SHAKURAS Reborn
Friendly · Bo3 · engine v5.3 · Wed, Aug 19 2026 · 23:35 server time
Impulse Terran 2 – 1 Terran Dickie

Games

3 · · ▶ replay
G1 Impulse Terran 0–1 Terran Dickie WIN New Bloody Ridge New Bloody Ridge · Δelo +0/+0
■ Impulse ■ Dickie army value
■ Impulse ■ Dickie economy
Play-by-play (56 lines)
0:17 The Orange Dickie spawns at s2 while Purple Impulse spawns at s1.Dickie in Orange at s2. Impulse in Purple at s1. The map is set.
0:43 Impulse opens One Fact FE against Dickie's One Fact FE.The builds are down: One Fact FE from Dickie, One Fact FE from Impulse.
— The early game —
1:06 Dickie places down a command center.More workers, more money: Dickie expands.
1:34 Impulse places down a command center.Quietly, Impulse adds a base. These are the moves that decide long games.
2:11 Dickie bravely pushes out with his marines and vultures.Dickie slides the first vultures across the map — early mines, early pressure.
🎙 The armies trade evenly; this one is still anyone's game.
2:33 Impulse bravely pushes out with his marines and vultures.Impulse slides the first vultures across the map — early mines, early pressure.
3:08 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
3:44 All of a sudden, Impulse has no armies left while Dickie is continuing to push across the map!Dickie wins the fight convincingly and keeps rolling forward.
4:09 With excellent skills and micro, Impulse managed to fend off Dickie while losing less than half of his army.A cheap fight for Dickie — the losses are light.
4:47 After that battle, Dickie still has most of his army with him.A cheap fight for Impulse — the losses are light.
5:14 Dickie decides to put some pressure on his opponent.Dickie has seen enough — the army moves out.
5:30 Impulse decides to put on early pressure on his opponent by bringing out his marines.Impulse slides the first vultures across the map — early mines, early pressure.
6:15 The battle to decide the game begins!Neither side backs off — the battle is joined.
6:48 With enough marines, Dickie kills off Impulse's defending marines.Impulse wasn't ready. Dickie's early aggression takes the lead.
🎙 Nothing between them. One engagement could decide it.
7:01 With excellent skills and micro, Impulse managed to fend off Dickie while losing less than half of his army.A cheap fight for Dickie — the losses are light.
7:47 After that battle, Dickie still has most of his army with him.A cheap fight for Impulse — the losses are light.
8:12 At the moment, Dickie seems to have more units than Impulse.Dickie's army is visibly the bigger one — Impulse should not take this fight.
8:33 Dickie places down a command center.More workers, more money: Dickie expands.
9:09 Impulse places down a command center.Impulse takes another base — the economy widens.
9:39 Dickie bravely pushes out with his marines and vultures.Dickie slides the first vultures across the map — early mines, early pressure.
10:12 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
10:35 Dickie kills off Impulse's armies and continues pushing!Dickie wins the fight convincingly and keeps rolling forward.
11:11 Losing only less than half of his army, Impulse seems to be fine.A cheap fight for Dickie — the losses are light.
🎙 Even footing again — the tension builds.
11:37 Losing only less than half of his army, Dickie seems to be fine.A cheap fight for Impulse — the losses are light.
12:12 Unwilling to make the game too long, Dickie starts moving out.Dickie tightens the formation and starts the long walk.
12:32 Both armies meet at the center of the map and start attacking.Neither side backs off — the battle is joined.
13:16 Dickie failed to kill off Impulse's defending marines.Dickie's early gamble buys nothing — Impulse's defense was already in place.
13:31 After that battle, Impulse still has most of his army with him.Dickie keeps most of his army intact through the exchange.
14:18 Losing only less than half of his army, Dickie seems to be fine.A cheap fight for Impulse — the losses are light.
14:35 Dickie places down a command center.More workers, more money: Dickie expands.
