Friendly · Bo7 · engine v5.3
· Tue, Aug 25 2026 · 18:40 server time
Games
7 · · ▶ replay
■ Shocker
■ Rescue
army value
■ Shocker
■ Rescue
economy
Play-by-play (109 lines)
0:07 The game starts with Teal Shocker spawning at s1 and Blue Rescue spawning at s2.Cross positions or close ones, it starts here: Shocker at s1, Rescue at s2.
0:40 Rescue gets 12 Pool against Shocker's 14 CC.The builds are down: 14 CC from Shocker, 12 Pool from Rescue.
— The early game —
0:53 Shocker places down a command center.Shocker takes another base — the economy widens.
1:29 Rescue places down a hatchery.Rescue plants a new base and dares his opponent to punish it.
1:47 Shocker feels confident with his marines and decides to push out.Shocker tests the door early. Is anyone home?
🎙 The armies trade evenly; this one is still anyone's game.
2:07 Rescue with a large number of zerglings starts pushing out.Rescue goes early — pressure before either side is ready.
2:33 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
3:03 Rescue failed to break through Shocker's marine defense line.Shocker holds the early rush without blinking.
3:35 After that battle, Shocker still has most of his army with him.A cheap fight for Rescue — the losses are light.
4:00 Rescue has lost about half of his army in that battle.Half of Shocker's force stays on that battlefield.
4:11 Shocker decides to put on early pressure with his marines.Shocker goes early — pressure before either side is ready.
4:49 Rescue moves out with his armies.Rescue tightens the formation and starts the long walk.
5:10 Shocker places down a command center.Shocker takes another base — the economy widens.
5:47 Rescue places down a hatchery.Rescue plants a new base and dares his opponent to punish it.
🎙 Dead even — neither player has found the edge yet.
5:56 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
6:20 Rescue failed to break through Shocker's marine defense line.Rescue's early gamble buys nothing — Shocker's defense was already in place.
7:00 Losing only less than half of his army, Shocker seems to be fine.Rescue keeps most of his army intact through the exchange.
7:10 After that battle, Rescue still has most of his army with him.Shocker keeps most of his army intact through the exchange.
7:39 At the moment, Shocker seems to have more units than Rescue.Shocker's army is visibly the bigger one — Rescue should not take this fight.
8:05 Shocker decides to put on early pressure with his marines.Shocker goes early — pressure before either side is ready.
8:34 Rescue's zerglings are pushing out!Rescue goes early — pressure before either side is ready.
9:08 The two armies clash and a large battle starts to happen!The dance is over. They fight.
9:18 Rescue kills off Shocker's armies and continues pushing!Rescue wins the fight convincingly and keeps rolling forward.
🎙 The armies trade evenly; this one is still anyone's game.
9:52 Losing only less than half of his army, Shocker seems to be fine.Rescue keeps most of his army intact through the exchange.
10:14 With excellent skills and micro, Rescue managed to fend off Shocker while losing less than half of his army.A cheap fight for Shocker — the losses are light.
10:36 Rescue places down a hatchery.Rescue takes another base — the economy widens.
11:00 Shocker feels confident with his marines and decides to push out.No patience from Shocker: the first units are already marching.
11:22 Rescue's zerglings are pushing out!Rescue goes early — pressure before either side is ready.
12:03 Rescue is leading the game with more expansions than Shocker.Rescue runs 1 more bases than Shocker. That compounds.
12:25 Shocker places down a command center.Quietly, Shocker adds a base. These are the moves that decide long games.
12:37 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
13:10 Shocker failed to kill off Rescue's defending zerglings.Rescue holds the early rush without blinking.
🎙 Nothing between them. One engagement could decide it.
13:41 With excellent skills and micro, Rescue managed to fend off Shocker while losing less than half of his army.A cheap fight for Shocker — the losses are light.
13:58 About half of Shocker's army has been decimated in that battle.Half of Rescue's force stays on that battlefield.
14:33 Rescue decides to start pushing across the map.No more waiting. Rescue pushes.
14:55 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
— The mid game —
15:08 Rescue's mutalisks pick off some tanks, but Shocker has enough M&M to prevent Rescue from further poking in!Shocker absorbs the mid-game push — Rescue gained nothing for the cost.
15:37 About half of Shocker's army has been decimated in that battle.Rescue pays for that trade with about half his army.
15:59 About half of Rescue's army has been decimated in that battle.Half of Shocker's force stays on that battlefield.
16:37 Shocker places down a command center.Shocker plants a new base and dares his opponent to punish it.
17:06 Rescue places down a hatchery.More workers, more money: Rescue expands.
🎙 Even footing again — the tension builds.
17:25 Rescue is flying his mutalisks towards his opponent.Rescue's mid-game army is assembled — and it's moving.
17:49 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
18:02 Rescue is attacking with both mutalisks and zerglings! Watch Shocker's marines melt in this attack!The mid-game push crashes through — Rescue breaks Shocker's position.
18:46 Shocker has lost about half of his army in that battle.Half of Rescue's force stays on that battlefield.
