workers, more money: Emulation expands.
32:58 Emulation brings his speedlots and dragoons to pressure his opponent.The composition is ready; Emulation starts the push.
33:24 Charged's vulture-tank ball is getting large, and it starts to roll out of the base!The composition is ready; Charged starts the push.
33:38 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
34:17 Tank placement and mine placement are equally important! Charged abuses his placement advantage to the limit and cuts through Emulation's army!The mid-game push crashes through — Charged breaks Emulation's position.
34:24 That attack didn't seem to do much damage, Charged destroyed only less than half of Emulation's army.Charged clips Emulation's army — real damage, but Emulation fights on.
34:44 After that battle, Charged still has most of his army with him.Emulation keeps most of his army intact through the exchange.
35:07 Emulation decides to put some pressure on his opponent.Here it comes: Emulation crosses the map with everything.
🎙 Even footing again — the tension builds.
35:37 Charged is moving his vulture-tank ball towards his opponent!The composition is ready; Charged starts the push.
35:58 Charged places down a command center.Charged plants a new base and dares his opponent to punish it.
36:23 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
36:36 Emulation's speedlots dealt with a lot of Charged's tanks while they were off position! Charged has to back off!Emulation absorbs the mid-game push — Charged gained nothing for the cost.
37:11 Losing only less than half of his army, Emulation seems to be fine.Charged keeps most of his army intact through the exchange.
37:33 After that battle, Charged still has most of his army with him.Emulation keeps most of his army intact through the exchange.
37:48 Emulation warps in a nexus.Emulation plants a new base and dares his opponent to punish it.
38:05 Emulation now has enough dragoons to take the game! ... Or so he thinks.Emulation hits the timing — this push arrives exactly when it hurts.
38:33 Charged is planting mines with his vultures and... Oh! He's bringing his tank out as well! Looks like this is an attack!The composition is ready; Charged starts the push.
🎙 The armies trade evenly; this one is still anyone's game.
39:04 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
39:17 Charged kills off Emulation's armies and continues pushing!Charged wins the fight convincingly and keeps rolling forward.
39:45 With excellent skills and micro, Emulation managed to fend off Charged while losing less than half of his army.A cheap fight for Charged — the losses are light.
40:08 With excellent skills and micro, Charged managed to fend off Emulation while losing less than half of his army.A cheap fight for Emulation — the losses are light.
40:24 Emulation decides to put some pressure on his opponent.No more waiting. Emulation pushes.
— The late game —
41:00 Charged has the vessel count for those templar now. The mech ball rolls out.This is the big one — Charged commits the late-game army.
41:15 Currently, Emulation and Charged appear to have around the same army size.Unit for unit, Emulation and Charged are level.
41:35 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
42:04 EMP lands on the templar and the archons! Charged's tanks shred what is left of Emulation.The final army does its work — Charged breaks Emulation late.
🎙 Emulation is a step behind and knows it.
42:27 Emulation has lost about half of his army in that battle.Half of Charged's force stays on that battlefield.
42:39 After that battle, Charged still has most of his army with him.Emulation keeps most of his army intact through the exchange.
43:02 Emulation warps in a nexus.Emulation plants a new base and dares his opponent to punish it.
43:29 Charged places down a command center.Charged takes another base — the economy widens.
43:52 Stasis to split the tanks, then everything in — Emulation commits!This is the big one — Emulation commits the late-game army.
44:03 Vultures screen the flanks and the siege line advances. Charged is coming.Max supply, full upgrades: Charged moves out to end it.
44:43 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
45:02 Emulation's reavers and dragoons hold the ramp and Charged cannot break through.Emulation holds the late-game siege — what a defensive stand!
45:19 That attack didn't seem to do much damage, Charged destroyed only less than half of Emulation's army.Charged takes a bite out of Emulation's force and backs off.
🎙 Even footing again — the tension builds.
45:42 With excellent skills and micro, Charged managed to fend off Emulation while losing less than half of his army.Emulation keeps most of his army intact through the exchange.
46:13 Emulation appears to have more army than Charged!Count the units: Emulation has the edge over Charged right now.
46:30 Emulation decides to start pushing across the map.Emulation tightens the formation and starts the long walk.
46:58 Tanks, goliaths, vessels, and a minefield laid ahead of them — Charged starts the long push.Max supply, full upgrades: Charged moves out to end it.
47:14 Emulation warps in a nexus.Quietly, Emulation adds a base. These are the moves that decide long games.
47:29 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
47:54 Charged sieged too far forward and Emulation's speedlots got in among the tanks.Emulation holds the late-game siege — what a defensive stand!
48:26 After that battle, Emulation still has most of his army with him.Charged keeps most of his army intact through the exchange.
48:47 Losing only less than half of his army, Charged seems to be fine.A cheap fight for Emulation — the losses are light.
🎙 Dead even — neither player has found the edge yet.
48:58 Eager to end the game, Emulation moves out with his armies.Emulation has seen enough — the army moves out.
49:34 Vultures screen the flanks and the siege line advances. Charged is coming.This is the big one — Charged commits the late-game army.
49:48 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
50:08 All of a sudden, Emulation has no armies left while Charged is continuing to push across the map!The engagement breaks Emulation's way of life — Charged marches on.
50:35 With excellent skills and micro, Emulation managed to fend off Charged while losing less than half of his army.Charged keeps most of his army intact through the exchange.
50:51 Emulation destroyed less army than he should, only less than half of Charged's army has been decimated.Emulation takes a bite out of Charged's force and backs off.
51:15 Reaver! Reaver! Emulation's reaver is killing off most of Charged's workers!Charged looks away for one second and Emulation makes him pay for it.
51:39 Emulation decides to start pushing across the map.Emulation has seen enough — the army moves out.
52:07 Tanks, goliaths, vessels, and a minefield laid ahead of them — Charged starts the long push.Everything Charged has built comes forward at once.
🎙 Dead even — neither player has found the edge yet.
52:15 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
52:42 All of a sudden, Emulation has no armies left while Charged is continuing to push across the map!The engagement breaks Emulation's way of life — Charged marches on.
53:04 After that battle, Charged destroyed about half of Emulation's army.Half of Emulation's force is gone — Charged took it apart.
53:40 Emulation destroyed less army than he should, only less than half of Charged's army has been decimated.Emulation takes a bite out of Charged's force and backs off.
53:53 Charged destroys Emulation's nexus, denying expansions.The base falls. Charged rips Emulation's economy back a full step.
54:08 Emulation tried to send in a shuttle but it was discovered by Charged.Emulation knocks, Charged answers. No damage done.
54:36 Charged appears to have more army than Emulation!Charged's army is visibly the bigger one — Emulation should not take this fight.
54:59 Emulation decides to expand.Quietly, Emulation adds a base. These are the moves that decide long games.
55:24 Unwilling to make the game too long, Emulation starts moving out.No more waiting. Emulation pushes.
🎙 The armies trade evenly; this one is still anyone's game.
55:35 Charged has the vessel count for those templar now. The mech ball rolls out.Everything Charged has built comes forward at once.
56:14 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
56:25 Charged kills off Emulation's armies and continues pushing!Charged wins the fight convincingly and keeps rolling forward.
