Friendly · Bo7 · engine v5.3
· Tue, Aug 18 2026 · 01:52 server time
Games
6 · · ▶ replay
■ Farnsworth
■ HPD- Quigley
army value
■ Farnsworth
■ HPD- Quigley
economy
Play-by-play (48 lines)
0:10 Farnsworth spawns in Purple at s2 while Tuneable spawns in Orange at s1.Cross positions or close ones, it starts here: Farnsworth at s2, Tuneable at s1.
0:32 Tuneable opens Forge Fast Expand against Farnsworth's 12 Pool.Farnsworth shows 12 Pool — Tuneable has gone Forge Fast Expand. The clock starts on who blinks first.
— The early game —
1:04 Farnsworth places down a hatchery.Quietly, Farnsworth adds a base. These are the moves that decide long games.
1:44 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
2:25 Farnsworth's speedlings rapidly push out across the map.No patience from Farnsworth: the first units are already marching.
🎙 Even footing again — the tension builds.
2:59 Tuneable is pushing out with his zealots.Tuneable tests the door early. Is anyone home?
3:19 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
4:05 Tuneable kills off all of Farnsworth's offensive zerglings with his zealots.Tuneable holds the early rush without blinking.
4:29 With excellent skills and micro, Tuneable managed to fend off Farnsworth while losing less than half of his army.Farnsworth keeps most of his army intact through the exchange.
5:00 Tuneable destroyed less army than he should, only less than half of Farnsworth's army has been decimated.Tuneable clips Farnsworth's army — real damage, but Farnsworth fights on.
5:31 Farnsworth is in quite a huge army disadvantage, he doesn't have what it takes to win against Tuneable's army.Farnsworth is badly outgunned — Tuneable's force is a size larger.
6:08 Farnsworth starts expanding.Farnsworth takes another base — the economy widens.
6:40 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
7:12 Farnsworth's speedlings rapidly push out across the map.Farnsworth goes early — pressure before either side is ready.
🎙 HPD- Quigley edges ahead on army strength.
7:35 Tuneable's zealots and dragoon mixture is rolling across the map.Tuneable tests the door early. Is anyone home?
8:19 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
8:37 Tuneable kills off all of Farnsworth's offensive zerglings with his zealots.Tuneable holds the early rush without blinking.
9:17 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Farnsworth — the losses are light.
9:42 It seems that Tuneable only managed to destroy less than half of Farnsworth's army.Tuneable clips Farnsworth's army — real damage, but Farnsworth fights on.
10:33 Farnsworth's speedlings rapidly push out across the map.No patience from Farnsworth: the first units are already marching.
10:57 Tuneable is pushing out with his zealots.Tuneable tests the door early. Is anyone home?
11:32 It seems like Tuneable has more units than Farnsworth!Count the units: Tuneable has the edge over Farnsworth right now.
12:03 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
🎙 Even footing again — the tension builds.
12:31 Farnsworth's mismicro cost him his zerglings and probably this game! Tuneable continues pressuring with his zealots and dragoons!The early pressure works — Tuneable breaks Farnsworth's front door.
13:13 With excellent skills and micro, Farnsworth managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
13:35 Farnsworth destroyed less army than he should, only less than half of Tuneable's army has been decimated.Farnsworth clips Tuneable's army — real damage, but Tuneable fights on.
14:12 Farnsworth places down a hatchery.Farnsworth takes another base — the economy widens.
14:35 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
15:17 Tuneable is putting some early pressure on with his dragoons.Tuneable tests the door early. Is anyone home?
15:51 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
16:18 Farnsworth's mismicro cost him his zerglings and probably this game! Tuneable continues pressuring with his zealots and dragoons!Farnsworth wasn't ready. Tuneable's early aggression takes the lead.
16:48 Farnsworth lost about half of his army in that battle.Half of Tuneable's force stays on that battlefield.
🎙 HPD- Quigley holds the stronger army for now.
17:15 After that battle, Tuneable still has most of his army with him.Farnsworth keeps most of his army intact through the exchange.
17:48 Tuneable is putting some early pressure on with his dragoons.Tuneable tests the door early. Is anyone home?
18:32 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
— The mid game —
19:05 Farnsworth's zerglings melt away into archon fire, hydralisks kept getting stormed by high templars.The mid-game push crashes through — Tuneable breaks Farnsworth's position.
19:35 Farnsworth has lost about half of his army in that battle.Tuneable pays for that trade with about half his army.
— The late game —
19:58 That attack didn't seem to do much damage, Farnsworth destroyed only less than half of Tuneable's army.Farnsworth takes a bite out of Tuneable's force and backs off.
20:28 Unable to bring in reinforcements in time, Farnsworth's expansion has fallen to Tuneable's armies.The base falls. Tuneable rips Farnsworth's economy back a full step.
21:20 After suffering a devastating loss in the battle, Farnsworth GGs!Farnsworth GGs. A hard-fought game comes to its end.
HPD- Quigley takes it — the mid game decided this one.
■ Farnsworth
■ HPD- Quigley
army value
■ Farnsworth
■ HPD- Quigley
economy
Play-by-play (56 lines)
0:19 The game starts with Blue Tuneable spawning at s2 and Green Farnsworth spawning at s1.We're underway — Tuneable spawns at s2, Farnsworth answers from s1.
0:49 Farnsworth gets Overpool against Tuneable's Forge Fast Expand.Tuneable shows Forge Fast Expand — Farnsworth has gone Overpool. The clock starts on who blinks first.
— The early game —
1:00 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
1:38 Farnsworth places down a hatchery.More workers, more money: Farnsworth expands.
2:12 Tuneable is putting some early pressure on with his dragoons.No patience from Tuneable: the first units are already marching.
🎙 Dead even — neither player has found the edge yet.
2:36 Farnsworth's speedlings rapidly push out across the map.Farnsworth tests the door early. Is anyone home?
3:19 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
3:44 Farnsworth lost all of his zerglings to Tuneable's zealots and dragoons!Farnsworth wasn't ready. Tuneable's early aggression takes the lead.
4:16 After that battle, Farnsworth still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
4:39 Farnsworth destroyed less army than he should, only less than half of Tuneable's army has been decimated.Farnsworth clips Tuneable's army — real damage, but Tuneable fights on.
5:09 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
5:39 Farnsworth places down a hatchery.Quietly, Farnsworth adds a base. These are the moves that decide long games.
6:00 Tuneable is pushing out with his zealots.No patience from Tuneable: the first units are already marching.
6:32 Farnsworth is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.Farnsworth goes early — pressure before either side is ready.
🎙 Even footing again — the tension builds.
7:15 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
7:35 Farnsworth lost all of his zerglings to Tuneable's zealots and dragoons!Farnsworth wasn't ready. Tuneable's early aggression takes the lead.
8:06 With excellent skills and micro, Farnsworth managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
8:43 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Farnsworth — the losses are light.
9:06 Farnsworth's army is small compared to Tuneable!Farnsworth is badly outgunned — Tuneable's force is a size larger.
9:50 Tuneable's zealots and dragoon mixture is rolling across the map.Tuneable tests the door early. Is anyone home?
10:05 Attempting to end the game, Farnsworth moves out with his armies.Farnsworth tightens the formation and starts the long walk.
10:39 Farnsworth desperate in getting his economy pumped up, expands to another location.Farnsworth takes another base — the economy widens.