19:10 After that battle, Rescue still has most of his army with him.A cheap fight for Shocker — the losses are light.
19:19 Shocker is in quite a huge army disadvantage, he doesn't have what it takes to win against Rescue's army.Shocker needs production, fast; Rescue's army has outgrown his.
19:44 Rescue is flying his mutalisks towards his opponent.Rescue hits the timing — this push arrives exactly when it hurts.
20:13 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
20:44 Shocker's marines forced Rescue's speedlings and mutalisks to fall back.Shocker absorbs the mid-game push — Rescue gained nothing for the cost.
🎙 Even footing again — the tension builds.
21:06 With excellent skills and micro, Shocker managed to fend off Rescue while losing less than half of his army.A cheap fight for Rescue — the losses are light.
21:28 With excellent skills and micro, Rescue managed to fend off Shocker while losing less than half of his army.A cheap fight for Shocker — the losses are light.
22:01 What a pity! Rescue managed to sneak 1 zergling past the defense line but it was unable to deal any damage before being killed off by Shocker's army.Rescue goes for the raid — Shocker is ready, and nothing comes of it.
22:32 Rescue places down a hatchery.Rescue plants a new base and dares his opponent to punish it.
22:52 Cloaked wraiths from Shocker are harassing Rescue!Beautiful harassment from Shocker. Rescue's economy takes a real hit.
23:22 Rescue is flying his mutalisks towards his opponent.The composition is ready; Rescue starts the push.
23:46 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
24:11 Rescue is attacking with both mutalisks and zerglings! Watch Shocker's marines melt in this attack!The mid-game push crashes through — Rescue breaks Shocker's position.
24:32 With excellent skills and micro, Shocker managed to fend off Rescue while losing less than half of his army.A cheap fight for Rescue — the losses are light.
🎙 Dead even — neither player has found the edge yet.
24:46 After that battle, Rescue still has most of his army with him.A cheap fight for Shocker — the losses are light.
25:27 Shocker dropped some marines into Rescue's mineral line!The raid lands — Shocker chips away at Rescue's foundation.
25:39 What a pity! Rescue managed to sneak 1 zergling past the defense line but it was unable to deal any damage before being killed off by Shocker's army.Good instincts from Shocker; the harassment dies at the doorstep.
26:20 Shocker is in quite a huge army disadvantage, he doesn't have what it takes to win against Rescue's army.Shocker is badly outgunned — Rescue's force is a size larger.
26:34 Shocker now has enough M&M to take this game! ... Or so he thinks.Shocker hits the timing — this push arrives exactly when it hurts.
27:09 Rescue starts pushing out with his speedlings and lurkers!The composition is ready; Rescue starts the push.
27:17 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
27:58 Shocker seemed like winning the battle but when Rescue's mutalisks came into the scene, things changed, Rescue won the battle!The timing was right but the fight was wrong: Rescue holds Shocker.
28:12 Losing only less than half of his army, Rescue seems to be fine.A cheap fight for Shocker — the losses are light.
🎙 Nothing between them. One engagement could decide it.
28:41 Shocker has lost about half of his army in that battle.Rescue pays for that trade with about half his army.
29:08 Dropship! Dropship! Shocker drops some vultures into Rescue's mineral line!The raid lands — Shocker chips away at Rescue's foundation.
— The late game —
29:27 Rescue moves out with his armies.Rescue tightens the formation and starts the long walk.
29:58 Both armies meet at the center of the map and start attacking.Neither side backs off — the battle is joined.
30:25 Rescue kills off Shocker's armies and continues pushing!The engagement breaks Shocker's way of life — Rescue marches on.
30:43 After that battle, Shocker still has most of his army with him.A cheap fight for Rescue — the losses are light.
31:15 Losing only less than half of his army, Rescue seems to be fine.Shocker keeps most of his army intact through the exchange.
31:46 Dropship! Dropship! Shocker drops some vultures into Rescue's mineral line!Beautiful harassment from Shocker. Rescue's economy takes a real hit.
31:58 Rescue brings his speedlings and lurkers out of his base!Rescue's mid-game army is assembled — and it's moving.
🎙 The armies trade evenly; this one is still anyone's game.
32:19 The two armies meet and a large battle starts to engage!The dance is over. They fight.
32:46 Rescue seems to control the lurkers very nicely! Even with seemingly equal forces, Shocker is totally losing this battle!Shocker's defense bends, then snaps. Rescue takes the middle of the game.
33:07 About half of Shocker's army has been decimated in that battle.Half of Rescue's force stays on that battlefield.
33:51 After that battle, Rescue still has most of his army with him.Shocker keeps most of his army intact through the exchange.
33:58 Rescue brings his speedlings and lurkers out of his base!Rescue hits the timing — this push arrives exactly when it hurts.
34:36 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
35:03 Rescue was out-microed by Shocker and loses all his attacking forces.Shocker holds! The push breaks against a perfect defense.
