◆ SHAKURAS Reborn
Friendly · Bo7 · engine v5.3 · Thu, Sep 3 2026 · 03:39 server time
Sayers Zerg 4 – 0 Protoss Archknight

Games

4 · · ▶ replay
G1 WIN Sayers Zerg 1–0 Protoss Archknight Rush Hour 3 Rush Hour 3 · Δelo +0/+0
■ Sayers ■ Archknight army value
■ Sayers ■ Archknight economy
Play-by-play (8 lines)
0:07 Archknight spawns in Blue at s2 while Sayers spawns in Orange at s3.Archknight takes s2 in Blue; Sayers settles in at s3 in Orange.
2:00 Sayers gets 5 Pool against Archknight's Forge Fast Expand.Archknight shows Forge Fast Expand — Sayers has gone 5 Pool. The clock starts on who blinks first.
4:06 Sayers is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.Sayers goes early — pressure before either side is ready.
🎙 Archknight is hanging on by a thread against Sayers's army.
6:08 Sayers opens with a cheesy build.Something sneaky from Sayers. This is an early gamble.
8:11 Taking the advantage of an aggressive build, Sayers attacks Archknight.All or nothing: Sayers's gamble arrives at Archknight's base.
10:16 Archknight was unable to defend Sayers's armies and taps out.It works! Archknight can't hold the gamble and taps to Sayers.
That's the game: Sayers defeats Archknight, settled in the early game.
G2 WIN Sayers Zerg 2–0 Protoss Archknight Colosseum Colosseum · Δelo +0/+0
■ Sayers ■ Archknight army value
■ Sayers ■ Archknight economy
Play-by-play (46 lines)
0:17 Sayers spawns in Orange at s2 while Archknight spawns in Purple at s4.Sayers in Orange at s2. Archknight in Purple at s4. The map is set.
0:44 Sayers opens 12 Pool against Archknight's Forge Fast Expand.Sayers shows 12 Pool — Archknight has gone Forge Fast Expand. The clock starts on who blinks first.
— The early game —
1:14 Sayers places down a hatchery.Sayers takes another base — the economy widens.
1:42 Archknight warps in a nexus.Archknight plants a new base and dares his opponent to punish it.
2:25 Sayers is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.No patience from Sayers: the first units are already marching.
🎙 Nothing between them. One engagement could decide it.
2:57 Unwilling to make the game too long, Archknight starts moving out.Here it comes: Archknight crosses the map with everything.
3:30 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
3:50 With beautiful placement, Sayers successfully fends off Archknight's attacks.Sayers takes the fight on his terms and sends Archknight home with nothing.
4:33 With excellent skills and micro, Sayers managed to fend off Archknight while losing less than half of his army.A cheap fight for Archknight — the losses are light.
5:01 With excellent skills and micro, Archknight managed to fend off Sayers while losing less than half of his army.A cheap fight for Sayers — the losses are light.
5:27 Sayers places down a hatchery.More workers, more money: Sayers expands.
5:56 Archknight starts expanding.Quietly, Archknight adds a base. These are the moves that decide long games.
6:37 Sayers pushes out with his zerglings! It appears that these zerglings have speed upgrade!No patience from Sayers: the first units are already marching.
7:14 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
🎙 Sayers edges ahead on army strength.
7:54 Archknight lost some of his dragoons to Sayers's speedlings!The early pressure works — Sayers breaks Archknight's front door.
8:09 About half of Archknight's army has been decimated in that battle.Half of Sayers's force stays on that battlefield.
8:45 Losing only less than half of his army, Sayers seems to be fine.Archknight keeps most of his army intact through the exchange.
9:31 Sayers is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.Sayers goes early — pressure before either side is ready.
9:54 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
10:30 All of a sudden, Archknight has no armies left while Sayers is continuing to push across the map!Sayers wins the fight convincingly and keeps rolling forward.
🎙 It's all going Sayers's way right now.
10:55 About half of Archknight's army has been decimated in that battle.Half of Sayers's force stays on that battlefield.
11:26 After that battle, Sayers still has most of his army with him.Archknight keeps most of his army intact through the exchange.
12:09 Sayers places down a hatchery.Sayers plants a new base and dares his opponent to punish it.
12:41 Archknight warps in a nexus.Archknight takes another base — the economy widens.
13:13 Sayers decides to start pushing across the map.Sayers has seen enough — the army moves out.
13:30 Archknight must macro up quickly or Sayers will just roll him over!Archknight needs production, fast; Sayers's army has outgrown his.
14:08 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
14:36 All of a sudden, Archknight has no armies left while Sayers is continuing to push across the map!Sayers wins the fight convincingly and keeps rolling forward.