15:04 Impulse places down a command center.Impulse takes another base — the economy widens.
— The mid game —
15:45 Dickie is bringing his vulture-tank ball to his opponent!Dickie's tank line crawls forward — siege by siege, the map shrinks.
🎙 Dead even — neither player has found the edge yet.
16:07 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
16:36 Speed vulture micro in combination with tanks is definitely imbalanced! Dickie is slicing through Impulse's army!The mid-game push crashes through — Dickie breaks Impulse's position.
17:02 Impulse lost about half of his army in that battle.Dickie pays for that trade with about half his army.
— The late game —
17:35 With excellent skills and micro, Dickie managed to fend off Impulse while losing less than half of his army.A cheap fight for Impulse — the losses are light.
18:03 Dickie dropped some marines into Impulse's mineral line!Beautiful harassment from Dickie. Impulse's economy takes a real hit.
18:36 Impulse is bringing his vulture-tank ball to his opponent!Impulse's tank line crawls forward — siege by siege, the map shrinks.
19:08 Dickie places down a command center.Dickie plants a new base and dares his opponent to punish it.
19:40 Impulse places down a command center.Impulse takes another base — the economy widens.
20:06 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
🎙 Dickie holds the stronger army for now.
20:43 With beautiful placement, Dickie successfully fends off Impulse's attacks.Dickie holds! The push breaks against a perfect defense.
21:00 After that battle, Dickie still has most of his army with him.A cheap fight for Impulse — the losses are light.
21:32 About half of Impulse's army has been decimated in that battle.Dickie pays for that trade with about half his army.
22:00 At the moment, Dickie seems to have more units than Impulse.Count the units: Dickie has the edge over Impulse right now.
22:42 Dickie feels confident with his vulture-tank-goliath combo, and feels like rocking his opponent.Dickie's tank line crawls forward — siege by siege, the map shrinks.
23:00 After suffering a devastating loss in the battle, Impulse GGs!That's it. Impulse looks at the field one last time and concedes.
GG. Dickie closes it out over Impulse.
G2 WIN Impulse Terran 1–1 Terran Dickie Python Python · Δelo +0/+0
■ Impulse ■ Dickie army value
■ Impulse ■ Dickie economy
Play-by-play (49 lines)
0:13 Impulse spawns at s3 in White while Dickie spawns at s4 in Orange.Impulse takes s3 in White; across the map, Dickie settles in at s4 in Orange.
0:40 Dickie gets One Fact FE against Impulse's One Fact FE.The builds are down: One Fact FE from Impulse, One Fact FE from Dickie.
— The early game —
1:08 Impulse places down a command center.More workers, more money: Impulse expands.
1:36 Dickie starts expanding.Quietly, Dickie adds a base. These are the moves that decide long games.
2:13 Impulse bravely pushes out with his marines and vultures.Impulse slides the first vultures across the map — early mines, early pressure.
🎙 Nothing between them. One engagement could decide it.
2:52 Dickie decides to put on early pressure on his opponent by bringing out his marines.Dickie slides the first vultures across the map — early mines, early pressure.
3:32 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
4:04 With beautiful placement, Impulse successfully fends off Dickie's attacks.Impulse takes the fight on his terms and sends Dickie home with nothing.
4:18 With excellent skills and micro, Impulse managed to fend off Dickie while losing less than half of his army.A cheap fight for Dickie — the losses are light.
5:06 With excellent skills and micro, Dickie managed to fend off Impulse while losing less than half of his army.A cheap fight for Impulse — the losses are light.
5:27 Impulse figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Impulse slides the first vultures across the map — early mines, early pressure.
6:05 Dickie bravely pushes out with his marines and vultures.Dickie slides the first vultures across the map — early mines, early pressure.
6:27 Impulse places down a command center.More workers, more money: Impulse expands.
7:04 Dickie places down a command center.Quietly, Dickie adds a base. These are the moves that decide long games.
🎙 Even footing again — the tension builds.