35:25 Rescue destroyed less army than he should, only less than half of Shocker's army has been decimated.Rescue clips Shocker's army — real damage, but Shocker fights on.
35:55 Losing only less than half of his army, Rescue seems to be fine.A cheap fight for Shocker — the losses are light.
🎙 Rescue edges ahead on army strength.
36:03 Rescue is flying his mutalisks towards his opponent.Rescue hits the timing — this push arrives exactly when it hurts.
36:43 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
36:56 Rescue is attacking with lurker-lings and mutalisks! Shocker's armies melt in the attack.The mid-game push crashes through — Rescue breaks Shocker's position.
🎙 It's all going Rescue's way right now.
37:29 About half of Shocker's army has been decimated in that battle.Rescue pays for that trade with about half his army.
38:02 Losing only less than half of his army, Rescue seems to be fine.A cheap fight for Shocker — the losses are light.
38:10 Rescue shot down Shocker's command center.Rescue finds the weak point and Shocker's new base is gone.
38:53 Rescue is flying his mutalisks towards his opponent.Rescue's mid-game army is assembled — and it's moving.
39:17 Looking at the opponent's overwhelming forces, Shocker GGs!Nothing left to defend with — Shocker taps.
That's the game: Rescue defeats Shocker, settled in the mid game.
■ Shocker
■ Rescue
army value
■ Shocker
■ Rescue
economy
Play-by-play (117 lines)
0:07 The Yellow Rescue spawns at s2 while Orange Shocker spawns at s1.We're underway — Rescue spawns at s2, Shocker answers from s1.
0:31 Rescue gets 12 Pool against Shocker's 14 CC.The builds are down: 12 Pool from Rescue, 14 CC from Shocker.
— The early game —
1:04 Rescue places down a hatchery.Rescue takes another base — the economy widens.
1:14 Shocker places down a command center.Shocker plants a new base and dares his opponent to punish it.
1:59 Rescue's zerglings are pushing out!Rescue tests the door early. Is anyone home?
🎙 Nothing between them. One engagement could decide it.
2:11 Eager to end the game, Shocker moves out with his armies.Shocker has seen enough — the army moves out.
2:49 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
2:56 Rescue's mismicro cost him his zerglings and probably this game! Shocker continues pressuring with his marines!The early pressure works — Shocker breaks Rescue's front door.
3:20 With excellent skills and micro, Rescue managed to fend off Shocker while losing less than half of his army.A cheap fight for Shocker — the losses are light.
3:44 With excellent skills and micro, Shocker managed to fend off Rescue while losing less than half of his army.A cheap fight for Rescue — the losses are light.
4:14 Rescue with a large number of zerglings starts pushing out.Rescue goes early — pressure before either side is ready.
4:54 Shocker decides to put on early pressure with his marines.Shocker tests the door early. Is anyone home?
5:14 Rescue places down a hatchery.Quietly, Rescue adds a base. These are the moves that decide long games.
5:28 Shocker places down a command center.More workers, more money: Shocker expands.
🎙 The armies trade evenly; this one is still anyone's game.
5:56 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
6:18 Rescue kills off Shocker's armies and continues pushing!The engagement breaks Shocker's way of life — Rescue marches on.
6:49 About half of Shocker's army has been decimated in that battle.Half of Rescue's force stays on that battlefield.
7:23 After that battle, Rescue still has most of his army with him.Shocker keeps most of his army intact through the exchange.
7:45 Rescue's zerglings are pushing out!Rescue goes early — pressure before either side is ready.
8:12 Shocker moves out with his armies.Shocker tightens the formation and starts the long walk.
8:20 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
8:49 Shocker kills off Rescue's zerglings with his marines!The early pressure works — Shocker breaks Rescue's front door.
9:26 With excellent skills and micro, Rescue managed to fend off Shocker while losing less than half of his army.Shocker keeps most of his army intact through the exchange.
🎙 Dead even — neither player has found the edge yet.
9:44 After that battle, Shocker still has most of his army with him.Rescue keeps most of his army intact through the exchange.
10:00 Rescue places down a hatchery.More workers, more money: Rescue expands.
10:42 Shocker places down a command center.Quietly, Shocker adds a base. These are the moves that decide long games.
10:59 Rescue decides to start pushing across the map.Rescue has seen enough — the army moves out.
11:22 Shocker feels confident with his marines and decides to push out.Shocker goes early — pressure before either side is ready.
11:48 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
12:06 Rescue's mismicro cost him his zerglings and probably this game! Shocker continues pressuring with his marines!The early pressure works — Shocker breaks Rescue's front door.
12:46 Shocker destroyed about half of Rescue's army after that battle.Shocker cuts Rescue's army in half.
13:00 It seems that Rescue only managed to destroy less than half of Shocker's army.Rescue takes a bite out of Shocker's force and backs off.
🎙 Even footing again — the tension builds.
13:36 Shocker shot down Rescue's hatchery.The base falls. Shocker rips Rescue's economy back a full step.
13:49 Rescue places down a hatchery.Quietly, Rescue adds a base. These are the moves that decide long games.
