SHAKURAS Reborn
Friendly · Bo7 · engine v5.3 · Tue, Aug 18 2026 · 01:52 server time
Farnsworth Zerg 2 – 4 Protoss Tuneable

Games

6 · · ▶ replay
G1 WIN Farnsworth Zerg 1–0 Protoss Tuneable Electric Circuit Electric Circuit · Δelo +0/+0
■ Farnsworth ■ Tuneable army value
■ Farnsworth ■ Tuneable economy
Play-by-play (241 lines)
0:10 Farnsworth spawns at s4 in Yellow while Tuneable spawns at s3 in White.Farnsworth in Yellow at s4. Tuneable in White at s3. The map is set.
0:38 Farnsworth gets Overpool against Tuneable's Forge Fast Expand.The builds are down: Overpool from Farnsworth, Forge Fast Expand from Tuneable.
— The early game —
0:47 Farnsworth places down a hatchery.Farnsworth takes another base — the economy widens.
1:18 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
1:33 Farnsworth starts pushing across the map.No more waiting. Farnsworth pushes.
🎙 Nothing between them. One engagement could decide it.
1:54 Tuneable is putting some early pressure on with his dragoons.No patience from Tuneable: the first units are already marching.
2:22 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
2:36 Tuneable kills off Farnsworth's speedlings with his zealots and dragoons!The early pressure works — Tuneable breaks Farnsworth's front door.
3:16 With excellent skills and micro, Farnsworth managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
3:39 After that battle, Tuneable still has most of his army with him.A cheap fight for Farnsworth — the losses are light.
3:46 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
4:15 Farnsworth's speedlings rapidly push out across the map.Farnsworth goes early — pressure before either side is ready.
4:42 Tuneable is putting some early pressure on with his dragoons.Tuneable tests the door early. Is anyone home?
4:56 Farnsworth places down a hatchery.Farnsworth plants a new base and dares his opponent to punish it.
🎙 Dead even — neither player has found the edge yet.
5:19 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
5:35 Farnsworth successfully fends off Tuneable's attacks.Farnsworth holds! The push breaks against a perfect defense.
6:08 With excellent skills and micro, Farnsworth managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
6:40 After that battle, Tuneable still has most of his army with him.Farnsworth keeps most of his army intact through the exchange.
6:57 Attempting to end the game, Farnsworth moves out with his armies.Here it comes: Farnsworth crosses the map with everything.
7:14 Tuneable's zealots and dragoon mixture is rolling across the map.Tuneable tests the door early. Is anyone home?
7:34 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
8:04 Farnsworth successfully fends off Tuneable's attacks.The attack shatters on Farnsworth's line. Great positioning.
8:19 With excellent skills and micro, Farnsworth managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
🎙 The armies trade evenly; this one is still anyone's game.
8:37 Losing only less than half of his army, Tuneable seems to be fine.Farnsworth keeps most of his army intact through the exchange.
9:03 Farnsworth's number of expansions are equal to Tuneable's.Base for base, they're level — Farnsworth and Tuneable match each other.
9:19 Farnsworth places down a hatchery.Farnsworth takes another base — the economy widens.
10:00 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
10:07 Farnsworth pushes out with his zerglings! It appears that these zerglings have speed upgrade!No patience from Farnsworth: the first units are already marching.
10:26 Tuneable's zealots and dragoon mixture is rolling across the map.Tuneable tests the door early. Is anyone home?
11:04 The battle to decide the game begins!The dance is over. They fight.
11:23 The battle outcome favors Farnsworth as Tuneable's armies melt into Farnsworth's armies' weapon fire!The engagement breaks Tuneable's way of life — Farnsworth marches on.
11:33 After that battle, Tuneable still has most of his army with him.A cheap fight for Farnsworth — the losses are light.
🎙 Nothing between them. One engagement could decide it.
12:10 With excellent skills and micro, Farnsworth managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
— The mid game —
12:17 Farnsworth has a large number of hydralisk and is starting to push out!Farnsworth's hydra wave rolls out — this is the timing Zerg lives for.
12:46 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
13:07 Farnsworth brought in some lurkers and speedlings, but Tuneable had the observers and archons to deal with. Tuneable successfully defended Farnsworth's push!The timing was right but the fight was wrong: Tuneable holds Farnsworth.
13:35 Losing only less than half of his army, Tuneable seems to be fine.Farnsworth keeps most of his army intact through the exchange.
13:56 It seems that Tuneable only managed to destroy less than half of Farnsworth's army.Tuneable clips Farnsworth's army — real damage, but Farnsworth fights on.
14:27 What a pity! Farnsworth managed to sneak 1 zergling past the defense line but it was unable to deal any damage before being killed off by Tuneable's army.Good instincts from Tuneable; the harassment dies at the doorstep.
14:43 Tuneable tried to send in a shuttle but it was discovered by Farnsworth.The sneak attack is sniffed out — Farnsworth shuts the door on Tuneable.
15:03 Tuneable moves out with his armies.Tuneable tightens the formation and starts the long walk.
🎙 Even footing again — the tension builds.
15:25 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
15:51 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
16:20 All of a sudden, Farnsworth has no armies left while Tuneable is continuing to push across the map!Tuneable wins the fight convincingly and keeps rolling forward.
16:43 Tuneable destroyed less army than he should, only less than half of Farnsworth's army has been decimated.Tuneable takes a bite out of Farnsworth's force and backs off.
16:50 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Farnsworth — the losses are light.
17:10 What superior Mutalisk micro from Farnsworth! Tuneable's economy is suffering!Beautiful harassment from Farnsworth. Tuneable's economy takes a real hit.
17:50 Tuneable tried to send in a shuttle but it was discovered by Farnsworth.The sneak attack is sniffed out — Farnsworth shuts the door on Tuneable.
18:06 Farnsworth places down a hatchery.Quietly, Farnsworth adds a base. These are the moves that decide long games.
18:18 Farnsworth has a large number of hydralisk and is starting to push out!Farnsworth's hydra wave rolls out — this is the timing Zerg lives for.
🎙 Even footing again — the tension builds.
18:50 Tuneable is sniping overlords with his corsairs, and oh! His archons and speedlots are out of base as well!The composition is ready; Tuneable starts the push.
19:04 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
19:26 Farnsworth's combination of lurkers and hydralisks totally decimated Tuneable's army.The mid-game push crashes through — Farnsworth breaks Tuneable's position.
