◆ SHAKURAS Reborn
Starleague · Bo3 · engine v5.3 · Sat, Sep 5 2026 · 16:00 server time
Munitions Protoss 0 – 2 Zerg Heinz

Games

2 · · ▶ replay
G1 Munitions Protoss 0–1 Zerg Heinz WIN Blue Storm Blue Storm · Δelo -11/+22
■ Munitions ■ Heinz army value
■ Munitions ■ Heinz economy
Play-by-play (153 lines)
0:08 The game starts with Blue Munitions spawning at s2 and Orange Worst spawning at s1.Cross positions or close ones, it starts here: Munitions at s2, Worst at s1.
0:43 Munitions opens Forge Fast Expand against Worst's Overpool.Scouting done, plans revealed: Munitions's Forge Fast Expand against Worst's Overpool.
— The early game —
1:05 Munitions warps in a nexus.More workers, more money: Munitions expands.
1:30 Worst places down a hatchery.Quietly, Worst adds a base. These are the moves that decide long games.
1:43 Munitions is pushing out with his zealots.Munitions goes early — pressure before either side is ready.
🎙 The armies trade evenly; this one is still anyone's game.
2:11 Worst is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.Worst goes early — pressure before either side is ready.
2:37 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
2:55 Worst failed to break Munitions's defending line of zealots.Munitions holds the early rush without blinking.
3:10 With excellent skills and micro, Munitions managed to fend off Worst while losing less than half of his army.Worst keeps most of his army intact through the exchange.
3:35 After that battle, Worst still has most of his army with him.Munitions keeps most of his army intact through the exchange.
3:57 Worst must macro up quickly or Munitions will just roll him over!Worst is badly outgunned — Munitions's force is a size larger.
4:23 Munitions's zealots and dragoon mixture is rolling across the map.Munitions goes early — pressure before either side is ready.
4:43 Worst is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.Worst goes early — pressure before either side is ready.
5:05 Munitions warps in a nexus.Munitions takes another base — the economy widens.
🎙 The armies trade evenly; this one is still anyone's game.
5:44 Worst places down a hatchery.Quietly, Worst adds a base. These are the moves that decide long games.
5:56 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
6:18 Worst's mismicro cost him his zerglings and probably this game! Munitions continues pressuring with his zealots and dragoons!The early pressure works — Munitions breaks Worst's front door.
6:49 With excellent skills and micro, Worst managed to fend off Munitions while losing less than half of his army.Munitions keeps most of his army intact through the exchange.
7:03 After that battle, Munitions still has most of his army with him.A cheap fight for Worst — the losses are light.
7:37 Munitions decides to put some pressure on his opponent.No more waiting. Munitions pushes.
7:53 Worst starts pushing across the map.Worst has seen enough — the army moves out.
8:20 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
8:49 Munitions kills off Worst's speedlings with his zealots and dragoons!The early pressure works — Munitions breaks Worst's front door.
🎙 Dead even — neither player has found the edge yet.
9:07 With excellent skills and micro, Worst managed to fend off Munitions while losing less than half of his army.Munitions keeps most of his army intact through the exchange.
9:37 Worst destroyed less army than he should, only less than half of Munitions's army has been decimated.Worst clips Munitions's army — real damage, but Munitions fights on.
9:50 Munitions's zealots and dragoon mixture is rolling across the map.Munitions goes early — pressure before either side is ready.
10:29 Worst pushes out with his zerglings! It appears that these zerglings have speed upgrade!Worst tests the door early. Is anyone home?
10:43 Munitions warps in a nexus.Munitions plants a new base and dares his opponent to punish it.
11:00 Worst places down a hatchery.Quietly, Worst adds a base. These are the moves that decide long games.
11:36 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
12:03 With beautiful placement, Munitions successfully fends off Worst's attacks.Munitions takes the fight on his terms and sends Worst home with nothing.
12:11 With excellent skills and micro, Munitions managed to fend off Worst while losing less than half of his army.A cheap fight for Worst — the losses are light.
🎙 Even footing again — the tension builds.
12:36 After that battle, Worst still has most of his army with him.A cheap fight for Munitions — the losses are light.
— The mid game —
13:02 Looks like Munitions is going to push out with his archons and speedlots!The composition is ready; Munitions starts the push.