11:07 The battle to decide the game begins!Neither side backs off — the battle is joined.
🎙 The scales tip toward HPD- Quigley — a lead, but not a safe one.
11:30 Tuneable kills off all of Farnsworth's offensive zerglings with his zealots.Tuneable holds the early rush without blinking.
12:02 With excellent skills and micro, Tuneable managed to fend off Farnsworth while losing less than half of his army.Farnsworth keeps most of his army intact through the exchange.
12:40 Tuneable destroyed about half of Farnsworth's army after that battle.Half of Farnsworth's force is gone — Tuneable took it apart.
13:09 Tuneable's zealots and dragoon mixture is rolling across the map.Tuneable tests the door early. Is anyone home?
13:33 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
14:08 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
14:41 The battle outcome favors Tuneable as Farnsworth's armies melt into Tuneable's armies' weapon fire!A clean, brutal win for Tuneable. The push continues.
15:18 Tuneable only destroyed about half of Farnsworth's army.Half of Farnsworth's force is gone — Tuneable took it apart.
15:35 With excellent skills and micro, Tuneable managed to fend off Farnsworth while losing less than half of his army.Farnsworth keeps most of his army intact through the exchange.
🎙 Farnsworth is hanging on by a thread against HPD- Quigley's army.
16:06 Unwilling to make the game too long, Tuneable starts moving out.No more waiting. Tuneable pushes.
16:48 Farnsworth places down a hatchery.More workers, more money: Farnsworth expands.
17:01 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
— The mid game —
17:38 Tuneable's massive number of speedlots slice through Farnsworth's zerglings and hydralisks.The mid-game push crashes through — Tuneable breaks Farnsworth's position.
18:03 Farnsworth has lost about half of his army in that battle.Half of Tuneable's force stays on that battlefield.
— The late game —
18:40 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Farnsworth — the losses are light.
19:09 Farnsworth must macro up quickly or Tuneable will just roll him over!Farnsworth is badly outgunned — Tuneable's force is a size larger.
19:47 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
20:15 Tuneable is sniping overlords with his corsairs, and oh! His archons and speedlots are out of base as well!Tuneable's mid-game army is assembled — and it's moving.
🎙 Farnsworth is hanging on by a thread against HPD- Quigley's army.
20:44 The battle to decide the game begins!Neither side backs off — the battle is joined.
21:18 All of a sudden, Farnsworth has no armies left while Tuneable is continuing to push across the map!The engagement breaks Farnsworth's way of life — Tuneable marches on.
21:31 Farnsworth lost about half of his army in that battle.Half of Tuneable's force stays on that battlefield.
22:17 It seems that Farnsworth only managed to destroy less than half of Tuneable's army.Farnsworth takes a bite out of Tuneable's force and backs off.
22:42 Farnsworth's hatchery has been destroyed by Tuneable.The base falls. Tuneable rips Farnsworth's economy back a full step.
23:05 Unwilling to suffer further harassment, Farnsworth taps out!Farnsworth GGs. A hard-fought game comes to its end.
HPD- Quigley takes it — the mid game decided this one.
■ Farnsworth
■ HPD- Quigley
army value
■ Farnsworth
■ HPD- Quigley
economy
Play-by-play (47 lines)
0:10 Farnsworth spawns at s1 in Teal while Tuneable spawns at s3 in Orange.Farnsworth takes s1 in Teal; Tuneable settles in at s3 in Orange.
0:33 Tuneable opens Forge Fast Expand against Farnsworth's Overpool.Farnsworth commits to Overpool; Tuneable answers with Forge Fast Expand.
— The early game —
1:23 Farnsworth places down a hatchery.Farnsworth takes another base — the economy widens.
1:52 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
2:18 Farnsworth pushes out with his zerglings! It appears that these zerglings have speed upgrade!Farnsworth goes early — pressure before either side is ready.
🎙 Even footing again — the tension builds.
2:54 Tuneable's zealots and dragoon mixture is rolling across the map.Tuneable tests the door early. Is anyone home?
3:29 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
4:03 Farnsworth kills off Tuneable's armies and continues pushing!Tuneable's army evaporates. Farnsworth doesn't even slow down.
4:43 Farnsworth destroyed less army than he should, only less than half of Tuneable's army has been decimated.Farnsworth takes a bite out of Tuneable's force and backs off.
5:07 After that battle, Farnsworth still has most of his army with him.A cheap fight for Tuneable — the losses are light.
5:49 Farnsworth places down a hatchery.Farnsworth plants a new base and dares his opponent to punish it.
6:07 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
6:54 Farnsworth's speedlings rapidly push out across the map.Farnsworth goes early — pressure before either side is ready.
7:11 Tuneable's zealots and dragoon mixture is rolling across the map.Tuneable tests the door early. Is anyone home?
🎙 Even footing again — the tension builds.
8:02 Tuneable is in quite a huge army disadvantage, he doesn't have what it takes to win against Farnsworth's army.Tuneable needs production, fast; Farnsworth's army has outgrown his.
8:17 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
8:57 With beautiful placement, Farnsworth successfully fends off Tuneable's attacks.Farnsworth takes the fight on his terms and sends Tuneable home with nothing.
9:43 With excellent skills and micro, Farnsworth managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
10:00 After that battle, Tuneable still has most of his army with him.Farnsworth keeps most of his army intact through the exchange.
10:42 Attempting to end the game, Farnsworth moves out with his armies.Here it comes: Farnsworth crosses the map with everything.
11:19 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
11:51 Tuneable lost some of his dragoons to Farnsworth's speedlings!The early pressure works — Farnsworth breaks Tuneable's front door.
12:21 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Farnsworth — the losses are light.
🎙 Farnsworth holds the stronger army for now.
12:45 That attack didn't seem to do much damage, Tuneable destroyed only less than half of Farnsworth's army.Tuneable takes a bite out of Farnsworth's force and backs off.
13:19 Attempting to end the game, Farnsworth moves out with his armies.No more waiting. Farnsworth pushes.
14:00 Farnsworth places down a hatchery.Farnsworth plants a new base and dares his opponent to punish it.
14:26 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
14:58 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
15:48 Tuneable lost some of his dragoons to Farnsworth's speedlings!The early pressure works — Farnsworth breaks Tuneable's front door.
16:05 After that battle, Farnsworth destroyed about half of Tuneable's army.Half of Tuneable's force is gone — Farnsworth took it apart.
16:47 That attack didn't seem to do much damage, Tuneable destroyed only less than half of Farnsworth's army.Tuneable clips Farnsworth's army — real damage, but Farnsworth fights on.
17:15 Currently, neither Farnsworth nor Tuneable appears to be leading in economy.Base for base, they're level — Farnsworth and Tuneable match each other.
🎙 Farnsworth holds the stronger army for now.
18:01 Eager to end the game, Farnsworth moves out with his armies.No more waiting. Farnsworth pushes.
18:27 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
18:54 Farnsworth with some nice speedling surrounds killed Tuneable's zealots!The early pressure works — Farnsworth breaks Tuneable's front door.
🎙 It's all going Farnsworth's way right now.
19:36 The attack was a success, Tuneable lost more than half of his army in that battle.Farnsworth limps away with less than half the army he arrived with.