19:57 About half of Tuneable's army has been decimated in that battle.Farnsworth pays for that trade with about half his army.
20:16 With excellent skills and micro, Farnsworth managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
20:38 Farnsworth has a large number of hydralisk and is starting to push out!Farnsworth's hydra wave rolls out — this is the timing Zerg lives for.
21:00 Tuneable must macro up quickly or Farnsworth will just roll him over!Tuneable is badly outgunned — Farnsworth's force is a size larger.
21:25 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
21:50 Both armies meet at the center of the map and start attacking.Neither side backs off — the battle is joined.
🎙 Dead even — neither player has found the edge yet.
22:18 Farnsworth kills off Tuneable's armies and continues pushing!A clean, brutal win for Farnsworth. The push continues.
22:25 Farnsworth only destroyed about half of Tuneable's army.Half of Tuneable's force is gone — Farnsworth took it apart.
22:50 Tuneable destroyed less army than he should, only less than half of Farnsworth's army has been decimated.Tuneable clips Farnsworth's army — real damage, but Farnsworth fights on.
23:10 Zerglings ran past Tuneable's defense line and start harassing the mineral line! What a nice run-by by Farnsworth!Tuneable looks away for one second and Farnsworth makes him pay for it.
23:28 Farnsworth places down a hatchery.More workers, more money: Farnsworth expands.
24:03 Zerglings ran past Tuneable's defense line and start harassing the mineral line! What a nice run-by by Farnsworth!The raid lands — Farnsworth chips away at Tuneable's foundation.
24:28 Where is Farnsworth's detector? Tuneable sends dark templars to harass Farnsworth's mineral line!Beautiful harassment from Tuneable. Farnsworth's economy takes a real hit.
24:38 Farnsworth now has enough hydralisk to take the game! ... Or so he thinks.Farnsworth's hydra wave rolls out — this is the timing Zerg lives for.
25:17 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
🎙 Nothing between them. One engagement could decide it.
25:31 With archons and speedlots and high templars, Farnsworth didn't even have a chance against Tuneable.The timing was right but the fight was wrong: Tuneable holds Farnsworth.
25:52 Farnsworth destroyed less army than he should, only less than half of Tuneable's army has been decimated.Farnsworth clips Tuneable's army — real damage, but Tuneable fights on.
26:23 After that battle, Farnsworth still has most of his army with him.A cheap fight for Tuneable — the losses are light.
26:31 Tuneable casts some storm! But Farnsworth lost no workers.Good instincts from Farnsworth; the harassment dies at the doorstep.
27:09 Farnsworth brings his lurker-lings to pressure his opponent.Farnsworth's hydra wave rolls out — this is the timing Zerg lives for.
27:18 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
27:50 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
27:58 Farnsworth failed to focus down on high templars and the few storm on Farnsworth's hydralisks really hurts a lot! Farnsworth is backing off!The timing was right but the fight was wrong: Tuneable holds Farnsworth.
28:31 Losing only less than half of his army, Tuneable seems to be fine.Farnsworth keeps most of his army intact through the exchange.
🎙 The armies trade evenly; this one is still anyone's game.
28:43 After that battle, Farnsworth still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
29:15 Farnsworth starts expanding.Farnsworth takes another base — the economy widens.
29:36 Reaver! Reaver! Tuneable's reaver is killing off most of Farnsworth's workers!The raid lands — Tuneable chips away at Farnsworth's foundation.
29:55 Eager to end the game, Farnsworth moves out with his armies.Farnsworth tightens the formation and starts the long walk.
30:25 The battle to decide the game begins!The dance is over. They fight.
30:51 Tuneable successfully fends off Farnsworth's attacks.The attack shatters on Tuneable's line. Great positioning.
31:12 It seems that Farnsworth only managed to destroy less than half of Tuneable's army.Farnsworth clips Tuneable's army — real damage, but Tuneable fights on.
31:19 Tuneable destroyed less army than he should, only less than half of Farnsworth's army has been decimated.Tuneable takes a bite out of Farnsworth's force and backs off.
31:51 Tuneable is sniping overlords with his corsairs, and oh! His archons and speedlots are out of base as well!Tuneable's mid-game army is assembled — and it's moving.
🎙 Dead even — neither player has found the edge yet.
32:18 Farnsworth must macro up quickly or Tuneable will just roll him over!Farnsworth needs production, fast; Tuneable's army has outgrown his.
32:32 Tuneable starts expanding.Tuneable plants a new base and dares his opponent to punish it.
32:50 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
33:26 Tuneable can't push any further as Farnsworth burrowed some lurkers and Tuneable has no observers!The timing was right but the fight was wrong: Farnsworth holds Tuneable.
33:37 Tuneable destroyed less army than he should, only less than half of Farnsworth's army has been decimated.Tuneable takes a bite out of Farnsworth's force and backs off.
33:58 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Farnsworth — the losses are light.
34:26 Farnsworth places down a hatchery.Farnsworth takes another base — the economy widens.
34:50 What superior Mutalisk micro from Farnsworth! Tuneable's economy is suffering!The raid lands — Farnsworth chips away at Tuneable's foundation.
35:06 Farnsworth now has enough hydralisk to take the game! ... Or so he thinks.Farnsworth's hydra wave rolls out — this is the timing Zerg lives for.
🎙 Even footing again — the tension builds.
35:35 Looks like Tuneable is going to push out with his archons and speedlots!Tuneable hits the timing — this push arrives exactly when it hurts.
35:48 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
36:27 All of a sudden, Farnsworth has no armies left while Tuneable is continuing to push across the map!Tuneable wins the fight convincingly and keeps rolling forward.
36:46 With excellent skills and micro, Farnsworth managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
36:54 After that battle, Tuneable still has most of his army with him.A cheap fight for Farnsworth — the losses are light.
37:16 What superior Mutalisk micro from Farnsworth! Tuneable's economy is suffering!Farnsworth gets into Tuneable's mineral line — workers are dying.
37:52 It seems like Farnsworth has more units than Tuneable!Farnsworth's army is visibly the bigger one — Tuneable should not take this fight.
38:13 Tuneable decides to expand.More workers, more money: Tuneable expands.
38:25 Farnsworth now has enough hydralisk to take the game! ... Or so he thinks.Farnsworth's hydra wave rolls out — this is the timing Zerg lives for.
🎙 The armies trade evenly; this one is still anyone's game.
