SHAKURAS Reborn
League · Bo7 · engine v5.3 · Mon, Sep 7 2026 · 16:00 server time
Diplodocs 4 – 2 Pizza Planet

Games

6 · · ▶ replay
G1 KOF Guiltily Zerg 0–1 Zerg Piz. FreaK WIN Benzene Benzene · Δelo -23/+23
■ Guiltily ■ Piz. FreaK army value
■ Guiltily ■ Piz. FreaK economy
Play-by-play (68 lines)
0:07 FreaK spawns at s1 in Yellow while Guiltily spawns at s2 in Teal.FreaK takes s1 in Yellow; across the map, Guiltily settles in at s2 in Teal.
0:40 FreaK gets 12 Hatch against Guiltily's Overpool.FreaK shows 12 Hatch — Guiltily has gone Overpool. The clock starts on who blinks first.
— The early game —
1:11 FreaK places down a hatchery.More workers, more money: FreaK expands.
1:25 Guiltily places down a hatchery.Quietly, Guiltily adds a base. These are the moves that decide long games.
2:12 FreaK decides to move out with his armies.No more waiting. FreaK pushes.
🎙 Nothing between them. One engagement could decide it.
2:23 Guiltily's speedlings rapidly push out across the map.No patience from Guiltily: the first units are already marching.
3:04 In terms of army size, FreaK is behind Guiltily!FreaK is badly outgunned — Guiltily's force is a size larger.
3:30 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
4:02 With beautiful placement, Guiltily successfully fends off FreaK's attacks.FreaK commits and it's the wrong call — Guiltily cleans it up.
4:28 After that battle, Guiltily still has most of his army with him.FreaK keeps most of his army intact through the exchange.
4:56 About half of FreaK's army has been decimated in that battle.Guiltily pays for that trade with about half his army.
5:29 Guiltily places down a hatchery.More workers, more money: Guiltily expands.
5:55 Unwilling to make the game too long, FreaK starts moving out.Here it comes: FreaK crosses the map with everything.
6:15 Guiltily is bringing his speedlings out for a walk and maybe decide to kill the enemy zerglings on the way.Guiltily tests the door early. Is anyone home?
🎙 Even footing again — the tension builds.
6:46 FreaK places down a hatchery.FreaK plants a new base and dares his opponent to punish it.
7:11 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
7:35 FreaK with the more superior zergling control successfully fends off Guiltily's zerglings!Guiltily's early gamble buys nothing — FreaK's defense was already in place.
8:09 Losing only less than half of his army, FreaK seems to be fine.A cheap fight for Guiltily — the losses are light.
8:50 About half of Guiltily's army has been decimated in that battle.FreaK pays for that trade with about half his army.
9:10 Unwilling to make the game too long, FreaK starts moving out.Here it comes: FreaK crosses the map with everything.
9:43 Guiltily's speedlings rapidly push out across the map.Guiltily tests the door early. Is anyone home?
10:00 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
10:44 FreaK with more superior zergling control outpowers Guiltily!Guiltily wasn't ready. FreaK's early aggression takes the lead.
🎙 Guiltily is a step behind and knows it.
11:03 Guiltily lost about half of his army in that battle.Half of FreaK's force stays on that battlefield.
11:41 With excellent skills and micro, FreaK managed to fend off Guiltily while losing less than half of his army.Guiltily keeps most of his army intact through the exchange.
12:03 Guiltily pushes out with his zerglings! It appears that these zerglings have speed upgrade!No patience from Guiltily: the first units are already marching.
12:35 FreaK decides to expand.More workers, more money: FreaK expands.
12:48 Guiltily places down a hatchery.Quietly, Guiltily adds a base. These are the moves that decide long games.
13:25 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
13:51 Guiltily failed to break FreaK's zergling line of defense.Guiltily's early gamble buys nothing — FreaK's defense was already in place.
14:22 Losing only less than half of his army, FreaK seems to be fine.Guiltily keeps most of his army intact through the exchange.
14:44 Guiltily lost about half of his army in that battle.FreaK pays for that trade with about half his army.
🎙 Slight advantage Piz. FreaK as the game develops.
15:19 FreaK starts pushing across the map.No more waiting. FreaK pushes.
