Friendly · Bo7 · engine v5.3
· Tue, Aug 18 2026 · 01:52 server time
Games
6 · · ▶ replay
■ Farnsworth
■ Tuneable
army value
■ Farnsworth
■ Tuneable
economy
Play-by-play (241 lines)
0:10 Farnsworth spawns at s4 in Yellow while Tuneable spawns at s3 in White.Farnsworth in Yellow at s4. Tuneable in White at s3. The map is set.
0:38 Farnsworth gets Overpool against Tuneable's Forge Fast Expand.The builds are down: Overpool from Farnsworth, Forge Fast Expand from Tuneable.
— The early game —
0:47 Farnsworth places down a hatchery.Farnsworth takes another base — the economy widens.
1:18 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
1:33 Farnsworth starts pushing across the map.No more waiting. Farnsworth pushes.
🎙 Nothing between them. One engagement could decide it.
1:54 Tuneable is putting some early pressure on with his dragoons.No patience from Tuneable: the first units are already marching.
2:22 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
2:36 Tuneable kills off Farnsworth's speedlings with his zealots and dragoons!The early pressure works — Tuneable breaks Farnsworth's front door.
3:16 With excellent skills and micro, Farnsworth managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
3:39 After that battle, Tuneable still has most of his army with him.A cheap fight for Farnsworth — the losses are light.
3:46 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
4:15 Farnsworth's speedlings rapidly push out across the map.Farnsworth goes early — pressure before either side is ready.
4:42 Tuneable is putting some early pressure on with his dragoons.Tuneable tests the door early. Is anyone home?
4:56 Farnsworth places down a hatchery.Farnsworth plants a new base and dares his opponent to punish it.
🎙 Dead even — neither player has found the edge yet.
5:19 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
5:35 Farnsworth successfully fends off Tuneable's attacks.Farnsworth holds! The push breaks against a perfect defense.
6:08 With excellent skills and micro, Farnsworth managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
6:40 After that battle, Tuneable still has most of his army with him.Farnsworth keeps most of his army intact through the exchange.
6:57 Attempting to end the game, Farnsworth moves out with his armies.Here it comes: Farnsworth crosses the map with everything.
7:14 Tuneable's zealots and dragoon mixture is rolling across the map.Tuneable tests the door early. Is anyone home?
7:34 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
8:04 Farnsworth successfully fends off Tuneable's attacks.The attack shatters on Farnsworth's line. Great positioning.
8:19 With excellent skills and micro, Farnsworth managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
🎙 The armies trade evenly; this one is still anyone's game.
8:37 Losing only less than half of his army, Tuneable seems to be fine.Farnsworth keeps most of his army intact through the exchange.
9:03 Farnsworth's number of expansions are equal to Tuneable's.Base for base, they're level — Farnsworth and Tuneable match each other.
9:19 Farnsworth places down a hatchery.Farnsworth takes another base — the economy widens.
10:00 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
10:07 Farnsworth pushes out with his zerglings! It appears that these zerglings have speed upgrade!No patience from Farnsworth: the first units are already marching.
10:26 Tuneable's zealots and dragoon mixture is rolling across the map.Tuneable tests the door early. Is anyone home?
11:04 The battle to decide the game begins!The dance is over. They fight.
11:23 The battle outcome favors Farnsworth as Tuneable's armies melt into Farnsworth's armies' weapon fire!The engagement breaks Tuneable's way of life — Farnsworth marches on.
11:33 After that battle, Tuneable still has most of his army with him.A cheap fight for Farnsworth — the losses are light.
🎙 Nothing between them. One engagement could decide it.
12:10 With excellent skills and micro, Farnsworth managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
— The mid game —
12:17 Farnsworth has a large number of hydralisk and is starting to push out!Farnsworth's hydra wave rolls out — this is the timing Zerg lives for.
12:46 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
13:07 Farnsworth brought in some lurkers and speedlings, but Tuneable had the observers and archons to deal with. Tuneable successfully defended Farnsworth's push!The timing was right but the fight was wrong: Tuneable holds Farnsworth.
13:35 Losing only less than half of his army, Tuneable seems to be fine.Farnsworth keeps most of his army intact through the exchange.
13:56 It seems that Tuneable only managed to destroy less than half of Farnsworth's army.Tuneable clips Farnsworth's army — real damage, but Farnsworth fights on.
14:27 What a pity! Farnsworth managed to sneak 1 zergling past the defense line but it was unable to deal any damage before being killed off by Tuneable's army.Good instincts from Tuneable; the harassment dies at the doorstep.
14:43 Tuneable tried to send in a shuttle but it was discovered by Farnsworth.The sneak attack is sniffed out — Farnsworth shuts the door on Tuneable.
15:03 Tuneable moves out with his armies.Tuneable tightens the formation and starts the long walk.
🎙 Even footing again — the tension builds.
15:25 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
15:51 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
16:20 All of a sudden, Farnsworth has no armies left while Tuneable is continuing to push across the map!Tuneable wins the fight convincingly and keeps rolling forward.
16:43 Tuneable destroyed less army than he should, only less than half of Farnsworth's army has been decimated.Tuneable takes a bite out of Farnsworth's force and backs off.
16:50 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Farnsworth — the losses are light.
17:10 What superior Mutalisk micro from Farnsworth! Tuneable's economy is suffering!Beautiful harassment from Farnsworth. Tuneable's economy takes a real hit.
17:50 Tuneable tried to send in a shuttle but it was discovered by Farnsworth.The sneak attack is sniffed out — Farnsworth shuts the door on Tuneable.
18:06 Farnsworth places down a hatchery.Quietly, Farnsworth adds a base. These are the moves that decide long games.
18:18 Farnsworth has a large number of hydralisk and is starting to push out!Farnsworth's hydra wave rolls out — this is the timing Zerg lives for.
🎙 Even footing again — the tension builds.
18:50 Tuneable is sniping overlords with his corsairs, and oh! His archons and speedlots are out of base as well!The composition is ready; Tuneable starts the push.
19:04 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
19:26 Farnsworth's combination of lurkers and hydralisks totally decimated Tuneable's army.The mid-game push crashes through — Farnsworth breaks Tuneable's position.
19:57 About half of Tuneable's army has been decimated in that battle.Farnsworth pays for that trade with about half his army.
