Friendly · Bo7 · engine v5.3
· Mon, Aug 24 2026 · 13:28 server time
Games
7 · · ▶ replay
■ Dozer
■ Gnarly
army value
■ Dozer
■ Gnarly
economy
Play-by-play (51 lines)
0:11 The game starts with Red Dozer spawning at s2 and Purple Gnarly spawning at s1.Cross positions or close ones, it starts here: Dozer at s2, Gnarly at s1.
0:42 Gnarly gets 14 CC against Dozer's 2 Gate Goons.Scouting done, plans revealed: Dozer's 2 Gate Goons against Gnarly's 14 CC.
— The early game —
1:20 Dozer warps in a nexus.Quietly, Dozer adds a base. These are the moves that decide long games.
1:50 Gnarly places down a command center.More workers, more money: Gnarly expands.
2:07 Dozer is pushing out with his dragoons.No patience from Dozer: the first units are already marching.
🎙 Nothing between them. One engagement could decide it.
2:48 Attempting to end the game, Gnarly moves out with his armies.Here it comes: Gnarly crosses the map with everything.
3:09 The two armies meet and a large battle starts to engage!The dance is over. They fight.
3:57 All of a sudden, Dozer has no armies left while Gnarly is continuing to push across the map!A clean, brutal win for Gnarly. The push continues.
4:14 Gnarly destroyed less army than he should, only less than half of Dozer's army has been decimated.Gnarly takes a bite out of Dozer's force and backs off.
4:53 With excellent skills and micro, Gnarly managed to fend off Dozer while losing less than half of his army.A cheap fight for Dozer — the losses are light.
5:33 Dozer warps in a nexus.Dozer takes another base — the economy widens.
5:47 Gnarly places down a command center.Gnarly plants a new base and dares his opponent to punish it.
6:37 Dozer is pushing out with his dragoons.No patience from Dozer: the first units are already marching.
7:06 Attempting to end the game, Gnarly moves out with his armies.No more waiting. Gnarly pushes.
🎙 Nothing between them. One engagement could decide it.
7:29 Both Dozer and Gnarly appears to have equal expansions now.The economies mirror one another. Nothing between Dozer and Gnarly yet.
7:56 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
8:31 Gnarly's mismicro cost him his marines and probably this game! Dozer continues pressuring with his dragoons!Gnarly wasn't ready. Dozer's early aggression takes the lead.
9:13 About half of Gnarly's army has been decimated in that battle.Half of Dozer's force stays on that battlefield.
9:45 Losing only less than half of his army, Dozer seems to be fine.A cheap fight for Gnarly — the losses are light.
10:14 Dozer decides to push out with his dragoon.Dozer tests the door early. Is anyone home?
10:32 Gnarly decides to put on early pressure on his opponent by bringing out his marines.No patience from Gnarly: the first units are already marching.
11:04 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
11:31 All of a sudden, Gnarly has no armies left while Dozer is continuing to push across the map!Gnarly's army evaporates. Dozer doesn't even slow down.
🎙 Dozer edges ahead on army strength.
12:19 Gnarly has lost about half of his army in that battle.Half of Dozer's force stays on that battlefield.
12:35 Losing only less than half of his army, Dozer seems to be fine.A cheap fight for Gnarly — the losses are light.
13:20 Gnarly places down a command center.Gnarly takes another base — the economy widens.
13:50 Dozer decides to move out with his armies.No more waiting. Dozer pushes.
14:22 Gnarly's army is small compared to Dozer!Gnarly is badly outgunned — Dozer's force is a size larger.
14:56 Dozer warps in a nexus.More workers, more money: Dozer expands.
15:21 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
15:56 Dozer kills off Gnarly's armies and continues pushing!A clean, brutal win for Dozer. The push continues.
16:26 Dozer destroyed about half of Gnarly's army after that battle.Dozer cuts Gnarly's army in half.
🎙 Dozer has built a commanding army lead — Gnarly needs something special here.
17:04 With excellent skills and micro, Dozer managed to fend off Gnarly while losing less than half of his army.A cheap fight for Gnarly — the losses are light.
17:36 Dozer decides to put some pressure on his opponent.Here it comes: Dozer crosses the map with everything.
17:53 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
18:40 Dozer kills off Gnarly's armies and continues pushing!Dozer wins the fight convincingly and keeps rolling forward.
19:09 About half of Gnarly's army has been decimated in that battle.Half of Dozer's force stays on that battlefield.
19:27 That attack didn't seem to do much damage, Gnarly destroyed only less than half of Dozer's army.Gnarly clips Dozer's army — real damage, but Dozer fights on.
19:57 Gnarly's command center has been destroyed by Dozer.Gnarly's expansion burns — Dozer tears it down.
20:38 Gnarly places down a command center.Gnarly plants a new base and dares his opponent to punish it.
20:58 Gnarly's cloaked wraith did not do much to Dozer's economy.Gnarly knocks, Dozer answers. No damage done.
🎙 Gnarly is hanging on by a thread against Dozer's army.
— The mid game —
21:31 Dozer has a large number of dragoons and is starting to push out!Dozer hits the timing — this push arrives exactly when it hurts.
22:13 Looking at the opponent's overwhelming forces, Gnarly GGs!That's it. Gnarly looks at the field one last time and concedes.
Gnarly taps out. Dozer's early game was simply better.
■ Vasa
■ Paean
army value
■ Vasa
■ Paean
economy
Play-by-play (49 lines)
0:11 Paean spawns in Green at s1 while Impulse spawns in White at s3.Paean in Green at s1. Impulse in White at s3. The map is set.
0:41 Impulse gets 1 Rax Gas against Paean's 12 Hatch.The builds are down: 12 Hatch from Paean, 1 Rax Gas from Impulse.
— The early game —
1:05 Paean places down a hatchery.Paean takes another base — the economy widens.
1:52 Impulse places down a command center.Impulse plants a new base and dares his opponent to punish it.
2:16 Paean with a large number of zerglings starts pushing out.Paean goes early — pressure before either side is ready.
🎙 The armies trade evenly; this one is still anyone's game.
2:51 Impulse starts pushing out with his marines.Impulse tests the door early. Is anyone home?
3:16 The battle to decide the game begins!The dance is over. They fight.
3:54 Impulse failed to kill off Paean's defending zerglings.Impulse's early gamble buys nothing — Paean's defense was already in place.
4:27 With excellent skills and micro, Paean managed to fend off Impulse while losing less than half of his army.Impulse keeps most of his army intact through the exchange.
4:50 After that battle, Impulse still has most of his army with him.Paean keeps most of his army intact through the exchange.
5:15 Paean places down a hatchery.Quietly, Paean adds a base. These are the moves that decide long games.
5:56 Impulse places down a command center.More workers, more money: Impulse expands.
6:23 Paean's zerglings are pushing out!Paean tests the door early. Is anyone home?
6:55 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
🎙 Nothing between them. One engagement could decide it.
7:21 Mismicro from Impulse gave opportunity to Paean! Paean is still pushing and putting pressure with his zerglings!The early pressure works — Paean breaks Impulse's front door.
8:02 With excellent skills and micro, Impulse managed to fend off Paean while losing less than half of his army.Paean keeps most of his army intact through the exchange.
8:30 With excellent skills and micro, Paean managed to fend off Impulse while losing less than half of his army.Impulse keeps most of his army intact through the exchange.
8:58 Impulse starts pushing out with his marines.Impulse tests the door early. Is anyone home?
— The mid game —
9:46 In terms of army size, Impulse is behind Paean!Impulse is badly outgunned — Paean's force is a size larger.
10:13 The battle to decide the game begins!Neither side backs off — the battle is joined.
10:34 Impulse was out-microed by Paean and loses all his attacking forces.Paean holds! The push breaks against a perfect defense.
11:21 That attack didn't seem to do much damage, Impulse destroyed only less than half of Paean's army.Impulse takes a bite out of Paean's force and backs off.
11:44 After that battle, Impulse still has most of his army with him.Paean keeps most of his army intact through the exchange.
🎙 Even footing again — the tension builds.
12:11 Paean starts pushing across the map.Paean has seen enough — the army moves out.
12:44 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
13:25 Nice control from Paean! He killed Impulse's marines and continues pressuring!Impulse wasn't ready. Paean's early aggression takes the lead.
13:59 After that battle, Impulse still has most of his army with him.A cheap fight for Paean — the losses are light.
14:13 With excellent skills and micro, Paean managed to fend off Impulse while losing less than half of his army.A cheap fight for Impulse — the losses are light.
14:46 Paean places down a hatchery.Paean plants a new base and dares his opponent to punish it.
15:18 Impulse places down a command center.Impulse takes another base — the economy widens.
— The late game —
16:02 Paean's zerglings are pushing out!No patience from Paean: the first units are already marching.
16:30 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
🎙 Dead even — neither player has found the edge yet.
16:55 The battle outcome favors Paean as Impulse's armies melt into Paean's armies' weapon fire!A clean, brutal win for Paean. The push continues.
17:39 Impulse has lost about half of his army in that battle.Paean pays for that trade with about half his army.
18:04 After that battle, Paean still has most of his army with him.Impulse keeps most of his army intact through the exchange.
18:24 Paean moves out with his armies.Paean has seen enough — the army moves out.
18:55 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
19:44 The battle outcome favors Paean as Impulse's armies melt into Paean's armies' weapon fire!Paean wins the fight convincingly and keeps rolling forward.
20:03 Impulse lost about half of his army in that battle.Paean pays for that trade with about half his army.
20:40 It seems that Impulse only managed to destroy less than half of Paean's army.Impulse clips Paean's army — real damage, but Paean fights on.
21:16 After suffering a devastating loss in the battle, Impulse GGs!Impulse GGs. A hard-fought game comes to its end.