15:57 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
16:23 FreaK failed to kill off Guiltily's defending zerglings.FreaK's early gamble buys nothing — Guiltily's defense was already in place.
16:52 After that battle, FreaK destroyed about half of Guiltily's army.FreaK cuts Guiltily's army in half.
17:22 After that battle, FreaK still has most of his army with him.A cheap fight for Guiltily — the losses are light.
17:35 Unwilling to make the game too long, FreaK starts moving out.FreaK has seen enough — the army moves out.
— The mid game —
18:08 Guiltily is pushing his speedlings.The composition is ready; Guiltily starts the push.
18:38 In terms of army size, Guiltily is behind FreaK!Guiltily needs production, fast; FreaK's army has outgrown his.
19:00 Guiltily places down a hatchery.Guiltily plants a new base and dares his opponent to punish it.
🎙 Slight advantage Piz. FreaK as the game develops.
19:38 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
20:11 Guiltily's mutalisks failed to dodge some scourges and he lost the mutalisk battle to FreaK!The timing was right but the fight was wrong: FreaK holds Guiltily.
— The late game —
20:28 Losing only less than half of his army, FreaK seems to be fine.A cheap fight for Guiltily — the losses are light.
20:54 About half of Guiltily's army has been decimated in that battle.FreaK pays for that trade with about half his army.
21:28 FreaK is pushing his speedlings.FreaK hits the timing — this push arrives exactly when it hurts.
21:59 FreaK places down a hatchery.Quietly, FreaK adds a base. These are the moves that decide long games.
22:16 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
22:44 FreaK made some nice zergling maneuver and won the zergling battle!Guiltily's defense bends, then snaps. FreaK takes the middle of the game.
🎙 Piz. FreaK's force dwarfs what Guiltily has left on the field.
23:15 Guiltily lost about half of his army in that battle.Half of FreaK's force stays on that battlefield.
23:55 After that battle, FreaK still has most of his army with him.Guiltily keeps most of his army intact through the exchange.
24:29 Eager to end the game, FreaK moves out with his armies.No more waiting. FreaK pushes.
24:37 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
25:18 FreaK with the more superior mutalisk micro wins the mutalisk battle!The mid-game push crashes through — FreaK breaks Guiltily's position.
25:38 Guiltily seems to lose most of his army in that battle.FreaK limps away with less than half the army he arrived with.
26:13 Losing only less than half of his army, FreaK seems to be fine.A cheap fight for Guiltily — the losses are light.
26:49 Guiltily's expansion have been wiped off by FreaK!FreaK finds the weak point and Guiltily's new base is gone.
27:13 Guiltily having no armies left to defend, has no choice but to tap out.That's it. Guiltily looks at the field one last time and concedes.
That's the game: Piz. FreaK defeats Guiltily, settled in the mid game.
G2 Lantern Terran 0–2 Zerg Piz. FreaK WIN La Mancha La Mancha · Δelo -24/+24
■ Lantern ■ Piz. FreaK army value
■ Lantern ■ Piz. FreaK economy
Play-by-play (56 lines)
0:07 Lantern spawns in Red at s3 while FreaK spawns in Green at s2.Cross positions or close ones, it starts here: Lantern at s3, FreaK at s2.
0:31 FreaK opens 12 Hatch against Lantern's 2 Rax FE.Scouting done, plans revealed: Lantern's 2 Rax FE against FreaK's 12 Hatch.
— The early game —
1:11 Lantern places down a command center.Lantern takes another base — the economy widens.
1:38 FreaK places down a hatchery.FreaK plants a new base and dares his opponent to punish it.
2:16 Lantern decides to put some pressure on his opponent.Here it comes: Lantern crosses the map with everything.
🎙 Nothing between them. One engagement could decide it.
2:50 FreaK with a large number of zerglings starts pushing out.No patience from FreaK: the first units are already marching.
3:09 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
3:31 Nice control from FreaK! He killed Lantern's marines and continues pressuring!Lantern wasn't ready. FreaK's early aggression takes the lead.
4:05 It seems that FreaK only managed to destroy less than half of Lantern's army.FreaK takes a bite out of Lantern's force and backs off.
4:32 That attack didn't seem to do much damage, Lantern destroyed only less than half of FreaK's army.Lantern takes a bite out of FreaK's force and backs off.
