Friendly · Bo7 · engine v5.3
· Mon, Aug 17 2026 · 05:15 server time
Games
5 · · ▶ replay
■ FreaK
■ Tuneable
army value
■ FreaK
■ Tuneable
economy
Play-by-play (188 lines)
0:07 The Teal Tuneable spawns at s4 while Green FreaK spawns at s1.Tuneable takes s4 in Teal; across the map, FreaK settles in at s1 in Green.
0:35 FreaK gets 12 Hatch against Tuneable's Forge Fast Expand.Tuneable shows Forge Fast Expand — FreaK has gone 12 Hatch. The clock starts on who blinks first.
— The early game —
1:04 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
1:22 FreaK places down a hatchery.FreaK plants a new base and dares his opponent to punish it.
1:51 Tuneable is pushing out with his zealots.Tuneable tests the door early. Is anyone home?
🎙 Even footing again — the tension builds.
2:04 FreaK pushes out with his zerglings! It appears that these zerglings have speed upgrade!No patience from FreaK: the first units are already marching.
2:27 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
2:59 All of a sudden, Tuneable has no armies left while FreaK is continuing to push across the map!Tuneable's army evaporates. FreaK doesn't even slow down.
3:16 Tuneable has lost about half of his army in that battle.Half of FreaK's force stays on that battlefield.
3:32 With excellent skills and micro, FreaK managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
3:52 Tuneable's zealots and dragoon mixture is rolling across the map.Tuneable goes early — pressure before either side is ready.
4:13 FreaK is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.No patience from FreaK: the first units are already marching.
4:34 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
5:07 FreaK failed to kill off Tuneable's defending zealots.Tuneable holds the early rush without blinking.
🎙 Dead even — neither player has found the edge yet.
5:26 After that battle, Tuneable still has most of his army with him.A cheap fight for FreaK — the losses are light.
6:02 It seems that Tuneable only managed to destroy less than half of FreaK's army.Tuneable takes a bite out of FreaK's force and backs off.
6:11 Tuneable's army is small compared to FreaK!Tuneable needs production, fast; FreaK's army has outgrown his.
6:31 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
7:11 FreaK places down a hatchery.Quietly, FreaK adds a base. These are the moves that decide long games.
7:27 Tuneable decides to start pushing across the map.No more waiting. Tuneable pushes.
7:42 Attempting to end the game, FreaK moves out with his armies.FreaK has seen enough — the army moves out.
8:01 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
8:37 FreaK with his speedlings successfully defend against Tuneable's early zealot pressure.Tuneable's early gamble buys nothing — FreaK's defense was already in place.
🎙 The armies trade evenly; this one is still anyone's game.
8:57 After that battle, FreaK still has most of his army with him.A cheap fight for Tuneable — the losses are light.
9:24 Losing only less than half of his army, Tuneable seems to be fine.FreaK keeps most of his army intact through the exchange.
9:43 Tuneable's zealots and dragoon mixture is rolling across the map.No patience from Tuneable: the first units are already marching.
10:01 FreaK pushes out with his zerglings! It appears that these zerglings have speed upgrade!FreaK goes early — pressure before either side is ready.
10:18 In terms of army size, Tuneable is behind FreaK!Tuneable is badly outgunned — FreaK's force is a size larger.
10:49 Tuneable desperate in getting his economy pumped up, expands to another location.Tuneable takes another base — the economy widens.
11:09 FreaK places down a hatchery.FreaK plants a new base and dares his opponent to punish it.
11:28 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
12:09 Tuneable kills off all of FreaK's offensive zerglings with his zealots.Tuneable holds the early rush without blinking.
🎙 Nothing between them. One engagement could decide it.
12:29 With excellent skills and micro, Tuneable managed to fend off FreaK while losing less than half of his army.FreaK keeps most of his army intact through the exchange.
12:41 Losing only less than half of his army, FreaK seems to be fine.Tuneable keeps most of his army intact through the exchange.
13:00 Tuneable starts pushing across the map.Tuneable has seen enough — the army moves out.
— The mid game —
13:23 FreaK now has enough hydralisk to take the game! ... Or so he thinks.FreaK's hydra wave rolls out — this is the timing Zerg lives for.
13:56 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
14:07 All of a sudden, Tuneable has no armies left while FreaK is continuing to push across the map!Tuneable's army evaporates. FreaK doesn't even slow down.
14:43 After that battle, Tuneable still has most of his army with him.FreaK keeps most of his army intact through the exchange.
15:01 After that battle, FreaK still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
15:22 Where is FreaK's detector? Tuneable sends dark templars to harass FreaK's mineral line!The raid lands — Tuneable chips away at FreaK's foundation.
🎙 Even footing again — the tension builds.
15:54 FreaK tried to micro his mutalisks but they were unable to get past Tuneable's defense line.The sneak attack is sniffed out — Tuneable shuts the door on FreaK.
16:16 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
16:44 FreaK places down a hatchery.FreaK plants a new base and dares his opponent to punish it.
16:57 Looks like Tuneable is going to push out with his archons and speedlots!Tuneable's mid-game army is assembled — and it's moving.
17:20 FreaK has a large number of hydralisk and is starting to push out!FreaK's hydra wave rolls out — this is the timing Zerg lives for.
17:37 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
18:09 The battle outcome favors Tuneable as FreaK's armies melt into Tuneable's armies' weapon fire!The engagement breaks FreaK's way of life — Tuneable marches on.