56:45 Emulation lost about half of his army in that battle.Half of Charged's force stays on that battlefield.
57:17 That attack didn't seem to do much damage, Emulation destroyed only less than half of Charged's army.Emulation clips Charged's army — real damage, but Charged fights on.
57:37 Charged shot down Emulation's nexus.Emulation's expansion burns — Charged tears it down.
58:02 Charged places down a command center.Charged plants a new base and dares his opponent to punish it.
58:32 Emulation has arbiters. Somewhere on this map an army is about to appear out of nothing.Everything Emulation has built comes forward at once.
58:54 Charged moves out with his armies.No more waiting. Charged pushes.
🎙 The armies trade evenly; this one is still anyone's game.
59:12 The two armies meet and a large battle starts to engage!The dance is over. They fight.
59:27 Charged's goliaths shred the carriers — Emulation has to retreat.Emulation throws the endgame army in and Charged simply refuses to lose.
59:46 Emulation destroyed less army than he should, only less than half of Charged's army has been decimated.Emulation takes a bite out of Charged's force and backs off.
60:18 It seems that Charged only managed to destroy less than half of Emulation's army.Charged takes a bite out of Emulation's force and backs off.
60:28 Carriers massed and interceptors away — Emulation finally moves on the tank line.This is the big one — Emulation commits the late-game army.
61:06 Vultures screen the flanks and the siege line advances. Charged is coming.This is the big one — Charged commits the late-game army.
61:19 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
61:43 EMP lands on the arbiters! Emulation's recall is stranded and Charged cleans it up.Emulation throws the endgame army in and Charged simply refuses to lose.
62:16 With excellent skills and micro, Charged managed to fend off Emulation while losing less than half of his army.A cheap fight for Emulation — the losses are light.
🎙 Dead even — neither player has found the edge yet.
62:35 Emulation lost about half of his army in that battle.Half of Charged's force stays on that battlefield.
62:56 Emulation has arbiters. Somewhere on this map an army is about to appear out of nothing.Everything Emulation has built comes forward at once.
63:05 Tanks, goliaths, vessels, and a minefield laid ahead of them — Charged starts the long push.Everything Charged has built comes forward at once.
63:26 Currently, Emulation and Charged appear to have around the same army size.Unit for unit, Emulation and Charged are level.
63:53 The two armies clash and a large battle starts to happen!The dance is over. They fight.
64:24 Emulation successfully fends off Charged's attacks.Emulation holds! The push breaks against a perfect defense.
64:45 With excellent skills and micro, Emulation managed to fend off Charged while losing less than half of his army.A cheap fight for Charged — the losses are light.
65:06 Losing only less than half of his army, Charged seems to be fine.Emulation keeps most of his army intact through the exchange.
65:28 Emulation has arbiters. Somewhere on this map an army is about to appear out of nothing.Everything Emulation has built comes forward at once.
🎙 Even footing again — the tension builds.
65:44 Tanks, goliaths, vessels, and a minefield laid ahead of them — Charged starts the long push.Max supply, full upgrades: Charged moves out to end it.
66:12 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
66:29 Stasis splits the tank line in half and Emulation kills the rest at leisure. Charged is in ruins.The final army does its work — Emulation breaks Charged late.
66:56 Losing only less than half of his army, Charged seems to be fine.A cheap fight for Emulation — the losses are light.
67:25 It seems that Charged only managed to destroy less than half of Emulation's army.Charged takes a bite out of Emulation's force and backs off.
67:48 Reaver! Reaver! Emulation's reaver is killing off most of Charged's workers!Emulation gets into Charged's mineral line — workers are dying.
68:06 Vultures screen the flanks and the siege line advances. Charged is coming.Max supply, full upgrades: Charged moves out to end it.
68:26 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
68:50 Charged sieged too far forward and Emulation's speedlots got in among the tanks.Charged throws the endgame army in and Emulation simply refuses to lose.
🎙 Nothing between them. One engagement could decide it.
69:12 With excellent skills and micro, Emulation managed to fend off Charged while losing less than half of his army.A cheap fight for Charged — the losses are light.
69:42 With excellent skills and micro, Charged managed to fend off Emulation while losing less than half of his army.A cheap fight for Emulation — the losses are light.
69:57 Charged moves out with his armies.Charged tightens the formation and starts the long walk.
70:20 Charged appears to have more army than Emulation!Count the units: Charged has the edge over Emulation right now.
70:44 Both armies meet at the center of the map and start attacking.Neither side backs off — the battle is joined.
71:03 Charged breaks the choke at last — Emulation's zealots are gone and the tanks are inside the natural.The final army does its work — Charged breaks Emulation late.
71:32 Charged only destroyed about half of Emulation's army.Charged cuts Emulation's army in half.
71:42 After that battle, Charged still has most of his army with him.A cheap fight for Emulation — the losses are light.
72:18 Emulation's nexus has been destroyed by Charged.Charged finds the weak point and Emulation's new base is gone.
🎙 Charged edges ahead on army strength.
72:35 With a successful harassment, Emulation hurts Charged's economy.Charged looks away for one second and Emulation makes him pay for it.
72:45 Tanks, goliaths, vessels, and a minefield laid ahead of them — Charged starts the long push.Everything Charged has built comes forward at once.
73:12 Charged places down a command center.Charged takes another base — the economy widens.
73:47 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
74:03 Charged breaks the choke at last — Emulation's zealots are gone and the tanks are inside the natural.The final army does its work — Charged breaks Emulation late.
🎙 It's all going Charged's way right now.
74:30 Emulation lost about half of his army in that battle.Half of Charged's force stays on that battlefield.
74:38 With excellent skills and micro, Charged managed to fend off Emulation while losing less than half of his army.A cheap fight for Emulation — the losses are light.
75:04 Unwilling to suffer further harassment, Emulation taps out!That's it. Emulation looks at the field one last time and concedes.
Emulation taps out. Charged's late game was simply better.
■ Charged
■ Shucker
army value
■ Charged
■ Shucker
economy
Play-by-play (138 lines)
0:19 Charged spawns in Blue at s2 while Shucker spawns in Yellow at s1.Charged takes s2 in Blue; Shucker settles in at s1 in Yellow.
0:29 Shucker opens One Fact FE against Charged's One Fact FE.Scouting done, plans revealed: Charged's One Fact FE against Shucker's One Fact FE.
— The early game —
1:04 Charged places down a command center.Quietly, Charged adds a base. These are the moves that decide long games.
1:14 Shucker places down a command center.More workers, more money: Shucker expands.
1:41 Charged decides to put on early pressure on his opponent by bringing out his marines.Charged slides the first vultures across the map — early mines, early pressure.
🎙 Even footing again — the tension builds.
2:03 Shucker figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Shucker slides the first vultures across the map — early mines, early pressure.
2:28 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
3:04 Nice marine micro! Shucker kills off Charged's marines and forces Charged to pull some SCVs!The early pressure works — Shucker breaks Charged's front door.
3:20 Losing only less than half of his army, Charged seems to be fine.A cheap fight for Shucker — the losses are light.
