SHAKURAS Reborn
Friendly · Bo7 · engine v5.3 · Sat, Aug 15 2026 · 12:40 server time
Might Terran 4 – 3 Terran Impound

Games

7 · · ▶ replay
G1 WIN Might Terran 1–0 Terran Impound Aztec Aztec · Δelo +0/+0
■ Might ■ Impound army value
■ Might ■ Impound economy
Play-by-play (48 lines)
0:07 Might spawns at s2 in Purple while Impound spawns at s3 in Red.Might takes s2 in Purple; across the map, Impound settles in at s3 in Red.
0:48 Impound gets One Fact FE against Might's One Fact FE.Might commits to One Fact FE; Impound answers with One Fact FE.
— The early game —
1:24 Might places down a command center.Might takes another base — the economy widens.
1:50 Impound places down a command center.Impound plants a new base and dares his opponent to punish it.
2:25 Might decides to put on early pressure on his opponent by bringing out his marines.Might slides the first vultures across the map — early mines, early pressure.
🎙 Dead even — neither player has found the edge yet.
2:58 Impound figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Impound slides the first vultures across the map — early mines, early pressure.
3:15 The battle to decide the game begins!The dance is over. They fight.
3:55 All of a sudden, Impound has no armies left while Might is continuing to push across the map!The engagement breaks Impound's way of life — Might marches on.
4:18 With excellent skills and micro, Impound managed to fend off Might while losing less than half of his army.Might keeps most of his army intact through the exchange.
4:58 With excellent skills and micro, Might managed to fend off Impound while losing less than half of his army.Impound keeps most of his army intact through the exchange.
5:41 Impound's army is small compared to Might!Impound needs production, fast; Might's army has outgrown his.
6:14 Might figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Might slides the first vultures across the map — early mines, early pressure.
6:34 Impound decides to put on early pressure on his opponent by bringing out his marines.Impound slides the first vultures across the map — early mines, early pressure.
7:00 Might decides to expand.Might takes another base — the economy widens.
🎙 Nothing between them. One engagement could decide it.
7:43 Impound places down a command center.Quietly, Impound adds a base. These are the moves that decide long games.
8:20 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
8:43 With enough marines, Might kills off Impound's defending marines.Impound wasn't ready. Might's early aggression takes the lead.
9:22 It seems that Might only managed to destroy less than half of Impound's army.Might clips Impound's army — real damage, but Impound fights on.
9:59 With excellent skills and micro, Might managed to fend off Impound while losing less than half of his army.Impound keeps most of his army intact through the exchange.
10:18 Might figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Might slides the first vultures across the map — early mines, early pressure.
10:57 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
11:35 All of a sudden, Impound has no armies left while Might is continuing to push across the map!Might wins the fight convincingly and keeps rolling forward.
11:58 After that battle, Impound still has most of his army with him.A cheap fight for Might — the losses are light.
🎙 Slight advantage Might as the game develops.
12:31 Losing only less than half of his army, Might seems to be fine.A cheap fight for Impound — the losses are light.
13:04 Might figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Might slides the first vultures across the map — early mines, early pressure.
13:34 The two armies clash and a large battle starts to happen!The dance is over. They fight.
14:04 Might showed some epic marine micro, Impound lost all of his fighting marines!The early pressure works — Might breaks Impound's front door.
14:50 Impound lost about half of his army in that battle.Half of Might's force stays on that battlefield.
15:13 After that battle, Might still has most of his army with him.A cheap fight for Impound — the losses are light.
15:38 Might shot down Impound's command center.Might finds the weak point and Impound's new base is gone.
16:12 Might places down a command center.Might takes another base — the economy widens.
16:49 Impound places down a command center.Impound plants a new base and dares his opponent to punish it.
🎙 Might's force dwarfs what Impound has left on the field.
17:33 Might starts pushing across the map.Here it comes: Might crosses the map with everything.
17:54 Impound places down a command center.Impound plants a new base and dares his opponent to punish it.
18:30 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
— The mid game —
18:54 A few well placed tanks savaged the rest of Impound's army!The mid-game push crashes through — Might breaks Impound's position.
19:37 Impound seems to lose most of his army in that battle.Might limps away with less than half the army he arrived with.
— The late game —
20:06 After that battle, Might still has most of his army with him.A cheap fight for Impound — the losses are light.
20:42 Might is bringing his vulture-tank ball to his opponent!Might's tank line crawls forward — siege by siege, the map shrinks.
21:08 Unwilling to suffer further harassment, Impound taps out!Impound GGs. A hard-fought game comes to its end.
Impound taps out. Might's mid game was simply better.