Paean takes it — the early game decided this one.
■ Scarab
■ Agronomist
army value
■ Scarab
■ Agronomist
economy
Play-by-play (52 lines)
0:08 The White Scarab spawns at s4 while Red Agronomist spawns at s2.Scarab takes s4 in White; Agronomist settles in at s2 in Red.
0:43 Scarab opens 1 Gate Cybernetics against Agronomist's 1 Gate Cybernetics.The builds are down: 1 Gate Cybernetics from Scarab, 1 Gate Cybernetics from Agronomist.
— The early game —
1:02 Scarab warps in a nexus.Scarab takes another base — the economy widens.
1:50 Agronomist warps in a nexus.Agronomist plants a new base and dares his opponent to punish it.
2:16 Unwilling to make the game too long, Scarab starts moving out.Scarab tightens the formation and starts the long walk.
🎙 Nothing between them. One engagement could decide it.
2:39 Agronomist is pushing out with his dragoons.Agronomist tests the door early. Is anyone home?
3:22 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
3:43 Agronomist lost all of his dragoons to Scarab!Agronomist wasn't ready. Scarab's early aggression takes the lead.
4:29 After that battle, Scarab destroyed about half of Agronomist's army.Scarab cuts Agronomist's army in half.
4:46 After that battle, Scarab still has most of his army with him.Agronomist keeps most of his army intact through the exchange.
5:22 Attempting to end the game, Scarab moves out with his armies.No more waiting. Scarab pushes.
6:03 Agronomist decides to push out with his dragoon.No patience from Agronomist: the first units are already marching.
6:24 Scarab warps in a nexus.Scarab takes another base — the economy widens.
6:55 Agronomist warps in a nexus.Agronomist plants a new base and dares his opponent to punish it.
🎙 Even footing again — the tension builds.
7:37 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
8:01 With really nice micro, Scarab kills off Agronomist's dragoons.Agronomist wasn't ready. Scarab's early aggression takes the lead.
8:35 Losing only less than half of his army, Agronomist seems to be fine.Scarab keeps most of his army intact through the exchange.
8:59 Losing only less than half of his army, Scarab seems to be fine.Agronomist keeps most of his army intact through the exchange.
9:35 Scarab starts pushing across the map.Here it comes: Scarab crosses the map with everything.
10:03 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
10:46 Agronomist lost all of his dragoons to Scarab!Agronomist wasn't ready. Scarab's early aggression takes the lead.
🎙 Scarab's force dwarfs what Agronomist has left on the field.
11:15 Agronomist lost about half of his army in that battle.Scarab pays for that trade with about half his army.
11:38 Losing only less than half of his army, Scarab seems to be fine.Agronomist keeps most of his army intact through the exchange.
12:02 Scarab is putting on early pressure with his dragoon.Scarab tests the door early. Is anyone home?
12:46 In terms of army size, Agronomist is behind Scarab!Agronomist is badly outgunned — Scarab's force is a size larger.
13:25 The battle to decide the game begins!Here it comes: two full armies, one engagement.
13:47 With really nice micro, Scarab kills off Agronomist's dragoons.The early pressure works — Scarab breaks Agronomist's front door.
14:23 Agronomist has lost about half of his army in that battle.Half of Scarab's force stays on that battlefield.
14:59 After that battle, Scarab still has most of his army with him.Agronomist keeps most of his army intact through the exchange.
15:12 Scarab decides to push out with his dragoon.Scarab tests the door early. Is anyone home?
🎙 It's all going Scarab's way right now.
15:59 Scarab desperate in getting his economy pumped up, expands to another location.Scarab plants a new base and dares his opponent to punish it.
16:23 Agronomist warps in a nexus.Agronomist takes another base — the economy widens.
16:45 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
17:36 With really nice micro, Scarab kills off Agronomist's dragoons.The early pressure works — Scarab breaks Agronomist's front door.
🎙 Agronomist is hanging on by a thread against Scarab's army.
17:48 The attack was a success, Agronomist lost more than half of his army in that battle.That fight gutted Scarab — more than half the force is gone.
18:20 With excellent skills and micro, Scarab managed to fend off Agronomist while losing less than half of his army.Agronomist keeps most of his army intact through the exchange.
18:51 Scarab decides to push out with his dragoon.Scarab tests the door early. Is anyone home?
19:29 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
— The mid game —
19:59 Scarab with a nice shuttle-reaver combo together with dragoon, decimates Agronomist's army.The mid-game push crashes through — Scarab breaks Agronomist's position.
20:31 Agronomist lost more than half of his army in that battle.Scarab limps away with less than half the army he arrived with.
— The late game —
21:00 After that battle, Scarab still has most of his army with him.Agronomist keeps most of his army intact through the exchange.
21:36 Scarab is pushing out with his dragoons!The composition is ready; Scarab starts the push.
22:14 Agronomist having no armies left to defend, has no choice but to tap out.Nothing left to defend with — Agronomist taps.
Agronomist taps out. Scarab's mid game was simply better.
■ Piz. Joker
■ Climbing
army value
■ Piz. Joker
■ Climbing
economy
Play-by-play (164 lines)
0:16 Climbing spawns in Orange at s3 while FreaK spawns in Green at s4.Cross positions or close ones, it starts here: Climbing at s3, FreaK at s4.
0:40 Climbing opens Forge Fast Expand against FreaK's 12 Hatch.Climbing commits to Forge Fast Expand; FreaK answers with 12 Hatch.
— The early game —
0:59 Climbing warps in a nexus.More workers, more money: Climbing expands.
1:16 FreaK places down a hatchery.Quietly, FreaK adds a base. These are the moves that decide long games.
1:49 Climbing is pushing out with his zealots.Climbing goes early — pressure before either side is ready.
🎙 Nothing between them. One engagement could decide it.
2:14 FreaK pushes out with his zerglings! It appears that these zerglings have speed upgrade!No patience from FreaK: the first units are already marching.
2:24 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
2:45 FreaK failed to kill off Climbing's defending zealots.FreaK's early gamble buys nothing — Climbing's defense was already in place.
3:24 With excellent skills and micro, Climbing managed to fend off FreaK while losing less than half of his army.FreaK keeps most of his army intact through the exchange.
3:42 About half of FreaK's army has been decimated in that battle.Half of Climbing's force stays on that battlefield.
4:13 FreaK places down a hatchery.FreaK takes another base — the economy widens.
4:34 Climbing's zealots and dragoon mixture is rolling across the map.No patience from Climbing: the first units are already marching.
4:52 FreaK pushes out with his zerglings! It appears that these zerglings have speed upgrade!FreaK tests the door early. Is anyone home?
5:10 In terms of army size, FreaK is behind Climbing!FreaK needs production, fast; Climbing's army has outgrown his.
🎙 Piz. Joker is a step behind and knows it.
5:39 Climbing warps in a nexus.More workers, more money: Climbing expands.
6:07 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
6:29 FreaK failed to break Climbing's defending line of zealots.FreaK's early gamble buys nothing — Climbing's defense was already in place.
6:55 With excellent skills and micro, Climbing managed to fend off FreaK while losing less than half of his army.FreaK keeps most of his army intact through the exchange.
7:04 Losing only less than half of his army, FreaK seems to be fine.A cheap fight for Climbing — the losses are light.
7:31 Climbing is pushing out with his zealots.No patience from Climbing: the first units are already marching.
8:00 FreaK pushes out with his zerglings! It appears that these zerglings have speed upgrade!No patience from FreaK: the first units are already marching.
8:32 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
8:49 FreaK with his speedlings successfully defend against Climbing's early zealot pressure.Climbing's early gamble buys nothing — FreaK's defense was already in place.
🎙 Dead even — neither player has found the edge yet.
9:16 With excellent skills and micro, FreaK managed to fend off Climbing while losing less than half of his army.Climbing keeps most of his army intact through the exchange.
9:25 After that battle, Climbing still has most of his army with him.A cheap fight for FreaK — the losses are light.
10:05 Climbing decides to put some pressure on his opponent.Climbing has seen enough — the army moves out.
10:29 FreaK is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.No patience from FreaK: the first units are already marching.
10:52 Climbing warps in a nexus.Climbing takes another base — the economy widens.
11:10 FreaK places down a hatchery.More workers, more money: FreaK expands.
11:28 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
12:04 FreaK with his speedlings successfully defend against Climbing's early zealot pressure.FreaK holds the early rush without blinking.
12:18 With excellent skills and micro, FreaK managed to fend off Climbing while losing less than half of his army.A cheap fight for Climbing — the losses are light.
🎙 Even footing again — the tension builds.
12:39 Climbing lost about half of his army in that battle.Half of FreaK's force stays on that battlefield.
— The mid game —
13:03 With corsairs sniping overlords, Climbing is bringing his dark templar to attack his opponent!Climbing's mid-game army is assembled — and it's moving.
13:19 FreaK has a large number of hydralisk and is starting to push out!FreaK's hydra wave rolls out — this is the timing Zerg lives for.
13:57 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
14:17 The battle outcome favors FreaK as Climbing's armies melt into FreaK's armies' weapon fire!The engagement breaks Climbing's way of life — FreaK marches on.
14:32 After that battle, Climbing still has most of his army with him.FreaK keeps most of his army intact through the exchange.
15:07 Losing only less than half of his army, FreaK seems to be fine.A cheap fight for Climbing — the losses are light.
15:29 Climbing warps in a nexus.Climbing plants a new base and dares his opponent to punish it.
15:54 FreaK places down a hatchery.More workers, more money: FreaK expands.
🎙 Nothing between them. One engagement could decide it.
16:07 FreaK tried to micro his mutalisks but they were unable to get past Climbing's defense line.Good instincts from Climbing; the harassment dies at the doorstep.