15:13 The attack was a success, Archknight lost more than half of his army in that battle.That fight gutted Sayers — more than half the force is gone.
🎙 Archknight is hanging on by a thread against Sayers's army.
15:50 Losing only less than half of his army, Sayers seems to be fine.Archknight keeps most of his army intact through the exchange.
16:13 Sayers decides to put some pressure on his opponent.Sayers has seen enough — the army moves out.
16:52 Archknight's zealots and dragoon mixture is rolling across the map.Archknight tests the door early. Is anyone home?
17:21 The two armies meet and a large battle starts to engage!The dance is over. They fight.
— The mid game —
17:56 Sayers's zerglings surround Archknight's archons while Sayers's lurkers deal with the rest. The outcome seems to favor Sayers!Archknight's defense bends, then snaps. Sayers takes the middle of the game.
18:29 The attack was a success, Archknight lost more than half of his army in that battle.That fight gutted Sayers — more than half the force is gone.
— The late game —
19:11 After that battle, Sayers still has most of his army with him.Archknight keeps most of his army intact through the exchange.
19:31 Sayers shot down Archknight's nexus.Archknight's expansion burns — Sayers tears it down.
20:18 Archknight having no armies left to defend, has no choice but to tap out.That's it. Archknight looks at the field one last time and concedes.
Sayers takes it — the mid game decided this one.
G3 WIN Sayers Zerg 3–0 Protoss Archknight Aztec Aztec · Δelo +0/+0
■ Sayers ■ Archknight army value
■ Sayers ■ Archknight economy
Play-by-play (42 lines)
0:08 Archknight spawns at s2 in Purple while Sayers spawns at s3 in Teal.We're underway — Archknight spawns at s2, Sayers answers from s3.
0:52 Archknight opens Forge Fast Expand against Sayers's Overpool.Scouting done, plans revealed: Archknight's Forge Fast Expand against Sayers's Overpool.
— The early game —
1:18 Archknight warps in a nexus.More workers, more money: Archknight expands.
1:56 Sayers places down a hatchery.Quietly, Sayers adds a base. These are the moves that decide long games.
2:30 Archknight is pushing out with his zealots.No patience from Archknight: the first units are already marching.
🎙 Nothing between them. One engagement could decide it.
3:02 Sayers pushes out with his zerglings! It appears that these zerglings have speed upgrade!Sayers goes early — pressure before either side is ready.
3:41 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
4:08 Sayers kills off Archknight's armies and continues pushing!A clean, brutal win for Sayers. The push continues.
4:52 That attack didn't seem to do much damage, Sayers destroyed only less than half of Archknight's army.Sayers clips Archknight's army — real damage, but Archknight fights on.
5:23 Losing only less than half of his army, Sayers seems to be fine.A cheap fight for Archknight — the losses are light.
6:02 Sayers places down a hatchery.More workers, more money: Sayers expands.
6:24 Archknight's zealots and dragoon mixture is rolling across the map.No patience from Archknight: the first units are already marching.
7:07 Sayers is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.Sayers tests the door early. Is anyone home?
7:41 Archknight warps in a nexus.Quietly, Archknight adds a base. These are the moves that decide long games.
🎙 The armies trade evenly; this one is still anyone's game.
8:12 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
— The mid game —
8:38 Archknight was out-microed by Sayers and loses all his attacking forces.The attack shatters on Sayers's line. Great positioning.
9:27 After that battle, Sayers still has most of his army with him.Archknight keeps most of his army intact through the exchange.
9:53 Sayers destroyed less army than he should, only less than half of Archknight's army has been decimated.Sayers clips Archknight's army — real damage, but Archknight fights on.
10:23 Eager to end the game, Archknight moves out with his armies.No more waiting. Archknight pushes.
11:13 Sayers's speedlings rapidly push out across the map.No patience from Sayers: the first units are already marching.
11:34 Sayers places down a hatchery.Sayers plants a new base and dares his opponent to punish it.
12:10 The two armies meet and a large battle starts to engage!The dance is over. They fight.
12:45 Archknight failed to break Sayers's zergling line of defense.Sayers holds the early rush without blinking.
🎙 Slight advantage Sayers as the game develops.
13:34 After that battle, Sayers still has most of his army with him.Archknight keeps most of his army intact through the exchange.
14:04 About half of Archknight's army has been decimated in that battle.Sayers pays for that trade with about half his army.
— The late game —
14:29 Sayers is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.Sayers goes early — pressure before either side is ready.
15:10 In terms of army size, Archknight is behind Sayers!Archknight is badly outgunned — Sayers's force is a size larger.
