SHAKURAS Reborn
Friendly · Bo7 · engine v5.3 · Tue, Aug 18 2026 · 01:52 server time
Farnsworth Zerg 4 – 2 Protoss Tuneable

Games

6 · · ▶ replay
G1 Farnsworth Zerg 0–1 Protoss Tuneable WIN Pathfinder Pathfinder · Δelo +0/+0
■ Farnsworth ■ Tuneable army value
■ Farnsworth ■ Tuneable economy
Play-by-play (71 lines)
0:09 The game starts with Blue Tuneable spawning at s2 and Red Farnsworth spawning at s3.Tuneable in Blue at s2. Farnsworth in Red at s3. The map is set.
0:35 Tuneable gets 2 Gate Rush against Farnsworth's 12 Hatch.Tuneable commits to 2 Gate Rush; Farnsworth answers with 12 Hatch.
— The early game —
1:05 Eager to end the game, Tuneable moves out with his armies.Here it comes: Tuneable crosses the map with everything.
🎙 It's all going Tuneable's way right now.
1:33 Tuneable opens with a cheesy build.Tuneable Has cooked up something crazy, an early rush. They go all in!
2:08 Tuneable with an aggressive opening starts to attack Farnsworth.All or nothing: Tuneable's gamble arrives at Farnsworth's base.
2:31 Farnsworth places down a hatchery.Farnsworth takes another base — the economy widens.
3:06 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
🎙 Slight advantage Tuneable as the game develops.
3:21 Tuneable kills off Farnsworth's armies and continues pushing!A clean, brutal win for Tuneable. The push continues.
3:56 About half of Farnsworth's army has been decimated in that battle.Half of Tuneable's force stays on that battlefield.
4:22 With excellent skills and micro, Tuneable managed to fend off Farnsworth while losing less than half of his army.Farnsworth keeps most of his army intact through the exchange.
4:57 Tuneable's zealots and dragoon mixture is rolling across the map.No patience from Tuneable: the first units are already marching.
5:12 Tuneable desperate in getting his economy pumped up, expands to another location.More workers, more money: Tuneable expands.
5:37 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
6:17 The battle outcome favors Tuneable as Farnsworth's armies melt into Tuneable's armies' weapon fire!Tuneable wins the fight convincingly and keeps rolling forward.
6:50 Farnsworth has lost about half of his army in that battle.Half of Tuneable's force stays on that battlefield.
7:17 After that battle, Tuneable still has most of his army with him.Farnsworth keeps most of his army intact through the exchange.
🎙 The scales tip toward Tuneable — a lead, but not a safe one.
7:26 Farnsworth is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.No patience from Farnsworth: the first units are already marching.
7:57 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
8:22 With really nice micro, Farnsworth's speedlings kills off Tuneable's dragoons.The early pressure works — Farnsworth breaks Tuneable's front door.
9:10 It seems that Farnsworth only managed to destroy less than half of Tuneable's army.Farnsworth takes a bite out of Tuneable's force and backs off.
9:28 Losing only less than half of his army, Farnsworth seems to be fine.Tuneable keeps most of his army intact through the exchange.
10:05 Tuneable is putting some early pressure on with his dragoons.Tuneable tests the door early. Is anyone home?
10:16 Farnsworth places down a hatchery.Farnsworth takes another base — the economy widens.
10:59 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
11:26 The battle outcome favors Tuneable as Farnsworth's armies melt into Tuneable's armies' weapon fire!Tuneable wins the fight convincingly and keeps rolling forward.
🎙 The armies trade evenly; this one is still anyone's game.
11:54 With excellent skills and micro, Farnsworth managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
— The mid game —
12:12 After that battle, Tuneable still has most of his army with him.A cheap fight for Farnsworth — the losses are light.
12:37 Farnsworth decides to move out with his armies.Farnsworth has seen enough — the army moves out.
13:14 Tuneable might lose the game soon if he doesn't expand as Farnsworth did.Tuneable is starving on bases while Farnsworth spreads across the map.
13:41 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
14:13 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
14:27 With beautiful placement, Tuneable successfully fends off Farnsworth's attacks.The attack shatters on Tuneable's line. Great positioning.
15:03 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Farnsworth — the losses are light.
15:38 After that battle, Farnsworth still has most of his army with him.A cheap fight for Tuneable — the losses are light.
🎙 The scales tip toward Tuneable — a lead, but not a safe one.
15:56 Tuneable's zealots and dragoon mixture is rolling across the map.No patience from Tuneable: the first units are already marching.
16:27 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
16:52 Tuneable kills off Farnsworth's armies and continues pushing!The engagement breaks Farnsworth's way of life — Tuneable marches on.
17:14 After that battle, Farnsworth still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
17:46 It seems that Farnsworth only managed to destroy less than half of Tuneable's army.Farnsworth takes a bite out of Tuneable's force and backs off.
18:14 Tuneable is putting some early pressure on with his dragoons.Tuneable goes early — pressure before either side is ready.
18:40 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
19:07 All of a sudden, Farnsworth has no armies left while Tuneable is continuing to push across the map!The engagement breaks Farnsworth's way of life — Tuneable marches on.
19:41 About half of Farnsworth's army has been decimated in that battle.Half of Tuneable's force stays on that battlefield.
🎙 Tuneable has built a commanding army lead — Farnsworth needs something special here.
20:17 After that battle, Tuneable still has most of his army with him.Farnsworth keeps most of his army intact through the exchange.
— The late game —
20:46 Tuneable is putting some early pressure on with his dragoons.No patience from Tuneable: the first units are already marching.
21:12 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
21:40 Farnsworth places down a hatchery.Quietly, Farnsworth adds a base. These are the moves that decide long games.
