SHAKURAS Reborn
Friendly · Bo7 · engine v5.3 · Tue, Aug 18 2026 · 01:52 server time
Farnsworth Zerg 2 – 4 Protoss Tuneable

Games

6 · · ▶ replay
G1 Farnsworth Zerg 0–1 Protoss Tuneable WIN Wind and Cloud Wind and Cloud · Δelo +0/+0
■ Farnsworth ■ Tuneable army value
■ Farnsworth ■ Tuneable economy
Play-by-play (48 lines)
0:10 Farnsworth spawns in Purple at s2 while Tuneable spawns in Orange at s1.Cross positions or close ones, it starts here: Farnsworth at s2, Tuneable at s1.
0:32 Tuneable opens Forge Fast Expand against Farnsworth's 12 Pool.Farnsworth shows 12 Pool — Tuneable has gone Forge Fast Expand. The clock starts on who blinks first.
— The early game —
1:04 Farnsworth places down a hatchery.Quietly, Farnsworth adds a base. These are the moves that decide long games.
1:44 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
2:25 Farnsworth's speedlings rapidly push out across the map.No patience from Farnsworth: the first units are already marching.
🎙 Even footing again — the tension builds.
2:59 Tuneable is pushing out with his zealots.Tuneable tests the door early. Is anyone home?
3:19 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
4:05 Tuneable kills off all of Farnsworth's offensive zerglings with his zealots.Tuneable holds the early rush without blinking.
4:29 With excellent skills and micro, Tuneable managed to fend off Farnsworth while losing less than half of his army.Farnsworth keeps most of his army intact through the exchange.
5:00 Tuneable destroyed less army than he should, only less than half of Farnsworth's army has been decimated.Tuneable clips Farnsworth's army — real damage, but Farnsworth fights on.
5:31 Farnsworth is in quite a huge army disadvantage, he doesn't have what it takes to win against Tuneable's army.Farnsworth is badly outgunned — Tuneable's force is a size larger.
6:08 Farnsworth starts expanding.Farnsworth takes another base — the economy widens.
6:40 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
7:12 Farnsworth's speedlings rapidly push out across the map.Farnsworth goes early — pressure before either side is ready.
🎙 Tuneable edges ahead on army strength.
7:35 Tuneable's zealots and dragoon mixture is rolling across the map.Tuneable tests the door early. Is anyone home?
8:19 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
8:37 Tuneable kills off all of Farnsworth's offensive zerglings with his zealots.Tuneable holds the early rush without blinking.
9:17 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Farnsworth — the losses are light.
9:42 It seems that Tuneable only managed to destroy less than half of Farnsworth's army.Tuneable clips Farnsworth's army — real damage, but Farnsworth fights on.
10:33 Farnsworth's speedlings rapidly push out across the map.No patience from Farnsworth: the first units are already marching.
10:57 Tuneable is pushing out with his zealots.Tuneable tests the door early. Is anyone home?
11:32 It seems like Tuneable has more units than Farnsworth!Count the units: Tuneable has the edge over Farnsworth right now.
12:03 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
🎙 Even footing again — the tension builds.
12:31 Farnsworth's mismicro cost him his zerglings and probably this game! Tuneable continues pressuring with his zealots and dragoons!The early pressure works — Tuneable breaks Farnsworth's front door.
13:13 With excellent skills and micro, Farnsworth managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
13:35 Farnsworth destroyed less army than he should, only less than half of Tuneable's army has been decimated.Farnsworth clips Tuneable's army — real damage, but Tuneable fights on.
14:12 Farnsworth places down a hatchery.Farnsworth takes another base — the economy widens.
14:35 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
15:17 Tuneable is putting some early pressure on with his dragoons.Tuneable tests the door early. Is anyone home?
15:51 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
16:18 Farnsworth's mismicro cost him his zerglings and probably this game! Tuneable continues pressuring with his zealots and dragoons!Farnsworth wasn't ready. Tuneable's early aggression takes the lead.
16:48 Farnsworth lost about half of his army in that battle.Half of Tuneable's force stays on that battlefield.
🎙 Tuneable holds the stronger army for now.
17:15 After that battle, Tuneable still has most of his army with him.Farnsworth keeps most of his army intact through the exchange.
17:48 Tuneable is putting some early pressure on with his dragoons.Tuneable tests the door early. Is anyone home?
18:32 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
— The mid game —
19:05 Farnsworth's zerglings melt away into archon fire, hydralisks kept getting stormed by high templars.The mid-game push crashes through — Tuneable breaks Farnsworth's position.
19:35 Farnsworth has lost about half of his army in that battle.Tuneable pays for that trade with about half his army.
— The late game —
19:58 That attack didn't seem to do much damage, Farnsworth destroyed only less than half of Tuneable's army.Farnsworth takes a bite out of Tuneable's force and backs off.
20:28 Unable to bring in reinforcements in time, Farnsworth's expansion has fallen to Tuneable's armies.The base falls. Tuneable rips Farnsworth's economy back a full step.
21:20 After suffering a devastating loss in the battle, Farnsworth GGs!Farnsworth GGs. A hard-fought game comes to its end.
Tuneable takes it — the mid game decided this one.
G2 Farnsworth Zerg 0–2 Protoss Tuneable WIN Blue Storm Blue Storm · Δelo +0/+0
■ Farnsworth ■ Tuneable army value
■ Farnsworth ■ Tuneable economy
Play-by-play (56 lines)
0:19 The game starts with Blue Tuneable spawning at s2 and Green Farnsworth spawning at s1.We're underway — Tuneable spawns at s2, Farnsworth answers from s1.
0:49 Farnsworth gets Overpool against Tuneable's Forge Fast Expand.Tuneable shows Forge Fast Expand — Farnsworth has gone Overpool. The clock starts on who blinks first.
— The early game —
1:00 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
1:38 Farnsworth places down a hatchery.More workers, more money: Farnsworth expands.
2:12 Tuneable is putting some early pressure on with his dragoons.No patience from Tuneable: the first units are already marching.
🎙 Dead even — neither player has found the edge yet.
2:36 Farnsworth's speedlings rapidly push out across the map.Farnsworth tests the door early. Is anyone home?
3:19 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
3:44 Farnsworth lost all of his zerglings to Tuneable's zealots and dragoons!Farnsworth wasn't ready. Tuneable's early aggression takes the lead.
4:16 After that battle, Farnsworth still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
4:39 Farnsworth destroyed less army than he should, only less than half of Tuneable's army has been decimated.Farnsworth clips Tuneable's army — real damage, but Tuneable fights on.
5:09 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
5:39 Farnsworth places down a hatchery.Quietly, Farnsworth adds a base. These are the moves that decide long games.
6:00 Tuneable is pushing out with his zealots.No patience from Tuneable: the first units are already marching.
6:32 Farnsworth is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.Farnsworth goes early — pressure before either side is ready.
🎙 Even footing again — the tension builds.
7:15 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
7:35 Farnsworth lost all of his zerglings to Tuneable's zealots and dragoons!Farnsworth wasn't ready. Tuneable's early aggression takes the lead.
8:06 With excellent skills and micro, Farnsworth managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
8:43 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Farnsworth — the losses are light.
9:06 Farnsworth's army is small compared to Tuneable!Farnsworth is badly outgunned — Tuneable's force is a size larger.
9:50 Tuneable's zealots and dragoon mixture is rolling across the map.Tuneable tests the door early. Is anyone home?
