SHAKURAS Reborn
League · Bo5 · engine v5.3 · Fri, Aug 21 2026 · 16:00 server time
Bau 2 – 3 High Plain Drifters

Games

5 · · ▶ replay
G1 WIN Poutlyn Protoss 1–0 Terran Doc Icarus Icarus · Δelo +21/-21
■ Poutlyn ■ Doc army value
■ Poutlyn ■ Doc economy
Play-by-play (45 lines)
0:19 The Blue Doc spawns at s3 while Red Poutlyn spawns at s2.Cross positions or close ones, it starts here: Doc at s3, Poutlyn at s2.
0:34 Doc gets Deep Six against Poutlyn's 2 Gate Goons.Doc shows Deep Six — Poutlyn has gone 2 Gate Goons. The clock starts on who blinks first.
— The early game —
1:25 Doc places down a command center.Doc takes another base — the economy widens.
1:53 Poutlyn warps in a nexus.Poutlyn plants a new base and dares his opponent to punish it.
2:24 Unwilling to make the game too long, Doc starts moving out.Doc tightens the formation and starts the long walk.
🎙 Dead even — neither player has found the edge yet.
3:03 Poutlyn is putting on early pressure with his dragoon.Poutlyn goes early — pressure before either side is ready.
3:25 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
3:53 The battle outcome favors Poutlyn as Doc's armies melt into Poutlyn's armies' weapon fire!The engagement breaks Doc's way of life — Poutlyn marches on.
4:46 After that battle, Poutlyn destroyed about half of Doc's army.Half of Doc's force is gone — Poutlyn took it apart.
5:00 After that battle, Poutlyn still has most of his army with him.A cheap fight for Doc — the losses are light.
5:52 Doc bravely pushes out with his marines and vultures.No patience from Doc: the first units are already marching.
6:24 Poutlyn is pushing out with his dragoons.No patience from Poutlyn: the first units are already marching.
6:59 Doc places down a command center.Quietly, Doc adds a base. These are the moves that decide long games.
7:27 Poutlyn decides to expand.More workers, more money: Poutlyn expands.
🎙 The armies trade evenly; this one is still anyone's game.
8:01 The battle to decide the game begins!Neither side backs off — the battle is joined.
8:21 Poutlyn successfully pressures Doc with his dragoons! Doc is contained.The early pressure works — Poutlyn breaks Doc's front door.
— The mid game —
8:59 Doc lost about half of his army in that battle.Half of Poutlyn's force stays on that battlefield.
9:35 After that battle, Poutlyn still has most of his army with him.Doc keeps most of his army intact through the exchange.
10:08 Poutlyn is putting on early pressure with his dragoon.Poutlyn goes early — pressure before either side is ready.
10:36 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
11:16 Poutlyn kills off Doc's armies and continues pushing!The engagement breaks Doc's way of life — Poutlyn marches on.
11:57 About half of Doc's army has been decimated in that battle.Half of Poutlyn's force stays on that battlefield.
12:18 After that battle, Poutlyn still has most of his army with him.Doc keeps most of his army intact through the exchange.
🎙 Poutlyn edges ahead on army strength.
12:51 Unwilling to make the game too long, Poutlyn starts moving out.Poutlyn has seen enough — the army moves out.
13:35 In terms of army size, Doc is behind Poutlyn!Doc needs production, fast; Poutlyn's army has outgrown his.
14:02 Poutlyn warps in a nexus.Quietly, Poutlyn adds a base. These are the moves that decide long games.
14:31 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
— The late game —
15:00 All of a sudden, Doc has no armies left while Poutlyn is continuing to push across the map!Doc's army evaporates. Poutlyn doesn't even slow down.
15:39 Doc has lost about half of his army in that battle.Half of Poutlyn's force stays on that battlefield.
16:19 With excellent skills and micro, Poutlyn managed to fend off Doc while losing less than half of his army.Doc keeps most of his army intact through the exchange.
16:44 Attempting to end the game, Poutlyn moves out with his armies.No more waiting. Poutlyn pushes.
17:25 Doc places down a command center.Quietly, Doc adds a base. These are the moves that decide long games.
🎙 The armies are no longer comparable: Poutlyn is far ahead.
18:02 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
18:22 Poutlyn successfully pressures Doc with his dragoons! Doc is contained.Doc wasn't ready. Poutlyn's early aggression takes the lead.
19:13 Doc seems to lose most of his army in that battle.That fight gutted Poutlyn — more than half the force is gone.
19:37 After that battle, Poutlyn still has most of his army with him.Doc keeps most of his army intact through the exchange.
20:13 Looking at the opponent's overwhelming forces, Doc GGs!Doc GGs. A hard-fought game comes to its end.
Doc taps out. Poutlyn's early game was simply better.
