◆ SHAKURAS Reborn
Tournament · Bo7 · engine v5.3 · Fri, Sep 11 2026 · 17:18 server time
GG Iota 4 – 3 Jjig's Guys

Games

7 · · ▶ replay
G1 WINNER'S LEAGUE WIN Phoneme Terran 1–0 Terran Hardback Odyssey Odyssey · Δelo +0/+0
■ Phoneme ■ Hardback army value
■ Phoneme ■ Hardback economy
Play-by-play (176 lines)
0:07 Hardback spawns at s2 in Green while Phoneme spawns at s1 in Yellow.Cross positions or close ones, it starts here: Hardback at s2, Phoneme at s1.
0:33 Phoneme opens One Fact FE against Hardback's One Fact FE.Hardback shows One Fact FE — Phoneme has gone One Fact FE. The clock starts on who blinks first.
— The early game —
0:58 Hardback places down a command center.Hardback takes another base — the economy widens.
1:21 Phoneme starts expanding.Phoneme plants a new base and dares his opponent to punish it.
1:49 Hardback figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Hardback slides the first vultures across the map — early mines, early pressure.
🎙 Nothing between them. One engagement could decide it.
1:57 Phoneme bravely pushes out with his marines and vultures.Phoneme slides the first vultures across the map — early mines, early pressure.
2:34 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
2:41 Hardback showed some epic marine micro, Phoneme lost all of his fighting marines!Phoneme wasn't ready. Hardback's early aggression takes the lead.
3:21 With excellent skills and micro, Phoneme managed to fend off Hardback while losing less than half of his army.A cheap fight for Hardback — the losses are light.
3:28 Losing only less than half of his army, Hardback seems to be fine.A cheap fight for Phoneme — the losses are light.
3:55 Phoneme decides to expand.Phoneme takes another base — the economy widens.
4:27 Hardback decides to put on early pressure on his opponent by bringing out his marines.Hardback slides the first vultures across the map — early mines, early pressure.
4:43 Phoneme bravely pushes out with his marines and vultures.Phoneme slides the first vultures across the map — early mines, early pressure.
4:59 Hardback places down a command center.Hardback plants a new base and dares his opponent to punish it.
🎙 Dead even — neither player has found the edge yet.
5:23 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
5:47 Phoneme was out-microed by Hardback and loses all his attacking forces.Hardback takes the fight on his terms and sends Phoneme home with nothing.
6:09 With excellent skills and micro, Hardback managed to fend off Phoneme while losing less than half of his army.Phoneme keeps most of his army intact through the exchange.
6:50 That attack didn't seem to do much damage, Hardback destroyed only less than half of Phoneme's army.Hardback takes a bite out of Phoneme's force and backs off.
7:04 Unwilling to make the game too long, Hardback starts moving out.Hardback has seen enough — the army moves out.
7:16 Phoneme bravely pushes out with his marines and vultures.Phoneme slides the first vultures across the map — early mines, early pressure.
7:43 Currently, neither Hardback nor Phoneme appears to be leading in economy.Base for base, they're level — Hardback and Phoneme match each other.
8:14 Phoneme places down a command center.More workers, more money: Phoneme expands.
8:33 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
🎙 Slight advantage Hardback as the game develops.
9:07 With beautiful placement, Phoneme successfully fends off Hardback's attacks.Hardback commits and it's the wrong call — Phoneme cleans it up.
9:17 That attack didn't seem to do much damage, Hardback destroyed only less than half of Phoneme's army.Hardback clips Phoneme's army — real damage, but Phoneme fights on.
9:39 Losing only less than half of his army, Hardback seems to be fine.A cheap fight for Phoneme — the losses are light.
10:04 Phoneme figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Phoneme slides the first vultures across the map — early mines, early pressure.
10:28 Hardback places down a command center.Hardback takes another base — the economy widens.
10:51 The battle to decide the game begins!Here it comes: two full armies, one engagement.
11:06 Hardback successfully fends off Phoneme's attacks.Hardback takes the fight on his terms and sends Phoneme home with nothing.
11:45 It seems that Phoneme only managed to destroy less than half of Hardback's army.Phoneme clips Hardback's army — real damage, but Hardback fights on.
11:52 Phoneme has lost about half of his army in that battle.Hardback pays for that trade with about half his army.
🎙 The scales tip toward Hardback — a lead, but not a safe one.
12:23 Hardback figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Hardback slides the first vultures across the map — early mines, early pressure.
12:39 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
— The mid game —
13:12 Phoneme has enough goliaths to prevent Hardback from pushing with wraith, vulture, tank combination.The timing was right but the fight was wrong: Phoneme holds Hardback.
13:28 With excellent skills and micro, Phoneme managed to fend off Hardback while losing less than half of his army.Hardback keeps most of his army intact through the exchange.
14:00 With excellent skills and micro, Hardback managed to fend off Phoneme while losing less than half of his army.Phoneme keeps most of his army intact through the exchange.
14:24 Hardback places down a command center.More workers, more money: Hardback expands.
14:34 Phoneme places down a command center.Phoneme takes another base — the economy widens.
15:06 Hardback feels confident with his vulture-tank-goliath combo, and feels like rocking his opponent.Hardback's tank line crawls forward — siege by siege, the map shrinks.
15:33 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
🎙 Even footing again — the tension builds.
15:46 Hardback kills off Phoneme's armies and continues pushing!Hardback wins the fight convincingly and keeps rolling forward.
16:19 With excellent skills and micro, Phoneme managed to fend off Hardback while losing less than half of his army.Hardback keeps most of his army intact through the exchange.
16:35 After that battle, Hardback still has most of his army with him.Phoneme keeps most of his army intact through the exchange.
17:04 Hardback tried to sneak a drop but it was discovered by Phoneme.Good instincts from Phoneme; the harassment dies at the doorstep.
17:32 Hardback places down a command center.Hardback plants a new base and dares his opponent to punish it.
17:42 Phoneme places down a command center.Phoneme takes another base — the economy widens.
18:06 Hardback moves out with his armies.Hardback has seen enough — the army moves out.
18:38 Phoneme's vulture-tank ball is getting large, and it starts to roll out of the base!Phoneme's tank line crawls forward — siege by siege, the map shrinks.
19:05 The battle to decide the game begins!Here it comes: two full armies, one engagement.
🎙 Even footing again — the tension builds.
19:12 Phoneme lost all of his vultures and tanks during this push! What a great move from Hardback!Hardback absorbs the mid-game push — Phoneme gained nothing for the cost.
19:46 With excellent skills and micro, Hardback managed to fend off Phoneme while losing less than half of his army.A cheap fight for Phoneme — the losses are light.
19:58 Losing only less than half of his army, Phoneme seems to be fine.A cheap fight for Hardback — the losses are light.
20:31 In terms of army size, Phoneme is behind Hardback!Phoneme is badly outgunned — Hardback's force is a size larger.
20:47 Hardback is bringing his vulture-tank ball to his opponent!Hardback's tank line crawls forward — siege by siege, the map shrinks.
21:14 Phoneme places down a command center.Quietly, Phoneme adds a base. These are the moves that decide long games.
21:35 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
21:52 Phoneme successfully fends off Hardback's attacks.Phoneme takes the fight on his terms and sends Hardback home with nothing.
22:23 After that battle, Phoneme still has most of his army with him.A cheap fight for Hardback — the losses are light.
🎙 Dead even — neither player has found the edge yet.
22:55 It seems that Phoneme only managed to destroy less than half of Hardback's army.Phoneme clips Hardback's army — real damage, but Hardback fights on.
23:17 Hardback places down a command center.Quietly, Hardback adds a base. These are the moves that decide long games.
23:37 Phoneme is bringing his vulture-tank ball to his opponent!Phoneme's tank line crawls forward — siege by siege, the map shrinks.
24:00 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
24:24 A few surprise wraith caught goliaths completely off-position, and Phoneme cleans up Hardback's tanks!The mid-game push crashes through — Phoneme breaks Hardback's position.
24:36 With excellent skills and micro, Hardback managed to fend off Phoneme while losing less than half of his army.A cheap fight for Phoneme — the losses are light.
24:59 After that battle, Phoneme still has most of his army with him.A cheap fight for Hardback — the losses are light.
25:25 At the moment, Phoneme seems to have more units than Hardback.Phoneme's army is visibly the bigger one — Hardback should not take this fight.
25:48 Hardback's vulture-tank ball is getting large, and it starts to roll out of the base!Hardback's tank line crawls forward — siege by siege, the map shrinks.
🎙 Nothing between them. One engagement could decide it.
26:16 Phoneme is bringing his vulture-tank ball to his opponent!Phoneme's tank line crawls forward — siege by siege, the map shrinks.
26:36 Hardback places down a command center.Quietly, Hardback adds a base. These are the moves that decide long games.
26:54 Phoneme places down a command center.Phoneme plants a new base and dares his opponent to punish it.
27:32 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
27:54 A few well placed tanks savaged the rest of Hardback's army!Hardback's defense bends, then snaps. Phoneme takes the middle of the game.
28:01 Phoneme only destroyed about half of Hardback's army.Phoneme cuts Hardback's army in half.
28:40 Losing only less than half of his army, Phoneme seems to be fine.Hardback keeps most of his army intact through the exchange.
