SHAKURAS Reborn
Friendly · Bo7 · engine v5.3 · Mon, Aug 17 2026 · 10:23 server time
Agronomist Protoss 4 – 3 Terran Dickie

Games

7 · · ▶ replay
G1 Agronomist Protoss 0–1 Terran Dickie WIN Benzene Benzene · Δelo +0/+0
■ Agronomist ■ Dickie army value
■ Agronomist ■ Dickie economy
Play-by-play (8 lines)
0:10 Agronomist spawns at s2 in Green while Dickie spawns at s1 in Orange.Cross positions or close ones, it starts here: Agronomist at s2, Dickie at s1.
2:09 Agronomist opens 2 Gate against Dickie's Siege Expand.Agronomist shows 2 Gate — Dickie has gone Siege Expand. The clock starts on who blinks first.
4:06 Agronomist decides to push out with his dragoon.No patience from Agronomist: the first units are already marching.
🎙 The armies are no longer comparable: Agronomist is far ahead.
6:01 Agronomist opens with a cheesy build.Agronomist isn't playing fair today — the cheese is on.
8:07 Agronomist with an aggressive opening starts to attack Dickie.Agronomist commits to the cheese — it's at Dickie's door already.
10:17 Agronomist plays aggressively but Dickie defends in a very beautiful manner. Agronomist loses all of his armies and GGs!Scouted, held, punished — Dickie's cheese dies at Agronomist's ramp.
Dickie takes it — the early game decided this one.
G2 WIN Agronomist Protoss 1–1 Terran Dickie Tau Cross Tau Cross · Δelo +0/+0
■ Agronomist ■ Dickie army value
■ Agronomist ■ Dickie economy
Play-by-play (39 lines)
0:07 Dickie spawns in Green at s1 while Agronomist spawns in White at s2.We're underway — Dickie spawns at s1, Agronomist answers from s2.
0:53 Dickie opens Siege Expand against Agronomist's 2 Gate Goons.Dickie shows Siege Expand — Agronomist has gone 2 Gate Goons. The clock starts on who blinks first.
— The early game —
1:10 Dickie places down a command center.Dickie takes another base — the economy widens.
1:59 Agronomist warps in a nexus.Agronomist plants a new base and dares his opponent to punish it.
2:34 Dickie bravely pushes out with his marines and vultures.Dickie tests the door early. Is anyone home?
🎙 Even footing again — the tension builds.
3:13 Attempting to end the game, Agronomist moves out with his armies.No more waiting. Agronomist pushes.
3:31 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
4:07 Dickie was out-microed by Agronomist and loses all his attacking forces.Agronomist takes the fight on his terms and sends Dickie home with nothing.
4:43 Losing only less than half of his army, Agronomist seems to be fine.Dickie keeps most of his army intact through the exchange.
5:29 Dickie has lost about half of his army in that battle.Half of Agronomist's force stays on that battlefield.
5:48 Agronomist's forces appear to be larger compared to Dickie's!Count the units: Agronomist has the edge over Dickie right now.
6:35 Dickie decides to put on early pressure on his opponent by bringing out his marines.No patience from Dickie: the first units are already marching.
7:10 Agronomist is pushing out with his dragoons.No patience from Agronomist: the first units are already marching.
7:52 Dickie places down a command center.Dickie takes another base — the economy widens.
🎙 The scales tip toward Agronomist — a lead, but not a safe one.
— The mid game —
8:25 Agronomist warps in a nexus.Quietly, Agronomist adds a base. These are the moves that decide long games.
8:43 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
9:23 Dickie lost some of his marines to Agronomist's goons.The early pressure works — Agronomist breaks Dickie's front door.
9:57 Dickie has lost about half of his army in that battle.Half of Agronomist's force stays on that battlefield.
10:44 That attack didn't seem to do much damage, Dickie destroyed only less than half of Agronomist's army.Dickie clips Agronomist's army — real damage, but Agronomist fights on.
11:21 Agronomist decides to push out with his dragoon.Agronomist goes early — pressure before either side is ready.
11:52 Currently, neither Dickie nor Agronomist appears to be leading in economy.Base for base, they're level — Dickie and Agronomist match each other.
12:19 Both armies meet at the center of the map and start attacking.Neither side backs off — the battle is joined.
13:01 Agronomist successfully pressures Dickie with his dragoons! Dickie is contained.The early pressure works — Agronomist breaks Dickie's front door.
🎙 The armies are no longer comparable: Agronomist is far ahead.
13:26 After that battle, Agronomist destroyed about half of Dickie's army.Agronomist cuts Dickie's army in half.
