SHAKURAS Reborn
League · Bo5 · engine v5.3 · Mon, Aug 17 2026 · 16:00 server time
California 2 – 3 Tectonic

Games

5 · · ▶ replay
G1 WIN Illuminati Terran 1–0 Protoss Agronomist Tau Cross Tau Cross · Δelo +21/-21
■ Illuminati ■ Agronomist army value
■ Illuminati ■ Agronomist economy
Play-by-play (35 lines)
0:18 The game starts with Green Agronomist spawning at s1 and Teal Illuminati spawning at s2.Agronomist in Green at s1. Illuminati in Teal at s2. The map is set.
0:47 Agronomist opens 1 Gate Cybernetics against Illuminati's Deep Six.Agronomist commits to 1 Gate Cybernetics; Illuminati answers with Deep Six.
— The early game —
1:32 Agronomist warps in a nexus.Agronomist takes another base — the economy widens.
1:54 Illuminati places down a command center.Illuminati plants a new base and dares his opponent to punish it.
2:32 Agronomist is putting on early pressure with his dragoon.Agronomist tests the door early. Is anyone home?
🎙 The armies trade evenly; this one is still anyone's game.
3:10 Illuminati figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Illuminati goes early — pressure before either side is ready.
4:04 Illuminati is in quite a huge army disadvantage, he doesn't have what it takes to win against Agronomist's army.Illuminati needs production, fast; Agronomist's army has outgrown his.
4:44 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
5:08 Illuminati fends off Agronomist's early goons with his marines.Agronomist's early gamble buys nothing — Illuminati's defense was already in place.
5:45 With excellent skills and micro, Illuminati managed to fend off Agronomist while losing less than half of his army.A cheap fight for Agronomist — the losses are light.
6:27 With excellent skills and micro, Agronomist managed to fend off Illuminati while losing less than half of his army.Illuminati keeps most of his army intact through the exchange.
7:13 Illuminati starts expanding.Quietly, Illuminati adds a base. These are the moves that decide long games.
— The mid game —
7:48 Agronomist is putting on early pressure with his dragoon.Agronomist goes early — pressure before either side is ready.
8:12 Illuminati decides to put on early pressure on his opponent by bringing out his marines.No patience from Illuminati: the first units are already marching.
🎙 Illuminati holds the stronger army for now.
8:49 Agronomist warps in a nexus.Agronomist takes another base — the economy widens.
9:27 The battle to decide the game begins!Here it comes: two full armies, one engagement.
10:08 Illuminati kills off Agronomist's armies and continues pushing!Agronomist's army evaporates. Illuminati doesn't even slow down.
10:57 With excellent skills and micro, Agronomist managed to fend off Illuminati while losing less than half of his army.A cheap fight for Illuminati — the losses are light.
11:30 Losing only less than half of his army, Illuminati seems to be fine.Agronomist keeps most of his army intact through the exchange.
12:15 Illuminati decides to start pushing across the map.Illuminati has seen enough — the army moves out.
12:46 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
— The late game —
13:18 With really nice micro, Illuminati kills off Agronomist's dragoons.The early pressure works — Illuminati breaks Agronomist's front door.
13:59 Agronomist lost about half of his army in that battle.Illuminati pays for that trade with about half his army.
🎙 Agronomist is hanging on by a thread against Illuminati's army.
14:48 Losing only less than half of his army, Illuminati seems to be fine.A cheap fight for Agronomist — the losses are light.
15:24 Agronomist warps in a nexus.Quietly, Agronomist adds a base. These are the moves that decide long games.
15:49 Illuminati places down a command center.More workers, more money: Illuminati expands.
16:34 Illuminati decides to put on early pressure on his opponent by bringing out his marines.Illuminati tests the door early. Is anyone home?
17:16 Agronomist having no armies left to defend, has no choice but to tap out.That's it. Agronomist looks at the field one last time and concedes.
That's the game: Illuminati defeats Agronomist, settled in the early game.
G2 Radon Zerg 1–1 Protoss Bleeding WIN New Bloody Ridge New Bloody Ridge · Δelo -18/+18
■ Radon ■ Bleeding army value
■ Radon ■ Bleeding economy
Play-by-play (57 lines)
0:07 The Orange Radon spawns at s2 while Teal Bleeding spawns at s1.We're underway — Radon spawns at s2, Bleeding answers from s1.
0:30 Bleeding opens Forge Fast Expand against Radon's Overpool.The builds are down: Overpool from Radon, Forge Fast Expand from Bleeding.
— The early game —
1:11 Radon places down a hatchery.More workers, more money: Radon expands.
