SHAKURAS Reborn
Friendly · Bo7 · engine v5.3 · Tue, Aug 18 2026 · 01:52 server time
Farnsworth Zerg 2 – 4 Protoss Tuneable

Games

6 · · ▶ replay
G1 Farnsworth Zerg 0–1 Protoss Tuneable WIN Icarus Icarus · Δelo +0/+0
■ Farnsworth ■ Tuneable army value
■ Farnsworth ■ Tuneable economy
Play-by-play (59 lines)
0:08 Farnsworth spawns in Orange at s4 while Tuneable spawns in Green at s2.Farnsworth takes s4 in Orange; across the map, Tuneable settles in at s2 in Green.
0:43 Tuneable opens Forge Fast Expand against Farnsworth's Overpool.Farnsworth shows Overpool — Tuneable has gone Forge Fast Expand. The clock starts on who blinks first.
— The early game —
1:12 Farnsworth places down a hatchery.More workers, more money: Farnsworth expands.
1:38 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
2:11 Farnsworth moves out with his armies.Farnsworth tightens the formation and starts the long walk.
🎙 Nothing between them. One engagement could decide it.
2:28 Tuneable is pushing out with his zealots.Tuneable tests the door early. Is anyone home?
3:15 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
3:31 Tuneable lost some of his dragoons to Farnsworth's speedlings!Tuneable wasn't ready. Farnsworth's early aggression takes the lead.
4:09 With excellent skills and micro, Tuneable managed to fend off Farnsworth while losing less than half of his army.Farnsworth keeps most of his army intact through the exchange.
4:42 With excellent skills and micro, Farnsworth managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
5:03 Farnsworth moves out with his armies.Farnsworth has seen enough — the army moves out.
5:40 Tuneable starts pushing across the map.Tuneable tightens the formation and starts the long walk.
5:58 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
6:27 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
🎙 Dead even — neither player has found the edge yet.
7:04 Tuneable kills off Farnsworth's speedlings with his zealots and dragoons!The early pressure works — Tuneable breaks Farnsworth's front door.
7:33 Losing only less than half of his army, Farnsworth seems to be fine.Tuneable keeps most of his army intact through the exchange.
8:03 After that battle, Tuneable still has most of his army with him.Farnsworth keeps most of his army intact through the exchange.
8:23 Farnsworth's speedlings rapidly push out across the map.Farnsworth goes early — pressure before either side is ready.
9:08 Farnsworth places down a hatchery.More workers, more money: Farnsworth expands.
9:29 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
9:54 Farnsworth failed to kill off Tuneable's defending zealots.Farnsworth's early gamble buys nothing — Tuneable's defense was already in place.
10:24 After that battle, Tuneable still has most of his army with him.Farnsworth keeps most of his army intact through the exchange.
10:54 Farnsworth has lost about half of his army in that battle.Half of Tuneable's force stays on that battlefield.
🎙 Farnsworth is a step behind and knows it.
11:17 Tuneable is putting some early pressure on with his dragoons.No patience from Tuneable: the first units are already marching.
11:47 The two armies meet and a large battle starts to engage!The dance is over. They fight.
12:29 The battle outcome favors Tuneable as Farnsworth's armies melt into Tuneable's armies' weapon fire!A clean, brutal win for Tuneable. The push continues.
12:58 Farnsworth lost about half of his army in that battle.Tuneable pays for that trade with about half his army.
13:25 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Farnsworth — the losses are light.
13:42 Tuneable is pushing out with his zealots.Tuneable tests the door early. Is anyone home?
14:32 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
14:54 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
15:14 Farnsworth's mismicro cost him his zerglings and probably this game! Tuneable continues pressuring with his zealots and dragoons!Farnsworth wasn't ready. Tuneable's early aggression takes the lead.
🎙 The armies are no longer comparable: Tuneable is far ahead.
15:56 Farnsworth lost about half of his army in that battle.Tuneable pays for that trade with about half his army.
16:19 After that battle, Tuneable still has most of his army with him.A cheap fight for Farnsworth — the losses are light.
16:40 Tuneable destroys Farnsworth's hatchery, denying expansions.No reinforcements in time: Farnsworth watches Tuneable level the expansion.
17:17 Farnsworth's speedlings rapidly push out across the map.No patience from Farnsworth: the first units are already marching.
17:44 Tuneable is putting some early pressure on with his dragoons.No patience from Tuneable: the first units are already marching.
18:17 Farnsworth is in quite a huge army disadvantage, he doesn't have what it takes to win against Tuneable's army.Farnsworth needs production, fast; Tuneable's army has outgrown his.
18:37 Farnsworth places down a hatchery.Quietly, Farnsworth adds a base. These are the moves that decide long games.
19:20 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
19:50 Farnsworth lost all of his zerglings to Tuneable's zealots and dragoons!The early pressure works — Tuneable breaks Farnsworth's front door.
🎙 Farnsworth is hanging on by a thread against Tuneable's army.