22:11 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
22:26 Farnsworth's mismicro cost him his zerglings and probably this game! Tuneable continues pressuring with his zealots and dragoons!Farnsworth wasn't ready. Tuneable's early aggression takes the lead.
🎙 It's all going Tuneable's way right now.
23:01 Farnsworth lost about half of his army in that battle.Half of Tuneable's force stays on that battlefield.
23:29 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Farnsworth — the losses are light.
23:49 Tuneable is putting some early pressure on with his dragoons.Tuneable tests the door early. Is anyone home?
24:18 Currently, neither Tuneable nor Farnsworth appears to be leading in economy.Base for base, they're level — Tuneable and Farnsworth match each other.
24:53 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
25:08 Farnsworth lost all of his zerglings to Tuneable's zealots and dragoons!Farnsworth wasn't ready. Tuneable's early aggression takes the lead.
25:53 The attack was a success, Farnsworth lost more than half of his army in that battle.That fight gutted Tuneable — more than half the force is gone.
26:24 With excellent skills and micro, Tuneable managed to fend off Farnsworth while losing less than half of his army.Farnsworth keeps most of his army intact through the exchange.
26:38 Tuneable is putting some early pressure on with his dragoons.Tuneable tests the door early. Is anyone home?
🎙 Tuneable has built a commanding army lead — Farnsworth needs something special here.
27:18 Farnsworth having no armies left to defend, has no choice but to tap out.Farnsworth GGs. A hard-fought game comes to its end.
Tuneable takes it — the early game decided this one.
G2 WIN Farnsworth Zerg 1–1 Protoss Tuneable Hitchhiker Hitchhiker · Δelo +0/+0
■ Farnsworth ■ Tuneable army value
■ Farnsworth ■ Tuneable economy
Play-by-play (44 lines)
0:12 The game starts with Blue Farnsworth spawning at s1 and White Tuneable spawning at s2.Farnsworth takes s1 in Blue; across the map, Tuneable settles in at s2 in White.
0:47 Farnsworth opens 12 Pool against Tuneable's Forge Fast Expand.Farnsworth commits to 12 Pool; Tuneable answers with Forge Fast Expand.
— The early game —
1:13 Farnsworth places down a hatchery.Quietly, Farnsworth adds a base. These are the moves that decide long games.
1:54 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
2:23 Farnsworth's speedlings rapidly push out across the map.Farnsworth tests the door early. Is anyone home?
🎙 The armies trade evenly; this one is still anyone's game.
2:51 Tuneable is pushing out with his zealots.Tuneable tests the door early. Is anyone home?
3:30 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
3:56 Farnsworth with some nice speedling surrounds killed Tuneable's zealots!The early pressure works — Farnsworth breaks Tuneable's front door.
4:41 That attack didn't seem to do much damage, Farnsworth destroyed only less than half of Tuneable's army.Farnsworth takes a bite out of Tuneable's force and backs off.
5:11 Losing only less than half of his army, Farnsworth seems to be fine.Tuneable keeps most of his army intact through the exchange.
5:51 Both Farnsworth and Tuneable appears to have equal expansions now.The economies mirror one another. Nothing between Farnsworth and Tuneable yet.
6:15 Farnsworth places down a hatchery.Farnsworth plants a new base and dares his opponent to punish it.
6:47 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
7:28 Farnsworth is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.Farnsworth tests the door early. Is anyone home?
🎙 Dead even — neither player has found the edge yet.
7:51 Tuneable's zealots and dragoon mixture is rolling across the map.Tuneable goes early — pressure before either side is ready.
8:25 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
8:59 The battle outcome favors Farnsworth as Tuneable's armies melt into Farnsworth's armies' weapon fire!Tuneable's army evaporates. Farnsworth doesn't even slow down.
9:34 Losing only less than half of his army, Tuneable seems to be fine.Farnsworth keeps most of his army intact through the exchange.
10:17 With excellent skills and micro, Farnsworth managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
10:53 Attempting to end the game, Farnsworth moves out with his armies.Farnsworth tightens the formation and starts the long walk.
11:13 Tuneable's zealots and dragoon mixture is rolling across the map.Tuneable tests the door early. Is anyone home?
11:54 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
12:15 With really nice micro, Farnsworth's speedlings kills off Tuneable's dragoons.The early pressure works — Farnsworth breaks Tuneable's front door.
🎙 The armies are no longer comparable: Farnsworth is far ahead.
13:04 About half of Tuneable's army has been decimated in that battle.Farnsworth pays for that trade with about half his army.
13:26 After that battle, Farnsworth still has most of his army with him.A cheap fight for Tuneable — the losses are light.
14:02 Tuneable's nexus has been destroyed by Farnsworth.The base falls. Farnsworth rips Tuneable's economy back a full step.
14:33 Farnsworth places down a hatchery.Farnsworth plants a new base and dares his opponent to punish it.
15:01 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
15:41 Farnsworth moves out with his armies.No more waiting. Farnsworth pushes.
16:11 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
16:57 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
17:28 Farnsworth kills off Tuneable's armies and continues pushing!A clean, brutal win for Farnsworth. The push continues.
🎙 It's all going Farnsworth's way right now.
17:54 Tuneable lost about half of his army in that battle.Half of Farnsworth's force stays on that battlefield.
18:24 With excellent skills and micro, Farnsworth managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
18:59 Tuneable's army is small compared to Farnsworth!Tuneable is badly outgunned — Farnsworth's force is a size larger.
— The mid game —
19:30 Farnsworth brings his lurker-lings to pressure his opponent.Farnsworth's hydra wave rolls out — this is the timing Zerg lives for.
20:15 Tuneable having no armies left to defend, has no choice but to tap out.Tuneable types it out: GG.