28:57 Dropship! Dropship! Hardback drops some vultures into Phoneme's mineral line!The raid lands — Hardback chips away at Phoneme's foundation.
29:12 Phoneme is bringing his vulture-tank ball to his opponent!Phoneme's tank line crawls forward — siege by siege, the map shrinks.
🎙 The armies trade evenly; this one is still anyone's game.
29:35 Both armies meet at the center of the map and start attacking.Neither side backs off — the battle is joined.
30:07 All of a sudden, Hardback has no armies left while Phoneme is continuing to push across the map!A clean, brutal win for Phoneme. The push continues.
30:23 With excellent skills and micro, Hardback managed to fend off Phoneme while losing less than half of his army.A cheap fight for Phoneme — the losses are light.
30:52 Losing only less than half of his army, Phoneme seems to be fine.Hardback keeps most of his army intact through the exchange.
31:13 Hardback's vulture-tank ball is getting large, and it starts to roll out of the base!Hardback's tank line crawls forward — siege by siege, the map shrinks.
31:38 Attempting to end the game, Phoneme moves out with his armies.No more waiting. Phoneme pushes.
32:06 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
32:13 Hardback kills off Phoneme's armies and continues pushing!A clean, brutal win for Hardback. The push continues.
32:48 After that battle, Phoneme still has most of his army with him.A cheap fight for Hardback — the losses are light.
🎙 Dead even — neither player has found the edge yet.
33:04 With excellent skills and micro, Hardback managed to fend off Phoneme while losing less than half of his army.A cheap fight for Phoneme — the losses are light.
33:19 Phoneme's cloaked wraith did not do much to Hardback's economy.The sneak attack is sniffed out — Hardback shuts the door on Phoneme.
33:59 Hardback is bringing his vulture-tank ball to his opponent!Hardback's tank line crawls forward — siege by siege, the map shrinks.
34:19 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
34:29 Phoneme has enough goliaths to prevent Hardback from pushing with wraith, vulture, tank combination.Phoneme absorbs the mid-game push — Hardback gained nothing for the cost.
34:53 Losing only less than half of his army, Phoneme seems to be fine.A cheap fight for Hardback — the losses are light.
35:32 Hardback lost about half of his army in that battle.Phoneme pays for that trade with about half his army.
35:57 Eager to end the game, Hardback moves out with his armies.Hardback has seen enough — the army moves out.
36:15 Phoneme's vulture-tank ball is getting large, and it starts to roll out of the base!Phoneme's tank line crawls forward — siege by siege, the map shrinks.
🎙 Even footing again — the tension builds.
36:30 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
— The late game —
36:52 The dropships never land! Phoneme's goliaths shoot them down with the army still inside.Phoneme holds the late-game siege — what a defensive stand!
37:20 After that battle, Phoneme still has most of his army with him.Hardback keeps most of his army intact through the exchange.
37:39 After that battle, Hardback still has most of his army with him.A cheap fight for Phoneme — the losses are light.
38:03 Hardback has the tank count at last — the whole line unsieges and starts crawling forward.This is the big one — Hardback commits the late-game army.
38:23 Phoneme has the tank count at last — the whole line unsieges and starts crawling forward.This is the big one — Phoneme commits the late-game army.
38:41 Currently, Hardback and Phoneme appear to have around the same army size.The armies weigh the same — dead even on the field.
39:04 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
39:46 Hardback was out-microed by Phoneme and loses all his attacking forces.The attack shatters on Phoneme's line. Great positioning.
🎙 Even footing again — the tension builds.
39:53 After that battle, Phoneme still has most of his army with him.A cheap fight for Hardback — the losses are light.
40:18 Losing only less than half of his army, Hardback seems to be fine.A cheap fight for Phoneme — the losses are light.
40:44 Hardback decides to put some pressure on his opponent.Here it comes: Hardback crosses the map with everything.
41:13 Phoneme has the tank count at last — the whole line unsieges and starts crawling forward.Everything Phoneme has built comes forward at once.
41:42 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
41:53 The dropships land right on top of the siege line! Hardback's own tanks are firing into each other and Phoneme cleans up!There's no rebuilding from that. Phoneme's late-game push decides it.
42:21 After that battle, Hardback still has most of his army with him.A cheap fight for Phoneme — the losses are light.
42:33 Losing only less than half of his army, Phoneme seems to be fine.A cheap fight for Hardback — the losses are light.
43:06 Hardback has the tank count at last — the whole line unsieges and starts crawling forward.Max supply, full upgrades: Hardback moves out to end it.
🎙 Dead even — neither player has found the edge yet.
43:27 Wraith cover ahead, tanks leapfrogging beneath — Phoneme finally commits to crossing the map.Everything Phoneme has built comes forward at once.
44:00 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
44:07 Hardback's goliaths clear the sky and the tanks do the rest. Phoneme is broken.There's no rebuilding from that. Hardback's late-game push decides it.
44:28 Phoneme has lost about half of his army in that battle.Hardback pays for that trade with about half his army.
45:00 With excellent skills and micro, Hardback managed to fend off Phoneme while losing less than half of his army.Phoneme keeps most of his army intact through the exchange.
45:17 Wraith cover ahead, tanks leapfrogging beneath — Hardback finally commits to crossing the map.This is the big one — Hardback commits the late-game army.
45:40 Phoneme has the tank count at last — the whole line unsieges and starts crawling forward.Max supply, full upgrades: Phoneme moves out to end it.
46:15 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
46:40 Phoneme's goliaths clear the sky and the tanks do the rest. Hardback is broken.There's no rebuilding from that. Phoneme's late-game push decides it.
🎙 The armies trade evenly; this one is still anyone's game.
46:47 Hardback lost about half of his army in that battle.Phoneme pays for that trade with about half his army.
47:20 Losing only less than half of his army, Phoneme seems to be fine.Hardback keeps most of his army intact through the exchange.
47:49 Hardback tried to lift up the command center but he wasn't in time and it was destroyed by Phoneme's armies.The base falls. Phoneme rips Hardback's economy back a full step.
48:06 Hardback places down a command center.Quietly, Hardback adds a base. These are the moves that decide long games.
48:29 Hardback loads the dropships. If those tanks land behind the siege line this is over.This is the big one — Hardback commits the late-game army.
48:48 Phoneme loads the dropships. If those tanks land behind the siege line this is over.This is the big one — Phoneme commits the late-game army.
49:22 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
49:38 Phoneme's goliaths clear the sky and the tanks do the rest. Hardback is broken.There's no rebuilding from that. Phoneme's late-game push decides it.
50:08 With excellent skills and micro, Hardback managed to fend off Phoneme while losing less than half of his army.A cheap fight for Phoneme — the losses are light.
🎙 Nothing between them. One engagement could decide it.
50:15 That attack didn't seem to do much damage, Hardback destroyed only less than half of Phoneme's army.Hardback takes a bite out of Phoneme's force and backs off.
50:47 Hardback is in quite a huge army disadvantage, he doesn't have what it takes to win against Phoneme's army.Hardback is badly outgunned — Phoneme's force is a size larger.
51:16 Hardback has the tank count at last — the whole line unsieges and starts crawling forward.This is the big one — Hardback commits the late-game army.
51:32 Phoneme has spent twenty minutes building this army. Now it moves.This is the big one — Phoneme commits the late-game army.
51:51 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
52:14 Phoneme successfully fends off Hardback's attacks.The attack shatters on Phoneme's line. Great positioning.
52:29 Losing only less than half of his army, Phoneme seems to be fine.Hardback keeps most of his army intact through the exchange.
52:55 With excellent skills and micro, Hardback managed to fend off Phoneme while losing less than half of his army.A cheap fight for Phoneme — the losses are light.
53:32 Eager to end the game, Phoneme moves out with his armies.No more waiting. Phoneme pushes.
🎙 Nothing between them. One engagement could decide it.
53:57 The two armies meet and a large battle starts to engage!The dance is over. They fight.
54:04 Phoneme unsieged at the wrong moment and Hardback's tanks punished every one of them.Phoneme throws the endgame army in and Hardback simply refuses to lose.
54:31 Losing only less than half of his army, Hardback seems to be fine.Phoneme keeps most of his army intact through the exchange.
55:03 After that battle, Phoneme still has most of his army with him.Hardback keeps most of his army intact through the exchange.
55:15 Attempting to end the game, Phoneme moves out with his armies.Here it comes: Phoneme crosses the map with everything.
55:43 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
56:00 Phoneme's goliaths clear the sky and the tanks do the rest. Hardback is broken.The final army does its work — Phoneme breaks Hardback late.
56:28 After that battle, Phoneme destroyed about half of Hardback's army.Half of Hardback's force is gone — Phoneme took it apart.
56:45 After that battle, Phoneme still has most of his army with him.Hardback keeps most of his army intact through the exchange.
🎙 Phoneme edges ahead on army strength.
57:22 Phoneme shot down Hardback's command center.No reinforcements in time: Hardback watches Phoneme level the expansion.
57:46 Dropship! Dropship! Hardback drops some vultures into Phoneme's mineral line!Beautiful harassment from Hardback. Phoneme's economy takes a real hit.
58:08 Hardback must macro up quickly or Phoneme will just roll him over!Hardback is badly outgunned — Phoneme's force is a size larger.
