SHAKURAS Reborn
Friendly · Bo3 · engine v5.1 · Sun, Jul 26 2026 · 17:59 server time
Woodie Zerg 2 – 1 Terran Victor

Games

3 · · ▶ replay
G1 Woodie Zerg 0–1 Terran Victor WIN Tau Cross Tau Cross · Δelo +0/+0
■ Woodie ■ Victor army value
■ Woodie ■ Victor economy
Play-by-play (42 lines)
0:17 The Green Promote spawns at s2 while Red Ochlocracy spawns at s1.Promote in Green at s2. Ochlocracy in Red at s1. The map is set.
0:51 Promote opens 12 Hatch against Ochlocracy's 1 Rax Gas.Promote shows 12 Hatch — Ochlocracy has gone 1 Rax Gas. The clock starts on who blinks first.
— The early game —
1:27 Promote starts expanding.Promote takes another base — the economy widens.
1:45 Ochlocracy places down a hatchery.Ochlocracy plants a new base and dares his opponent to punish it.
2:37 Promote moves out with his armies.Promote has seen enough — the army moves out.
🎙 Nothing between them. One engagement could decide it.
3:12 Ochlocracy feels confident with his marines and decides to push out.No patience from Ochlocracy: the first units are already marching.
3:33 The two armies meet and a large battle starts to engage!The dance is over. They fight.
4:17 Ochlocracy gains early map control with his marines!The early pressure works — Ochlocracy breaks Promote's front door.
4:42 With excellent skills and micro, Promote managed to fend off Ochlocracy while losing less than half of his army.A cheap fight for Ochlocracy — the losses are light.
5:18 With excellent skills and micro, Ochlocracy managed to fend off Promote while losing less than half of his army.A cheap fight for Promote — the losses are light.
6:01 At the moment, Ochlocracy seems to have more units than Promote.Ochlocracy's army is visibly the bigger one — Promote should not take this fight.
6:38 Promote starts expanding.Quietly, Promote adds a base. These are the moves that decide long games.
7:00 Ochlocracy places down a hatchery.More workers, more money: Ochlocracy expands.
7:48 Eager to end the game, Promote moves out with his armies.No more waiting. Promote pushes.
🎙 Nothing between them. One engagement could decide it.
8:23 Eager to end the game, Ochlocracy moves out with his armies.Ochlocracy has seen enough — the army moves out.
— The mid game —
8:55 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
9:15 Promote's mismicro cost him his zerglings and probably this game! Ochlocracy continues pressuring with his marines!The early pressure works — Ochlocracy breaks Promote's front door.
9:49 About half of Promote's army has been decimated in that battle.Ochlocracy pays for that trade with about half his army.
10:33 Losing only less than half of his army, Ochlocracy seems to be fine.Promote keeps most of his army intact through the exchange.
11:00 Promote is putting early pressure with his zerglings.Promote goes early — pressure before either side is ready.
11:31 Ochlocracy feels confident with his marines and decides to push out.Ochlocracy goes early — pressure before either side is ready.
12:15 Ochlocracy places down a hatchery.Ochlocracy takes another base — the economy widens.
12:49 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
🎙 Slight advantage Victor as the game develops.
13:20 Ochlocracy has enough marines to deal with Promote's zergling pressure.Ochlocracy holds the early rush without blinking.
13:54 After that battle, Ochlocracy still has most of his army with him.Promote keeps most of his army intact through the exchange.
— The late game —
14:25 About half of Promote's army has been decimated in that battle.Half of Ochlocracy's force stays on that battlefield.
15:13 Ochlocracy decides to put on early pressure with his marines.Ochlocracy goes early — pressure before either side is ready.
15:52 Promote decides to expand.More workers, more money: Promote expands.
16:15 The battle to decide the game begins!Neither side backs off — the battle is joined.
16:49 Ochlocracy gains early map control with his marines!The early pressure works — Ochlocracy breaks Promote's front door.
🎙 It's all going Victor's way right now.
17:26 Ochlocracy only destroyed about half of Promote's army.Ochlocracy cuts Promote's army in half.
18:09 With excellent skills and micro, Ochlocracy managed to fend off Promote while losing less than half of his army.Promote keeps most of his army intact through the exchange.
