SHAKURAS Reborn
Friendly · Bo7 · engine v5.3 · Fri, Aug 21 2026 · 20:17 server time
FreaK Zerg 3 – 4 Protoss Tuneable

Games

7 · · ▶ replay
G1 FreaK Zerg 0–1 Protoss Tuneable WIN Electric Circuit Electric Circuit · Δelo +0/+0
■ FreaK ■ Tuneable army value
■ FreaK ■ Tuneable economy
Play-by-play (46 lines)
0:07 The game starts with Red Tuneable spawning at s1 and Purple FreaK spawning at s4.Cross positions or close ones, it starts here: Tuneable at s1, FreaK at s4.
0:51 FreaK opens 12 Hatch against Tuneable's Forge Fast Expand.The builds are down: Forge Fast Expand from Tuneable, 12 Hatch from FreaK.
— The early game —
1:06 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
1:40 FreaK places down a hatchery.Quietly, FreaK adds a base. These are the moves that decide long games.
2:25 Tuneable's zealots and dragoon mixture is rolling across the map.No patience from Tuneable: the first units are already marching.
🎙 Dead even — neither player has found the edge yet.
2:50 FreaK's speedlings rapidly push out across the map.FreaK goes early — pressure before either side is ready.
3:21 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
3:51 Tuneable successfully fends off FreaK's attacks.Tuneable takes the fight on his terms and sends FreaK home with nothing.
4:37 After that battle, Tuneable still has most of his army with him.FreaK keeps most of his army intact through the exchange.
5:00 After that battle, FreaK still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
5:40 Tuneable is pushing out with his zealots.Tuneable goes early — pressure before either side is ready.
6:13 FreaK is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.FreaK goes early — pressure before either side is ready.
6:37 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
7:01 FreaK places down a hatchery.Quietly, FreaK adds a base. These are the moves that decide long games.
🎙 Dead even — neither player has found the edge yet.
7:34 The two armies meet and a large battle starts to engage!The dance is over. They fight.
8:11 FreaK's mismicro cost him his zerglings and probably this game! Tuneable continues pressuring with his zealots and dragoons!The early pressure works — Tuneable breaks FreaK's front door.
8:57 Tuneable only destroyed about half of FreaK's army.Tuneable cuts FreaK's army in half.
— The mid game —
9:22 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for FreaK — the losses are light.
10:01 Attempting to end the game, Tuneable moves out with his armies.Tuneable has seen enough — the army moves out.
10:36 Tuneable's forces appear to be larger compared to FreaK's!Count the units: Tuneable has the edge over FreaK right now.
10:58 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
11:32 The battle outcome favors Tuneable as FreaK's armies melt into Tuneable's armies' weapon fire!FreaK's army evaporates. Tuneable doesn't even slow down.
🎙 It's all going Tuneable's way right now.
12:00 After that battle, Tuneable destroyed about half of FreaK's army.Tuneable cuts FreaK's army in half.
12:38 After that battle, Tuneable still has most of his army with him.A cheap fight for FreaK — the losses are light.
13:05 Tuneable's zealots and dragoon mixture is rolling across the map.No patience from Tuneable: the first units are already marching.
13:49 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
14:07 FreaK's mismicro cost him his zerglings and probably this game! Tuneable continues pressuring with his zealots and dragoons!FreaK wasn't ready. Tuneable's early aggression takes the lead.
14:49 About half of FreaK's army has been decimated in that battle.Half of Tuneable's force stays on that battlefield.
— The late game —
15:14 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for FreaK — the losses are light.
15:42 Tuneable is putting some early pressure on with his dragoons.Tuneable tests the door early. Is anyone home?
16:17 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
🎙 Tuneable's force dwarfs what FreaK has left on the field.
16:52 FreaK places down a hatchery.More workers, more money: FreaK expands.
17:25 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
17:55 FreaK lost all of his zerglings to Tuneable's zealots and dragoons!FreaK wasn't ready. Tuneable's early aggression takes the lead.
18:34 FreaK lost more than half of his army in that battle.Tuneable limps away with less than half the army he arrived with.
19:04 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for FreaK — the losses are light.
19:34 Tuneable decides to start pushing across the map.Here it comes: Tuneable crosses the map with everything.
20:13 Looking at the opponent's overwhelming forces, FreaK GGs!FreaK types it out: GG.
That's the game: Tuneable defeats FreaK, settled in the early game.