13:23 Worst decides to put some pressure on his opponent.Worst has seen enough — the army moves out.
13:56 The two armies clash and a large battle starts to happen!The dance is over. They fight.
14:06 Munitions tried to break into Worst's base, but a few sunkens in combination with beautiful building placement stopped Munitions!Worst absorbs the mid-game push — Munitions gained nothing for the cost.
14:44 With excellent skills and micro, Worst managed to fend off Munitions while losing less than half of his army.Munitions keeps most of his army intact through the exchange.
14:57 With excellent skills and micro, Munitions managed to fend off Worst while losing less than half of his army.A cheap fight for Worst — the losses are light.
15:32 Worst appears to have more army than Munitions!Worst's army is visibly the bigger one — Munitions should not take this fight.
15:56 Munitions warps in a nexus.Quietly, Munitions adds a base. These are the moves that decide long games.
🎙 Nothing between them. One engagement could decide it.
16:11 Worst places down a hatchery.More workers, more money: Worst expands.
16:38 Munitions is sniping overlords with his corsairs, and oh! His archons and speedlots are out of base as well!Munitions hits the timing — this push arrives exactly when it hurts.
17:04 Worst brings his lurker-lings to pressure his opponent.Worst's hydra wave rolls out — this is the timing Zerg lives for.
17:12 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
17:47 Munitions successfully fends off Worst's attacks.Munitions takes the fight on his terms and sends Worst home with nothing.
18:17 With excellent skills and micro, Munitions managed to fend off Worst while losing less than half of his army.A cheap fight for Worst — the losses are light.
18:25 After that battle, Worst still has most of his army with him.A cheap fight for Munitions — the losses are light.
18:59 Munitions decides to put some pressure on his opponent.Munitions has seen enough — the army moves out.
19:25 Worst places down a hatchery.Quietly, Worst adds a base. These are the moves that decide long games.
🎙 Nothing between them. One engagement could decide it.
19:36 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
19:58 Munitions tried to break into Worst's base, but a few sunkens in combination with beautiful building placement stopped Munitions!The timing was right but the fight was wrong: Worst holds Munitions.
20:30 After that battle, Worst still has most of his army with him.A cheap fight for Munitions — the losses are light.
20:57 Losing only less than half of his army, Munitions seems to be fine.A cheap fight for Worst — the losses are light.
21:23 Munitions tried to send in a shuttle but it was discovered by Worst.The sneak attack is sniffed out — Worst shuts the door on Munitions.
21:41 Worst appears to have more army than Munitions!Count the units: Worst has the edge over Munitions right now.
22:06 Munitions warps in a nexus.Quietly, Munitions adds a base. These are the moves that decide long games.
22:33 Munitions decides to put some pressure on his opponent.Munitions has seen enough — the army moves out.
22:41 Worst brings his lurker-lings to pressure his opponent.Worst's hydra wave rolls out — this is the timing Zerg lives for.
🎙 The armies trade evenly; this one is still anyone's game.
23:17 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
23:27 Worst's combination of lurkers and hydralisks totally decimated Munitions's army.Munitions's defense bends, then snaps. Worst takes the middle of the game.
23:52 With excellent skills and micro, Munitions managed to fend off Worst while losing less than half of his army.Worst keeps most of his army intact through the exchange.
24:30 After that battle, Worst still has most of his army with him.Munitions keeps most of his army intact through the exchange.
24:50 Worst decides to expand.Quietly, Worst adds a base. These are the moves that decide long games.
25:18 Where is Worst's detector? Munitions sends dark templars to harass Worst's mineral line!Munitions gets into Worst's mineral line — workers are dying.
25:30 Attempting to end the game, Worst moves out with his armies.No more waiting. Worst pushes.
26:06 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
26:20 Worst's zerglings surround Munitions's archons while Worst's lurkers deal with the rest. The outcome seems to favor Worst!The mid-game push crashes through — Worst breaks Munitions's position.
🎙 Even footing again — the tension builds.
26:42 After that battle, Munitions still has most of his army with him.Worst keeps most of his army intact through the exchange.
26:59 With excellent skills and micro, Worst managed to fend off Munitions while losing less than half of his army.Munitions keeps most of his army intact through the exchange.