20:05 Farnsworth seems to lose most of his army in that battle.That fight gutted Tuneable — more than half the force is gone.
20:38 That attack didn't seem to do much damage, Farnsworth destroyed only less than half of Tuneable's army.Farnsworth clips Tuneable's army — real damage, but Tuneable fights on.
21:14 Tuneable is putting some early pressure on with his dragoons.Tuneable goes early — pressure before either side is ready.
21:37 Farnsworth places down a hatchery.Quietly, Farnsworth adds a base. These are the moves that decide long games.
22:13 The battle to decide the game begins!The dance is over. They fight.
— The mid game —
22:35 Tuneable's archon made a significant contribution in this battle! His observer placement was also well done!Farnsworth's defense bends, then snaps. Tuneable takes the middle of the game.
23:08 Tuneable looks beastly after destroying more than half of Farnsworth's army.Tuneable shreds the better part of Farnsworth's army in one engagement.
— The late game —
23:33 Farnsworth destroyed less army than he should, only less than half of Tuneable's army has been decimated.Farnsworth clips Tuneable's army — real damage, but Tuneable fights on.
24:11 Farnsworth having no armies left to defend, has no choice but to tap out.Farnsworth types it out: GG.
Tuneable takes it — the mid game decided this one.
G2 Farnsworth Zerg 0–2 Protoss Tuneable WIN La Mancha La Mancha · Δelo +0/+0
■ Farnsworth ■ Tuneable army value
■ Farnsworth ■ Tuneable economy
Play-by-play (73 lines)
0:20 Tuneable spawns at s2 in Green while Farnsworth spawns at s1 in White.Cross positions or close ones, it starts here: Tuneable at s2, Farnsworth at s1.
0:33 Tuneable opens Forge Fast Expand against Farnsworth's 12 Pool.Scouting done, plans revealed: Tuneable's Forge Fast Expand against Farnsworth's 12 Pool.
— The early game —
0:58 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
1:36 Farnsworth places down a hatchery.Farnsworth plants a new base and dares his opponent to punish it.
2:05 Tuneable is putting some early pressure on with his dragoons.Tuneable tests the door early. Is anyone home?
🎙 Nothing between them. One engagement could decide it.
2:26 Farnsworth pushes out with his zerglings! It appears that these zerglings have speed upgrade!Farnsworth goes early — pressure before either side is ready.
2:57 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
3:23 Farnsworth places down a hatchery.Quietly, Farnsworth adds a base. These are the moves that decide long games.
3:57 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
4:19 Tuneable kills off all of Farnsworth's offensive zerglings with his zealots.Farnsworth's early gamble buys nothing — Tuneable's defense was already in place.
4:54 After that battle, Tuneable still has most of his army with him.A cheap fight for Farnsworth — the losses are light.
5:09 Losing only less than half of his army, Farnsworth seems to be fine.A cheap fight for Tuneable — the losses are light.
5:45 Eager to end the game, Tuneable moves out with his armies.No more waiting. Tuneable pushes.
6:10 Farnsworth decides to start pushing across the map.Here it comes: Farnsworth crosses the map with everything.
🎙 Nothing between them. One engagement could decide it.
6:40 Tuneable's number of expansions are equal to Farnsworth's.Base for base, they're level — Tuneable and Farnsworth match each other.
7:13 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
7:29 Tuneable kills off Farnsworth's speedlings with his zealots and dragoons!The early pressure works — Tuneable breaks Farnsworth's front door.
8:02 Farnsworth has lost about half of his army in that battle.Half of Tuneable's force stays on that battlefield.
8:32 After that battle, Tuneable still has most of his army with him.A cheap fight for Farnsworth — the losses are light.
8:47 Tuneable is putting some early pressure on with his dragoons.Tuneable goes early — pressure before either side is ready.
9:15 Farnsworth is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.Farnsworth goes early — pressure before either side is ready.
9:48 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
10:10 Farnsworth places down a hatchery.Farnsworth takes another base — the economy widens.
🎙 Even footing again — the tension builds.
10:46 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
11:06 Farnsworth failed to break Tuneable's defending line of zealots.Farnsworth's early gamble buys nothing — Tuneable's defense was already in place.
11:28 With excellent skills and micro, Tuneable managed to fend off Farnsworth while losing less than half of his army.A cheap fight for Farnsworth — the losses are light.
11:59 After that battle, Tuneable destroyed about half of Farnsworth's army.Half of Farnsworth's force is gone — Tuneable took it apart.
12:43 Tuneable is pushing out with his zealots.Tuneable tests the door early. Is anyone home?
12:52 Farnsworth decides to move out with his armies.Farnsworth tightens the formation and starts the long walk.
13:29 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
13:49 Farnsworth with some nice speedling surrounds killed Tuneable's zealots!Tuneable wasn't ready. Farnsworth's early aggression takes the lead.
14:21 After that battle, Tuneable still has most of his army with him.A cheap fight for Farnsworth — the losses are light.