19:58 Tuneable destroyed less army than he should, only less than half of Farnsworth's army has been decimated.Tuneable takes a bite out of Farnsworth's force and backs off.
— The mid game —
20:37 Farnsworth brings his lurker-lings to pressure his opponent.Farnsworth's hydra wave rolls out — this is the timing Zerg lives for.
21:00 Tuneable having no armies left to defend, has no choice but to tap out.That's it. Tuneable looks at the field one last time and concedes.
HPD- Quigley taps out. Farnsworth's early game was simply better.
■ Farnsworth
■ HPD- Quigley
army value
■ Farnsworth
■ HPD- Quigley
economy
Play-by-play (321 lines)
0:08 Tuneable spawns in Green at s1 while Farnsworth spawns in Purple at s4.Tuneable in Green at s1. Farnsworth in Purple at s4. The map is set.
0:23 Farnsworth gets Overpool against Tuneable's Forge Fast Expand.Tuneable commits to Forge Fast Expand; Farnsworth answers with Overpool.
— The early game —
0:43 Tuneable desperate in getting his economy pumped up, expands to another location.Tuneable takes another base — the economy widens.
1:21 Farnsworth places down a hatchery.Farnsworth plants a new base and dares his opponent to punish it.
1:43 Tuneable is putting some early pressure on with his dragoons.Tuneable tests the door early. Is anyone home?
🎙 Dead even — neither player has found the edge yet.
1:55 Farnsworth is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.No patience from Farnsworth: the first units are already marching.
2:11 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
2:37 Tuneable was out-microed by Farnsworth and loses all his attacking forces.The attack shatters on Farnsworth's line. Great positioning.
2:54 Losing only less than half of his army, Farnsworth seems to be fine.A cheap fight for Tuneable — the losses are light.
3:22 After that battle, Tuneable still has most of his army with him.A cheap fight for Farnsworth — the losses are light.
3:40 In terms of army size, Farnsworth is behind Tuneable!Farnsworth is badly outgunned — Tuneable's force is a size larger.
4:00 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
4:25 Farnsworth places down a hatchery.More workers, more money: Farnsworth expands.
4:57 Tuneable decides to start pushing across the map.Here it comes: Tuneable crosses the map with everything.
🎙 Nothing between them. One engagement could decide it.
5:09 Farnsworth starts pushing across the map.Farnsworth tightens the formation and starts the long walk.
5:30 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
6:06 Tuneable was out-microed by Farnsworth and loses all his attacking forces.Farnsworth takes the fight on his terms and sends Tuneable home with nothing.
6:22 After that battle, Farnsworth still has most of his army with him.A cheap fight for Tuneable — the losses are light.
6:32 After that battle, Tuneable still has most of his army with him.Farnsworth keeps most of his army intact through the exchange.
6:54 Tuneable is putting some early pressure on with his dragoons.Tuneable goes early — pressure before either side is ready.
7:26 Farnsworth pushes out with his zerglings! It appears that these zerglings have speed upgrade!Farnsworth tests the door early. Is anyone home?
7:40 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
8:00 Farnsworth places down a hatchery.Farnsworth plants a new base and dares his opponent to punish it.
🎙 Even footing again — the tension builds.
8:39 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
8:59 Farnsworth failed to kill off Tuneable's defending zealots.Farnsworth's early gamble buys nothing — Tuneable's defense was already in place.
9:19 After that battle, Tuneable still has most of his army with him.Farnsworth keeps most of his army intact through the exchange.
9:36 After that battle, Farnsworth still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
10:06 Tuneable decides to move out with his armies.No more waiting. Tuneable pushes.
10:17 Farnsworth is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.Farnsworth goes early — pressure before either side is ready.
10:38 Tuneable is in quite a huge army disadvantage, he doesn't have what it takes to win against Farnsworth's army.Tuneable needs production, fast; Farnsworth's army has outgrown his.
10:55 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
11:15 Tuneable failed to break Farnsworth's zergling line of defense.Tuneable's early gamble buys nothing — Farnsworth's defense was already in place.
🎙 Dead even — neither player has found the edge yet.
11:42 With excellent skills and micro, Farnsworth managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
12:16 Farnsworth destroyed less army than he should, only less than half of Tuneable's army has been decimated.Farnsworth takes a bite out of Tuneable's force and backs off.
12:38 Farnsworth places down a hatchery.Farnsworth plants a new base and dares his opponent to punish it.
— The mid game —
12:47 Farnsworth now has enough hydralisk to take the game! ... Or so he thinks.Farnsworth's hydra wave rolls out — this is the timing Zerg lives for.
13:20 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
13:29 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
14:04 Farnsworth's zerglings surround Tuneable's archons while Farnsworth's lurkers deal with the rest. The outcome seems to favor Farnsworth!Tuneable's defense bends, then snaps. Farnsworth takes the middle of the game.
14:11 After that battle, Tuneable still has most of his army with him.Farnsworth keeps most of his army intact through the exchange.
14:34 After that battle, Farnsworth still has most of his army with him.A cheap fight for Tuneable — the losses are light.
🎙 The armies trade evenly; this one is still anyone's game.
15:04 Farnsworth tried to micro his mutalisks but they were unable to get past Tuneable's defense line.Farnsworth goes for the raid — Tuneable is ready, and nothing comes of it.
15:24 Attempting to end the game, Farnsworth moves out with his armies.Farnsworth tightens the formation and starts the long walk.
15:49 Farnsworth places down a hatchery.Farnsworth plants a new base and dares his opponent to punish it.
16:04 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
16:21 Farnsworth's scourge sniped a few of Tuneable's observers! Tuneable can't deal with the lurkers and lost the battle!Tuneable's defense bends, then snaps. Farnsworth takes the middle of the game.
16:52 With excellent skills and micro, Tuneable managed to fend off Farnsworth while losing less than half of his army.Farnsworth keeps most of his army intact through the exchange.
17:05 With excellent skills and micro, Farnsworth managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
17:37 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
18:01 Looks like Tuneable is going to push out with his archons and speedlots!Tuneable hits the timing — this push arrives exactly when it hurts.
🎙 The armies trade evenly; this one is still anyone's game.
18:19 Farnsworth brings his lurker-lings to pressure his opponent.Farnsworth's hydra wave rolls out — this is the timing Zerg lives for.
18:42 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
19:08 Tuneable kills off Farnsworth's armies and continues pushing!The engagement breaks Farnsworth's way of life — Tuneable marches on.
19:16 With excellent skills and micro, Farnsworth managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
19:51 With excellent skills and micro, Tuneable managed to fend off Farnsworth while losing less than half of his army.A cheap fight for Farnsworth — the losses are light.
20:06 Farnsworth places down a hatchery.Farnsworth plants a new base and dares his opponent to punish it.
20:25 Zerglings ran past Tuneable's defense line and start harassing the mineral line! What a nice run-by by Farnsworth!Beautiful harassment from Farnsworth. Tuneable's economy takes a real hit.
20:47 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
21:14 Tuneable is sniping overlords with his corsairs, and oh! His archons and speedlots are out of base as well!Tuneable's mid-game army is assembled — and it's moving.
🎙 Nothing between them. One engagement could decide it.
21:34 Attempting to end the game, Farnsworth moves out with his armies.No more waiting. Farnsworth pushes.
22:01 The battle to decide the game begins!Neither side backs off — the battle is joined.
