Friendly · Bo3 · engine v5.3
· Tue, Sep 1 2026 · 21:32 server time
Games
3 · · ▶ replay
■ Piz. Joker
■ Hardback
army value
■ Piz. Joker
■ Hardback
economy
Play-by-play (43 lines)
0:07 The game starts with Orange Hardback spawning at s2 and Teal FreaK spawning at s1.Hardback in Orange at s2. FreaK in Teal at s1. The map is set.
0:48 FreaK opens 12 Pool against Hardback's 1 Rax FE.The builds are down: 1 Rax FE from Hardback, 12 Pool from FreaK.
— The early game —
1:25 Hardback places down a command center.Quietly, Hardback adds a base. These are the moves that decide long games.
2:00 FreaK places down a hatchery.More workers, more money: FreaK expands.
2:31 Hardback starts pushing out with his marines.Hardback tests the door early. Is anyone home?
🎙 Dead even — neither player has found the edge yet.
3:01 Eager to end the game, FreaK moves out with his armies.FreaK has seen enough — the army moves out.
3:38 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
4:05 FreaK failed to break through Hardback's marine defense line.FreaK's early gamble buys nothing — Hardback's defense was already in place.
4:30 After that battle, Hardback still has most of his army with him.FreaK keeps most of his army intact through the exchange.
5:07 About half of FreaK's army has been decimated in that battle.Hardback pays for that trade with about half his army.
5:49 FreaK places down a hatchery.Quietly, FreaK adds a base. These are the moves that decide long games.
6:11 Hardback decides to put on early pressure with his marines.No patience from Hardback: the first units are already marching.
6:54 Attempting to end the game, FreaK moves out with his armies.No more waiting. FreaK pushes.
7:26 FreaK is leading the game with more expansions than Hardback.Economically it's FreaK's game right now; Hardback is falling behind on bases.
🎙 Hardback edges ahead on army strength.
7:50 Hardback places down a command center.Hardback plants a new base and dares his opponent to punish it.
— The mid game —
8:30 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
9:10 FreaK failed to kill off Hardback's defending marines.FreaK's early gamble buys nothing — Hardback's defense was already in place.
9:44 Losing only less than half of his army, Hardback seems to be fine.A cheap fight for FreaK — the losses are light.
10:22 About half of FreaK's army has been decimated in that battle.Half of Hardback's force stays on that battlefield.
10:45 Hardback feels confident with his marines and decides to push out.Hardback goes early — pressure before either side is ready.
11:24 Unwilling to make the game too long, FreaK starts moving out.FreaK has seen enough — the army moves out.
12:03 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
12:28 Hardback successfully fends off FreaK's attacks.Hardback holds! The push breaks against a perfect defense.
🎙 Piz. Joker is a step behind and knows it.
13:07 FreaK destroyed less army than he should, only less than half of Hardback's army has been decimated.FreaK takes a bite out of Hardback's force and backs off.
13:28 About half of FreaK's army has been decimated in that battle.Half of Hardback's force stays on that battlefield.
14:16 FreaK places down a hatchery.Quietly, FreaK adds a base. These are the moves that decide long games.
— The late game —
14:32 Hardback decides to start pushing across the map.Here it comes: Hardback crosses the map with everything.
15:06 FreaK must macro up quickly or Hardback will just roll him over!FreaK is badly outgunned — Hardback's force is a size larger.
15:54 Hardback places down a command center.Hardback plants a new base and dares his opponent to punish it.
16:16 The two armies clash and a large battle starts to happen!The dance is over. They fight.
16:57 Hardback gains early map control with his marines!The early pressure works — Hardback breaks FreaK's front door.
17:39 FreaK lost about half of his army in that battle.Half of Hardback's force stays on that battlefield.
🎙 Piz. Joker is hanging on by a thread against Hardback's army.
17:57 Losing only less than half of his army, Hardback seems to be fine.FreaK keeps most of his army intact through the exchange.
18:33 Hardback starts pushing out with his marines.Hardback goes early — pressure before either side is ready.
19:08 After suffering a devastating loss in the battle, FreaK GGs!That's it. FreaK looks at the field one last time and concedes.
Piz. Joker taps out. Hardback's early game was simply better.
■ Piz. Joker
■ Hardback
army value
■ Piz. Joker
■ Hardback
economy
Play-by-play (54 lines)
0:15 The Orange FreaK spawns at s1 while White Hardback spawns at s3.FreaK takes s1 in Orange; Hardback settles in at s3 in White.