That's the game: Farnsworth defeats Tuneable, settled in the early game.
G3 Farnsworth Zerg 1–2 Protoss Tuneable WIN New Bloody Ridge New Bloody Ridge · Δelo +0/+0
■ Farnsworth ■ Tuneable army value
■ Farnsworth ■ Tuneable economy
Play-by-play (79 lines)
0:07 Tuneable spawns at s2 in Red while Farnsworth spawns at s1 in Purple.Tuneable takes s2 in Red; across the map, Farnsworth settles in at s1 in Purple.
0:37 Farnsworth gets Overpool against Tuneable's Forge Fast Expand.Tuneable shows Forge Fast Expand — Farnsworth has gone Overpool. The clock starts on who blinks first.
— The early game —
0:57 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
1:35 Farnsworth places down a hatchery.Farnsworth takes another base — the economy widens.
1:52 Attempting to end the game, Tuneable moves out with his armies.Here it comes: Tuneable crosses the map with everything.
🎙 The armies trade evenly; this one is still anyone's game.
2:31 Farnsworth pushes out with his zerglings! It appears that these zerglings have speed upgrade!No patience from Farnsworth: the first units are already marching.
2:49 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
3:26 Tuneable kills off Farnsworth's speedlings with his zealots and dragoons!Farnsworth wasn't ready. Tuneable's early aggression takes the lead.
3:51 After that battle, Farnsworth still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
4:06 With excellent skills and micro, Tuneable managed to fend off Farnsworth while losing less than half of his army.Farnsworth keeps most of his army intact through the exchange.
4:45 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
5:13 Farnsworth desperate in getting his economy pumped up, expands to another location.More workers, more money: Farnsworth expands.
5:30 Tuneable is putting some early pressure on with his dragoons.Tuneable goes early — pressure before either side is ready.
5:49 Attempting to end the game, Farnsworth moves out with his armies.Farnsworth tightens the formation and starts the long walk.
🎙 Nothing between them. One engagement could decide it.
6:29 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
6:53 Farnsworth failed to break Tuneable's defending line of zealots.Farnsworth's early gamble buys nothing — Tuneable's defense was already in place.
7:20 Losing only less than half of his army, Tuneable seems to be fine.Farnsworth keeps most of his army intact through the exchange.
7:40 After that battle, Farnsworth still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
8:10 Eager to end the game, Tuneable moves out with his armies.Tuneable tightens the formation and starts the long walk.
8:30 Unwilling to make the game too long, Farnsworth starts moving out.Farnsworth has seen enough — the army moves out.
9:09 At the moment, Tuneable seems to have more units than Farnsworth.Count the units: Tuneable has the edge over Farnsworth right now.
9:30 Tuneable starts expanding.Tuneable plants a new base and dares his opponent to punish it.
9:57 Farnsworth places down a hatchery.Farnsworth takes another base — the economy widens.
🎙 Even footing again — the tension builds.
10:36 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
10:47 Farnsworth failed to break Tuneable's defending line of zealots.Tuneable holds the early rush without blinking.
11:17 With excellent skills and micro, Tuneable managed to fend off Farnsworth while losing less than half of his army.A cheap fight for Farnsworth — the losses are light.
11:43 Losing only less than half of his army, Farnsworth seems to be fine.A cheap fight for Tuneable — the losses are light.
12:18 Tuneable decides to put some pressure on his opponent.Tuneable has seen enough — the army moves out.
12:46 Farnsworth pushes out with his zerglings! It appears that these zerglings have speed upgrade!Farnsworth tests the door early. Is anyone home?
13:19 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
13:32 Farnsworth failed to break Tuneable's defending line of zealots.Tuneable holds the early rush without blinking.
13:59 That attack didn't seem to do much damage, Farnsworth destroyed only less than half of Tuneable's army.Farnsworth takes a bite out of Tuneable's force and backs off.
🎙 Dead even — neither player has found the edge yet.
14:35 After that battle, Farnsworth still has most of his army with him.A cheap fight for Tuneable — the losses are light.
14:54 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
15:25 Farnsworth places down a hatchery.Farnsworth takes another base — the economy widens.
— The mid game —
15:58 Looks like Tuneable is going to push out with his archons and speedlots!Tuneable's mid-game army is assembled — and it's moving.
16:07 Farnsworth now has enough hydralisk to take the game! ... Or so he thinks.Farnsworth's hydra wave rolls out — this is the timing Zerg lives for.
16:39 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
17:09 Farnsworth failed to focus down on high templars and the few storm on Farnsworth's hydralisks really hurts a lot! Farnsworth is backing off!Tuneable absorbs the mid-game push — Farnsworth gained nothing for the cost.
17:30 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Farnsworth — the losses are light.
17:56 Tuneable destroyed about half of Farnsworth's army after that battle.Tuneable cuts Farnsworth's army in half.
🎙 Slight advantage Tuneable as the game develops.
18:28 At the moment, Tuneable seems to have more units than Farnsworth.Count the units: Tuneable has the edge over Farnsworth right now.
19:02 Tuneable decides to put some pressure on his opponent.Here it comes: Tuneable crosses the map with everything.
19:30 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
19:53 A few beautiful storms from Tuneable turned the battle around! Tuneable won the battle!The mid-game push crashes through — Tuneable breaks Farnsworth's position.
20:15 About half of Farnsworth's army has been decimated in that battle.Tuneable pays for that trade with about half his army.
20:40 With excellent skills and micro, Tuneable managed to fend off Farnsworth while losing less than half of his army.A cheap fight for Farnsworth — the losses are light.
21:21 Tuneable shot down Farnsworth's hatchery.Farnsworth's expansion burns — Tuneable tears it down.
21:35 Tuneable is sniping overlords with his corsairs, and oh! His archons and speedlots are out of base as well!Tuneable's mid-game army is assembled — and it's moving.