7:42 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
8:04 All of a sudden, Dickie has no armies left while Impulse is continuing to push across the map!A clean, brutal win for Impulse. The push continues.
8:40 After that battle, Impulse destroyed about half of Dickie's army.Half of Dickie's force is gone — Impulse took it apart.
9:29 It seems that Dickie only managed to destroy less than half of Impulse's army.Dickie takes a bite out of Impulse's force and backs off.
9:51 Impulse figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Impulse slides the first vultures across the map — early mines, early pressure.
10:22 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
10:46 The battle outcome favors Impulse as Dickie's armies melt into Impulse's armies' weapon fire!A clean, brutal win for Impulse. The push continues.
🎙 Dickie is hanging on by a thread against Impulse's army.
11:29 Dickie lost about half of his army in that battle.Half of Impulse's force stays on that battlefield.
12:01 Losing only less than half of his army, Impulse seems to be fine.A cheap fight for Dickie — the losses are light.
12:32 Impulse bravely pushes out with his marines and vultures.Impulse slides the first vultures across the map — early mines, early pressure.
12:56 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
13:40 Impulse showed some epic marine micro, Dickie lost all of his fighting marines!The early pressure works — Impulse breaks Dickie's front door.
14:09 About half of Dickie's army has been decimated in that battle.Impulse pays for that trade with about half his army.
14:44 After that battle, Impulse still has most of his army with him.Dickie keeps most of his army intact through the exchange.
15:19 Dickie tried to lift up the command center but he wasn't in time and it was destroyed by Impulse's armies.Impulse finds the weak point and Dickie's new base is gone.
15:56 Impulse places down a command center.Impulse plants a new base and dares his opponent to punish it.
🎙 The armies are no longer comparable: Impulse is far ahead.
16:26 Dickie places down a command center.Quietly, Dickie adds a base. These are the moves that decide long games.
16:54 Impulse figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Impulse slides the first vultures across the map — early mines, early pressure.
17:18 Dickie is in quite a huge army disadvantage, he doesn't have what it takes to win against Impulse's army.Dickie is badly outgunned — Impulse's force is a size larger.
18:06 Dickie desperate in getting his economy pumped up, expands to another location.More workers, more money: Dickie expands.
18:22 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
— The mid game —
19:07 With a few well placed mines, Impulse swept through Dickie's army!Dickie's defense bends, then snaps. Impulse takes the middle of the game.
🎙 The armies are no longer comparable: Impulse is far ahead.
19:41 Dickie lost more than half of his army in that battle.Impulse limps away with less than half the army he arrived with.
— The late game —
20:07 With excellent skills and micro, Impulse managed to fend off Dickie while losing less than half of his army.A cheap fight for Dickie — the losses are light.
20:43 Impulse is bringing his vulture-tank ball to his opponent!Impulse's tank line crawls forward — siege by siege, the map shrinks.
21:03 Dickie having no armies left to defend, has no choice but to tap out.That's it. Dickie looks at the field one last time and concedes.
GG. Impulse closes it out over Dickie.
G3 ACE MATCH WIN Impulse Terran 2–1 Terran Dickie Blue Storm Blue Storm · Δelo +0/+0
■ Impulse ■ Dickie army value
■ Impulse ■ Dickie economy
Play-by-play (46 lines)
0:12 Dickie spawns in Green at s2 while Impulse spawns in Teal at s1.Cross positions or close ones, it starts here: Dickie at s2, Impulse at s1.
0:50 Impulse opens One Fact FE against Dickie's One Fact FE.Dickie commits to One Fact FE; Impulse answers with One Fact FE.
— The early game —
1:11 Dickie places down a command center.Dickie takes another base — the economy widens.
1:53 Impulse places down a command center.Impulse plants a new base and dares his opponent to punish it.
2:21 Dickie decides to start pushing across the map.No more waiting. Dickie pushes.
🎙 Nothing between them. One engagement could decide it.