15:50 Archknight warps in a nexus.More workers, more money: Archknight expands.
16:08 The two armies meet and a large battle starts to engage!The dance is over. They fight.
16:49 The battle outcome favors Sayers as Archknight's armies melt into Sayers's armies' weapon fire!The engagement breaks Archknight's way of life — Sayers marches on.
17:22 About half of Archknight's army has been decimated in that battle.Sayers pays for that trade with about half his army.
17:55 Losing only less than half of his army, Sayers seems to be fine.A cheap fight for Archknight — the losses are light.
🎙 The armies are no longer comparable: Sayers is far ahead.
18:34 Sayers's speedlings rapidly push out across the map.Sayers goes early — pressure before either side is ready.
19:11 Looking at the opponent's overwhelming forces, Archknight GGs!Archknight types it out: GG.
Archknight taps out. Sayers's late game was simply better.
G4 WIN Sayers Zerg 4–0 Protoss Archknight Benzene Benzene · Δelo +0/+0
■ Sayers ■ Archknight army value
■ Sayers ■ Archknight economy
Play-by-play (252 lines)
0:07 The Green Sayers spawns at s2 while Red Archknight spawns at s1.Cross positions or close ones, it starts here: Sayers at s2, Archknight at s1.
0:25 Sayers gets 12 Hatch against Archknight's Forge Fast Expand.Scouting done, plans revealed: Sayers's 12 Hatch against Archknight's Forge Fast Expand.
— The early game —
0:45 Sayers places down a hatchery.More workers, more money: Sayers expands.
1:08 Archknight warps in a nexus.Quietly, Archknight adds a base. These are the moves that decide long games.
1:47 Sayers's speedlings rapidly push out across the map.No patience from Sayers: the first units are already marching.
🎙 The armies trade evenly; this one is still anyone's game.
2:02 Archknight decides to move out with his armies.Archknight tightens the formation and starts the long walk.
2:27 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
2:43 Archknight lost some of his dragoons to Sayers's speedlings!Archknight wasn't ready. Sayers's early aggression takes the lead.
3:03 With excellent skills and micro, Archknight managed to fend off Sayers while losing less than half of his army.A cheap fight for Sayers — the losses are light.
3:23 After that battle, Sayers still has most of his army with him.A cheap fight for Archknight — the losses are light.
3:58 Sayers is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.No patience from Sayers: the first units are already marching.
4:05 Archknight is pushing out with his zealots.No patience from Archknight: the first units are already marching.
4:25 Both Sayers and Archknight appears to have equal expansions now.Base for base, they're level — Sayers and Archknight match each other.
4:50 Sayers places down a hatchery.Sayers takes another base — the economy widens.
🎙 Dead even — neither player has found the edge yet.
5:23 Archknight warps in a nexus.Quietly, Archknight adds a base. These are the moves that decide long games.
5:49 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
5:59 Archknight kills off Sayers's speedlings with his zealots and dragoons!Sayers wasn't ready. Archknight's early aggression takes the lead.
6:19 After that battle, Sayers still has most of his army with him.Archknight keeps most of his army intact through the exchange.
6:47 With excellent skills and micro, Archknight managed to fend off Sayers while losing less than half of his army.A cheap fight for Sayers — the losses are light.
7:21 Sayers pushes out with his zerglings! It appears that these zerglings have speed upgrade!No patience from Sayers: the first units are already marching.
7:42 Archknight moves out with his armies.Archknight has seen enough — the army moves out.
7:55 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
8:17 All of a sudden, Sayers has no armies left while Archknight is continuing to push across the map!Archknight wins the fight convincingly and keeps rolling forward.
🎙 The armies trade evenly; this one is still anyone's game.
8:42 After that battle, Sayers still has most of his army with him.Archknight keeps most of his army intact through the exchange.
8:57 After that battle, Archknight still has most of his army with him.A cheap fight for Sayers — the losses are light.
9:26 Sayers pushes out with his zerglings! It appears that these zerglings have speed upgrade!Sayers tests the door early. Is anyone home?
9:51 Archknight is putting some early pressure on with his dragoons.Archknight tests the door early. Is anyone home?
10:03 Sayers places down a hatchery.Sayers plants a new base and dares his opponent to punish it.
10:20 Archknight warps in a nexus.Quietly, Archknight adds a base. These are the moves that decide long games.
11:00 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
11:08 Archknight kills off Sayers's armies and continues pushing!The engagement breaks Sayers's way of life — Archknight marches on.
11:29 Losing only less than half of his army, Sayers seems to be fine.A cheap fight for Archknight — the losses are light.
🎙 Nothing between them. One engagement could decide it.