27:34 Munitions tried to sneak in a dark templar but it was killed off before it can deal any damage to Worst's economy.Munitions goes for the raid — Worst is ready, and nothing comes of it.
28:00 Where is Worst's detector? Munitions sends dark templars to harass Worst's mineral line!Worst looks away for one second and Munitions makes him pay for it.
28:22 Worst starts pushing across the map.Here it comes: Worst crosses the map with everything.
28:49 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
29:13 Worst failed to focus down on high templars and the few storm on Worst's hydralisks really hurts a lot! Worst is backing off!Munitions absorbs the mid-game push — Worst gained nothing for the cost.
29:24 Losing only less than half of his army, Munitions seems to be fine.Worst keeps most of his army intact through the exchange.
29:54 That attack didn't seem to do much damage, Munitions destroyed only less than half of Worst's army.Munitions takes a bite out of Worst's force and backs off.
🎙 Dead even — neither player has found the edge yet.
30:13 Where is Worst's detector? Munitions sends dark templars to harass Worst's mineral line!The raid lands — Munitions chips away at Worst's foundation.
30:47 Eager to end the game, Worst moves out with his armies.No more waiting. Worst pushes.
31:05 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
31:22 The battle outcome favors Worst as Munitions's armies melt into Worst's armies' weapon fire!A clean, brutal win for Worst. The push continues.
31:54 With excellent skills and micro, Munitions managed to fend off Worst while losing less than half of his army.Worst keeps most of his army intact through the exchange.
32:14 Losing only less than half of his army, Worst seems to be fine.Munitions keeps most of his army intact through the exchange.
32:45 Munitions tried to send in a shuttle but it was discovered by Worst.Good instincts from Worst; the harassment dies at the doorstep.
32:55 What a pity! Worst managed to sneak 1 zergling past the defense line but it was unable to deal any damage before being killed off by Munitions's army.Worst knocks, Munitions answers. No damage done.
33:17 Zerglings ran past Munitions's defense line and start harassing the mineral line! What a nice run-by by Worst!Worst gets into Munitions's mineral line — workers are dying.
🎙 The armies trade evenly; this one is still anyone's game.
33:45 Attempting to end the game, Worst moves out with his armies.No more waiting. Worst pushes.
34:07 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
34:26 Munitions made some nice storms, and it killed majority of Worst's hydralisks! Worst has to back off!Munitions absorbs the mid-game push — Worst gained nothing for the cost.
35:04 Losing only less than half of his army, Munitions seems to be fine.Worst keeps most of his army intact through the exchange.
35:18 That attack didn't seem to do much damage, Munitions destroyed only less than half of Worst's army.Munitions clips Worst's army — real damage, but Worst fights on.
35:35 Munitions casts some storm! But Worst lost no workers.Munitions goes for the raid — Worst is ready, and nothing comes of it.
36:17 It seems like Worst has more units than Munitions!Worst's army is visibly the bigger one — Munitions should not take this fight.
36:27 What a pity! Worst managed to sneak 1 zergling past the defense line but it was unable to deal any damage before being killed off by Munitions's army.Worst goes for the raid — Munitions is ready, and nothing comes of it.
37:02 Looks like Munitions is going to push out with his archons and speedlots!Munitions's mid-game army is assembled — and it's moving.
🎙 Nothing between them. One engagement could decide it.
37:26 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
37:46 Munitions was out-microed by Worst and loses all his attacking forces.Worst holds! The push breaks against a perfect defense.
38:04 Munitions destroyed less army than he should, only less than half of Worst's army has been decimated.Munitions takes a bite out of Worst's force and backs off.
38:30 Munitions has lost about half of his army in that battle.Worst pays for that trade with about half his army.
38:56 With corsairs sniping overlords, Munitions is bringing his dark templar to attack his opponent!Munitions's mid-game army is assembled — and it's moving.
39:10 Worst decides to start pushing across the map.Here it comes: Worst crosses the map with everything.
39:35 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
40:04 Worst failed to bring in overlords as Munitions's dark templar slice through his hydralisk army!The mid-game push crashes through — Munitions breaks Worst's position.
40:29 It seems that Munitions only managed to destroy less than half of Worst's army.Munitions takes a bite out of Worst's force and backs off.
🎙 Nothing between them. One engagement could decide it.