5:16 Lantern feels confident with his marines and decides to push out.No patience from Lantern: the first units are already marching.
5:41 FreaK with a large number of zerglings starts pushing out.No patience from FreaK: the first units are already marching.
6:09 Lantern's number of expansions are equal to FreaK's.The economies mirror one another. Nothing between Lantern and FreaK yet.
6:45 FreaK places down a hatchery.More workers, more money: FreaK expands.
🎙 The armies trade evenly; this one is still anyone's game.
7:10 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
7:44 Nice control from FreaK! He killed Lantern's marines and continues pressuring!Lantern wasn't ready. FreaK's early aggression takes the lead.
8:00 FreaK only destroyed about half of Lantern's army.FreaK cuts Lantern's army in half.
8:34 Losing only less than half of his army, FreaK seems to be fine.A cheap fight for Lantern — the losses are light.
9:02 Lantern places down a command center.More workers, more money: Lantern expands.
9:35 Lantern decides to put some pressure on his opponent.Lantern tightens the formation and starts the long walk.
10:19 Unwilling to make the game too long, FreaK starts moving out.Here it comes: FreaK crosses the map with everything.
10:41 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
11:15 Lantern was out-microed by FreaK and loses all his attacking forces.The attack shatters on FreaK's line. Great positioning.
🎙 Dead even — neither player has found the edge yet.
11:30 With excellent skills and micro, FreaK managed to fend off Lantern while losing less than half of his army.A cheap fight for Lantern — the losses are light.
12:06 Losing only less than half of his army, Lantern seems to be fine.FreaK keeps most of his army intact through the exchange.
12:36 FreaK places down a hatchery.Quietly, FreaK adds a base. These are the moves that decide long games.
13:10 FreaK's zerglings are pushing out!FreaK tests the door early. Is anyone home?
13:35 Lantern places down a command center.Quietly, Lantern adds a base. These are the moves that decide long games.
14:15 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
14:44 FreaK kills off Lantern's armies and continues pushing!The engagement breaks Lantern's way of life — FreaK marches on.
15:05 About half of Lantern's army has been decimated in that battle.FreaK pays for that trade with about half his army.
15:42 Lantern destroyed less army than he should, only less than half of FreaK's army has been decimated.Lantern clips FreaK's army — real damage, but FreaK fights on.
🎙 Piz. FreaK edges ahead on army strength.
16:05 Currently, neither Lantern nor FreaK appears to be leading in economy.The economies mirror one another. Nothing between Lantern and FreaK yet.
— The mid game —
16:45 FreaK starts pushing out with his speedlings and lurkers!The composition is ready; FreaK starts the push.
17:15 FreaK places down a hatchery.FreaK takes another base — the economy widens.
— The late game —
17:44 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
18:11 FreaK seems to control the lurkers very nicely! Even with seemingly equal forces, Lantern is totally losing this battle!Lantern's defense bends, then snaps. FreaK takes the middle of the game.
18:44 About half of Lantern's army has been decimated in that battle.Half of FreaK's force stays on that battlefield.
19:19 After that battle, FreaK still has most of his army with him.Lantern keeps most of his army intact through the exchange.
19:45 Lantern harasses FreaK's economy and gets ahead of the game.FreaK looks away for one second and Lantern makes him pay for it.
20:14 Lantern places down a command center.Lantern plants a new base and dares his opponent to punish it.
🎙 Slight advantage Piz. FreaK as the game develops.
20:34 FreaK brings his speedlings and lurkers out of his base!FreaK's mid-game army is assembled — and it's moving.
21:10 The two armies meet and a large battle starts to engage!The dance is over. They fight.
21:31 The battle outcome favors FreaK as Lantern's armies melt into FreaK's armies' weapon fire!The engagement breaks Lantern's way of life — FreaK marches on.
22:14 Lantern has lost about half of his army in that battle.FreaK pays for that trade with about half his army.
22:39 Losing only less than half of his army, FreaK seems to be fine.Lantern keeps most of his army intact through the exchange.
23:03 After suffering a devastating loss in the battle, Lantern GGs!That's it. Lantern looks at the field one last time and concedes.
That's the game: Piz. FreaK defeats Lantern, settled in the mid game.