18:36 FreaK lost about half of his army in that battle.Tuneable pays for that trade with about half his army.
18:46 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for FreaK — the losses are light.
🎙 Even footing again — the tension builds.
19:06 What superior Mutalisk micro from FreaK! Tuneable's economy is suffering!Tuneable looks away for one second and FreaK makes him pay for it.
19:30 Looks like Tuneable is going to push out with his archons and speedlots!Tuneable's mid-game army is assembled — and it's moving.
20:04 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
20:34 Tuneable's massive number of speedlots slice through FreaK's zerglings and hydralisks.The mid-game push crashes through — Tuneable breaks FreaK's position.
20:44 After that battle, FreaK still has most of his army with him.A cheap fight for Tuneable — the losses are light.
21:03 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for FreaK — the losses are light.
21:36 Tuneable appears to have more army than FreaK!Tuneable's army is visibly the bigger one — FreaK should not take this fight.
21:52 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
22:23 FreaK places down a hatchery.Quietly, FreaK adds a base. These are the moves that decide long games.
🎙 The scales tip toward Tuneable — a lead, but not a safe one.
22:47 Tuneable is sniping overlords with his corsairs, and oh! His archons and speedlots are out of base as well!Tuneable hits the timing — this push arrives exactly when it hurts.
23:14 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
23:34 Tuneable's massive number of speedlots slice through FreaK's zerglings and hydralisks.FreaK's defense bends, then snaps. Tuneable takes the middle of the game.
23:58 About half of FreaK's army has been decimated in that battle.Tuneable pays for that trade with about half his army.
24:18 It seems that FreaK only managed to destroy less than half of Tuneable's army.FreaK takes a bite out of Tuneable's force and backs off.
24:38 What superior Mutalisk micro from FreaK! Tuneable's economy is suffering!FreaK gets into Tuneable's mineral line — workers are dying.
25:07 Eager to end the game, Tuneable moves out with his armies.No more waiting. Tuneable pushes.
25:21 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
25:48 Tuneable can't push any further as FreaK burrowed some lurkers and Tuneable has no observers!The timing was right but the fight was wrong: FreaK holds Tuneable.
🎙 Nothing between them. One engagement could decide it.
26:06 After that battle, FreaK still has most of his army with him.A cheap fight for Tuneable — the losses are light.
26:32 After that battle, Tuneable still has most of his army with him.A cheap fight for FreaK — the losses are light.
26:56 What superior Mutalisk micro from FreaK! Tuneable's economy is suffering!FreaK gets into Tuneable's mineral line — workers are dying.
27:17 FreaK has a large number of hydralisk and is starting to push out!FreaK's hydra wave rolls out — this is the timing Zerg lives for.
27:33 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
28:05 FreaK places down a hatchery.More workers, more money: FreaK expands.
28:23 The battle to decide the game begins!Neither side backs off — the battle is joined.
28:56 FreaK's zerglings surround Tuneable's archons while FreaK's lurkers deal with the rest. The outcome seems to favor FreaK!Tuneable's defense bends, then snaps. FreaK takes the middle of the game.
29:07 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for FreaK — the losses are light.
🎙 Tuneable holds the stronger army for now.
29:29 With excellent skills and micro, FreaK managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
29:48 What a pity! FreaK managed to sneak 1 zergling past the defense line but it was unable to deal any damage before being killed off by Tuneable's army.FreaK goes for the raid — Tuneable is ready, and nothing comes of it.
30:12 Looks like Tuneable is going to push out with his archons and speedlots!The composition is ready; Tuneable starts the push.
30:45 FreaK is in quite a huge army disadvantage, he doesn't have what it takes to win against Tuneable's army.FreaK needs production, fast; Tuneable's army has outgrown his.
31:06 Both armies meet at the center of the map and start attacking.Neither side backs off — the battle is joined.
31:31 With beautiful placement, FreaK successfully fends off Tuneable's attacks.Tuneable commits and it's the wrong call — FreaK cleans it up.
31:50 With excellent skills and micro, FreaK managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
32:23 It seems that FreaK only managed to destroy less than half of Tuneable's army.FreaK clips Tuneable's army — real damage, but Tuneable fights on.
32:34 Tuneable moves out with his armies.Here it comes: Tuneable crosses the map with everything.
🎙 Dead even — neither player has found the edge yet.
33:01 FreaK has a large number of hydralisk and is starting to push out!FreaK's hydra wave rolls out — this is the timing Zerg lives for.
33:24 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
33:41 FreaK places down a hatchery.FreaK plants a new base and dares his opponent to punish it.
34:15 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
34:24 Tuneable tried to break into FreaK's base, but a few sunkens in combination with beautiful building placement stopped Tuneable!The timing was right but the fight was wrong: FreaK holds Tuneable.
34:57 Losing only less than half of his army, FreaK seems to be fine.Tuneable keeps most of his army intact through the exchange.
35:09 That attack didn't seem to do much damage, FreaK destroyed only less than half of Tuneable's army.FreaK clips Tuneable's army — real damage, but Tuneable fights on.
35:50 Tuneable successfully blocked FreaK from harassing his economy.FreaK knocks, Tuneable answers. No damage done.
36:04 Tuneable decides to move out with his armies.Tuneable tightens the formation and starts the long walk.
🎙 Even footing again — the tension builds.