— The late game —
14:14 That attack didn't seem to do much damage, Dickie destroyed only less than half of Agronomist's army.Dickie clips Agronomist's army — real damage, but Agronomist fights on.
14:31 Agronomist decides to push out with his dragoon.Agronomist tests the door early. Is anyone home?
15:20 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
15:48 Agronomist successfully pressures Dickie with his dragoons! Dickie is contained.Dickie wasn't ready. Agronomist's early aggression takes the lead.
16:26 Dickie lost more than half of his army in that battle.That fight gutted Agronomist — more than half the force is gone.
17:04 That attack didn't seem to do much damage, Dickie destroyed only less than half of Agronomist's army.Dickie takes a bite out of Agronomist's force and backs off.
17:40 Agronomist decides to push out with his dragoon.No patience from Agronomist: the first units are already marching.
18:18 Dickie having no armies left to defend, has no choice but to tap out.Dickie types it out: GG.
Dickie taps out. Agronomist's early game was simply better.
G3 Agronomist Protoss 1–2 Terran Dickie WIN Aztec Aztec · Δelo +0/+0
■ Agronomist ■ Dickie army value
■ Agronomist ■ Dickie economy
Play-by-play (56 lines)
0:07 Agronomist spawns in Purple at s2 while Dickie spawns in Orange at s1.Agronomist in Purple at s2. Dickie in Orange at s1. The map is set.
0:44 Dickie gets 14 CC against Agronomist's 2 Gate Goons.Scouting done, plans revealed: Agronomist's 2 Gate Goons against Dickie's 14 CC.
— The early game —
1:20 Agronomist warps in a nexus.More workers, more money: Agronomist expands.
1:30 Dickie places down a command center.Quietly, Dickie adds a base. These are the moves that decide long games.
2:04 Agronomist decides to push out with his dragoon.No patience from Agronomist: the first units are already marching.
🎙 Even footing again — the tension builds.
2:30 Attempting to end the game, Dickie moves out with his armies.Here it comes: Dickie crosses the map with everything.
3:18 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
3:40 Dickie's defending marines kills Agronomist's early goons.Agronomist's early gamble buys nothing — Dickie's defense was already in place.
4:13 Agronomist destroyed less army than he should, only less than half of Dickie's army has been decimated.Agronomist clips Dickie's army — real damage, but Dickie fights on.
4:44 Dickie destroyed less army than he should, only less than half of Agronomist's army has been decimated.Dickie clips Agronomist's army — real damage, but Agronomist fights on.
5:07 Dickie places down a command center.Dickie plants a new base and dares his opponent to punish it.
5:38 Unwilling to make the game too long, Agronomist starts moving out.No more waiting. Agronomist pushes.
6:09 Dickie bravely pushes out with his marines and vultures.Dickie tests the door early. Is anyone home?
6:31 Agronomist warps in a nexus.Agronomist takes another base — the economy widens.
🎙 The scales tip toward Dickie — a lead, but not a safe one.
7:07 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
7:33 Dickie successfully fends off Agronomist's attacks.The attack shatters on Dickie's line. Great positioning.
8:20 With excellent skills and micro, Dickie managed to fend off Agronomist while losing less than half of his army.Agronomist keeps most of his army intact through the exchange.
8:50 Losing only less than half of his army, Agronomist seems to be fine.Dickie keeps most of his army intact through the exchange.
9:12 Dickie figures he has enough vultures to put on early pressure on his opponent so he decides to push out.No patience from Dickie: the first units are already marching.
9:33 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
10:13 Dickie successfully kills off Agronomist's dragoons with nice marine micro.The early pressure works — Dickie breaks Agronomist's front door.
10:32 After that battle, Dickie destroyed about half of Agronomist's army.Dickie cuts Agronomist's army in half.
11:01 After that battle, Dickie still has most of his army with him.Agronomist keeps most of his army intact through the exchange.
🎙 The armies are no longer comparable: Dickie is far ahead.
11:48 Agronomist is in quite a huge army disadvantage, he doesn't have what it takes to win against Dickie's army.Agronomist is badly outgunned — Dickie's force is a size larger.
12:11 Dickie places down a command center.Dickie takes another base — the economy widens.
12:39 Agronomist warps in a nexus.Agronomist plants a new base and dares his opponent to punish it.
13:02 Dickie decides to put on early pressure on his opponent by bringing out his marines.No patience from Dickie: the first units are already marching.
13:37 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
14:16 With really nice micro, Dickie kills off Agronomist's dragoons.The early pressure works — Dickie breaks Agronomist's front door.