12:01 That attack didn't seem to do much damage, Sayers destroyed only less than half of Archknight's army.Sayers clips Archknight's army — real damage, but Archknight fights on.
— The mid game —
12:27 Sayers brings his lurker-lings to pressure his opponent.Sayers's hydra wave rolls out — this is the timing Zerg lives for.
12:51 Looks like Archknight is going to push out with his archons and speedlots!The composition is ready; Archknight starts the push.
13:02 At the moment, Archknight seems to have more units than Sayers.Count the units: Archknight has the edge over Sayers right now.
13:27 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
13:59 Sayers failed to focus down on high templars and the few storm on Sayers's hydralisks really hurts a lot! Sayers is backing off!Archknight absorbs the mid-game push — Sayers gained nothing for the cost.
14:10 With excellent skills and micro, Archknight managed to fend off Sayers while losing less than half of his army.A cheap fight for Sayers — the losses are light.
14:39 After that battle, Sayers still has most of his army with him.A cheap fight for Archknight — the losses are light.
14:54 Sayers now has enough hydralisk to take the game! ... Or so he thinks.Sayers's hydra wave rolls out — this is the timing Zerg lives for.
🎙 Even footing again — the tension builds.
15:19 Archknight decides to start pushing across the map.Archknight has seen enough — the army moves out.
15:47 Sayers decides to expand.Quietly, Sayers adds a base. These are the moves that decide long games.
16:06 Archknight warps in a nexus.More workers, more money: Archknight expands.
16:22 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
16:38 Archknight's archon made a significant contribution in this battle! His observer placement was also well done!Sayers's defense bends, then snaps. Archknight takes the middle of the game.
17:17 After that battle, Sayers still has most of his army with him.A cheap fight for Archknight — the losses are light.
17:26 After that battle, Archknight still has most of his army with him.A cheap fight for Sayers — the losses are light.
18:03 Archknight tried to send in a shuttle but it was discovered by Sayers.Archknight knocks, Sayers answers. No damage done.
18:20 Sayers now has enough hydralisk to take the game! ... Or so he thinks.Sayers's hydra wave rolls out — this is the timing Zerg lives for.
🎙 Even footing again — the tension builds.
18:36 Eager to end the game, Archknight moves out with his armies.No more waiting. Archknight pushes.
19:01 Both Sayers and Archknight appear to have equal amount of units.Unit for unit, Sayers and Archknight are level.
19:22 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
19:47 The battle outcome favors Sayers as Archknight's armies melt into Sayers's armies' weapon fire!The engagement breaks Archknight's way of life — Sayers marches on.
19:56 Losing only less than half of his army, Archknight seems to be fine.Sayers keeps most of his army intact through the exchange.
20:30 After that battle, Sayers still has most of his army with him.Archknight keeps most of his army intact through the exchange.
20:58 Sayers tried to micro his mutalisks but they were unable to get past Archknight's defense line.Sayers goes for the raid — Archknight is ready, and nothing comes of it.
21:10 Archknight casts some storm! But Sayers lost no workers.Archknight knocks, Sayers answers. No damage done.
21:31 Sayers places down a hatchery.Sayers takes another base — the economy widens.
🎙 Dead even — neither player has found the edge yet.
21:47 Archknight warps in a nexus.Archknight plants a new base and dares his opponent to punish it.
22:10 Archknight tried to send in a shuttle but it was discovered by Sayers.Archknight knocks, Sayers answers. No damage done.
22:49 Sayers brings his lurker-lings to pressure his opponent.Sayers's hydra wave rolls out — this is the timing Zerg lives for.
23:13 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
23:33 Sayers was out-microed by Archknight and loses all his attacking forces.Archknight holds! The push breaks against a perfect defense.
23:54 With excellent skills and micro, Archknight managed to fend off Sayers while losing less than half of his army.A cheap fight for Sayers — the losses are light.
24:07 With excellent skills and micro, Sayers managed to fend off Archknight while losing less than half of his army.A cheap fight for Archknight — the losses are light.
24:36 Archknight tried to send in a shuttle but it was discovered by Sayers.The sneak attack is sniffed out — Sayers shuts the door on Archknight.
25:03 Sayers has a large number of hydralisk and is starting to push out!Sayers's hydra wave rolls out — this is the timing Zerg lives for.
🎙 Nothing between them. One engagement could decide it.
25:10 Archknight decides to start pushing across the map.Archknight tightens the formation and starts the long walk.
25:37 Sayers decides to expand.More workers, more money: Sayers expands.
26:07 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
26:32 With beautiful placement, Archknight successfully fends off Sayers's attacks.Sayers commits and it's the wrong call — Archknight cleans it up.