🎙 Tuneable edges ahead on army strength.
14:59 With excellent skills and micro, Farnsworth managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
15:28 Unwilling to make the game too long, Tuneable starts moving out.No more waiting. Tuneable pushes.
15:55 Farnsworth pushes out with his zerglings! It appears that these zerglings have speed upgrade!Farnsworth tests the door early. Is anyone home?
16:19 Farnsworth places down a hatchery.Farnsworth plants a new base and dares his opponent to punish it.
16:33 The two armies meet and a large battle starts to engage!The dance is over. They fight.
— The mid game —
17:15 Tuneable's massive number of speedlots slice through Farnsworth's zerglings and hydralisks.The mid-game push crashes through — Tuneable breaks Farnsworth's position.
17:26 Farnsworth lost about half of his army in that battle.Tuneable pays for that trade with about half his army.
18:05 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Farnsworth — the losses are light.
18:36 Tuneable decides to expand.Tuneable plants a new base and dares his opponent to punish it.
🎙 Tuneable edges ahead on army strength.
19:01 Tuneable decides to move out with his armies.Tuneable has seen enough — the army moves out.
19:29 Farnsworth brings his lurker-lings to pressure his opponent.Farnsworth's hydra wave rolls out — this is the timing Zerg lives for.
19:53 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
20:24 With archons and speedlots and high templars, Farnsworth didn't even have a chance against Tuneable.The timing was right but the fight was wrong: Tuneable holds Farnsworth.
20:41 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Farnsworth — the losses are light.
— The late game —
21:09 Farnsworth has lost about half of his army in that battle.Tuneable pays for that trade with about half his army.
21:39 With corsairs sniping overlords, Tuneable is bringing his dark templar to attack his opponent!The composition is ready; Tuneable starts the push.
22:06 Farnsworth has a large number of hydralisk and is starting to push out!Farnsworth's hydra wave rolls out — this is the timing Zerg lives for.
22:49 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
🎙 Farnsworth is a step behind and knows it.
23:12 Farnsworth's zerglings melt away into archon fire, hydralisks kept getting stormed by high templars.Farnsworth's defense bends, then snaps. Tuneable takes the middle of the game.
23:29 Farnsworth lost about half of his army in that battle.Tuneable pays for that trade with about half his army.
24:01 With excellent skills and micro, Tuneable managed to fend off Farnsworth while losing less than half of his army.A cheap fight for Farnsworth — the losses are light.
24:23 Tuneable is sniping overlords with his corsairs, and oh! His archons and speedlots are out of base as well!The composition is ready; Tuneable starts the push.
25:07 Currently, neither Tuneable nor Farnsworth appears to be leading in economy.Base for base, they're level — Tuneable and Farnsworth match each other.
25:19 Farnsworth places down a hatchery.Farnsworth takes another base — the economy widens.
25:56 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
26:27 Farnsworth's zerglings melt away into archon fire, hydralisks kept getting stormed by high templars.The mid-game push crashes through — Tuneable breaks Farnsworth's position.
26:53 About half of Farnsworth's army has been decimated in that battle.Tuneable pays for that trade with about half his army.
🎙 It's all going Tuneable's way right now.
27:04 It seems that Farnsworth only managed to destroy less than half of Tuneable's army.Farnsworth clips Tuneable's army — real damage, but Tuneable fights on.
27:33 Looks like Tuneable is going to push out with his archons and speedlots!The composition is ready; Tuneable starts the push.
28:10 Farnsworth having no armies left to defend, has no choice but to tap out.Farnsworth GGs. A hard-fought game comes to its end.
Farnsworth taps out. Tuneable's mid game was simply better.
G3 WIN Farnsworth Zerg 1–2 Protoss Tuneable Fortress Fortress · Δelo +0/+0
■ Farnsworth ■ Tuneable army value
■ Farnsworth ■ Tuneable economy
Play-by-play (57 lines)
0:17 Farnsworth spawns in Red at s1 while Tuneable spawns in Yellow at s4.We're underway — Farnsworth spawns at s1, Tuneable answers from s4.
0:35 Tuneable gets Forge Fast Expand against Farnsworth's 12 Pool.Scouting done, plans revealed: Farnsworth's 12 Pool against Tuneable's Forge Fast Expand.
— The early game —
1:11 Farnsworth places down a hatchery.Farnsworth takes another base — the economy widens.
1:39 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
2:00 Farnsworth pushes out with his zerglings! It appears that these zerglings have speed upgrade!No patience from Farnsworth: the first units are already marching.
🎙 The armies trade evenly; this one is still anyone's game.
2:50 Tuneable is pushing out with his zealots.No patience from Tuneable: the first units are already marching.
3:03 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
3:43 Farnsworth failed to kill off Tuneable's defending zealots.Tuneable holds the early rush without blinking.
4:10 Losing only less than half of his army, Tuneable seems to be fine.Farnsworth keeps most of his army intact through the exchange.