22:16 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
🎙 The scales tip toward Tuneable — a lead, but not a safe one.
22:42 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
— The late game —
22:54 Tuneable kills off Farnsworth's armies and continues pushing!A clean, brutal win for Tuneable. The push continues.
23:23 Farnsworth has lost about half of his army in that battle.Tuneable pays for that trade with about half his army.
23:57 After that battle, Tuneable still has most of his army with him.A cheap fight for Farnsworth — the losses are light.
24:23 Tuneable starts pushing across the map.Here it comes: Tuneable crosses the map with everything.
24:44 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
25:15 Tuneable's massive number of speedlots slice through Farnsworth's zerglings and hydralisks.Farnsworth's defense bends, then snaps. Tuneable takes the middle of the game.
25:39 Farnsworth lost about half of his army in that battle.Half of Tuneable's force stays on that battlefield.
26:10 It seems that Farnsworth only managed to destroy less than half of Tuneable's army.Farnsworth takes a bite out of Tuneable's force and backs off.
🎙 Tuneable holds the stronger army for now.
26:30 What a pity! Farnsworth managed to sneak 1 zergling past the defense line but it was unable to deal any damage before being killed off by Tuneable's army.Farnsworth knocks, Tuneable answers. No damage done.
26:54 With corsairs sniping overlords, Tuneable is bringing his dark templar to attack his opponent!Tuneable hits the timing — this push arrives exactly when it hurts.
27:35 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
27:50 Farnsworth failed to bring in overlords as Tuneable's dark templar slice through his hydralisk army!Farnsworth's defense bends, then snaps. Tuneable takes the middle of the game.
28:31 Farnsworth lost about half of his army in that battle.Half of Tuneable's force stays on that battlefield.
28:50 With excellent skills and micro, Tuneable managed to fend off Farnsworth while losing less than half of his army.A cheap fight for Farnsworth — the losses are light.
29:18 Tuneable destroys Farnsworth's hatchery, denying expansions.No reinforcements in time: Farnsworth watches Tuneable level the expansion.
29:40 Tuneable decides to put some pressure on his opponent.Tuneable tightens the formation and starts the long walk.
30:17 Looking at the opponent's overwhelming forces, Farnsworth GGs!Nothing left to defend with — Farnsworth taps.
That's the game: Tuneable defeats Farnsworth, settled in the mid game.
G4 WIN Farnsworth Zerg 2–2 Protoss Tuneable Benzene Benzene · Δelo +0/+0
■ Farnsworth ■ Tuneable army value
■ Farnsworth ■ Tuneable economy
Play-by-play (69 lines)
0:09 Farnsworth spawns in Red at s2 while Tuneable spawns in Purple at s1.Farnsworth in Red at s2. Tuneable in Purple at s1. The map is set.
0:29 Tuneable gets Forge Fast Expand against Farnsworth's 12 Hatch.Farnsworth shows 12 Hatch — Tuneable has gone Forge Fast Expand. The clock starts on who blinks first.
— The early game —
1:10 Farnsworth places down a hatchery.Farnsworth plants a new base and dares his opponent to punish it.
1:39 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
1:54 Farnsworth decides to move out with his armies.Farnsworth has seen enough — the army moves out.
🎙 Nothing between them. One engagement could decide it.
2:36 Tuneable decides to put some pressure on his opponent.Tuneable tightens the formation and starts the long walk.
3:02 The battle to decide the game begins!Neither side backs off — the battle is joined.
3:27 Farnsworth with some nice speedling surrounds killed Tuneable's zealots!Tuneable wasn't ready. Farnsworth's early aggression takes the lead.
4:01 Losing only less than half of his army, Tuneable seems to be fine.Farnsworth keeps most of his army intact through the exchange.
4:29 That attack didn't seem to do much damage, Tuneable destroyed only less than half of Farnsworth's army.Tuneable takes a bite out of Farnsworth's force and backs off.
4:42 Farnsworth is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.Farnsworth tests the door early. Is anyone home?
5:15 Tuneable is pushing out with his zealots.Tuneable goes early — pressure before either side is ready.
5:45 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
6:21 The two armies clash and a large battle starts to happen!The dance is over. They fight.
🎙 Even footing again — the tension builds.
6:44 Tuneable kills off Farnsworth's speedlings with his zealots and dragoons!The early pressure works — Tuneable breaks Farnsworth's front door.
7:09 It seems that Tuneable only managed to destroy less than half of Farnsworth's army.Tuneable takes a bite out of Farnsworth's force and backs off.
7:41 Farnsworth only destroyed about half of Tuneable's army.Farnsworth cuts Tuneable's army in half.
8:01 Farnsworth places down a hatchery.Quietly, Farnsworth adds a base. These are the moves that decide long games.
8:29 Farnsworth's speedlings rapidly push out across the map.Farnsworth goes early — pressure before either side is ready.
8:54 Tuneable is putting some early pressure on with his dragoons.Tuneable tests the door early. Is anyone home?
9:36 In terms of army size, Tuneable is behind Farnsworth!Tuneable needs production, fast; Farnsworth's army has outgrown his.
9:56 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
10:23 Farnsworth's mismicro cost him his zerglings and probably this game! Tuneable continues pressuring with his zealots and dragoons!The early pressure works — Tuneable breaks Farnsworth's front door.
🎙 Nothing between them. One engagement could decide it.
10:44 With excellent skills and micro, Farnsworth managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
11:27 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Farnsworth — the losses are light.
11:39 Farnsworth is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.Farnsworth tests the door early. Is anyone home?
12:13 Tuneable's zealots and dragoon mixture is rolling across the map.Tuneable tests the door early. Is anyone home?
