◆ SHAKURAS Reborn
Friendly · Bo3 · engine v5.3 · Tue, Sep 1 2026 · 21:32 server time
Munitions Protoss 2 – 1 Terran Ochre

Games

3 · · ▶ replay
G1 WIN Munitions Protoss 1–0 Terran Ochre Butter Butter · Δelo +0/+0
■ Munitions ■ Ochre army value
■ Munitions ■ Ochre economy
Play-by-play (37 lines)
0:19 The game starts with Blue Ochre spawning at s2 and Yellow Munitions spawning at s1.We're underway — Ochre spawns at s2, Munitions answers from s1.
0:48 Ochre opens 2 Fact Vulture against Munitions's 14 Nexus.The builds are down: 2 Fact Vulture from Ochre, 14 Nexus from Munitions.
— The early game —
1:16 Ochre places down a command center.Quietly, Ochre adds a base. These are the moves that decide long games.
1:59 Munitions warps in a nexus.More workers, more money: Munitions expands.
2:30 Ochre figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Ochre goes early — pressure before either side is ready.
🎙 Dead even — neither player has found the edge yet.
3:25 Munitions is putting on early pressure with his dragoon.Munitions tests the door early. Is anyone home?
4:02 The battle to decide the game begins!Neither side backs off — the battle is joined.
4:37 Nice bunker placement by Munitions, Ochre can't even find a hole to poke through with his marines.Ochre's early gamble buys nothing — Munitions's defense was already in place.
5:10 It seems that Ochre only managed to destroy less than half of Munitions's army.Ochre takes a bite out of Munitions's force and backs off.
5:41 Losing only less than half of his army, Ochre seems to be fine.A cheap fight for Munitions — the losses are light.
6:31 Ochre figures he has enough vultures to put on early pressure on his opponent so he decides to push out.No patience from Ochre: the first units are already marching.
6:51 Munitions is putting on early pressure with his dragoon.Munitions goes early — pressure before either side is ready.
7:37 Ochre places down a command center.Quietly, Ochre adds a base. These are the moves that decide long games.
— The mid game —
8:23 Munitions warps in a nexus.More workers, more money: Munitions expands.
🎙 Dead even — neither player has found the edge yet.
8:56 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
9:23 Ochre's mismicro cost him his marines and probably this game! Munitions continues pressuring with his dragoons!The early pressure works — Munitions breaks Ochre's front door.
10:11 Ochre lost about half of his army in that battle.Half of Munitions's force stays on that battlefield.
10:44 With excellent skills and micro, Munitions managed to fend off Ochre while losing less than half of his army.Ochre keeps most of his army intact through the exchange.
11:14 Munitions is pushing out with his dragoons.No patience from Munitions: the first units are already marching.
12:03 Ochre's army is small compared to Munitions!Ochre is badly outgunned — Munitions's force is a size larger.
12:40 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
13:12 Ochre's mismicro cost him his marines and probably this game! Munitions continues pressuring with his dragoons!The early pressure works — Munitions breaks Ochre's front door.
🎙 It's all going Munitions's way right now.
— The late game —
13:39 Ochre has lost about half of his army in that battle.Half of Munitions's force stays on that battlefield.
14:33 With excellent skills and micro, Munitions managed to fend off Ochre while losing less than half of his army.Ochre keeps most of his army intact through the exchange.
14:55 Munitions is pushing out with his dragoons.Munitions goes early — pressure before either side is ready.
15:35 The battle to decide the game begins!Here it comes: two full armies, one engagement.
16:12 Ochre's mismicro cost him his marines and probably this game! Munitions continues pressuring with his dragoons!Ochre wasn't ready. Munitions's early aggression takes the lead.
17:02 Ochre lost more than half of his army in that battle.Munitions limps away with less than half the army he arrived with.
17:24 With excellent skills and micro, Munitions managed to fend off Ochre while losing less than half of his army.Ochre keeps most of his army intact through the exchange.
18:05 Ochre having no armies left to defend, has no choice but to tap out.Ochre types it out: GG.
Munitions takes it — the early game decided this one.