26:47 Sayers destroyed less army than he should, only less than half of Archknight's army has been decimated.Sayers clips Archknight's army — real damage, but Archknight fights on.
27:08 It seems that Archknight only managed to destroy less than half of Sayers's army.Archknight clips Sayers's army — real damage, but Sayers fights on.
27:23 Sayers tried to harass Archknight but Archknight successfully fends off the harassment.Sayers knocks, Archknight answers. No damage done.
28:01 Sayers now has enough hydralisk to take the game! ... Or so he thinks.Sayers's hydra wave rolls out — this is the timing Zerg lives for.
28:17 Archknight is sniping overlords with his corsairs, and oh! His archons and speedlots are out of base as well!The composition is ready; Archknight starts the push.
🎙 The armies trade evenly; this one is still anyone's game.
28:42 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
28:53 Archknight kills off Sayers's armies and continues pushing!A clean, brutal win for Archknight. The push continues.
29:11 Losing only less than half of his army, Sayers seems to be fine.A cheap fight for Archknight — the losses are light.
29:42 With excellent skills and micro, Archknight managed to fend off Sayers while losing less than half of his army.Sayers keeps most of his army intact through the exchange.
30:00 Archknight appears to have more army than Sayers!Count the units: Archknight has the edge over Sayers right now.
30:22 Sayers decides to start pushing across the map.Sayers tightens the formation and starts the long walk.
30:48 Looks like Archknight is going to push out with his archons and speedlots!Archknight hits the timing — this push arrives exactly when it hurts.
31:17 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
31:38 Archknight failed to deal nicely with Sayers's lurkers, his few fail storms cost him this battle and this army.Archknight's defense bends, then snaps. Sayers takes the middle of the game.
🎙 Dead even — neither player has found the edge yet.
31:54 It seems that Sayers only managed to destroy less than half of Archknight's army.Sayers clips Archknight's army — real damage, but Archknight fights on.
32:21 With excellent skills and micro, Sayers managed to fend off Archknight while losing less than half of his army.A cheap fight for Archknight — the losses are light.
32:48 What superior Mutalisk micro from Sayers! Archknight's economy is suffering!Archknight looks away for one second and Sayers makes him pay for it.
32:55 Unwilling to make the game too long, Sayers starts moving out.Sayers tightens the formation and starts the long walk.
33:34 Archknight is sniping overlords with his corsairs, and oh! His archons and speedlots are out of base as well!The composition is ready; Archknight starts the push.
33:52 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
34:01 Archknight failed to deal nicely with Sayers's lurkers, his few fail storms cost him this battle and this army.Archknight's defense bends, then snaps. Sayers takes the middle of the game.
34:35 After that battle, Archknight still has most of his army with him.A cheap fight for Sayers — the losses are light.
35:03 That attack didn't seem to do much damage, Archknight destroyed only less than half of Sayers's army.Archknight takes a bite out of Sayers's force and backs off.
🎙 Even footing again — the tension builds.
35:20 Nice try from Archknight to harass Sayers, but Sayers's reaction is just too agile.Archknight knocks, Sayers answers. No damage done.
35:41 Sayers brings his lurker-lings to pressure his opponent.Sayers's hydra wave rolls out — this is the timing Zerg lives for.
36:09 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
36:21 Archknight made some nice storms, and it killed majority of Sayers's hydralisks! Sayers has to back off!The timing was right but the fight was wrong: Archknight holds Sayers.
36:46 Losing only less than half of his army, Archknight seems to be fine.A cheap fight for Sayers — the losses are light.
37:11 With excellent skills and micro, Sayers managed to fend off Archknight while losing less than half of his army.A cheap fight for Archknight — the losses are light.
37:19 Sayers successfully harasses Archknight's economy.Beautiful harassment from Sayers. Archknight's economy takes a real hit.
37:59 Archknight might lose the game soon if he doesn't expand as Sayers did.Archknight needs an expansion soon or Sayers's economy simply wins this.
— The late game —
38:16 Sayers moves out under dark swarm — the zealots may chase, the dragoons cannot shoot.Max supply, full upgrades: Sayers moves out to end it.
🎙 Nothing between them. One engagement could decide it.
38:41 Archknight decides to start pushing across the map.Archknight has seen enough — the army moves out.
38:51 The battle to decide the game begins!The dance is over. They fight.
39:14 Archknight's archons and speedlots grind through the swarm, and Sayers's defilers die with it.The final army does its work — Archknight breaks Sayers late.
39:36 Losing only less than half of his army, Sayers seems to be fine.Archknight keeps most of his army intact through the exchange.