12:46 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
13:13 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
13:45 Farnsworth lost all of his zerglings to Tuneable's zealots and dragoons!The early pressure works — Tuneable breaks Farnsworth's front door.
14:07 Losing only less than half of his army, Farnsworth seems to be fine.A cheap fight for Tuneable — the losses are light.
14:26 With excellent skills and micro, Tuneable managed to fend off Farnsworth while losing less than half of his army.A cheap fight for Farnsworth — the losses are light.
🎙 The armies trade evenly; this one is still anyone's game.
14:58 Farnsworth places down a hatchery.Farnsworth plants a new base and dares his opponent to punish it.
— The mid game —
15:28 Farnsworth now has enough hydralisk to take the game! ... Or so he thinks.Farnsworth's hydra wave rolls out — this is the timing Zerg lives for.
16:08 Tuneable starts pushing across the map.Here it comes: Tuneable crosses the map with everything.
16:37 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
16:45 Farnsworth's zerglings surround Tuneable's archons while Farnsworth's lurkers deal with the rest. The outcome seems to favor Farnsworth!Tuneable's defense bends, then snaps. Farnsworth takes the middle of the game.
17:24 Tuneable has lost about half of his army in that battle.Farnsworth pays for that trade with about half his army.
17:41 After that battle, Farnsworth still has most of his army with him.A cheap fight for Tuneable — the losses are light.
18:15 Farnsworth tried to micro his mutalisks but they were unable to get past Tuneable's defense line.Farnsworth knocks, Tuneable answers. No damage done.
18:40 In terms of army size, Farnsworth is behind Tuneable!Farnsworth needs production, fast; Tuneable's army has outgrown his.
🎙 Dead even — neither player has found the edge yet.
19:09 What superior Mutalisk micro from Farnsworth! Tuneable's economy is suffering!Farnsworth gets into Tuneable's mineral line — workers are dying.
19:50 Farnsworth now has enough hydralisk to take the game! ... Or so he thinks.Farnsworth's hydra wave rolls out — this is the timing Zerg lives for.
20:03 Tuneable is sniping overlords with his corsairs, and oh! His archons and speedlots are out of base as well!Tuneable's mid-game army is assembled — and it's moving.
— The late game —
20:39 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
21:03 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
21:38 Farnsworth's zerglings surround Tuneable's archons while Farnsworth's lurkers deal with the rest. The outcome seems to favor Farnsworth!The mid-game push crashes through — Farnsworth breaks Tuneable's position.
22:00 Farnsworth destroyed about half of Tuneable's army after that battle.Half of Tuneable's force is gone — Farnsworth took it apart.
22:26 With excellent skills and micro, Farnsworth managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
23:04 Farnsworth places down a hatchery.More workers, more money: Farnsworth expands.
🎙 Dead even — neither player has found the edge yet.
23:29 Zerglings ran past Tuneable's defense line and start harassing the mineral line! What a nice run-by by Farnsworth!The raid lands — Farnsworth chips away at Tuneable's foundation.
23:45 Tuneable tried to sneak in a dark templar but it was killed off before it can deal any damage to Farnsworth's economy.Tuneable knocks, Farnsworth answers. No damage done.
24:24 Farnsworth has a large number of hydralisk and is starting to push out!Farnsworth's hydra wave rolls out — this is the timing Zerg lives for.
24:56 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
25:26 Farnsworth's scourge sniped a few of Tuneable's observers! Tuneable can't deal with the lurkers and lost the battle!Tuneable's defense bends, then snaps. Farnsworth takes the middle of the game.
25:55 Tuneable has lost about half of his army in that battle.Farnsworth pays for that trade with about half his army.
26:23 After that battle, Farnsworth still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
26:40 Farnsworth destroys Tuneable's nexus, denying expansions.Farnsworth finds the weak point and Tuneable's new base is gone.
27:07 After suffering a devastating loss in the battle, Tuneable GGs!Nothing left to defend with — Tuneable taps.
Farnsworth takes it — the mid game decided this one.
G5 WIN Farnsworth Zerg 3–2 Protoss Tuneable Butter Butter · Δelo +0/+0
■ Farnsworth ■ Tuneable army value
■ Farnsworth ■ Tuneable economy
Play-by-play (138 lines)
0:07 Tuneable spawns in Purple at s1 while Farnsworth spawns in Orange at s2.We're underway — Tuneable spawns at s1, Farnsworth answers from s2.
0:43 Farnsworth gets Overpool against Tuneable's Forge Fast Expand.Scouting done, plans revealed: Tuneable's Forge Fast Expand against Farnsworth's Overpool.
— The early game —
1:06 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
1:30 Farnsworth places down a hatchery.More workers, more money: Farnsworth expands.
1:50 Tuneable starts pushing across the map.Tuneable tightens the formation and starts the long walk.
🎙 Nothing between them. One engagement could decide it.
2:16 Farnsworth pushes out with his zerglings! It appears that these zerglings have speed upgrade!Farnsworth tests the door early. Is anyone home?
2:35 The two armies meet and a large battle starts to engage!The dance is over. They fight.
3:03 The battle outcome favors Farnsworth as Tuneable's armies melt into Farnsworth's armies' weapon fire!A clean, brutal win for Farnsworth. The push continues.
3:19 After that battle, Tuneable still has most of his army with him.Farnsworth keeps most of his army intact through the exchange.
3:49 After that battle, Farnsworth still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
4:18 Tuneable is putting some early pressure on with his dragoons.Tuneable goes early — pressure before either side is ready.
4:37 Farnsworth decides to start pushing across the map.No more waiting. Farnsworth pushes.
4:59 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
5:21 Farnsworth places down a hatchery.Farnsworth plants a new base and dares his opponent to punish it.