10:05 Attempting to end the game, Farnsworth moves out with his armies.Farnsworth tightens the formation and starts the long walk.
10:39 Farnsworth desperate in getting his economy pumped up, expands to another location.Farnsworth takes another base — the economy widens.
11:07 The battle to decide the game begins!Neither side backs off — the battle is joined.
🎙 The scales tip toward Tuneable — a lead, but not a safe one.
11:30 Tuneable kills off all of Farnsworth's offensive zerglings with his zealots.Tuneable holds the early rush without blinking.
12:02 With excellent skills and micro, Tuneable managed to fend off Farnsworth while losing less than half of his army.Farnsworth keeps most of his army intact through the exchange.
12:40 Tuneable destroyed about half of Farnsworth's army after that battle.Half of Farnsworth's force is gone — Tuneable took it apart.
13:09 Tuneable's zealots and dragoon mixture is rolling across the map.Tuneable tests the door early. Is anyone home?
13:33 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
14:08 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
14:41 The battle outcome favors Tuneable as Farnsworth's armies melt into Tuneable's armies' weapon fire!A clean, brutal win for Tuneable. The push continues.
15:18 Tuneable only destroyed about half of Farnsworth's army.Half of Farnsworth's force is gone — Tuneable took it apart.
15:35 With excellent skills and micro, Tuneable managed to fend off Farnsworth while losing less than half of his army.Farnsworth keeps most of his army intact through the exchange.
🎙 Farnsworth is hanging on by a thread against Tuneable's army.
16:06 Unwilling to make the game too long, Tuneable starts moving out.No more waiting. Tuneable pushes.
16:48 Farnsworth places down a hatchery.More workers, more money: Farnsworth expands.
17:01 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
— The mid game —
17:38 Tuneable's massive number of speedlots slice through Farnsworth's zerglings and hydralisks.The mid-game push crashes through — Tuneable breaks Farnsworth's position.
18:03 Farnsworth has lost about half of his army in that battle.Half of Tuneable's force stays on that battlefield.
— The late game —
18:40 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Farnsworth — the losses are light.
19:09 Farnsworth must macro up quickly or Tuneable will just roll him over!Farnsworth is badly outgunned — Tuneable's force is a size larger.
19:47 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
20:15 Tuneable is sniping overlords with his corsairs, and oh! His archons and speedlots are out of base as well!Tuneable's mid-game army is assembled — and it's moving.
🎙 Farnsworth is hanging on by a thread against Tuneable's army.
20:44 The battle to decide the game begins!Neither side backs off — the battle is joined.
21:18 All of a sudden, Farnsworth has no armies left while Tuneable is continuing to push across the map!The engagement breaks Farnsworth's way of life — Tuneable marches on.
21:31 Farnsworth lost about half of his army in that battle.Half of Tuneable's force stays on that battlefield.
22:17 It seems that Farnsworth only managed to destroy less than half of Tuneable's army.Farnsworth takes a bite out of Tuneable's force and backs off.
22:42 Farnsworth's hatchery has been destroyed by Tuneable.The base falls. Tuneable rips Farnsworth's economy back a full step.
23:05 Unwilling to suffer further harassment, Farnsworth taps out!Farnsworth GGs. A hard-fought game comes to its end.
Tuneable takes it — the mid game decided this one.
G3 WIN Farnsworth Zerg 1–2 Protoss Tuneable Pathfinder Pathfinder · Δelo +0/+0
■ Farnsworth ■ Tuneable army value
■ Farnsworth ■ Tuneable economy
Play-by-play (47 lines)
0:10 Farnsworth spawns at s1 in Teal while Tuneable spawns at s3 in Orange.Farnsworth takes s1 in Teal; across the map, Tuneable settles in at s3 in Orange.
0:33 Tuneable opens Forge Fast Expand against Farnsworth's Overpool.Farnsworth commits to Overpool; Tuneable answers with Forge Fast Expand.
— The early game —
1:23 Farnsworth places down a hatchery.Farnsworth takes another base — the economy widens.
1:52 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
2:18 Farnsworth pushes out with his zerglings! It appears that these zerglings have speed upgrade!Farnsworth goes early — pressure before either side is ready.
🎙 Even footing again — the tension builds.
2:54 Tuneable's zealots and dragoon mixture is rolling across the map.Tuneable tests the door early. Is anyone home?
3:29 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
4:03 Farnsworth kills off Tuneable's armies and continues pushing!Tuneable's army evaporates. Farnsworth doesn't even slow down.
4:43 Farnsworth destroyed less army than he should, only less than half of Tuneable's army has been decimated.Farnsworth takes a bite out of Tuneable's force and backs off.
5:07 After that battle, Farnsworth still has most of his army with him.A cheap fight for Tuneable — the losses are light.
5:49 Farnsworth places down a hatchery.Farnsworth plants a new base and dares his opponent to punish it.
6:07 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
6:54 Farnsworth's speedlings rapidly push out across the map.Farnsworth goes early — pressure before either side is ready.
7:11 Tuneable's zealots and dragoon mixture is rolling across the map.Tuneable tests the door early. Is anyone home?
🎙 Even footing again — the tension builds.
8:02 Tuneable is in quite a huge army disadvantage, he doesn't have what it takes to win against Farnsworth's army.Tuneable needs production, fast; Farnsworth's army has outgrown his.
8:17 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
8:57 With beautiful placement, Farnsworth successfully fends off Tuneable's attacks.Farnsworth takes the fight on his terms and sends Tuneable home with nothing.
9:43 With excellent skills and micro, Farnsworth managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
10:00 After that battle, Tuneable still has most of his army with him.Farnsworth keeps most of his army intact through the exchange.
10:42 Attempting to end the game, Farnsworth moves out with his armies.Here it comes: Farnsworth crosses the map with everything.
11:19 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
11:51 Tuneable lost some of his dragoons to Farnsworth's speedlings!The early pressure works — Farnsworth breaks Tuneable's front door.
12:21 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Farnsworth — the losses are light.
🎙 Farnsworth holds the stronger army for now.
12:45 That attack didn't seem to do much damage, Tuneable destroyed only less than half of Farnsworth's army.Tuneable takes a bite out of Farnsworth's force and backs off.
13:19 Attempting to end the game, Farnsworth moves out with his armies.No more waiting. Farnsworth pushes.
14:00 Farnsworth places down a hatchery.Farnsworth plants a new base and dares his opponent to punish it.
14:26 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
14:58 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
15:48 Tuneable lost some of his dragoons to Farnsworth's speedlings!The early pressure works — Farnsworth breaks Tuneable's front door.
16:05 After that battle, Farnsworth destroyed about half of Tuneable's army.Half of Tuneable's force is gone — Farnsworth took it apart.
16:47 That attack didn't seem to do much damage, Tuneable destroyed only less than half of Farnsworth's army.Tuneable clips Farnsworth's army — real damage, but Farnsworth fights on.
17:15 Currently, neither Farnsworth nor Tuneable appears to be leading in economy.Base for base, they're level — Farnsworth and Tuneable match each other.
🎙 Farnsworth holds the stronger army for now.
18:01 Eager to end the game, Farnsworth moves out with his armies.No more waiting. Farnsworth pushes.
18:27 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
18:54 Farnsworth with some nice speedling surrounds killed Tuneable's zealots!The early pressure works — Farnsworth breaks Tuneable's front door.