39:04 Eager to end the game, Tuneable moves out with his armies.Tuneable tightens the formation and starts the long walk.
39:11 Farnsworth places down a hatchery.Farnsworth plants a new base and dares his opponent to punish it.
39:48 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
40:03 The battle outcome favors Tuneable as Farnsworth's armies melt into Tuneable's armies' weapon fire!Tuneable wins the fight convincingly and keeps rolling forward.
40:18 Losing only less than half of his army, Farnsworth seems to be fine.A cheap fight for Tuneable — the losses are light.
40:54 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Farnsworth — the losses are light.
41:19 Tuneable destroys Farnsworth's hatchery, denying expansions.Tuneable finds the weak point and Farnsworth's new base is gone.
41:30 Looks like Tuneable is going to push out with his archons and speedlots!The composition is ready; Tuneable starts the push.
41:51 Farnsworth places down a hatchery.Farnsworth takes another base — the economy widens.
🎙 Nothing between them. One engagement could decide it.
42:06 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
— The late game —
42:30 Farnsworth's lurkers are burrowed at the choke and Tuneable has no observers left. The push stalls.Tuneable throws the endgame army in and Farnsworth simply refuses to lose.
42:59 Losing only less than half of his army, Farnsworth seems to be fine.A cheap fight for Tuneable — the losses are light.
43:18 With excellent skills and micro, Tuneable managed to fend off Farnsworth while losing less than half of his army.A cheap fight for Farnsworth — the losses are light.
43:41 It seems like Farnsworth has more units than Tuneable!Farnsworth's army is visibly the bigger one — Tuneable should not take this fight.
44:10 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
44:20 Ultralisks and cracklings with defilers behind: Farnsworth commits to the break.This is the big one — Farnsworth commits the late-game army.
44:50 Tuneable moves out with his armies.Here it comes: Tuneable crosses the map with everything.
45:23 Farnsworth places down a hatchery.More workers, more money: Farnsworth expands.
🎙 Even footing again — the tension builds.
45:38 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
46:10 With beautiful placement, Tuneable successfully fends off Farnsworth's attacks.Tuneable takes the fight on his terms and sends Farnsworth home with nothing.
46:26 With excellent skills and micro, Tuneable managed to fend off Farnsworth while losing less than half of his army.Farnsworth keeps most of his army intact through the exchange.
46:46 After that battle, Farnsworth still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
47:14 Farnsworth moves out with his armies.Farnsworth has seen enough — the army moves out.
47:31 Upgrades finished and a bank of storms ready. Here comes Tuneable.This is the big one — Tuneable commits the late-game army.
47:47 The battle to decide the game begins!Here it comes: two full armies, one engagement.
48:24 All of a sudden, Tuneable has no armies left while Farnsworth is continuing to push across the map!The engagement breaks Tuneable's way of life — Farnsworth marches on.
48:31 About half of Tuneable's army has been decimated in that battle.Half of Farnsworth's force stays on that battlefield.
🎙 Dead even — neither player has found the edge yet.
49:01 With excellent skills and micro, Farnsworth managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
49:17 Farnsworth places down a hatchery.Farnsworth plants a new base and dares his opponent to punish it.
49:44 Zerglings ran past Tuneable's defense line and start harassing the mineral line! What a nice run-by by Farnsworth!Beautiful harassment from Farnsworth. Tuneable's economy takes a real hit.
50:09 Reaver! Reaver! Tuneable's reaver is killing off most of Farnsworth's workers!Farnsworth looks away for one second and Tuneable makes him pay for it.
50:36 Four hatcheries of larva pouring out at once, and Farnsworth pushes.This is the big one — Farnsworth commits the late-game army.
50:45 Corsairs sweeping ahead, the ground army behind — Tuneable moves on the hatcheries.Max supply, full upgrades: Tuneable moves out to end it.
51:04 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
51:37 All of a sudden, Tuneable has no armies left while Farnsworth is continuing to push across the map!Tuneable's army evaporates. Farnsworth doesn't even slow down.
51:57 After that battle, Tuneable still has most of his army with him.Farnsworth keeps most of his army intact through the exchange.
🎙 Dead even — neither player has found the edge yet.
52:15 That attack didn't seem to do much damage, Tuneable destroyed only less than half of Farnsworth's army.Tuneable clips Farnsworth's army — real damage, but Farnsworth fights on.
52:47 Farnsworth moves out under dark swarm — the zealots may chase, the dragoons cannot shoot.Everything Farnsworth has built comes forward at once.
53:04 Upgrades finished and a bank of storms ready. Here comes Tuneable.Max supply, full upgrades: Tuneable moves out to end it.
53:20 Currently, Farnsworth and Tuneable appear to have around the same army size.The armies weigh the same — dead even on the field.
53:39 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
54:01 Archons and speedlots hold the choke — Farnsworth's ultralisks cannot get through.Tuneable holds the late-game siege — what a defensive stand!
54:39 Farnsworth destroyed less army than he should, only less than half of Tuneable's army has been decimated.Farnsworth takes a bite out of Tuneable's force and backs off.
54:58 Losing only less than half of his army, Farnsworth seems to be fine.Tuneable keeps most of his army intact through the exchange.
55:20 Farnsworth moves out under dark swarm — the zealots may chase, the dragoons cannot shoot.Max supply, full upgrades: Farnsworth moves out to end it.
🎙 The armies trade evenly; this one is still anyone's game.
55:47 Tuneable rolls out with archons and speedlots, templar trailing on full energy.Everything Tuneable has built comes forward at once.
56:00 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
56:30 Tuneable's storms land on the swarm and Farnsworth's cracklings die before they reach the line.Tuneable holds the late-game siege — what a defensive stand!
56:38 Losing only less than half of his army, Tuneable seems to be fine.Farnsworth keeps most of his army intact through the exchange.
57:17 With excellent skills and micro, Farnsworth managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
57:39 Four hatcheries of larva pouring out at once, and Farnsworth pushes.Everything Farnsworth has built comes forward at once.
58:03 Upgrades finished and a bank of storms ready. Here comes Tuneable.Max supply, full upgrades: Tuneable moves out to end it.
58:18 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
58:46 Tuneable had the observers for those lurkers and Farnsworth's push simply stops.Farnsworth throws the endgame army in and Tuneable simply refuses to lose.
🎙 The armies trade evenly; this one is still anyone's game.
