Friendly · Bo7 · engine v5.3
· Thu, Sep 3 2026 · 21:12 server time
Games
6 · · ▶ replay
■ HPD- Billy
■ Sayers
army value
■ HPD- Billy
■ Sayers
economy
Play-by-play (160 lines)
0:07 The Blue HPD- Billy spawns at s2 while Purple Sayers spawns at s3.We're underway — HPD- Billy spawns at s2, Sayers answers from s3.
0:33 HPD- Billy gets 8 Rax against Sayers's 12 Hatch.The builds are down: 8 Rax from HPD- Billy, 12 Hatch from Sayers.
— The early game —
0:50 HPD- Billy decides to cheese today.Something sneaky from HPD- Billy. This is an early gamble.
🎙 The armies are no longer comparable: HPD- Billy is far ahead.
1:20 HPD- Billy with an aggressive opening starts to attack Sayers.All or nothing: HPD- Billy's gamble arrives at Sayers's base.
1:34 Sayers starts expanding.Sayers takes another base — the economy widens.
2:13 HPD- Billy places down a command center.HPD- Billy plants a new base and dares his opponent to punish it.
🎙 The armies trade evenly; this one is still anyone's game.
2:35 HPD- Billy starts pushing out with his marines.HPD- Billy tests the door early. Is anyone home?
2:58 Sayers decides to start pushing across the map.Sayers tightens the formation and starts the long walk.
3:10 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
3:31 HPD- Billy gains early map control with his marines!Sayers wasn't ready. HPD- Billy's early aggression takes the lead.
3:54 Losing only less than half of his army, Sayers seems to be fine.HPD- Billy keeps most of his army intact through the exchange.
4:19 After that battle, HPD- Billy still has most of his army with him.Sayers keeps most of his army intact through the exchange.
4:56 HPD- Billy feels confident with his marines and decides to push out.HPD- Billy goes early — pressure before either side is ready.
5:12 Sayers decides to start pushing across the map.Here it comes: Sayers crosses the map with everything.
5:34 HPD- Billy places down a command center.More workers, more money: HPD- Billy expands.
🎙 Dead even — neither player has found the edge yet.
6:03 Sayers places down a hatchery.Quietly, Sayers adds a base. These are the moves that decide long games.
6:13 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
6:40 HPD- Billy was out-microed by Sayers and loses all his attacking forces.Sayers holds! The push breaks against a perfect defense.
7:15 Losing only less than half of his army, Sayers seems to be fine.HPD- Billy keeps most of his army intact through the exchange.
7:24 With excellent skills and micro, HPD- Billy managed to fend off Sayers while losing less than half of his army.Sayers keeps most of his army intact through the exchange.
8:06 HPD- Billy decides to start pushing across the map.HPD- Billy has seen enough — the army moves out.
8:13 Sayers with a large number of zerglings starts pushing out.Sayers tests the door early. Is anyone home?
8:51 HPD- Billy is in quite a huge army disadvantage, he doesn't have what it takes to win against Sayers's army.HPD- Billy is badly outgunned — Sayers's force is a size larger.
8:58 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
🎙 Dead even — neither player has found the edge yet.
9:20 Sayers successfully fends off HPD- Billy's attacks.HPD- Billy commits and it's the wrong call — Sayers cleans it up.
9:46 With excellent skills and micro, Sayers managed to fend off HPD- Billy while losing less than half of his army.HPD- Billy keeps most of his army intact through the exchange.
10:24 Losing only less than half of his army, HPD- Billy seems to be fine.Sayers keeps most of his army intact through the exchange.
10:33 Sayers places down a hatchery.Sayers takes another base — the economy widens.
10:56 HPD- Billy starts pushing across the map.HPD- Billy tightens the formation and starts the long walk.
11:23 Sayers is putting early pressure with his zerglings.Sayers goes early — pressure before either side is ready.
11:41 HPD- Billy places down a command center.HPD- Billy plants a new base and dares his opponent to punish it.
12:09 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
12:27 Sayers failed to break through HPD- Billy's marine defense line.Sayers's early gamble buys nothing — HPD- Billy's defense was already in place.
🎙 Even footing again — the tension builds.
13:02 Sayers destroyed less army than he should, only less than half of HPD- Billy's army has been decimated.Sayers clips HPD- Billy's army — real damage, but HPD- Billy fights on.
13:23 Losing only less than half of his army, Sayers seems to be fine.A cheap fight for HPD- Billy — the losses are light.
— The mid game —
13:46 HPD- Billy now has enough M&M to take this game! ... Or so he thinks.HPD- Billy's mid-game army is assembled — and it's moving.
14:15 Sayers decides to start pushing across the map.Sayers has seen enough — the army moves out.
14:27 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
14:47 Sayers's mutalisks pick off some tanks, but HPD- Billy has enough M&M to prevent Sayers from further poking in!The timing was right but the fight was wrong: HPD- Billy holds Sayers.
15:14 That attack didn't seem to do much damage, Sayers destroyed only less than half of HPD- Billy's army.Sayers clips HPD- Billy's army — real damage, but HPD- Billy fights on.
15:47 That attack didn't seem to do much damage, HPD- Billy destroyed only less than half of Sayers's army.HPD- Billy takes a bite out of Sayers's force and backs off.