40:10 With excellent skills and micro, Archknight managed to fend off Sayers while losing less than half of his army.A cheap fight for Sayers — the losses are light.
40:20 Archknight tried to send in a shuttle but it was discovered by Sayers.Archknight knocks, Sayers answers. No damage done.
40:43 Archknight casts some storm! But Sayers lost no workers.The sneak attack is sniffed out — Sayers shuts the door on Archknight.
41:10 Attempting to end the game, Sayers moves out with his armies.Sayers tightens the formation and starts the long walk.
41:25 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
🎙 The armies trade evenly; this one is still anyone's game.
41:45 Archons and speedlots hold the choke — Sayers's ultralisks cannot get through.Archknight holds the late-game siege — what a defensive stand!
42:08 With excellent skills and micro, Archknight managed to fend off Sayers while losing less than half of his army.A cheap fight for Sayers — the losses are light.
42:30 Archknight destroyed less army than he should, only less than half of Sayers's army has been decimated.Archknight takes a bite out of Sayers's force and backs off.
43:07 Archknight casts some storm! But Sayers lost no workers.Archknight knocks, Sayers answers. No damage done.
43:27 Archknight's forces appear to be larger compared to Sayers's!Archknight's army is visibly the bigger one — Sayers should not take this fight.
43:51 Aaaaaa, Sayers's mineral line is stormed by Archknight's high templars!Archknight gets into Sayers's mineral line — workers are dying.
44:16 Sayers moves out under dark swarm — the zealots may chase, the dragoons cannot shoot.This is the big one — Sayers commits the late-game army.
44:32 Corsairs sweeping ahead, the ground army behind — Archknight moves on the hatcheries.This is the big one — Archknight commits the late-game army.
45:00 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
🎙 Dead even — neither player has found the edge yet.
45:09 Sayers spent the whole larva bank on that attack and Archknight is still standing.Sayers throws the endgame army in and Archknight simply refuses to lose.
45:42 That attack didn't seem to do much damage, Sayers destroyed only less than half of Archknight's army.Sayers takes a bite out of Archknight's force and backs off.
46:01 Losing only less than half of his army, Sayers seems to be fine.Archknight keeps most of his army intact through the exchange.
46:18 Plague for the templar, swarm for the choke — Sayers goes in.Max supply, full upgrades: Sayers moves out to end it.
46:36 Archknight rolls out with archons and speedlots, templar trailing on full energy.This is the big one — Archknight commits the late-game army.
47:05 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
47:27 Under dark swarm Archknight's dragoons are useless — Sayers's cracklings tear the army apart!There's no rebuilding from that. Sayers's late-game push decides it.
47:39 With excellent skills and micro, Archknight managed to fend off Sayers while losing less than half of his army.A cheap fight for Sayers — the losses are light.
48:20 After that battle, Sayers still has most of his army with him.Archknight keeps most of his army intact through the exchange.
🎙 Even footing again — the tension builds.
48:31 Sayers is leading the game with more expansions than Archknight.Economically it's Sayers's game right now; Archknight is falling behind on bases.
48:56 Archknight tried to sneak in a dark templar but it was killed off before it can deal any damage to Sayers's economy.Good instincts from Sayers; the harassment dies at the doorstep.
49:27 Four hatcheries of larva pouring out at once, and Sayers pushes.Everything Sayers has built comes forward at once.
49:42 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
49:58 With beautiful placement, Archknight successfully fends off Sayers's attacks.Archknight takes the fight on his terms and sends Sayers home with nothing.
50:30 Losing only less than half of his army, Archknight seems to be fine.A cheap fight for Sayers — the losses are light.
50:52 Losing only less than half of his army, Sayers seems to be fine.A cheap fight for Archknight — the losses are light.
51:05 Unwilling to make the game too long, Sayers starts moving out.Sayers has seen enough — the army moves out.
51:22 Upgrades finished and a bank of storms ready. Here comes Archknight.This is the big one — Archknight commits the late-game army.
🎙 Even footing again — the tension builds.
51:48 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
52:04 Archknight successfully fends off Sayers's attacks.Sayers commits and it's the wrong call — Archknight cleans it up.
52:44 Losing only less than half of his army, Archknight seems to be fine.A cheap fight for Sayers — the losses are light.
52:53 Archknight destroyed less army than he should, only less than half of Sayers's army has been decimated.Archknight takes a bite out of Sayers's force and backs off.
53:15 Ultralisks and cracklings with defilers behind: Sayers commits to the break.Everything Sayers has built comes forward at once.
53:44 Upgrades finished and a bank of storms ready. Here comes Archknight.Max supply, full upgrades: Archknight moves out to end it.