4:42 After that battle, Tuneable destroyed about half of Farnsworth's army.Half of Farnsworth's force is gone — Tuneable took it apart.
5:08 Tuneable's zealots and dragoon mixture is rolling across the map.Tuneable tests the door early. Is anyone home?
5:32 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
6:03 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
6:45 Farnsworth successfully fends off Tuneable's attacks.Farnsworth takes the fight on his terms and sends Tuneable home with nothing.
🎙 Slight advantage Farnsworth as the game develops.
7:04 After that battle, Farnsworth still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
7:49 About half of Tuneable's army has been decimated in that battle.Farnsworth pays for that trade with about half his army.
8:04 Farnsworth decides to put some pressure on his opponent.Farnsworth has seen enough — the army moves out.
8:30 Tuneable must macro up quickly or Farnsworth will just roll him over!Tuneable is badly outgunned — Farnsworth's force is a size larger.
9:18 Farnsworth starts expanding.Farnsworth plants a new base and dares his opponent to punish it.
9:41 The battle to decide the game begins!Neither side backs off — the battle is joined.
10:04 The battle outcome favors Farnsworth as Tuneable's armies melt into Farnsworth's armies' weapon fire!A clean, brutal win for Farnsworth. The push continues.
— The mid game —
10:47 Losing only less than half of his army, Tuneable seems to be fine.Farnsworth keeps most of his army intact through the exchange.
11:03 With excellent skills and micro, Farnsworth managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
🎙 Nothing between them. One engagement could decide it.
11:34 Tuneable's zealots and dragoon mixture is rolling across the map.Tuneable tests the door early. Is anyone home?
12:06 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
12:34 Tuneable failed to break Farnsworth's zergling line of defense.Tuneable's early gamble buys nothing — Farnsworth's defense was already in place.
13:15 After that battle, Farnsworth still has most of his army with him.A cheap fight for Tuneable — the losses are light.
13:39 Farnsworth only destroyed about half of Tuneable's army.Half of Tuneable's force is gone — Farnsworth took it apart.
14:10 Attempting to end the game, Farnsworth moves out with his armies.Farnsworth has seen enough — the army moves out.
14:37 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
15:00 The battle to decide the game begins!Neither side backs off — the battle is joined.
15:34 Farnsworth with some nice speedling surrounds killed Tuneable's zealots!The early pressure works — Farnsworth breaks Tuneable's front door.
🎙 Farnsworth edges ahead on army strength.
16:03 After that battle, Farnsworth destroyed about half of Tuneable's army.Half of Tuneable's force is gone — Farnsworth took it apart.
16:35 With excellent skills and micro, Farnsworth managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
17:05 Farnsworth decides to start pushing across the map.Farnsworth tightens the formation and starts the long walk.
— The late game —
17:48 Farnsworth places down a hatchery.More workers, more money: Farnsworth expands.
18:06 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
18:33 Farnsworth kills off Tuneable's armies and continues pushing!The engagement breaks Tuneable's way of life — Farnsworth marches on.
19:04 About half of Tuneable's army has been decimated in that battle.Half of Farnsworth's force stays on that battlefield.
19:44 Losing only less than half of his army, Farnsworth seems to be fine.A cheap fight for Tuneable — the losses are light.
20:15 Farnsworth pushes out with his zerglings! It appears that these zerglings have speed upgrade!Farnsworth goes early — pressure before either side is ready.
🎙 The armies are no longer comparable: Farnsworth is far ahead.
20:36 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
21:07 The battle to decide the game begins!The dance is over. They fight.
21:38 Tuneable lost some of his dragoons to Farnsworth's speedlings!Tuneable wasn't ready. Farnsworth's early aggression takes the lead.
🎙 Tuneable is hanging on by a thread against Farnsworth's army.
22:05 Tuneable lost more than half of his army in that battle.Farnsworth limps away with less than half the army he arrived with.
22:35 After that battle, Farnsworth still has most of his army with him.A cheap fight for Tuneable — the losses are light.
23:19 After suffering a devastating loss in the battle, Tuneable GGs!Tuneable types it out: GG.
GG. Farnsworth closes it out over Tuneable.
G4 Farnsworth Zerg 1–3 Protoss Tuneable WIN Neo Sylphid Neo Sylphid · Δelo +0/+0
■ Farnsworth ■ Tuneable army value
■ Farnsworth ■ Tuneable economy
Play-by-play (53 lines)
0:19 The Green Tuneable spawns at s1 while White Farnsworth spawns at s2.Tuneable takes s1 in Green; across the map, Farnsworth settles in at s2 in White.
0:39 Farnsworth opens 12 Pool against Tuneable's Forge Fast Expand.The builds are down: Forge Fast Expand from Tuneable, 12 Pool from Farnsworth.
— The early game —
1:02 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
1:49 Farnsworth places down a hatchery.More workers, more money: Farnsworth expands.
2:21 Tuneable decides to start pushing across the map.Here it comes: Tuneable crosses the map with everything.