16:02 HPD- Billy's cloaked wraith did not do much to Sayers's economy.HPD- Billy goes for the raid — Sayers is ready, and nothing comes of it.
🎙 Nothing between them. One engagement could decide it.
16:19 Both HPD- Billy and Sayers appears to have equal expansions now.Base for base, they're level — HPD- Billy and Sayers match each other.
16:58 HPD- Billy tried to sneak a drop but it was discovered by Sayers.HPD- Billy goes for the raid — Sayers is ready, and nothing comes of it.
17:08 Sayers brings his speedlings and lurkers out of his base!The composition is ready; Sayers starts the push.
17:31 HPD- Billy places down a command center.HPD- Billy plants a new base and dares his opponent to punish it.
17:54 Sayers starts expanding.Sayers takes another base — the economy widens.
18:28 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
18:52 Sayers was unable to break through HPD- Billy's M&M group.HPD- Billy absorbs the mid-game push — Sayers gained nothing for the cost.
19:07 Losing only less than half of his army, HPD- Billy seems to be fine.A cheap fight for Sayers — the losses are light.
19:31 After that battle, Sayers still has most of his army with him.HPD- Billy keeps most of his army intact through the exchange.
🎙 The armies trade evenly; this one is still anyone's game.
19:53 HPD- Billy tried to drop some marines but they were cleared off by Sayers.Good instincts from Sayers; the harassment dies at the doorstep.
20:14 Sayers is flying his mutalisks towards his opponent.Sayers's mid-game army is assembled — and it's moving.
20:53 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
21:07 Sayers is attacking with both mutalisks and zerglings! Watch HPD- Billy's marines melt in this attack!HPD- Billy's defense bends, then snaps. Sayers takes the middle of the game.
21:33 After that battle, HPD- Billy still has most of his army with him.A cheap fight for Sayers — the losses are light.
21:55 Losing only less than half of his army, Sayers seems to be fine.A cheap fight for HPD- Billy — the losses are light.
22:25 Sayers places down a hatchery.Quietly, Sayers adds a base. These are the moves that decide long games.
22:32 HPD- Billy dropped some marines into Sayers's mineral line!HPD- Billy gets into Sayers's mineral line — workers are dying.
22:55 What a pity! Sayers managed to sneak 1 zergling past the defense line but it was unable to deal any damage before being killed off by HPD- Billy's army.The sneak attack is sniffed out — HPD- Billy shuts the door on Sayers.
🎙 The armies trade evenly; this one is still anyone's game.
23:20 Sayers starts pushing out with his speedlings and lurkers!Sayers's mid-game army is assembled — and it's moving.
23:45 HPD- Billy places down a command center.More workers, more money: HPD- Billy expands.
24:22 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
24:29 Sayers was unable to break through HPD- Billy's M&M group.HPD- Billy absorbs the mid-game push — Sayers gained nothing for the cost.
24:52 It seems that Sayers only managed to destroy less than half of HPD- Billy's army.Sayers clips HPD- Billy's army — real damage, but HPD- Billy fights on.
25:30 With excellent skills and micro, Sayers managed to fend off HPD- Billy while losing less than half of his army.HPD- Billy keeps most of his army intact through the exchange.
25:55 HPD- Billy is bringing his M&M ball to pressure his opponent now!HPD- Billy's mid-game army is assembled — and it's moving.
26:14 Attempting to end the game, Sayers moves out with his armies.No more waiting. Sayers pushes.
26:25 In terms of army size, HPD- Billy and Sayers are around equal.Unit for unit, HPD- Billy and Sayers are level.
🎙 Dead even — neither player has found the edge yet.
27:07 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
27:25 HPD- Billy was out-microed by Sayers and loses all his attacking forces.HPD- Billy commits and it's the wrong call — Sayers cleans it up.
27:52 With excellent skills and micro, Sayers managed to fend off HPD- Billy while losing less than half of his army.HPD- Billy keeps most of his army intact through the exchange.
28:10 It seems that Sayers only managed to destroy less than half of HPD- Billy's army.Sayers clips HPD- Billy's army — real damage, but HPD- Billy fights on.
28:24 HPD- Billy desperate in getting his economy pumped up, expands to another location.HPD- Billy takes another base — the economy widens.
28:51 HPD- Billy's cloaked wraith did not do much to Sayers's economy.HPD- Billy goes for the raid — Sayers is ready, and nothing comes of it.
29:26 Sayers starts pushing out with his speedlings and lurkers!Sayers's mid-game army is assembled — and it's moving.
29:50 The two armies clash and a large battle starts to happen!The dance is over. They fight.
30:12 Sayers was out-microed by HPD- Billy and loses all his attacking forces.The attack shatters on HPD- Billy's line. Great positioning.
🎙 Dead even — neither player has found the edge yet.
30:33 Losing only less than half of his army, HPD- Billy seems to be fine.Sayers keeps most of his army intact through the exchange.
30:53 After that battle, Sayers still has most of his army with him.HPD- Billy keeps most of his army intact through the exchange.
31:12 HPD- Billy tried to drop some marines but they were cleared off by Sayers.HPD- Billy knocks, Sayers answers. No damage done.
31:40 Sayers tried to micro his mutalisks but they were unable to get past HPD- Billy's defense line.Sayers goes for the raid — HPD- Billy is ready, and nothing comes of it.