54:03 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
54:26 The battle outcome favors Sayers as Archknight's armies melt into Sayers's armies' weapon fire!A clean, brutal win for Sayers. The push continues.
55:00 After that battle, Archknight still has most of his army with him.A cheap fight for Sayers — the losses are light.
🎙 Nothing between them. One engagement could decide it.
55:13 After that battle, Sayers still has most of his army with him.A cheap fight for Archknight — the losses are light.
55:33 Sayers decides to put some pressure on his opponent.Sayers has seen enough — the army moves out.
55:46 Upgrades finished and a bank of storms ready. Here comes Archknight.Everything Archknight has built comes forward at once.
56:18 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
56:30 Storm after storm lands on the hydralisks — Archknight walks through Sayers's army.The final army does its work — Archknight breaks Sayers late.
57:06 After that battle, Sayers still has most of his army with him.A cheap fight for Archknight — the losses are light.
57:28 It seems that Sayers only managed to destroy less than half of Archknight's army.Sayers takes a bite out of Archknight's force and backs off.
57:53 Archknight's forces appear to be larger compared to Sayers's!Archknight's army is visibly the bigger one — Sayers should not take this fight.
58:14 Ultralisks and cracklings with defilers behind: Sayers commits to the break.Everything Sayers has built comes forward at once.
🎙 Nothing between them. One engagement could decide it.
58:23 Archknight rolls out with archons and speedlots, templar trailing on full energy.This is the big one — Archknight commits the late-game army.
58:51 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
59:23 Archknight's storms land on the swarm and Sayers's cracklings die before they reach the line.Sayers throws the endgame army in and Archknight simply refuses to lose.
59:37 Sayers destroyed less army than he should, only less than half of Archknight's army has been decimated.Sayers takes a bite out of Archknight's force and backs off.
59:50 With excellent skills and micro, Sayers managed to fend off Archknight while losing less than half of his army.A cheap fight for Archknight — the losses are light.
60:17 Ultralisks and cracklings with defilers behind: Sayers commits to the break.Max supply, full upgrades: Sayers moves out to end it.
60:39 Corsairs sweeping ahead, the ground army behind — Archknight moves on the hatcheries.Max supply, full upgrades: Archknight moves out to end it.
61:01 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
61:31 Sayers ran dry of larva at exactly the wrong moment. Archknight is inside the third.The final army does its work — Archknight breaks Sayers late.
🎙 Even footing again — the tension builds.
61:56 With excellent skills and micro, Sayers managed to fend off Archknight while losing less than half of his army.Archknight keeps most of his army intact through the exchange.
62:10 That attack didn't seem to do much damage, Sayers destroyed only less than half of Archknight's army.Sayers takes a bite out of Archknight's force and backs off.
62:44 Sayers moves out under dark swarm — the zealots may chase, the dragoons cannot shoot.This is the big one — Sayers commits the late-game army.
63:02 Archknight starts pushing across the map.Archknight tightens the formation and starts the long walk.
63:19 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
63:45 Dark swarm covers the hatcheries — Archknight's dragoons fire into nothing and Sayers holds.Sayers holds the late-game siege — what a defensive stand!
64:11 After that battle, Sayers still has most of his army with him.Archknight keeps most of his army intact through the exchange.
64:25 After that battle, Archknight still has most of his army with him.A cheap fight for Sayers — the losses are light.
64:46 Sayers moves out under dark swarm — the zealots may chase, the dragoons cannot shoot.Everything Sayers has built comes forward at once.
🎙 Dead even — neither player has found the edge yet.
65:00 Archknight rolls out with archons and speedlots, templar trailing on full energy.This is the big one — Archknight commits the late-game army.
65:38 At the moment, neither Sayers nor Archknight is leading in army size.Unit for unit, Sayers and Archknight are level.
65:51 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
66:10 Archknight had the observers for those lurkers and Sayers's push simply stops.Archknight holds the late-game siege — what a defensive stand!
66:39 After that battle, Archknight still has most of his army with him.A cheap fight for Sayers — the losses are light.
67:00 After that battle, Sayers still has most of his army with him.A cheap fight for Archknight — the losses are light.
67:16 Unwilling to make the game too long, Sayers starts moving out.Here it comes: Sayers crosses the map with everything.
67:42 Archknight decides to start pushing across the map.No more waiting. Archknight pushes.
68:14 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
🎙 The armies trade evenly; this one is still anyone's game.
68:36 Archknight kills off Sayers's armies and continues pushing!A clean, brutal win for Archknight. The push continues.
68:59 With excellent skills and micro, Sayers managed to fend off Archknight while losing less than half of his army.Archknight keeps most of his army intact through the exchange.