36:32 FreaK now has enough hydralisk to take the game! ... Or so he thinks.FreaK's hydra wave rolls out — this is the timing Zerg lives for.
36:49 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
37:18 Tuneable tried to break into FreaK's base, but a few sunkens in combination with beautiful building placement stopped Tuneable!FreaK absorbs the mid-game push — Tuneable gained nothing for the cost.
37:28 FreaK lost about half of his army in that battle.Half of Tuneable's force stays on that battlefield.
37:57 Tuneable lost about half of his army in that battle.Half of FreaK's force stays on that battlefield.
38:29 What superior Mutalisk micro from FreaK! Tuneable's economy is suffering!Beautiful harassment from FreaK. Tuneable's economy takes a real hit.
38:47 What superior Mutalisk micro from FreaK! Tuneable's economy is suffering!The raid lands — FreaK chips away at Tuneable's foundation.
39:03 Tuneable is in quite a huge army disadvantage, he doesn't have what it takes to win against FreaK's army.Tuneable is badly outgunned — FreaK's force is a size larger.
39:36 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
🎙 Dead even — neither player has found the edge yet.
39:54 Looks like Tuneable is going to push out with his archons and speedlots!Tuneable's mid-game army is assembled — and it's moving.
40:09 FreaK has a large number of hydralisk and is starting to push out!FreaK's hydra wave rolls out — this is the timing Zerg lives for.
40:31 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
40:52 Tuneable was out-microed by FreaK and loses all his attacking forces.FreaK takes the fight on his terms and sends Tuneable home with nothing.
41:32 Losing only less than half of his army, FreaK seems to be fine.A cheap fight for Tuneable — the losses are light.
41:50 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for FreaK — the losses are light.
— The late game —
42:13 Upgrades finished and a bank of storms ready. Here comes Tuneable.Max supply, full upgrades: Tuneable moves out to end it.
42:30 Ultralisks and cracklings with defilers behind: FreaK commits to the break.Everything FreaK has built comes forward at once.
43:01 The battle to decide the game begins!Neither side backs off — the battle is joined.
🎙 Even footing again — the tension builds.
43:23 FreaK's scourge take the corsairs and the speedlots die to cracklings. Tuneable backs off.Tuneable throws the endgame army in and FreaK simply refuses to lose.
43:44 Losing only less than half of his army, FreaK seems to be fine.A cheap fight for Tuneable — the losses are light.
43:54 With excellent skills and micro, Tuneable managed to fend off FreaK while losing less than half of his army.A cheap fight for FreaK — the losses are light.
44:23 Attempting to end the game, Tuneable moves out with his armies.Tuneable has seen enough — the army moves out.
44:49 FreaK starts pushing across the map.FreaK tightens the formation and starts the long walk.
45:08 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
45:27 FreaK kills off Tuneable's armies and continues pushing!A clean, brutal win for FreaK. The push continues.
45:49 After that battle, Tuneable still has most of his army with him.A cheap fight for FreaK — the losses are light.
46:13 With excellent skills and micro, FreaK managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
🎙 Nothing between them. One engagement could decide it.
46:47 FreaK appears to have more army than Tuneable!Count the units: FreaK has the edge over Tuneable right now.
47:14 Upgrades finished and a bank of storms ready. Here comes Tuneable.This is the big one — Tuneable commits the late-game army.
47:28 Attempting to end the game, FreaK moves out with his armies.No more waiting. FreaK pushes.
47:46 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
48:10 FreaK was out-microed by Tuneable and loses all his attacking forces.Tuneable takes the fight on his terms and sends FreaK home with nothing.
48:29 Losing only less than half of his army, Tuneable seems to be fine.FreaK keeps most of his army intact through the exchange.
49:11 After that battle, FreaK still has most of his army with him.A cheap fight for Tuneable — the losses are light.
49:22 Tuneable rolls out with archons and speedlots, templar trailing on full energy.This is the big one — Tuneable commits the late-game army.
49:51 Plague for the templar, swarm for the choke — FreaK goes in.Everything FreaK has built comes forward at once.
🎙 The armies trade evenly; this one is still anyone's game.
50:04 Tuneable has more expansions than FreaK.Economically it's Tuneable's game right now; FreaK is falling behind on bases.
50:33 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
50:58 Plague on the templar, and FreaK's ultralisks walk straight through Tuneable.There's no rebuilding from that. FreaK's late-game push decides it.
51:16 About half of Tuneable's army has been decimated in that battle.FreaK pays for that trade with about half his army.
51:38 With excellent skills and micro, FreaK managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
52:10 FreaK successfully blocked Tuneable from harassing his economy.The sneak attack is sniffed out — FreaK shuts the door on Tuneable.
52:23 FreaK decides to start pushing across the map.FreaK has seen enough — the army moves out.
52:42 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
53:20 The battle outcome favors FreaK as Tuneable's armies melt into FreaK's armies' weapon fire!The engagement breaks Tuneable's way of life — FreaK marches on.
🎙 The armies trade evenly; this one is still anyone's game.
53:27 FreaK only destroyed about half of Tuneable's army.Half of Tuneable's force is gone — FreaK took it apart.
54:01 With excellent skills and micro, FreaK managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
54:29 Tuneable decides to put some pressure on his opponent.Tuneable has seen enough — the army moves out.
54:46 Attempting to end the game, FreaK moves out with his armies.FreaK tightens the formation and starts the long walk.