🎙 Nothing between them. One engagement could decide it.
2:38 Farnsworth decides to start pushing across the map.No more waiting. Farnsworth pushes.
3:10 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
3:35 The battle outcome favors Tuneable as Farnsworth's armies melt into Tuneable's armies' weapon fire!A clean, brutal win for Tuneable. The push continues.
4:20 Farnsworth lost about half of his army in that battle.Tuneable pays for that trade with about half his army.
4:42 After that battle, Tuneable still has most of his army with him.A cheap fight for Farnsworth — the losses are light.
5:11 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
5:56 Farnsworth places down a hatchery.More workers, more money: Farnsworth expands.
6:26 Attempting to end the game, Tuneable moves out with his armies.Here it comes: Tuneable crosses the map with everything.
6:49 Farnsworth's speedlings rapidly push out across the map.No patience from Farnsworth: the first units are already marching.
🎙 Even footing again — the tension builds.
7:13 The battle to decide the game begins!The dance is over. They fight.
7:45 Farnsworth failed to break Tuneable's defending line of zealots.Tuneable holds the early rush without blinking.
8:13 After that battle, Tuneable still has most of his army with him.Farnsworth keeps most of his army intact through the exchange.
8:44 About half of Farnsworth's army has been decimated in that battle.Tuneable pays for that trade with about half his army.
9:32 Tuneable's zealots and dragoon mixture is rolling across the map.Tuneable goes early — pressure before either side is ready.
9:52 Farnsworth decides to move out with his armies.Here it comes: Farnsworth crosses the map with everything.
10:23 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
11:03 Tuneable successfully fends off Farnsworth's attacks.The attack shatters on Tuneable's line. Great positioning.
11:27 That attack didn't seem to do much damage, Farnsworth destroyed only less than half of Tuneable's army.Farnsworth takes a bite out of Tuneable's force and backs off.
🎙 The scales tip toward Tuneable — a lead, but not a safe one.
12:04 Tuneable destroyed about half of Farnsworth's army after that battle.Half of Farnsworth's force is gone — Tuneable took it apart.
12:20 Tuneable's zealots and dragoon mixture is rolling across the map.Tuneable tests the door early. Is anyone home?
13:07 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
13:23 Farnsworth places down a hatchery.More workers, more money: Farnsworth expands.
13:54 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
14:30 Tuneable kills off Farnsworth's armies and continues pushing!The engagement breaks Farnsworth's way of life — Tuneable marches on.
15:10 About half of Farnsworth's army has been decimated in that battle.Tuneable pays for that trade with about half his army.
15:28 After that battle, Tuneable still has most of his army with him.A cheap fight for Farnsworth — the losses are light.
15:56 At the moment, Tuneable seems to have more units than Farnsworth.Count the units: Tuneable has the edge over Farnsworth right now.
🎙 Tuneable's force dwarfs what Farnsworth has left on the field.
16:36 Tuneable's zealots and dragoon mixture is rolling across the map.Tuneable tests the door early. Is anyone home?
17:12 The battle to decide the game begins!Neither side backs off — the battle is joined.
— The mid game —
17:35 Farnsworth failed to bring in overlords as Tuneable's dark templar slice through his hydralisk army!The mid-game push crashes through — Tuneable breaks Farnsworth's position.
18:07 Farnsworth has lost about half of his army in that battle.Tuneable pays for that trade with about half his army.
— The late game —
18:29 After that battle, Tuneable still has most of his army with him.Farnsworth keeps most of his army intact through the exchange.
18:56 With corsairs sniping overlords, Tuneable is bringing his dark templar to attack his opponent!Tuneable's mid-game army is assembled — and it's moving.
19:29 The battle to decide the game begins!Neither side backs off — the battle is joined.
20:17 Farnsworth's zerglings melt away into archon fire, hydralisks kept getting stormed by high templars.Farnsworth's defense bends, then snaps. Tuneable takes the middle of the game.
🎙 The armies are no longer comparable: Tuneable is far ahead.
20:46 Farnsworth lost more than half of his army in that battle.That fight gutted Tuneable — more than half the force is gone.
21:02 That attack didn't seem to do much damage, Farnsworth destroyed only less than half of Tuneable's army.Farnsworth takes a bite out of Tuneable's force and backs off.
21:48 Tuneable decides to move out with his armies.Tuneable has seen enough — the army moves out.
22:13 Unwilling to suffer further harassment, Farnsworth taps out!That's it. Farnsworth looks at the field one last time and concedes.
Tuneable takes it — the mid game decided this one.
G5 WIN Farnsworth Zerg 2–3 Protoss Tuneable Tau Cross Tau Cross · Δelo +0/+0
■ Farnsworth ■ Tuneable army value
■ Farnsworth ■ Tuneable economy
Play-by-play (47 lines)
0:18 The Yellow Farnsworth spawns at s2 while White Tuneable spawns at s1.Farnsworth in Yellow at s2. Tuneable in White at s1. The map is set.