G2 WIN FreaK Zerg 1–1 Protoss Tuneable Electric Circuit Electric Circuit · Δelo +0/+0
■ FreaK ■ Tuneable army value
■ FreaK ■ Tuneable economy
Play-by-play (46 lines)
0:18 FreaK spawns at s3 in Red while Tuneable spawns at s4 in Green.We're underway — FreaK spawns at s3, Tuneable answers from s4.
0:34 FreaK opens 12 Pool against Tuneable's Forge Fast Expand.The builds are down: 12 Pool from FreaK, Forge Fast Expand from Tuneable.
— The early game —
1:17 FreaK places down a hatchery.More workers, more money: FreaK expands.
1:48 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
2:26 FreaK moves out with his armies.FreaK has seen enough — the army moves out.
🎙 Even footing again — the tension builds.
2:46 Tuneable is putting some early pressure on with his dragoons.Tuneable goes early — pressure before either side is ready.
3:16 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
4:07 Tuneable failed to break FreaK's zergling line of defense.Tuneable's early gamble buys nothing — FreaK's defense was already in place.
4:23 After that battle, FreaK still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
5:08 It seems that FreaK only managed to destroy less than half of Tuneable's army.FreaK clips Tuneable's army — real damage, but Tuneable fights on.
5:27 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
5:59 FreaK's speedlings rapidly push out across the map.No patience from FreaK: the first units are already marching.
6:42 Tuneable is pushing out with his zealots.Tuneable tests the door early. Is anyone home?
7:08 FreaK places down a hatchery.FreaK takes another base — the economy widens.
🎙 FreaK edges ahead on army strength.
7:36 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
8:16 Tuneable failed to break FreaK's zergling line of defense.FreaK holds the early rush without blinking.
8:42 With excellent skills and micro, FreaK managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
9:26 With excellent skills and micro, Tuneable managed to fend off FreaK while losing less than half of his army.A cheap fight for FreaK — the losses are light.
9:47 It seems like FreaK has more units than Tuneable!Count the units: FreaK has the edge over Tuneable right now.
10:21 FreaK's speedlings rapidly push out across the map.No patience from FreaK: the first units are already marching.
10:54 Tuneable decides to put some pressure on his opponent.No more waiting. Tuneable pushes.
11:33 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
11:56 Tuneable failed to break FreaK's zergling line of defense.FreaK holds the early rush without blinking.
🎙 Slight advantage FreaK as the game develops.
12:30 That attack didn't seem to do much damage, Tuneable destroyed only less than half of FreaK's army.Tuneable clips FreaK's army — real damage, but FreaK fights on.
13:08 Tuneable lost about half of his army in that battle.FreaK pays for that trade with about half his army.
13:32 FreaK places down a hatchery.FreaK plants a new base and dares his opponent to punish it.
14:03 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
14:45 FreaK pushes out with his zerglings! It appears that these zerglings have speed upgrade!FreaK goes early — pressure before either side is ready.
15:27 The two armies clash and a large battle starts to happen!The dance is over. They fight.
16:00 Tuneable lost some of his dragoons to FreaK's speedlings!Tuneable wasn't ready. FreaK's early aggression takes the lead.
16:16 Tuneable has lost about half of his army in that battle.FreaK pays for that trade with about half his army.
16:47 With excellent skills and micro, FreaK managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
🎙 FreaK's force dwarfs what Tuneable has left on the field.
— The mid game —
17:35 FreaK has a large number of hydralisk and is starting to push out!FreaK's hydra wave rolls out — this is the timing Zerg lives for.
18:08 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
— The late game —
18:36 FreaK kills off Tuneable's armies and continues pushing!The engagement breaks Tuneable's way of life — FreaK marches on.
18:58 Tuneable lost about half of his army in that battle.Half of FreaK's force stays on that battlefield.
19:35 Losing only less than half of his army, FreaK seems to be fine.A cheap fight for Tuneable — the losses are light.
20:00 Looking at the opponent's overwhelming forces, Tuneable GGs!That's it. Tuneable looks at the field one last time and concedes.
GG. FreaK closes it out over Tuneable.
G3 WIN FreaK Zerg 2–1 Protoss Tuneable Electric Circuit Electric Circuit · Δelo +0/+0
■ FreaK ■ Tuneable army value
■ FreaK ■ Tuneable economy
Play-by-play (33 lines)
0:07 The Yellow Tuneable spawns at s4 while Blue FreaK spawns at s2.Cross positions or close ones, it starts here: Tuneable at s4, FreaK at s2.