16:44 Attempting to end the game, FreaK moves out with his armies.Here it comes: FreaK crosses the map with everything.
17:08 FreaK is in quite a huge army disadvantage, he doesn't have what it takes to win against Climbing's army.FreaK is badly outgunned — Climbing's force is a size larger.
17:15 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
17:47 FreaK brought in some lurkers and speedlings, but Climbing had the observers and archons to deal with. Climbing successfully defended FreaK's push!Climbing absorbs the mid-game push — FreaK gained nothing for the cost.
18:18 After that battle, Climbing still has most of his army with him.A cheap fight for FreaK — the losses are light.
18:25 With excellent skills and micro, FreaK managed to fend off Climbing while losing less than half of his army.A cheap fight for Climbing — the losses are light.
19:04 What superior Mutalisk micro from FreaK! Climbing's economy is suffering!Climbing looks away for one second and FreaK makes him pay for it.
19:31 Where is FreaK's detector? Climbing sends dark templars to harass FreaK's mineral line!Climbing gets into FreaK's mineral line — workers are dying.
🎙 Nothing between them. One engagement could decide it.
19:51 Climbing moves out with his armies.Climbing has seen enough — the army moves out.
20:02 FreaK has a large number of hydralisk and is starting to push out!FreaK's hydra wave rolls out — this is the timing Zerg lives for.
20:24 Climbing warps in a nexus.Climbing takes another base — the economy widens.
20:52 FreaK places down a hatchery.FreaK plants a new base and dares his opponent to punish it.
21:08 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
21:35 FreaK's combination of lurkers and hydralisks totally decimated Climbing's army.Climbing's defense bends, then snaps. FreaK takes the middle of the game.
22:09 Losing only less than half of his army, Climbing seems to be fine.FreaK keeps most of his army intact through the exchange.
22:36 With excellent skills and micro, FreaK managed to fend off Climbing while losing less than half of his army.Climbing keeps most of his army intact through the exchange.
22:59 FreaK decides to put some pressure on his opponent.FreaK tightens the formation and starts the long walk.
🎙 The armies trade evenly; this one is still anyone's game.
23:21 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
23:34 With beautiful placement, Climbing successfully fends off FreaK's attacks.FreaK commits and it's the wrong call — Climbing cleans it up.
24:02 It seems that FreaK only managed to destroy less than half of Climbing's army.FreaK takes a bite out of Climbing's force and backs off.
24:36 Losing only less than half of his army, FreaK seems to be fine.Climbing keeps most of his army intact through the exchange.
24:46 With corsairs sniping overlords, Climbing is bringing his dark templar to attack his opponent!Climbing's mid-game army is assembled — and it's moving.
25:12 Unwilling to make the game too long, FreaK starts moving out.FreaK tightens the formation and starts the long walk.
25:28 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
26:01 Climbing failed to deal nicely with FreaK's lurkers, his few fail storms cost him this battle and this army.The mid-game push crashes through — FreaK breaks Climbing's position.
26:27 FreaK destroyed less army than he should, only less than half of Climbing's army has been decimated.FreaK clips Climbing's army — real damage, but Climbing fights on.
🎙 Even footing again — the tension builds.
26:53 Losing only less than half of his army, FreaK seems to be fine.Climbing keeps most of his army intact through the exchange.
27:12 It seems like FreaK has more units than Climbing!FreaK's army is visibly the bigger one — Climbing should not take this fight.
27:26 Zerglings ran past Climbing's defense line and start harassing the mineral line! What a nice run-by by FreaK!The raid lands — FreaK chips away at Climbing's foundation.
27:57 FreaK now has enough hydralisk to take the game! ... Or so he thinks.FreaK's hydra wave rolls out — this is the timing Zerg lives for.
28:17 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
28:45 Climbing successfully fends off FreaK's attacks.The attack shatters on Climbing's line. Great positioning.
29:02 With excellent skills and micro, Climbing managed to fend off FreaK while losing less than half of his army.FreaK keeps most of his army intact through the exchange.
29:37 With excellent skills and micro, FreaK managed to fend off Climbing while losing less than half of his army.Climbing keeps most of his army intact through the exchange.
29:53 Zerglings ran past Climbing's defense line and start harassing the mineral line! What a nice run-by by FreaK!Climbing looks away for one second and FreaK makes him pay for it.
🎙 Dead even — neither player has found the edge yet.
30:11 Climbing is sniping overlords with his corsairs, and oh! His archons and speedlots are out of base as well!Climbing's mid-game army is assembled — and it's moving.
30:46 FreaK brings his lurker-lings to pressure his opponent.FreaK's hydra wave rolls out — this is the timing Zerg lives for.
31:09 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
31:21 Climbing was out-microed by FreaK and loses all his attacking forces.FreaK takes the fight on his terms and sends Climbing home with nothing.
31:53 After that battle, FreaK still has most of his army with him.Climbing keeps most of his army intact through the exchange.
32:18 Losing only less than half of his army, Climbing seems to be fine.FreaK keeps most of his army intact through the exchange.
32:45 Climbing tried to sneak in a dark templar but it was killed off before it can deal any damage to FreaK's economy.Good instincts from FreaK; the harassment dies at the doorstep.
32:53 Looks like Climbing is going to push out with his archons and speedlots!Climbing hits the timing — this push arrives exactly when it hurts.
33:36 FreaK now has enough hydralisk to take the game! ... Or so he thinks.FreaK's hydra wave rolls out — this is the timing Zerg lives for.
🎙 The armies trade evenly; this one is still anyone's game.
33:51 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
34:09 The battle outcome favors Climbing as FreaK's armies melt into Climbing's armies' weapon fire!Climbing wins the fight convincingly and keeps rolling forward.
34:37 FreaK lost about half of his army in that battle.Climbing pays for that trade with about half his army.
34:56 After that battle, Climbing still has most of his army with him.FreaK keeps most of his army intact through the exchange.
35:19 Reaver! Reaver! Climbing's reaver is killing off most of FreaK's workers!Beautiful harassment from Climbing. FreaK's economy takes a real hit.
35:48 FreaK is planning a harassment, but Climbing scouted it!Climbing's raid is spotted before it even leaves home.
36:14 FreaK doesn't appear to want to go ahead with harassing anymore.FreaK thinks better of it and pulls the raiders back.
36:44 FreaK brings his lurker-lings to pressure his opponent.FreaK's hydra wave rolls out — this is the timing Zerg lives for.
36:51 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
🎙 Nothing between them. One engagement could decide it.
37:25 FreaK brought in some lurkers and speedlings, but Climbing had the observers and archons to deal with. Climbing successfully defended FreaK's push!The timing was right but the fight was wrong: Climbing holds FreaK.
37:36 After that battle, Climbing still has most of his army with him.FreaK keeps most of his army intact through the exchange.
38:15 With excellent skills and micro, FreaK managed to fend off Climbing while losing less than half of his army.Climbing keeps most of his army intact through the exchange.
38:26 What superior Mutalisk micro from FreaK! Climbing's economy is suffering!The raid lands — FreaK chips away at Climbing's foundation.
39:02 At the moment, Climbing seems to have more units than FreaK.Count the units: Climbing has the edge over FreaK right now.
39:18 Looks like Climbing is going to push out with his archons and speedlots!Climbing hits the timing — this push arrives exactly when it hurts.
39:53 FreaK now has enough hydralisk to take the game! ... Or so he thinks.FreaK's hydra wave rolls out — this is the timing Zerg lives for.
40:09 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
40:38 Climbing kills off FreaK's armies and continues pushing!A clean, brutal win for Climbing. The push continues.
🎙 Even footing again — the tension builds.
41:01 With excellent skills and micro, FreaK managed to fend off Climbing while losing less than half of his army.Climbing keeps most of his army intact through the exchange.
41:22 After that battle, Climbing still has most of his army with him.FreaK keeps most of his army intact through the exchange.
— The late game —
41:41 Corsairs sweeping ahead, the ground army behind — Climbing moves on the hatcheries.Everything Climbing has built comes forward at once.
42:05 Ultralisks and cracklings with defilers behind: FreaK commits to the break.This is the big one — FreaK commits the late-game army.
42:26 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
43:01 Archons and speedlots hold the choke — FreaK's ultralisks cannot get through.Climbing holds the late-game siege — what a defensive stand!
43:08 With excellent skills and micro, Climbing managed to fend off FreaK while losing less than half of his army.FreaK keeps most of his army intact through the exchange.
43:43 With excellent skills and micro, FreaK managed to fend off Climbing while losing less than half of his army.Climbing keeps most of his army intact through the exchange.
44:10 Upgrades finished and a bank of storms ready. Here comes Climbing.Everything Climbing has built comes forward at once.
🎙 Dead even — neither player has found the edge yet.
44:24 The battle to decide the game begins!The dance is over. They fight.
44:40 Climbing was out-microed by FreaK and loses all his attacking forces.FreaK takes the fight on his terms and sends Climbing home with nothing.
45:19 Losing only less than half of his army, FreaK seems to be fine.A cheap fight for Climbing — the losses are light.
45:39 After that battle, Climbing still has most of his army with him.A cheap fight for FreaK — the losses are light.
46:06 Climbing's number of expansions are equal to FreaK's.The economies mirror one another. Nothing between Climbing and FreaK yet.
46:20 FreaK tried to micro his mutalisks but they were unable to get past Climbing's defense line.FreaK knocks, Climbing answers. No damage done.
46:54 In terms of army size, FreaK is behind Climbing!FreaK is badly outgunned — Climbing's force is a size larger.
47:17 What a pity! FreaK managed to sneak 1 zergling past the defense line but it was unable to deal any damage before being killed off by Climbing's army.The sneak attack is sniffed out — Climbing shuts the door on FreaK.