58:21 Phoneme places down a command center.Quietly, Phoneme adds a base. These are the moves that decide long games.
58:53 Phoneme decides to start pushing across the map.No more waiting. Phoneme pushes.
59:07 Unwilling to suffer further harassment, Hardback taps out!That's it. Hardback looks at the field one last time and concedes.
Phoneme takes it — the late game decided this one.
G2 WIN Phoneme Terran 2–0 Protoss Shattering Pathfinder Pathfinder · Δelo +0/+0
■ Phoneme ■ Shattering army value
■ Phoneme ■ Shattering economy
Play-by-play (41 lines)
0:14 The Blue Phoneme spawns at s2 while Green Shattering spawns at s1.We're underway — Phoneme spawns at s2, Shattering answers from s1.
0:35 Shattering gets 1 Gate Cybernetics against Phoneme's 14 CC.Phoneme commits to 14 CC; Shattering answers with 1 Gate Cybernetics.
— The early game —
1:28 Phoneme places down a command center.Phoneme plants a new base and dares his opponent to punish it.
1:49 Shattering decides to expand.Shattering takes another base — the economy widens.
2:36 Phoneme decides to put on early pressure on his opponent by bringing out his marines.Phoneme tests the door early. Is anyone home?
🎙 Nothing between them. One engagement could decide it.
2:59 Shattering is pushing out with his dragoons.No patience from Shattering: the first units are already marching.
3:38 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
4:18 Shattering failed to kill off Phoneme's defending marines.Phoneme holds the early rush without blinking.
4:48 It seems that Shattering only managed to destroy less than half of Phoneme's army.Shattering clips Phoneme's army — real damage, but Phoneme fights on.
5:30 With excellent skills and micro, Shattering managed to fend off Phoneme while losing less than half of his army.A cheap fight for Phoneme — the losses are light.
6:05 Phoneme figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Phoneme tests the door early. Is anyone home?
6:40 Shattering decides to push out with his dragoon.No patience from Shattering: the first units are already marching.
7:19 Shattering is in quite a huge army disadvantage, he doesn't have what it takes to win against Phoneme's army.Shattering needs production, fast; Phoneme's army has outgrown his.
7:43 Phoneme places down a command center.Phoneme plants a new base and dares his opponent to punish it.
🎙 The armies trade evenly; this one is still anyone's game.
— The mid game —
8:21 Shattering warps in a nexus.More workers, more money: Shattering expands.
9:11 The battle to decide the game begins!Neither side backs off — the battle is joined.
9:47 Shattering's mismicro cost him his dragoons and probably this game! Phoneme continues pressuring with his marines and vultures!The early pressure works — Phoneme breaks Shattering's front door.
10:15 After that battle, Shattering still has most of his army with him.Phoneme keeps most of his army intact through the exchange.
10:54 Losing only less than half of his army, Phoneme seems to be fine.A cheap fight for Shattering — the losses are light.
11:23 Eager to end the game, Phoneme moves out with his armies.Phoneme tightens the formation and starts the long walk.
12:12 Both armies meet at the center of the map and start attacking.Neither side backs off — the battle is joined.
12:39 Phoneme kills off Shattering's armies and continues pushing!A clean, brutal win for Phoneme. The push continues.
13:10 After that battle, Phoneme destroyed about half of Shattering's army.Half of Shattering's force is gone — Phoneme took it apart.
🎙 Shattering is a step behind and knows it.
13:44 Losing only less than half of his army, Phoneme seems to be fine.Shattering keeps most of his army intact through the exchange.
— The late game —
14:28 Phoneme places down a command center.Phoneme plants a new base and dares his opponent to punish it.
15:07 Shattering warps in a nexus.Shattering takes another base — the economy widens.
15:30 Phoneme bravely pushes out with his marines and vultures.No patience from Phoneme: the first units are already marching.
16:15 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
16:39 With really nice micro, Phoneme kills off Shattering's dragoons.The early pressure works — Phoneme breaks Shattering's front door.
17:20 Shattering has lost about half of his army in that battle.Half of Phoneme's force stays on that battlefield.
17:59 After that battle, Phoneme still has most of his army with him.A cheap fight for Shattering — the losses are light.
18:31 Phoneme decides to put on early pressure on his opponent by bringing out his marines.Phoneme tests the door early. Is anyone home?
🎙 The armies are no longer comparable: Phoneme is far ahead.
19:07 Shattering having no armies left to defend, has no choice but to tap out.Shattering types it out: GG.
Phoneme takes it — the early game decided this one.
G3 Phoneme Terran 2–1 Zerg Features WIN Python Python · Δelo +0/+0
■ Phoneme ■ Features army value
■ Phoneme ■ Features economy
Play-by-play (46 lines)
0:12 The White Features spawns at s1 while Orange Phoneme spawns at s4.Cross positions or close ones, it starts here: Features at s1, Phoneme at s4.
0:51 Features opens 12 Hatch against Phoneme's 1 Rax FE.Features commits to 12 Hatch; Phoneme answers with 1 Rax FE.
— The early game —
1:21 Features decides to expand.Features plants a new base and dares his opponent to punish it.
1:50 Phoneme places down a command center.Phoneme takes another base — the economy widens.
2:09 Features with a large number of zerglings starts pushing out.Features tests the door early. Is anyone home?
🎙 The armies trade evenly; this one is still anyone's game.
2:53 Phoneme moves out with his armies.Here it comes: Phoneme crosses the map with everything.
3:33 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
4:02 Features failed to kill off Phoneme's defending marines.Phoneme holds the early rush without blinking.
4:36 After that battle, Phoneme still has most of his army with him.A cheap fight for Features — the losses are light.
5:03 Losing only less than half of his army, Features seems to be fine.A cheap fight for Phoneme — the losses are light.
5:37 Phoneme places down a command center.Quietly, Phoneme adds a base. These are the moves that decide long games.
6:13 Features is putting early pressure with his zerglings.No patience from Features: the first units are already marching.
6:39 Phoneme decides to put on early pressure with his marines.Phoneme goes early — pressure before either side is ready.
7:17 Features places down a hatchery.More workers, more money: Features expands.
🎙 Dead even — neither player has found the edge yet.
7:38 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
8:11 Features's zerglings surround Phoneme's marines and kills it off!Phoneme wasn't ready. Features's early aggression takes the lead.
8:51 It seems that Features only managed to destroy less than half of Phoneme's army.Features clips Phoneme's army — real damage, but Phoneme fights on.
9:31 It seems that Phoneme only managed to destroy less than half of Features's army.Phoneme clips Features's army — real damage, but Features fights on.
10:03 Features with a large number of zerglings starts pushing out.Features tests the door early. Is anyone home?
10:34 Phoneme starts pushing out with his marines.No patience from Phoneme: the first units are already marching.
10:56 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
11:30 With some nice micro, Features successfully defend against Phoneme's marines.Features holds the early rush without blinking.
12:01 That attack didn't seem to do much damage, Phoneme destroyed only less than half of Features's army.Phoneme clips Features's army — real damage, but Features fights on.
🎙 Features holds the stronger army for now.
12:43 Features only destroyed about half of Phoneme's army.Half of Phoneme's force is gone — Features took it apart.
13:03 Phoneme places down a command center.More workers, more money: Phoneme expands.
13:45 Eager to end the game, Features moves out with his armies.Features has seen enough — the army moves out.
14:11 Phoneme is in quite a huge army disadvantage, he doesn't have what it takes to win against Features's army.Phoneme needs production, fast; Features's army has outgrown his.
14:48 Features places down a hatchery.Quietly, Features adds a base. These are the moves that decide long games.
15:25 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
15:51 Mismicro from Phoneme gave opportunity to Features! Features is still pushing and putting pressure with his zerglings!Phoneme wasn't ready. Features's early aggression takes the lead.
16:18 Phoneme has lost about half of his army in that battle.Half of Features's force stays on that battlefield.
16:48 Losing only less than half of his army, Features seems to be fine.A cheap fight for Phoneme — the losses are light.
🎙 Slight advantage Features as the game develops.
— The mid game —
17:37 Features is flying his mutalisks towards his opponent.Features hits the timing — this push arrives exactly when it hurts.
18:01 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
— The late game —
18:22 Phoneme seems to have run out of scans! Features's lurkers cleans up the remaining army!The mid-game push crashes through — Features breaks Phoneme's position.
18:58 Phoneme lost about half of his army in that battle.Features pays for that trade with about half his army.
19:36 Losing only less than half of his army, Features seems to be fine.Phoneme keeps most of his army intact through the exchange.
20:13 Unwilling to suffer further harassment, Phoneme taps out!Nothing left to defend with — Phoneme taps.
Phoneme taps out. Features's mid game was simply better.
G4 WIN Munitions Protoss 3–1 Zerg Features Tau Cross Tau Cross · Δelo +0/+0
■ Munitions ■ Features army value
■ Munitions ■ Features economy
Play-by-play (49 lines)
0:20 The Green Munitions spawns at s2 while Yellow Features spawns at s3.Munitions takes s2 in Green; Features settles in at s3 in Yellow.
0:36 Features opens Overpool against Munitions's Forge Fast Expand.The builds are down: Forge Fast Expand from Munitions, Overpool from Features.
— The early game —
1:14 Munitions warps in a nexus.Quietly, Munitions adds a base. These are the moves that decide long games.