1:45 Bleeding warps in a nexus.Quietly, Bleeding adds a base. These are the moves that decide long games.
2:09 Radon starts pushing across the map.Radon tightens the formation and starts the long walk.
🎙 The armies trade evenly; this one is still anyone's game.
2:50 Bleeding is putting some early pressure on with his dragoons.No patience from Bleeding: the first units are already marching.
3:08 Bleeding warps in a nexus.Bleeding takes another base — the economy widens.
3:35 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
4:05 The battle outcome favors Bleeding as Radon's armies melt into Bleeding's armies' weapon fire!The engagement breaks Radon's way of life — Bleeding marches on.
4:50 Losing only less than half of his army, Radon seems to be fine.A cheap fight for Bleeding — the losses are light.
5:17 Radon destroyed less army than he should, only less than half of Bleeding's army has been decimated.Radon takes a bite out of Bleeding's force and backs off.
5:45 Radon places down a hatchery.Quietly, Radon adds a base. These are the moves that decide long games.
6:17 Radon pushes out with his zerglings! It appears that these zerglings have speed upgrade!Radon goes early — pressure before either side is ready.
6:43 Bleeding moves out with his armies.Here it comes: Bleeding crosses the map with everything.
🎙 Nothing between them. One engagement could decide it.
7:27 Radon's army is small compared to Bleeding!Radon is badly outgunned — Bleeding's force is a size larger.
7:44 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
8:11 Radon's mismicro cost him his zerglings and probably this game! Bleeding continues pressuring with his zealots and dragoons!The early pressure works — Bleeding breaks Radon's front door.
8:45 With excellent skills and micro, Radon managed to fend off Bleeding while losing less than half of his army.A cheap fight for Bleeding — the losses are light.
9:18 With excellent skills and micro, Bleeding managed to fend off Radon while losing less than half of his army.Radon keeps most of his army intact through the exchange.
9:51 Radon is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.Radon goes early — pressure before either side is ready.
10:21 Bleeding's zealots and dragoon mixture is rolling across the map.Bleeding goes early — pressure before either side is ready.
10:53 Bleeding warps in a nexus.Bleeding takes another base — the economy widens.
11:15 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
🎙 Even footing again — the tension builds.
11:50 Bleeding kills off all of Radon's offensive zerglings with his zealots.Radon's early gamble buys nothing — Bleeding's defense was already in place.
12:34 Losing only less than half of his army, Bleeding seems to be fine.Radon keeps most of his army intact through the exchange.
13:01 That attack didn't seem to do much damage, Bleeding destroyed only less than half of Radon's army.Bleeding takes a bite out of Radon's force and backs off.
13:17 Radon places down a hatchery.Quietly, Radon adds a base. These are the moves that decide long games.
14:01 Radon pushes out with his zerglings! It appears that these zerglings have speed upgrade!No patience from Radon: the first units are already marching.
14:37 Bleeding is pushing out with his zealots.Bleeding goes early — pressure before either side is ready.
15:08 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
15:35 Radon lost all of his zerglings to Bleeding's zealots and dragoons!Radon wasn't ready. Bleeding's early aggression takes the lead.
15:52 Bleeding destroyed less army than he should, only less than half of Radon's army has been decimated.Bleeding takes a bite out of Radon's force and backs off.
🎙 Slight advantage Bleeding as the game develops.
16:27 Losing only less than half of his army, Bleeding seems to be fine.Radon keeps most of his army intact through the exchange.
17:04 Bleeding decides to expand.More workers, more money: Bleeding expands.
17:40 Bleeding decides to move out with his armies.Bleeding has seen enough — the army moves out.
18:12 Radon desperate in getting his economy pumped up, expands to another location.Radon takes another base — the economy widens.
18:35 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
— The mid game —
18:56 Radon's zerglings melt away into archon fire, hydralisks kept getting stormed by high templars.The mid-game push crashes through — Bleeding breaks Radon's position.
19:35 About half of Radon's army has been decimated in that battle.Half of Bleeding's force stays on that battlefield.
— The late game —
19:54 Losing only less than half of his army, Bleeding seems to be fine.Radon keeps most of his army intact through the exchange.
20:37 Attempting to end the game, Bleeding moves out with his armies.Bleeding tightens the formation and starts the long walk.
🎙 The scales tip toward Bleeding — a lead, but not a safe one.
21:04 In terms of army size, Radon is behind Bleeding!Radon is badly outgunned — Bleeding's force is a size larger.
21:26 The battle to decide the game begins!The dance is over. They fight.
22:08 Bleeding's massive number of speedlots slice through Radon's zerglings and hydralisks.The mid-game push crashes through — Bleeding breaks Radon's position.