59:02 Losing only less than half of his army, Tuneable seems to be fine.Farnsworth keeps most of his army intact through the exchange.
59:26 After that battle, Farnsworth still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
59:55 Farnsworth is in quite a huge army disadvantage, he doesn't have what it takes to win against Tuneable's army.Farnsworth is badly outgunned — Tuneable's force is a size larger.
60:06 Ultralisks and cracklings with defilers behind: Farnsworth commits to the break.Everything Farnsworth has built comes forward at once.
60:34 Tuneable decides to start pushing across the map.Here it comes: Tuneable crosses the map with everything.
60:45 The battle to decide the game begins!Neither side backs off — the battle is joined.
61:17 Tuneable's archons and speedlots grind through the swarm, and Farnsworth's defilers die with it.There's no rebuilding from that. Tuneable's late-game push decides it.
61:49 After that battle, Farnsworth still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
61:59 With excellent skills and micro, Tuneable managed to fend off Farnsworth while losing less than half of his army.Farnsworth keeps most of his army intact through the exchange.
🎙 Dead even — neither player has found the edge yet.
62:26 Four hatcheries of larva pouring out at once, and Farnsworth pushes.This is the big one — Farnsworth commits the late-game army.
62:56 Tuneable decides to move out with his armies.No more waiting. Tuneable pushes.
63:05 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
63:35 Tuneable had the observers for those lurkers and Farnsworth's push simply stops.Tuneable holds the late-game siege — what a defensive stand!
63:49 With excellent skills and micro, Tuneable managed to fend off Farnsworth while losing less than half of his army.Farnsworth keeps most of his army intact through the exchange.
64:08 Tuneable destroyed less army than he should, only less than half of Farnsworth's army has been decimated.Tuneable takes a bite out of Farnsworth's force and backs off.
64:37 What a pity! Farnsworth managed to sneak 1 zergling past the defense line but it was unable to deal any damage before being killed off by Tuneable's army.Farnsworth goes for the raid — Tuneable is ready, and nothing comes of it.
64:51 Every gateway is pumping and Tuneable starts walking across the map.Max supply, full upgrades: Tuneable moves out to end it.
65:29 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
🎙 Even footing again — the tension builds.
65:40 Farnsworth ran dry of larva at exactly the wrong moment. Tuneable is inside the third.The final army does its work — Tuneable breaks Farnsworth late.
66:08 Farnsworth lost about half of his army in that battle.Tuneable pays for that trade with about half his army.
66:36 After that battle, Tuneable still has most of his army with him.Farnsworth keeps most of his army intact through the exchange.
66:51 Without any further reinforcements, Farnsworth's expansion is decimated by Tuneable's armies.The base falls. Tuneable rips Farnsworth's economy back a full step.
67:12 Every gateway is pumping and Tuneable starts walking across the map.This is the big one — Tuneable commits the late-game army.
67:34 Farnsworth places down a hatchery.Quietly, Farnsworth adds a base. These are the moves that decide long games.
68:07 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
68:31 Farnsworth successfully fends off Tuneable's attacks.Tuneable commits and it's the wrong call — Farnsworth cleans it up.
68:43 After that battle, Farnsworth still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
🎙 Nothing between them. One engagement could decide it.
68:58 Farnsworth only destroyed about half of Tuneable's army.Half of Tuneable's force is gone — Farnsworth took it apart.
69:23 Corsairs sweeping ahead, the ground army behind — Tuneable moves on the hatcheries.Max supply, full upgrades: Tuneable moves out to end it.
69:52 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
70:19 Tuneable walked into plague and swarm together. Farnsworth gave up nothing.Tuneable throws the endgame army in and Farnsworth simply refuses to lose.
70:42 Losing only less than half of his army, Farnsworth seems to be fine.A cheap fight for Tuneable — the losses are light.
71:03 After that battle, Tuneable still has most of his army with him.Farnsworth keeps most of his army intact through the exchange.
71:23 In terms of army size, Tuneable is behind Farnsworth!Tuneable needs production, fast; Farnsworth's army has outgrown his.
71:50 Farnsworth starts pushing across the map.Farnsworth tightens the formation and starts the long walk.
71:58 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
🎙 Dead even — neither player has found the edge yet.
72:28 Under dark swarm Tuneable's dragoons are useless — Farnsworth's cracklings tear the army apart!The final army does its work — Farnsworth breaks Tuneable late.
72:43 With excellent skills and micro, Tuneable managed to fend off Farnsworth while losing less than half of his army.A cheap fight for Farnsworth — the losses are light.
73:14 With excellent skills and micro, Farnsworth managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
73:28 Farnsworth destroys Tuneable's nexus, denying expansions.Tuneable's expansion burns — Farnsworth tears it down.
74:01 Farnsworth places down a hatchery.Farnsworth plants a new base and dares his opponent to punish it.
74:20 Ultralisks and cracklings with defilers behind: Farnsworth commits to the break.Max supply, full upgrades: Farnsworth moves out to end it.
74:45 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
75:11 Plague on the templar, and Farnsworth's ultralisks walk straight through Tuneable.There's no rebuilding from that. Farnsworth's late-game push decides it.
75:25 About half of Tuneable's army has been decimated in that battle.Half of Farnsworth's force stays on that battlefield.
🎙 Farnsworth's force dwarfs what Tuneable has left on the field.
75:50 After that battle, Farnsworth still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
76:14 Where is Farnsworth's detector? Tuneable sends dark templars to harass Farnsworth's mineral line!Tuneable gets into Farnsworth's mineral line — workers are dying.
76:27 Aaaaaa, Farnsworth's mineral line is stormed by Tuneable's high templars!Farnsworth looks away for one second and Tuneable makes him pay for it.
76:47 Farnsworth starts pushing across the map.No more waiting. Farnsworth pushes.
77:21 It seems like Farnsworth has more units than Tuneable!Farnsworth's army is visibly the bigger one — Tuneable should not take this fight.
77:36 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
77:52 Plague on the templar, and Farnsworth's ultralisks walk straight through Tuneable.There's no rebuilding from that. Farnsworth's late-game push decides it.
78:26 Tuneable has lost about half of his army in that battle.Farnsworth pays for that trade with about half his army.
78:50 Tuneable destroyed less army than he should, only less than half of Farnsworth's army has been decimated.Tuneable clips Farnsworth's army — real damage, but Farnsworth fights on.