1:37 Features places down a hatchery.More workers, more money: Features expands.
2:26 Munitions is pushing out with his zealots.Munitions tests the door early. Is anyone home?
🎙 The armies trade evenly; this one is still anyone's game.
2:38 Eager to end the game, Features moves out with his armies.No more waiting. Features pushes.
3:14 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
3:47 Features's mismicro cost him his zerglings and probably this game! Munitions continues pressuring with his zealots and dragoons!Features wasn't ready. Munitions's early aggression takes the lead.
4:29 With excellent skills and micro, Features managed to fend off Munitions while losing less than half of his army.A cheap fight for Munitions — the losses are light.
5:01 After that battle, Munitions still has most of his army with him.A cheap fight for Features — the losses are light.
5:25 Munitions is pushing out with his zealots.No patience from Munitions: the first units are already marching.
5:49 Features's speedlings rapidly push out across the map.Features goes early — pressure before either side is ready.
6:31 Munitions warps in a nexus.Quietly, Munitions adds a base. These are the moves that decide long games.
6:58 Features places down a hatchery.More workers, more money: Features expands.
🎙 Nothing between them. One engagement could decide it.
7:22 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
8:12 Features kills off Munitions's armies and continues pushing!Munitions's army evaporates. Features doesn't even slow down.
8:39 After that battle, Munitions still has most of his army with him.Features keeps most of his army intact through the exchange.
8:57 That attack didn't seem to do much damage, Munitions destroyed only less than half of Features's army.Munitions takes a bite out of Features's force and backs off.
9:46 Features is in quite a huge army disadvantage, he doesn't have what it takes to win against Munitions's army.Features is badly outgunned — Munitions's force is a size larger.
10:03 Munitions's zealots and dragoon mixture is rolling across the map.Munitions tests the door early. Is anyone home?
10:42 Features's speedlings rapidly push out across the map.Features tests the door early. Is anyone home?
11:11 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
11:34 Munitions kills off all of Features's offensive zerglings with his zealots.Features's early gamble buys nothing — Munitions's defense was already in place.
🎙 Even footing again — the tension builds.
12:16 With excellent skills and micro, Munitions managed to fend off Features while losing less than half of his army.Features keeps most of his army intact through the exchange.
12:43 It seems that Munitions only managed to destroy less than half of Features's army.Munitions clips Features's army — real damage, but Features fights on.
13:13 Features places down a hatchery.Quietly, Features adds a base. These are the moves that decide long games.
13:40 Eager to end the game, Munitions moves out with his armies.Here it comes: Munitions crosses the map with everything.
14:27 Features decides to start pushing across the map.No more waiting. Features pushes.
14:43 Munitions warps in a nexus.Munitions plants a new base and dares his opponent to punish it.
15:27 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
15:47 Features's mismicro cost him his zerglings and probably this game! Munitions continues pressuring with his zealots and dragoons!The early pressure works — Munitions breaks Features's front door.
16:22 Features lost about half of his army in that battle.Half of Munitions's force stays on that battlefield.
🎙 Munitions edges ahead on army strength.
17:06 With excellent skills and micro, Munitions managed to fend off Features while losing less than half of his army.A cheap fight for Features — the losses are light.
— The mid game —
17:23 Munitions is sniping overlords with his corsairs, and oh! His archons and speedlots are out of base as well!Munitions's mid-game army is assembled — and it's moving.
18:06 Eager to end the game, Features moves out with his armies.Features has seen enough — the army moves out.
— The late game —
18:38 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
19:02 Munitions kills off Features's armies and continues pushing!Features's army evaporates. Munitions doesn't even slow down.
19:40 Features has lost about half of his army in that battle.Munitions pays for that trade with about half his army.
20:01 After that battle, Munitions still has most of his army with him.A cheap fight for Features — the losses are light.
20:48 Unwilling to make the game too long, Munitions starts moving out.Here it comes: Munitions crosses the map with everything.
21:01 Looking at the opponent's overwhelming forces, Features GGs!That's it. Features looks at the field one last time and concedes.
Munitions takes it — the early game decided this one.
G5 Munitions Protoss 3–2 Zerg Consume WIN La Mancha La Mancha · Δelo +0/+0
■ Munitions ■ Consume army value
■ Munitions ■ Consume economy
Play-by-play (279 lines)
0:12 Dissipater spawns at s2 in Red while Munitions spawns at s1 in Blue.Dissipater in Red at s2. Munitions in Blue at s1. The map is set.
0:25 Munitions gets Forge Fast Expand against Dissipater's 12 Hatch.The builds are down: 12 Hatch from Dissipater, Forge Fast Expand from Munitions.
— The early game —
0:50 Dissipater places down a hatchery.Quietly, Dissipater adds a base. These are the moves that decide long games.
1:10 Munitions warps in a nexus.More workers, more money: Munitions expands.
1:36 Dissipater's speedlings rapidly push out across the map.Dissipater tests the door early. Is anyone home?
🎙 Nothing between them. One engagement could decide it.
2:02 Munitions is putting some early pressure on with his dragoons.Munitions goes early — pressure before either side is ready.
2:25 The two armies meet and a large battle starts to engage!The dance is over. They fight.
2:50 The battle outcome favors Dissipater as Munitions's armies melt into Dissipater's armies' weapon fire!A clean, brutal win for Dissipater. The push continues.
3:06 After that battle, Munitions still has most of his army with him.A cheap fight for Dissipater — the losses are light.
3:29 Losing only less than half of his army, Dissipater seems to be fine.A cheap fight for Munitions — the losses are light.
3:45 Attempting to end the game, Dissipater moves out with his armies.Here it comes: Dissipater crosses the map with everything.
4:06 Munitions is pushing out with his zealots.No patience from Munitions: the first units are already marching.
4:23 Munitions's forces appear to be larger compared to Dissipater's!Munitions's army is visibly the bigger one — Dissipater should not take this fight.
4:57 Dissipater decides to expand.Dissipater plants a new base and dares his opponent to punish it.
🎙 Even footing again — the tension builds.
5:15 Munitions warps in a nexus.More workers, more money: Munitions expands.
5:44 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
5:51 With beautiful placement, Munitions successfully fends off Dissipater's attacks.The attack shatters on Munitions's line. Great positioning.
6:31 With excellent skills and micro, Munitions managed to fend off Dissipater while losing less than half of his army.Dissipater keeps most of his army intact through the exchange.
6:38 Losing only less than half of his army, Dissipater seems to be fine.A cheap fight for Munitions — the losses are light.
7:09 Dissipater is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.Dissipater goes early — pressure before either side is ready.
7:37 Munitions's zealots and dragoon mixture is rolling across the map.No patience from Munitions: the first units are already marching.
7:44 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
8:20 Dissipater was out-microed by Munitions and loses all his attacking forces.Munitions holds! The push breaks against a perfect defense.
🎙 Nothing between them. One engagement could decide it.
8:27 After that battle, Munitions still has most of his army with him.Dissipater keeps most of his army intact through the exchange.
8:49 After that battle, Dissipater still has most of his army with him.A cheap fight for Munitions — the losses are light.
9:14 Dissipater's speedlings rapidly push out across the map.Dissipater goes early — pressure before either side is ready.
9:31 Munitions is pushing out with his zealots.Munitions tests the door early. Is anyone home?
10:06 Munitions warps in a nexus.Munitions takes another base — the economy widens.
10:24 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
10:46 Dissipater with some nice speedling surrounds killed Munitions's zealots!The early pressure works — Dissipater breaks Munitions's front door.
11:13 With excellent skills and micro, Munitions managed to fend off Dissipater while losing less than half of his army.A cheap fight for Dissipater — the losses are light.
11:20 With excellent skills and micro, Dissipater managed to fend off Munitions while losing less than half of his army.A cheap fight for Munitions — the losses are light.
🎙 The armies trade evenly; this one is still anyone's game.
11:53 Dissipater places down a hatchery.Dissipater plants a new base and dares his opponent to punish it.
— The mid game —
12:01 Dissipater now has enough hydralisk to take the game! ... Or so he thinks.Dissipater's hydra wave rolls out — this is the timing Zerg lives for.
12:33 Munitions decides to put some pressure on his opponent.Munitions tightens the formation and starts the long walk.
12:50 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
13:19 Munitions made some nice storms, and it killed majority of Dissipater's hydralisks! Dissipater has to back off!The timing was right but the fight was wrong: Munitions holds Dissipater.
13:30 With excellent skills and micro, Munitions managed to fend off Dissipater while losing less than half of his army.Dissipater keeps most of his army intact through the exchange.
13:50 With excellent skills and micro, Dissipater managed to fend off Munitions while losing less than half of his army.A cheap fight for Munitions — the losses are light.
14:27 Dissipater now has enough hydralisk to take the game! ... Or so he thinks.Dissipater's hydra wave rolls out — this is the timing Zerg lives for.
14:44 Munitions decides to put some pressure on his opponent.Munitions has seen enough — the army moves out.
🎙 Dead even — neither player has found the edge yet.
15:00 Munitions warps in a nexus.Quietly, Munitions adds a base. These are the moves that decide long games.
15:31 The two armies clash and a large battle starts to happen!The dance is over. They fight.