0:38 FreaK opens Overpool against Tuneable's Forge Fast Expand.Scouting done, plans revealed: Tuneable's Forge Fast Expand against FreaK's Overpool.
— The early game —
1:33 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
2:15 FreaK starts expanding.More workers, more money: FreaK expands.
2:43 Tuneable starts pushing across the map.Tuneable tightens the formation and starts the long walk.
🎙 Even footing again — the tension builds.
3:13 FreaK is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.No patience from FreaK: the first units are already marching.
4:01 Both armies meet at the center of the map and start attacking.Neither side backs off — the battle is joined.
4:42 Tuneable was out-microed by FreaK and loses all his attacking forces.Tuneable commits and it's the wrong call — FreaK cleans it up.
5:22 Losing only less than half of his army, FreaK seems to be fine.Tuneable keeps most of his army intact through the exchange.
5:48 Losing only less than half of his army, Tuneable seems to be fine.FreaK keeps most of his army intact through the exchange.
6:24 FreaK's speedlings rapidly push out across the map.FreaK goes early — pressure before either side is ready.
— The mid game —
7:02 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
7:50 FreaK places down a hatchery.FreaK plants a new base and dares his opponent to punish it.
8:35 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
🎙 The scales tip toward FreaK — a lead, but not a safe one.
8:57 Tuneable lost some of his dragoons to FreaK's speedlings!The early pressure works — FreaK breaks Tuneable's front door.
9:45 After that battle, FreaK destroyed about half of Tuneable's army.FreaK cuts Tuneable's army in half.
10:23 Losing only less than half of his army, FreaK seems to be fine.A cheap fight for Tuneable — the losses are light.
11:04 In terms of army size, Tuneable is behind FreaK!Tuneable needs production, fast; FreaK's army has outgrown his.
11:31 Tuneable is putting some early pressure on with his dragoons.Tuneable tests the door early. Is anyone home?
— The late game —
12:19 FreaK pushes out with his zerglings! It appears that these zerglings have speed upgrade!No patience from FreaK: the first units are already marching.
12:59 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
13:30 Tuneable was out-microed by FreaK and loses all his attacking forces.FreaK holds! The push breaks against a perfect defense.
14:09 That attack didn't seem to do much damage, Tuneable destroyed only less than half of FreaK's army.Tuneable clips FreaK's army — real damage, but FreaK fights on.
🎙 FreaK has built a commanding army lead — Tuneable needs something special here.
14:49 About half of Tuneable's army has been decimated in that battle.Half of FreaK's force stays on that battlefield.
15:24 Unwilling to make the game too long, FreaK starts moving out.FreaK tightens the formation and starts the long walk.
16:04 After suffering a devastating loss in the battle, Tuneable GGs!Tuneable GGs. A hard-fought game comes to its end.
Tuneable taps out. FreaK's early game was simply better.
G4 FreaK Zerg 2–2 Protoss Tuneable WIN Electric Circuit Electric Circuit · Δelo +0/+0
■ FreaK ■ Tuneable army value
■ FreaK ■ Tuneable economy
Play-by-play (46 lines)
0:17 FreaK spawns in Yellow at s1 while Tuneable spawns in Green at s4.We're underway — FreaK spawns at s1, Tuneable answers from s4.
0:40 Tuneable gets Forge Fast Expand against FreaK's Overpool.Scouting done, plans revealed: FreaK's Overpool against Tuneable's Forge Fast Expand.
— The early game —
1:16 FreaK places down a hatchery.Quietly, FreaK adds a base. These are the moves that decide long games.
1:43 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
2:23 FreaK's speedlings rapidly push out across the map.No patience from FreaK: the first units are already marching.
🎙 Dead even — neither player has found the edge yet.
2:48 Tuneable is pushing out with his zealots.No patience from Tuneable: the first units are already marching.
3:28 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
4:00 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
4:23 Tuneable kills off all of FreaK's offensive zerglings with his zealots.Tuneable holds the early rush without blinking.
5:07 After that battle, Tuneable still has most of his army with him.FreaK keeps most of his army intact through the exchange.
5:33 With excellent skills and micro, FreaK managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
6:14 It seems like FreaK has more units than Tuneable!Count the units: FreaK has the edge over Tuneable right now.
6:37 FreaK places down a hatchery.More workers, more money: FreaK expands.
7:05 Attempting to end the game, FreaK moves out with his armies.FreaK has seen enough — the army moves out.
🎙 The armies trade evenly; this one is still anyone's game.