14:09 Rescue decides to start pushing across the map.Here it comes: Rescue crosses the map with everything.
— The mid game —
14:38 Shocker now has enough M&M to take this game! ... Or so he thinks.The composition is ready; Shocker starts the push.
14:59 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
15:41 Shocker's marines forced Rescue's speedlings and mutalisks to fall back.Shocker absorbs the mid-game push — Rescue gained nothing for the cost.
16:05 About half of Shocker's army has been decimated in that battle.Rescue pays for that trade with about half his army.
16:25 Rescue lost about half of his army in that battle.Shocker pays for that trade with about half his army.
16:50 Shocker places down a command center.Shocker plants a new base and dares his opponent to punish it.
🎙 Nothing between them. One engagement could decide it.
17:06 What superior Mutalisk micro from Rescue! Shocker's economy is suffering!Shocker looks away for one second and Rescue makes him pay for it.
17:45 Rescue brings his speedlings and lurkers out of his base!Rescue's mid-game army is assembled — and it's moving.
17:59 Shocker is pushing out with a large M&M ball!The composition is ready; Shocker starts the push.
18:22 Rescue decides to expand.Quietly, Rescue adds a base. These are the moves that decide long games.
18:48 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
19:15 Shocker's marines forced Rescue's speedlings and mutalisks to fall back.The timing was right but the fight was wrong: Shocker holds Rescue.
19:37 Losing only less than half of his army, Shocker seems to be fine.A cheap fight for Rescue — the losses are light.
20:04 About half of Rescue's army has been decimated in that battle.Half of Shocker's force stays on that battlefield.
20:33 Both Rescue and Shocker appears to have equal expansions now.The economies mirror one another. Nothing between Rescue and Shocker yet.
🎙 Nothing between them. One engagement could decide it.
21:01 Rescue tried to micro his mutalisks but they were unable to get past Shocker's defense line.Rescue knocks, Shocker answers. No damage done.
21:14 Shocker is bringing his M&M ball to pressure his opponent now!The composition is ready; Shocker starts the push.
21:43 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
22:03 Shocker seemed like winning the battle but when Rescue's mutalisks came into the scene, things changed, Rescue won the battle!The timing was right but the fight was wrong: Rescue holds Shocker.
22:45 About half of Rescue's army has been decimated in that battle.Half of Shocker's force stays on that battlefield.
23:10 Rescue destroyed less army than he should, only less than half of Shocker's army has been decimated.Rescue clips Shocker's army — real damage, but Shocker fights on.
23:37 Shocker's cloaked wraith did not do much to Rescue's economy.The sneak attack is sniffed out — Rescue shuts the door on Shocker.
23:47 Rescue brings his speedlings and lurkers out of his base!Rescue hits the timing — this push arrives exactly when it hurts.
24:17 Shocker now has enough M&M to take this game! ... Or so he thinks.The composition is ready; Shocker starts the push.
🎙 The armies trade evenly; this one is still anyone's game.
24:43 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
25:08 Rescue was out-microed by Shocker and loses all his attacking forces.Shocker holds! The push breaks against a perfect defense.
25:37 After that battle, Shocker still has most of his army with him.Rescue keeps most of his army intact through the exchange.
26:05 With excellent skills and micro, Rescue managed to fend off Shocker while losing less than half of his army.Shocker keeps most of his army intact through the exchange.
26:23 Rescue moves out with his armies.No more waiting. Rescue pushes.
26:51 Shocker is bringing his M&M ball to pressure his opponent now!Shocker's mid-game army is assembled — and it's moving.
27:13 Rescue is in quite a huge army disadvantage, he doesn't have what it takes to win against Shocker's army.Rescue needs production, fast; Shocker's army has outgrown his.
27:34 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
27:56 Shocker's marines forced Rescue's speedlings and mutalisks to fall back.The timing was right but the fight was wrong: Shocker holds Rescue.
🎙 Even footing again — the tension builds.
28:34 Rescue destroyed less army than he should, only less than half of Shocker's army has been decimated.Rescue clips Shocker's army — real damage, but Shocker fights on.
28:57 Rescue lost about half of his army in that battle.Half of Shocker's force stays on that battlefield.
29:17 What superior Mutalisk micro from Rescue! Shocker's economy is suffering!The raid lands — Rescue chips away at Shocker's foundation.
29:31 Shocker starts pushing across the map.Shocker tightens the formation and starts the long walk.
30:11 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
30:24 Rescue's zerglings didn't do much damage to Shocker's M&M ball, and instead lose all of his armies.Rescue's defense bends, then snaps. Shocker takes the middle of the game.
30:51 After that battle, Rescue still has most of his army with him.Shocker keeps most of his army intact through the exchange.
31:21 After that battle, Shocker still has most of his army with him.Rescue keeps most of his army intact through the exchange.
31:43 Zerglings ran past Shocker's defense line and start harassing the mineral line! What a nice run-by by Rescue!Shocker looks away for one second and Rescue makes him pay for it.
🎙 Dead even — neither player has found the edge yet.