20:16 With excellent skills and micro, Farnsworth managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
20:38 Farnsworth has a large number of hydralisk and is starting to push out!Farnsworth's hydra wave rolls out — this is the timing Zerg lives for.
21:00 Tuneable must macro up quickly or Farnsworth will just roll him over!Tuneable is badly outgunned — Farnsworth's force is a size larger.
21:25 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
21:50 Both armies meet at the center of the map and start attacking.Neither side backs off — the battle is joined.
🎙 Dead even — neither player has found the edge yet.
22:18 Farnsworth kills off Tuneable's armies and continues pushing!A clean, brutal win for Farnsworth. The push continues.
22:25 Farnsworth only destroyed about half of Tuneable's army.Half of Tuneable's force is gone — Farnsworth took it apart.
22:50 Tuneable destroyed less army than he should, only less than half of Farnsworth's army has been decimated.Tuneable clips Farnsworth's army — real damage, but Farnsworth fights on.
23:10 Zerglings ran past Tuneable's defense line and start harassing the mineral line! What a nice run-by by Farnsworth!Tuneable looks away for one second and Farnsworth makes him pay for it.
23:28 Farnsworth places down a hatchery.More workers, more money: Farnsworth expands.
24:03 Zerglings ran past Tuneable's defense line and start harassing the mineral line! What a nice run-by by Farnsworth!The raid lands — Farnsworth chips away at Tuneable's foundation.
24:28 Where is Farnsworth's detector? Tuneable sends dark templars to harass Farnsworth's mineral line!Beautiful harassment from Tuneable. Farnsworth's economy takes a real hit.
24:38 Farnsworth now has enough hydralisk to take the game! ... Or so he thinks.Farnsworth's hydra wave rolls out — this is the timing Zerg lives for.
25:17 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
🎙 Nothing between them. One engagement could decide it.
25:31 With archons and speedlots and high templars, Farnsworth didn't even have a chance against Tuneable.The timing was right but the fight was wrong: Tuneable holds Farnsworth.
25:52 Farnsworth destroyed less army than he should, only less than half of Tuneable's army has been decimated.Farnsworth clips Tuneable's army — real damage, but Tuneable fights on.
26:23 After that battle, Farnsworth still has most of his army with him.A cheap fight for Tuneable — the losses are light.
26:31 Tuneable casts some storm! But Farnsworth lost no workers.Good instincts from Farnsworth; the harassment dies at the doorstep.
27:09 Farnsworth brings his lurker-lings to pressure his opponent.Farnsworth's hydra wave rolls out — this is the timing Zerg lives for.
27:18 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
27:50 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
27:58 Farnsworth failed to focus down on high templars and the few storm on Farnsworth's hydralisks really hurts a lot! Farnsworth is backing off!The timing was right but the fight was wrong: Tuneable holds Farnsworth.
28:31 Losing only less than half of his army, Tuneable seems to be fine.Farnsworth keeps most of his army intact through the exchange.
🎙 The armies trade evenly; this one is still anyone's game.
28:43 After that battle, Farnsworth still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
29:15 Farnsworth starts expanding.Farnsworth takes another base — the economy widens.
29:36 Reaver! Reaver! Tuneable's reaver is killing off most of Farnsworth's workers!The raid lands — Tuneable chips away at Farnsworth's foundation.
29:55 Eager to end the game, Farnsworth moves out with his armies.Farnsworth tightens the formation and starts the long walk.
30:25 The battle to decide the game begins!The dance is over. They fight.
30:51 Tuneable successfully fends off Farnsworth's attacks.The attack shatters on Tuneable's line. Great positioning.
31:12 It seems that Farnsworth only managed to destroy less than half of Tuneable's army.Farnsworth clips Tuneable's army — real damage, but Tuneable fights on.
31:19 Tuneable destroyed less army than he should, only less than half of Farnsworth's army has been decimated.Tuneable takes a bite out of Farnsworth's force and backs off.
31:51 Tuneable is sniping overlords with his corsairs, and oh! His archons and speedlots are out of base as well!Tuneable's mid-game army is assembled — and it's moving.
🎙 Dead even — neither player has found the edge yet.
32:18 Farnsworth must macro up quickly or Tuneable will just roll him over!Farnsworth needs production, fast; Tuneable's army has outgrown his.
32:32 Tuneable starts expanding.Tuneable plants a new base and dares his opponent to punish it.
32:50 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
33:26 Tuneable can't push any further as Farnsworth burrowed some lurkers and Tuneable has no observers!The timing was right but the fight was wrong: Farnsworth holds Tuneable.
33:37 Tuneable destroyed less army than he should, only less than half of Farnsworth's army has been decimated.Tuneable takes a bite out of Farnsworth's force and backs off.
33:58 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Farnsworth — the losses are light.
34:26 Farnsworth places down a hatchery.Farnsworth takes another base — the economy widens.
34:50 What superior Mutalisk micro from Farnsworth! Tuneable's economy is suffering!The raid lands — Farnsworth chips away at Tuneable's foundation.
35:06 Farnsworth now has enough hydralisk to take the game! ... Or so he thinks.Farnsworth's hydra wave rolls out — this is the timing Zerg lives for.
🎙 Even footing again — the tension builds.
35:35 Looks like Tuneable is going to push out with his archons and speedlots!Tuneable hits the timing — this push arrives exactly when it hurts.
35:48 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
36:27 All of a sudden, Farnsworth has no armies left while Tuneable is continuing to push across the map!Tuneable wins the fight convincingly and keeps rolling forward.
36:46 With excellent skills and micro, Farnsworth managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
36:54 After that battle, Tuneable still has most of his army with him.A cheap fight for Farnsworth — the losses are light.
37:16 What superior Mutalisk micro from Farnsworth! Tuneable's economy is suffering!Farnsworth gets into Tuneable's mineral line — workers are dying.
37:52 It seems like Farnsworth has more units than Tuneable!Farnsworth's army is visibly the bigger one — Tuneable should not take this fight.
38:13 Tuneable decides to expand.More workers, more money: Tuneable expands.
38:25 Farnsworth now has enough hydralisk to take the game! ... Or so he thinks.Farnsworth's hydra wave rolls out — this is the timing Zerg lives for.
🎙 The armies trade evenly; this one is still anyone's game.