7:37 Tuneable's zealots and dragoon mixture is rolling across the map.No patience from Tuneable: the first units are already marching.
8:23 The two armies meet and a large battle starts to engage!The dance is over. They fight.
8:38 FreaK failed to break Tuneable's defending line of zealots.Tuneable holds the early rush without blinking.
— The mid game —
9:29 FreaK destroyed less army than he should, only less than half of Tuneable's army has been decimated.FreaK takes a bite out of Tuneable's force and backs off.
9:47 It seems that Tuneable only managed to destroy less than half of FreaK's army.Tuneable clips FreaK's army — real damage, but FreaK fights on.
10:18 Tuneable is pushing out with his zealots.Tuneable goes early — pressure before either side is ready.
10:56 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
11:25 FreaK's mismicro cost him his zerglings and probably this game! Tuneable continues pressuring with his zealots and dragoons!FreaK wasn't ready. Tuneable's early aggression takes the lead.
12:08 Tuneable destroyed about half of FreaK's army after that battle.Tuneable cuts FreaK's army in half.
🎙 Tuneable's force dwarfs what FreaK has left on the field.
12:37 After that battle, Tuneable still has most of his army with him.A cheap fight for FreaK — the losses are light.
13:05 Tuneable is pushing out with his zealots.Tuneable tests the door early. Is anyone home?
13:45 FreaK places down a hatchery.More workers, more money: FreaK expands.
14:03 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
14:37 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
— The late game —
15:21 FreaK lost all of his zerglings to Tuneable's zealots and dragoons!FreaK wasn't ready. Tuneable's early aggression takes the lead.
🎙 The armies are no longer comparable: Tuneable is far ahead.
15:58 Tuneable looks beastly after destroying more than half of FreaK's army.Tuneable shreds the better part of FreaK's army in one engagement.
16:23 That attack didn't seem to do much damage, FreaK destroyed only less than half of Tuneable's army.FreaK clips Tuneable's army — real damage, but Tuneable fights on.
16:45 Tuneable is pushing out with his zealots.Tuneable tests the door early. Is anyone home?
17:25 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
17:54 FreaK's mismicro cost him his zerglings and probably this game! Tuneable continues pressuring with his zealots and dragoons!The early pressure works — Tuneable breaks FreaK's front door.
18:34 FreaK lost more than half of his army in that battle.Tuneable limps away with less than half the army he arrived with.
19:13 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for FreaK — the losses are light.
19:30 Tuneable is putting some early pressure on with his dragoons.Tuneable goes early — pressure before either side is ready.
20:09 Looking at the opponent's overwhelming forces, FreaK GGs!FreaK types it out: GG.
That's the game: Tuneable defeats FreaK, settled in the early game.
G5 WIN FreaK Zerg 3–2 Protoss Tuneable Electric Circuit Electric Circuit · Δelo +0/+0
■ FreaK ■ Tuneable army value
■ FreaK ■ Tuneable economy
Play-by-play (56 lines)
0:08 Tuneable spawns in White at s3 while FreaK spawns in Orange at s2.Tuneable in White at s3. FreaK in Orange at s2. The map is set.
0:43 FreaK gets Overpool against Tuneable's Forge Fast Expand.Tuneable shows Forge Fast Expand — FreaK has gone Overpool. The clock starts on who blinks first.
— The early game —
1:20 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
1:35 FreaK places down a hatchery.FreaK takes another base — the economy widens.
2:20 Tuneable is putting some early pressure on with his dragoons.No patience from Tuneable: the first units are already marching.
🎙 Dead even — neither player has found the edge yet.
2:43 Eager to end the game, FreaK moves out with his armies.No more waiting. FreaK pushes.
3:14 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
3:45 With really nice micro, FreaK's speedlings kills off Tuneable's dragoons.The early pressure works — FreaK breaks Tuneable's front door.
4:02 With excellent skills and micro, Tuneable managed to fend off FreaK while losing less than half of his army.FreaK keeps most of his army intact through the exchange.
4:30 After that battle, FreaK still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
5:14 FreaK appears to have more army than Tuneable!Count the units: FreaK has the edge over Tuneable right now.
5:31 Tuneable is putting some early pressure on with his dragoons.Tuneable tests the door early. Is anyone home?
6:02 FreaK is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.No patience from FreaK: the first units are already marching.
6:30 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
🎙 Even footing again — the tension builds.
7:17 FreaK with his speedlings successfully defend against Tuneable's early zealot pressure.Tuneable's early gamble buys nothing — FreaK's defense was already in place.