47:29 Zerglings ran past Climbing's defense line and start harassing the mineral line! What a nice run-by by FreaK!FreaK gets into Climbing's mineral line — workers are dying.
🎙 The scales tip toward Climbing — a lead, but not a safe one.
47:56 Climbing's number of expansions are equal to FreaK's.The economies mirror one another. Nothing between Climbing and FreaK yet.
48:10 FreaK must macro up quickly or Climbing will just roll him over!FreaK needs production, fast; Climbing's army has outgrown his.
48:45 Climbing's number of expansions are equal to FreaK's.Base for base, they're level — Climbing and FreaK match each other.
49:08 What superior Mutalisk micro from FreaK! Climbing's economy is suffering!Beautiful harassment from FreaK. Climbing's economy takes a real hit.
49:33 FreaK's army is small compared to Climbing!FreaK is badly outgunned — Climbing's force is a size larger.
49:59 Climbing rolls out with archons and speedlots, templar trailing on full energy.This is the big one — Climbing commits the late-game army.
50:10 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
50:36 The corsairs cleared the sky and Climbing's ground army does the rest to FreaK.There's no rebuilding from that. Climbing's late-game push decides it.
51:06 With excellent skills and micro, FreaK managed to fend off Climbing while losing less than half of his army.Climbing keeps most of his army intact through the exchange.
🎙 Slight advantage Climbing as the game develops.
51:25 With excellent skills and micro, Climbing managed to fend off FreaK while losing less than half of his army.FreaK keeps most of his army intact through the exchange.
51:41 Upgrades finished and a bank of storms ready. Here comes Climbing.Everything Climbing has built comes forward at once.
52:17 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
52:44 FreaK's scourge take the corsairs and the speedlots die to cracklings. Climbing backs off.FreaK holds the late-game siege — what a defensive stand!
53:11 Climbing destroyed less army than he should, only less than half of FreaK's army has been decimated.Climbing clips FreaK's army — real damage, but FreaK fights on.
53:18 Losing only less than half of his army, Climbing seems to be fine.A cheap fight for FreaK — the losses are light.
53:39 Every gateway is pumping and Climbing starts walking across the map.Max supply, full upgrades: Climbing moves out to end it.
54:17 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
54:32 Climbing's archons and speedlots grind through the swarm, and FreaK's defilers die with it.The final army does its work — Climbing breaks FreaK late.
🎙 Piz. Joker is a step behind and knows it.
55:02 It seems that Climbing only managed to destroy less than half of FreaK's army.Climbing clips FreaK's army — real damage, but FreaK fights on.
55:17 With excellent skills and micro, Climbing managed to fend off FreaK while losing less than half of his army.A cheap fight for FreaK — the losses are light.
55:55 Every gateway is pumping and Climbing starts walking across the map.Everything Climbing has built comes forward at once.
56:02 Looking at the opponent's overwhelming forces, FreaK GGs!FreaK types it out: GG.
That's the game: Climbing defeats Piz. Joker, settled in the late game.
■ NerVe
■ Bleeding
army value
■ NerVe
■ Bleeding
economy
Play-by-play (351 lines)
0:12 NerVe spawns in Purple at s1 while Bleeding spawns in Red at s2.We're underway — NerVe spawns at s1, Bleeding answers from s2.
0:40 NerVe gets Deep Six against Bleeding's 2 Gate Goons.NerVe commits to Deep Six; Bleeding answers with 2 Gate Goons.
— The early game —
1:01 NerVe places down a command center.More workers, more money: NerVe expands.
1:08 Bleeding decides to expand.Quietly, Bleeding adds a base. These are the moves that decide long games.
1:30 NerVe decides to put on early pressure on his opponent by bringing out his marines.No patience from NerVe: the first units are already marching.
🎙 The armies trade evenly; this one is still anyone's game.
1:54 Bleeding decides to push out with his dragoon.No patience from Bleeding: the first units are already marching.
2:26 The battle to decide the game begins!Neither side backs off — the battle is joined.
2:33 NerVe's mismicro cost him his marines and probably this game! Bleeding continues pressuring with his dragoons!The early pressure works — Bleeding breaks NerVe's front door.
2:59 With excellent skills and micro, NerVe managed to fend off Bleeding while losing less than half of his army.Bleeding keeps most of his army intact through the exchange.
3:26 With excellent skills and micro, Bleeding managed to fend off NerVe while losing less than half of his army.NerVe keeps most of his army intact through the exchange.
3:40 NerVe places down a command center.Quietly, NerVe adds a base. These are the moves that decide long games.
4:17 Bleeding warps in a nexus.More workers, more money: Bleeding expands.
4:38 NerVe bravely pushes out with his marines and vultures.NerVe tests the door early. Is anyone home?
4:54 Bleeding is pushing out with his dragoons.Bleeding goes early — pressure before either side is ready.
🎙 Dead even — neither player has found the edge yet.
5:16 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
5:44 The battle outcome favors Bleeding as NerVe's armies melt into Bleeding's armies' weapon fire!Bleeding wins the fight convincingly and keeps rolling forward.
5:55 With excellent skills and micro, NerVe managed to fend off Bleeding while losing less than half of his army.Bleeding keeps most of his army intact through the exchange.
6:16 Losing only less than half of his army, Bleeding seems to be fine.NerVe keeps most of his army intact through the exchange.
6:37 Bleeding is pushing out with his dragoons.Bleeding tests the door early. Is anyone home?
7:00 NerVe desperate in getting his economy pumped up, expands to another location.Quietly, NerVe adds a base. These are the moves that decide long games.
7:31 Bleeding decides to expand.Bleeding takes another base — the economy widens.
7:43 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
8:06 The battle outcome favors Bleeding as NerVe's armies melt into Bleeding's armies' weapon fire!Bleeding wins the fight convincingly and keeps rolling forward.
🎙 The armies trade evenly; this one is still anyone's game.
8:25 That attack didn't seem to do much damage, Bleeding destroyed only less than half of NerVe's army.Bleeding clips NerVe's army — real damage, but NerVe fights on.
8:50 With excellent skills and micro, Bleeding managed to fend off NerVe while losing less than half of his army.A cheap fight for NerVe — the losses are light.
9:07 Bleeding decides to start pushing across the map.Bleeding tightens the formation and starts the long walk.
9:28 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
9:48 NerVe's mismicro cost him his marines and probably this game! Bleeding continues pressuring with his dragoons!NerVe wasn't ready. Bleeding's early aggression takes the lead.
10:09 After that battle, NerVe still has most of his army with him.Bleeding keeps most of his army intact through the exchange.
10:28 With excellent skills and micro, Bleeding managed to fend off NerVe while losing less than half of his army.NerVe keeps most of his army intact through the exchange.
10:48 At the moment, Bleeding seems to have more units than NerVe.Count the units: Bleeding has the edge over NerVe right now.
11:17 Bleeding moves out with his armies.Bleeding tightens the formation and starts the long walk.
🎙 Nothing between them. One engagement could decide it.
11:35 Bleeding warps in a nexus.More workers, more money: Bleeding expands.
12:01 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
12:22 Bleeding kills off NerVe's armies and continues pushing!Bleeding wins the fight convincingly and keeps rolling forward.
12:51 Losing only less than half of his army, NerVe seems to be fine.Bleeding keeps most of his army intact through the exchange.
13:04 With excellent skills and micro, Bleeding managed to fend off NerVe while losing less than half of his army.NerVe keeps most of his army intact through the exchange.
13:25 NerVe tried to lift up the command center but he wasn't in time and it was destroyed by Bleeding's armies.No reinforcements in time: NerVe watches Bleeding level the expansion.
13:53 NerVe places down a command center.Quietly, NerVe adds a base. These are the moves that decide long games.
— The mid game —
14:09 Bleeding has a large number of dragoons and is starting to push out!The composition is ready; Bleeding starts the push.
14:33 In terms of army size, NerVe is behind Bleeding!NerVe is badly outgunned — Bleeding's force is a size larger.
🎙 Bleeding holds the stronger army for now.
14:45 NerVe places down a command center.NerVe takes another base — the economy widens.
15:09 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
15:30 NerVe failed to place his tanks nicely and was caught completely off-guarded, Bleeding cleans up and continues pushing!NerVe's defense bends, then snaps. Bleeding takes the middle of the game.
15:55 With excellent skills and micro, NerVe managed to fend off Bleeding while losing less than half of his army.A cheap fight for Bleeding — the losses are light.
16:25 With excellent skills and micro, Bleeding managed to fend off NerVe while losing less than half of his army.A cheap fight for NerVe — the losses are light.
16:39 Bleeding warps in a nexus.Quietly, Bleeding adds a base. These are the moves that decide long games.
17:08 Bleeding has a large number of dragoons and is starting to push out!Bleeding's mid-game army is assembled — and it's moving.
17:35 NerVe places down a command center.NerVe takes another base — the economy widens.
17:42 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
🎙 Even footing again — the tension builds.
18:16 Bleeding micros his zealots nicely to swiftly pass through vultures and hit the tanks! NerVe seems to lose a lot in this battle!The mid-game push crashes through — Bleeding breaks NerVe's position.
18:33 That attack didn't seem to do much damage, Bleeding destroyed only less than half of NerVe's army.Bleeding takes a bite out of NerVe's force and backs off.
18:50 With excellent skills and micro, Bleeding managed to fend off NerVe while losing less than half of his army.A cheap fight for NerVe — the losses are light.
19:06 NerVe is planting mines with his vultures and... Oh! He's bringing his tank out as well! Looks like this is an attack!NerVe hits the timing — this push arrives exactly when it hurts.
19:45 Bleeding brings his speedlots and dragoons to pressure his opponent.Bleeding's mid-game army is assembled — and it's moving.
19:54 Currently, NerVe and Bleeding appear to have around the same army size.Unit for unit, NerVe and Bleeding are level.