22:18 Farnsworth's massive number of speedlings stopped Tuneable's speedlots from advancing further! Nice defense by Farnsworth!The timing was right but the fight was wrong: Farnsworth holds Tuneable.
22:37 Tuneable destroyed less army than he should, only less than half of Farnsworth's army has been decimated.Tuneable clips Farnsworth's army — real damage, but Farnsworth fights on.
22:52 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Farnsworth — the losses are light.
23:25 Farnsworth places down a hatchery.Quietly, Farnsworth adds a base. These are the moves that decide long games.
23:46 Tuneable moves out with his armies.No more waiting. Tuneable pushes.
24:00 Farnsworth brings his lurker-lings to pressure his opponent.Farnsworth's hydra wave rolls out — this is the timing Zerg lives for.
24:28 At the moment, neither Tuneable nor Farnsworth is leading in army size.The armies weigh the same — dead even on the field.
🎙 Dead even — neither player has found the edge yet.
24:42 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
25:21 Farnsworth successfully fends off Tuneable's attacks.Tuneable commits and it's the wrong call — Farnsworth cleans it up.
25:43 Tuneable destroyed less army than he should, only less than half of Farnsworth's army has been decimated.Tuneable takes a bite out of Farnsworth's force and backs off.
26:05 With excellent skills and micro, Tuneable managed to fend off Farnsworth while losing less than half of his army.Farnsworth keeps most of his army intact through the exchange.
26:12 Tuneable is sniping overlords with his corsairs, and oh! His archons and speedlots are out of base as well!Tuneable hits the timing — this push arrives exactly when it hurts.
26:38 Farnsworth decides to move out with his armies.No more waiting. Farnsworth pushes.
27:09 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
27:19 Tuneable tried to break into Farnsworth's base, but a few sunkens in combination with beautiful building placement stopped Tuneable!The timing was right but the fight was wrong: Farnsworth holds Tuneable.
27:39 With excellent skills and micro, Farnsworth managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
🎙 Even footing again — the tension builds.
28:08 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Farnsworth — the losses are light.
28:34 Looks like Tuneable is going to push out with his archons and speedlots!Tuneable's mid-game army is assembled — and it's moving.
28:56 Farnsworth brings his lurker-lings to pressure his opponent.Farnsworth's hydra wave rolls out — this is the timing Zerg lives for.
29:19 In terms of army size, Tuneable and Farnsworth are around equal.Unit for unit, Tuneable and Farnsworth are level.
29:32 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
30:00 All of a sudden, Farnsworth has no armies left while Tuneable is continuing to push across the map!Tuneable wins the fight convincingly and keeps rolling forward.
30:20 With excellent skills and micro, Farnsworth managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
30:30 After that battle, Tuneable still has most of his army with him.Farnsworth keeps most of his army intact through the exchange.
31:01 Attempting to end the game, Tuneable moves out with his armies.Here it comes: Tuneable crosses the map with everything.
🎙 Nothing between them. One engagement could decide it.
31:13 Farnsworth has a large number of hydralisk and is starting to push out!Farnsworth's hydra wave rolls out — this is the timing Zerg lives for.
31:34 The two armies meet and a large battle starts to engage!The dance is over. They fight.
32:06 Farnsworth failed to bring in overlords as Tuneable's dark templar slice through his hydralisk army!The mid-game push crashes through — Tuneable breaks Farnsworth's position.
32:19 That attack didn't seem to do much damage, Tuneable destroyed only less than half of Farnsworth's army.Tuneable clips Farnsworth's army — real damage, but Farnsworth fights on.
32:53 That attack didn't seem to do much damage, Farnsworth destroyed only less than half of Tuneable's army.Farnsworth takes a bite out of Tuneable's force and backs off.
33:01 With corsairs sniping overlords, Tuneable is bringing his dark templar to attack his opponent!Tuneable's mid-game army is assembled — and it's moving.
33:37 Unwilling to make the game too long, Farnsworth starts moving out.No more waiting. Farnsworth pushes.
34:02 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
34:09 Farnsworth failed to bring in overlords as Tuneable's dark templar slice through his hydralisk army!The mid-game push crashes through — Tuneable breaks Farnsworth's position.
🎙 The armies trade evenly; this one is still anyone's game.
34:36 It seems that Tuneable only managed to destroy less than half of Farnsworth's army.Tuneable clips Farnsworth's army — real damage, but Farnsworth fights on.
35:02 With excellent skills and micro, Tuneable managed to fend off Farnsworth while losing less than half of his army.A cheap fight for Farnsworth — the losses are light.
35:30 With corsairs sniping overlords, Tuneable is bringing his dark templar to attack his opponent!The composition is ready; Tuneable starts the push.
35:38 Farnsworth brings his lurker-lings to pressure his opponent.Farnsworth's hydra wave rolls out — this is the timing Zerg lives for.
36:08 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
— The late game —
36:20 Farnsworth's scourge take the corsairs and the speedlots die to cracklings. Tuneable backs off.Tuneable throws the endgame army in and Farnsworth simply refuses to lose.
36:47 Losing only less than half of his army, Farnsworth seems to be fine.A cheap fight for Tuneable — the losses are light.
37:12 Farnsworth destroyed less army than he should, only less than half of Tuneable's army has been decimated.Farnsworth clips Tuneable's army — real damage, but Tuneable fights on.
37:23 Farnsworth has more expansions than Tuneable.Farnsworth runs 1 more bases than Tuneable. That compounds.
🎙 Even footing again — the tension builds.
37:50 Tuneable rolls out with archons and speedlots, templar trailing on full energy.This is the big one — Tuneable commits the late-game army.
38:24 Ultralisks and cracklings with defilers behind: Farnsworth commits to the break.Max supply, full upgrades: Farnsworth moves out to end it.
38:38 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
38:57 Farnsworth spent the whole larva bank on that attack and Tuneable is still standing.Tuneable holds the late-game siege — what a defensive stand!
39:29 After that battle, Tuneable still has most of his army with him.A cheap fight for Farnsworth — the losses are light.
39:51 With excellent skills and micro, Farnsworth managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
40:09 Tuneable starts pushing across the map.No more waiting. Tuneable pushes.
40:16 Plague for the templar, swarm for the choke — Farnsworth goes in.This is the big one — Farnsworth commits the late-game army.
40:47 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
🎙 Dead even — neither player has found the edge yet.
41:08 With beautiful placement, Farnsworth successfully fends off Tuneable's attacks.Tuneable commits and it's the wrong call — Farnsworth cleans it up.
41:32 Losing only less than half of his army, Farnsworth seems to be fine.A cheap fight for Tuneable — the losses are light.
41:51 Farnsworth destroyed less army than he should, only less than half of Tuneable's army has been decimated.Farnsworth clips Tuneable's army — real damage, but Tuneable fights on.
42:19 Aaaaaa, Farnsworth's mineral line is stormed by Tuneable's high templars!Farnsworth looks away for one second and Tuneable makes him pay for it.
42:32 Farnsworth tried to micro his mutalisks but they were unable to get past Tuneable's defense line.Farnsworth knocks, Tuneable answers. No damage done.
42:48 Unwilling to make the game too long, Tuneable starts moving out.Here it comes: Tuneable crosses the map with everything.