🎙 It's all going Farnsworth's way right now.
19:36 The attack was a success, Tuneable lost more than half of his army in that battle.Farnsworth limps away with less than half the army he arrived with.
19:58 Tuneable destroyed less army than he should, only less than half of Farnsworth's army has been decimated.Tuneable takes a bite out of Farnsworth's force and backs off.
— The mid game —
20:37 Farnsworth brings his lurker-lings to pressure his opponent.Farnsworth's hydra wave rolls out — this is the timing Zerg lives for.
21:00 Tuneable having no armies left to defend, has no choice but to tap out.That's it. Tuneable looks at the field one last time and concedes.
Tuneable taps out. Farnsworth's early game was simply better.
G4 WIN Farnsworth Zerg 2–2 Protoss Tuneable Colosseum Colosseum · Δelo +0/+0
■ Farnsworth ■ Tuneable army value
■ Farnsworth ■ Tuneable economy
Play-by-play (321 lines)
0:08 Tuneable spawns in Green at s1 while Farnsworth spawns in Purple at s4.Tuneable in Green at s1. Farnsworth in Purple at s4. The map is set.
0:23 Farnsworth gets Overpool against Tuneable's Forge Fast Expand.Tuneable commits to Forge Fast Expand; Farnsworth answers with Overpool.
— The early game —
0:43 Tuneable desperate in getting his economy pumped up, expands to another location.Tuneable takes another base — the economy widens.
1:21 Farnsworth places down a hatchery.Farnsworth plants a new base and dares his opponent to punish it.
1:43 Tuneable is putting some early pressure on with his dragoons.Tuneable tests the door early. Is anyone home?
🎙 Dead even — neither player has found the edge yet.
1:55 Farnsworth is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.No patience from Farnsworth: the first units are already marching.
2:11 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
2:37 Tuneable was out-microed by Farnsworth and loses all his attacking forces.The attack shatters on Farnsworth's line. Great positioning.
2:54 Losing only less than half of his army, Farnsworth seems to be fine.A cheap fight for Tuneable — the losses are light.
3:22 After that battle, Tuneable still has most of his army with him.A cheap fight for Farnsworth — the losses are light.
3:40 In terms of army size, Farnsworth is behind Tuneable!Farnsworth is badly outgunned — Tuneable's force is a size larger.
4:00 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
4:25 Farnsworth places down a hatchery.More workers, more money: Farnsworth expands.
4:57 Tuneable decides to start pushing across the map.Here it comes: Tuneable crosses the map with everything.
🎙 Nothing between them. One engagement could decide it.
5:09 Farnsworth starts pushing across the map.Farnsworth tightens the formation and starts the long walk.
5:30 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
6:06 Tuneable was out-microed by Farnsworth and loses all his attacking forces.Farnsworth takes the fight on his terms and sends Tuneable home with nothing.
6:22 After that battle, Farnsworth still has most of his army with him.A cheap fight for Tuneable — the losses are light.
6:32 After that battle, Tuneable still has most of his army with him.Farnsworth keeps most of his army intact through the exchange.
6:54 Tuneable is putting some early pressure on with his dragoons.Tuneable goes early — pressure before either side is ready.
7:26 Farnsworth pushes out with his zerglings! It appears that these zerglings have speed upgrade!Farnsworth tests the door early. Is anyone home?
7:40 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
8:00 Farnsworth places down a hatchery.Farnsworth plants a new base and dares his opponent to punish it.
🎙 Even footing again — the tension builds.
8:39 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
8:59 Farnsworth failed to kill off Tuneable's defending zealots.Farnsworth's early gamble buys nothing — Tuneable's defense was already in place.
9:19 After that battle, Tuneable still has most of his army with him.Farnsworth keeps most of his army intact through the exchange.
9:36 After that battle, Farnsworth still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
10:06 Tuneable decides to move out with his armies.No more waiting. Tuneable pushes.
10:17 Farnsworth is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.Farnsworth goes early — pressure before either side is ready.
10:38 Tuneable is in quite a huge army disadvantage, he doesn't have what it takes to win against Farnsworth's army.Tuneable needs production, fast; Farnsworth's army has outgrown his.
10:55 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
11:15 Tuneable failed to break Farnsworth's zergling line of defense.Tuneable's early gamble buys nothing — Farnsworth's defense was already in place.
🎙 Dead even — neither player has found the edge yet.
11:42 With excellent skills and micro, Farnsworth managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
12:16 Farnsworth destroyed less army than he should, only less than half of Tuneable's army has been decimated.Farnsworth takes a bite out of Tuneable's force and backs off.
12:38 Farnsworth places down a hatchery.Farnsworth plants a new base and dares his opponent to punish it.
— The mid game —
12:47 Farnsworth now has enough hydralisk to take the game! ... Or so he thinks.Farnsworth's hydra wave rolls out — this is the timing Zerg lives for.
13:20 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
13:29 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
14:04 Farnsworth's zerglings surround Tuneable's archons while Farnsworth's lurkers deal with the rest. The outcome seems to favor Farnsworth!Tuneable's defense bends, then snaps. Farnsworth takes the middle of the game.
14:11 After that battle, Tuneable still has most of his army with him.Farnsworth keeps most of his army intact through the exchange.
14:34 After that battle, Farnsworth still has most of his army with him.A cheap fight for Tuneable — the losses are light.
🎙 The armies trade evenly; this one is still anyone's game.
15:04 Farnsworth tried to micro his mutalisks but they were unable to get past Tuneable's defense line.Farnsworth goes for the raid — Tuneable is ready, and nothing comes of it.
15:24 Attempting to end the game, Farnsworth moves out with his armies.Farnsworth tightens the formation and starts the long walk.
15:49 Farnsworth places down a hatchery.Farnsworth plants a new base and dares his opponent to punish it.
16:04 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
16:21 Farnsworth's scourge sniped a few of Tuneable's observers! Tuneable can't deal with the lurkers and lost the battle!Tuneable's defense bends, then snaps. Farnsworth takes the middle of the game.
16:52 With excellent skills and micro, Tuneable managed to fend off Farnsworth while losing less than half of his army.Farnsworth keeps most of his army intact through the exchange.
17:05 With excellent skills and micro, Farnsworth managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
17:37 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
18:01 Looks like Tuneable is going to push out with his archons and speedlots!Tuneable hits the timing — this push arrives exactly when it hurts.
🎙 The armies trade evenly; this one is still anyone's game.
18:19 Farnsworth brings his lurker-lings to pressure his opponent.Farnsworth's hydra wave rolls out — this is the timing Zerg lives for.
18:42 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
19:08 Tuneable kills off Farnsworth's armies and continues pushing!The engagement breaks Farnsworth's way of life — Tuneable marches on.
19:16 With excellent skills and micro, Farnsworth managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
19:51 With excellent skills and micro, Tuneable managed to fend off Farnsworth while losing less than half of his army.A cheap fight for Farnsworth — the losses are light.
20:06 Farnsworth places down a hatchery.Farnsworth plants a new base and dares his opponent to punish it.
20:25 Zerglings ran past Tuneable's defense line and start harassing the mineral line! What a nice run-by by Farnsworth!Beautiful harassment from Farnsworth. Tuneable's economy takes a real hit.
20:47 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
21:14 Tuneable is sniping overlords with his corsairs, and oh! His archons and speedlots are out of base as well!Tuneable's mid-game army is assembled — and it's moving.