14:47 Agronomist lost about half of his army in that battle.Half of Dickie's force stays on that battlefield.
15:05 After that battle, Dickie still has most of his army with him.A cheap fight for Agronomist — the losses are light.
15:45 Agronomist must macro up quickly or Dickie will just roll him over!Agronomist needs production, fast; Dickie's army has outgrown his.
🎙 Dickie's force dwarfs what Agronomist has left on the field.
16:00 Dickie places down a command center.Dickie takes another base — the economy widens.
16:41 Agronomist warps in a nexus.Agronomist plants a new base and dares his opponent to punish it.
— The mid game —
17:10 Dickie is planting mines with his vultures and... Oh! He's bringing his tank out as well! Looks like this is an attack!Dickie hits the timing — this push arrives exactly when it hurts.
— The late game —
17:41 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
18:17 Dickie kills off Agronomist's armies and continues pushing!A clean, brutal win for Dickie. The push continues.
18:48 Agronomist has lost about half of his army in that battle.Half of Dickie's force stays on that battlefield.
19:17 After that battle, Dickie still has most of his army with him.A cheap fight for Agronomist — the losses are light.
19:49 Dickie decides to start pushing across the map.No more waiting. Dickie pushes.
20:18 Dickie places down a command center.Quietly, Dickie adds a base. These are the moves that decide long games.
🎙 It's all going Dickie's way right now.
20:41 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
21:00 Speed vulture micro in combination with tanks is definitely imbalanced! Dickie is slicing through Agronomist's army!Agronomist's defense bends, then snaps. Dickie takes the middle of the game.
21:39 Agronomist lost about half of his army in that battle.Half of Dickie's force stays on that battlefield.
22:16 Losing only less than half of his army, Dickie seems to be fine.A cheap fight for Agronomist — the losses are light.
22:30 Dickie shot down Agronomist's nexus.Agronomist's expansion burns — Dickie tears it down.
23:13 After suffering a devastating loss in the battle, Agronomist GGs!Agronomist GGs. A hard-fought game comes to its end.
Agronomist taps out. Dickie's mid game was simply better.
G4 Agronomist Protoss 1–3 Terran Dickie WIN Destination Destination · Δelo +0/+0
■ Agronomist ■ Dickie army value
■ Agronomist ■ Dickie economy
Play-by-play (47 lines)
0:16 The Teal Dickie spawns at s1 while Yellow Agronomist spawns at s2.Dickie takes s1 in Teal; across the map, Agronomist settles in at s2 in Yellow.
0:38 Agronomist opens 2 Gate Goons against Dickie's 1 Fact Double Expand.Scouting done, plans revealed: Dickie's 1 Fact Double Expand against Agronomist's 2 Gate Goons.
— The early game —
1:12 Dickie places down a command center.More workers, more money: Dickie expands.
1:53 Agronomist warps in a nexus.Quietly, Agronomist adds a base. These are the moves that decide long games.
2:18 Dickie decides to put on early pressure on his opponent by bringing out his marines.Dickie goes early — pressure before either side is ready.
🎙 Dead even — neither player has found the edge yet.
2:48 Agronomist is pushing out with his dragoons.Agronomist goes early — pressure before either side is ready.
3:34 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
4:12 Dickie's defending marines kills Agronomist's early goons.Agronomist's early gamble buys nothing — Dickie's defense was already in place.
4:36 Agronomist destroyed less army than he should, only less than half of Dickie's army has been decimated.Agronomist clips Dickie's army — real damage, but Dickie fights on.
5:18 It seems that Dickie only managed to destroy less than half of Agronomist's army.Dickie clips Agronomist's army — real damage, but Agronomist fights on.
5:39 Dickie decides to put on early pressure on his opponent by bringing out his marines.Dickie goes early — pressure before either side is ready.
6:19 Agronomist decides to push out with his dragoon.Agronomist tests the door early. Is anyone home?
6:41 Dickie places down a command center.More workers, more money: Dickie expands.
7:24 Agronomist warps in a nexus.Quietly, Agronomist adds a base. These are the moves that decide long games.
🎙 Nothing between them. One engagement could decide it.
7:45 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
8:24 Agronomist failed to kill off Dickie's defending marines.Dickie holds the early rush without blinking.
8:59 With excellent skills and micro, Dickie managed to fend off Agronomist while losing less than half of his army.Agronomist keeps most of his army intact through the exchange.
9:23 Agronomist has lost about half of his army in that battle.Dickie pays for that trade with about half his army.