🎙 The armies trade evenly; this one is still anyone's game.
5:39 The two armies clash and a large battle starts to happen!The dance is over. They fight.
6:08 Farnsworth failed to break Tuneable's defending line of zealots.Tuneable holds the early rush without blinking.
6:43 With excellent skills and micro, Tuneable managed to fend off Farnsworth while losing less than half of his army.Farnsworth keeps most of his army intact through the exchange.
6:52 Losing only less than half of his army, Farnsworth seems to be fine.Tuneable keeps most of his army intact through the exchange.
7:14 Tuneable's zealots and dragoon mixture is rolling across the map.No patience from Tuneable: the first units are already marching.
7:47 Farnsworth's speedlings rapidly push out across the map.No patience from Farnsworth: the first units are already marching.
8:19 It seems like Farnsworth has more units than Tuneable!Count the units: Farnsworth has the edge over Tuneable right now.
8:41 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
8:55 Farnsworth with his speedlings successfully defend against Tuneable's early zealot pressure.Farnsworth holds the early rush without blinking.
🎙 Dead even — neither player has found the edge yet.
9:27 After that battle, Farnsworth still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
9:56 Tuneable lost about half of his army in that battle.Half of Farnsworth's force stays on that battlefield.
10:16 Tuneable is putting some early pressure on with his dragoons.Tuneable tests the door early. Is anyone home?
10:26 Farnsworth is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.Farnsworth goes early — pressure before either side is ready.
11:06 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
11:25 Farnsworth starts expanding.More workers, more money: Farnsworth expands.
11:40 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
12:00 Farnsworth failed to break Tuneable's defending line of zealots.Farnsworth's early gamble buys nothing — Tuneable's defense was already in place.
12:30 After that battle, Tuneable still has most of his army with him.A cheap fight for Farnsworth — the losses are light.
🎙 Even footing again — the tension builds.
12:54 Losing only less than half of his army, Farnsworth seems to be fine.A cheap fight for Tuneable — the losses are light.
13:26 Eager to end the game, Tuneable moves out with his armies.Here it comes: Tuneable crosses the map with everything.
13:48 Farnsworth moves out with his armies.Farnsworth tightens the formation and starts the long walk.
14:10 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
— The mid game —
14:42 Farnsworth scourged some of Tuneable's annoying corsairs, and kills off majority of the speedlots with his lurkers!Farnsworth absorbs the mid-game push — Tuneable gained nothing for the cost.
14:58 Losing only less than half of his army, Farnsworth seems to be fine.Tuneable keeps most of his army intact through the exchange.
15:30 With excellent skills and micro, Tuneable managed to fend off Farnsworth while losing less than half of his army.A cheap fight for Farnsworth — the losses are light.
15:53 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
16:14 Farnsworth places down a hatchery.More workers, more money: Farnsworth expands.
🎙 Nothing between them. One engagement could decide it.
16:34 With corsairs sniping overlords, Tuneable is bringing his dark templar to attack his opponent!Tuneable's mid-game army is assembled — and it's moving.
16:47 Unwilling to make the game too long, Farnsworth starts moving out.Farnsworth has seen enough — the army moves out.
17:20 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
17:37 Tuneable successfully fends off Farnsworth's attacks.Farnsworth commits and it's the wrong call — Tuneable cleans it up.
18:04 That attack didn't seem to do much damage, Farnsworth destroyed only less than half of Tuneable's army.Farnsworth takes a bite out of Tuneable's force and backs off.
18:42 Farnsworth has lost about half of his army in that battle.Half of Tuneable's force stays on that battlefield.
18:54 Tuneable moves out with his armies.No more waiting. Tuneable pushes.
19:25 Unwilling to make the game too long, Farnsworth starts moving out.Farnsworth tightens the formation and starts the long walk.
19:56 Tuneable appears to have more army than Farnsworth!Count the units: Tuneable has the edge over Farnsworth right now.
🎙 Nothing between them. One engagement could decide it.
20:09 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
20:32 Tuneable made some nice storms, and it killed majority of Farnsworth's hydralisks! Farnsworth has to back off!The timing was right but the fight was wrong: Tuneable holds Farnsworth.
20:57 Farnsworth destroyed less army than he should, only less than half of Tuneable's army has been decimated.Farnsworth takes a bite out of Tuneable's force and backs off.
21:16 Losing only less than half of his army, Farnsworth seems to be fine.A cheap fight for Tuneable — the losses are light.
21:52 Farnsworth places down a hatchery.More workers, more money: Farnsworth expands.
22:15 Looks like Tuneable is going to push out with his archons and speedlots!Tuneable hits the timing — this push arrives exactly when it hurts.
22:41 Farnsworth moves out with his armies.Farnsworth has seen enough — the army moves out.
22:55 Tuneable starts expanding.Quietly, Tuneable adds a base. These are the moves that decide long games.
23:28 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
🎙 The armies trade evenly; this one is still anyone's game.
23:36 Farnsworth's combination of lurkers and hydralisks totally decimated Tuneable's army.The mid-game push crashes through — Farnsworth breaks Tuneable's position.
24:10 Tuneable lost about half of his army in that battle.Farnsworth pays for that trade with about half his army.
24:34 Losing only less than half of his army, Farnsworth seems to be fine.Tuneable keeps most of his army intact through the exchange.
25:05 Farnsworth has a large number of hydralisk and is starting to push out!Farnsworth's hydra wave rolls out — this is the timing Zerg lives for.
25:14 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
25:41 Farnsworth's zerglings surround Tuneable's archons while Farnsworth's lurkers deal with the rest. The outcome seems to favor Farnsworth!The mid-game push crashes through — Farnsworth breaks Tuneable's position.