55:16 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
55:25 Plague on the templar, and FreaK's ultralisks walk straight through Tuneable.There's no rebuilding from that. FreaK's late-game push decides it.
55:51 FreaK destroyed about half of Tuneable's army after that battle.FreaK cuts Tuneable's army in half.
56:18 It seems that Tuneable only managed to destroy less than half of FreaK's army.Tuneable clips FreaK's army — real damage, but FreaK fights on.
56:33 Plague for the templar, swarm for the choke — FreaK goes in.Max supply, full upgrades: FreaK moves out to end it.
🎙 Dead even — neither player has found the edge yet.
57:02 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
57:35 Archons and speedlots hold the choke — FreaK's ultralisks cannot get through.FreaK throws the endgame army in and Tuneable simply refuses to lose.
57:48 After that battle, Tuneable still has most of his army with him.FreaK keeps most of his army intact through the exchange.
58:02 FreaK has lost about half of his army in that battle.Half of Tuneable's force stays on that battlefield.
58:29 Tuneable's forces appear to be larger compared to FreaK's!Tuneable's army is visibly the bigger one — FreaK should not take this fight.
58:58 Tuneable rolls out with archons and speedlots, templar trailing on full energy.Max supply, full upgrades: Tuneable moves out to end it.
59:22 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
59:52 The corsairs cleared the sky and Tuneable's ground army does the rest to FreaK.The final army does its work — Tuneable breaks FreaK late.
60:03 FreaK lost about half of his army in that battle.Tuneable pays for that trade with about half his army.
🎙 Tuneable holds the stronger army for now.
60:21 FreaK destroyed less army than he should, only less than half of Tuneable's army has been decimated.FreaK clips Tuneable's army — real damage, but Tuneable fights on.
60:51 Tuneable decides to start pushing across the map.Here it comes: Tuneable crosses the map with everything.
61:17 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
61:43 Storm after storm lands on the hydralisks — Tuneable walks through FreaK's army.The final army does its work — Tuneable breaks FreaK late.
61:52 About half of FreaK's army has been decimated in that battle.Tuneable pays for that trade with about half his army.
62:18 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for FreaK — the losses are light.
62:39 Tuneable rolls out with archons and speedlots, templar trailing on full energy.Max supply, full upgrades: Tuneable moves out to end it.
63:10 FreaK having no armies left to defend, has no choice but to tap out.FreaK GGs. A hard-fought game comes to its end.
GG. Tuneable closes it out over FreaK.
■ FreaK
■ Tuneable
army value
■ FreaK
■ Tuneable
economy
Play-by-play (46 lines)
0:07 FreaK spawns at s1 in White while Tuneable spawns at s3 in Green.FreaK in White at s1. Tuneable in Green at s3. The map is set.
0:33 FreaK gets 12 Pool against Tuneable's Forge Fast Expand.FreaK shows 12 Pool — Tuneable has gone Forge Fast Expand. The clock starts on who blinks first.
— The early game —
1:12 FreaK places down a hatchery.FreaK takes another base — the economy widens.
1:50 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
2:10 FreaK pushes out with his zerglings! It appears that these zerglings have speed upgrade!No patience from FreaK: the first units are already marching.
🎙 Dead even — neither player has found the edge yet.
2:52 Tuneable is pushing out with his zealots.Tuneable tests the door early. Is anyone home?
3:17 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
3:51 Tuneable kills off FreaK's speedlings with his zealots and dragoons!FreaK wasn't ready. Tuneable's early aggression takes the lead.
4:31 With excellent skills and micro, FreaK managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
5:05 With excellent skills and micro, Tuneable managed to fend off FreaK while losing less than half of his army.A cheap fight for FreaK — the losses are light.
5:33 Tuneable desperate in getting his economy pumped up, expands to another location.Tuneable plants a new base and dares his opponent to punish it.
6:10 FreaK decides to start pushing across the map.No more waiting. FreaK pushes.
6:42 Tuneable decides to move out with his armies.Here it comes: Tuneable crosses the map with everything.
7:16 FreaK places down a hatchery.FreaK takes another base — the economy widens.
🎙 The armies trade evenly; this one is still anyone's game.
7:49 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
8:16 FreaK failed to kill off Tuneable's defending zealots.FreaK's early gamble buys nothing — Tuneable's defense was already in place.
8:47 After that battle, Tuneable still has most of his army with him.A cheap fight for FreaK — the losses are light.
9:13 After that battle, FreaK still has most of his army with him.A cheap fight for Tuneable — the losses are light.
9:46 FreaK pushes out with his zerglings! It appears that these zerglings have speed upgrade!FreaK tests the door early. Is anyone home?
10:19 Tuneable is putting some early pressure on with his dragoons.Tuneable goes early — pressure before either side is ready.
10:59 The battle to decide the game begins!Neither side backs off — the battle is joined.
11:33 Tuneable kills off FreaK's armies and continues pushing!A clean, brutal win for Tuneable. The push continues.
12:04 After that battle, FreaK still has most of his army with him.A cheap fight for Tuneable — the losses are light.
🎙 The scales tip toward Tuneable — a lead, but not a safe one.
12:28 With excellent skills and micro, Tuneable managed to fend off FreaK while losing less than half of his army.A cheap fight for FreaK — the losses are light.
13:18 Tuneable's forces appear to be larger compared to FreaK's!Count the units: Tuneable has the edge over FreaK right now.
13:34 Tuneable's zealots and dragoon mixture is rolling across the map.Tuneable tests the door early. Is anyone home?