G3 WIN Tickled Zerg 1–2 Zerg Piz. FreaK Tau Cross Tau Cross · Δelo +25/-25
■ Tickled ■ Piz. FreaK army value
■ Tickled ■ Piz. FreaK economy
Play-by-play (65 lines)
0:07 The game starts with Teal FreaK spawning at s2 and Yellow Tickled spawning at s3.We're underway — FreaK spawns at s2, Tickled answers from s3.
0:33 Tickled gets 12 Pool against FreaK's 9 Pool.Scouting done, plans revealed: FreaK's 9 Pool against Tickled's 12 Pool.
— The early game —
1:16 FreaK places down a hatchery.FreaK takes another base — the economy widens.
1:32 Tickled places down a hatchery.Tickled plants a new base and dares his opponent to punish it.
2:02 FreaK is bringing his speedlings out for a walk and maybe decide to kill the enemy zerglings on the way.No patience from FreaK: the first units are already marching.
🎙 The armies trade evenly; this one is still anyone's game.
2:37 Tickled's speedlings rapidly push out across the map.Tickled tests the door early. Is anyone home?
2:57 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
3:26 FreaK with more superior zergling control outpowers Tickled!Tickled wasn't ready. FreaK's early aggression takes the lead.
3:53 After that battle, Tickled still has most of his army with him.FreaK keeps most of his army intact through the exchange.
4:31 Losing only less than half of his army, FreaK seems to be fine.Tickled keeps most of his army intact through the exchange.
5:08 FreaK starts pushing across the map.FreaK has seen enough — the army moves out.
5:28 Tickled pushes out with his zerglings! It appears that these zerglings have speed upgrade!Tickled tests the door early. Is anyone home?
5:52 FreaK's army is small compared to Tickled!FreaK is badly outgunned — Tickled's force is a size larger.
6:31 FreaK places down a hatchery.FreaK plants a new base and dares his opponent to punish it.
🎙 Dead even — neither player has found the edge yet.
6:52 Tickled places down a hatchery.More workers, more money: Tickled expands.
7:17 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
7:58 FreaK failed to break Tickled's zergling line of defense.Tickled holds the early rush without blinking.
8:17 After that battle, Tickled still has most of his army with him.A cheap fight for FreaK — the losses are light.
8:51 After that battle, Tickled destroyed about half of FreaK's army.Half of FreaK's force is gone — Tickled took it apart.
9:18 FreaK pushes out with his zerglings! It appears that these zerglings have speed upgrade!No patience from FreaK: the first units are already marching.
9:39 Unwilling to make the game too long, Tickled starts moving out.No more waiting. Tickled pushes.
10:11 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
10:54 FreaK failed to break Tickled's zergling line of defense.Tickled holds the early rush without blinking.
🎙 The scales tip toward Tickled — a lead, but not a safe one.
11:17 After that battle, Tickled still has most of his army with him.A cheap fight for FreaK — the losses are light.
11:48 FreaK has lost about half of his army in that battle.Half of Tickled's force stays on that battlefield.
12:11 FreaK's speedlings rapidly push out across the map.FreaK goes early — pressure before either side is ready.
12:47 Tickled's speedlings rapidly push out across the map.No patience from Tickled: the first units are already marching.
13:15 Tickled decides to expand.Tickled takes another base — the economy widens.
13:33 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
14:12 Tickled was out-microed by FreaK and loses all his attacking forces.The attack shatters on FreaK's line. Great positioning.
14:33 It seems that Tickled only managed to destroy less than half of FreaK's army.Tickled takes a bite out of FreaK's force and backs off.
15:08 It seems that FreaK only managed to destroy less than half of Tickled's army.FreaK takes a bite out of Tickled's force and backs off.
🎙 The scales tip toward Tickled — a lead, but not a safe one.
15:42 FreaK places down a hatchery.FreaK plants a new base and dares his opponent to punish it.
— The mid game —
16:02 FreaK is now bringing both his mutalisk/scourge stack and his speedlings across the map!The composition is ready; FreaK starts the push.
16:35 Tickled starts pushing across the map.No more waiting. Tickled pushes.
17:06 Tickled's forces appear to be larger compared to FreaK's!Tickled's army is visibly the bigger one — FreaK should not take this fight.
17:20 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
17:49 FreaK made a mistake and lost both the air and ground battle! Tickled is pushing his mutalisks further on!FreaK's defense bends, then snaps. Tickled takes the middle of the game.