43:10 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
43:48 The corsairs cleared the sky and Tuneable's ground army does the rest to Farnsworth.There's no rebuilding from that. Tuneable's late-game push decides it.
44:11 That attack didn't seem to do much damage, Tuneable destroyed only less than half of Farnsworth's army.Tuneable clips Farnsworth's army — real damage, but Farnsworth fights on.
🎙 The armies trade evenly; this one is still anyone's game.
44:33 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Farnsworth — the losses are light.
44:48 Tuneable is having a hard time catching up with Farnsworth's number of expansions.Tuneable needs an expansion soon or Farnsworth's economy simply wins this.
45:02 Corsairs sweeping ahead, the ground army behind — Tuneable moves on the hatcheries.Everything Tuneable has built comes forward at once.
45:28 Ultralisks and cracklings with defilers behind: Farnsworth commits to the break.This is the big one — Farnsworth commits the late-game army.
45:44 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
46:11 Farnsworth's lurkers hold the front while the cracklings flank. Tuneable loses everything.The final army does its work — Farnsworth breaks Tuneable late.
46:37 With excellent skills and micro, Tuneable managed to fend off Farnsworth while losing less than half of his army.A cheap fight for Farnsworth — the losses are light.
46:58 With excellent skills and micro, Farnsworth managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
47:23 What superior Mutalisk micro from Farnsworth! Tuneable's economy is suffering!Beautiful harassment from Farnsworth. Tuneable's economy takes a real hit.
🎙 Nothing between them. One engagement could decide it.
47:37 Tuneable decides to move out with his armies.No more waiting. Tuneable pushes.
48:05 Four hatcheries of larva pouring out at once, and Farnsworth pushes.Max supply, full upgrades: Farnsworth moves out to end it.
48:21 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
48:51 Farnsworth was out-microed by Tuneable and loses all his attacking forces.Tuneable holds! The push breaks against a perfect defense.
49:13 After that battle, Tuneable still has most of his army with him.A cheap fight for Farnsworth — the losses are light.
49:22 It seems that Tuneable only managed to destroy less than half of Farnsworth's army.Tuneable clips Farnsworth's army — real damage, but Farnsworth fights on.
49:55 Farnsworth is in quite a huge army disadvantage, he doesn't have what it takes to win against Tuneable's army.Farnsworth needs production, fast; Tuneable's army has outgrown his.
50:17 What a pity! Farnsworth managed to sneak 1 zergling past the defense line but it was unable to deal any damage before being killed off by Tuneable's army.Good instincts from Tuneable; the harassment dies at the doorstep.
50:32 Unwilling to make the game too long, Tuneable starts moving out.Here it comes: Tuneable crosses the map with everything.
🎙 Nothing between them. One engagement could decide it.
50:51 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
51:14 Farnsworth successfully fends off Tuneable's attacks.Farnsworth holds! The push breaks against a perfect defense.
51:43 With excellent skills and micro, Farnsworth managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
51:58 With excellent skills and micro, Tuneable managed to fend off Farnsworth while losing less than half of his army.A cheap fight for Farnsworth — the losses are light.
52:17 Corsairs sweeping ahead, the ground army behind — Tuneable moves on the hatcheries.Max supply, full upgrades: Tuneable moves out to end it.
52:35 Four hatcheries of larva pouring out at once, and Farnsworth pushes.This is the big one — Farnsworth commits the late-game army.
53:11 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
53:25 Farnsworth ran dry of larva at exactly the wrong moment. Tuneable is inside the third.The final army does its work — Tuneable breaks Farnsworth late.
53:45 With excellent skills and micro, Farnsworth managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
🎙 Even footing again — the tension builds.
54:08 With excellent skills and micro, Tuneable managed to fend off Farnsworth while losing less than half of his army.A cheap fight for Farnsworth — the losses are light.
54:37 Every gateway is pumping and Tuneable starts walking across the map.This is the big one — Tuneable commits the late-game army.
54:59 Plague for the templar, swarm for the choke — Farnsworth goes in.Everything Farnsworth has built comes forward at once.
55:21 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
55:48 The corsairs cleared the sky and Tuneable's ground army does the rest to Farnsworth.The final army does its work — Tuneable breaks Farnsworth late.
56:09 Tuneable destroyed less army than he should, only less than half of Farnsworth's army has been decimated.Tuneable clips Farnsworth's army — real damage, but Farnsworth fights on.
56:31 After that battle, Tuneable still has most of his army with him.A cheap fight for Farnsworth — the losses are light.
56:42 Corsairs sweeping ahead, the ground army behind — Tuneable moves on the hatcheries.Max supply, full upgrades: Tuneable moves out to end it.
57:13 Farnsworth moves out under dark swarm — the zealots may chase, the dragoons cannot shoot.Everything Farnsworth has built comes forward at once.
🎙 Even footing again — the tension builds.
57:35 Both armies meet at the center of the map and start attacking.Neither side backs off — the battle is joined.
57:56 Storm after storm lands on the hydralisks — Tuneable walks through Farnsworth's army.The final army does its work — Tuneable breaks Farnsworth late.
58:19 That attack didn't seem to do much damage, Tuneable destroyed only less than half of Farnsworth's army.Tuneable clips Farnsworth's army — real damage, but Farnsworth fights on.
58:43 After that battle, Tuneable still has most of his army with him.A cheap fight for Farnsworth — the losses are light.
58:54 Every gateway is pumping and Tuneable starts walking across the map.Max supply, full upgrades: Tuneable moves out to end it.
59:07 Attempting to end the game, Farnsworth moves out with his armies.Farnsworth tightens the formation and starts the long walk.
59:48 Currently, Tuneable and Farnsworth appear to have around the same army size.Unit for unit, Tuneable and Farnsworth are level.
59:55 The battle to decide the game begins!Neither side backs off — the battle is joined.
60:29 Farnsworth spent the whole larva bank on that attack and Tuneable is still standing.Tuneable holds the late-game siege — what a defensive stand!
🎙 Nothing between them. One engagement could decide it.
60:54 Farnsworth destroyed less army than he should, only less than half of Tuneable's army has been decimated.Farnsworth takes a bite out of Tuneable's force and backs off.
61:14 Tuneable destroyed less army than he should, only less than half of Farnsworth's army has been decimated.Tuneable clips Farnsworth's army — real damage, but Farnsworth fights on.
61:21 What a pity! Farnsworth managed to sneak 1 zergling past the defense line but it was unable to deal any damage before being killed off by Tuneable's army.Farnsworth knocks, Tuneable answers. No damage done.
61:51 Upgrades finished and a bank of storms ready. Here comes Tuneable.Everything Tuneable has built comes forward at once.
62:06 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
62:29 Farnsworth's scourge take the corsairs and the speedlots die to cracklings. Tuneable backs off.Farnsworth holds the late-game siege — what a defensive stand!
62:44 Losing only less than half of his army, Farnsworth seems to be fine.Tuneable keeps most of his army intact through the exchange.
63:26 After that battle, Tuneable still has most of his army with him.A cheap fight for Farnsworth — the losses are light.
63:33 Corsairs sweeping ahead, the ground army behind — Tuneable moves on the hatcheries.This is the big one — Tuneable commits the late-game army.
🎙 The armies trade evenly; this one is still anyone's game.
63:57 Farnsworth moves out under dark swarm — the zealots may chase, the dragoons cannot shoot.Max supply, full upgrades: Farnsworth moves out to end it.