10:03 Dickie decides to put on early pressure on his opponent by bringing out his marines.Dickie tests the door early. Is anyone home?
10:34 Agronomist is putting on early pressure with his dragoon.Agronomist goes early — pressure before either side is ready.
11:16 Dickie's number of expansions are equal to Agronomist's.The economies mirror one another. Nothing between Dickie and Agronomist yet.
11:46 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
12:19 Dickie's defending marines kills Agronomist's early goons.Dickie holds the early rush without blinking.
🎙 Dickie's force dwarfs what Agronomist has left on the field.
13:02 After that battle, Dickie still has most of his army with him.Agronomist keeps most of his army intact through the exchange.
13:34 Agronomist lost about half of his army in that battle.Half of Dickie's force stays on that battlefield.
13:48 Dickie bravely pushes out with his marines and vultures.Dickie tests the door early. Is anyone home?
14:41 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
15:15 Dickie kills off Agronomist's armies and continues pushing!The engagement breaks Agronomist's way of life — Dickie marches on.
15:41 Agronomist has lost about half of his army in that battle.Dickie pays for that trade with about half his army.
16:02 With excellent skills and micro, Dickie managed to fend off Agronomist while losing less than half of his army.Agronomist keeps most of his army intact through the exchange.
16:49 Agronomist desperate in getting his economy pumped up, expands to another location.Quietly, Agronomist adds a base. These are the moves that decide long games.
17:10 Dickie places down a command center.More workers, more money: Dickie expands.
🎙 Agronomist is hanging on by a thread against Dickie's army.
— The mid game —
17:44 Dickie is moving his vulture-tank ball towards his opponent!Dickie's mid-game army is assembled — and it's moving.
18:28 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
— The late game —
18:58 With a few well placed mines, Dickie swept through Agronomist's army!Agronomist's defense bends, then snaps. Dickie takes the middle of the game.
19:27 Agronomist lost more than half of his army in that battle.That fight gutted Dickie — more than half the force is gone.
20:08 With excellent skills and micro, Dickie managed to fend off Agronomist while losing less than half of his army.Agronomist keeps most of his army intact through the exchange.
20:46 Dickie is moving his vulture-tank ball towards his opponent!Dickie hits the timing — this push arrives exactly when it hurts.
21:05 After suffering a devastating loss in the battle, Agronomist GGs!Nothing left to defend with — Agronomist taps.
Dickie takes it — the mid game decided this one.
G5 WIN Agronomist Protoss 2–3 Terran Dickie New Bloody Ridge New Bloody Ridge · Δelo +0/+0
■ Agronomist ■ Dickie army value
■ Agronomist ■ Dickie economy
Play-by-play (57 lines)
0:13 The Blue Agronomist spawns at s1 while Orange Dickie spawns at s2.We're underway — Agronomist spawns at s1, Dickie answers from s2.
0:39 Agronomist opens 14 Nexus against Dickie's 14 CC.The builds are down: 14 Nexus from Agronomist, 14 CC from Dickie.
— The early game —
1:01 Agronomist warps in a nexus.Agronomist plants a new base and dares his opponent to punish it.
1:44 Dickie places down a command center.Dickie takes another base — the economy widens.
2:21 Agronomist decides to push out with his dragoon.Agronomist tests the door early. Is anyone home?
🎙 Even footing again — the tension builds.
2:33 Dickie bravely pushes out with his marines and vultures.Dickie goes early — pressure before either side is ready.
3:17 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
3:53 Dickie failed to kill off Agronomist's defending dragoons.Agronomist holds the early rush without blinking.
4:16 It seems that Dickie only managed to destroy less than half of Agronomist's army.Dickie takes a bite out of Agronomist's force and backs off.
4:49 After that battle, Dickie still has most of his army with him.A cheap fight for Agronomist — the losses are light.
5:20 Dickie's army is small compared to Agronomist!Dickie needs production, fast; Agronomist's army has outgrown his.
5:56 Agronomist is pushing out with his dragoons.Agronomist goes early — pressure before either side is ready.
6:11 Dickie bravely pushes out with his marines and vultures.Dickie goes early — pressure before either side is ready.
6:50 Agronomist warps in a nexus.Agronomist takes another base — the economy widens.
🎙 Nothing between them. One engagement could decide it.
7:27 Dickie places down a command center.Quietly, Dickie adds a base. These are the moves that decide long games.
7:51 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
8:12 With beautiful placement, Agronomist successfully fends off Dickie's attacks.The attack shatters on Agronomist's line. Great positioning.