G2 Munitions Protoss 1–1 Terran Ochre WIN Andromeda Andromeda · Δelo +0/+0
■ Munitions ■ Ochre army value
■ Munitions ■ Ochre economy
Play-by-play (182 lines)
0:12 Munitions spawns in Blue at s4 while Ochre spawns in Orange at s1.Cross positions or close ones, it starts here: Munitions at s4, Ochre at s1.
0:37 Munitions opens 1 Gate Cybernetics against Ochre's 2 Fact Vulture.The builds are down: 1 Gate Cybernetics from Munitions, 2 Fact Vulture from Ochre.
— The early game —
0:53 Munitions warps in a nexus.Quietly, Munitions adds a base. These are the moves that decide long games.
1:22 Ochre places down a command center.More workers, more money: Ochre expands.
1:36 Munitions decides to push out with his dragoon.No patience from Munitions: the first units are already marching.
🎙 Even footing again — the tension builds.
2:08 Ochre figures he has enough vultures to put on early pressure on his opponent so he decides to push out.No patience from Ochre: the first units are already marching.
2:35 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
2:59 Munitions failed to kill off Ochre's defending marines.Munitions's early gamble buys nothing — Ochre's defense was already in place.
3:07 After that battle, Ochre still has most of his army with him.A cheap fight for Munitions — the losses are light.
3:38 With excellent skills and micro, Munitions managed to fend off Ochre while losing less than half of his army.A cheap fight for Ochre — the losses are light.
3:55 Munitions decides to push out with his dragoon.Munitions goes early — pressure before either side is ready.
4:25 Ochre figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Ochre tests the door early. Is anyone home?
4:43 Munitions starts expanding.Munitions takes another base — the economy widens.
5:10 Ochre places down a command center.Ochre plants a new base and dares his opponent to punish it.
🎙 The armies trade evenly; this one is still anyone's game.
5:33 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
5:53 Ochre's mismicro cost him his marines and probably this game! Munitions continues pressuring with his dragoons!Ochre wasn't ready. Munitions's early aggression takes the lead.
6:26 That attack didn't seem to do much damage, Munitions destroyed only less than half of Ochre's army.Munitions clips Ochre's army — real damage, but Ochre fights on.
6:36 It seems that Ochre only managed to destroy less than half of Munitions's army.Ochre clips Munitions's army — real damage, but Munitions fights on.
7:11 Ochre must macro up quickly or Munitions will just roll him over!Ochre is badly outgunned — Munitions's force is a size larger.
7:28 Munitions decides to push out with his dragoon.Munitions goes early — pressure before either side is ready.
7:55 Ochre figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Ochre goes early — pressure before either side is ready.
8:21 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
8:38 Munitions fends off Ochre's marines with his dragoons.Munitions holds the early rush without blinking.
🎙 Dead even — neither player has found the edge yet.
9:08 After that battle, Munitions still has most of his army with him.Ochre keeps most of his army intact through the exchange.
9:25 Losing only less than half of his army, Ochre seems to be fine.A cheap fight for Munitions — the losses are light.
9:55 Munitions decides to push out with his dragoon.Munitions goes early — pressure before either side is ready.
10:09 Munitions desperate in getting his economy pumped up, expands to another location.Munitions plants a new base and dares his opponent to punish it.
10:39 Ochre places down a command center.Ochre takes another base — the economy widens.
10:48 The two armies clash and a large battle starts to happen!The dance is over. They fight.
11:23 Ochre's defending marines kills Munitions's early goons.Ochre holds the early rush without blinking.
11:38 After that battle, Ochre still has most of his army with him.A cheap fight for Munitions — the losses are light.
12:02 Munitions has lost about half of his army in that battle.Half of Ochre's force stays on that battlefield.
🎙 Even footing again — the tension builds.
12:22 Both Munitions and Ochre appears to have equal expansions now.The economies mirror one another. Nothing between Munitions and Ochre yet.
— The mid game —
12:56 Munitions now has enough dragoons to take the game! ... Or so he thinks.The composition is ready; Munitions starts the push.