39:04 Eager to end the game, Tuneable moves out with his armies.Tuneable tightens the formation and starts the long walk.
39:11 Farnsworth places down a hatchery.Farnsworth plants a new base and dares his opponent to punish it.
39:48 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
40:03 The battle outcome favors Tuneable as Farnsworth's armies melt into Tuneable's armies' weapon fire!Tuneable wins the fight convincingly and keeps rolling forward.
40:18 Losing only less than half of his army, Farnsworth seems to be fine.A cheap fight for Tuneable — the losses are light.
40:54 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Farnsworth — the losses are light.
41:19 Tuneable destroys Farnsworth's hatchery, denying expansions.Tuneable finds the weak point and Farnsworth's new base is gone.
41:30 Looks like Tuneable is going to push out with his archons and speedlots!The composition is ready; Tuneable starts the push.
41:51 Farnsworth places down a hatchery.Farnsworth takes another base — the economy widens.
🎙 Nothing between them. One engagement could decide it.
42:06 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
— The late game —
42:30 Farnsworth's lurkers are burrowed at the choke and Tuneable has no observers left. The push stalls.Tuneable throws the endgame army in and Farnsworth simply refuses to lose.
42:59 Losing only less than half of his army, Farnsworth seems to be fine.A cheap fight for Tuneable — the losses are light.
43:18 With excellent skills and micro, Tuneable managed to fend off Farnsworth while losing less than half of his army.A cheap fight for Farnsworth — the losses are light.
43:41 It seems like Farnsworth has more units than Tuneable!Farnsworth's army is visibly the bigger one — Tuneable should not take this fight.
44:10 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
44:20 Ultralisks and cracklings with defilers behind: Farnsworth commits to the break.This is the big one — Farnsworth commits the late-game army.
44:50 Tuneable moves out with his armies.Here it comes: Tuneable crosses the map with everything.
45:23 Farnsworth places down a hatchery.More workers, more money: Farnsworth expands.
🎙 Even footing again — the tension builds.
45:38 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
46:10 With beautiful placement, Tuneable successfully fends off Farnsworth's attacks.Tuneable takes the fight on his terms and sends Farnsworth home with nothing.
46:26 With excellent skills and micro, Tuneable managed to fend off Farnsworth while losing less than half of his army.Farnsworth keeps most of his army intact through the exchange.
46:46 After that battle, Farnsworth still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
47:14 Farnsworth moves out with his armies.Farnsworth has seen enough — the army moves out.
47:31 Upgrades finished and a bank of storms ready. Here comes Tuneable.This is the big one — Tuneable commits the late-game army.
47:47 The battle to decide the game begins!Here it comes: two full armies, one engagement.
48:24 All of a sudden, Tuneable has no armies left while Farnsworth is continuing to push across the map!The engagement breaks Tuneable's way of life — Farnsworth marches on.
48:31 About half of Tuneable's army has been decimated in that battle.Half of Farnsworth's force stays on that battlefield.
🎙 Dead even — neither player has found the edge yet.
49:01 With excellent skills and micro, Farnsworth managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
49:17 Farnsworth places down a hatchery.Farnsworth plants a new base and dares his opponent to punish it.
49:44 Zerglings ran past Tuneable's defense line and start harassing the mineral line! What a nice run-by by Farnsworth!Beautiful harassment from Farnsworth. Tuneable's economy takes a real hit.
50:09 Reaver! Reaver! Tuneable's reaver is killing off most of Farnsworth's workers!Farnsworth looks away for one second and Tuneable makes him pay for it.
50:36 Four hatcheries of larva pouring out at once, and Farnsworth pushes.This is the big one — Farnsworth commits the late-game army.
50:45 Corsairs sweeping ahead, the ground army behind — Tuneable moves on the hatcheries.Max supply, full upgrades: Tuneable moves out to end it.
51:04 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
51:37 All of a sudden, Tuneable has no armies left while Farnsworth is continuing to push across the map!Tuneable's army evaporates. Farnsworth doesn't even slow down.
51:57 After that battle, Tuneable still has most of his army with him.Farnsworth keeps most of his army intact through the exchange.
🎙 Dead even — neither player has found the edge yet.
52:15 That attack didn't seem to do much damage, Tuneable destroyed only less than half of Farnsworth's army.Tuneable clips Farnsworth's army — real damage, but Farnsworth fights on.
52:47 Farnsworth moves out under dark swarm — the zealots may chase, the dragoons cannot shoot.Everything Farnsworth has built comes forward at once.
53:04 Upgrades finished and a bank of storms ready. Here comes Tuneable.Max supply, full upgrades: Tuneable moves out to end it.
53:20 Currently, Farnsworth and Tuneable appear to have around the same army size.The armies weigh the same — dead even on the field.
53:39 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
54:01 Archons and speedlots hold the choke — Farnsworth's ultralisks cannot get through.Tuneable holds the late-game siege — what a defensive stand!
54:39 Farnsworth destroyed less army than he should, only less than half of Tuneable's army has been decimated.Farnsworth takes a bite out of Tuneable's force and backs off.
54:58 Losing only less than half of his army, Farnsworth seems to be fine.Tuneable keeps most of his army intact through the exchange.
55:20 Farnsworth moves out under dark swarm — the zealots may chase, the dragoons cannot shoot.Max supply, full upgrades: Farnsworth moves out to end it.
🎙 The armies trade evenly; this one is still anyone's game.
55:47 Tuneable rolls out with archons and speedlots, templar trailing on full energy.Everything Tuneable has built comes forward at once.
56:00 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
56:30 Tuneable's storms land on the swarm and Farnsworth's cracklings die before they reach the line.Tuneable holds the late-game siege — what a defensive stand!
56:38 Losing only less than half of his army, Tuneable seems to be fine.Farnsworth keeps most of his army intact through the exchange.
57:17 With excellent skills and micro, Farnsworth managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
57:39 Four hatcheries of larva pouring out at once, and Farnsworth pushes.Everything Farnsworth has built comes forward at once.
58:03 Upgrades finished and a bank of storms ready. Here comes Tuneable.Max supply, full upgrades: Tuneable moves out to end it.
58:18 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
58:46 Tuneable had the observers for those lurkers and Farnsworth's push simply stops.Farnsworth throws the endgame army in and Tuneable simply refuses to lose.