18:27 FreaK lost about half of his army in that battle.Half of Tickled's force stays on that battlefield.
18:51 It seems that FreaK only managed to destroy less than half of Tickled's army.FreaK takes a bite out of Tickled's force and backs off.
19:22 FreaK is pushing his mutalisk/scourge stack across the map!FreaK's mid-game army is assembled — and it's moving.
🎙 Slight advantage Tickled as the game develops.
— The late game —
19:45 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
20:21 FreaK's mutalisks failed to dodge some scourges and he lost the mutalisk battle to Tickled!Tickled absorbs the mid-game push — FreaK gained nothing for the cost.
20:59 It seems that FreaK only managed to destroy less than half of Tickled's army.FreaK clips Tickled's army — real damage, but Tickled fights on.
21:11 FreaK lost about half of his army in that battle.Half of Tickled's force stays on that battlefield.
21:43 Tickled places down a hatchery.Tickled plants a new base and dares his opponent to punish it.
22:24 What superior Mutalisk micro from Tickled! FreaK's economy is suffering!Beautiful harassment from Tickled. FreaK's economy takes a real hit.
22:49 Tickled is pushing his mutalisk/scourge stack across the map!Tickled hits the timing — this push arrives exactly when it hurts.
23:14 FreaK places down a hatchery.Quietly, FreaK adds a base. These are the moves that decide long games.
23:51 The battle to decide the game begins!The dance is over. They fight.
🎙 Tickled holds the stronger army for now.
24:18 The battle outcome favors Tickled as FreaK's armies melt into Tickled's armies' weapon fire!A clean, brutal win for Tickled. The push continues.
24:37 FreaK has lost about half of his army in that battle.Half of Tickled's force stays on that battlefield.
25:13 With excellent skills and micro, Tickled managed to fend off FreaK while losing less than half of his army.FreaK keeps most of his army intact through the exchange.
25:32 Tickled is pushing his mutalisk/scourge stack across the map!The composition is ready; Tickled starts the push.
26:13 After suffering a devastating loss in the battle, FreaK GGs!Nothing left to defend with — FreaK taps.
Tickled takes it — the mid game decided this one.
G4 WIN Tickled Zerg 2–2 Zerg Piz - Neverland Destination Destination · Δelo +25/-25
■ Tickled ■ Piz - Neverland army value
■ Tickled ■ Piz - Neverland economy
Play-by-play (7 lines)
0:07 Tickled spawns in Teal at s1 while Piz - Neverland spawns in Blue at s2.Tickled takes s1 in Teal; across the map, Piz - Neverland settles in at s2 in Blue.
2:26 Tickled opens 5 Pool against Piz - Neverland's 12 Pool.The builds are down: 5 Pool from Tickled, 12 Pool from Piz - Neverland.
4:32 Tickled decides to cheese today.Something sneaky from Tickled. This is an early gamble.
🎙 Piz - Neverland is hanging on by a thread against Tickled's army.
7:05 Tickled with an aggressive opening starts to attack Piz - Neverland.All or nothing: Tickled's gamble arrives at Piz - Neverland's base.
9:14 Piz - Neverland was unable to defend Tickled's armies and taps out.It works! Piz - Neverland can't hold the gamble and taps to Tickled.
Piz - Neverland taps out. Tickled's early game was simply better.
G5 WIN Tickled Zerg 3–2 Terran Piz - Happy Aztec Aztec · Δelo +23/-23
■ Tickled ■ Piz - Happy army value
■ Tickled ■ Piz - Happy economy
Play-by-play (53 lines)
0:09 The game starts with Green Piz - Happy spawning at s1 and Red Tickled spawning at s2.Piz - Happy in Green at s1. Tickled in Red at s2. The map is set.
0:49 Tickled opens 12 Hatch against Piz - Happy's 1 Rax FE.The builds are down: 1 Rax FE from Piz - Happy, 12 Hatch from Tickled.
— The early game —
1:03 Piz - Happy starts expanding.Quietly, Piz - Happy adds a base. These are the moves that decide long games.
1:38 Tickled places down a hatchery.More workers, more money: Tickled expands.
2:06 Piz - Happy starts pushing across the map.Here it comes: Piz - Happy crosses the map with everything.