32:09 HPD- Billy now has enough M&M to take this game! ... Or so he thinks.HPD- Billy's mid-game army is assembled — and it's moving.
32:16 Sayers starts pushing out with his speedlings and lurkers!The composition is ready; Sayers starts the push.
32:52 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
33:07 HPD- Billy's marines forced Sayers's speedlings and mutalisks to fall back.The timing was right but the fight was wrong: HPD- Billy holds Sayers.
33:36 It seems that Sayers only managed to destroy less than half of HPD- Billy's army.Sayers clips HPD- Billy's army — real damage, but HPD- Billy fights on.
🎙 The armies trade evenly; this one is still anyone's game.
33:57 With excellent skills and micro, Sayers managed to fend off HPD- Billy while losing less than half of his army.HPD- Billy keeps most of his army intact through the exchange.
34:21 In terms of army size, Sayers is behind HPD- Billy!Sayers is badly outgunned — HPD- Billy's force is a size larger.
34:51 HPD- Billy is pushing out with a large M&M ball!HPD- Billy hits the timing — this push arrives exactly when it hurts.
34:58 Sayers brings his speedlings and lurkers out of his base!Sayers hits the timing — this push arrives exactly when it hurts.
35:31 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
35:58 All of a sudden, HPD- Billy has no armies left while Sayers is continuing to push across the map!Sayers wins the fight convincingly and keeps rolling forward.
36:25 Losing only less than half of his army, HPD- Billy seems to be fine.Sayers keeps most of his army intact through the exchange.
36:32 With excellent skills and micro, Sayers managed to fend off HPD- Billy while losing less than half of his army.A cheap fight for HPD- Billy — the losses are light.
37:09 HPD- Billy tried to sneak a drop but it was discovered by Sayers.HPD- Billy goes for the raid — Sayers is ready, and nothing comes of it.
🎙 Nothing between them. One engagement could decide it.
37:31 Eager to end the game, HPD- Billy moves out with his armies.HPD- Billy tightens the formation and starts the long walk.
37:50 Sayers is flying his mutalisks towards his opponent.Sayers's mid-game army is assembled — and it's moving.
38:16 Currently, HPD- Billy and Sayers appear to have around the same army size.The armies weigh the same — dead even on the field.
38:34 Both armies meet at the center of the map and start attacking.Neither side backs off — the battle is joined.
39:04 Sayers seems to control the lurkers very nicely! Even with seemingly equal forces, HPD- Billy is totally losing this battle!HPD- Billy's defense bends, then snaps. Sayers takes the middle of the game.
39:23 With excellent skills and micro, HPD- Billy managed to fend off Sayers while losing less than half of his army.Sayers keeps most of his army intact through the exchange.
39:52 Losing only less than half of his army, Sayers seems to be fine.HPD- Billy keeps most of his army intact through the exchange.
40:02 HPD- Billy dropped some marines into Sayers's mineral line!The raid lands — HPD- Billy chips away at Sayers's foundation.
40:28 What superior Mutalisk micro from Sayers! HPD- Billy's economy is suffering!Sayers gets into HPD- Billy's mineral line — workers are dying.
🎙 The armies trade evenly; this one is still anyone's game.
40:58 HPD- Billy tried to sneak a drop but it was discovered by Sayers.HPD- Billy goes for the raid — Sayers is ready, and nothing comes of it.
41:22 What a pity! Sayers managed to sneak 1 zergling past the defense line but it was unable to deal any damage before being killed off by HPD- Billy's army.Sayers knocks, HPD- Billy answers. No damage done.
— The late game —
41:44 Every scan ready, every upgrade done — HPD- Billy starts the walk to the hatcheries.Max supply, full upgrades: HPD- Billy moves out to end it.
42:14 Ultralisks in front, cracklings behind, defilers at the back: Sayers commits everything.Max supply, full upgrades: Sayers moves out to end it.
42:24 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
42:47 Dark swarm goes down and HPD- Billy's marines are firing at nothing! Sayers's cracklings eat the entire line!There's no rebuilding from that. Sayers's late-game push decides it.
43:23 Losing only less than half of his army, HPD- Billy seems to be fine.A cheap fight for Sayers — the losses are light.
43:48 It seems that HPD- Billy only managed to destroy less than half of Sayers's army.HPD- Billy clips Sayers's army — real damage, but Sayers fights on.
44:01 Sayers tried to micro his mutalisks but they were unable to get past HPD- Billy's defense line.Sayers goes for the raid — HPD- Billy is ready, and nothing comes of it.
🎙 Even footing again — the tension builds.
44:28 Every scan ready, every upgrade done — HPD- Billy starts the walk to the hatcheries.This is the big one — HPD- Billy commits the late-game army.
44:52 Ultralisks in front, cracklings behind, defilers at the back: Sayers commits everything.Everything Sayers has built comes forward at once.
45:07 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
45:29 Sayers's defilers made that army unkillable and HPD- Billy's position is gone.The final army does its work — Sayers breaks HPD- Billy late.
46:03 After that battle, HPD- Billy still has most of his army with him.A cheap fight for Sayers — the losses are light.
46:30 With excellent skills and micro, Sayers managed to fend off HPD- Billy while losing less than half of his army.A cheap fight for HPD- Billy — the losses are light.
46:52 Zerglings ran past HPD- Billy's defense line and start harassing the mineral line! What a nice run-by by Sayers!The raid lands — Sayers chips away at HPD- Billy's foundation.