🎙 The armies trade evenly; this one is still anyone's game.
59:02 Losing only less than half of his army, Tuneable seems to be fine.Farnsworth keeps most of his army intact through the exchange.
59:26 After that battle, Farnsworth still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
59:55 Farnsworth is in quite a huge army disadvantage, he doesn't have what it takes to win against Tuneable's army.Farnsworth is badly outgunned — Tuneable's force is a size larger.
60:06 Ultralisks and cracklings with defilers behind: Farnsworth commits to the break.Everything Farnsworth has built comes forward at once.
60:34 Tuneable decides to start pushing across the map.Here it comes: Tuneable crosses the map with everything.
60:45 The battle to decide the game begins!Neither side backs off — the battle is joined.
61:17 Tuneable's archons and speedlots grind through the swarm, and Farnsworth's defilers die with it.There's no rebuilding from that. Tuneable's late-game push decides it.
61:49 After that battle, Farnsworth still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
61:59 With excellent skills and micro, Tuneable managed to fend off Farnsworth while losing less than half of his army.Farnsworth keeps most of his army intact through the exchange.
🎙 Dead even — neither player has found the edge yet.
62:26 Four hatcheries of larva pouring out at once, and Farnsworth pushes.This is the big one — Farnsworth commits the late-game army.
62:56 Tuneable decides to move out with his armies.No more waiting. Tuneable pushes.
63:05 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
63:35 Tuneable had the observers for those lurkers and Farnsworth's push simply stops.Tuneable holds the late-game siege — what a defensive stand!
63:49 With excellent skills and micro, Tuneable managed to fend off Farnsworth while losing less than half of his army.Farnsworth keeps most of his army intact through the exchange.
64:08 Tuneable destroyed less army than he should, only less than half of Farnsworth's army has been decimated.Tuneable takes a bite out of Farnsworth's force and backs off.
64:37 What a pity! Farnsworth managed to sneak 1 zergling past the defense line but it was unable to deal any damage before being killed off by Tuneable's army.Farnsworth goes for the raid — Tuneable is ready, and nothing comes of it.
64:51 Every gateway is pumping and Tuneable starts walking across the map.Max supply, full upgrades: Tuneable moves out to end it.
65:29 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
🎙 Even footing again — the tension builds.
65:40 Farnsworth ran dry of larva at exactly the wrong moment. Tuneable is inside the third.The final army does its work — Tuneable breaks Farnsworth late.
66:08 Farnsworth lost about half of his army in that battle.Tuneable pays for that trade with about half his army.
66:36 After that battle, Tuneable still has most of his army with him.Farnsworth keeps most of his army intact through the exchange.
66:51 Without any further reinforcements, Farnsworth's expansion is decimated by Tuneable's armies.The base falls. Tuneable rips Farnsworth's economy back a full step.
67:12 Every gateway is pumping and Tuneable starts walking across the map.This is the big one — Tuneable commits the late-game army.
67:34 Farnsworth places down a hatchery.Quietly, Farnsworth adds a base. These are the moves that decide long games.
68:07 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
68:31 Farnsworth successfully fends off Tuneable's attacks.Tuneable commits and it's the wrong call — Farnsworth cleans it up.
68:43 After that battle, Farnsworth still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
🎙 Nothing between them. One engagement could decide it.
68:58 Farnsworth only destroyed about half of Tuneable's army.Half of Tuneable's force is gone — Farnsworth took it apart.
69:23 Corsairs sweeping ahead, the ground army behind — Tuneable moves on the hatcheries.Max supply, full upgrades: Tuneable moves out to end it.
69:52 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
70:19 Tuneable walked into plague and swarm together. Farnsworth gave up nothing.Tuneable throws the endgame army in and Farnsworth simply refuses to lose.
70:42 Losing only less than half of his army, Farnsworth seems to be fine.A cheap fight for Tuneable — the losses are light.
71:03 After that battle, Tuneable still has most of his army with him.Farnsworth keeps most of his army intact through the exchange.
71:23 In terms of army size, Tuneable is behind Farnsworth!Tuneable needs production, fast; Farnsworth's army has outgrown his.
71:50 Farnsworth starts pushing across the map.Farnsworth tightens the formation and starts the long walk.
71:58 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
🎙 Dead even — neither player has found the edge yet.
72:28 Under dark swarm Tuneable's dragoons are useless — Farnsworth's cracklings tear the army apart!The final army does its work — Farnsworth breaks Tuneable late.
72:43 With excellent skills and micro, Tuneable managed to fend off Farnsworth while losing less than half of his army.A cheap fight for Farnsworth — the losses are light.
73:14 With excellent skills and micro, Farnsworth managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
73:28 Farnsworth destroys Tuneable's nexus, denying expansions.Tuneable's expansion burns — Farnsworth tears it down.
74:01 Farnsworth places down a hatchery.Farnsworth plants a new base and dares his opponent to punish it.
74:20 Ultralisks and cracklings with defilers behind: Farnsworth commits to the break.Max supply, full upgrades: Farnsworth moves out to end it.
74:45 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
75:11 Plague on the templar, and Farnsworth's ultralisks walk straight through Tuneable.There's no rebuilding from that. Farnsworth's late-game push decides it.
75:25 About half of Tuneable's army has been decimated in that battle.Half of Farnsworth's force stays on that battlefield.
🎙 Farnsworth's force dwarfs what Tuneable has left on the field.
75:50 After that battle, Farnsworth still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
76:14 Where is Farnsworth's detector? Tuneable sends dark templars to harass Farnsworth's mineral line!Tuneable gets into Farnsworth's mineral line — workers are dying.
76:27 Aaaaaa, Farnsworth's mineral line is stormed by Tuneable's high templars!Farnsworth looks away for one second and Tuneable makes him pay for it.
76:47 Farnsworth starts pushing across the map.No more waiting. Farnsworth pushes.
77:21 It seems like Farnsworth has more units than Tuneable!Farnsworth's army is visibly the bigger one — Tuneable should not take this fight.
77:36 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
77:52 Plague on the templar, and Farnsworth's ultralisks walk straight through Tuneable.There's no rebuilding from that. Farnsworth's late-game push decides it.
78:26 Tuneable has lost about half of his army in that battle.Farnsworth pays for that trade with about half his army.