🎙 Nothing between them. One engagement could decide it.
21:34 Attempting to end the game, Farnsworth moves out with his armies.No more waiting. Farnsworth pushes.
22:01 The battle to decide the game begins!Neither side backs off — the battle is joined.
22:18 Farnsworth's massive number of speedlings stopped Tuneable's speedlots from advancing further! Nice defense by Farnsworth!The timing was right but the fight was wrong: Farnsworth holds Tuneable.
22:37 Tuneable destroyed less army than he should, only less than half of Farnsworth's army has been decimated.Tuneable clips Farnsworth's army — real damage, but Farnsworth fights on.
22:52 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Farnsworth — the losses are light.
23:25 Farnsworth places down a hatchery.Quietly, Farnsworth adds a base. These are the moves that decide long games.
23:46 Tuneable moves out with his armies.No more waiting. Tuneable pushes.
24:00 Farnsworth brings his lurker-lings to pressure his opponent.Farnsworth's hydra wave rolls out — this is the timing Zerg lives for.
24:28 At the moment, neither Tuneable nor Farnsworth is leading in army size.The armies weigh the same — dead even on the field.
🎙 Dead even — neither player has found the edge yet.
24:42 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
25:21 Farnsworth successfully fends off Tuneable's attacks.Tuneable commits and it's the wrong call — Farnsworth cleans it up.
25:43 Tuneable destroyed less army than he should, only less than half of Farnsworth's army has been decimated.Tuneable takes a bite out of Farnsworth's force and backs off.
26:05 With excellent skills and micro, Tuneable managed to fend off Farnsworth while losing less than half of his army.Farnsworth keeps most of his army intact through the exchange.
26:12 Tuneable is sniping overlords with his corsairs, and oh! His archons and speedlots are out of base as well!Tuneable hits the timing — this push arrives exactly when it hurts.
26:38 Farnsworth decides to move out with his armies.No more waiting. Farnsworth pushes.
27:09 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
27:19 Tuneable tried to break into Farnsworth's base, but a few sunkens in combination with beautiful building placement stopped Tuneable!The timing was right but the fight was wrong: Farnsworth holds Tuneable.
27:39 With excellent skills and micro, Farnsworth managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
🎙 Even footing again — the tension builds.
28:08 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Farnsworth — the losses are light.
28:34 Looks like Tuneable is going to push out with his archons and speedlots!Tuneable's mid-game army is assembled — and it's moving.
28:56 Farnsworth brings his lurker-lings to pressure his opponent.Farnsworth's hydra wave rolls out — this is the timing Zerg lives for.
29:19 In terms of army size, Tuneable and Farnsworth are around equal.Unit for unit, Tuneable and Farnsworth are level.
29:32 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
30:00 All of a sudden, Farnsworth has no armies left while Tuneable is continuing to push across the map!Tuneable wins the fight convincingly and keeps rolling forward.
30:20 With excellent skills and micro, Farnsworth managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
30:30 After that battle, Tuneable still has most of his army with him.Farnsworth keeps most of his army intact through the exchange.
31:01 Attempting to end the game, Tuneable moves out with his armies.Here it comes: Tuneable crosses the map with everything.
🎙 Nothing between them. One engagement could decide it.
31:13 Farnsworth has a large number of hydralisk and is starting to push out!Farnsworth's hydra wave rolls out — this is the timing Zerg lives for.
31:34 The two armies meet and a large battle starts to engage!The dance is over. They fight.
32:06 Farnsworth failed to bring in overlords as Tuneable's dark templar slice through his hydralisk army!The mid-game push crashes through — Tuneable breaks Farnsworth's position.
32:19 That attack didn't seem to do much damage, Tuneable destroyed only less than half of Farnsworth's army.Tuneable clips Farnsworth's army — real damage, but Farnsworth fights on.
32:53 That attack didn't seem to do much damage, Farnsworth destroyed only less than half of Tuneable's army.Farnsworth takes a bite out of Tuneable's force and backs off.
33:01 With corsairs sniping overlords, Tuneable is bringing his dark templar to attack his opponent!Tuneable's mid-game army is assembled — and it's moving.
33:37 Unwilling to make the game too long, Farnsworth starts moving out.No more waiting. Farnsworth pushes.
34:02 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
34:09 Farnsworth failed to bring in overlords as Tuneable's dark templar slice through his hydralisk army!The mid-game push crashes through — Tuneable breaks Farnsworth's position.
🎙 The armies trade evenly; this one is still anyone's game.
34:36 It seems that Tuneable only managed to destroy less than half of Farnsworth's army.Tuneable clips Farnsworth's army — real damage, but Farnsworth fights on.
35:02 With excellent skills and micro, Tuneable managed to fend off Farnsworth while losing less than half of his army.A cheap fight for Farnsworth — the losses are light.
35:30 With corsairs sniping overlords, Tuneable is bringing his dark templar to attack his opponent!The composition is ready; Tuneable starts the push.
35:38 Farnsworth brings his lurker-lings to pressure his opponent.Farnsworth's hydra wave rolls out — this is the timing Zerg lives for.
36:08 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
— The late game —
36:20 Farnsworth's scourge take the corsairs and the speedlots die to cracklings. Tuneable backs off.Tuneable throws the endgame army in and Farnsworth simply refuses to lose.
36:47 Losing only less than half of his army, Farnsworth seems to be fine.A cheap fight for Tuneable — the losses are light.
37:12 Farnsworth destroyed less army than he should, only less than half of Tuneable's army has been decimated.Farnsworth clips Tuneable's army — real damage, but Tuneable fights on.
37:23 Farnsworth has more expansions than Tuneable.Farnsworth runs 1 more bases than Tuneable. That compounds.
🎙 Even footing again — the tension builds.
37:50 Tuneable rolls out with archons and speedlots, templar trailing on full energy.This is the big one — Tuneable commits the late-game army.
38:24 Ultralisks and cracklings with defilers behind: Farnsworth commits to the break.Max supply, full upgrades: Farnsworth moves out to end it.
38:38 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
38:57 Farnsworth spent the whole larva bank on that attack and Tuneable is still standing.Tuneable holds the late-game siege — what a defensive stand!
39:29 After that battle, Tuneable still has most of his army with him.A cheap fight for Farnsworth — the losses are light.
39:51 With excellent skills and micro, Farnsworth managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
40:09 Tuneable starts pushing across the map.No more waiting. Tuneable pushes.
40:16 Plague for the templar, swarm for the choke — Farnsworth goes in.This is the big one — Farnsworth commits the late-game army.
40:47 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
🎙 Dead even — neither player has found the edge yet.
41:08 With beautiful placement, Farnsworth successfully fends off Tuneable's attacks.Tuneable commits and it's the wrong call — Farnsworth cleans it up.
41:32 Losing only less than half of his army, Farnsworth seems to be fine.A cheap fight for Tuneable — the losses are light.
41:51 Farnsworth destroyed less army than he should, only less than half of Tuneable's army has been decimated.Farnsworth clips Tuneable's army — real damage, but Tuneable fights on.
42:19 Aaaaaa, Farnsworth's mineral line is stormed by Tuneable's high templars!Farnsworth looks away for one second and Tuneable makes him pay for it.
42:32 Farnsworth tried to micro his mutalisks but they were unable to get past Tuneable's defense line.Farnsworth knocks, Tuneable answers. No damage done.