47:02 HPD- Billy starts pushing across the map.No more waiting. HPD- Billy pushes.
47:41 It seems like HPD- Billy has more units than Sayers!HPD- Billy's army is visibly the bigger one — Sayers should not take this fight.
🎙 Nothing between them. One engagement could decide it.
47:56 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
48:16 The battle outcome favors HPD- Billy as Sayers's armies melt into HPD- Billy's armies' weapon fire!A clean, brutal win for HPD- Billy. The push continues.
48:42 About half of Sayers's army has been decimated in that battle.Half of HPD- Billy's force stays on that battlefield.
49:00 Sayers destroyed less army than he should, only less than half of HPD- Billy's army has been decimated.Sayers clips HPD- Billy's army — real damage, but HPD- Billy fights on.
49:22 Cloaked wraiths from HPD- Billy are harassing Sayers!HPD- Billy gets into Sayers's mineral line — workers are dying.
49:49 Eager to end the game, HPD- Billy moves out with his armies.No more waiting. HPD- Billy pushes.
50:10 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
50:50 Irradiate on the defilers! HPD- Billy watches Sayers's swarm evaporate and pushes on.There's no rebuilding from that. HPD- Billy's late-game push decides it.
51:02 Sayers lost about half of his army in that battle.Half of HPD- Billy's force stays on that battlefield.
🎙 It's all going HPD- Billy's way right now.
51:17 After that battle, HPD- Billy still has most of his army with him.A cheap fight for Sayers — the losses are light.
51:49 Attempting to end the game, HPD- Billy moves out with his armies.HPD- Billy tightens the formation and starts the long walk.
52:11 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
52:36 HPD- Billy's scan catches the lurkers and the siege tanks do the rest to Sayers.The final army does its work — HPD- Billy breaks Sayers late.
53:08 HPD- Billy destroyed more than half of Sayers's army after that battle!When the smoke clears, HPD- Billy has erased most of what Sayers brought.
53:22 After that battle, HPD- Billy still has most of his army with him.Sayers keeps most of his army intact through the exchange.
53:36 HPD- Billy moves out with his armies.HPD- Billy tightens the formation and starts the long walk.
54:03 Unwilling to suffer further harassment, Sayers taps out!Sayers GGs. A hard-fought game comes to its end.
GG. HPD- Billy closes it out over Sayers.
■ HPD- Billy
■ Sayers
army value
■ HPD- Billy
■ Sayers
economy
Play-by-play (46 lines)
0:12 The game starts with Orange Sayers spawning at s2 and Blue HPD- Billy spawning at s3.Cross positions or close ones, it starts here: Sayers at s2, HPD- Billy at s3.
0:33 Sayers gets 12 Pool against HPD- Billy's 2 Rax FE.The builds are down: 12 Pool from Sayers, 2 Rax FE from HPD- Billy.
— The early game —
1:13 Sayers places down a hatchery.More workers, more money: Sayers expands.
1:37 HPD- Billy places down a command center.Quietly, HPD- Billy adds a base. These are the moves that decide long games.
2:27 Sayers's zerglings are pushing out!Sayers tests the door early. Is anyone home?
🎙 Dead even — neither player has found the edge yet.
2:58 HPD- Billy starts pushing out with his marines.HPD- Billy goes early — pressure before either side is ready.
3:30 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
4:04 Sayers failed to kill off HPD- Billy's defending marines.HPD- Billy holds the early rush without blinking.
4:30 Losing only less than half of his army, HPD- Billy seems to be fine.Sayers keeps most of his army intact through the exchange.
5:01 It seems that HPD- Billy only managed to destroy less than half of Sayers's army.HPD- Billy clips Sayers's army — real damage, but Sayers fights on.
5:28 Sayers's army is small compared to HPD- Billy!Sayers needs production, fast; HPD- Billy's army has outgrown his.
6:16 HPD- Billy places down a command center.More workers, more money: HPD- Billy expands.
6:35 Attempting to end the game, Sayers moves out with his armies.Here it comes: Sayers crosses the map with everything.
7:07 HPD- Billy feels confident with his marines and decides to push out.HPD- Billy tests the door early. Is anyone home?
🎙 HPD- Billy edges ahead on army strength.
7:46 Sayers places down a hatchery.Sayers plants a new base and dares his opponent to punish it.
8:21 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
8:41 Sayers was out-microed by HPD- Billy and loses all his attacking forces.The attack shatters on HPD- Billy's line. Great positioning.
9:21 With excellent skills and micro, HPD- Billy managed to fend off Sayers while losing less than half of his army.A cheap fight for Sayers — the losses are light.
10:03 About half of Sayers's army has been decimated in that battle.HPD- Billy pays for that trade with about half his army.
10:36 Sayers's zerglings are pushing out!Sayers goes early — pressure before either side is ready.
10:52 HPD- Billy starts pushing out with his marines.No patience from HPD- Billy: the first units are already marching.
11:23 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
12:08 HPD- Billy kills off Sayers's zerglings with his marines!Sayers wasn't ready. HPD- Billy's early aggression takes the lead.
🎙 Even footing again — the tension builds.
12:28 Sayers has lost about half of his army in that battle.Half of HPD- Billy's force stays on that battlefield.