9:00 That attack didn't seem to do much damage, Dickie destroyed only less than half of Agronomist's army.Dickie clips Agronomist's army — real damage, but Agronomist fights on.
9:14 Agronomist destroyed about half of Dickie's army after that battle.Agronomist cuts Dickie's army in half.
10:00 Agronomist is pushing out with his dragoons.Agronomist goes early — pressure before either side is ready.
10:19 Dickie decides to put on early pressure on his opponent by bringing out his marines.Dickie goes early — pressure before either side is ready.
11:03 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
11:18 Agronomist successfully fends off Dickie's attacks.Agronomist holds! The push breaks against a perfect defense.
🎙 Dickie is a step behind and knows it.
12:02 That attack didn't seem to do much damage, Dickie destroyed only less than half of Agronomist's army.Dickie clips Agronomist's army — real damage, but Agronomist fights on.
12:29 After that battle, Dickie still has most of his army with him.A cheap fight for Agronomist — the losses are light.
12:59 Dickie places down a command center.Dickie plants a new base and dares his opponent to punish it.
13:19 Agronomist is putting on early pressure with his dragoon.Agronomist goes early — pressure before either side is ready.
14:00 Agronomist desperate in getting his economy pumped up, expands to another location.Agronomist plants a new base and dares his opponent to punish it.
14:25 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
14:57 Dickie fends off Agronomist's early goons with his marines.Dickie holds the early rush without blinking.
15:35 That attack didn't seem to do much damage, Agronomist destroyed only less than half of Dickie's army.Agronomist takes a bite out of Dickie's force and backs off.
16:06 After that battle, Agronomist still has most of his army with him.A cheap fight for Dickie — the losses are light.
🎙 Dead even — neither player has found the edge yet.
16:24 Attempting to end the game, Agronomist moves out with his armies.Here it comes: Agronomist crosses the map with everything.
— The mid game —
17:08 Dickie's vulture-tank ball is getting large, and it starts to roll out of the base!Dickie's mid-game army is assembled — and it's moving.
17:41 The battle to decide the game begins!The dance is over. They fight.
17:57 The battle outcome favors Agronomist as Dickie's armies melt into Agronomist's armies' weapon fire!Agronomist wins the fight convincingly and keeps rolling forward.
— The late game —
18:35 Dickie lost about half of his army in that battle.Agronomist pays for that trade with about half his army.
19:12 Losing only less than half of his army, Agronomist seems to be fine.Dickie keeps most of his army intact through the exchange.
19:38 Where is Dickie's detector? Agronomist sends dark templars to harass Dickie's mineral line!Dickie looks away for one second and Agronomist makes him pay for it.
19:56 Nice try from Dickie to harass Agronomist, but Agronomist's reaction is just too agile.The sneak attack is sniffed out — Agronomist shuts the door on Dickie.
20:28 Agronomist brings his speedlots and dragoons to pressure his opponent.Agronomist's mid-game army is assembled — and it's moving.
🎙 Agronomist edges ahead on army strength.
21:00 Dickie places down a command center.More workers, more money: Dickie expands.
21:36 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
22:13 Agronomist's dragoons dealt with Dickie's vultures where zealots dealt with tanks, the outcome seems to favor Agronomist!Dickie's defense bends, then snaps. Agronomist takes the middle of the game.
22:41 Dickie has lost about half of his army in that battle.Half of Agronomist's force stays on that battlefield.
23:12 After that battle, Agronomist still has most of his army with him.A cheap fight for Dickie — the losses are light.
23:46 Agronomist brings his speedlots and dragoons to pressure his opponent.Agronomist's mid-game army is assembled — and it's moving.
24:06 Dickie having no armies left to defend, has no choice but to tap out.That's it. Dickie looks at the field one last time and concedes.
That's the game: Agronomist defeats Dickie, settled in the mid game.
G6 WIN Agronomist Protoss 3–3 Terran Dickie Benzene Benzene · Δelo +0/+0
■ Agronomist ■ Dickie army value
■ Agronomist ■ Dickie economy
Play-by-play (54 lines)
0:07 The Purple Dickie spawns at s2 while Orange Agronomist spawns at s1.Cross positions or close ones, it starts here: Dickie at s2, Agronomist at s1.
0:49 Agronomist opens 1 Gate Cybernetics against Dickie's 14 CC.The builds are down: 14 CC from Dickie, 1 Gate Cybernetics from Agronomist.
— The early game —
1:20 Dickie places down a command center.Dickie plants a new base and dares his opponent to punish it.
1:36 Agronomist warps in a nexus.Agronomist takes another base — the economy widens.