32:03 What superior Mutalisk micro from Rescue! Shocker's economy is suffering!Rescue gets into Shocker's mineral line — workers are dying.
32:42 Shocker dropped some marines into Rescue's mineral line!Beautiful harassment from Shocker. Rescue's economy takes a real hit.
33:07 Shocker must macro up quickly or Rescue will just roll him over!Shocker needs production, fast; Rescue's army has outgrown his.
33:30 Unwilling to make the game too long, Shocker starts moving out.No more waiting. Shocker pushes.
33:44 The two armies clash and a large battle starts to happen!The dance is over. They fight.
34:19 Rescue had enough lurkers and speedlings to force Shocker to fall back.Rescue absorbs the mid-game push — Shocker gained nothing for the cost.
34:36 With excellent skills and micro, Rescue managed to fend off Shocker while losing less than half of his army.Shocker keeps most of his army intact through the exchange.
35:04 Shocker lost about half of his army in that battle.Rescue pays for that trade with about half his army.
35:39 Rescue brings his speedlings and lurkers out of his base!Rescue hits the timing — this push arrives exactly when it hurts.
🎙 Rescue is a step behind and knows it.
35:57 The battle to decide the game begins!Here it comes: two full armies, one engagement.
36:30 Rescue is attacking with lurker-lings and mutalisks! Shocker's armies melt in the attack.Shocker's defense bends, then snaps. Rescue takes the middle of the game.
36:55 With excellent skills and micro, Shocker managed to fend off Rescue while losing less than half of his army.Rescue keeps most of his army intact through the exchange.
37:16 Rescue has lost about half of his army in that battle.Half of Shocker's force stays on that battlefield.
37:31 Attempting to end the game, Shocker moves out with his armies.Shocker tightens the formation and starts the long walk.
38:02 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
— The late game —
38:33 The tank line advances and Rescue's ultralisks die before they ever arrive. Shocker is winning this.There's no rebuilding from that. Shocker's late-game push decides it.
38:55 After that battle, Rescue still has most of his army with him.A cheap fight for Shocker — the losses are light.
39:16 With excellent skills and micro, Shocker managed to fend off Rescue while losing less than half of his army.Rescue keeps most of his army intact through the exchange.
🎙 Shocker holds the stronger army for now.
39:30 Attempting to end the game, Shocker moves out with his armies.Here it comes: Shocker crosses the map with everything.
40:13 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
40:35 Shocker's scan catches the lurkers and the siege tanks do the rest to Rescue.The final army does its work — Shocker breaks Rescue late.
41:02 Rescue lost about half of his army in that battle.Shocker pays for that trade with about half his army.
41:21 Rescue destroyed less army than he should, only less than half of Shocker's army has been decimated.Rescue takes a bite out of Shocker's force and backs off.
41:54 Shocker moves out with his armies.No more waiting. Shocker pushes.
42:10 Rescue having no armies left to defend, has no choice but to tap out.Nothing left to defend with — Rescue taps.
Rescue taps out. Shocker's late game was simply better.
■ Shocker
■ Rescue
army value
■ Shocker
■ Rescue
economy
Play-by-play (47 lines)
0:12 The game starts with White Shocker spawning at s1 and Green Rescue spawning at s2.Shocker in White at s1. Rescue in Green at s2. The map is set.
0:50 Shocker gets 1 Rax Gas against Rescue's 12 Hatch.Shocker commits to 1 Rax Gas; Rescue answers with 12 Hatch.
— The early game —
1:14 Shocker places down a command center.More workers, more money: Shocker expands.
1:51 Rescue desperate in getting his economy pumped up, expands to another location.Quietly, Rescue adds a base. These are the moves that decide long games.
2:15 Shocker starts pushing out with his marines.Shocker tests the door early. Is anyone home?
🎙 Nothing between them. One engagement could decide it.
2:45 Rescue's zerglings are pushing out!Rescue tests the door early. Is anyone home?
3:23 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
3:54 With some nice micro, Rescue successfully defend against Shocker's marines.Rescue holds the early rush without blinking.
4:42 With excellent skills and micro, Rescue managed to fend off Shocker while losing less than half of his army.A cheap fight for Shocker — the losses are light.
5:09 About half of Shocker's army has been decimated in that battle.Rescue pays for that trade with about half his army.
5:33 Shocker feels confident with his marines and decides to push out.Shocker goes early — pressure before either side is ready.
6:13 Rescue with a large number of zerglings starts pushing out.Rescue tests the door early. Is anyone home?
6:43 Shocker places down a command center.Quietly, Shocker adds a base. These are the moves that decide long games.
7:28 Rescue places down a hatchery.More workers, more money: Rescue expands.
🎙 Even footing again — the tension builds.
7:58 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
8:33 Shocker was out-microed by Rescue and loses all his attacking forces.Shocker commits and it's the wrong call — Rescue cleans it up.
9:02 After that battle, Rescue still has most of his army with him.Shocker keeps most of his army intact through the exchange.