13:02 Losing only less than half of his army, HPD- Billy seems to be fine.Sayers keeps most of his army intact through the exchange.
13:49 Sayers places down a hatchery.Quietly, Sayers adds a base. These are the moves that decide long games.
14:03 HPD- Billy decides to expand.More workers, more money: HPD- Billy expands.
14:52 HPD- Billy decides to move out with his armies.Here it comes: HPD- Billy crosses the map with everything.
15:21 The battle to decide the game begins!The dance is over. They fight.
15:52 HPD- Billy gains early map control with his marines!Sayers wasn't ready. HPD- Billy's early aggression takes the lead.
16:18 Sayers lost about half of his army in that battle.HPD- Billy pays for that trade with about half his army.
16:58 It seems that Sayers only managed to destroy less than half of HPD- Billy's army.Sayers takes a bite out of HPD- Billy's force and backs off.
🎙 Sayers is hanging on by a thread against HPD- Billy's army.
17:35 HPD- Billy decides to put on early pressure with his marines.HPD- Billy goes early — pressure before either side is ready.
17:55 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
— The mid game —
18:26 Sayers's zerglings didn't do much damage to HPD- Billy's M&M ball, and instead lose all of his armies.Sayers's defense bends, then snaps. HPD- Billy takes the middle of the game.
18:57 After that battle, HPD- Billy destroyed about half of Sayers's army.HPD- Billy cuts Sayers's army in half.
— The late game —
19:41 With excellent skills and micro, HPD- Billy managed to fend off Sayers while losing less than half of his army.A cheap fight for Sayers — the losses are light.
20:04 After suffering a devastating loss in the battle, Sayers GGs!Sayers GGs. A hard-fought game comes to its end.
That's the game: HPD- Billy defeats Sayers, settled in the mid game.
■ HPD- Billy
■ Sayers
army value
■ HPD- Billy
■ Sayers
economy
Play-by-play (51 lines)
0:16 The game starts with Yellow HPD- Billy spawning at s1 and Green Sayers spawning at s2.HPD- Billy in Yellow at s1. Sayers in Green at s2. The map is set.
0:40 HPD- Billy opens 1 Rax FE against Sayers's 12 Hatch.HPD- Billy commits to 1 Rax FE; Sayers answers with 12 Hatch.
— The early game —
1:19 HPD- Billy places down a command center.Quietly, HPD- Billy adds a base. These are the moves that decide long games.
1:36 Sayers desperate in getting his economy pumped up, expands to another location.More workers, more money: Sayers expands.
2:10 HPD- Billy feels confident with his marines and decides to push out.HPD- Billy tests the door early. Is anyone home?
🎙 The armies trade evenly; this one is still anyone's game.
2:42 Sayers with a large number of zerglings starts pushing out.Sayers goes early — pressure before either side is ready.
3:29 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
4:03 Sayers kills off HPD- Billy's armies and continues pushing!Sayers wins the fight convincingly and keeps rolling forward.
4:32 Losing only less than half of his army, HPD- Billy seems to be fine.A cheap fight for Sayers — the losses are light.
4:57 After that battle, Sayers still has most of his army with him.A cheap fight for HPD- Billy — the losses are light.
5:24 HPD- Billy decides to put some pressure on his opponent.No more waiting. HPD- Billy pushes.
6:07 Sayers's zerglings are pushing out!No patience from Sayers: the first units are already marching.
6:38 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
7:01 With some nice micro, Sayers successfully defend against HPD- Billy's marines.HPD- Billy's early gamble buys nothing — Sayers's defense was already in place.
🎙 Nothing between them. One engagement could decide it.
7:34 Losing only less than half of his army, Sayers seems to be fine.HPD- Billy keeps most of his army intact through the exchange.
8:05 About half of HPD- Billy's army has been decimated in that battle.Half of Sayers's force stays on that battlefield.
8:37 HPD- Billy places down a command center.Quietly, HPD- Billy adds a base. These are the moves that decide long games.
9:09 Sayers places down a hatchery.More workers, more money: Sayers expands.
9:59 Sayers's zerglings are pushing out!Sayers tests the door early. Is anyone home?
10:12 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
10:48 Sayers's zerglings surround HPD- Billy's marines and kills it off!The early pressure works — Sayers breaks HPD- Billy's front door.
11:26 With excellent skills and micro, HPD- Billy managed to fend off Sayers while losing less than half of his army.Sayers keeps most of his army intact through the exchange.
12:00 Losing only less than half of his army, Sayers seems to be fine.HPD- Billy keeps most of his army intact through the exchange.
🎙 Even footing again — the tension builds.
12:24 Sayers's forces appear to be larger compared to HPD- Billy's!Sayers's army is visibly the bigger one — HPD- Billy should not take this fight.
13:02 Sayers with a large number of zerglings starts pushing out.Sayers goes early — pressure before either side is ready.
13:35 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
13:59 Sayers's zerglings surround HPD- Billy's marines and kills it off!HPD- Billy wasn't ready. Sayers's early aggression takes the lead.
14:31 With excellent skills and micro, HPD- Billy managed to fend off Sayers while losing less than half of his army.A cheap fight for Sayers — the losses are light.
15:14 Losing only less than half of his army, Sayers seems to be fine.HPD- Billy keeps most of his army intact through the exchange.