78:50 Tuneable destroyed less army than he should, only less than half of Farnsworth's army has been decimated.Tuneable clips Farnsworth's army — real damage, but Farnsworth fights on.
🎙 Tuneable is hanging on by a thread against Farnsworth's army.
79:08 Looking at the opponent's overwhelming forces, Tuneable GGs!Nothing left to defend with — Tuneable taps.
Farnsworth takes it — the late game decided this one.
■ Farnsworth
■ Tuneable
army value
■ Farnsworth
■ Tuneable
economy
Play-by-play (46 lines)
0:07 The game starts with Orange Tuneable spawning at s4 and Green Farnsworth spawning at s2.Tuneable takes s4 in Orange; across the map, Farnsworth settles in at s2 in Green.
0:51 Tuneable opens Forge Fast Expand against Farnsworth's Overpool.The builds are down: Forge Fast Expand from Tuneable, Overpool from Farnsworth.
— The early game —
1:12 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
1:53 Farnsworth desperate in getting his economy pumped up, expands to another location.Farnsworth plants a new base and dares his opponent to punish it.
2:15 Tuneable is pushing out with his zealots.Tuneable goes early — pressure before either side is ready.
🎙 The armies trade evenly; this one is still anyone's game.
3:00 Farnsworth pushes out with his zerglings! It appears that these zerglings have speed upgrade!No patience from Farnsworth: the first units are already marching.
3:20 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
3:48 Tuneable lost some of his dragoons to Farnsworth's speedlings!The early pressure works — Farnsworth breaks Tuneable's front door.
4:27 After that battle, Tuneable still has most of his army with him.A cheap fight for Farnsworth — the losses are light.
4:53 It seems that Tuneable only managed to destroy less than half of Farnsworth's army.Tuneable takes a bite out of Farnsworth's force and backs off.
5:28 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
6:16 Farnsworth places down a hatchery.More workers, more money: Farnsworth expands.
6:31 Tuneable is putting some early pressure on with his dragoons.No patience from Tuneable: the first units are already marching.
7:06 Farnsworth is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.Farnsworth tests the door early. Is anyone home?
🎙 The armies trade evenly; this one is still anyone's game.
7:39 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
8:10 Tuneable failed to kill off Farnsworth's defending zerglings.Farnsworth holds the early rush without blinking.
8:44 Tuneable destroyed less army than he should, only less than half of Farnsworth's army has been decimated.Tuneable takes a bite out of Farnsworth's force and backs off.
— The mid game —
9:20 After that battle, Tuneable still has most of his army with him.Farnsworth keeps most of his army intact through the exchange.
10:03 Eager to end the game, Tuneable moves out with his armies.No more waiting. Tuneable pushes.
10:19 Farnsworth decides to put some pressure on his opponent.Here it comes: Farnsworth crosses the map with everything.
10:50 Currently, neither Tuneable nor Farnsworth appears to be leading in economy.Base for base, they're level — Tuneable and Farnsworth match each other.
11:34 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
11:55 All of a sudden, Tuneable has no armies left while Farnsworth is continuing to push across the map!The engagement breaks Tuneable's way of life — Farnsworth marches on.
🎙 Dead even — neither player has found the edge yet.
12:39 That attack didn't seem to do much damage, Farnsworth destroyed only less than half of Tuneable's army.Farnsworth takes a bite out of Tuneable's force and backs off.
13:01 After that battle, Farnsworth still has most of his army with him.A cheap fight for Tuneable — the losses are light.
13:34 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
14:08 Farnsworth places down a hatchery.More workers, more money: Farnsworth expands.
14:35 Farnsworth pushes out with his zerglings! It appears that these zerglings have speed upgrade!No patience from Farnsworth: the first units are already marching.
— The late game —
15:25 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
15:55 Tuneable lost some of his dragoons to Farnsworth's speedlings!Tuneable wasn't ready. Farnsworth's early aggression takes the lead.
16:22 After that battle, Tuneable still has most of his army with him.A cheap fight for Farnsworth — the losses are light.
16:59 Tuneable destroyed less army than he should, only less than half of Farnsworth's army has been decimated.Tuneable clips Farnsworth's army — real damage, but Farnsworth fights on.
🎙 The scales tip toward Farnsworth — a lead, but not a safe one.
17:28 Unwilling to make the game too long, Farnsworth starts moving out.No more waiting. Farnsworth pushes.
17:51 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
18:35 Farnsworth kills off Tuneable's armies and continues pushing!The engagement breaks Tuneable's way of life — Farnsworth marches on.
19:07 Tuneable lost about half of his army in that battle.Farnsworth pays for that trade with about half his army.
19:30 Losing only less than half of his army, Farnsworth seems to be fine.Tuneable keeps most of his army intact through the exchange.
20:02 Unwilling to suffer further harassment, Tuneable taps out!Tuneable types it out: GG.
Tuneable taps out. Farnsworth's early game was simply better.
■ Farnsworth
■ Tuneable
army value
■ Farnsworth
■ Tuneable
economy
Play-by-play (48 lines)
0:18 The Yellow Farnsworth spawns at s2 while Purple Tuneable spawns at s3.Cross positions or close ones, it starts here: Farnsworth at s2, Tuneable at s3.
0:37 Farnsworth opens 12 Hatch against Tuneable's Forge Fast Expand.Farnsworth commits to 12 Hatch; Tuneable answers with Forge Fast Expand.
— The early game —
1:16 Farnsworth places down a hatchery.More workers, more money: Farnsworth expands.
1:38 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
2:28 Farnsworth's speedlings rapidly push out across the map.Farnsworth goes early — pressure before either side is ready.
🎙 The armies trade evenly; this one is still anyone's game.
3:01 Tuneable's zealots and dragoon mixture is rolling across the map.Tuneable tests the door early. Is anyone home?
3:28 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
4:04 Farnsworth's mismicro cost him his zerglings and probably this game! Tuneable continues pressuring with his zealots and dragoons!Farnsworth wasn't ready. Tuneable's early aggression takes the lead.
4:26 After that battle, Farnsworth still has most of his army with him.A cheap fight for Tuneable — the losses are light.
5:00 With excellent skills and micro, Tuneable managed to fend off Farnsworth while losing less than half of his army.A cheap fight for Farnsworth — the losses are light.