9:34 Shocker has lost about half of his army in that battle.Half of Rescue's force stays on that battlefield.
10:12 Shocker feels confident with his marines and decides to push out.No patience from Shocker: the first units are already marching.
10:41 Rescue is putting early pressure with his zerglings.Rescue tests the door early. Is anyone home?
11:07 Both armies meet at the center of the map and start attacking.Neither side backs off — the battle is joined.
11:55 Rescue's zerglings surround Shocker's marines and kills it off!The early pressure works — Rescue breaks Shocker's front door.
12:10 Losing only less than half of his army, Shocker seems to be fine.Rescue keeps most of his army intact through the exchange.
🎙 Rescue edges ahead on army strength.
12:52 Shocker destroyed less army than he should, only less than half of Rescue's army has been decimated.Shocker takes a bite out of Rescue's force and backs off.
13:32 Rescue with a large number of zerglings starts pushing out.No patience from Rescue: the first units are already marching.
13:58 Both Shocker and Rescue appears to have equal expansions now.Base for base, they're level — Shocker and Rescue match each other.
14:26 Shocker places down a command center.More workers, more money: Shocker expands.
15:03 Rescue decides to expand.Quietly, Rescue adds a base. These are the moves that decide long games.
15:45 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
16:20 Nice control from Rescue! He killed Shocker's marines and continues pressuring!The early pressure works — Rescue breaks Shocker's front door.
16:52 About half of Shocker's army has been decimated in that battle.Rescue pays for that trade with about half his army.
17:16 After that battle, Rescue still has most of his army with him.A cheap fight for Shocker — the losses are light.
🎙 It's all going Rescue's way right now.
17:57 Rescue with a large number of zerglings starts pushing out.No patience from Rescue: the first units are already marching.
18:21 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
— The mid game —
18:59 Rescue's well-placed lurkers caught Shocker's tanks and medics off-guard! Shocker's army is completely melting!The mid-game push crashes through — Rescue breaks Shocker's position.
19:27 Shocker has lost about half of his army in that battle.Half of Rescue's force stays on that battlefield.
— The late game —
20:01 It seems that Shocker only managed to destroy less than half of Rescue's army.Shocker takes a bite out of Rescue's force and backs off.
20:46 Rescue starts pushing out with his speedlings and lurkers!Rescue's mid-game army is assembled — and it's moving.
21:04 Shocker having no armies left to defend, has no choice but to tap out.That's it. Shocker looks at the field one last time and concedes.
That's the game: Rescue defeats Shocker, settled in the mid game.
■ Shocker
■ Rescue
army value
■ Shocker
■ Rescue
economy
Play-by-play (7 lines)
0:07 The game starts with Orange Rescue spawning at s3 and Purple Shocker spawning at s1.Rescue takes s3 in Orange; Shocker settles in at s1 in Purple.
2:22 Rescue opens 12 Hatch against Shocker's 8 Rax.Rescue commits to 12 Hatch; Shocker answers with 8 Rax.
4:49 Shocker decides to cheese today.Something sneaky from Shocker. This is an early gamble.
🎙 The armies are no longer comparable: Shocker is far ahead.
7:04 Taking the advantage of an aggressive build, Shocker attacks Rescue.Shocker commits to the cheese — it's at Rescue's door already.
9:01 Rescue was unable to defend Shocker's armies and taps out.It works! Rescue can't hold the gamble and taps to Shocker.
GG. Shocker closes it out over Rescue.
■ Shocker
■ Rescue
army value
■ Shocker
■ Rescue
economy
Play-by-play (57 lines)
0:07 Shocker spawns in Blue at s1 while Rescue spawns in White at s2.We're underway — Shocker spawns at s1, Rescue answers from s2.
0:42 Shocker opens 1 Rax FE against Rescue's 12 Hatch.The builds are down: 1 Rax FE from Shocker, 12 Hatch from Rescue.
— The early game —
1:04 Shocker places down a command center.Quietly, Shocker adds a base. These are the moves that decide long games.
1:48 Rescue places down a hatchery.More workers, more money: Rescue expands.
2:19 Shocker starts pushing out with his marines.No patience from Shocker: the first units are already marching.
🎙 Dead even — neither player has found the edge yet.
2:46 Rescue with a large number of zerglings starts pushing out.Rescue tests the door early. Is anyone home?
3:03 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
3:45 Rescue failed to break through Shocker's marine defense line.Rescue's early gamble buys nothing — Shocker's defense was already in place.
4:20 Losing only less than half of his army, Shocker seems to be fine.Rescue keeps most of his army intact through the exchange.
4:45 With excellent skills and micro, Rescue managed to fend off Shocker while losing less than half of his army.Shocker keeps most of his army intact through the exchange.
5:17 Shocker starts pushing out with his marines.No patience from Shocker: the first units are already marching.
5:49 Rescue with a large number of zerglings starts pushing out.Rescue tests the door early. Is anyone home?
6:21 Shocker places down a command center.More workers, more money: Shocker expands.
6:57 Rescue places down a hatchery.Quietly, Rescue adds a base. These are the moves that decide long games.