42:48 Unwilling to make the game too long, Tuneable starts moving out.Here it comes: Tuneable crosses the map with everything.
43:10 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
43:48 The corsairs cleared the sky and Tuneable's ground army does the rest to Farnsworth.There's no rebuilding from that. Tuneable's late-game push decides it.
44:11 That attack didn't seem to do much damage, Tuneable destroyed only less than half of Farnsworth's army.Tuneable clips Farnsworth's army — real damage, but Farnsworth fights on.
🎙 The armies trade evenly; this one is still anyone's game.
44:33 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Farnsworth — the losses are light.
44:48 Tuneable is having a hard time catching up with Farnsworth's number of expansions.Tuneable needs an expansion soon or Farnsworth's economy simply wins this.
45:02 Corsairs sweeping ahead, the ground army behind — Tuneable moves on the hatcheries.Everything Tuneable has built comes forward at once.
45:28 Ultralisks and cracklings with defilers behind: Farnsworth commits to the break.This is the big one — Farnsworth commits the late-game army.
45:44 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
46:11 Farnsworth's lurkers hold the front while the cracklings flank. Tuneable loses everything.The final army does its work — Farnsworth breaks Tuneable late.
46:37 With excellent skills and micro, Tuneable managed to fend off Farnsworth while losing less than half of his army.A cheap fight for Farnsworth — the losses are light.
46:58 With excellent skills and micro, Farnsworth managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
47:23 What superior Mutalisk micro from Farnsworth! Tuneable's economy is suffering!Beautiful harassment from Farnsworth. Tuneable's economy takes a real hit.
🎙 Nothing between them. One engagement could decide it.
47:37 Tuneable decides to move out with his armies.No more waiting. Tuneable pushes.
48:05 Four hatcheries of larva pouring out at once, and Farnsworth pushes.Max supply, full upgrades: Farnsworth moves out to end it.
48:21 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
48:51 Farnsworth was out-microed by Tuneable and loses all his attacking forces.Tuneable holds! The push breaks against a perfect defense.
49:13 After that battle, Tuneable still has most of his army with him.A cheap fight for Farnsworth — the losses are light.
49:22 It seems that Tuneable only managed to destroy less than half of Farnsworth's army.Tuneable clips Farnsworth's army — real damage, but Farnsworth fights on.
49:55 Farnsworth is in quite a huge army disadvantage, he doesn't have what it takes to win against Tuneable's army.Farnsworth needs production, fast; Tuneable's army has outgrown his.
50:17 What a pity! Farnsworth managed to sneak 1 zergling past the defense line but it was unable to deal any damage before being killed off by Tuneable's army.Good instincts from Tuneable; the harassment dies at the doorstep.
50:32 Unwilling to make the game too long, Tuneable starts moving out.Here it comes: Tuneable crosses the map with everything.
🎙 Nothing between them. One engagement could decide it.
50:51 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
51:14 Farnsworth successfully fends off Tuneable's attacks.Farnsworth holds! The push breaks against a perfect defense.
51:43 With excellent skills and micro, Farnsworth managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
51:58 With excellent skills and micro, Tuneable managed to fend off Farnsworth while losing less than half of his army.A cheap fight for Farnsworth — the losses are light.
52:17 Corsairs sweeping ahead, the ground army behind — Tuneable moves on the hatcheries.Max supply, full upgrades: Tuneable moves out to end it.
52:35 Four hatcheries of larva pouring out at once, and Farnsworth pushes.This is the big one — Farnsworth commits the late-game army.
53:11 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
53:25 Farnsworth ran dry of larva at exactly the wrong moment. Tuneable is inside the third.The final army does its work — Tuneable breaks Farnsworth late.
53:45 With excellent skills and micro, Farnsworth managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
🎙 Even footing again — the tension builds.
54:08 With excellent skills and micro, Tuneable managed to fend off Farnsworth while losing less than half of his army.A cheap fight for Farnsworth — the losses are light.
54:37 Every gateway is pumping and Tuneable starts walking across the map.This is the big one — Tuneable commits the late-game army.
54:59 Plague for the templar, swarm for the choke — Farnsworth goes in.Everything Farnsworth has built comes forward at once.
55:21 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
55:48 The corsairs cleared the sky and Tuneable's ground army does the rest to Farnsworth.The final army does its work — Tuneable breaks Farnsworth late.
56:09 Tuneable destroyed less army than he should, only less than half of Farnsworth's army has been decimated.Tuneable clips Farnsworth's army — real damage, but Farnsworth fights on.
56:31 After that battle, Tuneable still has most of his army with him.A cheap fight for Farnsworth — the losses are light.
56:42 Corsairs sweeping ahead, the ground army behind — Tuneable moves on the hatcheries.Max supply, full upgrades: Tuneable moves out to end it.
57:13 Farnsworth moves out under dark swarm — the zealots may chase, the dragoons cannot shoot.Everything Farnsworth has built comes forward at once.
🎙 Even footing again — the tension builds.
57:35 Both armies meet at the center of the map and start attacking.Neither side backs off — the battle is joined.
57:56 Storm after storm lands on the hydralisks — Tuneable walks through Farnsworth's army.The final army does its work — Tuneable breaks Farnsworth late.
58:19 That attack didn't seem to do much damage, Tuneable destroyed only less than half of Farnsworth's army.Tuneable clips Farnsworth's army — real damage, but Farnsworth fights on.
58:43 After that battle, Tuneable still has most of his army with him.A cheap fight for Farnsworth — the losses are light.
58:54 Every gateway is pumping and Tuneable starts walking across the map.Max supply, full upgrades: Tuneable moves out to end it.
59:07 Attempting to end the game, Farnsworth moves out with his armies.Farnsworth tightens the formation and starts the long walk.
59:48 Currently, Tuneable and Farnsworth appear to have around the same army size.Unit for unit, Tuneable and Farnsworth are level.
59:55 The battle to decide the game begins!Neither side backs off — the battle is joined.
60:29 Farnsworth spent the whole larva bank on that attack and Tuneable is still standing.Tuneable holds the late-game siege — what a defensive stand!
🎙 Nothing between them. One engagement could decide it.
60:54 Farnsworth destroyed less army than he should, only less than half of Tuneable's army has been decimated.Farnsworth takes a bite out of Tuneable's force and backs off.
61:14 Tuneable destroyed less army than he should, only less than half of Farnsworth's army has been decimated.Tuneable clips Farnsworth's army — real damage, but Farnsworth fights on.
61:21 What a pity! Farnsworth managed to sneak 1 zergling past the defense line but it was unable to deal any damage before being killed off by Tuneable's army.Farnsworth knocks, Tuneable answers. No damage done.
61:51 Upgrades finished and a bank of storms ready. Here comes Tuneable.Everything Tuneable has built comes forward at once.
62:06 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
62:29 Farnsworth's scourge take the corsairs and the speedlots die to cracklings. Tuneable backs off.Farnsworth holds the late-game siege — what a defensive stand!
62:44 Losing only less than half of his army, Farnsworth seems to be fine.Tuneable keeps most of his army intact through the exchange.
63:26 After that battle, Tuneable still has most of his army with him.A cheap fight for Farnsworth — the losses are light.
63:33 Corsairs sweeping ahead, the ground army behind — Tuneable moves on the hatcheries.This is the big one — Tuneable commits the late-game army.
🎙 The armies trade evenly; this one is still anyone's game.