3:44 Losing only less than half of his army, Shucker seems to be fine.A cheap fight for Charged — the losses are light.
4:11 Charged figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Charged slides the first vultures across the map — early mines, early pressure.
4:40 Eager to end the game, Shucker moves out with his armies.Shucker has seen enough — the army moves out.
4:50 Charged places down a command center.Charged takes another base — the economy widens.
5:23 Shucker places down a command center.Shucker plants a new base and dares his opponent to punish it.
🎙 The armies trade evenly; this one is still anyone's game.
5:44 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
6:01 With enough marines, Charged successfully defend against Shucker's marines.Shucker's early gamble buys nothing — Charged's defense was already in place.
6:29 It seems that Shucker only managed to destroy less than half of Charged's army.Shucker clips Charged's army — real damage, but Charged fights on.
6:50 It seems that Charged only managed to destroy less than half of Shucker's army.Charged clips Shucker's army — real damage, but Shucker fights on.
7:25 Shucker is in quite a huge army disadvantage, he doesn't have what it takes to win against Charged's army.Shucker needs production, fast; Charged's army has outgrown his.
7:52 Charged figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Charged slides the first vultures across the map — early mines, early pressure.
8:19 Eager to end the game, Shucker moves out with his armies.Here it comes: Shucker crosses the map with everything.
8:34 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
8:52 Nice marine placement by Shucker, Charged can't even find a hole to poke through with his marines.Charged's early gamble buys nothing — Shucker's defense was already in place.
🎙 Dead even — neither player has found the edge yet.
9:31 After that battle, Shucker still has most of his army with him.A cheap fight for Charged — the losses are light.
9:39 Charged lost about half of his army in that battle.Half of Shucker's force stays on that battlefield.
10:04 Charged bravely pushes out with his marines and vultures.Charged slides the first vultures across the map — early mines, early pressure.
10:33 Shucker figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Shucker slides the first vultures across the map — early mines, early pressure.
11:08 Charged places down a command center.Charged takes another base — the economy widens.
11:30 Shucker starts expanding.More workers, more money: Shucker expands.
11:48 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
12:03 Shucker successfully fends off Charged's attacks.Shucker takes the fight on his terms and sends Charged home with nothing.
12:28 It seems that Charged only managed to destroy less than half of Shucker's army.Charged takes a bite out of Shucker's force and backs off.
🎙 Charged is a step behind and knows it.
12:56 Charged has lost about half of his army in that battle.Half of Shucker's force stays on that battlefield.
13:12 Shucker dropped some marines into Charged's mineral line!Shucker gets into Charged's mineral line — workers are dying.
13:51 Charged places down a command center.Quietly, Charged adds a base. These are the moves that decide long games.
14:20 Shucker places down a command center.More workers, more money: Shucker expands.
14:29 In terms of army size, Charged is behind Shucker!Charged is badly outgunned — Shucker's force is a size larger.
— The mid game —
14:59 Shucker is bringing his vulture-tank ball to his opponent!Shucker's tank line crawls forward — siege by siege, the map shrinks.
15:19 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
15:43 Charged doesn't have enough sieged up tanks in position and Shucker uses his number advantage to break Charged's defenses!The mid-game push crashes through — Shucker breaks Charged's position.
16:04 Charged has lost about half of his army in that battle.Shucker pays for that trade with about half his army.
🎙 Nothing between them. One engagement could decide it.
16:27 Losing only less than half of his army, Shucker seems to be fine.A cheap fight for Charged — the losses are light.
17:05 Shucker is bringing his vulture-tank ball to his opponent!Shucker's tank line crawls forward — siege by siege, the map shrinks.
17:14 Charged places down a command center.Quietly, Charged adds a base. These are the moves that decide long games.
17:39 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
18:05 Tank placement and mine placement are equally important! Shucker abuses his placement advantage to the limit and cuts through Charged's army!The mid-game push crashes through — Shucker breaks Charged's position.
18:41 Losing only less than half of his army, Charged seems to be fine.Shucker keeps most of his army intact through the exchange.
18:54 Losing only less than half of his army, Shucker seems to be fine.Charged keeps most of his army intact through the exchange.
19:31 Eager to end the game, Charged moves out with his armies.Here it comes: Charged crosses the map with everything.
19:55 Shucker's vulture-tank ball is getting large, and it starts to roll out of the base!Shucker's tank line crawls forward — siege by siege, the map shrinks.
🎙 Nothing between them. One engagement could decide it.
20:04 In terms of army size, Charged and Shucker are around equal.The armies weigh the same — dead even on the field.
20:28 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
20:57 Tank placement and mine placement are equally important! Charged abuses his placement advantage to the limit and cuts through Shucker's army!The mid-game push crashes through — Charged breaks Shucker's position.
21:15 After that battle, Shucker still has most of his army with him.Charged keeps most of his army intact through the exchange.
21:55 That attack didn't seem to do much damage, Shucker destroyed only less than half of Charged's army.Shucker clips Charged's army — real damage, but Charged fights on.
22:15 Charged feels confident with his vulture-tank-goliath combo, and feels like rocking his opponent.Charged's tank line crawls forward — siege by siege, the map shrinks.
22:39 Shucker feels confident with his vulture-tank-goliath combo, and feels like rocking his opponent.Shucker's tank line crawls forward — siege by siege, the map shrinks.
22:56 The battle to decide the game begins!The dance is over. They fight.
23:16 Tank placement and mine placement are equally important! Shucker abuses his placement advantage to the limit and cuts through Charged's army!The mid-game push crashes through — Shucker breaks Charged's position.
🎙 The armies trade evenly; this one is still anyone's game.
23:40 After that battle, Charged still has most of his army with him.Shucker keeps most of his army intact through the exchange.
24:13 Charged destroyed less army than he should, only less than half of Shucker's army has been decimated.Charged clips Shucker's army — real damage, but Shucker fights on.
24:29 Charged's cloaked wraith did not do much to Shucker's economy.The sneak attack is sniffed out — Shucker shuts the door on Charged.
24:48 Charged's vulture-tank ball is getting large, and it starts to roll out of the base!Charged's tank line crawls forward — siege by siege, the map shrinks.
25:26 Shucker is bringing his vulture-tank ball to his opponent!Shucker's tank line crawls forward — siege by siege, the map shrinks.
25:42 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
26:08 Shucker kills off Charged's armies and continues pushing!Charged's army evaporates. Shucker doesn't even slow down.
26:41 After that battle, Charged still has most of his army with him.Shucker keeps most of his army intact through the exchange.
26:54 With excellent skills and micro, Shucker managed to fend off Charged while losing less than half of his army.Charged keeps most of his army intact through the exchange.
🎙 Even footing again — the tension builds.
27:13 Cloaked wraiths from Charged are harassing Shucker!Beautiful harassment from Charged. Shucker's economy takes a real hit.
27:35 Charged's vulture-tank ball is getting large, and it starts to roll out of the base!Charged's tank line crawls forward — siege by siege, the map shrinks.
28:06 Shucker's vulture-tank ball is getting large, and it starts to roll out of the base!Shucker's tank line crawls forward — siege by siege, the map shrinks.