5:43 Farnsworth is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.No patience from Farnsworth: the first units are already marching.
5:56 Tuneable is pushing out with his zealots.Tuneable goes early — pressure before either side is ready.
6:34 Currently, neither Farnsworth nor Tuneable appears to be leading in economy.The economies mirror one another. Nothing between Farnsworth and Tuneable yet.
7:00 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
🎙 Even footing again — the tension builds.
7:43 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
8:11 Farnsworth lost all of his zerglings to Tuneable's zealots and dragoons!Farnsworth wasn't ready. Tuneable's early aggression takes the lead.
8:39 After that battle, Farnsworth still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
9:13 With excellent skills and micro, Tuneable managed to fend off Farnsworth while losing less than half of his army.Farnsworth keeps most of his army intact through the exchange.
— The mid game —
9:48 Farnsworth places down a hatchery.More workers, more money: Farnsworth expands.
10:30 Farnsworth's speedlings rapidly push out across the map.Farnsworth goes early — pressure before either side is ready.
11:02 Tuneable's zealots and dragoon mixture is rolling across the map.Tuneable goes early — pressure before either side is ready.
11:26 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
11:51 Farnsworth failed to kill off Tuneable's defending zealots.Farnsworth's early gamble buys nothing — Tuneable's defense was already in place.
🎙 The scales tip toward Tuneable — a lead, but not a safe one.
12:39 With excellent skills and micro, Tuneable managed to fend off Farnsworth while losing less than half of his army.Farnsworth keeps most of his army intact through the exchange.
13:02 Losing only less than half of his army, Farnsworth seems to be fine.A cheap fight for Tuneable — the losses are light.
13:47 Tuneable is pushing out with his zealots.No patience from Tuneable: the first units are already marching.
14:14 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
14:36 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
15:05 Farnsworth lost all of his zerglings to Tuneable's zealots and dragoons!Farnsworth wasn't ready. Tuneable's early aggression takes the lead.
15:38 About half of Farnsworth's army has been decimated in that battle.Tuneable pays for that trade with about half his army.
— The late game —
16:10 With excellent skills and micro, Tuneable managed to fend off Farnsworth while losing less than half of his army.A cheap fight for Farnsworth — the losses are light.
16:56 Tuneable starts pushing across the map.Tuneable tightens the formation and starts the long walk.
🎙 Slight advantage Tuneable as the game develops.
17:24 Farnsworth is in quite a huge army disadvantage, he doesn't have what it takes to win against Tuneable's army.Farnsworth is badly outgunned — Tuneable's force is a size larger.
18:03 Farnsworth places down a hatchery.Quietly, Farnsworth adds a base. These are the moves that decide long games.
18:34 The battle to decide the game begins!Neither side backs off — the battle is joined.
19:02 Tuneable kills off Farnsworth's speedlings with his zealots and dragoons!Farnsworth wasn't ready. Tuneable's early aggression takes the lead.
19:37 About half of Farnsworth's army has been decimated in that battle.Tuneable pays for that trade with about half his army.
20:14 Losing only less than half of his army, Tuneable seems to be fine.Farnsworth keeps most of his army intact through the exchange.
20:29 Tuneable is putting some early pressure on with his dragoons.Tuneable tests the door early. Is anyone home?
21:01 Unwilling to suffer further harassment, Farnsworth taps out!Farnsworth types it out: GG.
That's the game: Tuneable defeats Farnsworth, settled in the early game.
■ Farnsworth
■ Tuneable
army value
■ Farnsworth
■ Tuneable
economy
Play-by-play (52 lines)
0:19 The Blue Tuneable spawns at s2 while Red Farnsworth spawns at s3.We're underway — Tuneable spawns at s2, Farnsworth answers from s3.
0:43 Farnsworth opens 12 Hatch against Tuneable's Forge Fast Expand.Tuneable commits to Forge Fast Expand; Farnsworth answers with 12 Hatch.
— The early game —
1:18 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
1:47 Farnsworth places down a hatchery.Quietly, Farnsworth adds a base. These are the moves that decide long games.
2:22 Tuneable's zealots and dragoon mixture is rolling across the map.No patience from Tuneable: the first units are already marching.
🎙 Nothing between them. One engagement could decide it.
2:56 Farnsworth is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.Farnsworth goes early — pressure before either side is ready.
3:19 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
3:56 Farnsworth was out-microed by Tuneable and loses all his attacking forces.Farnsworth commits and it's the wrong call — Tuneable cleans it up.
4:29 With excellent skills and micro, Tuneable managed to fend off Farnsworth while losing less than half of his army.A cheap fight for Farnsworth — the losses are light.
4:57 Farnsworth lost about half of his army in that battle.Tuneable pays for that trade with about half his army.
5:29 Tuneable is pushing out with his zealots.No patience from Tuneable: the first units are already marching.
5:48 Farnsworth is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.No patience from Farnsworth: the first units are already marching.
6:35 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
6:51 Farnsworth decides to expand.Farnsworth plants a new base and dares his opponent to punish it.
🎙 The scales tip toward Tuneable — a lead, but not a safe one.
7:20 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
8:11 Farnsworth failed to break Tuneable's defending line of zealots.Farnsworth's early gamble buys nothing — Tuneable's defense was already in place.
8:34 Losing only less than half of his army, Tuneable seems to be fine.Farnsworth keeps most of his army intact through the exchange.
9:03 That attack didn't seem to do much damage, Tuneable destroyed only less than half of Farnsworth's army.Tuneable takes a bite out of Farnsworth's force and backs off.
9:28 Tuneable's zealots and dragoon mixture is rolling across the map.Tuneable tests the door early. Is anyone home?
— The mid game —
10:17 It seems like Tuneable has more units than Farnsworth!Count the units: Tuneable has the edge over Farnsworth right now.
10:37 The battle to decide the game begins!Neither side backs off — the battle is joined.
11:06 Tuneable kills off Farnsworth's speedlings with his zealots and dragoons!The early pressure works — Tuneable breaks Farnsworth's front door.
11:32 Tuneable only destroyed about half of Farnsworth's army.Half of Farnsworth's force is gone — Tuneable took it apart.
🎙 The scales tip toward Tuneable — a lead, but not a safe one.
12:12 It seems that Farnsworth only managed to destroy less than half of Tuneable's army.Farnsworth takes a bite out of Tuneable's force and backs off.