40:58 After that battle, Munitions still has most of his army with him.A cheap fight for Worst — the losses are light.
41:05 Munitions tried to send in a shuttle but it was discovered by Worst.Munitions goes for the raid — Worst is ready, and nothing comes of it.
41:30 Worst is in quite a huge army disadvantage, he doesn't have what it takes to win against Munitions's army.Worst needs production, fast; Munitions's army has outgrown his.
42:00 Zerglings ran past Munitions's defense line and start harassing the mineral line! What a nice run-by by Worst!Worst gets into Munitions's mineral line — workers are dying.
42:15 Munitions harasses Worst's economy and gets ahead of the game.Beautiful harassment from Munitions. Worst's economy takes a real hit.
— The late game —
42:41 Corsairs sweeping ahead, the ground army behind — Munitions moves on the hatcheries.This is the big one — Munitions commits the late-game army.
43:05 Worst starts pushing across the map.Worst has seen enough — the army moves out.
43:26 The battle to decide the game begins!Neither side backs off — the battle is joined.
44:03 Munitions's archons and speedlots grind through the swarm, and Worst's defilers die with it.There's no rebuilding from that. Munitions's late-game push decides it.
🎙 The armies trade evenly; this one is still anyone's game.
44:30 With excellent skills and micro, Worst managed to fend off Munitions while losing less than half of his army.A cheap fight for Munitions — the losses are light.
44:51 After that battle, Munitions still has most of his army with him.Worst keeps most of his army intact through the exchange.
45:08 At the moment, Munitions seems to have more units than Worst.Count the units: Munitions has the edge over Worst right now.
45:40 Attempting to end the game, Worst moves out with his armies.Here it comes: Worst crosses the map with everything.
45:47 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
46:13 Worst's lurkers hold the front while the cracklings flank. Munitions loses everything.There's no rebuilding from that. Worst's late-game push decides it.
46:33 That attack didn't seem to do much damage, Worst destroyed only less than half of Munitions's army.Worst clips Munitions's army — real damage, but Munitions fights on.
47:14 After that battle, Worst still has most of his army with him.Munitions keeps most of his army intact through the exchange.
47:37 Zerglings ran past Munitions's defense line and start harassing the mineral line! What a nice run-by by Worst!The raid lands — Worst chips away at Munitions's foundation.
🎙 Dead even — neither player has found the edge yet.
48:01 Plague for the templar, swarm for the choke — Worst goes in.Everything Worst has built comes forward at once.
48:21 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
48:43 Worst kills off Munitions's armies and continues pushing!A clean, brutal win for Worst. The push continues.
48:56 Worst destroyed about half of Munitions's army after that battle.Half of Munitions's force is gone — Worst took it apart.
49:34 With excellent skills and micro, Worst managed to fend off Munitions while losing less than half of his army.A cheap fight for Munitions — the losses are light.
49:50 Worst decides to move out with his armies.Worst has seen enough — the army moves out.
50:19 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
50:27 Plague on the templar, and Worst's ultralisks walk straight through Munitions.The final army does its work — Worst breaks Munitions late.
🎙 The armies are no longer comparable: Heinz is far ahead.
51:07 Munitions has lost about half of his army in that battle.Half of Worst's force stays on that battlefield.
51:14 That attack didn't seem to do much damage, Munitions destroyed only less than half of Worst's army.Munitions clips Worst's army — real damage, but Worst fights on.
51:44 Munitions casts some storm! But Worst lost no workers.Munitions goes for the raid — Worst is ready, and nothing comes of it.
52:02 Looking at the opponent's overwhelming forces, Munitions GGs!That's it. Munitions looks at the field one last time and concedes.
GG. Heinz closes it out over Munitions.
G2 Munitions Protoss 0–2 Zerg Heinz WIN Python Python · Δelo -10/+20
■ Munitions ■ Heinz army value
■ Munitions ■ Heinz economy
Play-by-play (49 lines)
0:07 The Purple Worst spawns at s1 while White Munitions spawns at s2.We're underway — Worst spawns at s1, Munitions answers from s2.
0:49 Munitions gets Forge Fast Expand against Worst's 12 Hatch.Scouting done, plans revealed: Worst's 12 Hatch against Munitions's Forge Fast Expand.