22:45 Radon has lost about half of his army in that battle.Half of Bleeding's force stays on that battlefield.
23:15 Radon destroyed less army than he should, only less than half of Bleeding's army has been decimated.Radon takes a bite out of Bleeding's force and backs off.
23:45 With corsairs sniping overlords, Bleeding is bringing his dark templar to attack his opponent!The composition is ready; Bleeding starts the push.
24:06 After suffering a devastating loss in the battle, Radon GGs!Radon GGs. A hard-fought game comes to its end.
Bleeding takes it — the mid game decided this one.
G3 WIN Magnesium Terran 2–1 Zerg Paean Benzene Benzene · Δelo +21/-21
■ Magnesium ■ Paean army value
■ Magnesium ■ Paean economy
Play-by-play (48 lines)
0:13 The Yellow Paean spawns at s1 while Red Magnesium spawns at s2.Cross positions or close ones, it starts here: Paean at s1, Magnesium at s2.
0:35 Paean gets 12 Hatch against Magnesium's 14 CC.The builds are down: 12 Hatch from Paean, 14 CC from Magnesium.
— The early game —
1:13 Paean places down a hatchery.More workers, more money: Paean expands.
1:47 Magnesium places down a command center.Quietly, Magnesium adds a base. These are the moves that decide long games.
2:19 Paean with a large number of zerglings starts pushing out.Paean tests the door early. Is anyone home?
🎙 Nothing between them. One engagement could decide it.
2:50 Magnesium starts pushing out with his marines.Magnesium tests the door early. Is anyone home?
3:25 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
3:49 Paean failed to kill off Magnesium's defending marines.Magnesium holds the early rush without blinking.
4:35 With excellent skills and micro, Magnesium managed to fend off Paean while losing less than half of his army.A cheap fight for Paean — the losses are light.
5:05 After that battle, Paean still has most of his army with him.A cheap fight for Magnesium — the losses are light.
5:42 Magnesium's forces appear to be larger compared to Paean's!Magnesium's army is visibly the bigger one — Paean should not take this fight.
6:14 Paean places down a hatchery.Paean takes another base — the economy widens.
6:36 Magnesium places down a command center.Magnesium plants a new base and dares his opponent to punish it.
7:02 Paean with a large number of zerglings starts pushing out.Paean tests the door early. Is anyone home?
🎙 Magnesium edges ahead on army strength.
7:46 Magnesium decides to start pushing across the map.Magnesium has seen enough — the army moves out.
8:24 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
8:43 Magnesium has enough marines to deal with Paean's zergling pressure.Paean's early gamble buys nothing — Magnesium's defense was already in place.
9:22 Losing only less than half of his army, Magnesium seems to be fine.A cheap fight for Paean — the losses are light.
— The mid game —
9:55 About half of Paean's army has been decimated in that battle.Magnesium pays for that trade with about half his army.
10:32 Eager to end the game, Magnesium moves out with his armies.Here it comes: Magnesium crosses the map with everything.
11:04 Paean places down a hatchery.More workers, more money: Paean expands.
11:38 Magnesium places down a command center.Quietly, Magnesium adds a base. These are the moves that decide long games.
11:57 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
🎙 Magnesium edges ahead on army strength.
12:35 The battle outcome favors Magnesium as Paean's armies melt into Magnesium's armies' weapon fire!The engagement breaks Paean's way of life — Magnesium marches on.
12:55 Paean lost about half of his army in that battle.Magnesium pays for that trade with about half his army.
13:29 With excellent skills and micro, Magnesium managed to fend off Paean while losing less than half of his army.Paean keeps most of his army intact through the exchange.
14:01 Paean's zerglings are pushing out!Paean goes early — pressure before either side is ready.
14:42 Magnesium starts pushing out with his marines.Magnesium tests the door early. Is anyone home?
15:08 The battle to decide the game begins!The dance is over. They fight.
15:41 Paean's mismicro cost him his zerglings and probably this game! Magnesium continues pressuring with his marines!Paean wasn't ready. Magnesium's early aggression takes the lead.
— The late game —
16:28 About half of Paean's army has been decimated in that battle.Magnesium pays for that trade with about half his army.
17:00 Losing only less than half of his army, Magnesium seems to be fine.Paean keeps most of his army intact through the exchange.
🎙 Magnesium has built a commanding army lead — Paean needs something special here.
17:20 Magnesium decides to put on early pressure with his marines.No patience from Magnesium: the first units are already marching.
18:06 Paean places down a hatchery.Paean plants a new base and dares his opponent to punish it.
18:29 Magnesium places down a command center.More workers, more money: Magnesium expands.