G2 Lily Terran 1–1 Terran Ringo WIN Blue Storm Blue Storm · Δelo -17/+17
■ Lily ■ Ringo army value
■ Lily ■ Ringo economy
Play-by-play (47 lines)
0:07 Lily spawns in White at s1 while Ringo spawns in Red at s2.We're underway — Lily spawns at s1, Ringo answers from s2.
0:33 Ringo gets One Fact FE against Lily's One Fact FE.Lily commits to One Fact FE; Ringo answers with One Fact FE.
— The early game —
1:21 Lily places down a command center.Lily plants a new base and dares his opponent to punish it.
1:38 Ringo starts expanding.Ringo takes another base — the economy widens.
2:17 Eager to end the game, Lily moves out with his armies.Lily has seen enough — the army moves out.
🎙 Dead even — neither player has found the edge yet.
2:44 Ringo decides to start pushing across the map.Ringo tightens the formation and starts the long walk.
3:20 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
3:58 With beautiful placement, Ringo successfully fends off Lily's attacks.Ringo holds! The push breaks against a perfect defense.
4:21 With excellent skills and micro, Ringo managed to fend off Lily while losing less than half of his army.A cheap fight for Lily — the losses are light.
5:11 After that battle, Lily still has most of his army with him.A cheap fight for Ringo — the losses are light.
5:25 Lily figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Lily slides the first vultures across the map — early mines, early pressure.
6:08 Ringo decides to put some pressure on his opponent.No more waiting. Ringo pushes.
6:31 Lily places down a command center.Quietly, Lily adds a base. These are the moves that decide long games.
7:13 Ringo decides to expand.More workers, more money: Ringo expands.
🎙 Dead even — neither player has found the edge yet.
7:48 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
8:19 With beautiful placement, Ringo successfully fends off Lily's attacks.Lily commits and it's the wrong call — Ringo cleans it up.
8:41 After that battle, Ringo still has most of his army with him.Lily keeps most of his army intact through the exchange.
— The mid game —
9:13 Losing only less than half of his army, Lily seems to be fine.Ringo keeps most of his army intact through the exchange.
10:03 Ringo decides to put on early pressure on his opponent by bringing out his marines.Ringo slides the first vultures across the map — early mines, early pressure.
10:36 The battle to decide the game begins!The dance is over. They fight.
11:01 All of a sudden, Lily has no armies left while Ringo is continuing to push across the map!Ringo wins the fight convincingly and keeps rolling forward.
11:24 About half of Lily's army has been decimated in that battle.Half of Ringo's force stays on that battlefield.
12:09 Lily destroyed less army than he should, only less than half of Ringo's army has been decimated.Lily takes a bite out of Ringo's force and backs off.
🎙 The scales tip toward Ringo — a lead, but not a safe one.
12:28 Ringo figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Ringo slides the first vultures across the map — early mines, early pressure.
13:11 Lily must macro up quickly or Ringo will just roll him over!Lily is badly outgunned — Ringo's force is a size larger.
13:41 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
14:16 With enough marines, Ringo kills off Lily's defending marines.The early pressure works — Ringo breaks Lily's front door.
14:52 About half of Lily's army has been decimated in that battle.Ringo pays for that trade with about half his army.
— The late game —
15:10 With excellent skills and micro, Ringo managed to fend off Lily while losing less than half of his army.Lily keeps most of his army intact through the exchange.
15:41 Lily places down a command center.Lily takes another base — the economy widens.
16:32 Ringo places down a command center.More workers, more money: Ringo expands.
17:04 Ringo decides to put some pressure on his opponent.Here it comes: Ringo crosses the map with everything.
🎙 The armies are no longer comparable: Ringo is far ahead.
17:31 The two armies clash and a large battle starts to happen!The dance is over. They fight.
17:50 Ringo kills off Lily's armies and continues pushing!A clean, brutal win for Ringo. The push continues.
🎙 Lily is hanging on by a thread against Ringo's army.
18:39 The attack was a success, Lily lost more than half of his army in that battle.That fight gutted Ringo — more than half the force is gone.
18:55 With excellent skills and micro, Ringo managed to fend off Lily while losing less than half of his army.Lily keeps most of his army intact through the exchange.
19:27 Ringo starts pushing across the map.Ringo tightens the formation and starts the long walk.
20:00 After suffering a devastating loss in the battle, Lily GGs!Nothing left to defend with — Lily taps.
That's the game: Ringo defeats Lily, settled in the early game.
G3 WIN Hivixas Protoss 2–1 Zerg Frena Colosseum Colosseum · Δelo +22/-22
■ Hivixas ■ Frena army value
■ Hivixas ■ Frena economy
Play-by-play (53 lines)
0:10 The game starts with Yellow Frena spawning at s4 and Red Hivixas spawning at s3.Cross positions or close ones, it starts here: Frena at s4, Hivixas at s3.