2:07 Dickie figures he has enough vultures to put on early pressure on his opponent so he decides to push out.No patience from Dickie: the first units are already marching.
🎙 Dead even — neither player has found the edge yet.
2:40 Eager to end the game, Agronomist moves out with his armies.Here it comes: Agronomist crosses the map with everything.
3:27 The two armies meet and a large battle starts to engage!The dance is over. They fight.
3:58 Dickie's defending marines kills Agronomist's early goons.Dickie holds the early rush without blinking.
4:10 That attack didn't seem to do much damage, Agronomist destroyed only less than half of Dickie's army.Agronomist takes a bite out of Dickie's force and backs off.
4:47 With excellent skills and micro, Agronomist managed to fend off Dickie while losing less than half of his army.A cheap fight for Dickie — the losses are light.
5:29 Dickie decides to put on early pressure on his opponent by bringing out his marines.Dickie tests the door early. Is anyone home?
6:05 Agronomist moves out with his armies.No more waiting. Agronomist pushes.
6:32 Agronomist's forces appear to be larger compared to Dickie's!Agronomist's army is visibly the bigger one — Dickie should not take this fight.
6:52 Dickie places down a command center.Quietly, Dickie adds a base. These are the moves that decide long games.
🎙 Even footing again — the tension builds.
7:39 Agronomist warps in a nexus.Agronomist takes another base — the economy widens.
8:06 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
8:41 Nice bunker placement by Agronomist, Dickie can't even find a hole to poke through with his marines.Agronomist holds the early rush without blinking.
9:08 Losing only less than half of his army, Agronomist seems to be fine.Dickie keeps most of his army intact through the exchange.
9:36 After that battle, Dickie still has most of his army with him.A cheap fight for Agronomist — the losses are light.
10:00 Dickie starts pushing across the map.Here it comes: Dickie crosses the map with everything.
10:39 Agronomist decides to push out with his dragoon.Agronomist goes early — pressure before either side is ready.
11:07 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
11:43 Agronomist fends off Dickie's marines with his dragoons.Agronomist holds the early rush without blinking.
🎙 Nothing between them. One engagement could decide it.
12:03 With excellent skills and micro, Agronomist managed to fend off Dickie while losing less than half of his army.Dickie keeps most of his army intact through the exchange.
12:51 That attack didn't seem to do much damage, Agronomist destroyed only less than half of Dickie's army.Agronomist clips Dickie's army — real damage, but Dickie fights on.
13:24 Agronomist is pushing out with his dragoons.No patience from Agronomist: the first units are already marching.
13:40 Agronomist warps in a nexus.Quietly, Agronomist adds a base. These are the moves that decide long games.
14:21 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
14:56 Dickie's mismicro cost him his marines and probably this game! Agronomist continues pressuring with his dragoons!Dickie wasn't ready. Agronomist's early aggression takes the lead.
15:12 With excellent skills and micro, Dickie managed to fend off Agronomist while losing less than half of his army.Agronomist keeps most of his army intact through the exchange.
15:49 Dickie destroyed less army than he should, only less than half of Agronomist's army has been decimated.Dickie clips Agronomist's army — real damage, but Agronomist fights on.
16:18 Dickie places down a command center.More workers, more money: Dickie expands.
🎙 The armies trade evenly; this one is still anyone's game.
— The mid game —
16:43 Agronomist now has enough dragoons to take the game! ... Or so he thinks.Agronomist hits the timing — this push arrives exactly when it hurts.
— The late game —
17:31 Agronomist's forces appear to be larger compared to Dickie's!Agronomist's army is visibly the bigger one — Dickie should not take this fight.
17:47 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
18:37 Agronomist's dragoons dealt with Dickie's vultures where zealots dealt with tanks, the outcome seems to favor Agronomist!Dickie's defense bends, then snaps. Agronomist takes the middle of the game.
18:55 With excellent skills and micro, Dickie managed to fend off Agronomist while losing less than half of his army.Agronomist keeps most of his army intact through the exchange.
19:39 With excellent skills and micro, Agronomist managed to fend off Dickie while losing less than half of his army.Dickie keeps most of his army intact through the exchange.
20:10 Agronomist now has enough dragoons to take the game! ... Or so he thinks.Agronomist hits the timing — this push arrives exactly when it hurts.
20:26 Agronomist warps in a nexus.Quietly, Agronomist adds a base. These are the moves that decide long games.
20:57 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
🎙 Slight advantage Agronomist as the game develops.