13:19 Ochre is planting mines with his vultures and... Oh! He's bringing his tank out as well! Looks like this is an attack!Ochre hits the timing — this push arrives exactly when it hurts.
13:42 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
13:51 Munitions's speedlots dealt with a lot of Ochre's tanks while they were off position! Ochre has to back off!The timing was right but the fight was wrong: Munitions holds Ochre.
14:20 Losing only less than half of his army, Munitions seems to be fine.Ochre keeps most of his army intact through the exchange.
14:42 With excellent skills and micro, Ochre managed to fend off Munitions while losing less than half of his army.A cheap fight for Munitions — the losses are light.
15:12 Eager to end the game, Munitions moves out with his armies.Munitions tightens the formation and starts the long walk.
15:34 The battle to decide the game begins!The dance is over. They fight.
🎙 Nothing between them. One engagement could decide it.
15:57 Ochre successfully fends off Munitions's attacks.Ochre holds! The push breaks against a perfect defense.
16:12 Losing only less than half of his army, Ochre seems to be fine.Munitions keeps most of his army intact through the exchange.
16:46 After that battle, Munitions still has most of his army with him.Ochre keeps most of his army intact through the exchange.
17:08 Munitions warps in a nexus.Munitions takes another base — the economy widens.
17:27 Ochre decides to expand.Ochre plants a new base and dares his opponent to punish it.
17:47 Munitions brings his speedlots and dragoons to pressure his opponent.Munitions's mid-game army is assembled — and it's moving.
18:08 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
18:34 Ochre hid some mines and it savaged much of Munitions's army! Ochre's tanks easily cleaned up the rest!The timing was right but the fight was wrong: Ochre holds Munitions.
18:48 After that battle, Ochre still has most of his army with him.Munitions keeps most of his army intact through the exchange.
🎙 Nothing between them. One engagement could decide it.
19:21 About half of Munitions's army has been decimated in that battle.Half of Ochre's force stays on that battlefield.
19:47 Ochre's vulture-tank ball is getting large, and it starts to roll out of the base!Ochre's mid-game army is assembled — and it's moving.
20:09 The battle to decide the game begins!Neither side backs off — the battle is joined.
20:20 Ochre failed to micro his vultures properly as he pushed, Munitions successfully defended his push!Munitions absorbs the mid-game push — Ochre gained nothing for the cost.
20:54 With excellent skills and micro, Munitions managed to fend off Ochre while losing less than half of his army.Ochre keeps most of his army intact through the exchange.
21:11 Losing only less than half of his army, Ochre seems to be fine.Munitions keeps most of his army intact through the exchange.
21:35 Ochre must macro up quickly or Munitions will just roll him over!Ochre needs production, fast; Munitions's army has outgrown his.
22:09 Munitions warps in a nexus.Quietly, Munitions adds a base. These are the moves that decide long games.
22:23 Ochre places down a command center.Ochre plants a new base and dares his opponent to punish it.
🎙 The armies trade evenly; this one is still anyone's game.
22:41 Munitions brings his speedlots and dragoons to pressure his opponent.Munitions hits the timing — this push arrives exactly when it hurts.
23:13 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
23:29 Ochre failed to place his tanks nicely and was caught completely off-guarded, Munitions cleans up and continues pushing!Ochre's defense bends, then snaps. Munitions takes the middle of the game.
24:03 It seems that Munitions only managed to destroy less than half of Ochre's army.Munitions clips Ochre's army — real damage, but Ochre fights on.
24:22 It seems that Ochre only managed to destroy less than half of Munitions's army.Ochre clips Munitions's army — real damage, but Munitions fights on.
24:52 Where is Ochre's detector? Munitions sends dark templars to harass Ochre's mineral line!Ochre looks away for one second and Munitions makes him pay for it.
25:00 Nice try from Ochre to harass Munitions, but Munitions's reaction is just too agile.Good instincts from Munitions; the harassment dies at the doorstep.
25:23 Unwilling to make the game too long, Munitions starts moving out.Munitions tightens the formation and starts the long walk.
25:54 Munitions warps in a nexus.Munitions takes another base — the economy widens.