G2 Might Terran 1–1 Terran Impound WIN Butter Butter · Δelo +0/+0
■ Might ■ Impound army value
■ Might ■ Impound economy
Play-by-play (58 lines)
0:07 Impound spawns in Red at s1 while Might spawns in Green at s2.Cross positions or close ones, it starts here: Impound at s1, Might at s2.
0:36 Might opens One Fact FE against Impound's One Fact FE.The builds are down: One Fact FE from Impound, One Fact FE from Might.
— The early game —
1:02 Impound places down a command center.More workers, more money: Impound expands.
1:42 Might places down a command center.Quietly, Might adds a base. These are the moves that decide long games.
2:04 Impound bravely pushes out with his marines and vultures.Impound slides the first vultures across the map — early mines, early pressure.
🎙 Dead even — neither player has found the edge yet.
2:35 Might figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Might slides the first vultures across the map — early mines, early pressure.
3:15 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
3:34 Nice marine placement by Impound, Might can't even find a hole to poke through with his marines.Impound holds the early rush without blinking.
4:12 With excellent skills and micro, Impound managed to fend off Might while losing less than half of his army.Might keeps most of his army intact through the exchange.
4:48 Losing only less than half of his army, Might seems to be fine.Impound keeps most of his army intact through the exchange.
5:05 Impound decides to put some pressure on his opponent.Impound has seen enough — the army moves out.
5:42 Might decides to put on early pressure on his opponent by bringing out his marines.Might slides the first vultures across the map — early mines, early pressure.
6:13 Impound places down a command center.Impound plants a new base and dares his opponent to punish it.
6:49 Might places down a command center.Might takes another base — the economy widens.
🎙 Dead even — neither player has found the edge yet.
7:11 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
7:36 Might failed to kill off Impound's defending marines.Impound holds the early rush without blinking.
8:20 With excellent skills and micro, Impound managed to fend off Might while losing less than half of his army.A cheap fight for Might — the losses are light.
8:45 After that battle, Impound destroyed about half of Might's army.Impound cuts Might's army in half.
9:09 Impound figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Impound slides the first vultures across the map — early mines, early pressure.
9:33 Attempting to end the game, Might moves out with his armies.Might has seen enough — the army moves out.
10:16 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
10:42 Nice marine placement by Impound, Might can't even find a hole to poke through with his marines.Impound holds the early rush without blinking.
11:20 Losing only less than half of his army, Impound seems to be fine.A cheap fight for Might — the losses are light.
🎙 Slight advantage Impound as the game develops.
11:39 Might lost about half of his army in that battle.Impound pays for that trade with about half his army.
12:01 Currently, neither Impound nor Might appears to be leading in economy.The economies mirror one another. Nothing between Impound and Might yet.
12:35 Impound decides to start pushing across the map.Impound has seen enough — the army moves out.
13:10 Impound places down a command center.Impound takes another base — the economy widens.
13:46 Might desperate in getting his economy pumped up, expands to another location.Might plants a new base and dares his opponent to punish it.
14:19 The two armies clash and a large battle starts to happen!The dance is over. They fight.
14:31 The battle outcome favors Impound as Might's armies melt into Impound's armies' weapon fire!Impound wins the fight convincingly and keeps rolling forward.
15:07 Might lost about half of his army in that battle.Half of Impound's force stays on that battlefield.
15:40 With excellent skills and micro, Impound managed to fend off Might while losing less than half of his army.Might keeps most of his army intact through the exchange.
🎙 The scales tip toward Impound — a lead, but not a safe one.
16:13 Might tried to lift up the command center but he wasn't in time and it was destroyed by Impound's armies.The base falls. Impound rips Might's economy back a full step.
16:33 Might places down a command center.Might plants a new base and dares his opponent to punish it.
17:02 Impound places down a command center.More workers, more money: Impound expands.
17:40 Might places down a command center.Quietly, Might adds a base. These are the moves that decide long games.
— The mid game —
18:00 Impound's vulture-tank ball is getting large, and it starts to roll out of the base!Impound's tank line crawls forward — siege by siege, the map shrinks.
18:34 Currently, neither Impound nor Might appears to be leading in economy.Base for base, they're level — Impound and Might match each other.
— The late game —
19:18 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
19:40 Tank placement and mine placement are equally important! Impound abuses his placement advantage to the limit and cuts through Might's army!Might's defense bends, then snaps. Impound takes the middle of the game.
20:03 After that battle, Might still has most of his army with him.A cheap fight for Impound — the losses are light.
🎙 Impound holds the stronger army for now.