28:31 Both Charged and Shucker appear to have equal amount of units.The armies weigh the same — dead even on the field.
29:02 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
29:18 With beautiful placement, Shucker successfully fends off Charged's attacks.Charged commits and it's the wrong call — Shucker cleans it up.
29:50 With excellent skills and micro, Shucker managed to fend off Charged while losing less than half of his army.A cheap fight for Charged — the losses are light.
30:20 Charged has lost about half of his army in that battle.Shucker pays for that trade with about half his army.
30:42 Charged tried to drop some marines but they were cleared off by Shucker.Good instincts from Shucker; the harassment dies at the doorstep.
🎙 Dead even — neither player has found the edge yet.
30:49 Shucker's vulture-tank ball is getting large, and it starts to roll out of the base!Shucker's tank line crawls forward — siege by siege, the map shrinks.
31:19 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
31:48 The battle outcome favors Shucker as Charged's armies melt into Shucker's armies' weapon fire!Shucker wins the fight convincingly and keeps rolling forward.
32:07 Losing only less than half of his army, Charged seems to be fine.A cheap fight for Shucker — the losses are light.
32:29 After that battle, Shucker still has most of his army with him.A cheap fight for Charged — the losses are light.
33:01 Charged harasses Shucker's economy and gets ahead of the game.Beautiful harassment from Charged. Shucker's economy takes a real hit.
33:13 Charged appears to have more army than Shucker!Count the units: Charged has the edge over Shucker right now.
33:50 Eager to end the game, Charged moves out with his armies.Charged tightens the formation and starts the long walk.
34:04 Shucker feels confident with his vulture-tank-goliath combo, and feels like rocking his opponent.Shucker's tank line crawls forward — siege by siege, the map shrinks.
🎙 The armies trade evenly; this one is still anyone's game.
34:42 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
— The late game —
35:06 Shucker's mines and turrets hold the line, and Charged has to pull back.Charged throws the endgame army in and Shucker simply refuses to lose.
35:30 With excellent skills and micro, Shucker managed to fend off Charged while losing less than half of his army.A cheap fight for Charged — the losses are light.
35:47 It seems that Shucker only managed to destroy less than half of Charged's army.Shucker clips Charged's army — real damage, but Charged fights on.
36:18 Cloaked wraiths from Charged are harassing Shucker!Charged gets into Shucker's mineral line — workers are dying.
36:39 Charged decides to put some pressure on his opponent.Charged has seen enough — the army moves out.
36:59 Shucker has spent twenty minutes building this army. Now it moves.This is the big one — Shucker commits the late-game army.
37:19 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
37:55 Shucker wins the tank trade in the middle and Charged has nothing left to hold the line with.The final army does its work — Shucker breaks Charged late.
🎙 Nothing between them. One engagement could decide it.
38:04 Charged has lost about half of his army in that battle.Shucker pays for that trade with about half his army.
38:24 After that battle, Shucker still has most of his army with him.A cheap fight for Charged — the losses are light.
38:54 Charged's command center has been destroyed by Shucker.Charged's expansion burns — Shucker tears it down.
39:21 Eager to end the game, Shucker moves out with his armies.Shucker has seen enough — the army moves out.
39:38 Charged places down a command center.Charged takes another base — the economy widens.
40:14 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
40:37 All of a sudden, Charged has no armies left while Shucker is continuing to push across the map!The engagement breaks Charged's way of life — Shucker marches on.
40:50 Charged has lost about half of his army in that battle.Half of Shucker's force stays on that battlefield.
41:21 With excellent skills and micro, Shucker managed to fend off Charged while losing less than half of his army.A cheap fight for Charged — the losses are light.
🎙 Shucker edges ahead on army strength.
41:52 Cloaked wraiths from Charged are harassing Shucker!Charged gets into Shucker's mineral line — workers are dying.
42:03 Shucker appears to have more army than Charged!Shucker's army is visibly the bigger one — Charged should not take this fight.
42:42 Charged dropped some marines into Shucker's mineral line!Charged gets into Shucker's mineral line — workers are dying.
42:49 Attempting to end the game, Shucker moves out with his armies.Shucker tightens the formation and starts the long walk.
43:23 Charged has more expansions than Shucker.Charged is out-expanding Shucker — the money game is tilting.
43:52 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
44:12 The battle outcome favors Shucker as Charged's armies melt into Shucker's armies' weapon fire!Charged's army evaporates. Shucker doesn't even slow down.
44:35 Charged lost about half of his army in that battle.Shucker pays for that trade with about half his army.
45:02 After that battle, Shucker still has most of his army with him.Charged keeps most of his army intact through the exchange.
🎙 The scales tip toward Shucker — a lead, but not a safe one.
45:19 Shucker loads the dropships. If those tanks land behind the siege line this is over.This is the big one — Shucker commits the late-game army.
45:46 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
46:16 The battle outcome favors Shucker as Charged's armies melt into Shucker's armies' weapon fire!The engagement breaks Charged's way of life — Shucker marches on.
46:43 Shucker only destroyed about half of Charged's army.Half of Charged's force is gone — Shucker took it apart.
46:52 With excellent skills and micro, Shucker managed to fend off Charged while losing less than half of his army.A cheap fight for Charged — the losses are light.
47:27 Charged's cloaked wraith did not do much to Shucker's economy.Charged knocks, Shucker answers. No damage done.
47:56 Shucker starts pushing across the map.Shucker has seen enough — the army moves out.
48:03 After suffering a devastating loss in the battle, Charged GGs!Charged types it out: GG.
Charged taps out. Shucker's late game was simply better.
■ Nonperson
■ Shucker
army value
■ Nonperson
■ Shucker
economy
Play-by-play (150 lines)
0:14 Shucker spawns in Yellow at s4 while Nonperson spawns in Teal at s3.Shucker in Yellow at s4. Nonperson in Teal at s3. The map is set.
0:35 Nonperson gets 12 Hatch against Shucker's 2 Rax FE.The builds are down: 2 Rax FE from Shucker, 12 Hatch from Nonperson.
— The early game —
1:06 Shucker places down a command center.More workers, more money: Shucker expands.
1:18 Nonperson places down a hatchery.Quietly, Nonperson adds a base. These are the moves that decide long games.
1:49 Shucker feels confident with his marines and decides to push out.Shucker goes early — pressure before either side is ready.
🎙 Even footing again — the tension builds.
1:57 Nonperson's zerglings are pushing out!Nonperson tests the door early. Is anyone home?
2:39 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
2:46 With some nice micro, Nonperson successfully defend against Shucker's marines.Nonperson holds the early rush without blinking.
3:23 Losing only less than half of his army, Nonperson seems to be fine.A cheap fight for Shucker — the losses are light.
3:47 About half of Shucker's army has been decimated in that battle.Half of Nonperson's force stays on that battlefield.
3:58 Shucker decides to put on early pressure with his marines.Shucker tests the door early. Is anyone home?
4:27 Nonperson is putting early pressure with his zerglings.Nonperson tests the door early. Is anyone home?
4:58 Nonperson places down a hatchery.Nonperson takes another base — the economy widens.
5:19 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
🎙 Dead even — neither player has found the edge yet.