69:08 After that battle, Archknight still has most of his army with him.Sayers keeps most of his army intact through the exchange.
69:42 Sayers decides to start pushing across the map.No more waiting. Sayers pushes.
70:04 Every gateway is pumping and Archknight starts walking across the map.Everything Archknight has built comes forward at once.
70:18 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
70:35 The battle outcome favors Archknight as Sayers's armies melt into Archknight's armies' weapon fire!A clean, brutal win for Archknight. The push continues.
71:13 Archknight destroyed less army than he should, only less than half of Sayers's army has been decimated.Archknight clips Sayers's army — real damage, but Sayers fights on.
71:20 After that battle, Archknight still has most of his army with him.Sayers keeps most of his army intact through the exchange.
🎙 Even footing again — the tension builds.
71:39 Sayers moves out under dark swarm — the zealots may chase, the dragoons cannot shoot.This is the big one — Sayers commits the late-game army.
72:14 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
72:27 Sayers's lurkers hold the front while the cracklings flank. Archknight loses everything.There's no rebuilding from that. Sayers's late-game push decides it.
72:56 Sayers destroyed less army than he should, only less than half of Archknight's army has been decimated.Sayers takes a bite out of Archknight's force and backs off.
73:16 Losing only less than half of his army, Sayers seems to be fine.Archknight keeps most of his army intact through the exchange.
73:33 Eager to end the game, Sayers moves out with his armies.Sayers has seen enough — the army moves out.
74:10 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
74:30 The battle outcome favors Sayers as Archknight's armies melt into Sayers's armies' weapon fire!A clean, brutal win for Sayers. The push continues.
74:56 With excellent skills and micro, Archknight managed to fend off Sayers while losing less than half of his army.Sayers keeps most of his army intact through the exchange.
🎙 The armies trade evenly; this one is still anyone's game.
75:03 With excellent skills and micro, Sayers managed to fend off Archknight while losing less than half of his army.Archknight keeps most of his army intact through the exchange.
75:36 Sayers is leading the game with more expansions than Archknight.Sayers is out-expanding Archknight — the money game is tilting.
75:44 Unwilling to make the game too long, Sayers starts moving out.No more waiting. Sayers pushes.
76:25 The battle to decide the game begins!Here it comes: two full armies, one engagement.
76:43 Under dark swarm Archknight's dragoons are useless — Sayers's cracklings tear the army apart!There's no rebuilding from that. Sayers's late-game push decides it.
77:00 That attack didn't seem to do much damage, Sayers destroyed only less than half of Archknight's army.Sayers clips Archknight's army — real damage, but Archknight fights on.
77:11 It seems that Archknight only managed to destroy less than half of Sayers's army.Archknight clips Sayers's army — real damage, but Sayers fights on.
77:34 Four hatcheries of larva pouring out at once, and Sayers pushes.This is the big one — Sayers commits the late-game army.
78:01 The battle to decide the game begins!Neither side backs off — the battle is joined.
🎙 Slight advantage Sayers as the game develops.
78:19 Under dark swarm Archknight's dragoons are useless — Sayers's cracklings tear the army apart!There's no rebuilding from that. Sayers's late-game push decides it.
78:43 With excellent skills and micro, Archknight managed to fend off Sayers while losing less than half of his army.A cheap fight for Sayers — the losses are light.
79:18 Archknight destroyed less army than he should, only less than half of Sayers's army has been decimated.Archknight clips Sayers's army — real damage, but Sayers fights on.
79:28 Ultralisks and cracklings with defilers behind: Sayers commits to the break.Max supply, full upgrades: Sayers moves out to end it.
79:59 Sayers has a slight economical lead by having 1 more expansions than Archknight.Economically it's Sayers's game right now; Archknight is falling behind on bases.
80:13 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
80:51 All of a sudden, Archknight has no armies left while Sayers is continuing to push across the map!Archknight's army evaporates. Sayers doesn't even slow down.
81:10 It seems that Sayers only managed to destroy less than half of Archknight's army.Sayers takes a bite out of Archknight's force and backs off.
81:18 It seems that Archknight only managed to destroy less than half of Sayers's army.Archknight clips Sayers's army — real damage, but Sayers fights on.
🎙 Sayers's force dwarfs what Archknight has left on the field.
81:52 Four hatcheries of larva pouring out at once, and Sayers pushes.This is the big one — Sayers commits the late-game army.
82:09 Unwilling to suffer further harassment, Archknight taps out!That's it. Archknight looks at the field one last time and concedes.
Archknight taps out. Sayers's late game was simply better.

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