12:39 Tuneable's zealots and dragoon mixture is rolling across the map.Tuneable tests the door early. Is anyone home?
13:11 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
13:52 Tuneable kills off Farnsworth's speedlings with his zealots and dragoons!Farnsworth wasn't ready. Tuneable's early aggression takes the lead.
14:24 Farnsworth has lost about half of his army in that battle.Tuneable pays for that trade with about half his army.
14:59 With excellent skills and micro, Tuneable managed to fend off Farnsworth while losing less than half of his army.Farnsworth keeps most of his army intact through the exchange.
15:15 Tuneable's zealots and dragoon mixture is rolling across the map.Tuneable goes early — pressure before either side is ready.
15:58 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
16:21 Farnsworth places down a hatchery.Farnsworth takes another base — the economy widens.
🎙 Tuneable's force dwarfs what Farnsworth has left on the field.
— The late game —
16:51 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
17:32 Farnsworth's mismicro cost him his zerglings and probably this game! Tuneable continues pressuring with his zealots and dragoons!Farnsworth wasn't ready. Tuneable's early aggression takes the lead.
🎙 The armies are no longer comparable: Tuneable is far ahead.
17:54 Farnsworth lost more than half of his army in that battle.That fight gutted Tuneable — more than half the force is gone.
18:24 Losing only less than half of his army, Tuneable seems to be fine.Farnsworth keeps most of his army intact through the exchange.
18:57 Tuneable is putting some early pressure on with his dragoons.No patience from Tuneable: the first units are already marching.
19:32 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
20:07 Farnsworth lost all of his zerglings to Tuneable's zealots and dragoons!Farnsworth wasn't ready. Tuneable's early aggression takes the lead.
20:35 The attack was a success, Farnsworth lost more than half of his army in that battle.Tuneable limps away with less than half the army he arrived with.
20:59 With excellent skills and micro, Tuneable managed to fend off Farnsworth while losing less than half of his army.Farnsworth keeps most of his army intact through the exchange.
21:36 Tuneable moves out with his armies.No more waiting. Tuneable pushes.
22:01 Farnsworth having no armies left to defend, has no choice but to tap out.Nothing left to defend with — Farnsworth taps.
Farnsworth taps out. Tuneable's early game was simply better.
■ Farnsworth
■ Tuneable
army value
■ Farnsworth
■ Tuneable
economy
Play-by-play (62 lines)
0:07 The game starts with Green Farnsworth spawning at s3 and Teal Tuneable spawning at s4.Farnsworth takes s3 in Green; across the map, Tuneable settles in at s4 in Teal.
0:38 Tuneable opens Forge Fast Expand against Farnsworth's Overpool.The builds are down: Overpool from Farnsworth, Forge Fast Expand from Tuneable.
— The early game —
1:01 Farnsworth places down a hatchery.Quietly, Farnsworth adds a base. These are the moves that decide long games.
1:30 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
2:08 Farnsworth pushes out with his zerglings! It appears that these zerglings have speed upgrade!Farnsworth tests the door early. Is anyone home?
🎙 Even footing again — the tension builds.
2:42 Tuneable is pushing out with his zealots.No patience from Tuneable: the first units are already marching.
3:16 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
3:32 Farnsworth with some nice speedling surrounds killed Tuneable's zealots!Tuneable wasn't ready. Farnsworth's early aggression takes the lead.
4:07 After that battle, Tuneable still has most of his army with him.Farnsworth keeps most of his army intact through the exchange.
4:35 After that battle, Farnsworth still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
5:00 Tuneable is pushing out with his zealots.No patience from Tuneable: the first units are already marching.
5:36 Both armies meet at the center of the map and start attacking.Neither side backs off — the battle is joined.
6:07 Farnsworth with his speedlings successfully defend against Tuneable's early zealot pressure.Farnsworth holds the early rush without blinking.
6:40 Losing only less than half of his army, Farnsworth seems to be fine.Tuneable keeps most of his army intact through the exchange.
🎙 Nothing between them. One engagement could decide it.
7:08 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Farnsworth — the losses are light.
7:37 Farnsworth's speedlings rapidly push out across the map.Farnsworth goes early — pressure before either side is ready.
8:04 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
8:29 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
9:06 Farnsworth failed to break Tuneable's defending line of zealots.Tuneable holds the early rush without blinking.
9:37 Farnsworth destroyed less army than he should, only less than half of Tuneable's army has been decimated.Farnsworth clips Tuneable's army — real damage, but Tuneable fights on.
10:05 With excellent skills and micro, Farnsworth managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
10:34 Farnsworth places down a hatchery.Farnsworth takes another base — the economy widens.
10:51 Farnsworth is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.Farnsworth tests the door early. Is anyone home?
🎙 Even footing again — the tension builds.
11:31 Tuneable decides to put some pressure on his opponent.No more waiting. Tuneable pushes.
11:53 The battle to decide the game begins!Neither side backs off — the battle is joined.
12:27 Farnsworth's mismicro cost him his zerglings and probably this game! Tuneable continues pressuring with his zealots and dragoons!The early pressure works — Tuneable breaks Farnsworth's front door.
12:57 That attack didn't seem to do much damage, Tuneable destroyed only less than half of Farnsworth's army.Tuneable clips Farnsworth's army — real damage, but Farnsworth fights on.
13:30 After that battle, Tuneable still has most of his army with him.Farnsworth keeps most of his army intact through the exchange.
13:49 Farnsworth decides to move out with his armies.No more waiting. Farnsworth pushes.
14:17 Tuneable is putting some early pressure on with his dragoons.Tuneable tests the door early. Is anyone home?
14:52 Farnsworth places down a hatchery.Quietly, Farnsworth adds a base. These are the moves that decide long games.
15:15 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
🎙 Tuneable holds the stronger army for now.
15:45 The battle to decide the game begins!Neither side backs off — the battle is joined.
16:29 Tuneable kills off all of Farnsworth's offensive zerglings with his zealots.Tuneable holds the early rush without blinking.
16:54 After that battle, Tuneable still has most of his army with him.A cheap fight for Farnsworth — the losses are light.
17:27 Farnsworth has lost about half of his army in that battle.Half of Tuneable's force stays on that battlefield.