0:42 Farnsworth opens Overpool against Tuneable's Forge Fast Expand.The builds are down: Overpool from Farnsworth, Forge Fast Expand from Tuneable.
— The early game —
1:23 Farnsworth places down a hatchery.Quietly, Farnsworth adds a base. These are the moves that decide long games.
1:53 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
2:12 Farnsworth pushes out with his zerglings! It appears that these zerglings have speed upgrade!Farnsworth goes early — pressure before either side is ready.
🎙 The armies trade evenly; this one is still anyone's game.
2:58 Tuneable's zealots and dragoon mixture is rolling across the map.Tuneable tests the door early. Is anyone home?
3:27 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
4:03 Tuneable failed to break Farnsworth's zergling line of defense.Tuneable's early gamble buys nothing — Farnsworth's defense was already in place.
4:44 With excellent skills and micro, Farnsworth managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
5:00 After that battle, Tuneable still has most of his army with him.A cheap fight for Farnsworth — the losses are light.
5:37 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
6:23 Farnsworth's speedlings rapidly push out across the map.Farnsworth goes early — pressure before either side is ready.
6:56 Attempting to end the game, Tuneable moves out with his armies.No more waiting. Tuneable pushes.
7:24 Farnsworth appears to have more army than Tuneable!Count the units: Farnsworth has the edge over Tuneable right now.
🎙 Nothing between them. One engagement could decide it.
8:02 Farnsworth places down a hatchery.More workers, more money: Farnsworth expands.
8:18 The battle to decide the game begins!The dance is over. They fight.
9:07 Tuneable lost some of his dragoons to Farnsworth's speedlings!Tuneable wasn't ready. Farnsworth's early aggression takes the lead.
— The mid game —
9:39 With excellent skills and micro, Tuneable managed to fend off Farnsworth while losing less than half of his army.Farnsworth keeps most of his army intact through the exchange.
10:16 Losing only less than half of his army, Farnsworth seems to be fine.A cheap fight for Tuneable — the losses are light.
10:38 Farnsworth's speedlings rapidly push out across the map.Farnsworth goes early — pressure before either side is ready.
11:06 Unwilling to make the game too long, Tuneable starts moving out.Tuneable has seen enough — the army moves out.
11:53 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
12:23 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
🎙 Farnsworth edges ahead on army strength.
12:58 Farnsworth with his speedlings successfully defend against Tuneable's early zealot pressure.Farnsworth holds the early rush without blinking.
13:19 Losing only less than half of his army, Farnsworth seems to be fine.A cheap fight for Tuneable — the losses are light.
13:48 That attack didn't seem to do much damage, Farnsworth destroyed only less than half of Tuneable's army.Farnsworth takes a bite out of Tuneable's force and backs off.
14:35 Farnsworth places down a hatchery.Farnsworth plants a new base and dares his opponent to punish it.
15:09 Farnsworth is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.Farnsworth tests the door early. Is anyone home?
15:34 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
— The late game —
16:21 Farnsworth kills off Tuneable's armies and continues pushing!Tuneable's army evaporates. Farnsworth doesn't even slow down.
16:45 Farnsworth destroyed about half of Tuneable's army after that battle.Farnsworth cuts Tuneable's army in half.
17:11 After that battle, Farnsworth still has most of his army with him.A cheap fight for Tuneable — the losses are light.
🎙 The scales tip toward Farnsworth — a lead, but not a safe one.
18:01 Farnsworth pushes out with his zerglings! It appears that these zerglings have speed upgrade!Farnsworth tests the door early. Is anyone home?
18:21 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
18:52 The battle outcome favors Farnsworth as Tuneable's armies melt into Farnsworth's armies' weapon fire!Tuneable's army evaporates. Farnsworth doesn't even slow down.
19:39 Tuneable lost about half of his army in that battle.Half of Farnsworth's force stays on that battlefield.
19:57 It seems that Tuneable only managed to destroy less than half of Farnsworth's army.Tuneable clips Farnsworth's army — real damage, but Farnsworth fights on.
20:34 Attempting to end the game, Farnsworth moves out with his armies.Farnsworth tightens the formation and starts the long walk.
21:00 Unwilling to suffer further harassment, Tuneable taps out!Tuneable GGs. A hard-fought game comes to its end.
GG. Farnsworth closes it out over Tuneable.
G6 Farnsworth Zerg 2–4 Protoss Tuneable WIN Odyssey Odyssey · Δelo +0/+0
■ Farnsworth ■ Tuneable army value
■ Farnsworth ■ Tuneable economy
Play-by-play (101 lines)
0:10 The Teal Tuneable spawns at s1 while Green Farnsworth spawns at s2.We're underway — Tuneable spawns at s1, Farnsworth answers from s2.
0:44 Tuneable opens Forge Fast Expand against Farnsworth's 12 Pool.Tuneable commits to Forge Fast Expand; Farnsworth answers with 12 Pool.