🎙 Nothing between them. One engagement could decide it.
7:09 The two armies meet and a large battle starts to engage!The dance is over. They fight.
7:53 Shocker kills off Rescue's zerglings with his marines!The early pressure works — Shocker breaks Rescue's front door.
8:12 Losing only less than half of his army, Rescue seems to be fine.A cheap fight for Shocker — the losses are light.
9:00 It seems that Rescue only managed to destroy less than half of Shocker's army.Rescue clips Shocker's army — real damage, but Shocker fights on.
9:18 Shocker starts pushing out with his marines.Shocker goes early — pressure before either side is ready.
9:44 Rescue's zerglings are pushing out!Rescue goes early — pressure before either side is ready.
10:32 Rescue's army is small compared to Shocker!Rescue needs production, fast; Shocker's army has outgrown his.
11:00 The battle to decide the game begins!The dance is over. They fight.
11:20 Rescue failed to kill off Shocker's defending marines.Shocker holds the early rush without blinking.
🎙 Slight advantage Shocker as the game develops.
11:45 Rescue destroyed less army than he should, only less than half of Shocker's army has been decimated.Rescue clips Shocker's army — real damage, but Shocker fights on.
12:25 After that battle, Shocker destroyed about half of Rescue's army.Half of Rescue's force is gone — Shocker took it apart.
12:57 Shocker places down a command center.More workers, more money: Shocker expands.
13:19 Rescue places down a hatchery.Quietly, Rescue adds a base. These are the moves that decide long games.
13:59 Shocker decides to put on early pressure with his marines.No patience from Shocker: the first units are already marching.
14:31 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
14:59 Rescue's mismicro cost him his zerglings and probably this game! Shocker continues pressuring with his marines!The early pressure works — Shocker breaks Rescue's front door.
15:19 About half of Rescue's army has been decimated in that battle.Half of Shocker's force stays on that battlefield.
16:07 Losing only less than half of his army, Shocker seems to be fine.Rescue keeps most of his army intact through the exchange.
🎙 Shocker edges ahead on army strength.
16:37 Shocker destroys Rescue's hatchery, denying expansions.Shocker finds the weak point and Rescue's new base is gone.
16:57 Rescue places down a hatchery.More workers, more money: Rescue expands.
— The mid game —
17:26 Shocker now has enough M&M to take this game! ... Or so he thinks.Shocker hits the timing — this push arrives exactly when it hurts.
18:02 The two armies clash and a large battle starts to happen!The dance is over. They fight.
— The late game —
18:22 All of a sudden, Rescue has no armies left while Shocker is continuing to push across the map!Rescue's army evaporates. Shocker doesn't even slow down.
18:59 About half of Rescue's army has been decimated in that battle.Shocker pays for that trade with about half his army.
19:35 Rescue destroyed less army than he should, only less than half of Shocker's army has been decimated.Rescue takes a bite out of Shocker's force and backs off.
20:03 Shocker places down a command center.Quietly, Shocker adds a base. These are the moves that decide long games.
20:25 Rescue places down a hatchery.Rescue takes another base — the economy widens.
🎙 The armies are no longer comparable: Shocker is far ahead.
21:01 Shocker now has enough M&M to take this game! ... Or so he thinks.Shocker hits the timing — this push arrives exactly when it hurts.
21:42 The battle to decide the game begins!The dance is over. They fight.
22:01 Shocker stimpacked his marines and sliced through Rescue's units!The mid-game push crashes through — Shocker breaks Rescue's position.
22:43 Rescue has lost about half of his army in that battle.Half of Shocker's force stays on that battlefield.
23:15 With excellent skills and micro, Shocker managed to fend off Rescue while losing less than half of his army.Rescue keeps most of his army intact through the exchange.
23:30 Shocker destroys Rescue's hatchery, denying expansions.The base falls. Shocker rips Rescue's economy back a full step.
24:11 Looking at the opponent's overwhelming forces, Rescue GGs!That's it. Rescue looks at the field one last time and concedes.
GG. Shocker closes it out over Rescue.
■ Shocker
■ Rescue
army value
■ Shocker
■ Rescue
economy
Play-by-play (7 lines)
0:13 The game starts with Yellow Rescue spawning at s2 and Orange Shocker spawning at s1.Cross positions or close ones, it starts here: Rescue at s2, Shocker at s1.
2:35 Rescue opens 12 Hatch against Shocker's Bunker Rush.The builds are down: 12 Hatch from Rescue, Bunker Rush from Shocker.
4:33 Shocker decides to cheese today.Something sneaky from Shocker. This is an early gamble.
🎙 It's all going Shocker's way right now.
6:55 Shocker with an aggressive opening starts to attack Rescue.Shocker commits to the cheese — it's at Rescue's door already.
9:14 Shocker plays aggressively but Rescue defends in a very beautiful manner. Shocker loses all of his armies and GGs!Scouted, held, punished — Shocker's cheese dies at Rescue's ramp.