15:42 HPD- Billy places down a command center.More workers, more money: HPD- Billy expands.
16:22 Sayers places down a hatchery.Sayers takes another base — the economy widens.
— The mid game —
16:42 Sayers brings his speedlings and lurkers out of his base!The composition is ready; Sayers starts the push.
🎙 HPD- Billy is a step behind and knows it.
17:23 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
— The late game —
17:44 Sayers's well-placed lurkers caught HPD- Billy's tanks and medics off-guard! HPD- Billy's army is completely melting!The mid-game push crashes through — Sayers breaks HPD- Billy's position.
18:33 After that battle, HPD- Billy still has most of his army with him.Sayers keeps most of his army intact through the exchange.
19:06 With excellent skills and micro, Sayers managed to fend off HPD- Billy while losing less than half of his army.HPD- Billy keeps most of his army intact through the exchange.
19:32 Sayers starts pushing out with his speedlings and lurkers!The composition is ready; Sayers starts the push.
19:58 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
20:43 Sayers's well-placed lurkers caught HPD- Billy's tanks and medics off-guard! HPD- Billy's army is completely melting!The mid-game push crashes through — Sayers breaks HPD- Billy's position.
🎙 Sayers has built a commanding army lead — HPD- Billy needs something special here.
20:56 HPD- Billy lost about half of his army in that battle.Sayers pays for that trade with about half his army.
21:31 With excellent skills and micro, Sayers managed to fend off HPD- Billy while losing less than half of his army.HPD- Billy keeps most of his army intact through the exchange.
22:00 After suffering a devastating loss in the battle, HPD- Billy GGs!Nothing left to defend with — HPD- Billy taps.
That's the game: Sayers defeats HPD- Billy, settled in the mid game.
■ HPD- Billy
■ Sayers
army value
■ HPD- Billy
■ Sayers
economy
Play-by-play (41 lines)
0:07 Sayers spawns in Blue at s3 while HPD- Billy spawns in White at s2.Sayers takes s3 in Blue; HPD- Billy settles in at s2 in White.
0:46 HPD- Billy opens 1 Rax FE against Sayers's 12 Hatch.Sayers commits to 12 Hatch; HPD- Billy answers with 1 Rax FE.
— The early game —
1:30 Sayers places down a hatchery.Quietly, Sayers adds a base. These are the moves that decide long games.
1:53 HPD- Billy places down a command center.More workers, more money: HPD- Billy expands.
2:25 Sayers with a large number of zerglings starts pushing out.No patience from Sayers: the first units are already marching.
🎙 Nothing between them. One engagement could decide it.
3:11 HPD- Billy starts pushing out with his marines.HPD- Billy tests the door early. Is anyone home?
3:48 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
4:26 HPD- Billy has enough marines to deal with Sayers's zergling pressure.Sayers's early gamble buys nothing — HPD- Billy's defense was already in place.
4:49 Losing only less than half of his army, HPD- Billy seems to be fine.A cheap fight for Sayers — the losses are light.
5:37 With excellent skills and micro, Sayers managed to fend off HPD- Billy while losing less than half of his army.A cheap fight for HPD- Billy — the losses are light.
5:56 HPD- Billy decides to put on early pressure with his marines.No patience from HPD- Billy: the first units are already marching.
6:44 Sayers places down a hatchery.Quietly, Sayers adds a base. These are the moves that decide long games.
7:14 HPD- Billy places down a command center.More workers, more money: HPD- Billy expands.
8:00 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
🎙 Slight advantage HPD- Billy as the game develops.
— The mid game —
8:29 HPD- Billy gains early map control with his marines!Sayers wasn't ready. HPD- Billy's early aggression takes the lead.
9:03 Sayers lost about half of his army in that battle.HPD- Billy pays for that trade with about half his army.
9:46 It seems that Sayers only managed to destroy less than half of HPD- Billy's army.Sayers takes a bite out of HPD- Billy's force and backs off.
10:23 Sayers is putting early pressure with his zerglings.No patience from Sayers: the first units are already marching.
10:46 HPD- Billy decides to put on early pressure with his marines.HPD- Billy goes early — pressure before either side is ready.
11:26 The battle to decide the game begins!The dance is over. They fight.
11:56 Sayers failed to kill off HPD- Billy's defending marines.HPD- Billy holds the early rush without blinking.
12:38 Sayers destroyed less army than he should, only less than half of HPD- Billy's army has been decimated.Sayers takes a bite out of HPD- Billy's force and backs off.
13:08 After that battle, Sayers still has most of his army with him.HPD- Billy keeps most of his army intact through the exchange.
🎙 HPD- Billy edges ahead on army strength.
13:57 HPD- Billy decides to put on early pressure with his marines.HPD- Billy goes early — pressure before either side is ready.
— The late game —
14:15 Sayers places down a hatchery.Quietly, Sayers adds a base. These are the moves that decide long games.
14:56 HPD- Billy places down a command center.More workers, more money: HPD- Billy expands.
15:45 The two armies clash and a large battle starts to happen!The dance is over. They fight.
16:16 HPD- Billy gains early map control with his marines!The early pressure works — HPD- Billy breaks Sayers's front door.
16:56 About half of Sayers's army has been decimated in that battle.HPD- Billy pays for that trade with about half his army.
17:29 That attack didn't seem to do much damage, Sayers destroyed only less than half of HPD- Billy's army.Sayers takes a bite out of HPD- Billy's force and backs off.