64:28 The two armies clash and a large battle starts to happen!The dance is over. They fight.
64:43 Farnsworth's scourge take the corsairs and the speedlots die to cracklings. Tuneable backs off.Farnsworth holds the late-game siege — what a defensive stand!
65:04 After that battle, Farnsworth still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
65:30 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Farnsworth — the losses are light.
65:45 Farnsworth tried to micro his mutalisks but they were unable to get past Tuneable's defense line.Farnsworth knocks, Tuneable answers. No damage done.
66:00 Upgrades finished and a bank of storms ready. Here comes Tuneable.This is the big one — Tuneable commits the late-game army.
66:23 Farnsworth decides to move out with his armies.Farnsworth has seen enough — the army moves out.
67:03 The battle to decide the game begins!Neither side backs off — the battle is joined.
🎙 Dead even — neither player has found the edge yet.
67:10 Farnsworth's lurkers are burrowed at the choke and Tuneable has no observers left. The push stalls.Farnsworth holds the late-game siege — what a defensive stand!
67:31 Losing only less than half of his army, Farnsworth seems to be fine.Tuneable keeps most of his army intact through the exchange.
68:03 With excellent skills and micro, Tuneable managed to fend off Farnsworth while losing less than half of his army.Farnsworth keeps most of his army intact through the exchange.
68:25 What superior Mutalisk micro from Farnsworth! Tuneable's economy is suffering!Farnsworth gets into Tuneable's mineral line — workers are dying.
68:36 Farnsworth has a slight economical lead by having 1 more expansions than Tuneable.Farnsworth runs 1 more bases than Tuneable. That compounds.
69:10 Corsairs sweeping ahead, the ground army behind — Tuneable moves on the hatcheries.Everything Tuneable has built comes forward at once.
69:26 Farnsworth moves out under dark swarm — the zealots may chase, the dragoons cannot shoot.Everything Farnsworth has built comes forward at once.
69:49 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
70:02 Farnsworth ran dry of larva at exactly the wrong moment. Tuneable is inside the third.The final army does its work — Tuneable breaks Farnsworth late.
🎙 Nothing between them. One engagement could decide it.
70:29 Tuneable destroyed less army than he should, only less than half of Farnsworth's army has been decimated.Tuneable clips Farnsworth's army — real damage, but Farnsworth fights on.
70:56 That attack didn't seem to do much damage, Farnsworth destroyed only less than half of Tuneable's army.Farnsworth clips Tuneable's army — real damage, but Tuneable fights on.
71:14 Corsairs sweeping ahead, the ground army behind — Tuneable moves on the hatcheries.Max supply, full upgrades: Tuneable moves out to end it.
71:39 Four hatcheries of larva pouring out at once, and Farnsworth pushes.This is the big one — Farnsworth commits the late-game army.
71:55 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
72:25 Farnsworth's lurkers are burrowed at the choke and Tuneable has no observers left. The push stalls.Farnsworth holds the late-game siege — what a defensive stand!
72:45 Tuneable destroyed less army than he should, only less than half of Farnsworth's army has been decimated.Tuneable takes a bite out of Farnsworth's force and backs off.
73:06 After that battle, Tuneable still has most of his army with him.Farnsworth keeps most of his army intact through the exchange.
73:18 Upgrades finished and a bank of storms ready. Here comes Tuneable.Max supply, full upgrades: Tuneable moves out to end it.
🎙 Dead even — neither player has found the edge yet.
73:51 Farnsworth moves out under dark swarm — the zealots may chase, the dragoons cannot shoot.Everything Farnsworth has built comes forward at once.
74:07 The two armies meet and a large battle starts to engage!The dance is over. They fight.
74:32 The battle outcome favors Tuneable as Farnsworth's armies melt into Tuneable's armies' weapon fire!A clean, brutal win for Tuneable. The push continues.
74:42 Tuneable destroyed less army than he should, only less than half of Farnsworth's army has been decimated.Tuneable clips Farnsworth's army — real damage, but Farnsworth fights on.
75:07 With excellent skills and micro, Tuneable managed to fend off Farnsworth while losing less than half of his army.A cheap fight for Farnsworth — the losses are light.
75:43 Eager to end the game, Tuneable moves out with his armies.Here it comes: Tuneable crosses the map with everything.
75:50 Plague for the templar, swarm for the choke — Farnsworth goes in.This is the big one — Farnsworth commits the late-game army.
76:20 Both Tuneable and Farnsworth appear to have equal amount of units.The armies weigh the same — dead even on the field.
76:36 The two armies clash and a large battle starts to happen!The dance is over. They fight.
🎙 Even footing again — the tension builds.
77:11 With beautiful placement, Farnsworth successfully fends off Tuneable's attacks.The attack shatters on Farnsworth's line. Great positioning.
77:27 With excellent skills and micro, Farnsworth managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
77:52 That attack didn't seem to do much damage, Farnsworth destroyed only less than half of Tuneable's army.Farnsworth takes a bite out of Tuneable's force and backs off.
78:17 Upgrades finished and a bank of storms ready. Here comes Tuneable.This is the big one — Tuneable commits the late-game army.
78:37 Plague for the templar, swarm for the choke — Farnsworth goes in.Max supply, full upgrades: Farnsworth moves out to end it.
78:50 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
79:07 Tuneable's storms land on the swarm and Farnsworth's cracklings die before they reach the line.Farnsworth throws the endgame army in and Tuneable simply refuses to lose.
79:33 After that battle, Tuneable still has most of his army with him.A cheap fight for Farnsworth — the losses are light.
80:04 After that battle, Farnsworth still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
🎙 Nothing between them. One engagement could decide it.
80:28 Every gateway is pumping and Tuneable starts walking across the map.This is the big one — Tuneable commits the late-game army.
80:37 Farnsworth moves out under dark swarm — the zealots may chase, the dragoons cannot shoot.This is the big one — Farnsworth commits the late-game army.
81:07 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
81:27 All of a sudden, Farnsworth has no armies left while Tuneable is continuing to push across the map!A clean, brutal win for Tuneable. The push continues.
81:38 After that battle, Farnsworth still has most of his army with him.A cheap fight for Tuneable — the losses are light.
82:11 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Farnsworth — the losses are light.
82:29 Upgrades finished and a bank of storms ready. Here comes Tuneable.Max supply, full upgrades: Tuneable moves out to end it.
82:53 Ultralisks and cracklings with defilers behind: Farnsworth commits to the break.This is the big one — Farnsworth commits the late-game army.
83:05 The battle to decide the game begins!Here it comes: two full armies, one engagement.
🎙 Nothing between them. One engagement could decide it.
83:36 Tuneable walked into plague and swarm together. Farnsworth gave up nothing.Tuneable throws the endgame army in and Farnsworth simply refuses to lose.
84:05 After that battle, Farnsworth still has most of his army with him.A cheap fight for Tuneable — the losses are light.
84:16 That attack didn't seem to do much damage, Farnsworth destroyed only less than half of Tuneable's army.Farnsworth clips Tuneable's army — real damage, but Tuneable fights on.
84:41 Every gateway is pumping and Tuneable starts walking across the map.Everything Tuneable has built comes forward at once.
85:09 Ultralisks and cracklings with defilers behind: Farnsworth commits to the break.Max supply, full upgrades: Farnsworth moves out to end it.