14:17 FreaK places down a hatchery.FreaK takes another base — the economy widens.
14:54 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
15:19 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
15:53 The battle outcome favors Tuneable as FreaK's armies melt into Tuneable's armies' weapon fire!The engagement breaks FreaK's way of life — Tuneable marches on.
16:18 After that battle, FreaK still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
16:46 With excellent skills and micro, Tuneable managed to fend off FreaK while losing less than half of his army.FreaK keeps most of his army intact through the exchange.
🎙 Tuneable holds the stronger army for now.
17:19 Tuneable is putting some early pressure on with his dragoons.Tuneable goes early — pressure before either side is ready.
18:05 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
— The mid game —
18:23 Tuneable's massive number of speedlots slice through FreaK's zerglings and hydralisks.FreaK's defense bends, then snaps. Tuneable takes the middle of the game.
18:58 FreaK has lost about half of his army in that battle.Half of Tuneable's force stays on that battlefield.
— The late game —
19:47 FreaK destroyed less army than he should, only less than half of Tuneable's army has been decimated.FreaK clips Tuneable's army — real damage, but Tuneable fights on.
20:07 After suffering a devastating loss in the battle, FreaK GGs!FreaK GGs. A hard-fought game comes to its end.
That's the game: Tuneable defeats FreaK, settled in the mid game.
■ FreaK
■ Tuneable
army value
■ FreaK
■ Tuneable
economy
Play-by-play (55 lines)
0:18 The Red Tuneable spawns at s2 while White FreaK spawns at s3.Cross positions or close ones, it starts here: Tuneable at s2, FreaK at s3.
0:30 Tuneable gets Forge Fast Expand against FreaK's 12 Hatch.Scouting done, plans revealed: Tuneable's Forge Fast Expand against FreaK's 12 Hatch.
— The early game —
1:01 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
1:38 FreaK places down a hatchery.FreaK takes another base — the economy widens.
2:21 Tuneable is pushing out with his zealots.No patience from Tuneable: the first units are already marching.
🎙 The armies trade evenly; this one is still anyone's game.
2:43 FreaK starts pushing across the map.FreaK has seen enough — the army moves out.
3:06 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
3:52 Tuneable failed to kill off FreaK's defending zerglings.FreaK holds the early rush without blinking.
4:23 Losing only less than half of his army, FreaK seems to be fine.Tuneable keeps most of his army intact through the exchange.
4:46 With excellent skills and micro, Tuneable managed to fend off FreaK while losing less than half of his army.FreaK keeps most of his army intact through the exchange.
5:08 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
5:50 FreaK places down a hatchery.More workers, more money: FreaK expands.
6:09 Unwilling to make the game too long, Tuneable starts moving out.No more waiting. Tuneable pushes.
6:46 FreaK's speedlings rapidly push out across the map.FreaK tests the door early. Is anyone home?
🎙 The armies trade evenly; this one is still anyone's game.
7:21 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
7:54 Tuneable kills off FreaK's speedlings with his zealots and dragoons!The early pressure works — Tuneable breaks FreaK's front door.
8:11 FreaK has lost about half of his army in that battle.Half of Tuneable's force stays on that battlefield.
8:42 With excellent skills and micro, Tuneable managed to fend off FreaK while losing less than half of his army.FreaK keeps most of his army intact through the exchange.
9:27 Tuneable's number of expansions are equal to FreaK's.Base for base, they're level — Tuneable and FreaK match each other.
9:55 Tuneable is putting some early pressure on with his dragoons.No patience from Tuneable: the first units are already marching.
10:31 FreaK's speedlings rapidly push out across the map.FreaK tests the door early. Is anyone home?
10:58 FreaK places down a hatchery.FreaK plants a new base and dares his opponent to punish it.
11:17 The battle to decide the game begins!The dance is over. They fight.
🎙 Tuneable edges ahead on army strength.
11:55 FreaK failed to kill off Tuneable's defending zealots.FreaK's early gamble buys nothing — Tuneable's defense was already in place.
12:16 With excellent skills and micro, Tuneable managed to fend off FreaK while losing less than half of his army.A cheap fight for FreaK — the losses are light.
12:46 About half of FreaK's army has been decimated in that battle.Tuneable pays for that trade with about half his army.
13:17 Tuneable is putting some early pressure on with his dragoons.Tuneable tests the door early. Is anyone home?
14:07 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
14:38 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
14:51 FreaK's mismicro cost him his zerglings and probably this game! Tuneable continues pressuring with his zealots and dragoons!The early pressure works — Tuneable breaks FreaK's front door.
🎙 It's all going Tuneable's way right now.
15:29 About half of FreaK's army has been decimated in that battle.Tuneable pays for that trade with about half his army.
15:50 With excellent skills and micro, Tuneable managed to fend off FreaK while losing less than half of his army.A cheap fight for FreaK — the losses are light.
16:41 Tuneable is pushing out with his zealots.Tuneable tests the door early. Is anyone home?
17:02 FreaK is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.FreaK goes early — pressure before either side is ready.
17:41 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
— The mid game —
18:11 Tuneable made some nice storms, and it killed majority of FreaK's hydralisks! FreaK has to back off!Tuneable absorbs the mid-game push — FreaK gained nothing for the cost.
18:34 After that battle, Tuneable still has most of his army with him.FreaK keeps most of his army intact through the exchange.