20:15 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
20:33 A few well placed tanks savaged the rest of Bleeding's army!Bleeding's defense bends, then snaps. NerVe takes the middle of the game.
21:02 Losing only less than half of his army, Bleeding seems to be fine.A cheap fight for NerVe — the losses are light.
🎙 Dead even — neither player has found the edge yet.
21:30 After that battle, NerVe still has most of his army with him.A cheap fight for Bleeding — the losses are light.
21:50 Bleeding warps in a nexus.Bleeding takes another base — the economy widens.
21:58 NerVe is moving his vulture-tank ball towards his opponent!NerVe's mid-game army is assembled — and it's moving.
22:24 Bleeding decides to put some pressure on his opponent.Here it comes: Bleeding crosses the map with everything.
22:49 NerVe places down a command center.NerVe plants a new base and dares his opponent to punish it.
23:22 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
23:43 NerVe's sieged tanks saved the day! Bleeding's dragoons had to back off.NerVe absorbs the mid-game push — Bleeding gained nothing for the cost.
23:56 That attack didn't seem to do much damage, Bleeding destroyed only less than half of NerVe's army.Bleeding takes a bite out of NerVe's force and backs off.
24:11 With excellent skills and micro, Bleeding managed to fend off NerVe while losing less than half of his army.A cheap fight for NerVe — the losses are light.
🎙 Nothing between them. One engagement could decide it.
24:45 NerVe is planting mines with his vultures and... Oh! He's bringing his tank out as well! Looks like this is an attack!The composition is ready; NerVe starts the push.
25:04 Bleeding brings his speedlots and dragoons to pressure his opponent.Bleeding's mid-game army is assembled — and it's moving.
25:19 In terms of army size, NerVe and Bleeding are around equal.The armies weigh the same — dead even on the field.
25:44 Bleeding desperate in getting his economy pumped up, expands to another location.Quietly, Bleeding adds a base. These are the moves that decide long games.
26:02 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
26:33 NerVe's sieged tanks saved the day! Bleeding's dragoons had to back off.NerVe absorbs the mid-game push — Bleeding gained nothing for the cost.
26:58 Losing only less than half of his army, NerVe seems to be fine.Bleeding keeps most of his army intact through the exchange.
27:10 After that battle, Bleeding still has most of his army with him.NerVe keeps most of his army intact through the exchange.
27:28 NerVe places down a command center.NerVe takes another base — the economy widens.
🎙 The armies trade evenly; this one is still anyone's game.
27:44 NerVe's vulture-tank ball is getting large, and it starts to roll out of the base!The composition is ready; NerVe starts the push.
28:12 Bleeding has a large number of dragoons and is starting to push out!Bleeding hits the timing — this push arrives exactly when it hurts.
28:29 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
29:01 Bleeding's dragoons failed to dodge the mines and NerVe's tank came bombarding into the scene! Bleeding has to fall back!The timing was right but the fight was wrong: NerVe holds Bleeding.
29:22 With excellent skills and micro, NerVe managed to fend off Bleeding while losing less than half of his army.Bleeding keeps most of his army intact through the exchange.
29:45 With excellent skills and micro, Bleeding managed to fend off NerVe while losing less than half of his army.NerVe keeps most of his army intact through the exchange.
29:59 Where is NerVe's detector? Bleeding sends dark templars to harass NerVe's mineral line!The raid lands — Bleeding chips away at NerVe's foundation.
30:27 NerVe appears to have more army than Bleeding!Count the units: NerVe has the edge over Bleeding right now.
30:41 NerVe tried to sneak a drop but it was discovered by Bleeding.NerVe knocks, Bleeding answers. No damage done.
🎙 Dead even — neither player has found the edge yet.
31:03 Bleeding brings his speedlots and dragoons to pressure his opponent.Bleeding's mid-game army is assembled — and it's moving.
31:24 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
31:44 NerVe did not have enough tanks to deal with Bleeding! Bleeding sliced through NerVe!NerVe's defense bends, then snaps. Bleeding takes the middle of the game.
32:13 After that battle, NerVe still has most of his army with him.Bleeding keeps most of his army intact through the exchange.
32:44 After that battle, Bleeding still has most of his army with him.A cheap fight for NerVe — the losses are light.
32:51 NerVe decides to start pushing across the map.NerVe has seen enough — the army moves out.
33:11 Bleeding moves out with his armies.Bleeding tightens the formation and starts the long walk.
33:40 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
33:55 NerVe failed to micro his vultures properly as he pushed, Bleeding successfully defended his push!The timing was right but the fight was wrong: Bleeding holds NerVe.
🎙 Even footing again — the tension builds.
34:31 After that battle, Bleeding still has most of his army with him.NerVe keeps most of his army intact through the exchange.
34:43 After that battle, NerVe still has most of his army with him.Bleeding keeps most of his army intact through the exchange.
34:55 Unwilling to make the game too long, NerVe starts moving out.Here it comes: NerVe crosses the map with everything.
35:37 Bleeding now has enough dragoons to take the game! ... Or so he thinks.The composition is ready; Bleeding starts the push.
35:48 The battle to decide the game begins!The dance is over. They fight.
36:17 NerVe kills off Bleeding's armies and continues pushing!The engagement breaks Bleeding's way of life — NerVe marches on.
36:31 After that battle, Bleeding still has most of his army with him.NerVe keeps most of his army intact through the exchange.
36:46 After that battle, NerVe still has most of his army with him.Bleeding keeps most of his army intact through the exchange.
— The late game —
37:05 NerVe moves out with EMP energy banked and every upgrade finished.This is the big one — NerVe commits the late-game army.
🎙 Even footing again — the tension builds.
37:37 Stasis to split the tanks, then everything in — Bleeding commits!This is the big one — Bleeding commits the late-game army.
37:59 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
38:21 NerVe's goliaths shred the carriers — Bleeding has to retreat.Bleeding throws the endgame army in and NerVe simply refuses to lose.
38:48 After that battle, NerVe still has most of his army with him.A cheap fight for Bleeding — the losses are light.
39:02 Losing only less than half of his army, Bleeding seems to be fine.NerVe keeps most of his army intact through the exchange.
39:22 Both NerVe and Bleeding appears to have equal expansions now.Base for base, they're level — NerVe and Bleeding match each other.
39:53 NerVe has the vessel count for those templar now. The mech ball rolls out.This is the big one — NerVe commits the late-game army.
40:12 Bleeding decides to move out with his armies.Here it comes: Bleeding crosses the map with everything.
40:27 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
🎙 Dead even — neither player has found the edge yet.
41:01 Stasis splits the tank line in half and Bleeding kills the rest at leisure. NerVe is in ruins.There's no rebuilding from that. Bleeding's late-game push decides it.
41:19 Losing only less than half of his army, NerVe seems to be fine.Bleeding keeps most of his army intact through the exchange.
41:30 That attack didn't seem to do much damage, NerVe destroyed only less than half of Bleeding's army.NerVe clips Bleeding's army — real damage, but Bleeding fights on.
41:54 NerVe tried to drop some marines but they were cleared off by Bleeding.Good instincts from Bleeding; the harassment dies at the doorstep.
42:21 Tanks, goliaths, vessels, and a minefield laid ahead of them — NerVe starts the long push.Max supply, full upgrades: NerVe moves out to end it.
42:32 Carriers massed and interceptors away — Bleeding finally moves on the tank line.Max supply, full upgrades: Bleeding moves out to end it.
42:56 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
43:15 The battle outcome favors NerVe as Bleeding's armies melt into NerVe's armies' weapon fire!A clean, brutal win for NerVe. The push continues.
43:42 With excellent skills and micro, Bleeding managed to fend off NerVe while losing less than half of his army.NerVe keeps most of his army intact through the exchange.
🎙 The armies trade evenly; this one is still anyone's game.
44:00 With excellent skills and micro, NerVe managed to fend off Bleeding while losing less than half of his army.Bleeding keeps most of his army intact through the exchange.
44:27 NerVe has the vessel count for those templar now. The mech ball rolls out.Everything NerVe has built comes forward at once.
44:51 Bleeding starts pushing across the map.Here it comes: Bleeding crosses the map with everything.
45:09 Currently, NerVe and Bleeding appear to have around the same army size.The armies weigh the same — dead even on the field.
45:28 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
46:00 RECALL! Bleeding's entire army appears in the middle of NerVe's base and there is nothing home!There's no rebuilding from that. Bleeding's late-game push decides it.
46:07 Losing only less than half of his army, NerVe seems to be fine.Bleeding keeps most of his army intact through the exchange.
46:32 That attack didn't seem to do much damage, NerVe destroyed only less than half of Bleeding's army.NerVe clips Bleeding's army — real damage, but Bleeding fights on.
47:00 Cloaked wraiths from NerVe are harassing Bleeding!NerVe gets into Bleeding's mineral line — workers are dying.
🎙 Nothing between them. One engagement could decide it.
47:20 Eager to end the game, NerVe moves out with his armies.No more waiting. NerVe pushes.
47:38 Carriers massed and interceptors away — Bleeding finally moves on the tank line.Max supply, full upgrades: Bleeding moves out to end it.
48:09 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
48:20 NerVe kills off Bleeding's armies and continues pushing!A clean, brutal win for NerVe. The push continues.
48:38 It seems that NerVe only managed to destroy less than half of Bleeding's army.NerVe clips Bleeding's army — real damage, but Bleeding fights on.
48:59 With excellent skills and micro, NerVe managed to fend off Bleeding while losing less than half of his army.Bleeding keeps most of his army intact through the exchange.
49:40 Attempting to end the game, NerVe moves out with his armies.NerVe tightens the formation and starts the long walk.
49:58 Stasis to split the tanks, then everything in — Bleeding commits!Max supply, full upgrades: Bleeding moves out to end it.