0:37 Hivixas gets Forge Fast Expand against Frena's 12 Pool.Frena commits to 12 Pool; Hivixas answers with Forge Fast Expand.
— The early game —
1:19 Frena places down a hatchery.Frena plants a new base and dares his opponent to punish it.
1:38 Hivixas warps in a nexus.Hivixas takes another base — the economy widens.
2:20 Frena pushes out with his zerglings! It appears that these zerglings have speed upgrade!No patience from Frena: the first units are already marching.
🎙 Even footing again — the tension builds.
2:49 Hivixas is pushing out with his zealots.Hivixas tests the door early. Is anyone home?
3:19 The battle to decide the game begins!The dance is over. They fight.
3:42 Frena was out-microed by Hivixas and loses all his attacking forces.The attack shatters on Hivixas's line. Great positioning.
4:13 With excellent skills and micro, Hivixas managed to fend off Frena while losing less than half of his army.A cheap fight for Frena — the losses are light.
4:56 With excellent skills and micro, Frena managed to fend off Hivixas while losing less than half of his army.A cheap fight for Hivixas — the losses are light.
5:19 Eager to end the game, Frena moves out with his armies.No more waiting. Frena pushes.
5:39 Hivixas is pushing out with his zealots.Hivixas tests the door early. Is anyone home?
6:14 Frena places down a hatchery.Frena takes another base — the economy widens.
6:57 Hivixas warps in a nexus.Hivixas plants a new base and dares his opponent to punish it.
🎙 The armies trade evenly; this one is still anyone's game.
7:19 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
7:52 Hivixas kills off Frena's speedlings with his zealots and dragoons!The early pressure works — Hivixas breaks Frena's front door.
8:19 With excellent skills and micro, Frena managed to fend off Hivixas while losing less than half of his army.Hivixas keeps most of his army intact through the exchange.
8:46 Losing only less than half of his army, Hivixas seems to be fine.Frena keeps most of his army intact through the exchange.
9:32 Frena's speedlings rapidly push out across the map.No patience from Frena: the first units are already marching.
10:02 Hivixas is putting some early pressure on with his dragoons.Hivixas tests the door early. Is anyone home?
10:32 It seems like Hivixas has more units than Frena!Count the units: Hivixas has the edge over Frena right now.
10:58 The battle to decide the game begins!Neither side backs off — the battle is joined.
11:33 Frena's mismicro cost him his zerglings and probably this game! Hivixas continues pressuring with his zealots and dragoons!The early pressure works — Hivixas breaks Frena's front door.
🎙 Dead even — neither player has found the edge yet.
11:47 Hivixas destroyed less army than he should, only less than half of Frena's army has been decimated.Hivixas clips Frena's army — real damage, but Frena fights on.
12:29 After that battle, Hivixas still has most of his army with him.A cheap fight for Frena — the losses are light.
12:59 Unwilling to make the game too long, Hivixas starts moving out.No more waiting. Hivixas pushes.
13:31 Frena places down a hatchery.Frena plants a new base and dares his opponent to punish it.
14:05 Hivixas warps in a nexus.Hivixas takes another base — the economy widens.
14:34 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
15:09 Frena lost all of his zerglings to Hivixas's zealots and dragoons!The early pressure works — Hivixas breaks Frena's front door.
15:38 Losing only less than half of his army, Frena seems to be fine.A cheap fight for Hivixas — the losses are light.
16:04 Losing only less than half of his army, Hivixas seems to be fine.A cheap fight for Frena — the losses are light.
🎙 Hivixas edges ahead on army strength.
16:29 Eager to end the game, Hivixas moves out with his armies.Here it comes: Hivixas crosses the map with everything.
17:10 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
17:41 The battle outcome favors Hivixas as Frena's armies melt into Hivixas's armies' weapon fire!The engagement breaks Frena's way of life — Hivixas marches on.
18:08 After that battle, Frena still has most of his army with him.Hivixas keeps most of his army intact through the exchange.
18:41 It seems that Frena only managed to destroy less than half of Hivixas's army.Frena clips Hivixas's army — real damage, but Hivixas fights on.
— The mid game —
18:57 Hivixas is sniping overlords with his corsairs, and oh! His archons and speedlots are out of base as well!Hivixas's mid-game army is assembled — and it's moving.
19:44 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
— The late game —
19:57 Hivixas's massive number of speedlots slice through Frena's zerglings and hydralisks.Frena's defense bends, then snaps. Hivixas takes the middle of the game.
20:41 It seems that Hivixas only managed to destroy less than half of Frena's army.Hivixas clips Frena's army — real damage, but Frena fights on.
🎙 Hivixas has built a commanding army lead — Frena needs something special here.
21:16 Frena destroyed less army than he should, only less than half of Hivixas's army has been decimated.Frena clips Hivixas's army — real damage, but Hivixas fights on.