🎙 The armies trade evenly; this one is still anyone's game.
2:52 Tickled's zerglings are pushing out!No patience from Tickled: the first units are already marching.
3:22 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
3:47 Tickled kills off Piz - Happy's armies and continues pushing!Tickled wins the fight convincingly and keeps rolling forward.
4:07 After that battle, Piz - Happy still has most of his army with him.A cheap fight for Tickled — the losses are light.
4:52 After that battle, Tickled still has most of his army with him.A cheap fight for Piz - Happy — the losses are light.
5:06 Piz - Happy decides to put on early pressure with his marines.Piz - Happy goes early — pressure before either side is ready.
5:52 Tickled's zerglings are pushing out!Tickled goes early — pressure before either side is ready.
6:20 At the moment, Tickled seems to have more units than Piz - Happy.Tickled's army is visibly the bigger one — Piz - Happy should not take this fight.
6:47 Piz - Happy places down a command center.Piz - Happy plants a new base and dares his opponent to punish it.
🎙 The armies trade evenly; this one is still anyone's game.
7:24 Tickled places down a hatchery.More workers, more money: Tickled expands.
7:53 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
8:25 Nice placement by Tickled, Piz - Happy can't even find a hole to poke through with his marines.Tickled holds the early rush without blinking.
8:41 Losing only less than half of his army, Tickled seems to be fine.A cheap fight for Piz - Happy — the losses are light.
9:17 Tickled only destroyed about half of Piz - Happy's army.Tickled cuts Piz - Happy's army in half.
9:55 Piz - Happy decides to put on early pressure with his marines.No patience from Piz - Happy: the first units are already marching.
10:30 Unwilling to make the game too long, Tickled starts moving out.Here it comes: Tickled crosses the map with everything.
11:00 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
11:32 With some nice micro, Tickled successfully defend against Piz - Happy's marines.Tickled holds the early rush without blinking.
🎙 Slight advantage Tickled as the game develops.
11:53 Losing only less than half of his army, Tickled seems to be fine.A cheap fight for Piz - Happy — the losses are light.
12:28 Piz - Happy lost about half of his army in that battle.Tickled pays for that trade with about half his army.
12:58 Tickled's zerglings are pushing out!Tickled goes early — pressure before either side is ready.
13:37 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
14:01 Nice control from Tickled! He killed Piz - Happy's marines and continues pressuring!Piz - Happy wasn't ready. Tickled's early aggression takes the lead.
14:39 Piz - Happy has lost about half of his army in that battle.Half of Tickled's force stays on that battlefield.
15:02 After that battle, Tickled still has most of his army with him.A cheap fight for Piz - Happy — the losses are light.
15:28 Tickled with a large number of zerglings starts pushing out.No patience from Tickled: the first units are already marching.
16:04 Piz - Happy places down a command center.Piz - Happy takes another base — the economy widens.
🎙 Tickled holds the stronger army for now.
16:34 Tickled places down a hatchery.Tickled plants a new base and dares his opponent to punish it.
17:12 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
17:37 The battle outcome favors Tickled as Piz - Happy's armies melt into Tickled's armies' weapon fire!The engagement breaks Piz - Happy's way of life — Tickled marches on.
18:08 Piz - Happy has lost about half of his army in that battle.Half of Tickled's force stays on that battlefield.
18:37 Losing only less than half of his army, Tickled seems to be fine.A cheap fight for Piz - Happy — the losses are light.
— The mid game —
19:13 Tickled starts pushing out with his speedlings and lurkers!Tickled's mid-game army is assembled — and it's moving.
19:32 The battle to decide the game begins!Here it comes: two full armies, one engagement.
— The late game —
19:58 Tickled's well-placed lurkers caught Piz - Happy's tanks and medics off-guard! Piz - Happy's army is completely melting!The mid-game push crashes through — Tickled breaks Piz - Happy's position.
🎙 It's all going Tickled's way right now.
20:46 Tickled only destroyed about half of Piz - Happy's army.Half of Piz - Happy's force is gone — Tickled took it apart.
21:17 Losing only less than half of his army, Tickled seems to be fine.A cheap fight for Piz - Happy — the losses are light.
21:42 Tickled is flying his mutalisks towards his opponent.Tickled hits the timing — this push arrives exactly when it hurts.