🎙 Tuneable is hanging on by a thread against Farnsworth's army.
79:08 Looking at the opponent's overwhelming forces, Tuneable GGs!Nothing left to defend with — Tuneable taps.
Farnsworth takes it — the late game decided this one.
G2 WIN Farnsworth Zerg 2–0 Protoss Tuneable La Mancha La Mancha · Δelo +0/+0
■ Farnsworth ■ Tuneable army value
■ Farnsworth ■ Tuneable economy
Play-by-play (46 lines)
0:07 The game starts with Orange Tuneable spawning at s4 and Green Farnsworth spawning at s2.Tuneable takes s4 in Orange; across the map, Farnsworth settles in at s2 in Green.
0:51 Tuneable opens Forge Fast Expand against Farnsworth's Overpool.The builds are down: Forge Fast Expand from Tuneable, Overpool from Farnsworth.
— The early game —
1:12 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
1:53 Farnsworth desperate in getting his economy pumped up, expands to another location.Farnsworth plants a new base and dares his opponent to punish it.
2:15 Tuneable is pushing out with his zealots.Tuneable goes early — pressure before either side is ready.
🎙 The armies trade evenly; this one is still anyone's game.
3:00 Farnsworth pushes out with his zerglings! It appears that these zerglings have speed upgrade!No patience from Farnsworth: the first units are already marching.
3:20 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
3:48 Tuneable lost some of his dragoons to Farnsworth's speedlings!The early pressure works — Farnsworth breaks Tuneable's front door.
4:27 After that battle, Tuneable still has most of his army with him.A cheap fight for Farnsworth — the losses are light.
4:53 It seems that Tuneable only managed to destroy less than half of Farnsworth's army.Tuneable takes a bite out of Farnsworth's force and backs off.
5:28 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
6:16 Farnsworth places down a hatchery.More workers, more money: Farnsworth expands.
6:31 Tuneable is putting some early pressure on with his dragoons.No patience from Tuneable: the first units are already marching.
7:06 Farnsworth is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.Farnsworth tests the door early. Is anyone home?
🎙 The armies trade evenly; this one is still anyone's game.
7:39 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
8:10 Tuneable failed to kill off Farnsworth's defending zerglings.Farnsworth holds the early rush without blinking.
8:44 Tuneable destroyed less army than he should, only less than half of Farnsworth's army has been decimated.Tuneable takes a bite out of Farnsworth's force and backs off.
— The mid game —
9:20 After that battle, Tuneable still has most of his army with him.Farnsworth keeps most of his army intact through the exchange.
10:03 Eager to end the game, Tuneable moves out with his armies.No more waiting. Tuneable pushes.
10:19 Farnsworth decides to put some pressure on his opponent.Here it comes: Farnsworth crosses the map with everything.
10:50 Currently, neither Tuneable nor Farnsworth appears to be leading in economy.Base for base, they're level — Tuneable and Farnsworth match each other.
11:34 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
11:55 All of a sudden, Tuneable has no armies left while Farnsworth is continuing to push across the map!The engagement breaks Tuneable's way of life — Farnsworth marches on.
🎙 Dead even — neither player has found the edge yet.
12:39 That attack didn't seem to do much damage, Farnsworth destroyed only less than half of Tuneable's army.Farnsworth takes a bite out of Tuneable's force and backs off.
13:01 After that battle, Farnsworth still has most of his army with him.A cheap fight for Tuneable — the losses are light.
13:34 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
14:08 Farnsworth places down a hatchery.More workers, more money: Farnsworth expands.
14:35 Farnsworth pushes out with his zerglings! It appears that these zerglings have speed upgrade!No patience from Farnsworth: the first units are already marching.
— The late game —
15:25 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
15:55 Tuneable lost some of his dragoons to Farnsworth's speedlings!Tuneable wasn't ready. Farnsworth's early aggression takes the lead.
16:22 After that battle, Tuneable still has most of his army with him.A cheap fight for Farnsworth — the losses are light.
16:59 Tuneable destroyed less army than he should, only less than half of Farnsworth's army has been decimated.Tuneable clips Farnsworth's army — real damage, but Farnsworth fights on.
🎙 The scales tip toward Farnsworth — a lead, but not a safe one.
17:28 Unwilling to make the game too long, Farnsworth starts moving out.No more waiting. Farnsworth pushes.
17:51 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
18:35 Farnsworth kills off Tuneable's armies and continues pushing!The engagement breaks Tuneable's way of life — Farnsworth marches on.
19:07 Tuneable lost about half of his army in that battle.Farnsworth pays for that trade with about half his army.
19:30 Losing only less than half of his army, Farnsworth seems to be fine.Tuneable keeps most of his army intact through the exchange.
20:02 Unwilling to suffer further harassment, Tuneable taps out!Tuneable types it out: GG.
Tuneable taps out. Farnsworth's early game was simply better.
G3 Farnsworth Zerg 2–1 Protoss Tuneable WIN Tau Cross Tau Cross · Δelo +0/+0
■ Farnsworth ■ Tuneable army value
■ Farnsworth ■ Tuneable economy
Play-by-play (48 lines)
0:18 The Yellow Farnsworth spawns at s2 while Purple Tuneable spawns at s3.Cross positions or close ones, it starts here: Farnsworth at s2, Tuneable at s3.
0:37 Farnsworth opens 12 Hatch against Tuneable's Forge Fast Expand.Farnsworth commits to 12 Hatch; Tuneable answers with Forge Fast Expand.
— The early game —
1:16 Farnsworth places down a hatchery.More workers, more money: Farnsworth expands.
1:38 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
2:28 Farnsworth's speedlings rapidly push out across the map.Farnsworth goes early — pressure before either side is ready.
🎙 The armies trade evenly; this one is still anyone's game.
3:01 Tuneable's zealots and dragoon mixture is rolling across the map.Tuneable tests the door early. Is anyone home?
3:28 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
4:04 Farnsworth's mismicro cost him his zerglings and probably this game! Tuneable continues pressuring with his zealots and dragoons!Farnsworth wasn't ready. Tuneable's early aggression takes the lead.
4:26 After that battle, Farnsworth still has most of his army with him.A cheap fight for Tuneable — the losses are light.
5:00 With excellent skills and micro, Tuneable managed to fend off Farnsworth while losing less than half of his army.A cheap fight for Farnsworth — the losses are light.
5:43 Farnsworth is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.No patience from Farnsworth: the first units are already marching.