63:57 Farnsworth moves out under dark swarm — the zealots may chase, the dragoons cannot shoot.Max supply, full upgrades: Farnsworth moves out to end it.
64:28 The two armies clash and a large battle starts to happen!The dance is over. They fight.
64:43 Farnsworth's scourge take the corsairs and the speedlots die to cracklings. Tuneable backs off.Farnsworth holds the late-game siege — what a defensive stand!
65:04 After that battle, Farnsworth still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
65:30 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Farnsworth — the losses are light.
65:45 Farnsworth tried to micro his mutalisks but they were unable to get past Tuneable's defense line.Farnsworth knocks, Tuneable answers. No damage done.
66:00 Upgrades finished and a bank of storms ready. Here comes Tuneable.This is the big one — Tuneable commits the late-game army.
66:23 Farnsworth decides to move out with his armies.Farnsworth has seen enough — the army moves out.
67:03 The battle to decide the game begins!Neither side backs off — the battle is joined.
🎙 Dead even — neither player has found the edge yet.
67:10 Farnsworth's lurkers are burrowed at the choke and Tuneable has no observers left. The push stalls.Farnsworth holds the late-game siege — what a defensive stand!
67:31 Losing only less than half of his army, Farnsworth seems to be fine.Tuneable keeps most of his army intact through the exchange.
68:03 With excellent skills and micro, Tuneable managed to fend off Farnsworth while losing less than half of his army.Farnsworth keeps most of his army intact through the exchange.
68:25 What superior Mutalisk micro from Farnsworth! Tuneable's economy is suffering!Farnsworth gets into Tuneable's mineral line — workers are dying.
68:36 Farnsworth has a slight economical lead by having 1 more expansions than Tuneable.Farnsworth runs 1 more bases than Tuneable. That compounds.
69:10 Corsairs sweeping ahead, the ground army behind — Tuneable moves on the hatcheries.Everything Tuneable has built comes forward at once.
69:26 Farnsworth moves out under dark swarm — the zealots may chase, the dragoons cannot shoot.Everything Farnsworth has built comes forward at once.
69:49 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
70:02 Farnsworth ran dry of larva at exactly the wrong moment. Tuneable is inside the third.The final army does its work — Tuneable breaks Farnsworth late.
🎙 Nothing between them. One engagement could decide it.
70:29 Tuneable destroyed less army than he should, only less than half of Farnsworth's army has been decimated.Tuneable clips Farnsworth's army — real damage, but Farnsworth fights on.
70:56 That attack didn't seem to do much damage, Farnsworth destroyed only less than half of Tuneable's army.Farnsworth clips Tuneable's army — real damage, but Tuneable fights on.
71:14 Corsairs sweeping ahead, the ground army behind — Tuneable moves on the hatcheries.Max supply, full upgrades: Tuneable moves out to end it.
71:39 Four hatcheries of larva pouring out at once, and Farnsworth pushes.This is the big one — Farnsworth commits the late-game army.
71:55 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
72:25 Farnsworth's lurkers are burrowed at the choke and Tuneable has no observers left. The push stalls.Farnsworth holds the late-game siege — what a defensive stand!
72:45 Tuneable destroyed less army than he should, only less than half of Farnsworth's army has been decimated.Tuneable takes a bite out of Farnsworth's force and backs off.
73:06 After that battle, Tuneable still has most of his army with him.Farnsworth keeps most of his army intact through the exchange.
73:18 Upgrades finished and a bank of storms ready. Here comes Tuneable.Max supply, full upgrades: Tuneable moves out to end it.
🎙 Dead even — neither player has found the edge yet.
73:51 Farnsworth moves out under dark swarm — the zealots may chase, the dragoons cannot shoot.Everything Farnsworth has built comes forward at once.
74:07 The two armies meet and a large battle starts to engage!The dance is over. They fight.
74:32 The battle outcome favors Tuneable as Farnsworth's armies melt into Tuneable's armies' weapon fire!A clean, brutal win for Tuneable. The push continues.
74:42 Tuneable destroyed less army than he should, only less than half of Farnsworth's army has been decimated.Tuneable clips Farnsworth's army — real damage, but Farnsworth fights on.
75:07 With excellent skills and micro, Tuneable managed to fend off Farnsworth while losing less than half of his army.A cheap fight for Farnsworth — the losses are light.
75:43 Eager to end the game, Tuneable moves out with his armies.Here it comes: Tuneable crosses the map with everything.
75:50 Plague for the templar, swarm for the choke — Farnsworth goes in.This is the big one — Farnsworth commits the late-game army.
76:20 Both Tuneable and Farnsworth appear to have equal amount of units.The armies weigh the same — dead even on the field.
76:36 The two armies clash and a large battle starts to happen!The dance is over. They fight.
🎙 Even footing again — the tension builds.
77:11 With beautiful placement, Farnsworth successfully fends off Tuneable's attacks.The attack shatters on Farnsworth's line. Great positioning.
77:27 With excellent skills and micro, Farnsworth managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
77:52 That attack didn't seem to do much damage, Farnsworth destroyed only less than half of Tuneable's army.Farnsworth takes a bite out of Tuneable's force and backs off.
78:17 Upgrades finished and a bank of storms ready. Here comes Tuneable.This is the big one — Tuneable commits the late-game army.
78:37 Plague for the templar, swarm for the choke — Farnsworth goes in.Max supply, full upgrades: Farnsworth moves out to end it.
78:50 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
79:07 Tuneable's storms land on the swarm and Farnsworth's cracklings die before they reach the line.Farnsworth throws the endgame army in and Tuneable simply refuses to lose.
79:33 After that battle, Tuneable still has most of his army with him.A cheap fight for Farnsworth — the losses are light.
80:04 After that battle, Farnsworth still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
🎙 Nothing between them. One engagement could decide it.
80:28 Every gateway is pumping and Tuneable starts walking across the map.This is the big one — Tuneable commits the late-game army.
80:37 Farnsworth moves out under dark swarm — the zealots may chase, the dragoons cannot shoot.This is the big one — Farnsworth commits the late-game army.
81:07 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
81:27 All of a sudden, Farnsworth has no armies left while Tuneable is continuing to push across the map!A clean, brutal win for Tuneable. The push continues.
81:38 After that battle, Farnsworth still has most of his army with him.A cheap fight for Tuneable — the losses are light.
82:11 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Farnsworth — the losses are light.
82:29 Upgrades finished and a bank of storms ready. Here comes Tuneable.Max supply, full upgrades: Tuneable moves out to end it.
82:53 Ultralisks and cracklings with defilers behind: Farnsworth commits to the break.This is the big one — Farnsworth commits the late-game army.
83:05 The battle to decide the game begins!Here it comes: two full armies, one engagement.
🎙 Nothing between them. One engagement could decide it.
83:36 Tuneable walked into plague and swarm together. Farnsworth gave up nothing.Tuneable throws the endgame army in and Farnsworth simply refuses to lose.
84:05 After that battle, Farnsworth still has most of his army with him.A cheap fight for Tuneable — the losses are light.
84:16 That attack didn't seem to do much damage, Farnsworth destroyed only less than half of Tuneable's army.Farnsworth clips Tuneable's army — real damage, but Tuneable fights on.
84:41 Every gateway is pumping and Tuneable starts walking across the map.Everything Tuneable has built comes forward at once.
85:09 Ultralisks and cracklings with defilers behind: Farnsworth commits to the break.Max supply, full upgrades: Farnsworth moves out to end it.