20:32 With excellent skills and micro, Impound managed to fend off Might while losing less than half of his army.A cheap fight for Might — the losses are light.
21:03 Impound is bringing his vulture-tank ball to his opponent!Impound's tank line crawls forward — siege by siege, the map shrinks.
21:41 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
22:04 Impound noticed that Might didn't have enough anti-air and breaks Might's defenses easily with a few dropships!Might's defense bends, then snaps. Impound takes the middle of the game.
22:33 After that battle, Impound destroyed about half of Might's army.Half of Might's force is gone — Impound took it apart.
23:09 With excellent skills and micro, Impound managed to fend off Might while losing less than half of his army.Might keeps most of his army intact through the exchange.
23:30 Cloaked wraiths from Might are harassing Impound!Might gets into Impound's mineral line — workers are dying.
24:02 Looking at the opponent's overwhelming forces, Might GGs!Nothing left to defend with — Might taps.
Might taps out. Impound's mid game was simply better.
G3 Might Terran 1–2 Terran Impound WIN Icarus Icarus · Δelo +0/+0
■ Might ■ Impound army value
■ Might ■ Impound economy
Play-by-play (137 lines)
0:12 Might spawns at s2 in Purple while Impound spawns at s4 in Orange.We're underway — Might spawns at s2, Impound answers from s4.
0:42 Might gets One Fact FE against Impound's One Fact FE.The builds are down: One Fact FE from Might, One Fact FE from Impound.
— The early game —
1:04 Might places down a command center.More workers, more money: Might expands.
1:19 Impound places down a command center.Quietly, Impound adds a base. These are the moves that decide long games.
1:38 Might figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Might slides the first vultures across the map — early mines, early pressure.
🎙 Even footing again — the tension builds.
2:10 Unwilling to make the game too long, Impound starts moving out.No more waiting. Impound pushes.
2:36 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
2:56 Nice marine placement by Might, Impound can't even find a hole to poke through with his marines.Might holds the early rush without blinking.
3:22 Might lost about half of his army in that battle.Half of Impound's force stays on that battlefield.
3:44 Impound lost about half of his army in that battle.Half of Might's force stays on that battlefield.
4:04 Impound places down a command center.More workers, more money: Impound expands.
4:36 Might decides to put on early pressure on his opponent by bringing out his marines.Might slides the first vultures across the map — early mines, early pressure.
5:01 Impound bravely pushes out with his marines and vultures.Impound slides the first vultures across the map — early mines, early pressure.
5:31 Might places down a command center.Quietly, Might adds a base. These are the moves that decide long games.
🎙 The armies trade evenly; this one is still anyone's game.
5:43 The two armies meet and a large battle starts to engage!The dance is over. They fight.
6:08 All of a sudden, Might has no armies left while Impound is continuing to push across the map!The engagement breaks Might's way of life — Impound marches on.
6:33 Losing only less than half of his army, Might seems to be fine.A cheap fight for Impound — the losses are light.
7:09 After that battle, Impound still has most of his army with him.A cheap fight for Might — the losses are light.
7:19 Might decides to move out with his armies.Might has seen enough — the army moves out.
7:59 Impound decides to put on early pressure on his opponent by bringing out his marines.Impound slides the first vultures across the map — early mines, early pressure.
8:06 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
8:28 All of a sudden, Might has no armies left while Impound is continuing to push across the map!A clean, brutal win for Impound. The push continues.
8:53 Might has lost about half of his army in that battle.Half of Impound's force stays on that battlefield.
🎙 Dead even — neither player has found the edge yet.
9:25 With excellent skills and micro, Impound managed to fend off Might while losing less than half of his army.A cheap fight for Might — the losses are light.
9:49 Impound places down a command center.Quietly, Impound adds a base. These are the moves that decide long games.
10:17 Impound figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Impound slides the first vultures across the map — early mines, early pressure.
10:31 Might is in quite a huge army disadvantage, he doesn't have what it takes to win against Impound's army.Might is badly outgunned — Impound's force is a size larger.
11:03 Might places down a command center.More workers, more money: Might expands.
11:22 The battle to decide the game begins!The dance is over. They fight.
11:52 Impound failed to kill off Might's defending marines.Might holds the early rush without blinking.
12:24 With excellent skills and micro, Might managed to fend off Impound while losing less than half of his army.Impound keeps most of his army intact through the exchange.
12:45 Losing only less than half of his army, Impound seems to be fine.Might keeps most of his army intact through the exchange.
🎙 Even footing again — the tension builds.
13:08 Impound places down a command center.Quietly, Impound adds a base. These are the moves that decide long games.