17:57 Farnsworth's army is small compared to Tuneable!Farnsworth needs production, fast; Tuneable's army has outgrown his.
18:18 Attempting to end the game, Tuneable moves out with his armies.No more waiting. Tuneable pushes.
18:52 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
— The mid game —
19:18 Tuneable's massive number of speedlots slice through Farnsworth's zerglings and hydralisks.The mid-game push crashes through — Tuneable breaks Farnsworth's position.
19:41 Farnsworth lost about half of his army in that battle.Half of Tuneable's force stays on that battlefield.
🎙 The scales tip toward Tuneable — a lead, but not a safe one.
— The late game —
20:09 With excellent skills and micro, Tuneable managed to fend off Farnsworth while losing less than half of his army.A cheap fight for Farnsworth — the losses are light.
20:54 Zerglings ran past Tuneable's defense line and start harassing the mineral line! What a nice run-by by Farnsworth!Farnsworth gets into Tuneable's mineral line — workers are dying.
21:13 Tuneable decides to start pushing across the map.Here it comes: Tuneable crosses the map with everything.
21:43 Farnsworth places down a hatchery.More workers, more money: Farnsworth expands.
22:07 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
22:36 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
23:17 All of a sudden, Farnsworth has no armies left while Tuneable is continuing to push across the map!A clean, brutal win for Tuneable. The push continues.
23:51 Farnsworth lost about half of his army in that battle.Half of Tuneable's force stays on that battlefield.
24:21 After that battle, Tuneable still has most of his army with him.A cheap fight for Farnsworth — the losses are light.
🎙 It's all going Tuneable's way right now.
24:37 With corsairs sniping overlords, Tuneable is bringing his dark templar to attack his opponent!The composition is ready; Tuneable starts the push.
25:11 Unwilling to suffer further harassment, Farnsworth taps out!That's it. Farnsworth looks at the field one last time and concedes.
GG. Tuneable closes it out over Farnsworth.
■ Farnsworth
■ Tuneable
army value
■ Farnsworth
■ Tuneable
economy
Play-by-play (43 lines)
0:07 Tuneable spawns at s2 in Blue while Farnsworth spawns at s1 in Orange.Tuneable in Blue at s2. Farnsworth in Orange at s1. The map is set.
0:50 Tuneable opens Forge Fast Expand against Farnsworth's 12 Hatch.The builds are down: Forge Fast Expand from Tuneable, 12 Hatch from Farnsworth.
— The early game —
1:23 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
1:48 Farnsworth places down a hatchery.More workers, more money: Farnsworth expands.
2:26 Tuneable is pushing out with his zealots.Tuneable tests the door early. Is anyone home?
🎙 Dead even — neither player has found the edge yet.
3:02 Farnsworth decides to put some pressure on his opponent.No more waiting. Farnsworth pushes.
3:25 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
3:54 Farnsworth failed to break Tuneable's defending line of zealots.Tuneable holds the early rush without blinking.
4:39 After that battle, Tuneable still has most of his army with him.Farnsworth keeps most of his army intact through the exchange.
5:03 Farnsworth lost about half of his army in that battle.Half of Tuneable's force stays on that battlefield.
5:53 Farnsworth's speedlings rapidly push out across the map.Farnsworth tests the door early. Is anyone home?
6:09 In terms of army size, Tuneable is behind Farnsworth!Tuneable is badly outgunned — Farnsworth's force is a size larger.
6:47 Both armies meet at the center of the map and start attacking.Neither side backs off — the battle is joined.
7:25 Tuneable kills off all of Farnsworth's offensive zerglings with his zealots.Tuneable holds the early rush without blinking.
🎙 Tuneable holds the stronger army for now.
7:52 With excellent skills and micro, Tuneable managed to fend off Farnsworth while losing less than half of his army.A cheap fight for Farnsworth — the losses are light.
— The mid game —
8:25 Farnsworth has lost about half of his army in that battle.Tuneable pays for that trade with about half his army.
9:12 Tuneable is pushing out with his zealots.No patience from Tuneable: the first units are already marching.
9:40 Tuneable starts expanding.More workers, more money: Tuneable expands.
10:20 Farnsworth places down a hatchery.Farnsworth takes another base — the economy widens.
10:53 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
11:23 Farnsworth's mismicro cost him his zerglings and probably this game! Tuneable continues pressuring with his zealots and dragoons!The early pressure works — Tuneable breaks Farnsworth's front door.
11:56 Farnsworth lost about half of his army in that battle.Tuneable pays for that trade with about half his army.
12:26 Farnsworth destroyed less army than he should, only less than half of Tuneable's army has been decimated.Farnsworth clips Tuneable's army — real damage, but Tuneable fights on.
🎙 Tuneable has built a commanding army lead — Farnsworth needs something special here.
13:11 Tuneable moves out with his armies.Here it comes: Tuneable crosses the map with everything.
13:34 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
14:07 All of a sudden, Farnsworth has no armies left while Tuneable is continuing to push across the map!Tuneable wins the fight convincingly and keeps rolling forward.
— The late game —
14:38 Tuneable destroyed about half of Farnsworth's army after that battle.Half of Farnsworth's force is gone — Tuneable took it apart.
15:19 Farnsworth destroyed less army than he should, only less than half of Tuneable's army has been decimated.Farnsworth takes a bite out of Tuneable's force and backs off.
15:47 Tuneable is putting some early pressure on with his dragoons.Tuneable tests the door early. Is anyone home?
16:19 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
16:56 Tuneable kills off Farnsworth's armies and continues pushing!Farnsworth's army evaporates. Tuneable doesn't even slow down.
🎙 Farnsworth is hanging on by a thread against Tuneable's army.
17:32 Farnsworth seems to lose most of his army in that battle.That fight gutted Tuneable — more than half the force is gone.
18:11 With excellent skills and micro, Tuneable managed to fend off Farnsworth while losing less than half of his army.Farnsworth keeps most of his army intact through the exchange.
18:32 Tuneable is putting some early pressure on with his dragoons.Tuneable goes early — pressure before either side is ready.
19:10 After suffering a devastating loss in the battle, Farnsworth GGs!Nothing left to defend with — Farnsworth taps.
Farnsworth taps out. Tuneable's early game was simply better.
Head to head
23 games
Farnsworth
9 – 14
Tuneable