17:52 HPD- Billy appears to have more army than Sayers!Count the units: HPD- Billy has the edge over Sayers right now.
18:28 HPD- Billy feels confident with his marines and decides to push out.HPD- Billy goes early — pressure before either side is ready.
🎙 HPD- Billy's force dwarfs what Sayers has left on the field.
19:14 Sayers having no armies left to defend, has no choice but to tap out.That's it. Sayers looks at the field one last time and concedes.
HPD- Billy takes it — the early game decided this one.
■ HPD- Billy
■ Sayers
army value
■ HPD- Billy
■ Sayers
economy
Play-by-play (45 lines)
0:18 The Purple HPD- Billy spawns at s2 while Blue Sayers spawns at s4.HPD- Billy in Purple at s2. Sayers in Blue at s4. The map is set.
0:38 Sayers opens 12 Pool against HPD- Billy's 1 Rax FE.HPD- Billy shows 1 Rax FE — Sayers has gone 12 Pool. The clock starts on who blinks first.
— The early game —
1:11 HPD- Billy places down a command center.More workers, more money: HPD- Billy expands.
1:42 Sayers places down a hatchery.Quietly, Sayers adds a base. These are the moves that decide long games.
2:20 HPD- Billy starts pushing out with his marines.No patience from HPD- Billy: the first units are already marching.
🎙 Nothing between them. One engagement could decide it.
2:57 Sayers with a large number of zerglings starts pushing out.Sayers goes early — pressure before either side is ready.
3:35 HPD- Billy's army is small compared to Sayers!HPD- Billy is badly outgunned — Sayers's force is a size larger.
3:54 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
4:45 HPD- Billy failed to kill off Sayers's defending zerglings.Sayers holds the early rush without blinking.
5:18 After that battle, Sayers still has most of his army with him.A cheap fight for HPD- Billy — the losses are light.
5:42 About half of HPD- Billy's army has been decimated in that battle.Half of Sayers's force stays on that battlefield.
6:20 Sayers places down a hatchery.Quietly, Sayers adds a base. These are the moves that decide long games.
6:43 HPD- Billy feels confident with his marines and decides to push out.HPD- Billy goes early — pressure before either side is ready.
7:23 Sayers with a large number of zerglings starts pushing out.No patience from Sayers: the first units are already marching.
🎙 Nothing between them. One engagement could decide it.
7:52 HPD- Billy places down a command center.HPD- Billy takes another base — the economy widens.
8:36 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
— The mid game —
9:10 All of a sudden, HPD- Billy has no armies left while Sayers is continuing to push across the map!Sayers wins the fight convincingly and keeps rolling forward.
9:40 About half of HPD- Billy's army has been decimated in that battle.Sayers pays for that trade with about half his army.
10:01 With excellent skills and micro, Sayers managed to fend off HPD- Billy while losing less than half of his army.A cheap fight for HPD- Billy — the losses are light.
10:43 Sayers decides to move out with his armies.Here it comes: Sayers crosses the map with everything.
11:19 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
11:43 The battle outcome favors Sayers as HPD- Billy's armies melt into Sayers's armies' weapon fire!Sayers wins the fight convincingly and keeps rolling forward.
12:23 HPD- Billy lost about half of his army in that battle.Sayers pays for that trade with about half his army.
🎙 Slight advantage Sayers as the game develops.
12:57 Losing only less than half of his army, Sayers seems to be fine.HPD- Billy keeps most of his army intact through the exchange.
13:33 Sayers is putting early pressure with his zerglings.Sayers goes early — pressure before either side is ready.
13:56 Sayers places down a hatchery.More workers, more money: Sayers expands.
14:36 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
— The late game —
15:14 The battle outcome favors Sayers as HPD- Billy's armies melt into Sayers's armies' weapon fire!The engagement breaks HPD- Billy's way of life — Sayers marches on.
🎙 Sayers's force dwarfs what HPD- Billy has left on the field.
15:53 Sayers destroyed about half of HPD- Billy's army after that battle.Half of HPD- Billy's force is gone — Sayers took it apart.
16:14 With excellent skills and micro, Sayers managed to fend off HPD- Billy while losing less than half of his army.HPD- Billy keeps most of his army intact through the exchange.
16:45 Sayers is putting early pressure with his zerglings.Sayers tests the door early. Is anyone home?
17:31 HPD- Billy places down a command center.More workers, more money: HPD- Billy expands.
17:52 The two armies clash and a large battle starts to happen!The dance is over. They fight.
18:23 All of a sudden, HPD- Billy has no armies left while Sayers is continuing to push across the map!The engagement breaks HPD- Billy's way of life — Sayers marches on.
19:13 HPD- Billy seems to lose most of his army in that battle.That fight gutted Sayers — more than half the force is gone.
19:34 That attack didn't seem to do much damage, HPD- Billy destroyed only less than half of Sayers's army.HPD- Billy takes a bite out of Sayers's force and backs off.
20:12 Unwilling to suffer further harassment, HPD- Billy taps out!HPD- Billy GGs. A hard-fought game comes to its end.
GG. Sayers closes it out over HPD- Billy.