5:56 Tuneable is pushing out with his zealots.Tuneable goes early — pressure before either side is ready.
6:34 Currently, neither Farnsworth nor Tuneable appears to be leading in economy.The economies mirror one another. Nothing between Farnsworth and Tuneable yet.
7:00 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
🎙 Even footing again — the tension builds.
7:43 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
8:11 Farnsworth lost all of his zerglings to Tuneable's zealots and dragoons!Farnsworth wasn't ready. Tuneable's early aggression takes the lead.
8:39 After that battle, Farnsworth still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
9:13 With excellent skills and micro, Tuneable managed to fend off Farnsworth while losing less than half of his army.Farnsworth keeps most of his army intact through the exchange.
— The mid game —
9:48 Farnsworth places down a hatchery.More workers, more money: Farnsworth expands.
10:30 Farnsworth's speedlings rapidly push out across the map.Farnsworth goes early — pressure before either side is ready.
11:02 Tuneable's zealots and dragoon mixture is rolling across the map.Tuneable goes early — pressure before either side is ready.
11:26 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
11:51 Farnsworth failed to kill off Tuneable's defending zealots.Farnsworth's early gamble buys nothing — Tuneable's defense was already in place.
🎙 The scales tip toward Tuneable — a lead, but not a safe one.
12:39 With excellent skills and micro, Tuneable managed to fend off Farnsworth while losing less than half of his army.Farnsworth keeps most of his army intact through the exchange.
13:02 Losing only less than half of his army, Farnsworth seems to be fine.A cheap fight for Tuneable — the losses are light.
13:47 Tuneable is pushing out with his zealots.No patience from Tuneable: the first units are already marching.
14:14 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
14:36 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
15:05 Farnsworth lost all of his zerglings to Tuneable's zealots and dragoons!Farnsworth wasn't ready. Tuneable's early aggression takes the lead.
15:38 About half of Farnsworth's army has been decimated in that battle.Tuneable pays for that trade with about half his army.
— The late game —
16:10 With excellent skills and micro, Tuneable managed to fend off Farnsworth while losing less than half of his army.A cheap fight for Farnsworth — the losses are light.
16:56 Tuneable starts pushing across the map.Tuneable tightens the formation and starts the long walk.
🎙 Slight advantage Tuneable as the game develops.
17:24 Farnsworth is in quite a huge army disadvantage, he doesn't have what it takes to win against Tuneable's army.Farnsworth is badly outgunned — Tuneable's force is a size larger.
18:03 Farnsworth places down a hatchery.Quietly, Farnsworth adds a base. These are the moves that decide long games.
18:34 The battle to decide the game begins!Neither side backs off — the battle is joined.
19:02 Tuneable kills off Farnsworth's speedlings with his zealots and dragoons!Farnsworth wasn't ready. Tuneable's early aggression takes the lead.
19:37 About half of Farnsworth's army has been decimated in that battle.Tuneable pays for that trade with about half his army.
20:14 Losing only less than half of his army, Tuneable seems to be fine.Farnsworth keeps most of his army intact through the exchange.
20:29 Tuneable is putting some early pressure on with his dragoons.Tuneable tests the door early. Is anyone home?
21:01 Unwilling to suffer further harassment, Farnsworth taps out!Farnsworth types it out: GG.
That's the game: Tuneable defeats Farnsworth, settled in the early game.
G4 Farnsworth Zerg 2–2 Protoss Tuneable WIN Pathfinder Pathfinder · Δelo +0/+0
■ Farnsworth ■ Tuneable army value
■ Farnsworth ■ Tuneable economy
Play-by-play (52 lines)
0:19 The Blue Tuneable spawns at s2 while Red Farnsworth spawns at s3.We're underway — Tuneable spawns at s2, Farnsworth answers from s3.
0:43 Farnsworth opens 12 Hatch against Tuneable's Forge Fast Expand.Tuneable commits to Forge Fast Expand; Farnsworth answers with 12 Hatch.
— The early game —
1:18 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
1:47 Farnsworth places down a hatchery.Quietly, Farnsworth adds a base. These are the moves that decide long games.
2:22 Tuneable's zealots and dragoon mixture is rolling across the map.No patience from Tuneable: the first units are already marching.
🎙 Nothing between them. One engagement could decide it.
2:56 Farnsworth is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.Farnsworth goes early — pressure before either side is ready.
3:19 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
3:56 Farnsworth was out-microed by Tuneable and loses all his attacking forces.Farnsworth commits and it's the wrong call — Tuneable cleans it up.
4:29 With excellent skills and micro, Tuneable managed to fend off Farnsworth while losing less than half of his army.A cheap fight for Farnsworth — the losses are light.
4:57 Farnsworth lost about half of his army in that battle.Tuneable pays for that trade with about half his army.
5:29 Tuneable is pushing out with his zealots.No patience from Tuneable: the first units are already marching.
5:48 Farnsworth is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.No patience from Farnsworth: the first units are already marching.
6:35 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
6:51 Farnsworth decides to expand.Farnsworth plants a new base and dares his opponent to punish it.
🎙 The scales tip toward Tuneable — a lead, but not a safe one.
7:20 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
8:11 Farnsworth failed to break Tuneable's defending line of zealots.Farnsworth's early gamble buys nothing — Tuneable's defense was already in place.
8:34 Losing only less than half of his army, Tuneable seems to be fine.Farnsworth keeps most of his army intact through the exchange.
9:03 That attack didn't seem to do much damage, Tuneable destroyed only less than half of Farnsworth's army.Tuneable takes a bite out of Farnsworth's force and backs off.
9:28 Tuneable's zealots and dragoon mixture is rolling across the map.Tuneable tests the door early. Is anyone home?
— The mid game —
10:17 It seems like Tuneable has more units than Farnsworth!Count the units: Tuneable has the edge over Farnsworth right now.
10:37 The battle to decide the game begins!Neither side backs off — the battle is joined.
11:06 Tuneable kills off Farnsworth's speedlings with his zealots and dragoons!The early pressure works — Tuneable breaks Farnsworth's front door.
11:32 Tuneable only destroyed about half of Farnsworth's army.Half of Farnsworth's force is gone — Tuneable took it apart.
🎙 The scales tip toward Tuneable — a lead, but not a safe one.
12:12 It seems that Farnsworth only managed to destroy less than half of Tuneable's army.Farnsworth takes a bite out of Tuneable's force and backs off.