🎙 Even footing again — the tension builds.
26:25 Ochre places down a command center.More workers, more money: Ochre expands.
26:34 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
27:05 Ochre successfully fends off Munitions's attacks.Munitions commits and it's the wrong call — Ochre cleans it up.
27:19 After that battle, Ochre still has most of his army with him.A cheap fight for Munitions — the losses are light.
27:38 After that battle, Munitions still has most of his army with him.A cheap fight for Ochre — the losses are light.
28:01 Munitions brings his speedlots and dragoons to pressure his opponent.The composition is ready; Munitions starts the push.
28:42 Unwilling to make the game too long, Ochre starts moving out.No more waiting. Ochre pushes.
29:04 At the moment, neither Munitions nor Ochre is leading in army size.Unit for unit, Munitions and Ochre are level.
29:11 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
🎙 Dead even — neither player has found the edge yet.
29:39 Munitions micros his zealots nicely to swiftly pass through vultures and hit the tanks! Ochre seems to lose a lot in this battle!Ochre's defense bends, then snaps. Munitions takes the middle of the game.
30:15 With excellent skills and micro, Ochre managed to fend off Munitions while losing less than half of his army.A cheap fight for Munitions — the losses are light.
30:22 After that battle, Munitions still has most of his army with him.A cheap fight for Ochre — the losses are light.
30:51 Ochre dropped some marines into Munitions's mineral line!Beautiful harassment from Ochre. Munitions's economy takes a real hit.
31:06 Aaaaaa, Ochre's mineral line is stormed by Munitions's high templars!The raid lands — Munitions chips away at Ochre's foundation.
31:33 Munitions warps in a nexus.More workers, more money: Munitions expands.
31:55 Ochre places down a command center.Quietly, Ochre adds a base. These are the moves that decide long games.
32:14 Munitions now has enough dragoons to take the game! ... Or so he thinks.The composition is ready; Munitions starts the push.
32:44 Ochre's vulture-tank ball is getting large, and it starts to roll out of the base!Ochre's mid-game army is assembled — and it's moving.
🎙 The armies trade evenly; this one is still anyone's game.
33:11 Both armies meet at the center of the map and start attacking.Neither side backs off — the battle is joined.
33:41 Fortunately enough for Ochre, he positioned some tanks at the high ground, and it paid off by killing most of Munitions's armies and saved his base from wrecking havoc!Ochre absorbs the mid-game push — Munitions gained nothing for the cost.
34:02 After that battle, Ochre still has most of his army with him.Munitions keeps most of his army intact through the exchange.
34:23 Losing only less than half of his army, Munitions seems to be fine.Ochre keeps most of his army intact through the exchange.
34:44 Munitions now has enough dragoons to take the game! ... Or so he thinks.Munitions hits the timing — this push arrives exactly when it hurts.
35:01 Ochre starts pushing across the map.Ochre tightens the formation and starts the long walk.
35:30 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
35:48 Ochre failed to place his tanks nicely and was caught completely off-guarded, Munitions cleans up and continues pushing!The mid-game push crashes through — Munitions breaks Ochre's position.
36:04 With excellent skills and micro, Ochre managed to fend off Munitions while losing less than half of his army.Munitions keeps most of his army intact through the exchange.
🎙 Nothing between them. One engagement could decide it.
36:33 Losing only less than half of his army, Munitions seems to be fine.Ochre keeps most of his army intact through the exchange.
36:57 Ochre is in quite a huge army disadvantage, he doesn't have what it takes to win against Munitions's army.Ochre needs production, fast; Munitions's army has outgrown his.
37:20 Munitions casts some storm! But Ochre lost no workers.Munitions knocks, Ochre answers. No damage done.
37:39 Munitions brings his speedlots and dragoons to pressure his opponent.Munitions hits the timing — this push arrives exactly when it hurts.
38:05 Ochre's vulture-tank ball is getting large, and it starts to roll out of the base!The composition is ready; Ochre starts the push.
38:36 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
— The late game —
38:52 Munitions's reavers and dragoons hold the ramp and Ochre cannot break through.Ochre throws the endgame army in and Munitions simply refuses to lose.