7:50 Losing only less than half of his army, FreaK seems to be fine.A cheap fight for Tuneable — the losses are light.
8:05 With excellent skills and micro, Tuneable managed to fend off FreaK while losing less than half of his army.A cheap fight for FreaK — the losses are light.
8:43 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
9:11 FreaK places down a hatchery.Quietly, FreaK adds a base. These are the moves that decide long games.
9:37 Tuneable is pushing out with his zealots.Tuneable goes early — pressure before either side is ready.
10:03 FreaK pushes out with his zerglings! It appears that these zerglings have speed upgrade!FreaK tests the door early. Is anyone home?
10:39 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
11:16 FreaK with his speedlings successfully defend against Tuneable's early zealot pressure.Tuneable's early gamble buys nothing — FreaK's defense was already in place.
🎙 Nothing between them. One engagement could decide it.
11:33 With excellent skills and micro, FreaK managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
12:12 After that battle, Tuneable still has most of his army with him.FreaK keeps most of his army intact through the exchange.
12:49 Tuneable's zealots and dragoon mixture is rolling across the map.Tuneable tests the door early. Is anyone home?
13:09 FreaK's speedlings rapidly push out across the map.No patience from FreaK: the first units are already marching.
13:45 The two armies clash and a large battle starts to happen!The dance is over. They fight.
14:09 Tuneable failed to break FreaK's zergling line of defense.Tuneable's early gamble buys nothing — FreaK's defense was already in place.
14:34 After that battle, FreaK still has most of his army with him.A cheap fight for Tuneable — the losses are light.
15:04 Tuneable lost about half of his army in that battle.Half of FreaK's force stays on that battlefield.
15:41 FreaK appears to have more army than Tuneable!Count the units: FreaK has the edge over Tuneable right now.
🎙 The armies trade evenly; this one is still anyone's game.
16:10 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
16:39 FreaK places down a hatchery.More workers, more money: FreaK expands.
— The mid game —
17:16 FreaK now has enough hydralisk to take the game! ... Or so he thinks.FreaK's hydra wave rolls out — this is the timing Zerg lives for.
— The late game —
17:36 The battle to decide the game begins!Here it comes: two full armies, one engagement.
18:15 FreaK micros his hydralisks nicely to avoid Tuneable's storms, and seems to have won the battle!Tuneable's defense bends, then snaps. FreaK takes the middle of the game.
18:44 About half of Tuneable's army has been decimated in that battle.FreaK pays for that trade with about half his army.
19:15 Tuneable destroyed less army than he should, only less than half of FreaK's army has been decimated.Tuneable takes a bite out of FreaK's force and backs off.
19:38 FreaK has a large number of hydralisk and is starting to push out!FreaK's hydra wave rolls out — this is the timing Zerg lives for.
20:14 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
🎙 Slight advantage FreaK as the game develops.
20:42 FreaK places down a hatchery.FreaK plants a new base and dares his opponent to punish it.
21:13 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
21:37 Tuneable failed to deal nicely with FreaK's lurkers, his few fail storms cost him this battle and this army.Tuneable's defense bends, then snaps. FreaK takes the middle of the game.
22:18 FreaK destroyed about half of Tuneable's army after that battle.Half of Tuneable's force is gone — FreaK took it apart.
22:39 That attack didn't seem to do much damage, Tuneable destroyed only less than half of FreaK's army.Tuneable takes a bite out of FreaK's force and backs off.
23:02 Unwilling to suffer further harassment, Tuneable taps out!That's it. Tuneable looks at the field one last time and concedes.
FreaK takes it — the mid game decided this one.
G6 FreaK Zerg 3–3 Protoss Tuneable WIN Electric Circuit Electric Circuit · Δelo +0/+0
■ FreaK ■ Tuneable army value
■ FreaK ■ Tuneable economy
Play-by-play (76 lines)
0:14 The game starts with Purple FreaK spawning at s3 and Green Tuneable spawning at s2.FreaK takes s3 in Purple; across the map, Tuneable settles in at s2 in Green.
0:38 FreaK gets Overpool against Tuneable's Forge Fast Expand.FreaK shows Overpool — Tuneable has gone Forge Fast Expand. The clock starts on who blinks first.
— The early game —
1:05 FreaK places down a hatchery.FreaK plants a new base and dares his opponent to punish it.
1:36 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
2:05 Eager to end the game, FreaK moves out with his armies.FreaK has seen enough — the army moves out.
🎙 Even footing again — the tension builds.