— The early game —
1:18 Worst places down a hatchery.More workers, more money: Worst expands.
1:41 Munitions warps in a nexus.Quietly, Munitions adds a base. These are the moves that decide long games.
2:16 Worst starts pushing across the map.Here it comes: Worst crosses the map with everything.
🎙 Nothing between them. One engagement could decide it.
2:52 Munitions starts pushing across the map.No more waiting. Munitions pushes.
3:14 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
3:46 Munitions failed to break Worst's zergling line of defense.Worst holds the early rush without blinking.
4:24 Losing only less than half of his army, Worst seems to be fine.Munitions keeps most of his army intact through the exchange.
4:46 With excellent skills and micro, Munitions managed to fend off Worst while losing less than half of his army.Worst keeps most of his army intact through the exchange.
5:33 Munitions warps in a nexus.More workers, more money: Munitions expands.
5:59 Worst's speedlings rapidly push out across the map.No patience from Worst: the first units are already marching.
6:27 Munitions is pushing out with his zealots.Munitions tests the door early. Is anyone home?
7:05 Worst places down a hatchery.Quietly, Worst adds a base. These are the moves that decide long games.
🎙 The scales tip toward Heinz — a lead, but not a safe one.
7:26 The two armies meet and a large battle starts to engage!The dance is over. They fight.
8:04 Munitions was out-microed by Worst and loses all his attacking forces.The attack shatters on Worst's line. Great positioning.
8:25 Losing only less than half of his army, Worst seems to be fine.Munitions keeps most of his army intact through the exchange.
9:08 Munitions lost about half of his army in that battle.Worst pays for that trade with about half his army.
9:42 Worst is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.No patience from Worst: the first units are already marching.
10:17 Munitions is pushing out with his zealots.Munitions tests the door early. Is anyone home?
10:44 The two armies clash and a large battle starts to happen!The dance is over. They fight.
11:14 Worst with his speedlings successfully defend against Munitions's early zealot pressure.Munitions's early gamble buys nothing — Worst's defense was already in place.
11:36 Losing only less than half of his army, Worst seems to be fine.Munitions keeps most of his army intact through the exchange.
🎙 Slight advantage Heinz as the game develops.
12:08 Losing only less than half of his army, Munitions seems to be fine.Worst keeps most of his army intact through the exchange.
12:45 Munitions warps in a nexus.Quietly, Munitions adds a base. These are the moves that decide long games.
13:18 Worst's speedlings rapidly push out across the map.Worst tests the door early. Is anyone home?
13:59 Munitions must macro up quickly or Worst will just roll him over!Munitions is badly outgunned — Worst's force is a size larger.
14:30 Worst places down a hatchery.More workers, more money: Worst expands.
14:52 The two armies clash and a large battle starts to happen!The dance is over. They fight.
15:30 All of a sudden, Munitions has no armies left while Worst is continuing to push across the map!Worst wins the fight convincingly and keeps rolling forward.
15:49 Munitions lost about half of his army in that battle.Half of Worst's force stays on that battlefield.
16:27 Losing only less than half of his army, Worst seems to be fine.A cheap fight for Munitions — the losses are light.
🎙 The armies are no longer comparable: Heinz is far ahead.
— The mid game —
17:06 Worst now has enough hydralisk to take the game! ... Or so he thinks.Worst's hydra wave rolls out — this is the timing Zerg lives for.
17:36 Munitions warps in a nexus.More workers, more money: Munitions expands.
— The late game —
17:55 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
18:34 The battle outcome favors Worst as Munitions's armies melt into Worst's armies' weapon fire!Munitions's army evaporates. Worst doesn't even slow down.
19:01 Munitions lost more than half of his army in that battle.That fight gutted Worst — more than half the force is gone.
19:27 After that battle, Worst still has most of his army with him.Munitions keeps most of his army intact through the exchange.
20:12 Worst shot down Munitions's nexus.Munitions's expansion burns — Worst tears it down.
20:36 Worst decides to start pushing across the map.No more waiting. Worst pushes.
21:11 Unwilling to suffer further harassment, Munitions taps out!Munitions GGs. A hard-fought game comes to its end.
Munitions taps out. Heinz's late game was simply better.

Head to head

22 games
Munitions 14 – 8 Heinz