12:39 Tuneable's zealots and dragoon mixture is rolling across the map.Tuneable tests the door early. Is anyone home?
13:11 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
13:52 Tuneable kills off Farnsworth's speedlings with his zealots and dragoons!Farnsworth wasn't ready. Tuneable's early aggression takes the lead.
14:24 Farnsworth has lost about half of his army in that battle.Tuneable pays for that trade with about half his army.
14:59 With excellent skills and micro, Tuneable managed to fend off Farnsworth while losing less than half of his army.Farnsworth keeps most of his army intact through the exchange.
15:15 Tuneable's zealots and dragoon mixture is rolling across the map.Tuneable goes early — pressure before either side is ready.
15:58 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
16:21 Farnsworth places down a hatchery.Farnsworth takes another base — the economy widens.
🎙 Tuneable's force dwarfs what Farnsworth has left on the field.
— The late game —
16:51 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
17:32 Farnsworth's mismicro cost him his zerglings and probably this game! Tuneable continues pressuring with his zealots and dragoons!Farnsworth wasn't ready. Tuneable's early aggression takes the lead.
🎙 The armies are no longer comparable: Tuneable is far ahead.
17:54 Farnsworth lost more than half of his army in that battle.That fight gutted Tuneable — more than half the force is gone.
18:24 Losing only less than half of his army, Tuneable seems to be fine.Farnsworth keeps most of his army intact through the exchange.
18:57 Tuneable is putting some early pressure on with his dragoons.No patience from Tuneable: the first units are already marching.
19:32 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
20:07 Farnsworth lost all of his zerglings to Tuneable's zealots and dragoons!Farnsworth wasn't ready. Tuneable's early aggression takes the lead.
20:35 The attack was a success, Farnsworth lost more than half of his army in that battle.Tuneable limps away with less than half the army he arrived with.
20:59 With excellent skills and micro, Tuneable managed to fend off Farnsworth while losing less than half of his army.Farnsworth keeps most of his army intact through the exchange.
21:36 Tuneable moves out with his armies.No more waiting. Tuneable pushes.
22:01 Farnsworth having no armies left to defend, has no choice but to tap out.Nothing left to defend with — Farnsworth taps.
Farnsworth taps out. Tuneable's early game was simply better.
G5 Farnsworth Zerg 2–3 Protoss Tuneable WIN Fighting Spirit Fighting Spirit · Δelo +0/+0
■ Farnsworth ■ Tuneable army value
■ Farnsworth ■ Tuneable economy
Play-by-play (62 lines)
0:07 The game starts with Green Farnsworth spawning at s3 and Teal Tuneable spawning at s4.Farnsworth takes s3 in Green; across the map, Tuneable settles in at s4 in Teal.
0:38 Tuneable opens Forge Fast Expand against Farnsworth's Overpool.The builds are down: Overpool from Farnsworth, Forge Fast Expand from Tuneable.
— The early game —
1:01 Farnsworth places down a hatchery.Quietly, Farnsworth adds a base. These are the moves that decide long games.
1:30 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
2:08 Farnsworth pushes out with his zerglings! It appears that these zerglings have speed upgrade!Farnsworth tests the door early. Is anyone home?
🎙 Even footing again — the tension builds.
2:42 Tuneable is pushing out with his zealots.No patience from Tuneable: the first units are already marching.
3:16 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
3:32 Farnsworth with some nice speedling surrounds killed Tuneable's zealots!Tuneable wasn't ready. Farnsworth's early aggression takes the lead.
4:07 After that battle, Tuneable still has most of his army with him.Farnsworth keeps most of his army intact through the exchange.
4:35 After that battle, Farnsworth still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
5:00 Tuneable is pushing out with his zealots.No patience from Tuneable: the first units are already marching.
5:36 Both armies meet at the center of the map and start attacking.Neither side backs off — the battle is joined.
6:07 Farnsworth with his speedlings successfully defend against Tuneable's early zealot pressure.Farnsworth holds the early rush without blinking.
6:40 Losing only less than half of his army, Farnsworth seems to be fine.Tuneable keeps most of his army intact through the exchange.
🎙 Nothing between them. One engagement could decide it.
7:08 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Farnsworth — the losses are light.
7:37 Farnsworth's speedlings rapidly push out across the map.Farnsworth goes early — pressure before either side is ready.
8:04 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
8:29 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
9:06 Farnsworth failed to break Tuneable's defending line of zealots.Tuneable holds the early rush without blinking.
9:37 Farnsworth destroyed less army than he should, only less than half of Tuneable's army has been decimated.Farnsworth clips Tuneable's army — real damage, but Tuneable fights on.
10:05 With excellent skills and micro, Farnsworth managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
10:34 Farnsworth places down a hatchery.Farnsworth takes another base — the economy widens.
10:51 Farnsworth is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.Farnsworth tests the door early. Is anyone home?
🎙 Even footing again — the tension builds.
11:31 Tuneable decides to put some pressure on his opponent.No more waiting. Tuneable pushes.
11:53 The battle to decide the game begins!Neither side backs off — the battle is joined.
12:27 Farnsworth's mismicro cost him his zerglings and probably this game! Tuneable continues pressuring with his zealots and dragoons!The early pressure works — Tuneable breaks Farnsworth's front door.
12:57 That attack didn't seem to do much damage, Tuneable destroyed only less than half of Farnsworth's army.Tuneable clips Farnsworth's army — real damage, but Farnsworth fights on.
13:30 After that battle, Tuneable still has most of his army with him.Farnsworth keeps most of his army intact through the exchange.
13:49 Farnsworth decides to move out with his armies.No more waiting. Farnsworth pushes.
14:17 Tuneable is putting some early pressure on with his dragoons.Tuneable tests the door early. Is anyone home?
14:52 Farnsworth places down a hatchery.Quietly, Farnsworth adds a base. These are the moves that decide long games.
15:15 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
🎙 Tuneable holds the stronger army for now.
15:45 The battle to decide the game begins!Neither side backs off — the battle is joined.
16:29 Tuneable kills off all of Farnsworth's offensive zerglings with his zealots.Tuneable holds the early rush without blinking.
16:54 After that battle, Tuneable still has most of his army with him.A cheap fight for Farnsworth — the losses are light.
17:27 Farnsworth has lost about half of his army in that battle.Half of Tuneable's force stays on that battlefield.