2:35 Tuneable is putting some early pressure on with his dragoons.Tuneable goes early — pressure before either side is ready.
2:44 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
3:28 Tuneable lost some of his dragoons to FreaK's speedlings!The early pressure works — FreaK breaks Tuneable's front door.
3:51 With excellent skills and micro, Tuneable managed to fend off FreaK while losing less than half of his army.FreaK keeps most of his army intact through the exchange.
4:20 With excellent skills and micro, FreaK managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
4:50 Tuneable starts expanding.Tuneable plants a new base and dares his opponent to punish it.
5:12 FreaK pushes out with his zerglings! It appears that these zerglings have speed upgrade!FreaK tests the door early. Is anyone home?
5:26 Tuneable is putting some early pressure on with his dragoons.No patience from Tuneable: the first units are already marching.
6:05 FreaK places down a hatchery.FreaK takes another base — the economy widens.
🎙 Nothing between them. One engagement could decide it.
6:22 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
6:55 FreaK failed to break Tuneable's defending line of zealots.FreaK's early gamble buys nothing — Tuneable's defense was already in place.
7:33 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for FreaK — the losses are light.
7:43 Losing only less than half of his army, FreaK seems to be fine.A cheap fight for Tuneable — the losses are light.
8:18 Tuneable must macro up quickly or FreaK will just roll him over!Tuneable needs production, fast; FreaK's army has outgrown his.
8:48 FreaK starts pushing across the map.No more waiting. FreaK pushes.
9:15 Tuneable is putting some early pressure on with his dragoons.Tuneable goes early — pressure before either side is ready.
9:32 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
10:16 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
🎙 Even footing again — the tension builds.
10:45 Tuneable was out-microed by FreaK and loses all his attacking forces.Tuneable commits and it's the wrong call — FreaK cleans it up.
10:52 Tuneable destroyed less army than he should, only less than half of FreaK's army has been decimated.Tuneable clips FreaK's army — real damage, but FreaK fights on.
11:35 After that battle, Tuneable still has most of his army with him.FreaK keeps most of his army intact through the exchange.
12:05 FreaK is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.No patience from FreaK: the first units are already marching.
12:28 FreaK places down a hatchery.FreaK plants a new base and dares his opponent to punish it.
12:54 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
13:21 FreaK kills off Tuneable's armies and continues pushing!Tuneable's army evaporates. FreaK doesn't even slow down.
13:38 After that battle, Tuneable still has most of his army with him.FreaK keeps most of his army intact through the exchange.
14:10 Losing only less than half of his army, FreaK seems to be fine.Tuneable keeps most of his army intact through the exchange.
🎙 Dead even — neither player has found the edge yet.
14:48 Unwilling to make the game too long, FreaK starts moving out.Here it comes: FreaK crosses the map with everything.
15:17 Tuneable decides to move out with his armies.No more waiting. Tuneable pushes.
15:30 Currently, neither FreaK nor Tuneable appears to be leading in economy.The economies mirror one another. Nothing between FreaK and Tuneable yet.
16:10 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
— The mid game —
16:23 FreaK failed to bring in overlords as Tuneable's dark templar slice through his hydralisk army!FreaK's defense bends, then snaps. Tuneable takes the middle of the game.
16:48 About half of FreaK's army has been decimated in that battle.Half of Tuneable's force stays on that battlefield.
17:15 With excellent skills and micro, Tuneable managed to fend off FreaK while losing less than half of his army.FreaK keeps most of his army intact through the exchange.
17:54 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
18:17 FreaK has a large number of hydralisk and is starting to push out!FreaK's hydra wave rolls out — this is the timing Zerg lives for.
🎙 The armies trade evenly; this one is still anyone's game.
18:35 With corsairs sniping overlords, Tuneable is bringing his dark templar to attack his opponent!Tuneable hits the timing — this push arrives exactly when it hurts.
19:03 FreaK places down a hatchery.Quietly, FreaK adds a base. These are the moves that decide long games.
19:33 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
19:56 A few beautiful storms from Tuneable turned the battle around! Tuneable won the battle!The mid-game push crashes through — Tuneable breaks FreaK's position.
20:32 FreaK lost about half of his army in that battle.Tuneable pays for that trade with about half his army.
21:00 Losing only less than half of his army, Tuneable seems to be fine.FreaK keeps most of his army intact through the exchange.
21:30 FreaK tried to micro his mutalisks but they were unable to get past Tuneable's defense line.FreaK goes for the raid — Tuneable is ready, and nothing comes of it.