22:03 Piz - Happy having no armies left to defend, has no choice but to tap out.Piz - Happy types it out: GG.
Piz - Happy taps out. Tickled's mid game was simply better.
G6 WIN Tickled Zerg 4–2 Zerg Piz. LethalCompany Jade Jade · Δelo +15/-15
■ Tickled ■ Piz. LethalCompany army value
■ Tickled ■ Piz. LethalCompany economy
Play-by-play (72 lines)
0:07 The game starts with Red Tickled spawning at s2 and White Piz. LethalCompany spawning at s1.We're underway — Tickled spawns at s2, Piz. LethalCompany answers from s1.
0:47 Tickled opens 12 Pool against Piz. LethalCompany's 9 Pool.Tickled commits to 12 Pool; Piz. LethalCompany answers with 9 Pool.
— The early game —
1:16 Tickled places down a hatchery.Tickled plants a new base and dares his opponent to punish it.
1:38 Piz. LethalCompany places down a hatchery.Piz. LethalCompany takes another base — the economy widens.
1:56 Tickled decides to put some pressure on his opponent.No more waiting. Tickled pushes.
🎙 The armies trade evenly; this one is still anyone's game.
2:35 Piz. LethalCompany decides to start pushing across the map.Here it comes: Piz. LethalCompany crosses the map with everything.
2:49 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
3:33 Tickled with more superior zergling control outpowers Piz. LethalCompany!The early pressure works — Tickled breaks Piz. LethalCompany's front door.
3:52 After that battle, Piz. LethalCompany still has most of his army with him.A cheap fight for Tickled — the losses are light.
4:29 With excellent skills and micro, Tickled managed to fend off Piz. LethalCompany while losing less than half of his army.A cheap fight for Piz. LethalCompany — the losses are light.
4:58 Tickled moves out with his armies.Here it comes: Tickled crosses the map with everything.
5:27 The battle to decide the game begins!The dance is over. They fight.
5:50 With really nice micro, Tickled kills off Piz. LethalCompany's zerglings.Piz. LethalCompany wasn't ready. Tickled's early aggression takes the lead.
6:08 With excellent skills and micro, Piz. LethalCompany managed to fend off Tickled while losing less than half of his army.Tickled keeps most of his army intact through the exchange.
🎙 Even footing again — the tension builds.
6:32 It seems that Piz. LethalCompany only managed to destroy less than half of Tickled's army.Piz. LethalCompany takes a bite out of Tickled's force and backs off.
7:17 Piz. LethalCompany is bringing his speedlings out for a walk and maybe decide to kill the enemy zerglings on the way.Piz. LethalCompany tests the door early. Is anyone home?
7:33 Piz. LethalCompany places down a hatchery.More workers, more money: Piz. LethalCompany expands.
8:12 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
8:37 Piz. LethalCompany failed to break Tickled's zergling line of defense.Tickled holds the early rush without blinking.
8:58 With excellent skills and micro, Tickled managed to fend off Piz. LethalCompany while losing less than half of his army.Piz. LethalCompany keeps most of his army intact through the exchange.
9:21 About half of Piz. LethalCompany's army has been decimated in that battle.Half of Tickled's force stays on that battlefield.
10:07 Tickled is bringing his speedlings out for a walk and maybe decide to kill the enemy zerglings on the way.Tickled goes early — pressure before either side is ready.
10:29 Piz. LethalCompany must macro up quickly or Tickled will just roll him over!Piz. LethalCompany is badly outgunned — Tickled's force is a size larger.
🎙 Nothing between them. One engagement could decide it.
10:51 Tickled places down a hatchery.More workers, more money: Tickled expands.
11:20 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
11:53 Piz. LethalCompany with the more superior zergling control successfully fends off Tickled's zerglings!Piz. LethalCompany holds the early rush without blinking.
12:12 Losing only less than half of his army, Piz. LethalCompany seems to be fine.Tickled keeps most of his army intact through the exchange.
12:49 Losing only less than half of his army, Tickled seems to be fine.Piz. LethalCompany keeps most of his army intact through the exchange.
13:20 Piz. LethalCompany moves out with his armies.Piz. LethalCompany has seen enough — the army moves out.