■ HPD- Billy
■ Sayers
army value
■ HPD- Billy
■ Sayers
economy
Play-by-play (51 lines)
0:10 The game starts with Teal Sayers spawning at s2 and Orange HPD- Billy spawning at s1.Sayers takes s2 in Teal; HPD- Billy settles in at s1 in Orange.
0:33 HPD- Billy gets 2 Rax FE against Sayers's 12 Hatch.Sayers shows 12 Hatch — HPD- Billy has gone 2 Rax FE. The clock starts on who blinks first.
— The early game —
1:05 Sayers places down a hatchery.More workers, more money: Sayers expands.
1:49 HPD- Billy desperate in getting his economy pumped up, expands to another location.Quietly, HPD- Billy adds a base. These are the moves that decide long games.
2:15 Sayers's zerglings are pushing out!No patience from Sayers: the first units are already marching.
🎙 The armies trade evenly; this one is still anyone's game.
2:50 HPD- Billy decides to put on early pressure with his marines.No patience from HPD- Billy: the first units are already marching.
3:17 Sayers's number of expansions are equal to HPD- Billy's.Base for base, they're level — Sayers and HPD- Billy match each other.
4:04 The battle to decide the game begins!The dance is over. They fight.
4:24 Sayers failed to break through HPD- Billy's marine defense line.HPD- Billy holds the early rush without blinking.
5:08 With excellent skills and micro, HPD- Billy managed to fend off Sayers while losing less than half of his army.A cheap fight for Sayers — the losses are light.
5:34 Losing only less than half of his army, Sayers seems to be fine.A cheap fight for HPD- Billy — the losses are light.
5:56 Sayers places down a hatchery.Sayers takes another base — the economy widens.
6:33 HPD- Billy places down a command center.HPD- Billy plants a new base and dares his opponent to punish it.
7:05 Sayers starts pushing across the map.Here it comes: Sayers crosses the map with everything.
🎙 The scales tip toward HPD- Billy — a lead, but not a safe one.
7:50 HPD- Billy starts pushing out with his marines.HPD- Billy goes early — pressure before either side is ready.
8:20 The battle to decide the game begins!Here it comes: two full armies, one engagement.
8:40 Sayers failed to kill off HPD- Billy's defending marines.HPD- Billy holds the early rush without blinking.
9:20 With excellent skills and micro, HPD- Billy managed to fend off Sayers while losing less than half of his army.Sayers keeps most of his army intact through the exchange.
9:50 With excellent skills and micro, Sayers managed to fend off HPD- Billy while losing less than half of his army.A cheap fight for HPD- Billy — the losses are light.
10:15 Sayers must macro up quickly or HPD- Billy will just roll him over!Sayers is badly outgunned — HPD- Billy's force is a size larger.
10:45 Sayers is putting early pressure with his zerglings.No patience from Sayers: the first units are already marching.
11:36 Unwilling to make the game too long, HPD- Billy starts moving out.HPD- Billy tightens the formation and starts the long walk.
11:55 HPD- Billy places down a command center.More workers, more money: HPD- Billy expands.
🎙 The scales tip toward HPD- Billy — a lead, but not a safe one.
12:20 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
13:07 HPD- Billy kills off Sayers's armies and continues pushing!Sayers's army evaporates. HPD- Billy doesn't even slow down.
13:31 Losing only less than half of his army, Sayers seems to be fine.A cheap fight for HPD- Billy — the losses are light.
13:59 With excellent skills and micro, HPD- Billy managed to fend off Sayers while losing less than half of his army.A cheap fight for Sayers — the losses are light.
14:31 Sayers places down a hatchery.Sayers plants a new base and dares his opponent to punish it.
15:13 HPD- Billy decides to put on early pressure with his marines.HPD- Billy goes early — pressure before either side is ready.
15:40 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
16:06 HPD- Billy gains early map control with his marines!The early pressure works — HPD- Billy breaks Sayers's front door.
16:52 About half of Sayers's army has been decimated in that battle.HPD- Billy pays for that trade with about half his army.
🎙 Sayers is a step behind and knows it.
17:10 Losing only less than half of his army, HPD- Billy seems to be fine.A cheap fight for Sayers — the losses are light.
18:01 HPD- Billy desperate in getting his economy pumped up, expands to another location.HPD- Billy plants a new base and dares his opponent to punish it.
— The mid game —
18:17 HPD- Billy now has enough M&M to take this game! ... Or so he thinks.HPD- Billy hits the timing — this push arrives exactly when it hurts.
18:54 Sayers places down a hatchery.Quietly, Sayers adds a base. These are the moves that decide long games.
— The late game —
19:32 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
20:06 Even sunken colonies didn't help Sayers, Sayers has to pull some drones to fight against HPD- Billy's marines!Sayers's defense bends, then snaps. HPD- Billy takes the middle of the game.
20:42 Sayers lost about half of his army in that battle.HPD- Billy pays for that trade with about half his army.
21:07 Losing only less than half of his army, HPD- Billy seems to be fine.A cheap fight for Sayers — the losses are light.
21:30 HPD- Billy now has enough M&M to take this game! ... Or so he thinks.The composition is ready; HPD- Billy starts the push.
🎙 HPD- Billy's force dwarfs what Sayers has left on the field.
22:08 After suffering a devastating loss in the battle, Sayers GGs!Nothing left to defend with — Sayers taps.
That's the game: HPD- Billy defeats Sayers, settled in the mid game.
Head to head
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