5:41 Mismicro from Shucker gave opportunity to Nonperson! Nonperson is still pushing and putting pressure with his zerglings!Shucker wasn't ready. Nonperson's early aggression takes the lead.
5:57 Shucker lost about half of his army in that battle.Nonperson pays for that trade with about half his army.
6:34 Losing only less than half of his army, Nonperson seems to be fine.A cheap fight for Shucker — the losses are light.
6:42 Shucker places down a command center.Quietly, Shucker adds a base. These are the moves that decide long games.
7:17 Shucker decides to put some pressure on his opponent.Shucker has seen enough — the army moves out.
7:34 Nonperson decides to move out with his armies.Nonperson tightens the formation and starts the long walk.
7:56 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
8:25 Shucker was out-microed by Nonperson and loses all his attacking forces.The attack shatters on Nonperson's line. Great positioning.
8:48 With excellent skills and micro, Nonperson managed to fend off Shucker while losing less than half of his army.A cheap fight for Shucker — the losses are light.
🎙 Nonperson edges ahead on army strength.
9:06 Shucker has lost about half of his army in that battle.Nonperson pays for that trade with about half his army.
9:34 Nonperson's zerglings are pushing out!No patience from Nonperson: the first units are already marching.
9:50 Both Shucker and Nonperson appears to have equal expansions now.Base for base, they're level — Shucker and Nonperson match each other.
10:19 Nonperson places down a hatchery.Nonperson plants a new base and dares his opponent to punish it.
10:53 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
11:17 Shucker has enough marines to deal with Nonperson's zergling pressure.Nonperson's early gamble buys nothing — Shucker's defense was already in place.
11:33 Shucker has lost about half of his army in that battle.Nonperson pays for that trade with about half his army.
11:57 With excellent skills and micro, Nonperson managed to fend off Shucker while losing less than half of his army.Shucker keeps most of his army intact through the exchange.
12:26 Shucker places down a command center.Shucker takes another base — the economy widens.
🎙 Nothing between them. One engagement could decide it.
— The mid game —
12:47 Shucker is bringing his M&M ball to pressure his opponent now!Shucker hits the timing — this push arrives exactly when it hurts.
13:11 Nonperson decides to move out with his armies.Nonperson tightens the formation and starts the long walk.
13:29 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
14:01 Shucker's marines forced Nonperson's speedlings and mutalisks to fall back.Shucker absorbs the mid-game push — Nonperson gained nothing for the cost.
14:24 That attack didn't seem to do much damage, Nonperson destroyed only less than half of Shucker's army.Nonperson clips Shucker's army — real damage, but Shucker fights on.
14:39 Shucker destroyed about half of Nonperson's army after that battle.Half of Nonperson's force is gone — Shucker took it apart.
15:09 Cloaked wraiths from Shucker are harassing Nonperson!Beautiful harassment from Shucker. Nonperson's economy takes a real hit.
15:23 What a pity! Nonperson managed to sneak 1 zergling past the defense line but it was unable to deal any damage before being killed off by Shucker's army.Nonperson goes for the raid — Shucker is ready, and nothing comes of it.
15:56 Shucker decides to start pushing across the map.No more waiting. Shucker pushes.
🎙 Even footing again — the tension builds.
16:08 The battle to decide the game begins!The dance is over. They fight.
16:30 Even sunken colonies didn't help Nonperson, Nonperson has to pull some drones to fight against Shucker's marines!Nonperson's defense bends, then snaps. Shucker takes the middle of the game.
16:59 After that battle, Nonperson still has most of his army with him.A cheap fight for Shucker — the losses are light.
17:16 That attack didn't seem to do much damage, Nonperson destroyed only less than half of Shucker's army.Nonperson takes a bite out of Shucker's force and backs off.
17:49 Shucker successfully blocked Nonperson from harassing his economy.Nonperson goes for the raid — Shucker is ready, and nothing comes of it.
18:08 Shucker places down a command center.Shucker takes another base — the economy widens.
18:41 Nonperson places down a hatchery.Nonperson plants a new base and dares his opponent to punish it.
19:05 Shucker is pushing out with a large M&M ball!The composition is ready; Shucker starts the push.
19:29 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
🎙 Even footing again — the tension builds.
19:51 Shucker seemed like winning the battle but when Nonperson's mutalisks came into the scene, things changed, Nonperson won the battle!The timing was right but the fight was wrong: Nonperson holds Shucker.
20:11 With excellent skills and micro, Nonperson managed to fend off Shucker while losing less than half of his army.Shucker keeps most of his army intact through the exchange.
20:38 It seems that Nonperson only managed to destroy less than half of Shucker's army.Nonperson takes a bite out of Shucker's force and backs off.
20:47 Shucker desperate in getting his economy pumped up, expands to another location.Shucker plants a new base and dares his opponent to punish it.
21:19 Nonperson places down a hatchery.More workers, more money: Nonperson expands.
21:54 Zerglings ran past Shucker's defense line and start harassing the mineral line! What a nice run-by by Nonperson!Shucker looks away for one second and Nonperson makes him pay for it.
22:10 Nonperson is in quite a huge army disadvantage, he doesn't have what it takes to win against Shucker's army.Nonperson needs production, fast; Shucker's army has outgrown his.
22:39 Cloaked wraiths from Shucker are harassing Nonperson!Nonperson looks away for one second and Shucker makes him pay for it.
22:59 Shucker now has enough M&M to take this game! ... Or so he thinks.The composition is ready; Shucker starts the push.
🎙 Dead even — neither player has found the edge yet.
23:10 The battle to decide the game begins!Neither side backs off — the battle is joined.
23:38 Nonperson's zerglings didn't do much damage to Shucker's M&M ball, and instead lose all of his armies.Nonperson's defense bends, then snaps. Shucker takes the middle of the game.
24:02 Nonperson has lost about half of his army in that battle.Shucker pays for that trade with about half his army.
24:30 After that battle, Shucker still has most of his army with him.A cheap fight for Nonperson — the losses are light.
24:51 Shucker is pushing out with a large M&M ball!Shucker's mid-game army is assembled — and it's moving.
25:17 Nonperson places down a hatchery.Nonperson plants a new base and dares his opponent to punish it.
25:30 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
25:59 With beautiful placement, Nonperson successfully fends off Shucker's attacks.Shucker commits and it's the wrong call — Nonperson cleans it up.
26:37 Losing only less than half of his army, Nonperson seems to be fine.Shucker keeps most of his army intact through the exchange.
🎙 Nothing between them. One engagement could decide it.
26:54 Shucker has lost about half of his army in that battle.Nonperson pays for that trade with about half his army.
27:12 Shucker decides to start pushing across the map.Here it comes: Shucker crosses the map with everything.
27:34 Shucker starts expanding.Shucker plants a new base and dares his opponent to punish it.
28:00 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
28:32 Shucker's M&M ball is rolling over Nonperson's units.The mid-game push crashes through — Shucker breaks Nonperson's position.
28:40 Nonperson lost about half of his army in that battle.Half of Shucker's force stays on that battlefield.
29:20 Shucker has lost about half of his army in that battle.Nonperson pays for that trade with about half his army.