26:01 After that battle, Tuneable still has most of his army with him.A cheap fight for Farnsworth — the losses are light.
26:41 Tuneable destroyed less army than he should, only less than half of Farnsworth's army has been decimated.Tuneable takes a bite out of Farnsworth's force and backs off.
27:00 Farnsworth starts pushing across the map.Here it comes: Farnsworth crosses the map with everything.
🎙 Even footing again — the tension builds.
27:30 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
27:40 Tuneable's speedlots dealt with Farnsworth's speedlings, while archons dealt with mutalisks. Tuneable successfully fended against Farnsworth's push!Tuneable absorbs the mid-game push — Farnsworth gained nothing for the cost.
28:00 After that battle, Tuneable still has most of his army with him.A cheap fight for Farnsworth — the losses are light.
28:31 With excellent skills and micro, Farnsworth managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
28:53 Tuneable is sniping overlords with his corsairs, and oh! His archons and speedlots are out of base as well!Tuneable's mid-game army is assembled — and it's moving.
29:24 Eager to end the game, Farnsworth moves out with his armies.Here it comes: Farnsworth crosses the map with everything.
29:50 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
30:12 Farnsworth micros his hydralisks nicely to avoid Tuneable's storms, and seems to have won the battle!Tuneable's defense bends, then snaps. Farnsworth takes the middle of the game.
30:41 With excellent skills and micro, Tuneable managed to fend off Farnsworth while losing less than half of his army.Farnsworth keeps most of his army intact through the exchange.
🎙 Dead even — neither player has found the edge yet.
30:56 Losing only less than half of his army, Farnsworth seems to be fine.Tuneable keeps most of his army intact through the exchange.
31:31 Farnsworth has a large number of hydralisk and is starting to push out!Farnsworth's hydra wave rolls out — this is the timing Zerg lives for.
31:50 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
32:10 Farnsworth's zerglings surround Tuneable's archons while Farnsworth's lurkers deal with the rest. The outcome seems to favor Farnsworth!Tuneable's defense bends, then snaps. Farnsworth takes the middle of the game.
32:41 With excellent skills and micro, Tuneable managed to fend off Farnsworth while losing less than half of his army.Farnsworth keeps most of his army intact through the exchange.
32:54 That attack didn't seem to do much damage, Tuneable destroyed only less than half of Farnsworth's army.Tuneable clips Farnsworth's army — real damage, but Farnsworth fights on.
33:18 Aaaaaa, Farnsworth's mineral line is stormed by Tuneable's high templars!Farnsworth looks away for one second and Tuneable makes him pay for it.
33:47 Farnsworth tried to micro his mutalisks but they were unable to get past Tuneable's defense line.The sneak attack is sniffed out — Tuneable shuts the door on Farnsworth.
34:11 Tuneable is sniping overlords with his corsairs, and oh! His archons and speedlots are out of base as well!Tuneable's mid-game army is assembled — and it's moving.
🎙 The armies trade evenly; this one is still anyone's game.
34:24 Farnsworth starts pushing across the map.Here it comes: Farnsworth crosses the map with everything.
34:59 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
35:31 The battle outcome favors Farnsworth as Tuneable's armies melt into Farnsworth's armies' weapon fire!The engagement breaks Tuneable's way of life — Farnsworth marches on.
35:56 Tuneable has lost about half of his army in that battle.Farnsworth pays for that trade with about half his army.
36:16 After that battle, Farnsworth still has most of his army with him.A cheap fight for Tuneable — the losses are light.
36:27 With corsairs sniping overlords, Tuneable is bringing his dark templar to attack his opponent!The composition is ready; Tuneable starts the push.
36:49 Farnsworth brings his lurker-lings to pressure his opponent.Farnsworth's hydra wave rolls out — this is the timing Zerg lives for.
37:19 Tuneable must macro up quickly or Farnsworth will just roll him over!Tuneable needs production, fast; Farnsworth's army has outgrown his.
37:51 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
🎙 Nothing between them. One engagement could decide it.
38:12 Tuneable can't push any further as Farnsworth burrowed some lurkers and Tuneable has no observers!Farnsworth absorbs the mid-game push — Tuneable gained nothing for the cost.
38:28 After that battle, Farnsworth still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
39:07 Farnsworth destroyed less army than he should, only less than half of Tuneable's army has been decimated.Farnsworth clips Tuneable's army — real damage, but Tuneable fights on.
39:19 Tuneable is sniping overlords with his corsairs, and oh! His archons and speedlots are out of base as well!Tuneable hits the timing — this push arrives exactly when it hurts.
39:42 Farnsworth brings his lurker-lings to pressure his opponent.Farnsworth's hydra wave rolls out — this is the timing Zerg lives for.
40:02 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
40:35 Tuneable's speedlots dealt with Farnsworth's speedlings, while archons dealt with mutalisks. Tuneable successfully fended against Farnsworth's push!The timing was right but the fight was wrong: Tuneable holds Farnsworth.
40:52 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Farnsworth — the losses are light.
41:17 After that battle, Farnsworth still has most of his army with him.A cheap fight for Tuneable — the losses are light.
🎙 Nothing between them. One engagement could decide it.
41:46 Aaaaaa, Farnsworth's mineral line is stormed by Tuneable's high templars!Beautiful harassment from Tuneable. Farnsworth's economy takes a real hit.
42:01 Both Tuneable and Farnsworth appears to have equal expansions now.Base for base, they're level — Tuneable and Farnsworth match each other.
42:26 Farnsworth now has enough hydralisk to take the game! ... Or so he thinks.Farnsworth's hydra wave rolls out — this is the timing Zerg lives for.
42:51 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
43:22 The battle outcome favors Farnsworth as Tuneable's armies melt into Farnsworth's armies' weapon fire!Tuneable's army evaporates. Farnsworth doesn't even slow down.