85:30 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
85:52 Tuneable's archons and speedlots grind through the swarm, and Farnsworth's defilers die with it.The final army does its work — Tuneable breaks Farnsworth late.
86:10 That attack didn't seem to do much damage, Tuneable destroyed only less than half of Farnsworth's army.Tuneable takes a bite out of Farnsworth's force and backs off.
86:33 It seems that Farnsworth only managed to destroy less than half of Tuneable's army.Farnsworth clips Tuneable's army — real damage, but Tuneable fights on.
🎙 The armies trade evenly; this one is still anyone's game.
86:48 Corsairs sweeping ahead, the ground army behind — Tuneable moves on the hatcheries.This is the big one — Tuneable commits the late-game army.
87:18 Four hatcheries of larva pouring out at once, and Farnsworth pushes.This is the big one — Farnsworth commits the late-game army.
87:39 Tuneable is having a hard time catching up with Farnsworth's number of expansions.Tuneable is starving on bases while Farnsworth spreads across the map.
87:55 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
88:07 Tuneable walked into plague and swarm together. Farnsworth gave up nothing.Farnsworth holds the late-game siege — what a defensive stand!
88:32 Losing only less than half of his army, Farnsworth seems to be fine.A cheap fight for Tuneable — the losses are light.
88:58 That attack didn't seem to do much damage, Farnsworth destroyed only less than half of Tuneable's army.Farnsworth clips Tuneable's army — real damage, but Tuneable fights on.
89:30 Every gateway is pumping and Tuneable starts walking across the map.Everything Tuneable has built comes forward at once.
89:54 Attempting to end the game, Farnsworth moves out with his armies.Farnsworth has seen enough — the army moves out.
🎙 Even footing again — the tension builds.
90:13 Both armies meet at the center of the map and start attacking.Neither side backs off — the battle is joined.
90:25 Farnsworth's lurkers are burrowed at the choke and Tuneable has no observers left. The push stalls.Farnsworth holds the late-game siege — what a defensive stand!
90:50 After that battle, Farnsworth still has most of his army with him.A cheap fight for Tuneable — the losses are light.
91:04 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Farnsworth — the losses are light.
91:30 Farnsworth moves out under dark swarm — the zealots may chase, the dragoons cannot shoot.Max supply, full upgrades: Farnsworth moves out to end it.
91:47 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
92:27 Tuneable's storms land on the swarm and Farnsworth's cracklings die before they reach the line.Tuneable holds the late-game siege — what a defensive stand!
92:34 Losing only less than half of his army, Tuneable seems to be fine.Farnsworth keeps most of his army intact through the exchange.
92:54 With excellent skills and micro, Farnsworth managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
🎙 Dead even — neither player has found the edge yet.
93:28 Plague for the templar, swarm for the choke — Farnsworth goes in.Max supply, full upgrades: Farnsworth moves out to end it.
93:47 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
93:55 Tuneable had the observers for those lurkers and Farnsworth's push simply stops.Farnsworth throws the endgame army in and Tuneable simply refuses to lose.
94:20 After that battle, Tuneable still has most of his army with him.Farnsworth keeps most of his army intact through the exchange.
94:41 After that battle, Farnsworth still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
95:21 Farnsworth decides to put some pressure on his opponent.Here it comes: Farnsworth crosses the map with everything.
95:33 It seems like Farnsworth has more units than Tuneable!Count the units: Farnsworth has the edge over Tuneable right now.
95:46 The two armies clash and a large battle starts to happen!The dance is over. They fight.
96:24 Scourge take the corsairs, swarm takes the goons — Farnsworth breaks Tuneable wide open.There's no rebuilding from that. Farnsworth's late-game push decides it.
🎙 Farnsworth edges ahead on army strength.
96:33 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Farnsworth — the losses are light.
97:06 After that battle, Farnsworth still has most of his army with him.A cheap fight for Tuneable — the losses are light.
97:27 Farnsworth moves out under dark swarm — the zealots may chase, the dragoons cannot shoot.Everything Farnsworth has built comes forward at once.
97:41 The battle to decide the game begins!Here it comes: two full armies, one engagement.
98:10 Scourge take the corsairs, swarm takes the goons — Farnsworth breaks Tuneable wide open.There's no rebuilding from that. Farnsworth's late-game push decides it.
98:36 After that battle, Tuneable still has most of his army with him.A cheap fight for Farnsworth — the losses are light.
98:43 With excellent skills and micro, Farnsworth managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
99:10 Farnsworth moves out under dark swarm — the zealots may chase, the dragoons cannot shoot.This is the big one — Farnsworth commits the late-game army.
99:38 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
🎙 The scales tip toward Farnsworth — a lead, but not a safe one.
99:45 Under dark swarm Tuneable's dragoons are useless — Farnsworth's cracklings tear the army apart!The final army does its work — Farnsworth breaks Tuneable late.
100:25 That attack didn't seem to do much damage, Farnsworth destroyed only less than half of Tuneable's army.Farnsworth takes a bite out of Tuneable's force and backs off.
100:37 With excellent skills and micro, Farnsworth managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
100:55 Four hatcheries of larva pouring out at once, and Farnsworth pushes.Everything Farnsworth has built comes forward at once.
101:13 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
101:50 Scourge take the corsairs, swarm takes the goons — Farnsworth breaks Tuneable wide open.The final army does its work — Farnsworth breaks Tuneable late.
101:59 It seems that Farnsworth only managed to destroy less than half of Tuneable's army.Farnsworth takes a bite out of Tuneable's force and backs off.
102:32 With excellent skills and micro, Farnsworth managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
102:56 Four hatcheries of larva pouring out at once, and Farnsworth pushes.Everything Farnsworth has built comes forward at once.
🎙 Farnsworth's force dwarfs what HPD- Quigley has left on the field.
103:17 Tuneable having no armies left to defend, has no choice but to tap out.Tuneable types it out: GG.
That's the game: Farnsworth defeats HPD- Quigley, settled in the late game.
■ Farnsworth
■ HPD- Quigley
army value
■ Farnsworth
■ HPD- Quigley
economy
Play-by-play (46 lines)
0:15 Farnsworth spawns at s1 in Orange while Tuneable spawns at s2 in Green.We're underway — Farnsworth spawns at s1, Tuneable answers from s2.
0:48 Farnsworth gets 12 Pool against Tuneable's Forge Fast Expand.The builds are down: 12 Pool from Farnsworth, Forge Fast Expand from Tuneable.
— The early game —
1:26 Farnsworth places down a hatchery.More workers, more money: Farnsworth expands.
1:45 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
2:26 Farnsworth pushes out with his zerglings! It appears that these zerglings have speed upgrade!Farnsworth goes early — pressure before either side is ready.
🎙 Dead even — neither player has found the edge yet.
2:51 Tuneable is putting some early pressure on with his dragoons.Tuneable tests the door early. Is anyone home?
3:36 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
4:08 Farnsworth failed to kill off Tuneable's defending zealots.Farnsworth's early gamble buys nothing — Tuneable's defense was already in place.
4:40 With excellent skills and micro, Tuneable managed to fend off Farnsworth while losing less than half of his army.A cheap fight for Farnsworth — the losses are light.