21:42 Hivixas is sniping overlords with his corsairs, and oh! His archons and speedlots are out of base as well!The composition is ready; Hivixas starts the push.
22:02 Frena having no armies left to defend, has no choice but to tap out.Nothing left to defend with — Frena taps.
GG. Hivixas closes it out over Frena.
G4 Sheimp Terran 2–2 Protoss Tuneable WIN Neo Sylphid Neo Sylphid · Δelo -25/+25
■ Sheimp ■ Tuneable army value
■ Sheimp ■ Tuneable economy
Play-by-play (46 lines)
0:19 The game starts with Blue Sheimp spawning at s2 and White Tuneable spawning at s1.Sheimp takes s2 in Blue; across the map, Tuneable settles in at s1 in White.
0:51 Sheimp opens 2 Fact Vulture against Tuneable's 2 Gate Goons.The builds are down: 2 Fact Vulture from Sheimp, 2 Gate Goons from Tuneable.
— The early game —
1:16 Sheimp places down a command center.Quietly, Sheimp adds a base. These are the moves that decide long games.
1:39 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
2:24 Sheimp decides to move out with his armies.No more waiting. Sheimp pushes.
🎙 Even footing again — the tension builds.
2:45 Tuneable decides to put some pressure on his opponent.Here it comes: Tuneable crosses the map with everything.
3:30 At the moment, Tuneable seems to have more units than Sheimp.Count the units: Tuneable has the edge over Sheimp right now.
3:48 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
4:38 All of a sudden, Sheimp has no armies left while Tuneable is continuing to push across the map!A clean, brutal win for Tuneable. The push continues.
4:53 Losing only less than half of his army, Sheimp seems to be fine.A cheap fight for Tuneable — the losses are light.
5:42 After that battle, Tuneable still has most of his army with him.A cheap fight for Sheimp — the losses are light.
6:10 Sheimp decides to put on early pressure on his opponent by bringing out his marines.Sheimp tests the door early. Is anyone home?
6:38 Tuneable is putting on early pressure with his dragoon.No patience from Tuneable: the first units are already marching.
7:20 Sheimp places down a command center.Sheimp plants a new base and dares his opponent to punish it.
🎙 Even footing again — the tension builds.
7:51 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
8:19 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
8:49 Tuneable fends off Sheimp's marines with his dragoons.Tuneable holds the early rush without blinking.
— The mid game —
9:28 After that battle, Tuneable still has most of his army with him.Sheimp keeps most of his army intact through the exchange.
9:46 Losing only less than half of his army, Sheimp seems to be fine.A cheap fight for Tuneable — the losses are light.
10:24 Tuneable is pushing out with his dragoons.Tuneable goes early — pressure before either side is ready.
10:49 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
11:27 All of a sudden, Sheimp has no armies left while Tuneable is continuing to push across the map!The engagement breaks Sheimp's way of life — Tuneable marches on.
12:05 Losing only less than half of his army, Sheimp seems to be fine.Tuneable keeps most of his army intact through the exchange.
🎙 Tuneable holds the stronger army for now.
12:45 Losing only less than half of his army, Tuneable seems to be fine.Sheimp keeps most of his army intact through the exchange.
13:14 Tuneable decides to start pushing across the map.Tuneable tightens the formation and starts the long walk.
13:47 Sheimp places down a command center.Sheimp takes another base — the economy widens.
14:11 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
14:40 Both armies meet at the center of the map and start attacking.Neither side backs off — the battle is joined.
— The late game —
15:24 The battle outcome favors Tuneable as Sheimp's armies melt into Tuneable's armies' weapon fire!The engagement breaks Sheimp's way of life — Tuneable marches on.
15:50 Tuneable destroyed about half of Sheimp's army after that battle.Half of Sheimp's force is gone — Tuneable took it apart.
16:31 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Sheimp — the losses are light.
16:58 Tuneable is pushing out with his dragoons.No patience from Tuneable: the first units are already marching.
🎙 Tuneable has built a commanding army lead — Sheimp needs something special here.
17:19 It seems like Tuneable has more units than Sheimp!Tuneable's army is visibly the bigger one — Sheimp should not take this fight.
18:00 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
18:42 Tuneable kills off Sheimp's armies and continues pushing!A clean, brutal win for Tuneable. The push continues.
19:00 Sheimp has lost about half of his army in that battle.Tuneable pays for that trade with about half his army.
19:40 Losing only less than half of his army, Tuneable seems to be fine.Sheimp keeps most of his army intact through the exchange.
20:05 Sheimp having no armies left to defend, has no choice but to tap out.Sheimp types it out: GG.
GG. Tuneable closes it out over Sheimp.