13:37 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
14:17 Tickled with the more superior zergling control successfully fends off Piz. LethalCompany's zerglings!Tickled holds the early rush without blinking.
14:38 With excellent skills and micro, Tickled managed to fend off Piz. LethalCompany while losing less than half of his army.Piz. LethalCompany keeps most of his army intact through the exchange.
🎙 The armies trade evenly; this one is still anyone's game.
15:04 Piz. LethalCompany lost about half of his army in that battle.Tickled pays for that trade with about half his army.
15:28 Tickled pushes out with his zerglings! It appears that these zerglings have speed upgrade!Tickled tests the door early. Is anyone home?
16:04 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
16:30 Piz. LethalCompany lost all his zerglings to Tickled!The early pressure works — Tickled breaks Piz. LethalCompany's front door.
17:05 About half of Piz. LethalCompany's army has been decimated in that battle.Half of Tickled's force stays on that battlefield.
17:20 After that battle, Tickled still has most of his army with him.A cheap fight for Piz. LethalCompany — the losses are light.
18:04 Tickled moves out with his armies.Here it comes: Tickled crosses the map with everything.
18:16 Tickled places down a hatchery.Tickled plants a new base and dares his opponent to punish it.
18:59 Piz. LethalCompany places down a hatchery.More workers, more money: Piz. LethalCompany expands.
🎙 Dead even — neither player has found the edge yet.
19:14 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
— The mid game —
19:54 Tickled with the more superior mutalisk micro wins the mutalisk battle!Piz. LethalCompany's defense bends, then snaps. Tickled takes the middle of the game.
20:06 About half of Piz. LethalCompany's army has been decimated in that battle.Half of Tickled's force stays on that battlefield.
20:37 After that battle, Tickled still has most of his army with him.Piz. LethalCompany keeps most of his army intact through the exchange.
— The late game —
21:02 Piz. LethalCompany's expansion have been wiped off by Tickled!Piz. LethalCompany's expansion burns — Tickled tears it down.
21:28 Piz. LethalCompany places down a hatchery.Piz. LethalCompany takes another base — the economy widens.
22:12 Piz. LethalCompany tried to micro his mutalisks but they were unable to get past Tickled's defense line.Piz. LethalCompany goes for the raid — Tickled is ready, and nothing comes of it.
🎙 Tickled's force dwarfs what Piz. LethalCompany has left on the field.
22:39 Tickled is pushing his speedlings.The composition is ready; Tickled starts the push.
22:59 Piz. LethalCompany is in quite a huge army disadvantage, he doesn't have what it takes to win against Tickled's army.Piz. LethalCompany is badly outgunned — Tickled's force is a size larger.
23:37 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
23:54 Piz. LethalCompany made a mistake and lost both the air and ground battle! Tickled is pushing his mutalisks further on!The mid-game push crashes through — Tickled breaks Piz. LethalCompany's position.
24:21 Tickled destroyed about half of Piz. LethalCompany's army after that battle.Tickled cuts Piz. LethalCompany's army in half.
24:50 With excellent skills and micro, Tickled managed to fend off Piz. LethalCompany while losing less than half of his army.Piz. LethalCompany keeps most of his army intact through the exchange.
25:32 Piz. LethalCompany is now bringing both his mutalisk/scourge stack and his speedlings across the map!The composition is ready; Piz. LethalCompany starts the push.
25:56 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
26:25 Tickled held off barely with 1 or 2 zergling advantage.Tickled absorbs the mid-game push — Piz. LethalCompany gained nothing for the cost.
🎙 It's all going Tickled's way right now.
26:41 With excellent skills and micro, Tickled managed to fend off Piz. LethalCompany while losing less than half of his army.A cheap fight for Piz. LethalCompany — the losses are light.
27:16 Tickled destroyed more than half of Piz. LethalCompany's army after that battle!When the smoke clears, Tickled has erased most of what Piz. LethalCompany brought.
27:42 Tickled moves out with his armies.Here it comes: Tickled crosses the map with everything.
28:02 Piz. LethalCompany having no armies left to defend, has no choice but to tap out.Piz. LethalCompany GGs. A hard-fought game comes to its end.
That's the game: Tickled defeats Piz. LethalCompany, settled in the mid game.

Head to head

0 earlier meetings
These clubs have never met before.