39:11 Losing only less than half of his army, Munitions seems to be fine.A cheap fight for Ochre — the losses are light.
39:41 Munitions destroyed less army than he should, only less than half of Ochre's army has been decimated.Munitions clips Ochre's army — real damage, but Ochre fights on.
🎙 Even footing again — the tension builds.
40:07 Munitions tried to send in a shuttle but it was discovered by Ochre.Munitions goes for the raid — Ochre is ready, and nothing comes of it.
40:29 Ochre's cloaked wraith did not do much to Munitions's economy.Ochre knocks, Munitions answers. No damage done.
40:43 Munitions decides to put some pressure on his opponent.Munitions tightens the formation and starts the long walk.
41:05 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
41:42 The battle outcome favors Munitions as Ochre's armies melt into Munitions's armies' weapon fire!A clean, brutal win for Munitions. The push continues.
42:05 About half of Ochre's army has been decimated in that battle.Half of Munitions's force stays on that battlefield.
42:27 After that battle, Munitions still has most of his army with him.Ochre keeps most of his army intact through the exchange.
42:37 Ochre is in quite a huge army disadvantage, he doesn't have what it takes to win against Munitions's army.Ochre is badly outgunned — Munitions's force is a size larger.
43:13 Munitions pushes with speedlots leading, goons behind, templar held back for the storm.This is the big one — Munitions commits the late-game army.
🎙 Dead even — neither player has found the edge yet.
43:22 Unwilling to make the game too long, Ochre starts moving out.Ochre has seen enough — the army moves out.
43:44 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
44:24 Ochre is sieged behind the minefield and Munitions's zealots never reach the tanks.Munitions throws the endgame army in and Ochre simply refuses to lose.
44:38 Munitions destroyed less army than he should, only less than half of Ochre's army has been decimated.Munitions clips Ochre's army — real damage, but Ochre fights on.
45:03 Ochre destroyed less army than he should, only less than half of Munitions's army has been decimated.Ochre clips Munitions's army — real damage, but Munitions fights on.
45:16 Eager to end the game, Munitions moves out with his armies.Munitions has seen enough — the army moves out.
45:51 Ochre moves out with EMP energy banked and every upgrade finished.This is the big one — Ochre commits the late-game army.
46:02 Munitions's number of expansions are equal to Ochre's.Base for base, they're level — Munitions and Ochre match each other.
46:32 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
🎙 The armies trade evenly; this one is still anyone's game.
47:01 Munitions was out-microed by Ochre and loses all his attacking forces.Ochre holds! The push breaks against a perfect defense.
47:23 It seems that Munitions only managed to destroy less than half of Ochre's army.Munitions clips Ochre's army — real damage, but Ochre fights on.
47:35 After that battle, Munitions still has most of his army with him.Ochre keeps most of his army intact through the exchange.
48:02 Eager to end the game, Munitions moves out with his armies.Munitions tightens the formation and starts the long walk.
48:20 Ochre has the vessel count for those templar now. The mech ball rolls out.This is the big one — Ochre commits the late-game army.
48:43 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
49:13 The battle outcome favors Ochre as Munitions's armies melt into Ochre's armies' weapon fire!The engagement breaks Munitions's way of life — Ochre marches on.
49:43 Losing only less than half of his army, Munitions seems to be fine.A cheap fight for Ochre — the losses are light.
49:52 Losing only less than half of his army, Ochre seems to be fine.Munitions keeps most of his army intact through the exchange.
🎙 Nothing between them. One engagement could decide it.
50:21 Ochre tried to drop some marines but they were cleared off by Munitions.Ochre goes for the raid — Munitions is ready, and nothing comes of it.
50:47 Munitions pushes with speedlots leading, goons behind, templar held back for the storm.This is the big one — Munitions commits the late-game army.
51:02 Both Munitions and Ochre appears to have equal expansions now.The economies mirror one another. Nothing between Munitions and Ochre yet.
51:32 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
52:01 Munitions's storms came a second late and Ochre held everything.Munitions throws the endgame army in and Ochre simply refuses to lose.