29:29 Shucker now has enough M&M to take this game! ... Or so he thinks.Shucker's mid-game army is assembled — and it's moving.
29:55 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
🎙 The armies trade evenly; this one is still anyone's game.
30:14 With beautiful placement, Nonperson successfully fends off Shucker's attacks.The attack shatters on Nonperson's line. Great positioning.
30:55 Losing only less than half of his army, Nonperson seems to be fine.Shucker keeps most of his army intact through the exchange.
31:11 About half of Shucker's army has been decimated in that battle.Half of Nonperson's force stays on that battlefield.
31:39 Zerglings ran past Shucker's defense line and start harassing the mineral line! What a nice run-by by Nonperson!Nonperson gets into Shucker's mineral line — workers are dying.
31:48 Shucker is pushing out with a large M&M ball!The composition is ready; Shucker starts the push.
32:12 Shucker's number of expansions are equal to Nonperson's.The economies mirror one another. Nothing between Shucker and Nonperson yet.
32:43 Nonperson places down a hatchery.Quietly, Nonperson adds a base. These are the moves that decide long games.
33:01 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
33:21 Even sunken colonies didn't help Nonperson, Nonperson has to pull some drones to fight against Shucker's marines!The mid-game push crashes through — Shucker breaks Nonperson's position.
🎙 Dead even — neither player has found the edge yet.
33:58 Nonperson lost about half of his army in that battle.Half of Shucker's force stays on that battlefield.
34:20 That attack didn't seem to do much damage, Nonperson destroyed only less than half of Shucker's army.Nonperson takes a bite out of Shucker's force and backs off.
34:45 Nonperson tried to micro his mutalisks but they were unable to get past Shucker's defense line.Good instincts from Shucker; the harassment dies at the doorstep.
35:00 Shucker is pushing out with a large M&M ball!Shucker's mid-game army is assembled — and it's moving.
35:24 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
36:01 Nonperson's zerglings didn't do much damage to Shucker's M&M ball, and instead lose all of his armies.The mid-game push crashes through — Shucker breaks Nonperson's position.
36:25 About half of Nonperson's army has been decimated in that battle.Half of Shucker's force stays on that battlefield.
36:37 With excellent skills and micro, Shucker managed to fend off Nonperson while losing less than half of his army.Nonperson keeps most of his army intact through the exchange.
36:52 What superior Mutalisk micro from Nonperson! Shucker's economy is suffering!Nonperson gets into Shucker's mineral line — workers are dying.
🎙 Even footing again — the tension builds.
37:17 Shucker is in quite a huge army disadvantage, he doesn't have what it takes to win against Nonperson's army.Shucker needs production, fast; Nonperson's army has outgrown his.
37:43 Unwilling to make the game too long, Shucker starts moving out.No more waiting. Shucker pushes.
38:04 Attempting to end the game, Nonperson moves out with his armies.Here it comes: Nonperson crosses the map with everything.
38:43 The battle to decide the game begins!Here it comes: two full armies, one engagement.
39:09 Nonperson successfully fends off Shucker's attacks.Nonperson takes the fight on his terms and sends Shucker home with nothing.
39:19 With excellent skills and micro, Nonperson managed to fend off Shucker while losing less than half of his army.Shucker keeps most of his army intact through the exchange.
39:47 Shucker lost about half of his army in that battle.Half of Nonperson's force stays on that battlefield.
— The late game —
40:11 Hive tech and a full defiler pack — Nonperson is moving out!This is the big one — Nonperson commits the late-game army.
40:30 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
🎙 Nothing between them. One engagement could decide it.
41:02 Nonperson kills off Shucker's armies and continues pushing!The engagement breaks Shucker's way of life — Nonperson marches on.
41:23 Shucker has lost about half of his army in that battle.Nonperson pays for that trade with about half his army.
41:46 After that battle, Nonperson still has most of his army with him.A cheap fight for Shucker — the losses are light.
42:12 Irradiate banked and the siege line moving — Shucker pushes into the swarm.Max supply, full upgrades: Shucker moves out to end it.
42:33 Nonperson moves out under dark swarm. The marines can shoot all they like.Everything Nonperson has built comes forward at once.
42:47 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
43:21 Ultralisks into the tank line under swarm — Nonperson destroys everything Shucker had.The final army does its work — Nonperson breaks Shucker late.
43:52 With excellent skills and micro, Shucker managed to fend off Nonperson while losing less than half of his army.A cheap fight for Nonperson — the losses are light.
44:11 It seems that Shucker only managed to destroy less than half of Nonperson's army.Shucker takes a bite out of Nonperson's force and backs off.
🎙 The armies trade evenly; this one is still anyone's game.
44:23 Hive tech and a full defiler pack — Nonperson is moving out!Everything Nonperson has built comes forward at once.
44:52 Shucker is in a slight disadvantage as he has less expansions than Nonperson.Shucker needs an expansion soon or Nonperson's economy simply wins this.
45:14 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
45:42 Ultralisks into the tank line under swarm — Nonperson destroys everything Shucker had.There's no rebuilding from that. Nonperson's late-game push decides it.
46:00 Shucker has lost about half of his army in that battle.Half of Nonperson's force stays on that battlefield.
46:33 Losing only less than half of his army, Nonperson seems to be fine.A cheap fight for Shucker — the losses are light.
46:51 Every scan ready, every upgrade done — Shucker starts the walk to the hatcheries.Everything Shucker has built comes forward at once.
47:12 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
47:31 Nonperson successfully fends off Shucker's attacks.Nonperson takes the fight on his terms and sends Shucker home with nothing.
🎙 What a turnaround: Nonperson has wrestled the lead from Shucker!
48:01 Losing only less than half of his army, Nonperson seems to be fine.Shucker keeps most of his army intact through the exchange.
48:33 Shucker has lost about half of his army in that battle.Half of Nonperson's force stays on that battlefield.
48:52 Nonperson decides to start pushing across the map.Nonperson has seen enough — the army moves out.
49:14 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
49:26 Ultralisks into the tank line under swarm — Nonperson destroys everything Shucker had.The final army does its work — Nonperson breaks Shucker late.
🎙 It's all going Nonperson's way right now.
49:57 The attack was a success, Shucker lost more than half of his army in that battle.That fight gutted Nonperson — more than half the force is gone.
50:13 That attack didn't seem to do much damage, Shucker destroyed only less than half of Nonperson's army.Shucker clips Nonperson's army — real damage, but Nonperson fights on.
50:38 Shucker tried to lift up the command center but he wasn't in time and it was destroyed by Nonperson's armies.Nonperson finds the weak point and Shucker's new base is gone.
51:16 Unwilling to suffer further harassment, Shucker taps out!Shucker types it out: GG.
Shucker taps out. Nonperson's late game was simply better.
■ Nonperson
■ Ridiculous
army value
■ Nonperson
■ Ridiculous
economy
Play-by-play (39 lines)
0:19 The Orange Nonperson spawns at s2 while Blue Ridiculous spawns at s1.Nonperson takes s2 in Orange; Ridiculous settles in at s1 in Blue.
0:48 Ridiculous opens Forge Fast Expand against Nonperson's Overpool.The builds are down: Overpool from Nonperson, Forge Fast Expand from Ridiculous.