G5 ACE MATCH Sheimp Terran 2–3 Protoss Tuneable WIN Match Point Match Point · Δelo -22/+22
■ Sheimp ■ Tuneable army value
■ Sheimp ■ Tuneable economy
Play-by-play (185 lines)
0:07 Tuneable spawns at s1 in Red while Sheimp spawns at s2 in Green.Tuneable in Red at s1. Sheimp in Green at s2. The map is set.
0:38 Tuneable gets 2 Gate Goons against Sheimp's Deep Six.The builds are down: 2 Gate Goons from Tuneable, Deep Six from Sheimp.
— The early game —
1:00 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
1:18 Sheimp places down a command center.More workers, more money: Sheimp expands.
1:44 Tuneable is pushing out with his dragoons.No patience from Tuneable: the first units are already marching.
🎙 Dead even — neither player has found the edge yet.
2:03 Sheimp bravely pushes out with his marines and vultures.Sheimp tests the door early. Is anyone home?
2:22 It seems like Tuneable has more units than Sheimp!Count the units: Tuneable has the edge over Sheimp right now.
2:53 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
3:03 Tuneable's mismicro cost him his dragoons and probably this game! Sheimp continues pressuring with his marines and vultures!Tuneable wasn't ready. Sheimp's early aggression takes the lead.
3:31 After that battle, Tuneable still has most of his army with him.A cheap fight for Sheimp — the losses are light.
4:08 It seems that Tuneable only managed to destroy less than half of Sheimp's army.Tuneable takes a bite out of Sheimp's force and backs off.
4:28 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
4:55 Sheimp places down a command center.Quietly, Sheimp adds a base. These are the moves that decide long games.
5:07 Tuneable is putting on early pressure with his dragoon.No patience from Tuneable: the first units are already marching.
🎙 Nothing between them. One engagement could decide it.
5:40 Sheimp bravely pushes out with his marines and vultures.Sheimp goes early — pressure before either side is ready.
6:04 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
6:21 The battle outcome favors Tuneable as Sheimp's armies melt into Tuneable's armies' weapon fire!Tuneable wins the fight convincingly and keeps rolling forward.
6:46 With excellent skills and micro, Sheimp managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
7:04 With excellent skills and micro, Tuneable managed to fend off Sheimp while losing less than half of his army.A cheap fight for Sheimp — the losses are light.
7:33 Tuneable is putting on early pressure with his dragoon.Tuneable tests the door early. Is anyone home?
7:44 Sheimp decides to put some pressure on his opponent.Here it comes: Sheimp crosses the map with everything.
8:15 Sheimp places down a command center.Sheimp plants a new base and dares his opponent to punish it.
8:45 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
🎙 Even footing again — the tension builds.
8:53 With beautiful placement, Tuneable successfully fends off Sheimp's attacks.The attack shatters on Tuneable's line. Great positioning.
9:29 With excellent skills and micro, Tuneable managed to fend off Sheimp while losing less than half of his army.A cheap fight for Sheimp — the losses are light.
9:52 After that battle, Sheimp still has most of his army with him.A cheap fight for Tuneable — the losses are light.
9:59 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
10:20 Tuneable is putting on early pressure with his dragoon.No patience from Tuneable: the first units are already marching.
10:50 Sheimp figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Sheimp tests the door early. Is anyone home?
11:10 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
11:41 Tuneable fends off Sheimp's marines with his dragoons.Sheimp's early gamble buys nothing — Tuneable's defense was already in place.
11:52 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Sheimp — the losses are light.
🎙 Dead even — neither player has found the edge yet.
12:30 Losing only less than half of his army, Sheimp seems to be fine.A cheap fight for Tuneable — the losses are light.
12:45 Sheimp places down a command center.Quietly, Sheimp adds a base. These are the moves that decide long games.
— The mid game —
13:03 Tuneable now has enough dragoons to take the game! ... Or so he thinks.Tuneable hits the timing — this push arrives exactly when it hurts.
13:43 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
13:55 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
14:19 Sheimp successfully fends off Tuneable's attacks.The attack shatters on Sheimp's line. Great positioning.
14:51 Tuneable destroyed less army than he should, only less than half of Sheimp's army has been decimated.Tuneable takes a bite out of Sheimp's force and backs off.
15:09 With excellent skills and micro, Tuneable managed to fend off Sheimp while losing less than half of his army.A cheap fight for Sheimp — the losses are light.
15:34 Reaver! Reaver! Tuneable's reaver is killing off most of Sheimp's workers!The raid lands — Tuneable chips away at Sheimp's foundation.
🎙 The armies trade evenly; this one is still anyone's game.
15:45 Sheimp must macro up quickly or Tuneable will just roll him over!Sheimp is badly outgunned — Tuneable's force is a size larger.
16:09 Tuneable brings his speedlots and dragoons to pressure his opponent.Tuneable's mid-game army is assembled — and it's moving.