— The late game —
19:12 FreaK lost about half of his army in that battle.Half of Tuneable's force stays on that battlefield.
19:39 With corsairs sniping overlords, Tuneable is bringing his dark templar to attack his opponent!The composition is ready; Tuneable starts the push.
🎙 FreaK is hanging on by a thread against Tuneable's army.
20:10 FreaK places down a hatchery.More workers, more money: FreaK expands.
20:27 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
21:01 Tuneable's archon made a significant contribution in this battle! His observer placement was also well done!FreaK's defense bends, then snaps. Tuneable takes the middle of the game.
21:28 After that battle, Tuneable destroyed more than half of FreaK's army.When the smoke clears, Tuneable has erased most of what FreaK brought.
22:13 After that battle, Tuneable still has most of his army with him.FreaK keeps most of his army intact through the exchange.
22:38 With corsairs sniping overlords, Tuneable is bringing his dark templar to attack his opponent!The composition is ready; Tuneable starts the push.
23:08 FreaK having no armies left to defend, has no choice but to tap out.FreaK types it out: GG.
FreaK taps out. Tuneable's mid game was simply better.
■ FreaK
■ Tuneable
army value
■ FreaK
■ Tuneable
economy
Play-by-play (87 lines)
0:12 The Blue FreaK spawns at s4 while Orange Tuneable spawns at s2.We're underway — FreaK spawns at s4, Tuneable answers from s2.
0:38 FreaK gets Overpool against Tuneable's Forge Fast Expand.Scouting done, plans revealed: FreaK's Overpool against Tuneable's Forge Fast Expand.
— The early game —
0:53 FreaK places down a hatchery.FreaK plants a new base and dares his opponent to punish it.
1:39 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
1:48 FreaK is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.FreaK goes early — pressure before either side is ready.
🎙 Nothing between them. One engagement could decide it.
2:26 Tuneable's zealots and dragoon mixture is rolling across the map.Tuneable tests the door early. Is anyone home?
2:46 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
3:24 FreaK lost all of his zerglings to Tuneable's zealots and dragoons!FreaK wasn't ready. Tuneable's early aggression takes the lead.
3:42 After that battle, FreaK still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
4:02 Losing only less than half of his army, Tuneable seems to be fine.FreaK keeps most of his army intact through the exchange.
4:40 FreaK pushes out with his zerglings! It appears that these zerglings have speed upgrade!FreaK goes early — pressure before either side is ready.
4:54 Tuneable decides to move out with his armies.No more waiting. Tuneable pushes.
5:21 At the moment, FreaK seems to have more units than Tuneable.FreaK's army is visibly the bigger one — Tuneable should not take this fight.
5:56 FreaK places down a hatchery.FreaK plants a new base and dares his opponent to punish it.
🎙 Dead even — neither player has found the edge yet.
6:23 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
6:54 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
7:27 FreaK failed to break Tuneable's defending line of zealots.FreaK's early gamble buys nothing — Tuneable's defense was already in place.
7:51 Losing only less than half of his army, Tuneable seems to be fine.FreaK keeps most of his army intact through the exchange.
8:18 With excellent skills and micro, FreaK managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
8:40 FreaK is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.No patience from FreaK: the first units are already marching.
9:06 Tuneable moves out with his armies.Tuneable tightens the formation and starts the long walk.
9:27 The two armies meet and a large battle starts to engage!The dance is over. They fight.
10:08 Tuneable was out-microed by FreaK and loses all his attacking forces.The attack shatters on FreaK's line. Great positioning.
🎙 The armies trade evenly; this one is still anyone's game.
10:21 Losing only less than half of his army, FreaK seems to be fine.Tuneable keeps most of his army intact through the exchange.
10:48 About half of Tuneable's army has been decimated in that battle.Half of FreaK's force stays on that battlefield.
11:09 FreaK is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.FreaK goes early — pressure before either side is ready.
11:53 FreaK appears to have more army than Tuneable!FreaK's army is visibly the bigger one — Tuneable should not take this fight.
12:02 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
12:35 FreaK with some nice speedling surrounds killed Tuneable's zealots!Tuneable wasn't ready. FreaK's early aggression takes the lead.
13:03 Losing only less than half of his army, Tuneable seems to be fine.FreaK keeps most of his army intact through the exchange.
13:32 Losing only less than half of his army, FreaK seems to be fine.A cheap fight for Tuneable — the losses are light.
13:57 FreaK places down a hatchery.FreaK takes another base — the economy widens.
🎙 FreaK edges ahead on army strength.
14:29 Tuneable desperate in getting his economy pumped up, expands to another location.Tuneable plants a new base and dares his opponent to punish it.
14:59 FreaK pushes out with his zerglings! It appears that these zerglings have speed upgrade!FreaK goes early — pressure before either side is ready.
15:24 Tuneable is putting some early pressure on with his dragoons.Tuneable goes early — pressure before either side is ready.
15:54 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
16:16 FreaK kills off Tuneable's armies and continues pushing!FreaK wins the fight convincingly and keeps rolling forward.
16:48 It seems that FreaK only managed to destroy less than half of Tuneable's army.FreaK takes a bite out of Tuneable's force and backs off.
16:56 After that battle, FreaK still has most of his army with him.A cheap fight for Tuneable — the losses are light.
— The mid game —
17:31 FreaK now has enough hydralisk to take the game! ... Or so he thinks.FreaK's hydra wave rolls out — this is the timing Zerg lives for.