50:21 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
🎙 Nothing between them. One engagement could decide it.
50:32 Bleeding's reavers and dragoons hold the ramp and NerVe cannot break through.Bleeding holds the late-game siege — what a defensive stand!
50:49 Losing only less than half of his army, Bleeding seems to be fine.NerVe keeps most of his army intact through the exchange.
51:22 Losing only less than half of his army, NerVe seems to be fine.Bleeding keeps most of his army intact through the exchange.
51:36 NerVe moves out with EMP energy banked and every upgrade finished.This is the big one — NerVe commits the late-game army.
51:53 Unwilling to make the game too long, Bleeding starts moving out.No more waiting. Bleeding pushes.
52:32 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
52:52 Bleeding's storms land right on the marines — NerVe's push evaporates in front of the nexus.NerVe throws the endgame army in and Bleeding simply refuses to lose.
53:03 With excellent skills and micro, Bleeding managed to fend off NerVe while losing less than half of his army.A cheap fight for NerVe — the losses are light.
53:30 After that battle, NerVe still has most of his army with him.Bleeding keeps most of his army intact through the exchange.
🎙 Even footing again — the tension builds.
53:49 NerVe moves out with EMP energy banked and every upgrade finished.Everything NerVe has built comes forward at once.
54:12 Bleeding pushes with speedlots leading, goons behind, templar held back for the storm.Everything Bleeding has built comes forward at once.
54:34 In terms of army size, NerVe and Bleeding are around equal.The armies weigh the same — dead even on the field.
54:58 Both armies meet at the center of the map and start attacking.Neither side backs off — the battle is joined.
55:07 Bleeding's reavers and dragoons hold the ramp and NerVe cannot break through.NerVe throws the endgame army in and Bleeding simply refuses to lose.
55:47 After that battle, Bleeding still has most of his army with him.NerVe keeps most of his army intact through the exchange.
55:54 That attack didn't seem to do much damage, Bleeding destroyed only less than half of NerVe's army.Bleeding clips NerVe's army — real damage, but NerVe fights on.
56:13 NerVe has the vessel count for those templar now. The mech ball rolls out.Everything NerVe has built comes forward at once.
56:45 Stasis to split the tanks, then everything in — Bleeding commits!Everything Bleeding has built comes forward at once.
🎙 Even footing again — the tension builds.
57:13 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
57:35 Bleeding's storms land right on the marines — NerVe's push evaporates in front of the nexus.NerVe throws the endgame army in and Bleeding simply refuses to lose.
57:49 Losing only less than half of his army, Bleeding seems to be fine.NerVe keeps most of his army intact through the exchange.
58:17 Losing only less than half of his army, NerVe seems to be fine.Bleeding keeps most of his army intact through the exchange.
58:26 With a successful harassment, NerVe hurts Bleeding's economy.Beautiful harassment from NerVe. Bleeding's economy takes a real hit.
58:52 NerVe tried to sneak a drop but it was discovered by Bleeding.Good instincts from Bleeding; the harassment dies at the doorstep.
59:07 Stasis to split the tanks, then everything in — Bleeding commits!Everything Bleeding has built comes forward at once.
59:27 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
59:49 NerVe is sieged behind the minefield and Bleeding's zealots never reach the tanks.Bleeding throws the endgame army in and NerVe simply refuses to lose.
🎙 Nothing between them. One engagement could decide it.
60:20 Bleeding destroyed less army than he should, only less than half of NerVe's army has been decimated.Bleeding takes a bite out of NerVe's force and backs off.
60:33 With excellent skills and micro, Bleeding managed to fend off NerVe while losing less than half of his army.NerVe keeps most of his army intact through the exchange.
60:55 NerVe moves out with EMP energy banked and every upgrade finished.Everything NerVe has built comes forward at once.
61:16 Attempting to end the game, Bleeding moves out with his armies.Here it comes: Bleeding crosses the map with everything.
61:38 In terms of army size, NerVe and Bleeding are around equal.The armies weigh the same — dead even on the field.
62:00 The battle to decide the game begins!Neither side backs off — the battle is joined.
62:30 Bleeding's storms came a second late and NerVe held everything.Bleeding throws the endgame army in and NerVe simply refuses to lose.
62:48 With excellent skills and micro, NerVe managed to fend off Bleeding while losing less than half of his army.Bleeding keeps most of his army intact through the exchange.
63:07 With excellent skills and micro, Bleeding managed to fend off NerVe while losing less than half of his army.NerVe keeps most of his army intact through the exchange.
🎙 The armies trade evenly; this one is still anyone's game.
63:29 Attempting to end the game, NerVe moves out with his armies.NerVe has seen enough — the army moves out.
63:48 Bleeding starts pushing across the map.Bleeding tightens the formation and starts the long walk.
64:16 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
64:35 NerVe sieged too far forward and Bleeding's speedlots got in among the tanks.NerVe throws the endgame army in and Bleeding simply refuses to lose.
65:09 With excellent skills and micro, Bleeding managed to fend off NerVe while losing less than half of his army.NerVe keeps most of his army intact through the exchange.
65:30 Losing only less than half of his army, NerVe seems to be fine.Bleeding keeps most of his army intact through the exchange.
65:39 NerVe dropped some marines into Bleeding's mineral line!The raid lands — NerVe chips away at Bleeding's foundation.
66:10 Both NerVe and Bleeding appears to have equal expansions now.Base for base, they're level — NerVe and Bleeding match each other.
66:34 Tanks, goliaths, vessels, and a minefield laid ahead of them — NerVe starts the long push.Max supply, full upgrades: NerVe moves out to end it.
🎙 Dead even — neither player has found the edge yet.
66:45 Bleeding pushes with speedlots leading, goons behind, templar held back for the storm.This is the big one — Bleeding commits the late-game army.
67:17 The battle to decide the game begins!Here it comes: two full armies, one engagement.
67:35 Bleeding was out-microed by NerVe and loses all his attacking forces.Bleeding commits and it's the wrong call — NerVe cleans it up.
67:54 With excellent skills and micro, NerVe managed to fend off Bleeding while losing less than half of his army.Bleeding keeps most of his army intact through the exchange.
68:22 That attack didn't seem to do much damage, NerVe destroyed only less than half of Bleeding's army.NerVe clips Bleeding's army — real damage, but Bleeding fights on.
68:38 NerVe has the vessel count for those templar now. The mech ball rolls out.This is the big one — NerVe commits the late-game army.
69:06 Bleeding pushes with speedlots leading, goons behind, templar held back for the storm.Max supply, full upgrades: Bleeding moves out to end it.
69:13 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
69:36 Bleeding's storms land right on the marines — NerVe's push evaporates in front of the nexus.NerVe throws the endgame army in and Bleeding simply refuses to lose.
🎙 Nothing between them. One engagement could decide it.
69:57 That attack didn't seem to do much damage, NerVe destroyed only less than half of Bleeding's army.NerVe clips Bleeding's army — real damage, but Bleeding fights on.
70:17 It seems that Bleeding only managed to destroy less than half of NerVe's army.Bleeding clips NerVe's army — real damage, but NerVe fights on.
70:54 Tanks, goliaths, vessels, and a minefield laid ahead of them — NerVe starts the long push.Max supply, full upgrades: NerVe moves out to end it.
71:11 Bleeding has arbiters. Somewhere on this map an army is about to appear out of nothing.Max supply, full upgrades: Bleeding moves out to end it.
71:31 At the moment, neither NerVe nor Bleeding is leading in army size.The armies weigh the same — dead even on the field.
71:41 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
72:21 Bleeding's storms came a second late and NerVe held everything.Bleeding throws the endgame army in and NerVe simply refuses to lose.
72:30 After that battle, NerVe still has most of his army with him.A cheap fight for Bleeding — the losses are light.
72:48 With excellent skills and micro, Bleeding managed to fend off NerVe while losing less than half of his army.A cheap fight for NerVe — the losses are light.
🎙 Dead even — neither player has found the edge yet.
73:17 Vultures screen the flanks and the siege line advances. NerVe is coming.This is the big one — NerVe commits the late-game army.
73:40 Bleeding pushes with speedlots leading, goons behind, templar held back for the storm.Everything Bleeding has built comes forward at once.
74:01 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
74:16 NerVe breaks the choke at last — Bleeding's zealots are gone and the tanks are inside the natural.The final army does its work — NerVe breaks Bleeding late.
74:47 With excellent skills and micro, Bleeding managed to fend off NerVe while losing less than half of his army.NerVe keeps most of his army intact through the exchange.
74:59 Losing only less than half of his army, NerVe seems to be fine.A cheap fight for Bleeding — the losses are light.
75:19 NerVe has the vessel count for those templar now. The mech ball rolls out.Max supply, full upgrades: NerVe moves out to end it.
75:47 Bleeding has arbiters. Somewhere on this map an army is about to appear out of nothing.Everything Bleeding has built comes forward at once.
76:08 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
🎙 Even footing again — the tension builds.
76:29 NerVe sieged too far forward and Bleeding's speedlots got in among the tanks.Bleeding holds the late-game siege — what a defensive stand!
76:59 After that battle, Bleeding still has most of his army with him.NerVe keeps most of his army intact through the exchange.
77:09 After that battle, NerVe still has most of his army with him.A cheap fight for Bleeding — the losses are light.
77:25 NerVe moves out with EMP energy banked and every upgrade finished.Everything NerVe has built comes forward at once.
78:07 Bleeding decides to start pushing across the map.No more waiting. Bleeding pushes.
78:23 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
78:38 Stasis splits the tank line in half and Bleeding kills the rest at leisure. NerVe is in ruins.The final army does its work — Bleeding breaks NerVe late.