16:41 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
16:58 Sheimp did not have enough tanks to deal with Tuneable! Tuneable sliced through Sheimp!Sheimp's defense bends, then snaps. Tuneable takes the middle of the game.
17:19 With excellent skills and micro, Sheimp managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
17:54 That attack didn't seem to do much damage, Sheimp destroyed only less than half of Tuneable's army.Sheimp takes a bite out of Tuneable's force and backs off.
18:01 Where is Sheimp's detector? Tuneable sends dark templars to harass Sheimp's mineral line!Tuneable gets into Sheimp's mineral line — workers are dying.
18:40 Sheimp tried to sneak a drop but it was discovered by Tuneable.Sheimp goes for the raid — Tuneable is ready, and nothing comes of it.
19:04 Sheimp places down a command center.Sheimp plants a new base and dares his opponent to punish it.
🎙 The armies trade evenly; this one is still anyone's game.
19:27 Tuneable decides to start pushing across the map.Tuneable tightens the formation and starts the long walk.
19:46 Tuneable decides to expand.More workers, more money: Tuneable expands.
20:04 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
20:17 Tuneable micros his zealots nicely to swiftly pass through vultures and hit the tanks! Sheimp seems to lose a lot in this battle!Sheimp's defense bends, then snaps. Tuneable takes the middle of the game.
20:40 Sheimp has lost about half of his army in that battle.Half of Tuneable's force stays on that battlefield.
21:04 Sheimp destroyed less army than he should, only less than half of Tuneable's army has been decimated.Sheimp clips Tuneable's army — real damage, but Tuneable fights on.
21:25 Sheimp's command center has been destroyed by Tuneable.The base falls. Tuneable rips Sheimp's economy back a full step.
21:50 Sheimp decides to expand.Sheimp takes another base — the economy widens.
22:20 Tuneable has a large number of dragoons and is starting to push out!The composition is ready; Tuneable starts the push.
🎙 Nothing between them. One engagement could decide it.
22:53 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
23:00 Sheimp hid some mines and it savaged much of Tuneable's army! Sheimp's tanks easily cleaned up the rest!Sheimp absorbs the mid-game push — Tuneable gained nothing for the cost.
23:27 After that battle, Sheimp still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
23:45 With excellent skills and micro, Tuneable managed to fend off Sheimp while losing less than half of his army.Sheimp keeps most of his army intact through the exchange.
24:17 Tuneable brings his speedlots and dragoons to pressure his opponent.Tuneable's mid-game army is assembled — and it's moving.
24:46 Eager to end the game, Sheimp moves out with his armies.Sheimp has seen enough — the army moves out.
24:54 Currently, Tuneable and Sheimp appear to have around the same army size.The armies weigh the same — dead even on the field.
25:18 Tuneable starts expanding.More workers, more money: Tuneable expands.
25:55 Sheimp decides to expand.Quietly, Sheimp adds a base. These are the moves that decide long games.
🎙 Dead even — neither player has found the edge yet.
26:12 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
26:34 Tuneable's speedlots dealt with a lot of Sheimp's tanks while they were off position! Sheimp has to back off!Tuneable absorbs the mid-game push — Sheimp gained nothing for the cost.
26:53 With excellent skills and micro, Tuneable managed to fend off Sheimp while losing less than half of his army.A cheap fight for Sheimp — the losses are light.
27:22 With excellent skills and micro, Sheimp managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
27:35 Sheimp tried to drop some marines but they were cleared off by Tuneable.Good instincts from Tuneable; the harassment dies at the doorstep.
28:14 Sheimp tried to drop some marines but they were cleared off by Tuneable.The sneak attack is sniffed out — Tuneable shuts the door on Sheimp.
28:30 Tuneable now has enough dragoons to take the game! ... Or so he thinks.Tuneable's mid-game army is assembled — and it's moving.
28:55 The two armies meet and a large battle starts to engage!The dance is over. They fight.
29:06 Sheimp hid some mines and it savaged much of Tuneable's army! Sheimp's tanks easily cleaned up the rest!Sheimp absorbs the mid-game push — Tuneable gained nothing for the cost.
🎙 Even footing again — the tension builds.
29:45 After that battle, Sheimp still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
30:01 After that battle, Tuneable still has most of his army with him.A cheap fight for Sheimp — the losses are light.
30:21 Tuneable has a large number of dragoons and is starting to push out!Tuneable's mid-game army is assembled — and it's moving.
30:43 Sheimp is planting mines with his vultures and... Oh! He's bringing his tank out as well! Looks like this is an attack!Sheimp hits the timing — this push arrives exactly when it hurts.
31:04 Tuneable desperate in getting his economy pumped up, expands to another location.Tuneable takes another base — the economy widens.
31:41 Sheimp places down a command center.Sheimp plants a new base and dares his opponent to punish it.