18:37 Ochlocracy starts pushing out with his marines.No patience from Ochlocracy: the first units are already marching.
19:03 Unwilling to suffer further harassment, Promote taps out!That's it. Promote looks at the field one last time and concedes.
Woodie taps out. Victor's early game was simply better.
G2 WIN Woodie Zerg 1–1 Terran Victor Wind and Cloud Wind and Cloud · Δelo +0/+0
■ Woodie ■ Victor army value
■ Woodie ■ Victor economy
Play-by-play (46 lines)
0:07 The White Promote spawns at s1 while Red Ochlocracy spawns at s2.Promote takes s1 in White; across the map, Ochlocracy settles in at s2 in Red.
0:41 Promote opens 12 Hatch against Ochlocracy's 1 Rax FE.Promote shows 12 Hatch — Ochlocracy has gone 1 Rax FE. The clock starts on who blinks first.
— The early game —
1:06 Promote decides to expand.Promote takes another base — the economy widens.
1:51 Ochlocracy places down a hatchery.Ochlocracy plants a new base and dares his opponent to punish it.
2:22 Promote with a large number of zerglings starts pushing out.Promote goes early — pressure before either side is ready.
🎙 The armies trade evenly; this one is still anyone's game.
2:57 Ochlocracy moves out with his armies.No more waiting. Ochlocracy pushes.
3:17 The battle to decide the game begins!The dance is over. They fight.
4:02 Promote's zerglings surround Ochlocracy's marines and kills it off!The early pressure works — Promote breaks Ochlocracy's front door.
4:38 Losing only less than half of his army, Ochlocracy seems to be fine.A cheap fight for Promote — the losses are light.
5:07 After that battle, Promote still has most of his army with him.A cheap fight for Ochlocracy — the losses are light.
5:29 Promote desperate in getting his economy pumped up, expands to another location.Promote plants a new base and dares his opponent to punish it.
6:07 Ochlocracy places down a hatchery.Ochlocracy takes another base — the economy widens.
6:31 Promote's zerglings are pushing out!Promote goes early — pressure before either side is ready.
7:13 Eager to end the game, Ochlocracy moves out with his armies.Here it comes: Ochlocracy crosses the map with everything.
🎙 Even footing again — the tension builds.
7:37 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
8:14 Ochlocracy failed to kill off Promote's defending zerglings.Promote holds the early rush without blinking.
8:48 Losing only less than half of his army, Promote seems to be fine.A cheap fight for Ochlocracy — the losses are light.
— The mid game —
9:13 With excellent skills and micro, Ochlocracy managed to fend off Promote while losing less than half of his army.A cheap fight for Promote — the losses are light.
9:55 Promote moves out with his armies.Here it comes: Promote crosses the map with everything.
10:24 Ochlocracy decides to start pushing across the map.No more waiting. Ochlocracy pushes.
10:58 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
11:29 Promote's zerglings surround Ochlocracy's marines and kills it off!Ochlocracy wasn't ready. Promote's early aggression takes the lead.
12:11 Ochlocracy has lost about half of his army in that battle.Half of Promote's force stays on that battlefield.
🎙 Slight advantage Woodie as the game develops.
12:31 Losing only less than half of his army, Promote seems to be fine.A cheap fight for Ochlocracy — the losses are light.
13:17 Promote's zerglings are pushing out!Promote goes early — pressure before either side is ready.
13:31 Promote's number of expansions are equal to Ochlocracy's.Base for base, they're level — Promote and Ochlocracy match each other.
14:15 Ochlocracy places down a hatchery.Ochlocracy takes another base — the economy widens.
14:47 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
— The late game —
15:13 All of a sudden, Ochlocracy has no armies left while Promote is continuing to push across the map!The engagement breaks Ochlocracy's way of life — Promote marches on.
15:55 About half of Ochlocracy's army has been decimated in that battle.Half of Promote's force stays on that battlefield.
16:28 After that battle, Promote still has most of his army with him.Ochlocracy keeps most of his army intact through the exchange.
16:50 Promote is putting early pressure with his zerglings.Promote tests the door early. Is anyone home?
🎙 It's all going Woodie's way right now.