0:32 Hardback gets 14 CC against FreaK's 12 Pool.The builds are down: 12 Pool from FreaK, 14 CC from Hardback.
— The early game —
1:02 FreaK places down a hatchery.Quietly, FreaK adds a base. These are the moves that decide long games.
1:46 Hardback places down a command center.More workers, more money: Hardback expands.
2:18 FreaK's zerglings are pushing out!FreaK goes early — pressure before either side is ready.
🎙 Even footing again — the tension builds.
2:44 Hardback starts pushing out with his marines.Hardback goes early — pressure before either side is ready.
3:17 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
3:55 With some nice micro, FreaK successfully defend against Hardback's marines.Hardback's early gamble buys nothing — FreaK's defense was already in place.
4:29 Hardback only destroyed about half of FreaK's army.Half of FreaK's force is gone — Hardback took it apart.
4:53 FreaK destroyed about half of Hardback's army after that battle.Half of Hardback's force is gone — FreaK took it apart.
5:16 Hardback places down a command center.Hardback takes another base — the economy widens.
6:01 FreaK is putting early pressure with his zerglings.FreaK goes early — pressure before either side is ready.
6:19 Hardback starts pushing out with his marines.Hardback tests the door early. Is anyone home?
6:47 FreaK places down a hatchery.FreaK plants a new base and dares his opponent to punish it.
🎙 Hardback is a step behind and knows it.
7:30 The two armies meet and a large battle starts to engage!The dance is over. They fight.
8:07 Mismicro from Hardback gave opportunity to FreaK! FreaK is still pushing and putting pressure with his zerglings!The early pressure works — FreaK breaks Hardback's front door.
8:40 About half of Hardback's army has been decimated in that battle.Half of FreaK's force stays on that battlefield.
8:53 Losing only less than half of his army, FreaK seems to be fine.A cheap fight for Hardback — the losses are light.
9:39 FreaK is putting early pressure with his zerglings.FreaK goes early — pressure before either side is ready.
10:02 Hardback feels confident with his marines and decides to push out.Hardback tests the door early. Is anyone home?
10:36 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
11:13 Nice placement by FreaK, Hardback can't even find a hole to poke through with his marines.Hardback's early gamble buys nothing — FreaK's defense was already in place.
11:48 Losing only less than half of his army, FreaK seems to be fine.A cheap fight for Hardback — the losses are light.
🎙 The scales tip toward Piz. Joker — a lead, but not a safe one.
12:03 With excellent skills and micro, Hardback managed to fend off FreaK while losing less than half of his army.A cheap fight for FreaK — the losses are light.
12:51 FreaK's forces appear to be larger compared to Hardback's!Count the units: FreaK has the edge over Hardback right now.
13:21 FreaK places down a hatchery.FreaK takes another base — the economy widens.
13:49 Hardback places down a command center.Hardback plants a new base and dares his opponent to punish it.
14:16 FreaK's zerglings are pushing out!FreaK tests the door early. Is anyone home?
14:58 The battle to decide the game begins!The dance is over. They fight.
15:18 The battle outcome favors FreaK as Hardback's armies melt into FreaK's armies' weapon fire!FreaK wins the fight convincingly and keeps rolling forward.
15:42 Hardback lost about half of his army in that battle.FreaK pays for that trade with about half his army.
16:14 After that battle, FreaK still has most of his army with him.Hardback keeps most of his army intact through the exchange.
🎙 Piz. Joker edges ahead on army strength.
— The mid game —
16:56 FreaK starts pushing out with his speedlings and lurkers!The composition is ready; FreaK starts the push.
— The late game —
17:16 FreaK places down a hatchery.FreaK takes another base — the economy widens.
17:55 Hardback places down a command center.Quietly, Hardback adds a base. These are the moves that decide long games.
18:36 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
19:08 FreaK is attacking with lurker-lings and mutalisks! Hardback's armies melt in the attack.The mid-game push crashes through — FreaK breaks Hardback's position.
19:36 Hardback has lost about half of his army in that battle.Half of FreaK's force stays on that battlefield.
20:04 Losing only less than half of his army, FreaK seems to be fine.Hardback keeps most of his army intact through the exchange.
20:43 FreaK is flying his mutalisks towards his opponent.FreaK hits the timing — this push arrives exactly when it hurts.
21:02 The battle to decide the game begins!The dance is over. They fight.
🎙 Hardback is a step behind and knows it.
21:26 FreaK is attacking with both mutalisks and zerglings! Watch Hardback's marines melt in this attack!The mid-game push crashes through — FreaK breaks Hardback's position.