32:04 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
32:11 Sheimp did not have enough tanks to deal with Tuneable! Tuneable sliced through Sheimp!Sheimp's defense bends, then snaps. Tuneable takes the middle of the game.
32:38 Tuneable destroyed less army than he should, only less than half of Sheimp's army has been decimated.Tuneable takes a bite out of Sheimp's force and backs off.
🎙 Nothing between them. One engagement could decide it.
33:13 After that battle, Tuneable still has most of his army with him.A cheap fight for Sheimp — the losses are light.
33:32 Sheimp's cloaked wraith did not do much to Tuneable's economy.Good instincts from Tuneable; the harassment dies at the doorstep.
33:52 Tuneable moves out with his armies.Here it comes: Tuneable crosses the map with everything.
34:20 Sheimp decides to start pushing across the map.No more waiting. Sheimp pushes.
34:36 The battle to decide the game begins!Neither side backs off — the battle is joined.
35:04 Sheimp failed to place his tanks nicely and was caught completely off-guarded, Tuneable cleans up and continues pushing!Sheimp's defense bends, then snaps. Tuneable takes the middle of the game.
35:31 Losing only less than half of his army, Sheimp seems to be fine.A cheap fight for Tuneable — the losses are light.
35:55 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Sheimp — the losses are light.
36:13 Sheimp's cloaked wraith did not do much to Tuneable's economy.Sheimp knocks, Tuneable answers. No damage done.
🎙 The armies trade evenly; this one is still anyone's game.
36:25 Tuneable decides to put some pressure on his opponent.Here it comes: Tuneable crosses the map with everything.
37:00 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
37:17 Tuneable avoided some mines beautifully, and comes to deal with Sheimp's main army! Tuneable destroys them all!The mid-game push crashes through — Tuneable breaks Sheimp's position.
37:48 With excellent skills and micro, Sheimp managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
38:05 That attack didn't seem to do much damage, Sheimp destroyed only less than half of Tuneable's army.Sheimp takes a bite out of Tuneable's force and backs off.
38:36 Tuneable scouted Sheimp's attempt to harass!Tuneable's raid is spotted before it even leaves home.
38:46 Tuneable scouted the attempt but Sheimp is still going with it!Plans change: Sheimp's raiders are needed on defense.
39:16 Sheimp dropped some marines into Tuneable's mineral line!Tuneable looks away for one second and Sheimp makes him pay for it.
39:42 Tuneable has a large number of dragoons and is starting to push out!The composition is ready; Tuneable starts the push.
🎙 Nothing between them. One engagement could decide it.
40:03 Sheimp is moving his vulture-tank ball towards his opponent!Sheimp's mid-game army is assembled — and it's moving.
40:29 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
40:53 Tuneable's dragoons dealt with Sheimp's vultures where zealots dealt with tanks, the outcome seems to favor Tuneable!The mid-game push crashes through — Tuneable breaks Sheimp's position.
41:07 After that battle, Sheimp still has most of his army with him.A cheap fight for Tuneable — the losses are light.
41:33 Losing only less than half of his army, Tuneable seems to be fine.Sheimp keeps most of his army intact through the exchange.
41:58 Tuneable appears to have more army than Sheimp!Tuneable's army is visibly the bigger one — Sheimp should not take this fight.
— The late game —
42:21 Carriers massed and interceptors away — Tuneable finally moves on the tank line.Everything Tuneable has built comes forward at once.
42:46 Sheimp has the vessel count for those templar now. The mech ball rolls out.Max supply, full upgrades: Sheimp moves out to end it.
42:57 The battle to decide the game begins!Neither side backs off — the battle is joined.
🎙 The armies trade evenly; this one is still anyone's game.
43:27 Storms land on the marines and the speedlots reach the tanks. Sheimp's line is broken.The final army does its work — Tuneable breaks Sheimp late.
43:41 Tuneable destroyed less army than he should, only less than half of Sheimp's army has been decimated.Tuneable takes a bite out of Sheimp's force and backs off.
44:19 After that battle, Tuneable still has most of his army with him.Sheimp keeps most of his army intact through the exchange.
44:40 Unwilling to make the game too long, Tuneable starts moving out.No more waiting. Tuneable pushes.
44:55 Sheimp starts pushing across the map.Here it comes: Sheimp crosses the map with everything.
45:29 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
45:51 Tuneable's storms land right on the marines — Sheimp's push evaporates in front of the nexus.Tuneable holds the late-game siege — what a defensive stand!
46:14 Losing only less than half of his army, Tuneable seems to be fine.Sheimp keeps most of his army intact through the exchange.
46:36 Losing only less than half of his army, Sheimp seems to be fine.Tuneable keeps most of his army intact through the exchange.
🎙 Dead even — neither player has found the edge yet.
46:43 Sheimp harasses Tuneable's economy and gets ahead of the game.Sheimp gets into Tuneable's mineral line — workers are dying.