18:58 The battle to decide the game begins!The dance is over. They fight.
19:42 Magnesium gains early map control with his marines!Paean wasn't ready. Magnesium's early aggression takes the lead.
20:07 Paean seems to lose most of his army in that battle.Magnesium limps away with less than half the army he arrived with.
20:45 After that battle, Magnesium still has most of his army with him.Paean keeps most of his army intact through the exchange.
21:20 Unwilling to suffer further harassment, Paean taps out!Nothing left to defend with — Paean taps.
GG. Magnesium closes it out over Paean.
G4 Joyrider Terran 2–2 Terran Gnarly WIN Destination Destination · Δelo -19/+19
■ Joyrider ■ Gnarly army value
■ Joyrider ■ Gnarly economy
Play-by-play (37 lines)
0:07 The game starts with Red Joyrider spawning at s1 and Blue Gnarly spawning at s2.Joyrider in Red at s1. Gnarly in Blue at s2. The map is set.
0:52 Gnarly gets One Fact FE against Joyrider's One Fact FE.Scouting done, plans revealed: Joyrider's One Fact FE against Gnarly's One Fact FE.
— The early game —
1:28 Joyrider places down a command center.Joyrider plants a new base and dares his opponent to punish it.
2:05 Gnarly places down a command center.Gnarly takes another base — the economy widens.
2:46 Joyrider figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Joyrider slides the first vultures across the map — early mines, early pressure.
🎙 The armies trade evenly; this one is still anyone's game.
3:17 Gnarly bravely pushes out with his marines and vultures.Gnarly slides the first vultures across the map — early mines, early pressure.
4:00 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
4:20 Nice marine placement by Gnarly, Joyrider can't even find a hole to poke through with his marines.Joyrider's early gamble buys nothing — Gnarly's defense was already in place.
5:13 After that battle, Gnarly still has most of his army with him.Joyrider keeps most of his army intact through the exchange.
5:37 Joyrider lost about half of his army in that battle.Gnarly pays for that trade with about half his army.
6:20 Gnarly figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Gnarly slides the first vultures across the map — early mines, early pressure.
6:53 Gnarly appears to have more army than Joyrider!Count the units: Gnarly has the edge over Joyrider right now.
7:37 Gnarly places down a command center.More workers, more money: Gnarly expands.
— The mid game —
8:13 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
🎙 Slight advantage Gnarly as the game develops.
8:46 Nice marine micro! Gnarly kills off Joyrider's marines and forces Joyrider to pull some SCVs!The early pressure works — Gnarly breaks Joyrider's front door.
9:26 Joyrider has lost about half of his army in that battle.Half of Gnarly's force stays on that battlefield.
9:55 That attack didn't seem to do much damage, Joyrider destroyed only less than half of Gnarly's army.Joyrider clips Gnarly's army — real damage, but Gnarly fights on.
10:47 Gnarly figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Gnarly slides the first vultures across the map — early mines, early pressure.
11:11 Joyrider places down a command center.Quietly, Joyrider adds a base. These are the moves that decide long games.
12:05 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
12:43 The battle outcome favors Gnarly as Joyrider's armies melt into Gnarly's armies' weapon fire!A clean, brutal win for Gnarly. The push continues.
🎙 Gnarly has built a commanding army lead — Joyrider needs something special here.
13:22 The attack was a success, Joyrider lost more than half of his army in that battle.Gnarly limps away with less than half the army he arrived with.
— The late game —
13:54 That attack didn't seem to do much damage, Joyrider destroyed only less than half of Gnarly's army.Joyrider clips Gnarly's army — real damage, but Gnarly fights on.
14:36 Gnarly starts pushing across the map.Gnarly has seen enough — the army moves out.
15:07 The battle to decide the game begins!Neither side backs off — the battle is joined.
15:33 Gnarly showed some epic marine micro, Joyrider lost all of his fighting marines!Joyrider wasn't ready. Gnarly's early aggression takes the lead.
16:11 The attack was a success, Joyrider lost more than half of his army in that battle.That fight gutted Gnarly — more than half the force is gone.
17:02 With excellent skills and micro, Gnarly managed to fend off Joyrider while losing less than half of his army.Joyrider keeps most of his army intact through the exchange.
17:35 Gnarly figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Gnarly slides the first vultures across the map — early mines, early pressure.
18:10 Looking at the opponent's overwhelming forces, Joyrider GGs!Nothing left to defend with — Joyrider taps.
GG. Gnarly closes it out over Joyrider.