— The early game —
1:14 Nonperson desperate in getting his economy pumped up, expands to another location.More workers, more money: Nonperson expands.
2:00 Ridiculous warps in a nexus.Quietly, Ridiculous adds a base. These are the moves that decide long games.
2:36 Nonperson's speedlings rapidly push out across the map.Nonperson tests the door early. Is anyone home?
🎙 Dead even — neither player has found the edge yet.
3:10 Ridiculous's zealots and dragoon mixture is rolling across the map.Ridiculous tests the door early. Is anyone home?
3:45 The battle to decide the game begins!Neither side backs off — the battle is joined.
4:22 Ridiculous kills off all of Nonperson's offensive zerglings with his zealots.Ridiculous holds the early rush without blinking.
5:02 After that battle, Ridiculous still has most of his army with him.A cheap fight for Nonperson — the losses are light.
5:23 About half of Nonperson's army has been decimated in that battle.Half of Ridiculous's force stays on that battlefield.
6:10 Ridiculous decides to expand.Quietly, Ridiculous adds a base. These are the moves that decide long games.
6:42 Nonperson is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.Nonperson tests the door early. Is anyone home?
7:24 Ridiculous is putting some early pressure on with his dragoons.Ridiculous tests the door early. Is anyone home?
— The mid game —
8:06 Nonperson's army is small compared to Ridiculous!Nonperson is badly outgunned — Ridiculous's force is a size larger.
🎙 Slight advantage Ridiculous as the game develops.
8:37 Nonperson places down a hatchery.Nonperson plants a new base and dares his opponent to punish it.
9:20 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
9:51 Nonperson's mismicro cost him his zerglings and probably this game! Ridiculous continues pressuring with his zealots and dragoons!The early pressure works — Ridiculous breaks Nonperson's front door.
10:16 Nonperson lost about half of his army in that battle.Half of Ridiculous's force stays on that battlefield.
10:53 Losing only less than half of his army, Ridiculous seems to be fine.Nonperson keeps most of his army intact through the exchange.
11:33 Ridiculous is pushing out with his zealots.Ridiculous goes early — pressure before either side is ready.
12:05 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
12:42 Ridiculous kills off Nonperson's armies and continues pushing!A clean, brutal win for Ridiculous. The push continues.
🎙 Ridiculous has built a commanding army lead — Nonperson needs something special here.
13:14 About half of Nonperson's army has been decimated in that battle.Half of Ridiculous's force stays on that battlefield.
— The late game —
14:08 With excellent skills and micro, Ridiculous managed to fend off Nonperson while losing less than half of his army.A cheap fight for Nonperson — the losses are light.
14:40 Ridiculous's zealots and dragoon mixture is rolling across the map.No patience from Ridiculous: the first units are already marching.
15:00 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
15:55 Ridiculous kills off Nonperson's speedlings with his zealots and dragoons!Nonperson wasn't ready. Ridiculous's early aggression takes the lead.
🎙 It's all going Ridiculous's way right now.
16:28 Ridiculous looks beastly after destroying more than half of Nonperson's army.When the smoke clears, Ridiculous has erased most of what Nonperson brought.
17:08 That attack didn't seem to do much damage, Nonperson destroyed only less than half of Ridiculous's army.Nonperson takes a bite out of Ridiculous's force and backs off.
17:33 Ridiculous is putting some early pressure on with his dragoons.Ridiculous tests the door early. Is anyone home?
18:05 Nonperson having no armies left to defend, has no choice but to tap out.Nonperson types it out: GG.
That's the game: Ridiculous defeats Nonperson, settled in the early game.
■ Fallow
■ Ridiculous
army value
■ Fallow
■ Ridiculous
economy
Play-by-play (49 lines)
0:11 Ridiculous spawns in Red at s2 while Fallow spawns in Purple at s3.Cross positions or close ones, it starts here: Ridiculous at s2, Fallow at s3.
0:47 Ridiculous opens Forge Fast Expand against Fallow's 12 Hatch.Ridiculous commits to Forge Fast Expand; Fallow answers with 12 Hatch.
— The early game —
1:12 Ridiculous desperate in getting his economy pumped up, expands to another location.Ridiculous takes another base — the economy widens.
1:46 Fallow places down a hatchery.Fallow plants a new base and dares his opponent to punish it.
2:17 Ridiculous's zealots and dragoon mixture is rolling across the map.Ridiculous tests the door early. Is anyone home?
🎙 Dead even — neither player has found the edge yet.
2:48 Fallow's speedlings rapidly push out across the map.Fallow goes early — pressure before either side is ready.
3:12 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
3:45 Fallow failed to break Ridiculous's defending line of zealots.Ridiculous holds the early rush without blinking.
4:19 After that battle, Ridiculous still has most of his army with him.A cheap fight for Fallow — the losses are light.
4:53 About half of Fallow's army has been decimated in that battle.Ridiculous pays for that trade with about half his army.
5:19 Ridiculous is putting some early pressure on with his dragoons.Ridiculous tests the door early. Is anyone home?
6:01 Fallow pushes out with his zerglings! It appears that these zerglings have speed upgrade!No patience from Fallow: the first units are already marching.
6:33 Ridiculous warps in a nexus.Quietly, Ridiculous adds a base. These are the moves that decide long games.
7:00 Fallow places down a hatchery.More workers, more money: Fallow expands.
🎙 Ridiculous holds the stronger army for now.
7:28 The battle to decide the game begins!Neither side backs off — the battle is joined.
8:10 Ridiculous kills off all of Fallow's offensive zerglings with his zealots.Ridiculous holds the early rush without blinking.
8:40 Losing only less than half of his army, Ridiculous seems to be fine.A cheap fight for Fallow — the losses are light.
9:03 Fallow has lost about half of his army in that battle.Half of Ridiculous's force stays on that battlefield.
9:39 Ridiculous decides to move out with his armies.Here it comes: Ridiculous crosses the map with everything.
10:09 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
10:48 Ridiculous kills off Fallow's armies and continues pushing!A clean, brutal win for Ridiculous. The push continues.
11:19 Fallow lost about half of his army in that battle.Half of Ridiculous's force stays on that battlefield.
11:40 After that battle, Ridiculous still has most of his army with him.A cheap fight for Fallow — the losses are light.
🎙 Fallow is hanging on by a thread against Ridiculous's army.
12:06 Ridiculous appears to have more army than Fallow!Count the units: Ridiculous has the edge over Fallow right now.
12:44 Ridiculous is pushing out with his zealots.Ridiculous goes early — pressure before either side is ready.
13:09 Fallow is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.Fallow goes early — pressure before either side is ready.
13:43 Ridiculous warps in a nexus.More workers, more money: Ridiculous expands.
14:17 Fallow places down a hatchery.Quietly, Fallow adds a base. These are the moves that decide long games.
14:46 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
15:25 Ridiculous successfully fends off Fallow's attacks.Fallow commits and it's the wrong call — Ridiculous cleans it up.
16:05 Losing only less than half of his army, Ridiculous seems to be fine.Fallow keeps most of his army intact through the exchange.