4:58 Tuneable destroyed less army than he should, only less than half of Farnsworth's army has been decimated.Tuneable clips Farnsworth's army — real damage, but Farnsworth fights on.
5:32 Eager to end the game, Farnsworth moves out with his armies.Farnsworth has seen enough — the army moves out.
6:06 Tuneable's zealots and dragoon mixture is rolling across the map.Tuneable tests the door early. Is anyone home?
6:37 Farnsworth places down a hatchery.More workers, more money: Farnsworth expands.
7:21 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
🎙 Dead even — neither player has found the edge yet.
7:59 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
8:21 Farnsworth was out-microed by Tuneable and loses all his attacking forces.Tuneable holds! The push breaks against a perfect defense.
8:54 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Farnsworth — the losses are light.
9:32 Tuneable destroyed less army than he should, only less than half of Farnsworth's army has been decimated.Tuneable takes a bite out of Farnsworth's force and backs off.
10:05 Farnsworth is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.Farnsworth goes early — pressure before either side is ready.
10:46 Tuneable's zealots and dragoon mixture is rolling across the map.Tuneable tests the door early. Is anyone home?
11:23 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
11:39 With beautiful placement, Tuneable successfully fends off Farnsworth's attacks.The attack shatters on Tuneable's line. Great positioning.
12:22 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Farnsworth — the losses are light.
🎙 The scales tip toward HPD- Quigley — a lead, but not a safe one.
13:01 With excellent skills and micro, Farnsworth managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
13:29 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
14:03 Tuneable decides to move out with his armies.Tuneable has seen enough — the army moves out.
14:34 Farnsworth places down a hatchery.Quietly, Farnsworth adds a base. These are the moves that decide long games.
15:14 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
15:38 Farnsworth lost all of his zerglings to Tuneable's zealots and dragoons!Farnsworth wasn't ready. Tuneable's early aggression takes the lead.
16:17 Losing only less than half of his army, Farnsworth seems to be fine.A cheap fight for Tuneable — the losses are light.
16:43 After that battle, Tuneable still has most of his army with him.Farnsworth keeps most of his army intact through the exchange.
17:17 Tuneable is putting some early pressure on with his dragoons.Tuneable tests the door early. Is anyone home?
🎙 The scales tip toward HPD- Quigley — a lead, but not a safe one.
17:52 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
18:34 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
19:01 All of a sudden, Farnsworth has no armies left while Tuneable is continuing to push across the map!Tuneable wins the fight convincingly and keeps rolling forward.
19:35 After that battle, Farnsworth still has most of his army with him.A cheap fight for Tuneable — the losses are light.
20:06 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Farnsworth — the losses are light.
— The mid game —
20:31 Looks like Tuneable is going to push out with his archons and speedlots!Tuneable hits the timing — this push arrives exactly when it hurts.
21:02 Unwilling to suffer further harassment, Farnsworth taps out!Farnsworth GGs. A hard-fought game comes to its end.
HPD- Quigley takes it — the early game decided this one.
■ Farnsworth
■ HPD- Quigley
army value
■ Farnsworth
■ HPD- Quigley
economy
Play-by-play (44 lines)
0:15 Tuneable spawns in Blue at s4 while Farnsworth spawns in Green at s1.Cross positions or close ones, it starts here: Tuneable at s4, Farnsworth at s1.
0:54 Tuneable opens Forge Fast Expand against Farnsworth's Overpool.The builds are down: Forge Fast Expand from Tuneable, Overpool from Farnsworth.
— The early game —
1:11 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
1:42 Farnsworth places down a hatchery.Quietly, Farnsworth adds a base. These are the moves that decide long games.
2:21 Tuneable decides to move out with his armies.Here it comes: Tuneable crosses the map with everything.
🎙 Even footing again — the tension builds.
3:10 Farnsworth decides to move out with his armies.No more waiting. Farnsworth pushes.
3:42 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
4:02 Farnsworth lost all of his zerglings to Tuneable's zealots and dragoons!The early pressure works — Tuneable breaks Farnsworth's front door.
4:46 After that battle, Farnsworth still has most of his army with him.A cheap fight for Tuneable — the losses are light.
5:17 It seems that Farnsworth only managed to destroy less than half of Tuneable's army.Farnsworth clips Tuneable's army — real damage, but Tuneable fights on.
5:59 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
6:25 Farnsworth places down a hatchery.Farnsworth takes another base — the economy widens.
7:06 Eager to end the game, Tuneable moves out with his armies.Tuneable tightens the formation and starts the long walk.
7:38 Farnsworth's speedlings rapidly push out across the map.Farnsworth goes early — pressure before either side is ready.
🎙 The armies trade evenly; this one is still anyone's game.
8:13 The battle to decide the game begins!The dance is over. They fight.
8:51 All of a sudden, Farnsworth has no armies left while Tuneable is continuing to push across the map!The engagement breaks Farnsworth's way of life — Tuneable marches on.
— The mid game —
9:16 With excellent skills and micro, Farnsworth managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
10:00 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Farnsworth — the losses are light.
10:35 Tuneable is putting some early pressure on with his dragoons.Tuneable tests the door early. Is anyone home?
11:06 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
11:38 The battle outcome favors Tuneable as Farnsworth's armies melt into Tuneable's armies' weapon fire!The engagement breaks Farnsworth's way of life — Tuneable marches on.
12:13 Tuneable destroyed less army than he should, only less than half of Farnsworth's army has been decimated.Tuneable clips Farnsworth's army — real damage, but Farnsworth fights on.
12:43 It seems that Farnsworth only managed to destroy less than half of Tuneable's army.Farnsworth clips Tuneable's army — real damage, but Tuneable fights on.
🎙 HPD- Quigley edges ahead on army strength.
13:26 Tuneable is putting some early pressure on with his dragoons.Tuneable goes early — pressure before either side is ready.
13:45 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
14:34 Farnsworth places down a hatchery.Farnsworth plants a new base and dares his opponent to punish it.
15:09 Both armies meet at the center of the map and start attacking.Neither side backs off — the battle is joined.
— The late game —
15:36 Farnsworth lost all of his zerglings to Tuneable's zealots and dragoons!Farnsworth wasn't ready. Tuneable's early aggression takes the lead.
16:15 Farnsworth has lost about half of his army in that battle.Half of Tuneable's force stays on that battlefield.
16:51 That attack didn't seem to do much damage, Farnsworth destroyed only less than half of Tuneable's army.Farnsworth clips Tuneable's army — real damage, but Tuneable fights on.
17:20 Tuneable moves out with his armies.Tuneable has seen enough — the army moves out.
18:00 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
🎙 HPD- Quigley has built a commanding army lead — Farnsworth needs something special here.
18:18 Farnsworth's mismicro cost him his zerglings and probably this game! Tuneable continues pressuring with his zealots and dragoons!Farnsworth wasn't ready. Tuneable's early aggression takes the lead.
18:57 Tuneable destroyed about half of Farnsworth's army after that battle.Tuneable cuts Farnsworth's army in half.
19:34 After that battle, Tuneable still has most of his army with him.A cheap fight for Farnsworth — the losses are light.
20:11 Unwilling to suffer further harassment, Farnsworth taps out!Farnsworth types it out: GG.
That's the game: HPD- Quigley defeats Farnsworth, settled in the early game.
Head to head
23 games
Farnsworth
9 – 14
HPD- Quigley