15:47 Dissipater burrowed lurkers in a very beautiful placement which successfully fend off Munitions's push!The timing was right but the fight was wrong: Dissipater holds Munitions.
16:03 Losing only less than half of his army, Dissipater seems to be fine.A cheap fight for Munitions — the losses are light.
16:24 With excellent skills and micro, Munitions managed to fend off Dissipater while losing less than half of his army.A cheap fight for Dissipater — the losses are light.
17:04 Dissipater places down a hatchery.Dissipater takes another base — the economy widens.
17:21 Zerglings ran past Munitions's defense line and start harassing the mineral line! What a nice run-by by Dissipater!The raid lands — Dissipater chips away at Munitions's foundation.
17:33 Attempting to end the game, Dissipater moves out with his armies.Dissipater tightens the formation and starts the long walk.
17:57 Dissipater appears to have more army than Munitions!Count the units: Dissipater has the edge over Munitions right now.
🎙 Dead even — neither player has found the edge yet.
18:19 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
18:38 Dissipater micros his hydralisks nicely to avoid Munitions's storms, and seems to have won the battle!Munitions's defense bends, then snaps. Dissipater takes the middle of the game.
18:59 After that battle, Munitions still has most of his army with him.A cheap fight for Dissipater — the losses are light.
19:34 After that battle, Dissipater still has most of his army with him.A cheap fight for Munitions — the losses are light.
19:53 Dissipater has a large number of hydralisk and is starting to push out!Dissipater's hydra wave rolls out — this is the timing Zerg lives for.
20:13 Looks like Munitions is going to push out with his archons and speedlots!Munitions hits the timing — this push arrives exactly when it hurts.
20:40 Munitions warps in a nexus.More workers, more money: Munitions expands.
20:50 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
21:09 With beautiful placement, Dissipater successfully fends off Munitions's attacks.Munitions commits and it's the wrong call — Dissipater cleans it up.
🎙 Even footing again — the tension builds.
21:37 With excellent skills and micro, Dissipater managed to fend off Munitions while losing less than half of his army.A cheap fight for Munitions — the losses are light.
21:59 With excellent skills and micro, Munitions managed to fend off Dissipater while losing less than half of his army.Dissipater keeps most of his army intact through the exchange.
22:24 Dissipater starts expanding.More workers, more money: Dissipater expands.
22:36 Aaaaaa, Dissipater's mineral line is stormed by Munitions's high templars!Dissipater looks away for one second and Munitions makes him pay for it.
23:05 Dissipater moves out with his armies.Dissipater has seen enough — the army moves out.
23:21 Unwilling to make the game too long, Munitions starts moving out.No more waiting. Munitions pushes.
23:42 Both Dissipater and Munitions appear to have equal amount of units.Unit for unit, Dissipater and Munitions are level.
24:18 The battle to decide the game begins!Here it comes: two full armies, one engagement.
24:36 Dissipater failed to bring in overlords as Munitions's dark templar slice through his hydralisk army!Dissipater's defense bends, then snaps. Munitions takes the middle of the game.
🎙 The armies trade evenly; this one is still anyone's game.
25:00 With excellent skills and micro, Dissipater managed to fend off Munitions while losing less than half of his army.Munitions keeps most of his army intact through the exchange.
25:14 Dissipater destroyed less army than he should, only less than half of Munitions's army has been decimated.Dissipater clips Munitions's army — real damage, but Munitions fights on.
25:40 Munitions warps in a nexus.Munitions plants a new base and dares his opponent to punish it.
26:02 Munitions successfully blocked Dissipater from harassing his economy.Dissipater knocks, Munitions answers. No damage done.
26:26 Looks like Munitions is going to push out with his archons and speedlots!The composition is ready; Munitions starts the push.
26:36 Dissipater places down a hatchery.Dissipater takes another base — the economy widens.
27:16 The battle to decide the game begins!The dance is over. They fight.
27:29 All of a sudden, Dissipater has no armies left while Munitions is continuing to push across the map!The engagement breaks Dissipater's way of life — Munitions marches on.
27:54 That attack didn't seem to do much damage, Munitions destroyed only less than half of Dissipater's army.Munitions clips Dissipater's army — real damage, but Dissipater fights on.
🎙 Nothing between them. One engagement could decide it.
28:10 With excellent skills and micro, Munitions managed to fend off Dissipater while losing less than half of his army.Dissipater keeps most of his army intact through the exchange.
28:39 With a successful harassment, Dissipater hurts Munitions's economy.Beautiful harassment from Dissipater. Munitions's economy takes a real hit.
28:47 What superior Mutalisk micro from Dissipater! Munitions's economy is suffering!The raid lands — Dissipater chips away at Munitions's foundation.
29:22 Munitions tried to sneak in a dark templar but it was killed off before it can deal any damage to Dissipater's economy.The sneak attack is sniffed out — Dissipater shuts the door on Munitions.
29:48 What superior Mutalisk micro from Dissipater! Munitions's economy is suffering!Munitions looks away for one second and Dissipater makes him pay for it.
29:59 Munitions's army is small compared to Dissipater!Munitions needs production, fast; Dissipater's army has outgrown his.
30:27 Dissipater tried to micro his mutalisks but they were unable to get past Munitions's defense line.Good instincts from Munitions; the harassment dies at the doorstep.
30:52 Munitions decides to start pushing across the map.Here it comes: Munitions crosses the map with everything.
31:10 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
🎙 Even footing again — the tension builds.
31:36 Dissipater burrowed lurkers in a very beautiful placement which successfully fend off Munitions's push!Dissipater absorbs the mid-game push — Munitions gained nothing for the cost.
31:55 Losing only less than half of his army, Dissipater seems to be fine.A cheap fight for Munitions — the losses are light.
32:15 With excellent skills and micro, Munitions managed to fend off Dissipater while losing less than half of his army.Dissipater keeps most of his army intact through the exchange.
32:32 Zerglings ran past Munitions's defense line and start harassing the mineral line! What a nice run-by by Dissipater!Dissipater gets into Munitions's mineral line — workers are dying.
32:47 Dissipater moves out with his armies.Here it comes: Dissipater crosses the map with everything.
33:16 Eager to end the game, Munitions moves out with his armies.No more waiting. Munitions pushes.
33:44 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
34:09 Munitions failed to deal nicely with Dissipater's lurkers, his few fail storms cost him this battle and this army.Munitions's defense bends, then snaps. Dissipater takes the middle of the game.
34:31 Losing only less than half of his army, Munitions seems to be fine.Dissipater keeps most of his army intact through the exchange.
🎙 Dead even — neither player has found the edge yet.
34:48 Losing only less than half of his army, Dissipater seems to be fine.Munitions keeps most of his army intact through the exchange.
35:05 Dissipater brings his lurker-lings to pressure his opponent.Dissipater's hydra wave rolls out — this is the timing Zerg lives for.
35:39 Munitions is sniping overlords with his corsairs, and oh! His archons and speedlots are out of base as well!The composition is ready; Munitions starts the push.
35:46 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
36:08 All of a sudden, Munitions has no armies left while Dissipater is continuing to push across the map!Dissipater wins the fight convincingly and keeps rolling forward.
36:40 Losing only less than half of his army, Munitions seems to be fine.Dissipater keeps most of his army intact through the exchange.
36:49 With excellent skills and micro, Dissipater managed to fend off Munitions while losing less than half of his army.Munitions keeps most of his army intact through the exchange.
37:20 Dissipater shot down Munitions's nexus.Munitions's expansion burns — Dissipater tears it down.
37:44 Munitions tried to send in a shuttle but it was discovered by Dissipater.Munitions knocks, Dissipater answers. No damage done.
🎙 The armies trade evenly; this one is still anyone's game.
38:09 Dissipater places down a hatchery.Quietly, Dissipater adds a base. These are the moves that decide long games.
— The late game —
38:27 Four hatcheries of larva pouring out at once, and Dissipater pushes.This is the big one — Dissipater commits the late-game army.
38:45 Every gateway is pumping and Munitions starts walking across the map.Max supply, full upgrades: Munitions moves out to end it.
39:04 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
39:25 Dissipater's lurkers are burrowed at the choke and Munitions has no observers left. The push stalls.Dissipater holds the late-game siege — what a defensive stand!
39:47 It seems that Munitions only managed to destroy less than half of Dissipater's army.Munitions takes a bite out of Dissipater's force and backs off.
40:15 After that battle, Munitions still has most of his army with him.A cheap fight for Dissipater — the losses are light.
40:43 Plague for the templar, swarm for the choke — Dissipater goes in.Everything Dissipater has built comes forward at once.
40:57 Upgrades finished and a bank of storms ready. Here comes Munitions.Everything Munitions has built comes forward at once.
🎙 Nothing between them. One engagement could decide it.
41:25 At the moment, neither Dissipater nor Munitions is leading in army size.Unit for unit, Dissipater and Munitions are level.
41:52 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
42:03 Dissipater's lurkers hold the front while the cracklings flank. Munitions loses everything.The final army does its work — Dissipater breaks Munitions late.
42:16 Losing only less than half of his army, Munitions seems to be fine.Dissipater keeps most of his army intact through the exchange.
42:54 Munitions destroyed less army than he should, only less than half of Dissipater's army has been decimated.Munitions takes a bite out of Dissipater's force and backs off.