78:52 Losing only less than half of his army, NerVe seems to be fine.Bleeding keeps most of his army intact through the exchange.
79:27 Losing only less than half of his army, Bleeding seems to be fine.A cheap fight for NerVe — the losses are light.
🎙 Nothing between them. One engagement could decide it.
79:43 NerVe tried to lift up the command center but he wasn't in time and it was destroyed by Bleeding's armies.Bleeding finds the weak point and NerVe's new base is gone.
80:03 NerVe is in quite a huge army disadvantage, he doesn't have what it takes to win against Bleeding's army.NerVe needs production, fast; Bleeding's army has outgrown his.
80:26 NerVe places down a command center.NerVe plants a new base and dares his opponent to punish it.
80:46 Tanks, goliaths, vessels, and a minefield laid ahead of them — NerVe starts the long push.Max supply, full upgrades: NerVe moves out to end it.
81:09 Bleeding has arbiters. Somewhere on this map an army is about to appear out of nothing.Max supply, full upgrades: Bleeding moves out to end it.
81:42 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
81:50 Stasis on the leading tanks! NerVe's line is cut in half and Bleeding cleans up the rest.Bleeding holds the late-game siege — what a defensive stand!
82:17 With excellent skills and micro, Bleeding managed to fend off NerVe while losing less than half of his army.A cheap fight for NerVe — the losses are light.
82:46 With excellent skills and micro, NerVe managed to fend off Bleeding while losing less than half of his army.A cheap fight for Bleeding — the losses are light.
🎙 Nothing between them. One engagement could decide it.
82:53 Vultures screen the flanks and the siege line advances. NerVe is coming.Everything NerVe has built comes forward at once.
83:28 Bleeding starts pushing across the map.Bleeding tightens the formation and starts the long walk.
83:52 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
84:05 Bleeding's reavers and dragoons hold the ramp and NerVe cannot break through.Bleeding holds the late-game siege — what a defensive stand!
84:33 Losing only less than half of his army, Bleeding seems to be fine.A cheap fight for NerVe — the losses are light.
84:40 After that battle, NerVe still has most of his army with him.A cheap fight for Bleeding — the losses are light.
84:59 NerVe has the vessel count for those templar now. The mech ball rolls out.Max supply, full upgrades: NerVe moves out to end it.
85:24 Bleeding has arbiters. Somewhere on this map an army is about to appear out of nothing.Everything Bleeding has built comes forward at once.
85:51 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
🎙 The armies trade evenly; this one is still anyone's game.
86:19 The storm never came. NerVe's vessels drained it all and the mech ball rolled straight through Bleeding.The final army does its work — NerVe breaks Bleeding late.
86:31 After that battle, Bleeding still has most of his army with him.A cheap fight for NerVe — the losses are light.
87:01 That attack didn't seem to do much damage, Bleeding destroyed only less than half of NerVe's army.Bleeding takes a bite out of NerVe's force and backs off.
87:16 At the moment, NerVe seems to have more units than Bleeding.NerVe's army is visibly the bigger one — Bleeding should not take this fight.
87:44 NerVe has the vessel count for those templar now. The mech ball rolls out.Max supply, full upgrades: NerVe moves out to end it.
88:01 Eager to end the game, Bleeding moves out with his armies.Bleeding tightens the formation and starts the long walk.
88:20 The two armies clash and a large battle starts to happen!The dance is over. They fight.
88:55 NerVe's mines and tanks catch the dragoons in the open — Bleeding loses everything.The final army does its work — NerVe breaks Bleeding late.
89:07 With excellent skills and micro, Bleeding managed to fend off NerVe while losing less than half of his army.NerVe keeps most of his army intact through the exchange.
🎙 Even footing again — the tension builds.
89:34 Losing only less than half of his army, NerVe seems to be fine.A cheap fight for Bleeding — the losses are light.
89:49 NerVe moves out with EMP energy banked and every upgrade finished.Max supply, full upgrades: NerVe moves out to end it.
90:01 Bleeding decides to put some pressure on his opponent.Bleeding tightens the formation and starts the long walk.
90:43 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
90:53 Bleeding was out-microed by NerVe and loses all his attacking forces.The attack shatters on NerVe's line. Great positioning.
91:22 After that battle, NerVe still has most of his army with him.Bleeding keeps most of his army intact through the exchange.
91:41 With excellent skills and micro, Bleeding managed to fend off NerVe while losing less than half of his army.A cheap fight for NerVe — the losses are light.
91:56 NerVe decides to start pushing across the map.Here it comes: NerVe crosses the map with everything.
92:13 Bleeding decides to move out with his armies.No more waiting. Bleeding pushes.
🎙 Dead even — neither player has found the edge yet.
92:52 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
93:04 NerVe was out-microed by Bleeding and loses all his attacking forces.Bleeding holds! The push breaks against a perfect defense.
93:34 It seems that NerVe only managed to destroy less than half of Bleeding's army.NerVe clips Bleeding's army — real damage, but Bleeding fights on.
93:53 Bleeding destroyed less army than he should, only less than half of NerVe's army has been decimated.Bleeding takes a bite out of NerVe's force and backs off.
94:14 NerVe moves out with EMP energy banked and every upgrade finished.Max supply, full upgrades: NerVe moves out to end it.
94:26 Bleeding pushes with speedlots leading, goons behind, templar held back for the storm.Max supply, full upgrades: Bleeding moves out to end it.
94:42 In terms of army size, NerVe and Bleeding are around equal.The armies weigh the same — dead even on the field.
95:10 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
95:31 NerVe's mines and tanks catch the dragoons in the open — Bleeding loses everything.The final army does its work — NerVe breaks Bleeding late.
🎙 The armies trade evenly; this one is still anyone's game.
96:07 Losing only less than half of his army, Bleeding seems to be fine.NerVe keeps most of his army intact through the exchange.
96:19 It seems that Bleeding only managed to destroy less than half of NerVe's army.Bleeding clips NerVe's army — real damage, but NerVe fights on.
96:46 Eager to end the game, NerVe moves out with his armies.No more waiting. NerVe pushes.
96:55 Carriers massed and interceptors away — Bleeding finally moves on the tank line.Everything Bleeding has built comes forward at once.
97:21 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
97:42 The storm never came. NerVe's vessels drained it all and the mech ball rolled straight through Bleeding.The final army does its work — NerVe breaks Bleeding late.
98:11 After that battle, Bleeding still has most of his army with him.NerVe keeps most of his army intact through the exchange.
98:38 After that battle, NerVe still has most of his army with him.Bleeding keeps most of his army intact through the exchange.
98:48 Tanks, goliaths, vessels, and a minefield laid ahead of them — NerVe starts the long push.Max supply, full upgrades: NerVe moves out to end it.
🎙 Nothing between them. One engagement could decide it.
99:14 Bleeding decides to put some pressure on his opponent.No more waiting. Bleeding pushes.
99:33 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
100:01 RECALL! Bleeding's entire army appears in the middle of NerVe's base and there is nothing home!There's no rebuilding from that. Bleeding's late-game push decides it.
100:11 After that battle, NerVe still has most of his army with him.Bleeding keeps most of his army intact through the exchange.
100:40 With excellent skills and micro, Bleeding managed to fend off NerVe while losing less than half of his army.NerVe keeps most of his army intact through the exchange.
100:58 NerVe's number of expansions are equal to Bleeding's.The economies mirror one another. Nothing between NerVe and Bleeding yet.
101:14 Eager to end the game, NerVe moves out with his armies.Here it comes: NerVe crosses the map with everything.
101:36 Bleeding starts pushing across the map.No more waiting. Bleeding pushes.
101:55 The battle to decide the game begins!Here it comes: two full armies, one engagement.
🎙 Nothing between them. One engagement could decide it.
102:23 NerVe successfully fends off Bleeding's attacks.The attack shatters on NerVe's line. Great positioning.
102:53 Losing only less than half of his army, NerVe seems to be fine.Bleeding keeps most of his army intact through the exchange.
103:07 Losing only less than half of his army, Bleeding seems to be fine.NerVe keeps most of his army intact through the exchange.
103:31 Stasis to split the tanks, then everything in — Bleeding commits!Max supply, full upgrades: Bleeding moves out to end it.
103:45 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
104:13 Storms land on the marines and the speedlots reach the tanks. NerVe's line is broken.There's no rebuilding from that. Bleeding's late-game push decides it.
104:38 With excellent skills and micro, NerVe managed to fend off Bleeding while losing less than half of his army.Bleeding keeps most of his army intact through the exchange.
105:07 With excellent skills and micro, Bleeding managed to fend off NerVe while losing less than half of his army.NerVe keeps most of his army intact through the exchange.
105:28 Stasis to split the tanks, then everything in — Bleeding commits!Everything Bleeding has built comes forward at once.
🎙 The armies trade evenly; this one is still anyone's game.
105:50 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
105:57 The battle outcome favors Bleeding as NerVe's armies melt into Bleeding's armies' weapon fire!Bleeding wins the fight convincingly and keeps rolling forward.
106:18 Losing only less than half of his army, NerVe seems to be fine.A cheap fight for Bleeding — the losses are light.
106:41 After that battle, Bleeding still has most of his army with him.A cheap fight for NerVe — the losses are light.
107:10 NerVe's command center has been destroyed by Bleeding.The base falls. Bleeding rips NerVe's economy back a full step.
107:31 Bleeding warps in a nexus.More workers, more money: Bleeding expands.
107:52 Bleeding starts pushing across the map.Bleeding tightens the formation and starts the long walk.
108:08 Bleeding appears to have more army than NerVe!Count the units: Bleeding has the edge over NerVe right now.
108:28 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
🎙 Slight advantage Bleeding as the game develops.
108:55 All of a sudden, NerVe has no armies left while Bleeding is continuing to push across the map!A clean, brutal win for Bleeding. The push continues.