52:21 Losing only less than half of his army, Ochre seems to be fine.A cheap fight for Munitions — the losses are light.
52:40 With excellent skills and micro, Munitions managed to fend off Ochre while losing less than half of his army.A cheap fight for Ochre — the losses are light.
53:01 Stasis to split the tanks, then everything in — Munitions commits!This is the big one — Munitions commits the late-game army.
53:31 Ochre moves out with his armies.Ochre has seen enough — the army moves out.
🎙 Nothing between them. One engagement could decide it.
53:56 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
54:12 With beautiful placement, Ochre successfully fends off Munitions's attacks.Ochre holds! The push breaks against a perfect defense.
54:32 After that battle, Ochre still has most of his army with him.A cheap fight for Munitions — the losses are light.
55:02 With excellent skills and micro, Munitions managed to fend off Ochre while losing less than half of his army.A cheap fight for Ochre — the losses are light.
55:27 Munitions casts some storm! But Ochre lost no workers.Munitions goes for the raid — Ochre is ready, and nothing comes of it.
55:48 Munitions casts some storm! But Ochre lost no workers.Munitions knocks, Ochre answers. No damage done.
56:05 In terms of army size, Munitions is behind Ochre!Munitions is badly outgunned — Ochre's force is a size larger.
56:28 Tanks, goliaths, vessels, and a minefield laid ahead of them — Ochre starts the long push.This is the big one — Ochre commits the late-game army.
57:05 Munitions must macro up quickly or Ochre will just roll him over!Munitions needs production, fast; Ochre's army has outgrown his.
🎙 Munitions is a step behind and knows it.
57:23 The battle to decide the game begins!The dance is over. They fight.
57:34 Ochre breaks the choke at last — Munitions's zealots are gone and the tanks are inside the natural.The final army does its work — Ochre breaks Munitions late.
58:05 About half of Munitions's army has been decimated in that battle.Ochre pays for that trade with about half his army.
58:24 After that battle, Ochre still has most of his army with him.Munitions keeps most of his army intact through the exchange.
58:54 Vultures screen the flanks and the siege line advances. Ochre is coming.Max supply, full upgrades: Ochre moves out to end it.
59:20 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
59:38 Ochre kills off Munitions's armies and continues pushing!A clean, brutal win for Ochre. The push continues.
🎙 Ochre's force dwarfs what Munitions has left on the field.
60:04 Munitions has lost about half of his army in that battle.Half of Ochre's force stays on that battlefield.
60:30 Losing only less than half of his army, Ochre seems to be fine.A cheap fight for Munitions — the losses are light.
60:56 Vultures screen the flanks and the siege line advances. Ochre is coming.Max supply, full upgrades: Ochre moves out to end it.
61:06 After suffering a devastating loss in the battle, Munitions GGs!That's it. Munitions looks at the field one last time and concedes.
GG. Ochre closes it out over Munitions.
G3 ACE MATCH WIN Munitions Protoss 2–1 Terran Ochre Hitchhiker Hitchhiker · Δelo +0/+0
■ Munitions ■ Ochre army value
■ Munitions ■ Ochre economy
Play-by-play (8 lines)
0:10 The White Ochre spawns at s1 while Red Munitions spawns at s2.Ochre takes s1 in White; Munitions settles in at s2 in Red.
2:04 Munitions opens 2 Gate against Ochre's Deep Six.Ochre commits to Deep Six; Munitions answers with 2 Gate.
4:01 Munitions is pushing out with his dragoons.Munitions goes early — pressure before either side is ready.
🎙 Munitions has built a commanding army lead — Ochre needs something special here.
6:18 Munitions decides to cheese today.Something sneaky from Munitions. This is an early gamble.
8:07 Munitions with an aggressive opening starts to attack Ochre.Munitions commits to the cheese — it's at Ochre's door already.
10:13 Ochre was unable to defend Munitions's armies and taps out.The cheese lands — Ochre GGs, and Munitions steals the game.
Ochre taps out. Munitions's early game was simply better.

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