— The late game —
22:01 Tuneable is sniping overlords with his corsairs, and oh! His archons and speedlots are out of base as well!The composition is ready; Tuneable starts the push.
22:32 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
🎙 The armies trade evenly; this one is still anyone's game.
22:52 FreaK failed to bring in overlords as Tuneable's dark templar slice through his hydralisk army!The mid-game push crashes through — Tuneable breaks FreaK's position.
23:09 About half of FreaK's army has been decimated in that battle.Tuneable pays for that trade with about half his army.
23:40 With excellent skills and micro, Tuneable managed to fend off FreaK while losing less than half of his army.FreaK keeps most of his army intact through the exchange.
24:02 What a pity! FreaK managed to sneak 1 zergling past the defense line but it was unable to deal any damage before being killed off by Tuneable's army.FreaK goes for the raid — Tuneable is ready, and nothing comes of it.
24:38 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
24:55 FreaK brings his lurker-lings to pressure his opponent.FreaK's hydra wave rolls out — this is the timing Zerg lives for.
25:31 With corsairs sniping overlords, Tuneable is bringing his dark templar to attack his opponent!The composition is ready; Tuneable starts the push.
25:57 FreaK places down a hatchery.More workers, more money: FreaK expands.
26:28 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
🎙 Tuneable holds the stronger army for now.
27:00 The battle outcome favors Tuneable as FreaK's armies melt into Tuneable's armies' weapon fire!The engagement breaks FreaK's way of life — Tuneable marches on.
27:17 FreaK lost about half of his army in that battle.Half of Tuneable's force stays on that battlefield.
27:53 FreaK destroyed less army than he should, only less than half of Tuneable's army has been decimated.FreaK takes a bite out of Tuneable's force and backs off.
28:19 Tuneable destroys FreaK's hatchery, denying expansions.No reinforcements in time: FreaK watches Tuneable level the expansion.
28:50 With corsairs sniping overlords, Tuneable is bringing his dark templar to attack his opponent!Tuneable's mid-game army is assembled — and it's moving.
29:05 Looking at the opponent's overwhelming forces, FreaK GGs!That's it. FreaK looks at the field one last time and concedes.
GG. Tuneable closes it out over FreaK.
G7 ACE MATCH FreaK Zerg 3–4 Protoss Tuneable WIN Electric Circuit Electric Circuit · Δelo +0/+0
■ FreaK ■ Tuneable army value
■ FreaK ■ Tuneable economy
Play-by-play (67 lines)
0:11 The Teal Tuneable spawns at s3 while Purple FreaK spawns at s2.We're underway — Tuneable spawns at s3, FreaK answers from s2.
0:36 FreaK gets Overpool against Tuneable's Forge Fast Expand.Tuneable commits to Forge Fast Expand; FreaK answers with Overpool.
— The early game —
1:06 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
1:45 FreaK places down a hatchery.Quietly, FreaK adds a base. These are the moves that decide long games.
2:09 Tuneable's zealots and dragoon mixture is rolling across the map.Tuneable goes early — pressure before either side is ready.
🎙 Dead even — neither player has found the edge yet.
2:43 FreaK is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.FreaK tests the door early. Is anyone home?
3:04 The two armies meet and a large battle starts to engage!The dance is over. They fight.
3:39 FreaK with some nice speedling surrounds killed Tuneable's zealots!The early pressure works — FreaK breaks Tuneable's front door.
3:57 FreaK destroyed about half of Tuneable's army after that battle.Half of Tuneable's force is gone — FreaK took it apart.
4:24 After that battle, FreaK still has most of his army with him.A cheap fight for Tuneable — the losses are light.
4:59 FreaK places down a hatchery.More workers, more money: FreaK expands.
5:23 Tuneable's zealots and dragoon mixture is rolling across the map.Tuneable tests the door early. Is anyone home?
6:05 FreaK pushes out with his zerglings! It appears that these zerglings have speed upgrade!FreaK tests the door early. Is anyone home?
6:20 FreaK is in quite a huge army disadvantage, he doesn't have what it takes to win against Tuneable's army.FreaK needs production, fast; Tuneable's army has outgrown his.
🎙 Nothing between them. One engagement could decide it.
6:49 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
7:29 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
7:45 Tuneable failed to break FreaK's zergling line of defense.Tuneable's early gamble buys nothing — FreaK's defense was already in place.
8:21 FreaK has lost about half of his army in that battle.Half of Tuneable's force stays on that battlefield.