17:53 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
🎙 Even footing again — the tension builds.
18:26 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
18:43 With archons and speedlots and high templars, FreaK didn't even have a chance against Tuneable.Tuneable absorbs the mid-game push — FreaK gained nothing for the cost.
19:23 Losing only less than half of his army, Tuneable seems to be fine.FreaK keeps most of his army intact through the exchange.
19:49 Losing only less than half of his army, FreaK seems to be fine.A cheap fight for Tuneable — the losses are light.
20:14 FreaK places down a hatchery.FreaK plants a new base and dares his opponent to punish it.
20:47 FreaK now has enough hydralisk to take the game! ... Or so he thinks.FreaK's hydra wave rolls out — this is the timing Zerg lives for.
21:10 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
21:36 All of a sudden, Tuneable has no armies left while FreaK is continuing to push across the map!FreaK wins the fight convincingly and keeps rolling forward.
22:02 Tuneable lost about half of his army in that battle.FreaK pays for that trade with about half his army.
🎙 Even footing again — the tension builds.
22:37 After that battle, FreaK still has most of his army with him.A cheap fight for Tuneable — the losses are light.
22:45 Reaver! Reaver! Tuneable's reaver is killing off most of FreaK's workers!FreaK looks away for one second and Tuneable makes him pay for it.
23:24 Zerglings ran past Tuneable's defense line and start harassing the mineral line! What a nice run-by by FreaK!FreaK gets into Tuneable's mineral line — workers are dying.
23:45 FreaK successfully blocked Tuneable from harassing his economy.Tuneable goes for the raid — FreaK is ready, and nothing comes of it.
24:14 FreaK brings his lurker-lings to pressure his opponent.FreaK's hydra wave rolls out — this is the timing Zerg lives for.
24:40 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
— The late game —
25:17 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
25:26 FreaK's combination of lurkers and hydralisks totally decimated Tuneable's army.Tuneable's defense bends, then snaps. FreaK takes the middle of the game.
25:53 Tuneable lost about half of his army in that battle.Half of FreaK's force stays on that battlefield.
🎙 The scales tip toward FreaK — a lead, but not a safe one.
26:35 Losing only less than half of his army, FreaK seems to be fine.A cheap fight for Tuneable — the losses are light.
26:50 Tuneable tried to sneak in a dark templar but it was killed off before it can deal any damage to FreaK's economy.Good instincts from FreaK; the harassment dies at the doorstep.
27:25 FreaK places down a hatchery.More workers, more money: FreaK expands.
27:53 FreaK now has enough hydralisk to take the game! ... Or so he thinks.FreaK's hydra wave rolls out — this is the timing Zerg lives for.
28:14 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
28:45 FreaK's zerglings surround Tuneable's archons while FreaK's lurkers deal with the rest. The outcome seems to favor FreaK!The mid-game push crashes through — FreaK breaks Tuneable's position.
29:08 FreaK destroyed about half of Tuneable's army after that battle.Half of Tuneable's force is gone — FreaK took it apart.
29:26 After that battle, FreaK still has most of his army with him.A cheap fight for Tuneable — the losses are light.
29:55 FreaK now has enough hydralisk to take the game! ... Or so he thinks.FreaK's hydra wave rolls out — this is the timing Zerg lives for.
🎙 Tuneable is a step behind and knows it.
30:26 FreaK appears to have more army than Tuneable!Count the units: FreaK has the edge over Tuneable right now.
30:52 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
31:12 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
31:50 FreaK kills off Tuneable's armies and continues pushing!A clean, brutal win for FreaK. The push continues.
32:18 About half of Tuneable's army has been decimated in that battle.Half of FreaK's force stays on that battlefield.
32:36 With excellent skills and micro, FreaK managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
33:10 Looking at the opponent's overwhelming forces, Tuneable GGs!Tuneable GGs. A hard-fought game comes to its end.
GG. FreaK closes it out over Tuneable.
■ FreaK
■ Tuneable
army value
■ FreaK
■ Tuneable
economy
Play-by-play (72 lines)
0:08 The game starts with Green Tuneable spawning at s4 and Blue FreaK spawning at s1.Cross positions or close ones, it starts here: Tuneable at s4, FreaK at s1.
0:37 FreaK gets 12 Hatch against Tuneable's Forge Fast Expand.The builds are down: Forge Fast Expand from Tuneable, 12 Hatch from FreaK.
— The early game —
1:03 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
1:33 FreaK places down a hatchery.FreaK plants a new base and dares his opponent to punish it.
2:04 Tuneable moves out with his armies.Here it comes: Tuneable crosses the map with everything.
🎙 Nothing between them. One engagement could decide it.
2:19 FreaK's speedlings rapidly push out across the map.FreaK tests the door early. Is anyone home?
3:03 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
3:19 FreaK failed to break Tuneable's defending line of zealots.Tuneable holds the early rush without blinking.
3:48 That attack didn't seem to do much damage, FreaK destroyed only less than half of Tuneable's army.FreaK clips Tuneable's army — real damage, but Tuneable fights on.
4:20 FreaK has lost about half of his army in that battle.Tuneable pays for that trade with about half his army.
4:43 FreaK's army is small compared to Tuneable!FreaK needs production, fast; Tuneable's army has outgrown his.
5:08 Attempting to end the game, Tuneable moves out with his armies.No more waiting. Tuneable pushes.