21:30 Agronomist micros his zealots nicely to swiftly pass through vultures and hit the tanks! Dickie seems to lose a lot in this battle!Dickie's defense bends, then snaps. Agronomist takes the middle of the game.
22:05 Dickie lost about half of his army in that battle.Half of Agronomist's force stays on that battlefield.
22:40 Losing only less than half of his army, Agronomist seems to be fine.Dickie keeps most of his army intact through the exchange.
23:06 Dickie having no armies left to defend, has no choice but to tap out.That's it. Dickie looks at the field one last time and concedes.
Agronomist takes it — the mid game decided this one.
G7 ACE MATCH WIN Agronomist Protoss 4–3 Terran Dickie Tau Cross Tau Cross · Δelo +0/+0
■ Agronomist ■ Dickie army value
■ Agronomist ■ Dickie economy
Play-by-play (77 lines)
0:07 Agronomist spawns in Blue at s1 while Dickie spawns in White at s3.Agronomist takes s1 in Blue; across the map, Dickie settles in at s3 in White.
0:45 Dickie opens 14 CC against Agronomist's 2 Gate Goons.Agronomist commits to 2 Gate Goons; Dickie answers with 14 CC.
— The early game —
1:06 Agronomist warps in a nexus.Quietly, Agronomist adds a base. These are the moves that decide long games.
1:41 Dickie places down a command center.More workers, more money: Dickie expands.
1:54 Agronomist is putting on early pressure with his dragoon.No patience from Agronomist: the first units are already marching.
🎙 Dead even — neither player has found the edge yet.
2:38 Dickie bravely pushes out with his marines and vultures.Dickie tests the door early. Is anyone home?
3:03 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
3:21 Nice bunker placement by Agronomist, Dickie can't even find a hole to poke through with his marines.Agronomist holds the early rush without blinking.
3:50 Losing only less than half of his army, Agronomist seems to be fine.A cheap fight for Dickie — the losses are light.
4:14 After that battle, Dickie still has most of his army with him.A cheap fight for Agronomist — the losses are light.
4:55 Currently, neither Agronomist nor Dickie appears to be leading in economy.Base for base, they're level — Agronomist and Dickie match each other.
5:21 Agronomist is putting on early pressure with his dragoon.No patience from Agronomist: the first units are already marching.
5:49 Dickie decides to put on early pressure on his opponent by bringing out his marines.Dickie goes early — pressure before either side is ready.
6:12 The two armies meet and a large battle starts to engage!The dance is over. They fight.
🎙 The armies trade evenly; this one is still anyone's game.
6:42 Agronomist's mismicro cost him his dragoons and probably this game! Dickie continues pressuring with his marines and vultures!Agronomist wasn't ready. Dickie's early aggression takes the lead.
7:08 Losing only less than half of his army, Agronomist seems to be fine.Dickie keeps most of his army intact through the exchange.
7:34 With excellent skills and micro, Dickie managed to fend off Agronomist while losing less than half of his army.Agronomist keeps most of his army intact through the exchange.
7:52 Agronomist warps in a nexus.Agronomist plants a new base and dares his opponent to punish it.
8:32 Dickie places down a command center.Quietly, Dickie adds a base. These are the moves that decide long games.
8:46 Eager to end the game, Agronomist moves out with his armies.Agronomist tightens the formation and starts the long walk.
9:30 Dickie bravely pushes out with his marines and vultures.Dickie goes early — pressure before either side is ready.
9:57 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
10:18 Nice bunker placement by Agronomist, Dickie can't even find a hole to poke through with his marines.Dickie's early gamble buys nothing — Agronomist's defense was already in place.
🎙 The scales tip toward Agronomist — a lead, but not a safe one.
10:51 Dickie destroyed less army than he should, only less than half of Agronomist's army has been decimated.Dickie clips Agronomist's army — real damage, but Agronomist fights on.
11:17 Losing only less than half of his army, Dickie seems to be fine.A cheap fight for Agronomist — the losses are light.
11:40 Agronomist decides to push out with his dragoon.Agronomist tests the door early. Is anyone home?
12:12 Dickie decides to put some pressure on his opponent.Dickie has seen enough — the army moves out.
12:34 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
12:55 Dickie's mismicro cost him his marines and probably this game! Agronomist continues pressuring with his dragoons!Dickie wasn't ready. Agronomist's early aggression takes the lead.
13:32 With excellent skills and micro, Dickie managed to fend off Agronomist while losing less than half of his army.Agronomist keeps most of his army intact through the exchange.
14:06 Dickie destroyed less army than he should, only less than half of Agronomist's army has been decimated.Dickie takes a bite out of Agronomist's force and backs off.