85:30 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
85:52 Tuneable's archons and speedlots grind through the swarm, and Farnsworth's defilers die with it.The final army does its work — Tuneable breaks Farnsworth late.
86:10 That attack didn't seem to do much damage, Tuneable destroyed only less than half of Farnsworth's army.Tuneable takes a bite out of Farnsworth's force and backs off.
86:33 It seems that Farnsworth only managed to destroy less than half of Tuneable's army.Farnsworth clips Tuneable's army — real damage, but Tuneable fights on.
🎙 The armies trade evenly; this one is still anyone's game.
86:48 Corsairs sweeping ahead, the ground army behind — Tuneable moves on the hatcheries.This is the big one — Tuneable commits the late-game army.
87:18 Four hatcheries of larva pouring out at once, and Farnsworth pushes.This is the big one — Farnsworth commits the late-game army.
87:39 Tuneable is having a hard time catching up with Farnsworth's number of expansions.Tuneable is starving on bases while Farnsworth spreads across the map.
87:55 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
88:07 Tuneable walked into plague and swarm together. Farnsworth gave up nothing.Farnsworth holds the late-game siege — what a defensive stand!
88:32 Losing only less than half of his army, Farnsworth seems to be fine.A cheap fight for Tuneable — the losses are light.
88:58 That attack didn't seem to do much damage, Farnsworth destroyed only less than half of Tuneable's army.Farnsworth clips Tuneable's army — real damage, but Tuneable fights on.
89:30 Every gateway is pumping and Tuneable starts walking across the map.Everything Tuneable has built comes forward at once.
89:54 Attempting to end the game, Farnsworth moves out with his armies.Farnsworth has seen enough — the army moves out.
🎙 Even footing again — the tension builds.
90:13 Both armies meet at the center of the map and start attacking.Neither side backs off — the battle is joined.
90:25 Farnsworth's lurkers are burrowed at the choke and Tuneable has no observers left. The push stalls.Farnsworth holds the late-game siege — what a defensive stand!
90:50 After that battle, Farnsworth still has most of his army with him.A cheap fight for Tuneable — the losses are light.
91:04 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Farnsworth — the losses are light.
91:30 Farnsworth moves out under dark swarm — the zealots may chase, the dragoons cannot shoot.Max supply, full upgrades: Farnsworth moves out to end it.
91:47 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
92:27 Tuneable's storms land on the swarm and Farnsworth's cracklings die before they reach the line.Tuneable holds the late-game siege — what a defensive stand!
92:34 Losing only less than half of his army, Tuneable seems to be fine.Farnsworth keeps most of his army intact through the exchange.
92:54 With excellent skills and micro, Farnsworth managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
🎙 Dead even — neither player has found the edge yet.
93:28 Plague for the templar, swarm for the choke — Farnsworth goes in.Max supply, full upgrades: Farnsworth moves out to end it.
93:47 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
93:55 Tuneable had the observers for those lurkers and Farnsworth's push simply stops.Farnsworth throws the endgame army in and Tuneable simply refuses to lose.
94:20 After that battle, Tuneable still has most of his army with him.Farnsworth keeps most of his army intact through the exchange.
94:41 After that battle, Farnsworth still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
95:21 Farnsworth decides to put some pressure on his opponent.Here it comes: Farnsworth crosses the map with everything.
95:33 It seems like Farnsworth has more units than Tuneable!Count the units: Farnsworth has the edge over Tuneable right now.
95:46 The two armies clash and a large battle starts to happen!The dance is over. They fight.
96:24 Scourge take the corsairs, swarm takes the goons — Farnsworth breaks Tuneable wide open.There's no rebuilding from that. Farnsworth's late-game push decides it.
🎙 Farnsworth edges ahead on army strength.
96:33 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Farnsworth — the losses are light.
97:06 After that battle, Farnsworth still has most of his army with him.A cheap fight for Tuneable — the losses are light.
97:27 Farnsworth moves out under dark swarm — the zealots may chase, the dragoons cannot shoot.Everything Farnsworth has built comes forward at once.
97:41 The battle to decide the game begins!Here it comes: two full armies, one engagement.
98:10 Scourge take the corsairs, swarm takes the goons — Farnsworth breaks Tuneable wide open.There's no rebuilding from that. Farnsworth's late-game push decides it.
98:36 After that battle, Tuneable still has most of his army with him.A cheap fight for Farnsworth — the losses are light.
98:43 With excellent skills and micro, Farnsworth managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
99:10 Farnsworth moves out under dark swarm — the zealots may chase, the dragoons cannot shoot.This is the big one — Farnsworth commits the late-game army.
99:38 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
🎙 The scales tip toward Farnsworth — a lead, but not a safe one.
99:45 Under dark swarm Tuneable's dragoons are useless — Farnsworth's cracklings tear the army apart!The final army does its work — Farnsworth breaks Tuneable late.
100:25 That attack didn't seem to do much damage, Farnsworth destroyed only less than half of Tuneable's army.Farnsworth takes a bite out of Tuneable's force and backs off.
100:37 With excellent skills and micro, Farnsworth managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
100:55 Four hatcheries of larva pouring out at once, and Farnsworth pushes.Everything Farnsworth has built comes forward at once.
101:13 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
101:50 Scourge take the corsairs, swarm takes the goons — Farnsworth breaks Tuneable wide open.The final army does its work — Farnsworth breaks Tuneable late.
101:59 It seems that Farnsworth only managed to destroy less than half of Tuneable's army.Farnsworth takes a bite out of Tuneable's force and backs off.
102:32 With excellent skills and micro, Farnsworth managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
102:56 Four hatcheries of larva pouring out at once, and Farnsworth pushes.Everything Farnsworth has built comes forward at once.
🎙 Farnsworth's force dwarfs what Tuneable has left on the field.
103:17 Tuneable having no armies left to defend, has no choice but to tap out.Tuneable types it out: GG.
That's the game: Farnsworth defeats Tuneable, settled in the late game.
G5 Farnsworth Zerg 2–3 Protoss Tuneable WIN Odyssey Odyssey · Δelo +0/+0
■ Farnsworth ■ Tuneable army value
■ Farnsworth ■ Tuneable economy
Play-by-play (46 lines)
0:15 Farnsworth spawns at s1 in Orange while Tuneable spawns at s2 in Green.We're underway — Farnsworth spawns at s1, Tuneable answers from s2.
0:48 Farnsworth gets 12 Pool against Tuneable's Forge Fast Expand.The builds are down: 12 Pool from Farnsworth, Forge Fast Expand from Tuneable.
— The early game —
1:26 Farnsworth places down a hatchery.More workers, more money: Farnsworth expands.
1:45 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
2:26 Farnsworth pushes out with his zerglings! It appears that these zerglings have speed upgrade!Farnsworth goes early — pressure before either side is ready.
🎙 Dead even — neither player has found the edge yet.
2:51 Tuneable is putting some early pressure on with his dragoons.Tuneable tests the door early. Is anyone home?
3:36 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
4:08 Farnsworth failed to kill off Tuneable's defending zealots.Farnsworth's early gamble buys nothing — Tuneable's defense was already in place.
4:40 With excellent skills and micro, Tuneable managed to fend off Farnsworth while losing less than half of his army.A cheap fight for Farnsworth — the losses are light.