G5 ACE MATCH Eskimo Protoss 2–3 Protoss Bleeding WIN Aztec Aztec · Δelo -18/+18
■ Eskimo ■ Bleeding army value
■ Eskimo ■ Bleeding economy
Play-by-play (46 lines)
0:07 The Purple Bleeding spawns at s3 while White Eskimo spawns at s1.Bleeding takes s3 in Purple; across the map, Eskimo settles in at s1 in White.
0:46 Bleeding gets 1 Gate Cybernetics against Eskimo's 1 Gate Cybernetics.Scouting done, plans revealed: Bleeding's 1 Gate Cybernetics against Eskimo's 1 Gate Cybernetics.
— The early game —
1:17 Bleeding decides to expand.Bleeding plants a new base and dares his opponent to punish it.
1:49 Eskimo warps in a nexus.Eskimo takes another base — the economy widens.
2:16 Bleeding is pushing out with his dragoons.Bleeding tests the door early. Is anyone home?
🎙 Nothing between them. One engagement could decide it.
2:56 Eskimo is putting on early pressure with his dragoon.No patience from Eskimo: the first units are already marching.
3:23 The battle to decide the game begins!The dance is over. They fight.
3:54 With really nice micro, Bleeding kills off Eskimo's dragoons.The early pressure works — Bleeding breaks Eskimo's front door.
4:33 Losing only less than half of his army, Eskimo seems to be fine.Bleeding keeps most of his army intact through the exchange.
4:54 With excellent skills and micro, Bleeding managed to fend off Eskimo while losing less than half of his army.Eskimo keeps most of his army intact through the exchange.
5:40 Bleeding warps in a nexus.Bleeding plants a new base and dares his opponent to punish it.
5:57 Eskimo warps in a nexus.Eskimo takes another base — the economy widens.
6:44 Bleeding decides to push out with his dragoon.Bleeding goes early — pressure before either side is ready.
7:05 Eskimo decides to push out with his dragoon.Eskimo goes early — pressure before either side is ready.
🎙 Nothing between them. One engagement could decide it.
7:47 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
8:07 Bleeding kills off Eskimo's dragoons with some nice micro!Eskimo wasn't ready. Bleeding's early aggression takes the lead.
8:56 After that battle, Bleeding destroyed about half of Eskimo's army.Bleeding cuts Eskimo's army in half.
9:17 Losing only less than half of his army, Bleeding seems to be fine.A cheap fight for Eskimo — the losses are light.
9:59 Bleeding is putting on early pressure with his dragoon.Bleeding goes early — pressure before either side is ready.
10:17 Eskimo is putting on early pressure with his dragoon.Eskimo tests the door early. Is anyone home?
10:51 Bleeding's number of expansions are equal to Eskimo's.Base for base, they're level — Bleeding and Eskimo match each other.
11:29 The battle to decide the game begins!The dance is over. They fight.
11:54 Eskimo lost all of his dragoons to Bleeding!Eskimo wasn't ready. Bleeding's early aggression takes the lead.
🎙 Bleeding holds the stronger army for now.
12:28 About half of Eskimo's army has been decimated in that battle.Bleeding pays for that trade with about half his army.
13:16 After that battle, Bleeding still has most of his army with him.Eskimo keeps most of his army intact through the exchange.
13:44 Bleeding warps in a nexus.Bleeding plants a new base and dares his opponent to punish it.
14:19 Eskimo warps in a nexus.Eskimo takes another base — the economy widens.
14:37 Bleeding is pushing out with his dragoons.Bleeding tests the door early. Is anyone home?
15:14 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
15:47 Eskimo lost all of his dragoons to Bleeding!Eskimo wasn't ready. Bleeding's early aggression takes the lead.
16:19 Eskimo lost about half of his army in that battle.Half of Bleeding's force stays on that battlefield.
16:50 It seems that Eskimo only managed to destroy less than half of Bleeding's army.Eskimo clips Bleeding's army — real damage, but Bleeding fights on.
🎙 Bleeding has built a commanding army lead — Eskimo needs something special here.
— The mid game —
17:26 Feeling content with the game, Bleeding is starting to push out with his dragoons!Bleeding hits the timing — this push arrives exactly when it hurts.
18:00 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
— The late game —
18:38 Bleeding kills off Eskimo's armies and continues pushing!Eskimo's army evaporates. Bleeding doesn't even slow down.
19:03 Eskimo lost about half of his army in that battle.Bleeding pays for that trade with about half his army.
19:37 After that battle, Bleeding still has most of his army with him.A cheap fight for Eskimo — the losses are light.
20:19 Looking at the opponent's overwhelming forces, Eskimo GGs!Nothing left to defend with — Eskimo taps.
Bleeding takes it — the early game decided this one.

Head to head

0 earlier meetings
These clubs have never met before.