43:11 Munitions tried to sneak in a dark templar but it was killed off before it can deal any damage to Dissipater's economy.The sneak attack is sniffed out — Dissipater shuts the door on Munitions.
43:29 Dissipater moves out under dark swarm — the zealots may chase, the dragoons cannot shoot.Max supply, full upgrades: Dissipater moves out to end it.
43:53 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
44:05 Munitions had the observers for those lurkers and Dissipater's push simply stops.Munitions holds the late-game siege — what a defensive stand!
🎙 Even footing again — the tension builds.
44:34 Dissipater destroyed less army than he should, only less than half of Munitions's army has been decimated.Dissipater takes a bite out of Munitions's force and backs off.
44:56 Losing only less than half of his army, Dissipater seems to be fine.Munitions keeps most of his army intact through the exchange.
45:29 Ultralisks and cracklings with defilers behind: Dissipater commits to the break.This is the big one — Dissipater commits the late-game army.
45:41 Corsairs sweeping ahead, the ground army behind — Munitions moves on the hatcheries.This is the big one — Munitions commits the late-game army.
46:01 The battle to decide the game begins!The dance is over. They fight.
46:27 Dissipater's lurkers are burrowed at the choke and Munitions has no observers left. The push stalls.Munitions throws the endgame army in and Dissipater simply refuses to lose.
46:47 Losing only less than half of his army, Dissipater seems to be fine.Munitions keeps most of his army intact through the exchange.
47:11 After that battle, Munitions still has most of his army with him.Dissipater keeps most of his army intact through the exchange.
47:24 Munitions casts some storm! But Dissipater lost no workers.The sneak attack is sniffed out — Dissipater shuts the door on Munitions.
🎙 Dead even — neither player has found the edge yet.
47:59 Dissipater moves out under dark swarm — the zealots may chase, the dragoons cannot shoot.This is the big one — Dissipater commits the late-game army.
48:11 Every gateway is pumping and Munitions starts walking across the map.This is the big one — Munitions commits the late-game army.
48:30 The two armies clash and a large battle starts to happen!The dance is over. They fight.
49:07 Munitions's storms land on the swarm and Dissipater's cracklings die before they reach the line.Munitions holds the late-game siege — what a defensive stand!
49:17 With excellent skills and micro, Munitions managed to fend off Dissipater while losing less than half of his army.Dissipater keeps most of his army intact through the exchange.
49:33 With excellent skills and micro, Dissipater managed to fend off Munitions while losing less than half of his army.Munitions keeps most of his army intact through the exchange.
50:12 Aaaaaa, Dissipater's mineral line is stormed by Munitions's high templars!Munitions gets into Dissipater's mineral line — workers are dying.
50:32 Dissipater is in quite a huge army disadvantage, he doesn't have what it takes to win against Munitions's army.Dissipater needs production, fast; Munitions's army has outgrown his.
50:39 Four hatcheries of larva pouring out at once, and Dissipater pushes.This is the big one — Dissipater commits the late-game army.
🎙 Dead even — neither player has found the edge yet.
51:15 Corsairs sweeping ahead, the ground army behind — Munitions moves on the hatcheries.This is the big one — Munitions commits the late-game army.
51:25 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
51:53 Dissipater's lurkers are burrowed at the choke and Munitions has no observers left. The push stalls.Dissipater holds the late-game siege — what a defensive stand!
52:16 With excellent skills and micro, Dissipater managed to fend off Munitions while losing less than half of his army.Munitions keeps most of his army intact through the exchange.
52:40 After that battle, Munitions still has most of his army with him.A cheap fight for Dissipater — the losses are light.
52:58 With a successful harassment, Munitions hurts Dissipater's economy.The raid lands — Munitions chips away at Dissipater's foundation.
53:24 Dissipater moves out under dark swarm — the zealots may chase, the dragoons cannot shoot.Everything Dissipater has built comes forward at once.
53:43 Upgrades finished and a bank of storms ready. Here comes Munitions.Max supply, full upgrades: Munitions moves out to end it.
54:15 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
🎙 The armies trade evenly; this one is still anyone's game.
54:34 Plague on the templar, and Dissipater's ultralisks walk straight through Munitions.The final army does its work — Dissipater breaks Munitions late.
54:41 After that battle, Munitions still has most of his army with him.A cheap fight for Dissipater — the losses are light.
55:08 Munitions destroyed less army than he should, only less than half of Dissipater's army has been decimated.Munitions clips Dissipater's army — real damage, but Dissipater fights on.
55:42 Munitions's army is small compared to Dissipater!Munitions needs production, fast; Dissipater's army has outgrown his.
55:49 Ultralisks and cracklings with defilers behind: Dissipater commits to the break.Everything Dissipater has built comes forward at once.
56:18 Munitions decides to start pushing across the map.No more waiting. Munitions pushes.
56:29 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
56:59 Munitions's archons and speedlots grind through the swarm, and Dissipater's defilers die with it.The final army does its work — Munitions breaks Dissipater late.
57:17 With excellent skills and micro, Dissipater managed to fend off Munitions while losing less than half of his army.Munitions keeps most of his army intact through the exchange.
🎙 The armies trade evenly; this one is still anyone's game.
57:37 Losing only less than half of his army, Munitions seems to be fine.A cheap fight for Dissipater — the losses are light.
58:12 Munitions casts some storm! But Dissipater lost no workers.Good instincts from Dissipater; the harassment dies at the doorstep.
58:19 Ultralisks and cracklings with defilers behind: Dissipater commits to the break.Max supply, full upgrades: Dissipater moves out to end it.
58:55 Every gateway is pumping and Munitions starts walking across the map.This is the big one — Munitions commits the late-game army.
59:04 The battle to decide the game begins!Neither side backs off — the battle is joined.
59:23 Under dark swarm Munitions's dragoons are useless — Dissipater's cracklings tear the army apart!The final army does its work — Dissipater breaks Munitions late.
59:50 Losing only less than half of his army, Munitions seems to be fine.A cheap fight for Dissipater — the losses are light.
60:17 Losing only less than half of his army, Dissipater seems to be fine.A cheap fight for Munitions — the losses are light.
60:41 Dissipater shot down Munitions's nexus.Dissipater finds the weak point and Munitions's new base is gone.
🎙 Dead even — neither player has found the edge yet.
60:52 Munitions casts some storm! But Dissipater lost no workers.Good instincts from Dissipater; the harassment dies at the doorstep.
61:28 Dissipater places down a hatchery.Dissipater plants a new base and dares his opponent to punish it.
61:50 Dissipater moves out under dark swarm — the zealots may chase, the dragoons cannot shoot.Max supply, full upgrades: Dissipater moves out to end it.
61:59 Every gateway is pumping and Munitions starts walking across the map.Everything Munitions has built comes forward at once.
62:38 Both Dissipater and Munitions appear to have equal amount of units.Unit for unit, Dissipater and Munitions are level.
62:54 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
63:10 Munitions's archons and speedlots grind through the swarm, and Dissipater's defilers die with it.There's no rebuilding from that. Munitions's late-game push decides it.
63:24 That attack didn't seem to do much damage, Munitions destroyed only less than half of Dissipater's army.Munitions takes a bite out of Dissipater's force and backs off.
63:48 Losing only less than half of his army, Munitions seems to be fine.Dissipater keeps most of his army intact through the exchange.
🎙 Even footing again — the tension builds.
64:16 Dissipater moves out with his armies.Here it comes: Dissipater crosses the map with everything.
64:40 Corsairs sweeping ahead, the ground army behind — Munitions moves on the hatcheries.Max supply, full upgrades: Munitions moves out to end it.
65:09 The battle to decide the game begins!The dance is over. They fight.
65:16 Plague on the templar, and Dissipater's ultralisks walk straight through Munitions.There's no rebuilding from that. Dissipater's late-game push decides it.
65:36 After that battle, Munitions still has most of his army with him.Dissipater keeps most of his army intact through the exchange.
65:58 After that battle, Dissipater still has most of his army with him.Munitions keeps most of his army intact through the exchange.
66:31 Unwilling to make the game too long, Dissipater starts moving out.No more waiting. Dissipater pushes.
66:43 Munitions starts pushing across the map.Here it comes: Munitions crosses the map with everything.
67:02 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
🎙 Nothing between them. One engagement could decide it.
67:32 Munitions walked into plague and swarm together. Dissipater gave up nothing.Munitions throws the endgame army in and Dissipater simply refuses to lose.
67:51 With excellent skills and micro, Dissipater managed to fend off Munitions while losing less than half of his army.A cheap fight for Munitions — the losses are light.
68:18 After that battle, Munitions still has most of his army with him.A cheap fight for Dissipater — the losses are light.
68:39 Where is Dissipater's detector? Munitions sends dark templars to harass Dissipater's mineral line!Dissipater looks away for one second and Munitions makes him pay for it.
68:52 Munitions casts some storm! But Dissipater lost no workers.Munitions goes for the raid — Dissipater is ready, and nothing comes of it.
69:21 Unwilling to make the game too long, Dissipater starts moving out.Dissipater tightens the formation and starts the long walk.
69:40 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
70:15 Under dark swarm Munitions's dragoons are useless — Dissipater's cracklings tear the army apart!There's no rebuilding from that. Dissipater's late-game push decides it.