4:58 Tuneable destroyed less army than he should, only less than half of Farnsworth's army has been decimated.Tuneable clips Farnsworth's army — real damage, but Farnsworth fights on.
5:32 Eager to end the game, Farnsworth moves out with his armies.Farnsworth has seen enough — the army moves out.
6:06 Tuneable's zealots and dragoon mixture is rolling across the map.Tuneable tests the door early. Is anyone home?
6:37 Farnsworth places down a hatchery.More workers, more money: Farnsworth expands.
7:21 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
🎙 Dead even — neither player has found the edge yet.
7:59 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
8:21 Farnsworth was out-microed by Tuneable and loses all his attacking forces.Tuneable holds! The push breaks against a perfect defense.
8:54 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Farnsworth — the losses are light.
9:32 Tuneable destroyed less army than he should, only less than half of Farnsworth's army has been decimated.Tuneable takes a bite out of Farnsworth's force and backs off.
10:05 Farnsworth is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.Farnsworth goes early — pressure before either side is ready.
10:46 Tuneable's zealots and dragoon mixture is rolling across the map.Tuneable tests the door early. Is anyone home?
11:23 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
11:39 With beautiful placement, Tuneable successfully fends off Farnsworth's attacks.The attack shatters on Tuneable's line. Great positioning.
12:22 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Farnsworth — the losses are light.
🎙 The scales tip toward Tuneable — a lead, but not a safe one.
13:01 With excellent skills and micro, Farnsworth managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
13:29 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
14:03 Tuneable decides to move out with his armies.Tuneable has seen enough — the army moves out.
14:34 Farnsworth places down a hatchery.Quietly, Farnsworth adds a base. These are the moves that decide long games.
15:14 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
15:38 Farnsworth lost all of his zerglings to Tuneable's zealots and dragoons!Farnsworth wasn't ready. Tuneable's early aggression takes the lead.
16:17 Losing only less than half of his army, Farnsworth seems to be fine.A cheap fight for Tuneable — the losses are light.
16:43 After that battle, Tuneable still has most of his army with him.Farnsworth keeps most of his army intact through the exchange.
17:17 Tuneable is putting some early pressure on with his dragoons.Tuneable tests the door early. Is anyone home?
🎙 The scales tip toward Tuneable — a lead, but not a safe one.
17:52 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
18:34 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
19:01 All of a sudden, Farnsworth has no armies left while Tuneable is continuing to push across the map!Tuneable wins the fight convincingly and keeps rolling forward.
19:35 After that battle, Farnsworth still has most of his army with him.A cheap fight for Tuneable — the losses are light.
20:06 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Farnsworth — the losses are light.
— The mid game —
20:31 Looks like Tuneable is going to push out with his archons and speedlots!Tuneable hits the timing — this push arrives exactly when it hurts.
21:02 Unwilling to suffer further harassment, Farnsworth taps out!Farnsworth GGs. A hard-fought game comes to its end.
Tuneable takes it — the early game decided this one.
G6 Farnsworth Zerg 2–4 Protoss Tuneable WIN Electric Circuit Electric Circuit · Δelo +0/+0
■ Farnsworth ■ Tuneable army value
■ Farnsworth ■ Tuneable economy
Play-by-play (44 lines)
0:15 Tuneable spawns in Blue at s4 while Farnsworth spawns in Green at s1.Cross positions or close ones, it starts here: Tuneable at s4, Farnsworth at s1.
0:54 Tuneable opens Forge Fast Expand against Farnsworth's Overpool.The builds are down: Forge Fast Expand from Tuneable, Overpool from Farnsworth.
— The early game —
1:11 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
1:42 Farnsworth places down a hatchery.Quietly, Farnsworth adds a base. These are the moves that decide long games.
2:21 Tuneable decides to move out with his armies.Here it comes: Tuneable crosses the map with everything.
🎙 Even footing again — the tension builds.
3:10 Farnsworth decides to move out with his armies.No more waiting. Farnsworth pushes.
3:42 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
4:02 Farnsworth lost all of his zerglings to Tuneable's zealots and dragoons!The early pressure works — Tuneable breaks Farnsworth's front door.
4:46 After that battle, Farnsworth still has most of his army with him.A cheap fight for Tuneable — the losses are light.
5:17 It seems that Farnsworth only managed to destroy less than half of Tuneable's army.Farnsworth clips Tuneable's army — real damage, but Tuneable fights on.
5:59 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
6:25 Farnsworth places down a hatchery.Farnsworth takes another base — the economy widens.
7:06 Eager to end the game, Tuneable moves out with his armies.Tuneable tightens the formation and starts the long walk.
7:38 Farnsworth's speedlings rapidly push out across the map.Farnsworth goes early — pressure before either side is ready.
🎙 The armies trade evenly; this one is still anyone's game.
8:13 The battle to decide the game begins!The dance is over. They fight.
8:51 All of a sudden, Farnsworth has no armies left while Tuneable is continuing to push across the map!The engagement breaks Farnsworth's way of life — Tuneable marches on.
— The mid game —
9:16 With excellent skills and micro, Farnsworth managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
10:00 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Farnsworth — the losses are light.
10:35 Tuneable is putting some early pressure on with his dragoons.Tuneable tests the door early. Is anyone home?
11:06 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
11:38 The battle outcome favors Tuneable as Farnsworth's armies melt into Tuneable's armies' weapon fire!The engagement breaks Farnsworth's way of life — Tuneable marches on.
12:13 Tuneable destroyed less army than he should, only less than half of Farnsworth's army has been decimated.Tuneable clips Farnsworth's army — real damage, but Farnsworth fights on.
12:43 It seems that Farnsworth only managed to destroy less than half of Tuneable's army.Farnsworth clips Tuneable's army — real damage, but Tuneable fights on.
🎙 Tuneable edges ahead on army strength.
13:26 Tuneable is putting some early pressure on with his dragoons.Tuneable goes early — pressure before either side is ready.
13:45 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
14:34 Farnsworth places down a hatchery.Farnsworth plants a new base and dares his opponent to punish it.
15:09 Both armies meet at the center of the map and start attacking.Neither side backs off — the battle is joined.
— The late game —
15:36 Farnsworth lost all of his zerglings to Tuneable's zealots and dragoons!Farnsworth wasn't ready. Tuneable's early aggression takes the lead.
16:15 Farnsworth has lost about half of his army in that battle.Half of Tuneable's force stays on that battlefield.
16:51 That attack didn't seem to do much damage, Farnsworth destroyed only less than half of Tuneable's army.Farnsworth clips Tuneable's army — real damage, but Tuneable fights on.
17:20 Tuneable moves out with his armies.Tuneable has seen enough — the army moves out.
18:00 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
🎙 Tuneable has built a commanding army lead — Farnsworth needs something special here.
18:18 Farnsworth's mismicro cost him his zerglings and probably this game! Tuneable continues pressuring with his zealots and dragoons!Farnsworth wasn't ready. Tuneable's early aggression takes the lead.
18:57 Tuneable destroyed about half of Farnsworth's army after that battle.Tuneable cuts Farnsworth's army in half.
19:34 After that battle, Tuneable still has most of his army with him.A cheap fight for Farnsworth — the losses are light.
20:11 Unwilling to suffer further harassment, Farnsworth taps out!Farnsworth types it out: GG.
That's the game: Tuneable defeats Farnsworth, settled in the early game.

Head to head

23 games
Farnsworth 9 – 14 Tuneable