43:42 Tuneable has lost about half of his army in that battle.Half of Farnsworth's force stays on that battlefield.
44:20 After that battle, Farnsworth still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
44:37 Tuneable tried to send in a shuttle but it was discovered by Farnsworth.Tuneable knocks, Farnsworth answers. No damage done.
45:08 In terms of army size, Tuneable is behind Farnsworth!Tuneable needs production, fast; Farnsworth's army has outgrown his.
🎙 The scales tip toward Farnsworth — a lead, but not a safe one.
45:29 Tuneable casts some storm! But Farnsworth lost no workers.Tuneable knocks, Farnsworth answers. No damage done.
45:52 Farnsworth decides to move out with his armies.Here it comes: Farnsworth crosses the map with everything.
46:10 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
46:39 All of a sudden, Tuneable has no armies left while Farnsworth is continuing to push across the map!Farnsworth wins the fight convincingly and keeps rolling forward.
46:56 After that battle, Farnsworth destroyed about half of Tuneable's army.Farnsworth cuts Tuneable's army in half.
47:17 After that battle, Farnsworth still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
— The late game —
47:42 Farnsworth moves out under dark swarm — the zealots may chase, the dragoons cannot shoot.Max supply, full upgrades: Farnsworth moves out to end it.
48:04 Looking at the opponent's overwhelming forces, Tuneable GGs!Nothing left to defend with — Tuneable taps.
Tuneable taps out. Farnsworth's mid game was simply better.
G6 WIN Farnsworth Zerg 4–2 Protoss Tuneable Python Python · Δelo +0/+0
■ Farnsworth ■ Tuneable army value
■ Farnsworth ■ Tuneable economy
Play-by-play (42 lines)
0:10 Farnsworth spawns at s4 in Green while Tuneable spawns at s2 in Blue.Cross positions or close ones, it starts here: Farnsworth at s4, Tuneable at s2.
0:39 Tuneable gets Forge Fast Expand against Farnsworth's 12 Hatch.Scouting done, plans revealed: Farnsworth's 12 Hatch against Tuneable's Forge Fast Expand.
— The early game —
1:15 Farnsworth places down a hatchery.Quietly, Farnsworth adds a base. These are the moves that decide long games.
1:48 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
2:27 Farnsworth pushes out with his zerglings! It appears that these zerglings have speed upgrade!No patience from Farnsworth: the first units are already marching.
🎙 The armies trade evenly; this one is still anyone's game.
3:12 Tuneable is putting some early pressure on with his dragoons.Tuneable goes early — pressure before either side is ready.
3:34 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
4:16 Farnsworth successfully fends off Tuneable's attacks.The attack shatters on Farnsworth's line. Great positioning.
4:52 With excellent skills and micro, Farnsworth managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
5:28 With excellent skills and micro, Tuneable managed to fend off Farnsworth while losing less than half of his army.Farnsworth keeps most of his army intact through the exchange.
6:05 Farnsworth places down a hatchery.Quietly, Farnsworth adds a base. These are the moves that decide long games.
6:38 Tuneable starts expanding.More workers, more money: Tuneable expands.
6:55 Farnsworth pushes out with his zerglings! It appears that these zerglings have speed upgrade!No patience from Farnsworth: the first units are already marching.
7:46 Tuneable is putting some early pressure on with his dragoons.No patience from Tuneable: the first units are already marching.
🎙 Farnsworth edges ahead on army strength.
8:10 The battle to decide the game begins!The dance is over. They fight.
— The mid game —
8:48 Tuneable lost some of his dragoons to Farnsworth's speedlings!Tuneable wasn't ready. Farnsworth's early aggression takes the lead.
9:27 Tuneable has lost about half of his army in that battle.Half of Farnsworth's force stays on that battlefield.
9:48 It seems that Tuneable only managed to destroy less than half of Farnsworth's army.Tuneable takes a bite out of Farnsworth's force and backs off.
10:38 Tuneable must macro up quickly or Farnsworth will just roll him over!Tuneable needs production, fast; Farnsworth's army has outgrown his.
11:02 Farnsworth's speedlings rapidly push out across the map.Farnsworth goes early — pressure before either side is ready.
11:47 Farnsworth decides to expand.Farnsworth takes another base — the economy widens.
12:21 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
12:55 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
🎙 Tuneable is a step behind and knows it.
13:14 With really nice micro, Farnsworth's speedlings kills off Tuneable's dragoons.Tuneable wasn't ready. Farnsworth's early aggression takes the lead.
14:06 Tuneable has lost about half of his army in that battle.Farnsworth pays for that trade with about half his army.
— The late game —
14:40 Losing only less than half of his army, Farnsworth seems to be fine.A cheap fight for Tuneable — the losses are light.
15:02 Farnsworth is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.No patience from Farnsworth: the first units are already marching.
15:47 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
16:11 With really nice micro, Farnsworth's speedlings kills off Tuneable's dragoons.Tuneable wasn't ready. Farnsworth's early aggression takes the lead.
16:57 About half of Tuneable's army has been decimated in that battle.Half of Farnsworth's force stays on that battlefield.
17:17 After that battle, Farnsworth still has most of his army with him.A cheap fight for Tuneable — the losses are light.
17:50 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
🎙 Tuneable is hanging on by a thread against Farnsworth's army.
18:26 Attempting to end the game, Farnsworth moves out with his armies.Here it comes: Farnsworth crosses the map with everything.
19:17 Looking at the opponent's overwhelming forces, Tuneable GGs!That's it. Tuneable looks at the field one last time and concedes.
Farnsworth takes it — the early game decided this one.

Head to head

23 games
Farnsworth 7 – 16 Tuneable