14:22 Dickie places down a command center.More workers, more money: Dickie expands.
🎙 Even footing again — the tension builds.
— The mid game —
14:47 Agronomist now has enough dragoons to take the game! ... Or so he thinks.Agronomist hits the timing — this push arrives exactly when it hurts.
15:20 Agronomist warps in a nexus.More workers, more money: Agronomist expands.
16:00 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
16:28 Dickie successfully fends off Agronomist's attacks.Dickie takes the fight on his terms and sends Agronomist home with nothing.
16:55 Losing only less than half of his army, Dickie seems to be fine.Agronomist keeps most of his army intact through the exchange.
17:13 After that battle, Agronomist still has most of his army with him.Dickie keeps most of his army intact through the exchange.
17:52 Reaver! Reaver! Agronomist's reaver is killing off most of Dickie's workers!Beautiful harassment from Agronomist. Dickie's economy takes a real hit.
18:15 Agronomist now has enough dragoons to take the game! ... Or so he thinks.The composition is ready; Agronomist starts the push.
18:35 Dickie's army is small compared to Agronomist!Dickie needs production, fast; Agronomist's army has outgrown his.
🎙 Nothing between them. One engagement could decide it.
18:58 The battle to decide the game begins!Here it comes: two full armies, one engagement.
19:33 Agronomist avoided some mines beautifully, and comes to deal with Dickie's main army! Agronomist destroys them all!Dickie's defense bends, then snaps. Agronomist takes the middle of the game.
19:50 That attack didn't seem to do much damage, Agronomist destroyed only less than half of Dickie's army.Agronomist clips Dickie's army — real damage, but Dickie fights on.
20:35 Dickie destroyed less army than he should, only less than half of Agronomist's army has been decimated.Dickie takes a bite out of Agronomist's force and backs off.
20:51 Agronomist tried to sneak in a dark templar but it was killed off before it can deal any damage to Dickie's economy.Agronomist knocks, Dickie answers. No damage done.
21:23 Reaver! Reaver! Agronomist's reaver is killing off most of Dickie's workers!Beautiful harassment from Agronomist. Dickie's economy takes a real hit.
21:54 Agronomist now has enough dragoons to take the game! ... Or so he thinks.Agronomist hits the timing — this push arrives exactly when it hurts.
22:29 Agronomist warps in a nexus.Agronomist plants a new base and dares his opponent to punish it.
— The late game —
22:43 Dickie starts expanding.Dickie takes another base — the economy widens.
🎙 Nothing between them. One engagement could decide it.
23:18 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
23:40 Dickie failed to place his tanks nicely and was caught completely off-guarded, Agronomist cleans up and continues pushing!The mid-game push crashes through — Agronomist breaks Dickie's position.
24:12 Agronomist destroyed about half of Dickie's army after that battle.Agronomist cuts Dickie's army in half.
24:38 After that battle, Agronomist still has most of his army with him.A cheap fight for Dickie — the losses are light.
25:12 Dickie tried to sneak a drop but it was discovered by Agronomist.Good instincts from Agronomist; the harassment dies at the doorstep.
25:43 Agronomist has a large number of dragoons and is starting to push out!Agronomist's mid-game army is assembled — and it's moving.
26:09 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
26:23 Agronomist's dragoons dealt with Dickie's vultures where zealots dealt with tanks, the outcome seems to favor Agronomist!Dickie's defense bends, then snaps. Agronomist takes the middle of the game.
27:02 About half of Dickie's army has been decimated in that battle.Agronomist pays for that trade with about half his army.
🎙 Slight advantage Agronomist as the game develops.
27:16 Losing only less than half of his army, Agronomist seems to be fine.A cheap fight for Dickie — the losses are light.
28:01 Agronomist now has enough dragoons to take the game! ... Or so he thinks.Agronomist hits the timing — this push arrives exactly when it hurts.
28:26 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
28:42 Agronomist micros his zealots nicely to swiftly pass through vultures and hit the tanks! Dickie seems to lose a lot in this battle!Dickie's defense bends, then snaps. Agronomist takes the middle of the game.
29:18 Dickie lost about half of his army in that battle.Half of Agronomist's force stays on that battlefield.
29:46 It seems that Dickie only managed to destroy less than half of Agronomist's army.Dickie takes a bite out of Agronomist's force and backs off.
30:08 Looking at the opponent's overwhelming forces, Dickie GGs!Nothing left to defend with — Dickie taps.
Agronomist takes it — the mid game decided this one.

Head to head

7 games
Agronomist 4 – 3 Dickie