8:48 That attack didn't seem to do much damage, FreaK destroyed only less than half of Tuneable's army.FreaK takes a bite out of Tuneable's force and backs off.
9:24 Tuneable decides to start pushing across the map.No more waiting. Tuneable pushes.
9:39 FreaK's speedlings rapidly push out across the map.No patience from FreaK: the first units are already marching.
10:09 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
10:43 With really nice micro, FreaK's speedlings kills off Tuneable's dragoons.Tuneable wasn't ready. FreaK's early aggression takes the lead.
🎙 Even footing again — the tension builds.
11:11 It seems that FreaK only managed to destroy less than half of Tuneable's army.FreaK clips Tuneable's army — real damage, but Tuneable fights on.
11:39 After that battle, FreaK still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
12:17 FreaK places down a hatchery.More workers, more money: FreaK expands.
12:46 Tuneable is pushing out with his zealots.Tuneable tests the door early. Is anyone home?
13:08 FreaK's speedlings rapidly push out across the map.FreaK goes early — pressure before either side is ready.
13:31 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
14:11 Both armies meet at the center of the map and start attacking.Neither side backs off — the battle is joined.
14:39 With beautiful placement, Tuneable successfully fends off FreaK's attacks.Tuneable holds! The push breaks against a perfect defense.
15:15 With excellent skills and micro, Tuneable managed to fend off FreaK while losing less than half of his army.FreaK keeps most of his army intact through the exchange.
🎙 Dead even — neither player has found the edge yet.
15:26 Tuneable destroyed about half of FreaK's army after that battle.Tuneable cuts FreaK's army in half.
— The mid game —
15:54 With corsairs sniping overlords, Tuneable is bringing his dark templar to attack his opponent!Tuneable hits the timing — this push arrives exactly when it hurts.
16:32 FreaK brings his lurker-lings to pressure his opponent.FreaK's hydra wave rolls out — this is the timing Zerg lives for.
16:52 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
17:35 Tuneable's archon made a significant contribution in this battle! His observer placement was also well done!FreaK's defense bends, then snaps. Tuneable takes the middle of the game.
17:54 About half of FreaK's army has been decimated in that battle.Half of Tuneable's force stays on that battlefield.
18:20 Losing only less than half of his army, Tuneable seems to be fine.FreaK keeps most of his army intact through the exchange.
18:49 Tuneable shot down FreaK's hatchery.Tuneable finds the weak point and FreaK's new base is gone.
19:25 FreaK is having a hard time catching up with Tuneable's number of expansions.FreaK is starving on bases while Tuneable spreads across the map.
🎙 FreaK is a step behind and knows it.
19:53 FreaK places down a hatchery.FreaK plants a new base and dares his opponent to punish it.
— The late game —
20:26 What a pity! FreaK managed to sneak 1 zergling past the defense line but it was unable to deal any damage before being killed off by Tuneable's army.The sneak attack is sniffed out — Tuneable shuts the door on FreaK.
20:49 Looks like Tuneable is going to push out with his archons and speedlots!The composition is ready; Tuneable starts the push.
21:32 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
21:50 A few beautiful storms from Tuneable turned the battle around! Tuneable won the battle!The mid-game push crashes through — Tuneable breaks FreaK's position.
22:10 Tuneable destroyed about half of FreaK's army after that battle.Tuneable cuts FreaK's army in half.
22:46 With excellent skills and micro, Tuneable managed to fend off FreaK while losing less than half of his army.FreaK keeps most of his army intact through the exchange.
23:09 With corsairs sniping overlords, Tuneable is bringing his dark templar to attack his opponent!Tuneable's mid-game army is assembled — and it's moving.
23:45 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
🎙 Slight advantage Tuneable as the game develops.
24:26 FreaK places down a hatchery.More workers, more money: FreaK expands.
24:55 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
25:12 The battle outcome favors Tuneable as FreaK's armies melt into Tuneable's armies' weapon fire!The engagement breaks FreaK's way of life — Tuneable marches on.
25:43 About half of FreaK's army has been decimated in that battle.Tuneable pays for that trade with about half his army.
26:19 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for FreaK — the losses are light.
26:35 Tuneable decides to start pushing across the map.Tuneable has seen enough — the army moves out.
27:11 Looking at the opponent's overwhelming forces, FreaK GGs!FreaK types it out: GG.
GG. Tuneable closes it out over FreaK.

Head to head

28 games
FreaK 9 – 19 Tuneable