17:57 Farnsworth's army is small compared to Tuneable!Farnsworth needs production, fast; Tuneable's army has outgrown his.
18:18 Attempting to end the game, Tuneable moves out with his armies.No more waiting. Tuneable pushes.
18:52 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
— The mid game —
19:18 Tuneable's massive number of speedlots slice through Farnsworth's zerglings and hydralisks.The mid-game push crashes through — Tuneable breaks Farnsworth's position.
19:41 Farnsworth lost about half of his army in that battle.Half of Tuneable's force stays on that battlefield.
🎙 The scales tip toward Tuneable — a lead, but not a safe one.
— The late game —
20:09 With excellent skills and micro, Tuneable managed to fend off Farnsworth while losing less than half of his army.A cheap fight for Farnsworth — the losses are light.
20:54 Zerglings ran past Tuneable's defense line and start harassing the mineral line! What a nice run-by by Farnsworth!Farnsworth gets into Tuneable's mineral line — workers are dying.
21:13 Tuneable decides to start pushing across the map.Here it comes: Tuneable crosses the map with everything.
21:43 Farnsworth places down a hatchery.More workers, more money: Farnsworth expands.
22:07 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
22:36 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
23:17 All of a sudden, Farnsworth has no armies left while Tuneable is continuing to push across the map!A clean, brutal win for Tuneable. The push continues.
23:51 Farnsworth lost about half of his army in that battle.Half of Tuneable's force stays on that battlefield.
24:21 After that battle, Tuneable still has most of his army with him.A cheap fight for Farnsworth — the losses are light.
🎙 It's all going Tuneable's way right now.
24:37 With corsairs sniping overlords, Tuneable is bringing his dark templar to attack his opponent!The composition is ready; Tuneable starts the push.
25:11 Unwilling to suffer further harassment, Farnsworth taps out!That's it. Farnsworth looks at the field one last time and concedes.
GG. Tuneable closes it out over Farnsworth.
G6 Farnsworth Zerg 2–4 Protoss Tuneable WIN Benzene Benzene · Δelo +0/+0
■ Farnsworth ■ Tuneable army value
■ Farnsworth ■ Tuneable economy
Play-by-play (43 lines)
0:07 Tuneable spawns at s2 in Blue while Farnsworth spawns at s1 in Orange.Tuneable in Blue at s2. Farnsworth in Orange at s1. The map is set.
0:50 Tuneable opens Forge Fast Expand against Farnsworth's 12 Hatch.The builds are down: Forge Fast Expand from Tuneable, 12 Hatch from Farnsworth.
— The early game —
1:23 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
1:48 Farnsworth places down a hatchery.More workers, more money: Farnsworth expands.
2:26 Tuneable is pushing out with his zealots.Tuneable tests the door early. Is anyone home?
🎙 Dead even — neither player has found the edge yet.
3:02 Farnsworth decides to put some pressure on his opponent.No more waiting. Farnsworth pushes.
3:25 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
3:54 Farnsworth failed to break Tuneable's defending line of zealots.Tuneable holds the early rush without blinking.
4:39 After that battle, Tuneable still has most of his army with him.Farnsworth keeps most of his army intact through the exchange.
5:03 Farnsworth lost about half of his army in that battle.Half of Tuneable's force stays on that battlefield.
5:53 Farnsworth's speedlings rapidly push out across the map.Farnsworth tests the door early. Is anyone home?
6:09 In terms of army size, Tuneable is behind Farnsworth!Tuneable is badly outgunned — Farnsworth's force is a size larger.
6:47 Both armies meet at the center of the map and start attacking.Neither side backs off — the battle is joined.
7:25 Tuneable kills off all of Farnsworth's offensive zerglings with his zealots.Tuneable holds the early rush without blinking.
🎙 Tuneable holds the stronger army for now.
7:52 With excellent skills and micro, Tuneable managed to fend off Farnsworth while losing less than half of his army.A cheap fight for Farnsworth — the losses are light.
— The mid game —
8:25 Farnsworth has lost about half of his army in that battle.Tuneable pays for that trade with about half his army.
9:12 Tuneable is pushing out with his zealots.No patience from Tuneable: the first units are already marching.
9:40 Tuneable starts expanding.More workers, more money: Tuneable expands.
10:20 Farnsworth places down a hatchery.Farnsworth takes another base — the economy widens.
10:53 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
11:23 Farnsworth's mismicro cost him his zerglings and probably this game! Tuneable continues pressuring with his zealots and dragoons!The early pressure works — Tuneable breaks Farnsworth's front door.
11:56 Farnsworth lost about half of his army in that battle.Tuneable pays for that trade with about half his army.
12:26 Farnsworth destroyed less army than he should, only less than half of Tuneable's army has been decimated.Farnsworth clips Tuneable's army — real damage, but Tuneable fights on.
🎙 Tuneable has built a commanding army lead — Farnsworth needs something special here.
13:11 Tuneable moves out with his armies.Here it comes: Tuneable crosses the map with everything.
13:34 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
14:07 All of a sudden, Farnsworth has no armies left while Tuneable is continuing to push across the map!Tuneable wins the fight convincingly and keeps rolling forward.
— The late game —
14:38 Tuneable destroyed about half of Farnsworth's army after that battle.Half of Farnsworth's force is gone — Tuneable took it apart.
15:19 Farnsworth destroyed less army than he should, only less than half of Tuneable's army has been decimated.Farnsworth takes a bite out of Tuneable's force and backs off.
15:47 Tuneable is putting some early pressure on with his dragoons.Tuneable tests the door early. Is anyone home?
16:19 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
16:56 Tuneable kills off Farnsworth's armies and continues pushing!Farnsworth's army evaporates. Tuneable doesn't even slow down.
🎙 Farnsworth is hanging on by a thread against Tuneable's army.
17:32 Farnsworth seems to lose most of his army in that battle.That fight gutted Tuneable — more than half the force is gone.
18:11 With excellent skills and micro, Tuneable managed to fend off Farnsworth while losing less than half of his army.Farnsworth keeps most of his army intact through the exchange.
18:32 Tuneable is putting some early pressure on with his dragoons.Tuneable goes early — pressure before either side is ready.
19:10 After suffering a devastating loss in the battle, Farnsworth GGs!Nothing left to defend with — Farnsworth taps.
Farnsworth taps out. Tuneable's early game was simply better.

Head to head

23 games
Farnsworth 9 – 14 Tuneable