— The early game —
1:04 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
1:27 Farnsworth places down a hatchery.Farnsworth takes another base — the economy widens.
1:54 Tuneable's zealots and dragoon mixture is rolling across the map.No patience from Tuneable: the first units are already marching.
🎙 The armies trade evenly; this one is still anyone's game.
2:17 Farnsworth is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.No patience from Farnsworth: the first units are already marching.
2:35 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
3:14 Farnsworth's mismicro cost him his zerglings and probably this game! Tuneable continues pressuring with his zealots and dragoons!Farnsworth wasn't ready. Tuneable's early aggression takes the lead.
3:45 After that battle, Farnsworth still has most of his army with him.A cheap fight for Tuneable — the losses are light.
4:05 With excellent skills and micro, Tuneable managed to fend off Farnsworth while losing less than half of his army.A cheap fight for Farnsworth — the losses are light.
4:18 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
4:58 Farnsworth places down a hatchery.Farnsworth plants a new base and dares his opponent to punish it.
5:09 Tuneable's zealots and dragoon mixture is rolling across the map.No patience from Tuneable: the first units are already marching.
5:43 Farnsworth decides to put some pressure on his opponent.Farnsworth tightens the formation and starts the long walk.
🎙 Dead even — neither player has found the edge yet.
6:14 Tuneable appears to have more army than Farnsworth!Tuneable's army is visibly the bigger one — Farnsworth should not take this fight.
6:33 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
7:12 Farnsworth failed to kill off Tuneable's defending zealots.Farnsworth's early gamble buys nothing — Tuneable's defense was already in place.
7:19 Losing only less than half of his army, Tuneable seems to be fine.Farnsworth keeps most of his army intact through the exchange.
7:51 It seems that Tuneable only managed to destroy less than half of Farnsworth's army.Tuneable clips Farnsworth's army — real damage, but Farnsworth fights on.
8:11 Tuneable is putting some early pressure on with his dragoons.No patience from Tuneable: the first units are already marching.
8:36 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
9:10 Farnsworth lost all of his zerglings to Tuneable's zealots and dragoons!Farnsworth wasn't ready. Tuneable's early aggression takes the lead.
9:39 After that battle, Farnsworth still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
🎙 Tuneable edges ahead on army strength.
9:55 Losing only less than half of his army, Tuneable seems to be fine.Farnsworth keeps most of his army intact through the exchange.
10:19 Farnsworth moves out with his armies.Farnsworth tightens the formation and starts the long walk.
10:48 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
11:23 Farnsworth places down a hatchery.Farnsworth plants a new base and dares his opponent to punish it.
11:47 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
12:02 Farnsworth failed to break Tuneable's defending line of zealots.Farnsworth's early gamble buys nothing — Tuneable's defense was already in place.
12:32 With excellent skills and micro, Tuneable managed to fend off Farnsworth while losing less than half of his army.Farnsworth keeps most of his army intact through the exchange.
12:55 After that battle, Farnsworth still has most of his army with him.A cheap fight for Tuneable — the losses are light.
13:39 Tuneable's zealots and dragoon mixture is rolling across the map.Tuneable tests the door early. Is anyone home?
🎙 Tuneable holds the stronger army for now.
14:00 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
14:15 Tuneable failed to kill off Farnsworth's defending zerglings.Farnsworth holds the early rush without blinking.
14:53 Losing only less than half of his army, Farnsworth seems to be fine.Tuneable keeps most of his army intact through the exchange.
15:06 After that battle, Tuneable still has most of his army with him.Farnsworth keeps most of his army intact through the exchange.
15:29 Tuneable is pushing out with his zealots.No patience from Tuneable: the first units are already marching.
16:10 Farnsworth is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.Farnsworth goes early — pressure before either side is ready.
16:34 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
— The mid game —
16:50 Farnsworth's zerglings melt away into archon fire, hydralisks kept getting stormed by high templars.Farnsworth's defense bends, then snaps. Tuneable takes the middle of the game.
17:31 Farnsworth lost about half of his army in that battle.Half of Tuneable's force stays on that battlefield.
🎙 Tuneable edges ahead on army strength.
17:44 It seems that Farnsworth only managed to destroy less than half of Tuneable's army.Farnsworth takes a bite out of Tuneable's force and backs off.
18:07 Farnsworth must macro up quickly or Tuneable will just roll him over!Farnsworth needs production, fast; Tuneable's army has outgrown his.
18:40 Tuneable decides to expand.Quietly, Tuneable adds a base. These are the moves that decide long games.
19:04 Farnsworth places down a hatchery.Farnsworth takes another base — the economy widens.
19:30 Tuneable is sniping overlords with his corsairs, and oh! His archons and speedlots are out of base as well!Tuneable hits the timing — this push arrives exactly when it hurts.
19:50 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
20:14 The battle outcome favors Tuneable as Farnsworth's armies melt into Tuneable's armies' weapon fire!The engagement breaks Farnsworth's way of life — Tuneable marches on.