5:37 FreaK decides to start pushing across the map.Here it comes: FreaK crosses the map with everything.
6:19 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
🎙 The armies trade evenly; this one is still anyone's game.
6:48 FreaK places down a hatchery.More workers, more money: FreaK expands.
7:07 The battle to decide the game begins!The dance is over. They fight.
7:46 Tuneable failed to kill off FreaK's defending zerglings.Tuneable's early gamble buys nothing — FreaK's defense was already in place.
8:16 Losing only less than half of his army, FreaK seems to be fine.Tuneable keeps most of his army intact through the exchange.
8:24 After that battle, Tuneable still has most of his army with him.A cheap fight for FreaK — the losses are light.
9:03 Tuneable is pushing out with his zealots.No patience from Tuneable: the first units are already marching.
9:21 FreaK pushes out with his zerglings! It appears that these zerglings have speed upgrade!FreaK goes early — pressure before either side is ready.
10:01 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
10:29 Tuneable kills off all of FreaK's offensive zerglings with his zealots.FreaK's early gamble buys nothing — Tuneable's defense was already in place.
🎙 Dead even — neither player has found the edge yet.
10:56 Losing only less than half of his army, Tuneable seems to be fine.FreaK keeps most of his army intact through the exchange.
11:27 That attack didn't seem to do much damage, Tuneable destroyed only less than half of FreaK's army.Tuneable clips FreaK's army — real damage, but FreaK fights on.
11:45 Eager to end the game, Tuneable moves out with his armies.Here it comes: Tuneable crosses the map with everything.
12:14 FreaK is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.FreaK tests the door early. Is anyone home?
12:36 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
13:09 FreaK places down a hatchery.More workers, more money: FreaK expands.
13:47 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
14:09 Tuneable kills off all of FreaK's offensive zerglings with his zealots.Tuneable holds the early rush without blinking.
14:44 It seems that FreaK only managed to destroy less than half of Tuneable's army.FreaK clips Tuneable's army — real damage, but Tuneable fights on.
🎙 Even footing again — the tension builds.
15:15 Losing only less than half of his army, FreaK seems to be fine.A cheap fight for Tuneable — the losses are light.
15:26 Tuneable moves out with his armies.Here it comes: Tuneable crosses the map with everything.
— The mid game —
15:55 FreaK now has enough hydralisk to take the game! ... Or so he thinks.FreaK's hydra wave rolls out — this is the timing Zerg lives for.
16:34 The battle to decide the game begins!The dance is over. They fight.
16:49 Tuneable made some nice storms, and it killed majority of FreaK's hydralisks! FreaK has to back off!The timing was right but the fight was wrong: Tuneable holds FreaK.
17:21 Losing only less than half of his army, Tuneable seems to be fine.FreaK keeps most of his army intact through the exchange.
18:04 FreaK lost about half of his army in that battle.Half of Tuneable's force stays on that battlefield.
18:19 At the moment, Tuneable seems to have more units than FreaK.Tuneable's army is visibly the bigger one — FreaK should not take this fight.
18:39 Tuneable is sniping overlords with his corsairs, and oh! His archons and speedlots are out of base as well!Tuneable hits the timing — this push arrives exactly when it hurts.
🎙 Tuneable holds the stronger army for now.
19:19 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
19:43 FreaK places down a hatchery.More workers, more money: FreaK expands.
20:13 The two armies meet and a large battle starts to engage!The dance is over. They fight.
20:49 All of a sudden, FreaK has no armies left while Tuneable is continuing to push across the map!FreaK's army evaporates. Tuneable doesn't even slow down.
— The late game —
21:19 With excellent skills and micro, FreaK managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
21:33 FreaK destroyed less army than he should, only less than half of Tuneable's army has been decimated.FreaK clips Tuneable's army — real damage, but Tuneable fights on.
22:05 Tuneable moves out with his armies.No more waiting. Tuneable pushes.
22:24 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
23:03 Tuneable kills off FreaK's armies and continues pushing!A clean, brutal win for Tuneable. The push continues.
🎙 The armies are no longer comparable: Tuneable is far ahead.
23:29 FreaK has lost about half of his army in that battle.Half of Tuneable's force stays on that battlefield.
23:51 It seems that FreaK only managed to destroy less than half of Tuneable's army.FreaK clips Tuneable's army — real damage, but Tuneable fights on.
24:24 Tuneable shot down FreaK's hatchery.FreaK's expansion burns — Tuneable tears it down.
24:47 Looks like Tuneable is going to push out with his archons and speedlots!Tuneable's mid-game army is assembled — and it's moving.
25:27 FreaK places down a hatchery.More workers, more money: FreaK expands.
25:44 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
26:15 The battle outcome favors Tuneable as FreaK's armies melt into Tuneable's armies' weapon fire!A clean, brutal win for Tuneable. The push continues.
26:45 FreaK has lost about half of his army in that battle.Tuneable pays for that trade with about half his army.
27:15 After that battle, Tuneable still has most of his army with him.A cheap fight for FreaK — the losses are light.
🎙 Tuneable's force dwarfs what FreaK has left on the field.
27:36 Tuneable moves out with his armies.Here it comes: Tuneable crosses the map with everything.
28:17 Unwilling to suffer further harassment, FreaK taps out!FreaK GGs. A hard-fought game comes to its end.
GG. Tuneable closes it out over FreaK.
Head to head
30 games
FreaK
11 – 19
Tuneable