70:30 It seems that Dissipater only managed to destroy less than half of Munitions's army.Dissipater clips Munitions's army — real damage, but Munitions fights on.
🎙 Dead even — neither player has found the edge yet.
70:41 After that battle, Dissipater still has most of his army with him.Munitions keeps most of his army intact through the exchange.
71:05 Ultralisks and cracklings with defilers behind: Dissipater commits to the break.Max supply, full upgrades: Dissipater moves out to end it.
71:41 Every gateway is pumping and Munitions starts walking across the map.Everything Munitions has built comes forward at once.
71:48 Currently, Dissipater and Munitions appear to have around the same army size.The armies weigh the same — dead even on the field.
72:15 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
72:46 Dissipater ran dry of larva at exactly the wrong moment. Munitions is inside the third.There's no rebuilding from that. Munitions's late-game push decides it.
73:05 With excellent skills and micro, Dissipater managed to fend off Munitions while losing less than half of his army.A cheap fight for Munitions — the losses are light.
73:34 After that battle, Munitions still has most of his army with him.A cheap fight for Dissipater — the losses are light.
73:42 Dissipater moves out under dark swarm — the zealots may chase, the dragoons cannot shoot.This is the big one — Dissipater commits the late-game army.
🎙 Nothing between them. One engagement could decide it.
74:02 Unwilling to make the game too long, Munitions starts moving out.Munitions has seen enough — the army moves out.
74:37 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
74:46 Under dark swarm Munitions's dragoons are useless — Dissipater's cracklings tear the army apart!The final army does its work — Dissipater breaks Munitions late.
75:11 After that battle, Munitions still has most of his army with him.Dissipater keeps most of his army intact through the exchange.
75:36 Munitions destroyed less army than he should, only less than half of Dissipater's army has been decimated.Munitions takes a bite out of Dissipater's force and backs off.
76:04 Munitions tried to sneak in a dark templar but it was killed off before it can deal any damage to Dissipater's economy.The sneak attack is sniffed out — Dissipater shuts the door on Munitions.
76:12 Four hatcheries of larva pouring out at once, and Dissipater pushes.Everything Dissipater has built comes forward at once.
76:32 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
77:08 The battle outcome favors Dissipater as Munitions's armies melt into Dissipater's armies' weapon fire!The engagement breaks Munitions's way of life — Dissipater marches on.
🎙 The armies trade evenly; this one is still anyone's game.
77:15 Losing only less than half of his army, Munitions seems to be fine.Dissipater keeps most of his army intact through the exchange.
77:37 With excellent skills and micro, Dissipater managed to fend off Munitions while losing less than half of his army.Munitions keeps most of his army intact through the exchange.
78:15 Eager to end the game, Dissipater moves out with his armies.Dissipater tightens the formation and starts the long walk.
78:27 Munitions rolls out with archons and speedlots, templar trailing on full energy.This is the big one — Munitions commits the late-game army.
78:43 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
79:05 All of a sudden, Dissipater has no armies left while Munitions is continuing to push across the map!Munitions wins the fight convincingly and keeps rolling forward.
79:39 After that battle, Dissipater still has most of his army with him.Munitions keeps most of his army intact through the exchange.
79:56 After that battle, Munitions still has most of his army with him.Dissipater keeps most of his army intact through the exchange.
80:14 It seems like Munitions has more units than Dissipater!Munitions's army is visibly the bigger one — Dissipater should not take this fight.
🎙 Dead even — neither player has found the edge yet.
80:43 Dissipater decides to move out with his armies.Dissipater tightens the formation and starts the long walk.
81:09 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
81:30 Dissipater was out-microed by Munitions and loses all his attacking forces.The attack shatters on Munitions's line. Great positioning.
81:45 That attack didn't seem to do much damage, Dissipater destroyed only less than half of Munitions's army.Dissipater takes a bite out of Munitions's force and backs off.
82:03 With excellent skills and micro, Dissipater managed to fend off Munitions while losing less than half of his army.Munitions keeps most of his army intact through the exchange.
82:29 Where is Dissipater's detector? Munitions sends dark templars to harass Dissipater's mineral line!Dissipater looks away for one second and Munitions makes him pay for it.
82:46 Four hatcheries of larva pouring out at once, and Dissipater pushes.This is the big one — Dissipater commits the late-game army.
83:07 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
83:43 With beautiful placement, Munitions successfully fends off Dissipater's attacks.Munitions holds! The push breaks against a perfect defense.
🎙 Dead even — neither player has found the edge yet.
84:03 With excellent skills and micro, Munitions managed to fend off Dissipater while losing less than half of his army.Dissipater keeps most of his army intact through the exchange.
84:12 After that battle, Dissipater still has most of his army with him.Munitions keeps most of his army intact through the exchange.
84:38 Aaaaaa, Dissipater's mineral line is stormed by Munitions's high templars!Dissipater looks away for one second and Munitions makes him pay for it.
85:05 Munitions tried to send in a shuttle but it was discovered by Dissipater.Munitions goes for the raid — Dissipater is ready, and nothing comes of it.
85:23 Plague for the templar, swarm for the choke — Dissipater goes in.Max supply, full upgrades: Dissipater moves out to end it.
85:37 Dissipater is leading the game with more expansions than Munitions.Dissipater runs 4 more bases than Munitions. That compounds.
86:17 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
86:36 All of a sudden, Munitions has no armies left while Dissipater is continuing to push across the map!Munitions's army evaporates. Dissipater doesn't even slow down.
86:51 With excellent skills and micro, Munitions managed to fend off Dissipater while losing less than half of his army.Dissipater keeps most of his army intact through the exchange.
🎙 Consume edges ahead on army strength.
87:25 Losing only less than half of his army, Dissipater seems to be fine.Munitions keeps most of his army intact through the exchange.
87:34 Munitions tried to sneak in a dark templar but it was killed off before it can deal any damage to Dissipater's economy.Good instincts from Dissipater; the harassment dies at the doorstep.
88:08 Ultralisks and cracklings with defilers behind: Dissipater commits to the break.This is the big one — Dissipater commits the late-game army.
88:15 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
88:48 Plague on the templar, and Dissipater's ultralisks walk straight through Munitions.There's no rebuilding from that. Dissipater's late-game push decides it.
89:14 It seems that Dissipater only managed to destroy less than half of Munitions's army.Dissipater takes a bite out of Munitions's force and backs off.
89:21 After that battle, Dissipater still has most of his army with him.Munitions keeps most of his army intact through the exchange.
89:53 Dissipater moves out under dark swarm — the zealots may chase, the dragoons cannot shoot.Max supply, full upgrades: Dissipater moves out to end it.
90:01 Looking at the opponent's overwhelming forces, Munitions GGs!Munitions types it out: GG.
That's the game: Consume defeats Munitions, settled in the late game.
G6 Hectic Zerg 3–3 Zerg Consume WIN Benzene Benzene · Δelo +0/+0
■ Hectic ■ Consume army value
■ Hectic ■ Consume economy
Play-by-play (62 lines)
0:15 Hectic spawns in Blue at s1 while Dissipater spawns in Red at s2.Cross positions or close ones, it starts here: Hectic at s1, Dissipater at s2.
0:33 Dissipater gets 12 Pool against Hectic's 12 Pool.Scouting done, plans revealed: Hectic's 12 Pool against Dissipater's 12 Pool.
— The early game —
1:15 Hectic places down a hatchery.Hectic takes another base — the economy widens.
1:34 Dissipater decides to expand.Dissipater plants a new base and dares his opponent to punish it.
2:09 Hectic pushes out with his zerglings! It appears that these zerglings have speed upgrade!Hectic tests the door early. Is anyone home?
🎙 The armies trade evenly; this one is still anyone's game.
2:44 Dissipater is bringing his speedlings out for a walk and maybe decide to kill the enemy zerglings on the way.No patience from Dissipater: the first units are already marching.
3:13 The two armies meet and a large battle starts to engage!The dance is over. They fight.
3:38 Hectic failed to kill off Dissipater's defending zerglings.Hectic's early gamble buys nothing — Dissipater's defense was already in place.
4:02 It seems that Hectic only managed to destroy less than half of Dissipater's army.Hectic clips Dissipater's army — real damage, but Dissipater fights on.
4:31 Losing only less than half of his army, Hectic seems to be fine.Dissipater keeps most of his army intact through the exchange.
4:56 Hectic is bringing his speedlings out for a walk and maybe decide to kill the enemy zerglings on the way.Hectic tests the door early. Is anyone home?
5:42 Dissipater pushes out with his zerglings! It appears that these zerglings have speed upgrade!Dissipater tests the door early. Is anyone home?
5:55 Dissipater places down a hatchery.Quietly, Dissipater adds a base. These are the moves that decide long games.
6:31 The battle to decide the game begins!Here it comes: two full armies, one engagement.
🎙 Even footing again — the tension builds.
6:54 Hectic lost all his zerglings to Dissipater!Hectic wasn't ready. Dissipater's early aggression takes the lead.
7:24 With excellent skills and micro, Hectic managed to fend off Dissipater while losing less than half of his army.Dissipater keeps most of his army intact through the exchange.
7:52 With excellent skills and micro, Dissipater managed to fend off Hectic while losing less than half of his army.Hectic keeps most of his army intact through the exchange.