20:56 After that battle, Farnsworth still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
21:12 Losing only less than half of his army, Tuneable seems to be fine.Farnsworth keeps most of his army intact through the exchange.
🎙 Tuneable edges ahead on army strength.
21:49 Aaaaaa, Farnsworth's mineral line is stormed by Tuneable's high templars!Beautiful harassment from Tuneable. Farnsworth's economy takes a real hit.
22:01 Looks like Tuneable is going to push out with his archons and speedlots!Tuneable hits the timing — this push arrives exactly when it hurts.
22:34 Tuneable desperate in getting his economy pumped up, expands to another location.Tuneable takes another base — the economy widens.
22:55 Farnsworth places down a hatchery.Farnsworth plants a new base and dares his opponent to punish it.
23:29 The battle to decide the game begins!Here it comes: two full armies, one engagement.
23:49 Farnsworth's zerglings melt away into archon fire, hydralisks kept getting stormed by high templars.The mid-game push crashes through — Tuneable breaks Farnsworth's position.
24:11 With excellent skills and micro, Farnsworth managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
24:39 After that battle, Tuneable still has most of his army with him.Farnsworth keeps most of his army intact through the exchange.
25:12 Farnsworth tried to micro his mutalisks but they were unable to get past Tuneable's defense line.Farnsworth knocks, Tuneable answers. No damage done.
🎙 Slight advantage Tuneable as the game develops.
25:29 Tuneable decides to move out with his armies.Tuneable has seen enough — the army moves out.
26:02 Currently, neither Tuneable nor Farnsworth appears to be leading in economy.The economies mirror one another. Nothing between Tuneable and Farnsworth yet.
26:30 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
26:59 Tuneable's archon made a significant contribution in this battle! His observer placement was also well done!The mid-game push crashes through — Tuneable breaks Farnsworth's position.
27:21 Farnsworth has lost about half of his army in that battle.Half of Tuneable's force stays on that battlefield.
27:47 With excellent skills and micro, Tuneable managed to fend off Farnsworth while losing less than half of his army.A cheap fight for Farnsworth — the losses are light.
— The late game —
28:10 Zerglings ran past Tuneable's defense line and start harassing the mineral line! What a nice run-by by Farnsworth!Beautiful harassment from Farnsworth. Tuneable's economy takes a real hit.
28:41 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
28:50 Farnsworth places down a hatchery.Farnsworth takes another base — the economy widens.
🎙 Slight advantage Tuneable as the game develops.
29:26 Tuneable is sniping overlords with his corsairs, and oh! His archons and speedlots are out of base as well!The composition is ready; Tuneable starts the push.
29:55 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
30:12 Tuneable's massive number of speedlots slice through Farnsworth's zerglings and hydralisks.Farnsworth's defense bends, then snaps. Tuneable takes the middle of the game.
30:50 Farnsworth has lost about half of his army in that battle.Tuneable pays for that trade with about half his army.
31:07 After that battle, Tuneable still has most of his army with him.A cheap fight for Farnsworth — the losses are light.
31:29 Farnsworth's hatchery has been destroyed by Tuneable.The base falls. Tuneable rips Farnsworth's economy back a full step.
32:04 Tuneable is sniping overlords with his corsairs, and oh! His archons and speedlots are out of base as well!The composition is ready; Tuneable starts the push.
32:33 Farnsworth places down a hatchery.More workers, more money: Farnsworth expands.
32:43 The battle to decide the game begins!Neither side backs off — the battle is joined.
🎙 The scales tip toward Tuneable — a lead, but not a safe one.
33:08 The battle outcome favors Tuneable as Farnsworth's armies melt into Tuneable's armies' weapon fire!Farnsworth's army evaporates. Tuneable doesn't even slow down.
33:41 Farnsworth lost about half of his army in that battle.Tuneable pays for that trade with about half his army.
34:17 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for Farnsworth — the losses are light.
34:29 With corsairs sniping overlords, Tuneable is bringing his dark templar to attack his opponent!Tuneable hits the timing — this push arrives exactly when it hurts.
34:58 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
35:27 Tuneable's archon made a significant contribution in this battle! His observer placement was also well done!The mid-game push crashes through — Tuneable breaks Farnsworth's position.
🎙 Tuneable's force dwarfs what Farnsworth has left on the field.
35:44 After that battle, Tuneable destroyed about half of Farnsworth's army.Half of Farnsworth's force is gone — Tuneable took it apart.
36:26 After that battle, Tuneable still has most of his army with him.A cheap fight for Farnsworth — the losses are light.
36:38 Looks like Tuneable is going to push out with his archons and speedlots!Tuneable's mid-game army is assembled — and it's moving.
37:20 Farnsworth having no armies left to defend, has no choice but to tap out.Farnsworth types it out: GG.
GG. Tuneable closes it out over Farnsworth.

Head to head

23 games
Farnsworth 9 – 14 Tuneable