47:17 Tuneable moves out with his armies.No more waiting. Tuneable pushes.
47:29 Tuneable's army is small compared to Sheimp!Tuneable is badly outgunned — Sheimp's force is a size larger.
47:55 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
48:22 Sheimp's goliaths shred the carriers — Tuneable has to retreat.Sheimp holds the late-game siege — what a defensive stand!
48:56 With excellent skills and micro, Sheimp managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
49:11 Tuneable has lost about half of his army in that battle.Half of Sheimp's force stays on that battlefield.
49:34 Cloaked wraiths from Sheimp are harassing Tuneable!Sheimp gets into Tuneable's mineral line — workers are dying.
49:57 Stasis to split the tanks, then everything in — Tuneable commits!Max supply, full upgrades: Tuneable moves out to end it.
🎙 Even footing again — the tension builds.
50:24 Tanks, goliaths, vessels, and a minefield laid ahead of them — Sheimp starts the long push.Max supply, full upgrades: Sheimp moves out to end it.
50:32 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
51:01 Stasis splits the tank line in half and Tuneable kills the rest at leisure. Sheimp is in ruins.The final army does its work — Tuneable breaks Sheimp late.
51:26 Losing only less than half of his army, Sheimp seems to be fine.Tuneable keeps most of his army intact through the exchange.
51:54 After that battle, Tuneable still has most of his army with him.Sheimp keeps most of his army intact through the exchange.
52:16 Tuneable has arbiters. Somewhere on this map an army is about to appear out of nothing.Max supply, full upgrades: Tuneable moves out to end it.
52:42 Tanks, goliaths, vessels, and a minefield laid ahead of them — Sheimp starts the long push.This is the big one — Sheimp commits the late-game army.
53:00 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
53:27 Tuneable's storms came a second late and Sheimp held everything.Sheimp holds the late-game siege — what a defensive stand!
🎙 Even footing again — the tension builds.
53:54 After that battle, Sheimp still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
54:01 With excellent skills and micro, Tuneable managed to fend off Sheimp while losing less than half of his army.Sheimp keeps most of his army intact through the exchange.
54:34 Sheimp tried to drop some marines but they were cleared off by Tuneable.Sheimp knocks, Tuneable answers. No damage done.
54:43 Carriers massed and interceptors away — Tuneable finally moves on the tank line.Everything Tuneable has built comes forward at once.
55:22 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
55:45 Sheimp's goliaths shred the carriers — Tuneable has to retreat.Sheimp holds the late-game siege — what a defensive stand!
56:10 Losing only less than half of his army, Sheimp seems to be fine.A cheap fight for Tuneable — the losses are light.
56:27 With excellent skills and micro, Tuneable managed to fend off Sheimp while losing less than half of his army.A cheap fight for Sheimp — the losses are light.
56:38 With a successful harassment, Sheimp hurts Tuneable's economy.Sheimp gets into Tuneable's mineral line — workers are dying.
🎙 Nothing between them. One engagement could decide it.
57:04 Tuneable has arbiters. Somewhere on this map an army is about to appear out of nothing.This is the big one — Tuneable commits the late-game army.
57:36 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
57:57 The battle outcome favors Tuneable as Sheimp's armies melt into Tuneable's armies' weapon fire!A clean, brutal win for Tuneable. The push continues.
58:20 Sheimp lost about half of his army in that battle.Tuneable pays for that trade with about half his army.
58:33 With excellent skills and micro, Tuneable managed to fend off Sheimp while losing less than half of his army.A cheap fight for Sheimp — the losses are light.
59:10 Cloaked wraiths from Sheimp are harassing Tuneable!Tuneable looks away for one second and Sheimp makes him pay for it.
59:24 In terms of army size, Sheimp is behind Tuneable!Sheimp needs production, fast; Tuneable's army has outgrown his.
59:49 Tuneable has arbiters. Somewhere on this map an army is about to appear out of nothing.This is the big one — Tuneable commits the late-game army.
60:07 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
🎙 The scales tip toward Tuneable — a lead, but not a safe one.
60:43 Stasis splits the tank line in half and Tuneable kills the rest at leisure. Sheimp is in ruins.The final army does its work — Tuneable breaks Sheimp late.
61:06 About half of Sheimp's army has been decimated in that battle.Tuneable pays for that trade with about half his army.
61:18 Losing only less than half of his army, Tuneable seems to be fine.Sheimp keeps most of his army intact through the exchange.
61:51 Tuneable has arbiters. Somewhere on this map an army is about to appear out of nothing.Everything Tuneable has built comes forward at once.
62:07 Sheimp having no armies left to defend, has no choice but to tap out.Sheimp GGs. A hard-fought game comes to its end.
Tuneable takes it — the late game decided this one.

Head to head

0 earlier meetings
These clubs have never met before.