22:03 Hardback lost about half of his army in that battle.Half of FreaK's force stays on that battlefield.
22:30 With excellent skills and micro, FreaK managed to fend off Hardback while losing less than half of his army.A cheap fight for Hardback — the losses are light.
23:05 Looking at the opponent's overwhelming forces, Hardback GGs!Hardback GGs. A hard-fought game comes to its end.
Hardback taps out. Piz. Joker's mid game was simply better.
■ Piz. Joker
■ Hardback
army value
■ Piz. Joker
■ Hardback
economy
Play-by-play (40 lines)
0:13 Hardback spawns in White at s2 while FreaK spawns in Blue at s1.We're underway — Hardback spawns at s2, FreaK answers from s1.
0:45 Hardback gets 1 Rax Gas against FreaK's 12 Hatch.Scouting done, plans revealed: Hardback's 1 Rax Gas against FreaK's 12 Hatch.
— The early game —
1:30 Hardback places down a command center.Hardback takes another base — the economy widens.
1:59 FreaK places down a hatchery.FreaK plants a new base and dares his opponent to punish it.
2:34 Hardback starts pushing out with his marines.No patience from Hardback: the first units are already marching.
🎙 Dead even — neither player has found the edge yet.
3:10 FreaK is putting early pressure with his zerglings.FreaK tests the door early. Is anyone home?
3:48 The battle to decide the game begins!The dance is over. They fight.
4:09 With some nice micro, FreaK successfully defend against Hardback's marines.FreaK holds the early rush without blinking.
4:51 With excellent skills and micro, FreaK managed to fend off Hardback while losing less than half of his army.A cheap fight for Hardback — the losses are light.
5:21 With excellent skills and micro, Hardback managed to fend off FreaK while losing less than half of his army.A cheap fight for FreaK — the losses are light.
6:07 FreaK decides to expand.Quietly, FreaK adds a base. These are the moves that decide long games.
6:47 FreaK's zerglings are pushing out!FreaK goes early — pressure before either side is ready.
7:18 Hardback places down a command center.Quietly, Hardback adds a base. These are the moves that decide long games.
7:52 The battle to decide the game begins!Here it comes: two full armies, one engagement.
🎙 Hardback is a step behind and knows it.
8:18 Mismicro from Hardback gave opportunity to FreaK! FreaK is still pushing and putting pressure with his zerglings!Hardback wasn't ready. FreaK's early aggression takes the lead.
9:14 Hardback has lost about half of his army in that battle.Half of FreaK's force stays on that battlefield.
9:48 After that battle, FreaK still has most of his army with him.A cheap fight for Hardback — the losses are light.
10:08 Hardback decides to put on early pressure with his marines.Hardback goes early — pressure before either side is ready.
10:41 FreaK with a large number of zerglings starts pushing out.FreaK goes early — pressure before either side is ready.
11:16 FreaK places down a hatchery.Quietly, FreaK adds a base. These are the moves that decide long games.
11:56 The two armies meet and a large battle starts to engage!The dance is over. They fight.
12:41 Nice control from FreaK! He killed Hardback's marines and continues pressuring!Hardback wasn't ready. FreaK's early aggression takes the lead.
🎙 It's all going Piz. Joker's way right now.
13:10 Hardback lost about half of his army in that battle.Half of FreaK's force stays on that battlefield.
13:55 Losing only less than half of his army, FreaK seems to be fine.A cheap fight for Hardback — the losses are light.
14:21 Hardback places down a command center.More workers, more money: Hardback expands.
15:05 FreaK is putting early pressure with his zerglings.No patience from FreaK: the first units are already marching.
15:44 Both Hardback and FreaK appears to have equal expansions now.The economies mirror one another. Nothing between Hardback and FreaK yet.
16:03 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
16:39 FreaK's zerglings surround Hardback's marines and kills it off!Hardback wasn't ready. FreaK's early aggression takes the lead.
17:25 Hardback has lost about half of his army in that battle.Half of FreaK's force stays on that battlefield.
17:49 With excellent skills and micro, FreaK managed to fend off Hardback while losing less than half of his army.Hardback keeps most of his army intact through the exchange.
🎙 Piz. Joker's force dwarfs what Hardback has left on the field.
— The mid game —
18:40 FreaK is flying his mutalisks towards his opponent.The composition is ready; FreaK starts the push.
19:05 Looking at the opponent's overwhelming forces, Hardback GGs!Hardback types it out: GG.
That's the game: Piz. Joker defeats Hardback, settled in the early game.
Head to head
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