16:36 Ridiculous only destroyed about half of Fallow's army.Ridiculous cuts Fallow's army in half.
🎙 The armies are no longer comparable: Ridiculous is far ahead.
16:58 Ridiculous's zealots and dragoon mixture is rolling across the map.No patience from Ridiculous: the first units are already marching.
17:30 Fallow moves out with his armies.No more waiting. Fallow pushes.
18:10 Currently, neither Ridiculous nor Fallow appears to be leading in economy.Base for base, they're level — Ridiculous and Fallow match each other.
18:33 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
— The mid game —
18:58 Ridiculous made some nice storms, and it killed majority of Fallow's hydralisks! Fallow has to back off!The timing was right but the fight was wrong: Ridiculous holds Fallow.
19:35 Losing only less than half of his army, Ridiculous seems to be fine.A cheap fight for Fallow — the losses are light.
— The late game —
19:57 Ridiculous destroyed more than half of Fallow's army after that battle!Ridiculous shreds the better part of Fallow's army in one engagement.
20:35 With corsairs sniping overlords, Ridiculous is bringing his dark templar to attack his opponent!The composition is ready; Ridiculous starts the push.
21:09 Fallow having no armies left to defend, has no choice but to tap out.Fallow types it out: GG.
GG. Ridiculous closes it out over Fallow.
■ Explorer
■ Ridiculous
army value
■ Explorer
■ Ridiculous
economy
Play-by-play (57 lines)
0:17 The Red Explorer spawns at s2 while Purple Ridiculous spawns at s1.We're underway — Explorer spawns at s2, Ridiculous answers from s1.
0:46 Ridiculous opens 14 Nexus against Explorer's 1 Fact Double Expand.Explorer commits to 1 Fact Double Expand; Ridiculous answers with 14 Nexus.
— The early game —
1:07 Explorer places down a command center.Explorer takes another base — the economy widens.
1:49 Ridiculous starts expanding.Ridiculous plants a new base and dares his opponent to punish it.
2:02 Explorer figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Explorer goes early — pressure before either side is ready.
🎙 Even footing again — the tension builds.
2:53 Ridiculous is putting on early pressure with his dragoon.Ridiculous goes early — pressure before either side is ready.
3:12 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
3:38 Explorer fends off Ridiculous's early goons with his marines.Explorer holds the early rush without blinking.
4:24 With excellent skills and micro, Explorer managed to fend off Ridiculous while losing less than half of his army.A cheap fight for Ridiculous — the losses are light.
4:46 After that battle, Ridiculous still has most of his army with him.A cheap fight for Explorer — the losses are light.
5:18 Explorer places down a command center.Explorer takes another base — the economy widens.
5:52 Ridiculous warps in a nexus.Ridiculous plants a new base and dares his opponent to punish it.
6:21 Explorer decides to put on early pressure on his opponent by bringing out his marines.Explorer goes early — pressure before either side is ready.
6:55 Attempting to end the game, Ridiculous moves out with his armies.No more waiting. Ridiculous pushes.
🎙 Nothing between them. One engagement could decide it.
7:16 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
7:54 Ridiculous's mismicro cost him his dragoons and probably this game! Explorer continues pressuring with his marines and vultures!Ridiculous wasn't ready. Explorer's early aggression takes the lead.
8:19 Ridiculous has lost about half of his army in that battle.Explorer pays for that trade with about half his army.
8:44 After that battle, Explorer still has most of his army with him.A cheap fight for Ridiculous — the losses are light.
9:13 Explorer decides to put on early pressure on his opponent by bringing out his marines.Explorer goes early — pressure before either side is ready.
9:56 Ridiculous is putting on early pressure with his dragoon.No patience from Ridiculous: the first units are already marching.
10:20 Explorer places down a command center.Quietly, Explorer adds a base. These are the moves that decide long games.
10:45 Ridiculous warps in a nexus.More workers, more money: Ridiculous expands.
11:17 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
🎙 Even footing again — the tension builds.
11:47 Explorer fends off Ridiculous's early goons with his marines.Explorer holds the early rush without blinking.
12:21 After that battle, Explorer still has most of his army with him.Ridiculous keeps most of his army intact through the exchange.
12:56 After that battle, Explorer destroyed about half of Ridiculous's army.Explorer cuts Ridiculous's army in half.
13:23 Ridiculous is in quite a huge army disadvantage, he doesn't have what it takes to win against Explorer's army.Ridiculous needs production, fast; Explorer's army has outgrown his.
14:06 Explorer bravely pushes out with his marines and vultures.Explorer goes early — pressure before either side is ready.
14:17 Ridiculous decides to push out with his dragoon.Ridiculous tests the door early. Is anyone home?
14:50 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
15:31 Ridiculous failed to kill off Explorer's defending marines.Ridiculous's early gamble buys nothing — Explorer's defense was already in place.
16:04 After that battle, Explorer still has most of his army with him.Ridiculous keeps most of his army intact through the exchange.
🎙 Ridiculous is a step behind and knows it.
16:28 Ridiculous has lost about half of his army in that battle.Half of Explorer's force stays on that battlefield.
16:58 Explorer decides to put some pressure on his opponent.Here it comes: Explorer crosses the map with everything.
17:24 Explorer's number of expansions are equal to Ridiculous's.The economies mirror one another. Nothing between Explorer and Ridiculous yet.
18:06 Ridiculous warps in a nexus.More workers, more money: Ridiculous expands.
18:40 The battle to decide the game begins!Neither side backs off — the battle is joined.
— The mid game —
18:58 Explorer shows off his excellent vulture control by surrounding Ridiculous's dragoons with mines. Ridiculous is forced to retreat, but a few dragoons get caught up in the mines, while Explorer's tanks finish off the rest!Ridiculous's defense bends, then snaps. Explorer takes the middle of the game.
19:35 About half of Ridiculous's army has been decimated in that battle.Half of Explorer's force stays on that battlefield.
— The late game —
19:54 Ridiculous destroyed less army than he should, only less than half of Explorer's army has been decimated.Ridiculous clips Explorer's army — real damage, but Explorer fights on.
20:45 Unwilling to make the game too long, Explorer starts moving out.Explorer has seen enough — the army moves out.
🎙 Ridiculous is a step behind and knows it.
20:59 Explorer places down a command center.Quietly, Explorer adds a base. These are the moves that decide long games.
21:39 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
22:06 Explorer shows off his excellent vulture control by surrounding Ridiculous's dragoons with mines. Ridiculous is forced to retreat, but a few dragoons get caught up in the mines, while Explorer's tanks finish off the rest!Ridiculous's defense bends, then snaps. Explorer takes the middle of the game.
22:45 Explorer destroyed about half of Ridiculous's army after that battle.Explorer cuts Ridiculous's army in half.
23:06 Losing only less than half of his army, Explorer seems to be fine.Ridiculous keeps most of his army intact through the exchange.
23:34 Eager to end the game, Explorer moves out with his armies.Here it comes: Explorer crosses the map with everything.
24:16 After suffering a devastating loss in the battle, Ridiculous GGs!Nothing left to defend with — Ridiculous taps.
That's the game: Explorer defeats Ridiculous, settled in the mid game.