That's the game: Rescue defeats Shocker, settled in the early game.
■ Shocker
■ Rescue
army value
■ Shocker
■ Rescue
economy
Play-by-play (52 lines)
0:07 The Orange Shocker spawns at s2 while Blue Rescue spawns at s1.Cross positions or close ones, it starts here: Shocker at s2, Rescue at s1.
0:34 Rescue opens 12 Pool against Shocker's 1 Rax Gas.Scouting done, plans revealed: Shocker's 1 Rax Gas against Rescue's 12 Pool.
— The early game —
1:09 Shocker starts expanding.Shocker plants a new base and dares his opponent to punish it.
1:54 Rescue decides to expand.Rescue takes another base — the economy widens.
2:15 Shocker starts pushing out with his marines.Shocker tests the door early. Is anyone home?
🎙 Even footing again — the tension builds.
2:48 Rescue's zerglings are pushing out!Rescue goes early — pressure before either side is ready.
3:28 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
3:56 With some nice micro, Rescue successfully defend against Shocker's marines.Shocker's early gamble buys nothing — Rescue's defense was already in place.
4:25 It seems that Shocker only managed to destroy less than half of Rescue's army.Shocker clips Rescue's army — real damage, but Rescue fights on.
4:50 Shocker has lost about half of his army in that battle.Rescue pays for that trade with about half his army.
5:30 Shocker decides to put some pressure on his opponent.Here it comes: Shocker crosses the map with everything.
6:04 Rescue is putting early pressure with his zerglings.No patience from Rescue: the first units are already marching.
6:34 Shocker places down a command center.More workers, more money: Shocker expands.
7:04 Rescue places down a hatchery.Quietly, Rescue adds a base. These are the moves that decide long games.
🎙 The armies trade evenly; this one is still anyone's game.
7:32 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
8:05 Rescue successfully fends off Shocker's attacks.The attack shatters on Rescue's line. Great positioning.
8:23 Losing only less than half of his army, Rescue seems to be fine.A cheap fight for Shocker — the losses are light.
9:10 Rescue only destroyed about half of Shocker's army.Rescue cuts Shocker's army in half.
9:44 Rescue's zerglings are pushing out!No patience from Rescue: the first units are already marching.
10:17 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
10:35 Mismicro from Shocker gave opportunity to Rescue! Rescue is still pushing and putting pressure with his zerglings!The early pressure works — Rescue breaks Shocker's front door.
11:03 About half of Shocker's army has been decimated in that battle.Rescue pays for that trade with about half his army.
11:38 Shocker destroyed less army than he should, only less than half of Rescue's army has been decimated.Shocker clips Rescue's army — real damage, but Rescue fights on.
🎙 Rescue has built a commanding army lead — Shocker needs something special here.
12:11 Rescue's zerglings are pushing out!No patience from Rescue: the first units are already marching.
12:48 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
13:10 Rescue kills off Shocker's armies and continues pushing!Shocker's army evaporates. Rescue doesn't even slow down.
13:48 Shocker lost about half of his army in that battle.Half of Rescue's force stays on that battlefield.
14:09 After that battle, Rescue still has most of his army with him.Shocker keeps most of his army intact through the exchange.
14:40 Rescue's forces appear to be larger compared to Shocker's!Rescue's army is visibly the bigger one — Shocker should not take this fight.
15:22 Rescue's zerglings are pushing out!Rescue goes early — pressure before either side is ready.
15:47 Shocker places down a command center.Quietly, Shocker adds a base. These are the moves that decide long games.
16:23 Rescue desperate in getting his economy pumped up, expands to another location.More workers, more money: Rescue expands.
🎙 It's all going Rescue's way right now.
16:57 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
17:33 Rescue's zerglings surround Shocker's marines and kills it off!Shocker wasn't ready. Rescue's early aggression takes the lead.
18:07 Shocker seems to lose most of his army in that battle.Rescue limps away with less than half the army he arrived with.
18:33 That attack didn't seem to do much damage, Shocker destroyed only less than half of Rescue's army.Shocker clips Rescue's army — real damage, but Rescue fights on.
19:01 Rescue is putting early pressure with his zerglings.No patience from Rescue: the first units are already marching.
19:40 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
— The mid game —
20:06 Rescue is attacking with lurker-lings and mutalisks! Shocker's armies melt in the attack.The mid-game push crashes through — Rescue breaks Shocker's position.
🎙 Shocker is hanging on by a thread against Rescue's army.
20:36 Shocker seems to lose most of his army in that battle.That fight gutted Rescue — more than half the force is gone.
— The late game —
21:02 Shocker destroyed less army than he should, only less than half of Rescue's army has been decimated.Shocker clips Rescue's army — real damage, but Rescue fights on.
21:32 Rescue is flying his mutalisks towards his opponent.Rescue's mid-game army is assembled — and it's moving.
22:19 Shocker having no armies left to defend, has no choice but to tap out.Nothing left to defend with — Shocker taps.
That's the game: Rescue defeats Shocker, settled in the mid game.
Head to head
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