17:24 Promote starts expanding.Promote takes another base — the economy widens.
18:07 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
18:29 Nice control from Promote! He killed Ochlocracy's marines and continues pressuring!Ochlocracy wasn't ready. Promote's early aggression takes the lead.
18:59 Ochlocracy lost about half of his army in that battle.Half of Promote's force stays on that battlefield.
19:39 After that battle, Promote still has most of his army with him.A cheap fight for Ochlocracy — the losses are light.
20:16 Looking at the opponent's overwhelming forces, Ochlocracy GGs!Nothing left to defend with — Ochlocracy taps.
Victor taps out. Woodie's early game was simply better.
G3 ACE MATCH WIN Woodie Zerg 2–1 Terran Victor Heartbreak Ridge Heartbreak Ridge · Δelo +0/+0
■ Woodie ■ Victor army value
■ Woodie ■ Victor economy
Play-by-play (35 lines)
0:08 Promote spawns in White at s2 while Ochlocracy spawns in Green at s1.We're underway — Promote spawns at s2, Ochlocracy answers from s1.
0:52 Promote opens 12 Hatch against Ochlocracy's 1 Rax Gas.Scouting done, plans revealed: Promote's 12 Hatch against Ochlocracy's 1 Rax Gas.
— The early game —
1:15 Promote starts expanding.Promote plants a new base and dares his opponent to punish it.
1:59 Ochlocracy places down a hatchery.Ochlocracy takes another base — the economy widens.
2:37 Promote with a large number of zerglings starts pushing out.No patience from Promote: the first units are already marching.
🎙 Dead even — neither player has found the edge yet.
3:10 Ochlocracy starts pushing across the map.Ochlocracy tightens the formation and starts the long walk.
3:58 Promote decides to expand.Quietly, Promote adds a base. These are the moves that decide long games.
4:38 Ochlocracy places down a hatchery.More workers, more money: Ochlocracy expands.
5:12 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
5:40 Promote's zerglings surround Ochlocracy's marines and kills it off!Ochlocracy wasn't ready. Promote's early aggression takes the lead.
6:23 After that battle, Ochlocracy still has most of his army with him.A cheap fight for Promote — the losses are light.
7:02 It seems that Ochlocracy only managed to destroy less than half of Promote's army.Ochlocracy clips Promote's army — real damage, but Promote fights on.
— The mid game —
7:40 Promote decides to put some pressure on his opponent.Here it comes: Promote crosses the map with everything.
8:26 Ochlocracy decides to put on early pressure with his marines.Ochlocracy tests the door early. Is anyone home?
🎙 Victor is a step behind and knows it.
8:57 The battle to decide the game begins!The dance is over. They fight.
9:37 Promote's zerglings surround Ochlocracy's marines and kills it off!The early pressure works — Promote breaks Ochlocracy's front door.
10:24 After that battle, Ochlocracy still has most of his army with him.Promote keeps most of his army intact through the exchange.
10:54 Losing only less than half of his army, Promote seems to be fine.Ochlocracy keeps most of his army intact through the exchange.
11:32 Ochlocracy must macro up quickly or Promote will just roll him over!Ochlocracy needs production, fast; Promote's army has outgrown his.
12:13 Promote decides to move out with his armies.Here it comes: Promote crosses the map with everything.
12:46 Promote starts expanding.Promote takes another base — the economy widens.
— The late game —
13:22 Ochlocracy places down a hatchery.Ochlocracy plants a new base and dares his opponent to punish it.
14:03 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
🎙 The scales tip toward Woodie — a lead, but not a safe one.
14:31 The battle outcome favors Promote as Ochlocracy's armies melt into Promote's armies' weapon fire!The engagement breaks Ochlocracy's way of life — Promote marches on.
15:21 Ochlocracy has lost about half of his army in that battle.Promote pays for that trade with about half his army.
16:02 Losing only less than half of his army, Promote seems to be fine.A cheap fight for Ochlocracy — the losses are light.
16:23 Promote with a large number of zerglings starts pushing out.Promote goes early — pressure before either side is ready.
17:04 Looking at the opponent's overwhelming forces, Ochlocracy GGs!Ochlocracy types it out: GG.
Victor taps out. Woodie's early game was simply better.

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