2:48 Impulse bravely pushes out with his marines and vultures.Impulse slides the first vultures across the map — early mines, early pressure.
3:31 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
4:00 With enough marines, Impulse successfully defend against Dickie's marines.Dickie's early gamble buys nothing — Impulse's defense was already in place.
4:39 Losing only less than half of his army, Impulse seems to be fine.A cheap fight for Dickie — the losses are light.
5:08 Losing only less than half of his army, Dickie seems to be fine.A cheap fight for Impulse — the losses are light.
5:24 Impulse places down a command center.More workers, more money: Impulse expands.
6:08 Impulse decides to put on early pressure on his opponent by bringing out his marines.Impulse slides the first vultures across the map — early mines, early pressure.
6:33 In terms of army size, Dickie is behind Impulse!Dickie needs production, fast; Impulse's army has outgrown his.
7:03 Dickie places down a command center.Quietly, Dickie adds a base. These are the moves that decide long games.
🎙 The armies trade evenly; this one is still anyone's game.
7:40 The battle to decide the game begins!Here it comes: two full armies, one engagement.
8:21 Impulse showed some epic marine micro, Dickie lost all of his fighting marines!Dickie wasn't ready. Impulse's early aggression takes the lead.
8:47 About half of Dickie's army has been decimated in that battle.Half of Impulse's force stays on that battlefield.
— The mid game —
9:19 With excellent skills and micro, Impulse managed to fend off Dickie while losing less than half of his army.A cheap fight for Dickie — the losses are light.
9:45 Impulse decides to put on early pressure on his opponent by bringing out his marines.Impulse slides the first vultures across the map — early mines, early pressure.
10:24 The two armies meet and a large battle starts to engage!The dance is over. They fight.
10:58 Nice marine micro! Impulse kills off Dickie's marines and forces Dickie to pull some SCVs!Dickie wasn't ready. Impulse's early aggression takes the lead.
11:40 Dickie has lost about half of his army in that battle.Half of Impulse's force stays on that battlefield.
11:57 Losing only less than half of his army, Impulse seems to be fine.A cheap fight for Dickie — the losses are light.
🎙 Dickie is hanging on by a thread against Impulse's army.
12:31 Impulse figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Impulse slides the first vultures across the map — early mines, early pressure.
13:11 Impulse appears to have more army than Dickie!Count the units: Impulse has the edge over Dickie right now.
13:40 Dickie places down a command center.More workers, more money: Dickie expands.
14:05 Impulse places down a command center.Quietly, Impulse adds a base. These are the moves that decide long games.
14:55 The two armies clash and a large battle starts to happen!The dance is over. They fight.
— The late game —
15:09 All of a sudden, Dickie has no armies left while Impulse is continuing to push across the map!A clean, brutal win for Impulse. The push continues.
15:43 About half of Dickie's army has been decimated in that battle.Half of Impulse's force stays on that battlefield.
16:26 Losing only less than half of his army, Impulse seems to be fine.Dickie keeps most of his army intact through the exchange.
17:04 Impulse bravely pushes out with his marines and vultures.Impulse slides the first vultures across the map — early mines, early pressure.
🎙 It's all going Impulse's way right now.
17:31 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
18:08 With enough marines, Impulse kills off Dickie's defending marines.The early pressure works — Impulse breaks Dickie's front door.
18:24 Dickie seems to lose most of his army in that battle.Impulse limps away with less than half the army he arrived with.
19:08 With excellent skills and micro, Impulse managed to fend off Dickie while losing less than half of his army.A cheap fight for Dickie — the losses are light.
19:32 Impulse decides to put on early pressure on his opponent by bringing out his marines.Impulse slides the first vultures across the map — early mines, early pressure.
20:01 After suffering a devastating loss in the battle, Dickie GGs!That's it. Dickie looks at the field one last time and concedes.
Impulse takes it — the early game decided this one.

Head to head

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