8:27 Hectic places down a hatchery.Hectic takes another base — the economy widens.
8:58 Hectic pushes out with his zerglings! It appears that these zerglings have speed upgrade!No patience from Hectic: the first units are already marching.
9:30 Dissipater decides to move out with his armies.Here it comes: Dissipater crosses the map with everything.
9:57 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
10:34 Hectic failed to kill off Dissipater's defending zerglings.Hectic's early gamble buys nothing — Dissipater's defense was already in place.
10:49 After that battle, Dissipater still has most of his army with him.Hectic keeps most of his army intact through the exchange.
🎙 Nothing between them. One engagement could decide it.
11:29 After that battle, Hectic still has most of his army with him.Dissipater keeps most of his army intact through the exchange.
11:56 Dissipater decides to move out with his armies.No more waiting. Dissipater pushes.
12:24 Dissipater places down a hatchery.Quietly, Dissipater adds a base. These are the moves that decide long games.
12:55 Both armies meet at the center of the map and start attacking.Neither side backs off — the battle is joined.
13:19 With really nice micro, Dissipater kills off Hectic's zerglings.The early pressure works — Dissipater breaks Hectic's front door.
13:48 Losing only less than half of his army, Hectic seems to be fine.Dissipater keeps most of his army intact through the exchange.
14:31 Losing only less than half of his army, Dissipater seems to be fine.Hectic keeps most of his army intact through the exchange.
14:47 Hectic places down a hatchery.More workers, more money: Hectic expands.
15:27 Dissipater decides to move out with his armies.Here it comes: Dissipater crosses the map with everything.
🎙 Consume holds the stronger army for now.
15:51 Hectic's number of expansions are equal to Dissipater's.The economies mirror one another. Nothing between Hectic and Dissipater yet.
16:28 Both armies meet at the center of the map and start attacking.Neither side backs off — the battle is joined.
— The mid game —
16:52 Hectic failed to dodge some scourges and his mutalisks are melting away to Dissipater's mutalisks!The mid-game push crashes through — Dissipater breaks Hectic's position.
17:28 Losing only less than half of his army, Hectic seems to be fine.Dissipater keeps most of his army intact through the exchange.
17:50 Losing only less than half of his army, Dissipater seems to be fine.Hectic keeps most of his army intact through the exchange.
18:16 Dissipater is pushing his speedlings.The composition is ready; Dissipater starts the push.
18:40 Dissipater places down a hatchery.Quietly, Dissipater adds a base. These are the moves that decide long games.
— The late game —
19:09 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
19:56 The battle outcome favors Dissipater as Hectic's armies melt into Dissipater's armies' weapon fire!The engagement breaks Hectic's way of life — Dissipater marches on.
🎙 Consume holds the stronger army for now.
20:15 Losing only less than half of his army, Hectic seems to be fine.Dissipater keeps most of his army intact through the exchange.
20:52 That attack didn't seem to do much damage, Hectic destroyed only less than half of Dissipater's army.Hectic takes a bite out of Dissipater's force and backs off.
21:14 Hectic places down a hatchery.Hectic takes another base — the economy widens.
21:38 What a pity! Hectic managed to sneak 1 zergling past the defense line but it was unable to deal any damage before being killed off by Dissipater's army.Hectic knocks, Dissipater answers. No damage done.
22:05 Dissipater is pushing his speedlings.Dissipater hits the timing — this push arrives exactly when it hurts.
22:45 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
23:15 Dissipater made some nice zergling maneuver and won the zergling battle!Hectic's defense bends, then snaps. Dissipater takes the middle of the game.
23:48 Losing only less than half of his army, Hectic seems to be fine.Dissipater keeps most of his army intact through the exchange.
24:21 After that battle, Dissipater still has most of his army with him.Hectic keeps most of his army intact through the exchange.
🎙 It's all going Consume's way right now.
24:35 Dissipater is now bringing both his mutalisk/scourge stack and his speedlings across the map!The composition is ready; Dissipater starts the push.
25:12 Unwilling to suffer further harassment, Hectic taps out!That's it. Hectic looks at the field one last time and concedes.
Hectic taps out. Consume's mid game was simply better.
G7 WIN Dynamicist Protoss 4–3 Zerg Consume Destination Destination · Δelo +0/+0
■ Dynamicist ■ Consume army value
■ Dynamicist ■ Consume economy
Play-by-play (47 lines)
0:17 The game starts with White Dissipater spawning at s2 and Purple Dynamicist spawning at s1.We're underway — Dissipater spawns at s2, Dynamicist answers from s1.
0:50 Dynamicist gets Forge Fast Expand against Dissipater's 12 Hatch.Scouting done, plans revealed: Dissipater's 12 Hatch against Dynamicist's Forge Fast Expand.
— The early game —
1:14 Dissipater places down a hatchery.Dissipater takes another base — the economy widens.
1:41 Dynamicist warps in a nexus.Dynamicist plants a new base and dares his opponent to punish it.
2:17 Dissipater pushes out with his zerglings! It appears that these zerglings have speed upgrade!Dissipater tests the door early. Is anyone home?
🎙 Nothing between them. One engagement could decide it.
3:03 Dynamicist is putting some early pressure on with his dragoons.No patience from Dynamicist: the first units are already marching.
3:22 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
3:54 Dynamicist kills off Dissipater's speedlings with his zealots and dragoons!Dissipater wasn't ready. Dynamicist's early aggression takes the lead.
4:30 Losing only less than half of his army, Dissipater seems to be fine.Dynamicist keeps most of his army intact through the exchange.
5:04 Losing only less than half of his army, Dynamicist seems to be fine.Dissipater keeps most of his army intact through the exchange.
5:32 Dissipater's speedlings rapidly push out across the map.Dissipater goes early — pressure before either side is ready.
6:21 Dynamicist is putting some early pressure on with his dragoons.Dynamicist tests the door early. Is anyone home?
6:52 Dissipater places down a hatchery.Dissipater takes another base — the economy widens.
7:13 Dynamicist starts expanding.Dynamicist plants a new base and dares his opponent to punish it.
🎙 Nothing between them. One engagement could decide it.
7:48 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
8:24 All of a sudden, Dissipater has no armies left while Dynamicist is continuing to push across the map!Dissipater's army evaporates. Dynamicist doesn't even slow down.
9:07 That attack didn't seem to do much damage, Dynamicist destroyed only less than half of Dissipater's army.Dynamicist clips Dissipater's army — real damage, but Dissipater fights on.
9:23 After that battle, Dynamicist still has most of his army with him.Dissipater keeps most of his army intact through the exchange.
9:57 Dissipater's army is small compared to Dynamicist!Dissipater is badly outgunned — Dynamicist's force is a size larger.
10:33 Unwilling to make the game too long, Dissipater starts moving out.No more waiting. Dissipater pushes.
11:03 Dynamicist is putting some early pressure on with his dragoons.Dynamicist goes early — pressure before either side is ready.
11:49 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
12:23 Dynamicist kills off Dissipater's speedlings with his zealots and dragoons!The early pressure works — Dynamicist breaks Dissipater's front door.
🎙 The scales tip toward Dynamicist — a lead, but not a safe one.
12:42 Dissipater has lost about half of his army in that battle.Dynamicist pays for that trade with about half his army.
13:35 With excellent skills and micro, Dynamicist managed to fend off Dissipater while losing less than half of his army.A cheap fight for Dissipater — the losses are light.
14:07 Dynamicist warps in a nexus.Dynamicist takes another base — the economy widens.
14:41 Dynamicist decides to move out with his armies.Here it comes: Dynamicist crosses the map with everything.
15:08 Dissipater places down a hatchery.Dissipater takes another base — the economy widens.
15:40 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
16:11 Dissipater's mismicro cost him his zerglings and probably this game! Dynamicist continues pressuring with his zealots and dragoons!The early pressure works — Dynamicist breaks Dissipater's front door.
16:50 Dynamicist only destroyed about half of Dissipater's army.Half of Dissipater's force is gone — Dynamicist took it apart.
17:09 With excellent skills and micro, Dynamicist managed to fend off Dissipater while losing less than half of his army.A cheap fight for Dissipater — the losses are light.
🎙 Consume is hanging on by a thread against Dynamicist's army.
— The mid game —
17:57 Dynamicist is sniping overlords with his corsairs, and oh! His archons and speedlots are out of base as well!The composition is ready; Dynamicist starts the push.
18:20 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
— The late game —
18:51 Dynamicist's massive number of speedlots slice through Dissipater's zerglings and hydralisks.The mid-game push crashes through — Dynamicist breaks Dissipater's position.
19:22 Dissipater lost about half of his army in that battle.Dynamicist pays for that trade with about half his army.
19:55 Losing only less than half of his army, Dynamicist seems to be fine.Dissipater keeps most of his army intact through the exchange.
20:31 Dissipater tried to micro his mutalisks but they were unable to get past Dynamicist's defense line.Good instincts from Dynamicist; the harassment dies at the doorstep.
21:02 Unwilling to suffer further harassment, Dissipater taps out!That's it. Dissipater looks at the field one last time and concedes.
That's the game: Dynamicist defeats Consume, settled in the mid game.

Head to head

1 earlier meeting
GG Iota 1 – 0 Jjig's Guys
2026-08-28 GG Iota 4–2 Jjig's Guys Tournament