109:20 After that battle, NerVe still has most of his army with him.Bleeding keeps most of his army intact through the exchange.
109:36 With excellent skills and micro, Bleeding managed to fend off NerVe while losing less than half of his army.A cheap fight for NerVe — the losses are light.
109:53 Bleeding starts pushing across the map.No more waiting. Bleeding pushes.
110:26 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
110:38 The battle outcome favors Bleeding as NerVe's armies melt into Bleeding's armies' weapon fire!Bleeding wins the fight convincingly and keeps rolling forward.
111:01 With excellent skills and micro, NerVe managed to fend off Bleeding while losing less than half of his army.Bleeding keeps most of his army intact through the exchange.
111:22 After that battle, Bleeding still has most of his army with him.NerVe keeps most of his army intact through the exchange.
111:46 Bleeding pushes with speedlots leading, goons behind, templar held back for the storm.This is the big one — Bleeding commits the late-game army.
🎙 The scales tip toward Bleeding — a lead, but not a safe one.
112:12 Unwilling to suffer further harassment, NerVe taps out!NerVe types it out: GG.
GG. Bleeding closes it out over NerVe.
■ Ion
■ Stare
army value
■ Ion
■ Stare
economy
Play-by-play (47 lines)
0:07 Stare spawns at s3 in Teal while Ion spawns at s1 in Orange.Stare takes s3 in Teal; Ion settles in at s1 in Orange.
0:44 Stare opens 12 Hatch against Ion's Forge Fast Expand.The builds are down: 12 Hatch from Stare, Forge Fast Expand from Ion.
— The early game —
1:15 Stare places down a hatchery.Quietly, Stare adds a base. These are the moves that decide long games.
1:47 Ion warps in a nexus.More workers, more money: Ion expands.
2:32 Stare pushes out with his zerglings! It appears that these zerglings have speed upgrade!Stare goes early — pressure before either side is ready.
🎙 Dead even — neither player has found the edge yet.
3:01 Ion is pushing out with his zealots.No patience from Ion: the first units are already marching.
3:21 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
4:10 Stare failed to break Ion's defending line of zealots.Ion holds the early rush without blinking.
4:42 It seems that Stare only managed to destroy less than half of Ion's army.Stare clips Ion's army — real damage, but Ion fights on.
5:14 Losing only less than half of his army, Stare seems to be fine.A cheap fight for Ion — the losses are light.
5:41 Stare must macro up quickly or Ion will just roll him over!Stare needs production, fast; Ion's army has outgrown his.
6:06 Stare is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.No patience from Stare: the first units are already marching.
6:46 Ion is putting some early pressure on with his dragoons.Ion tests the door early. Is anyone home?
7:13 Stare places down a hatchery.Stare takes another base — the economy widens.
🎙 Dead even — neither player has found the edge yet.
7:57 Ion warps in a nexus.Quietly, Ion adds a base. These are the moves that decide long games.
8:35 The two armies meet and a large battle starts to engage!The dance is over. They fight.
9:04 Ion kills off all of Stare's offensive zerglings with his zealots.Stare's early gamble buys nothing — Ion's defense was already in place.
9:36 Stare destroyed less army than he should, only less than half of Ion's army has been decimated.Stare clips Ion's army — real damage, but Ion fights on.
10:10 It seems that Ion only managed to destroy less than half of Stare's army.Ion takes a bite out of Stare's force and backs off.
10:33 Stare pushes out with his zerglings! It appears that these zerglings have speed upgrade!Stare tests the door early. Is anyone home?
11:17 Eager to end the game, Ion moves out with his armies.No more waiting. Ion pushes.
11:43 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
12:09 Stare failed to kill off Ion's defending zealots.Stare's early gamble buys nothing — Ion's defense was already in place.
🎙 Ion edges ahead on army strength.
12:43 With excellent skills and micro, Ion managed to fend off Stare while losing less than half of his army.A cheap fight for Stare — the losses are light.
13:27 With excellent skills and micro, Stare managed to fend off Ion while losing less than half of his army.Ion keeps most of his army intact through the exchange.
13:57 Ion's zealots and dragoon mixture is rolling across the map.Ion tests the door early. Is anyone home?
14:23 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
14:57 Stare's mismicro cost him his zerglings and probably this game! Ion continues pressuring with his zealots and dragoons!The early pressure works — Ion breaks Stare's front door.
15:45 With excellent skills and micro, Stare managed to fend off Ion while losing less than half of his army.A cheap fight for Ion — the losses are light.
16:12 After that battle, Ion still has most of his army with him.A cheap fight for Stare — the losses are light.
16:51 Ion warps in a nexus.Ion takes another base — the economy widens.
17:17 Ion is pushing out with his zealots.Ion goes early — pressure before either side is ready.
🎙 Slight advantage Ion as the game develops.
17:48 Stare places down a hatchery.Stare takes another base — the economy widens.
18:28 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
— The mid game —
18:55 Stare failed to bring in overlords as Ion's dark templar slice through his hydralisk army!Stare's defense bends, then snaps. Ion takes the middle of the game.
19:22 Ion destroyed about half of Stare's army after that battle.Half of Stare's force is gone — Ion took it apart.
— The late game —
20:07 After that battle, Ion still has most of his army with him.A cheap fight for Stare — the losses are light.
20:44 Looks like Ion is going to push out with his archons and speedlots!Ion hits the timing — this push arrives exactly when it hurts.
21:17 Looking at the opponent's overwhelming forces, Stare GGs!Nothing left to defend with — Stare taps.
Ion takes it — the mid game decided this one.
■ Dozer
■ Paean
army value
■ Dozer
■ Paean
economy
Play-by-play (46 lines)
0:19 The Teal Dozer spawns at s3 while Red Paean spawns at s2.Dozer in Teal at s3. Paean in Red at s2. The map is set.
0:42 Dozer opens Forge Fast Expand against Paean's Overpool.The builds are down: Forge Fast Expand from Dozer, Overpool from Paean.
— The early game —
1:07 Dozer warps in a nexus.Quietly, Dozer adds a base. These are the moves that decide long games.
1:48 Paean places down a hatchery.More workers, more money: Paean expands.
2:16 Dozer's zealots and dragoon mixture is rolling across the map.Dozer goes early — pressure before either side is ready.
🎙 Even footing again — the tension builds.
2:44 Paean pushes out with his zerglings! It appears that these zerglings have speed upgrade!Paean goes early — pressure before either side is ready.
3:19 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
3:50 Paean failed to break Dozer's defending line of zealots.Dozer holds the early rush without blinking.
4:35 Losing only less than half of his army, Dozer seems to be fine.A cheap fight for Paean — the losses are light.
5:03 After that battle, Paean still has most of his army with him.A cheap fight for Dozer — the losses are light.
5:33 Eager to end the game, Dozer moves out with his armies.Dozer tightens the formation and starts the long walk.
6:14 Paean is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.Paean tests the door early. Is anyone home?
6:40 Dozer warps in a nexus.More workers, more money: Dozer expands.
7:08 Paean places down a hatchery.Quietly, Paean adds a base. These are the moves that decide long games.
🎙 The armies trade evenly; this one is still anyone's game.
7:39 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
8:08 Dozer kills off Paean's speedlings with his zealots and dragoons!The early pressure works — Dozer breaks Paean's front door.
8:56 Paean lost about half of his army in that battle.Dozer pays for that trade with about half his army.
— The mid game —
9:14 After that battle, Dozer still has most of his army with him.A cheap fight for Paean — the losses are light.
9:44 In terms of army size, Paean is behind Dozer!Paean needs production, fast; Dozer's army has outgrown his.
10:23 Dozer is pushing out with his zealots.Dozer tests the door early. Is anyone home?
10:55 Paean is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.Paean goes early — pressure before either side is ready.
11:32 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
12:02 Paean's mismicro cost him his zerglings and probably this game! Dozer continues pressuring with his zealots and dragoons!The early pressure works — Dozer breaks Paean's front door.
🎙 The scales tip toward Dozer — a lead, but not a safe one.
12:44 Paean lost about half of his army in that battle.Dozer pays for that trade with about half his army.
13:11 With excellent skills and micro, Dozer managed to fend off Paean while losing less than half of his army.Paean keeps most of his army intact through the exchange.
13:34 Dozer's zealots and dragoon mixture is rolling across the map.Dozer goes early — pressure before either side is ready.
14:12 Dozer warps in a nexus.Quietly, Dozer adds a base. These are the moves that decide long games.
14:50 Paean places down a hatchery.More workers, more money: Paean expands.
— The late game —
15:25 The two armies clash and a large battle starts to happen!The dance is over. They fight.
15:41 Dozer kills off Paean's speedlings with his zealots and dragoons!The early pressure works — Dozer breaks Paean's front door.
16:22 Paean has lost about half of his army in that battle.Half of Dozer's force stays on that battlefield.
16:47 That attack didn't seem to do much damage, Paean destroyed only less than half of Dozer's army.Paean clips Dozer's army — real damage, but Dozer fights on.
🎙 It's all going Dozer's way right now.
17:27 Dozer is pushing out with his zealots.Dozer tests the door early. Is anyone home?
18:09 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
18:27 Paean's mismicro cost him his zerglings and probably this game! Dozer continues pressuring with his zealots and dragoons!The early pressure works — Dozer breaks Paean's front door.
18:57 Paean lost about half of his army in that battle.Dozer pays for that trade with about half his army.
19:34 Losing only less than half of his army, Dozer seems to be fine.A cheap fight for Paean — the losses are light.
20:09 Unwilling to suffer further harassment, Paean taps out!That's it. Paean looks at the field one last time and concedes.
GG. Dozer closes it out over Paean.
Head to head
2 earlier meetings
Team Strange
1 – 1
Tectonic