13:27 Might might lose the game soon if he doesn't expand as Impound did.Might is starving on bases while Impound spreads across the map.
14:01 Might places down a command center.Might plants a new base and dares his opponent to punish it.
14:24 Might tried to drop some marines but they were cleared off by Impound.Might knocks, Impound answers. No damage done.
14:31 Impound dropped some marines into Might's mineral line!Impound gets into Might's mineral line — workers are dying.
15:08 Might decides to move out with his armies.No more waiting. Might pushes.
— The mid game —
15:30 Impound's vulture-tank ball is getting large, and it starts to roll out of the base!Impound's tank line crawls forward — siege by siege, the map shrinks.
16:01 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
16:15 Impound misplaced some of his mines and it backfired! Might successfully defends against Impound's push!Might absorbs the mid-game push — Impound gained nothing for the cost.
🎙 Nothing between them. One engagement could decide it.
16:37 With excellent skills and micro, Might managed to fend off Impound while losing less than half of his army.A cheap fight for Impound — the losses are light.
17:09 After that battle, Impound still has most of his army with him.A cheap fight for Might — the losses are light.
17:20 Might's cloaked wraith did not do much to Impound's economy.Might goes for the raid — Impound is ready, and nothing comes of it.
18:03 Impound places down a command center.More workers, more money: Impound expands.
18:22 Might places down a command center.Quietly, Might adds a base. These are the moves that decide long games.
18:35 Might feels confident with his vulture-tank-goliath combo, and feels like rocking his opponent.Might's tank line crawls forward — siege by siege, the map shrinks.
19:15 Impound's vulture-tank ball is getting large, and it starts to roll out of the base!Impound's tank line crawls forward — siege by siege, the map shrinks.
19:41 Currently, neither Might nor Impound appears to be leading in economy.The economies mirror one another. Nothing between Might and Impound yet.
19:56 The two armies clash and a large battle starts to happen!The dance is over. They fight.
🎙 Nothing between them. One engagement could decide it.
20:27 A few well placed tanks savaged the rest of Might's army!Might's defense bends, then snaps. Impound takes the middle of the game.
20:37 Might has lost about half of his army in that battle.Impound pays for that trade with about half his army.
21:14 With excellent skills and micro, Impound managed to fend off Might while losing less than half of his army.Might keeps most of his army intact through the exchange.
21:24 Impound shot down Might's command center.Impound finds the weak point and Might's new base is gone.
22:00 Might places down a command center.Might takes another base — the economy widens.
22:25 Impound dropped some marines into Might's mineral line!Impound gets into Might's mineral line — workers are dying.
22:54 Might tried to sneak a drop but it was discovered by Impound.Might knocks, Impound answers. No damage done.
23:09 Impound feels confident with his vulture-tank-goliath combo, and feels like rocking his opponent.Impound's tank line crawls forward — siege by siege, the map shrinks.
23:31 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
🎙 The armies trade evenly; this one is still anyone's game.
23:54 Might was able to hold off against Impound's vultures and tanks.The timing was right but the fight was wrong: Might holds Impound.
24:25 Losing only less than half of his army, Might seems to be fine.A cheap fight for Impound — the losses are light.
24:45 After that battle, Impound still has most of his army with him.A cheap fight for Might — the losses are light.
25:19 Unwilling to make the game too long, Might starts moving out.Here it comes: Might crosses the map with everything.
25:33 Impound's vulture-tank ball is getting large, and it starts to roll out of the base!Impound's tank line crawls forward — siege by siege, the map shrinks.
26:02 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
26:15 Might misplaced some of his mines and it backfired! Impound successfully defends against Might's push!The timing was right but the fight was wrong: Impound holds Might.
26:46 Losing only less than half of his army, Impound seems to be fine.Might keeps most of his army intact through the exchange.
27:12 That attack didn't seem to do much damage, Impound destroyed only less than half of Might's army.Impound takes a bite out of Might's force and backs off.
🎙 Even footing again — the tension builds.
27:39 Might's vulture-tank ball is getting large, and it starts to roll out of the base!Might's tank line crawls forward — siege by siege, the map shrinks.
27:50 Impound is bringing his vulture-tank ball to his opponent!Impound's tank line crawls forward — siege by siege, the map shrinks.
28:19 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
28:58 Tank placement and mine placement are equally important! Might abuses his placement advantage to the limit and cuts through Impound's army!Impound's defense bends, then snaps. Might takes the middle of the game.
29:17 With excellent skills and micro, Impound managed to fend off Might while losing less than half of his army.Might keeps most of his army intact through the exchange.
29:39 Losing only less than half of his army, Might seems to be fine.Impound keeps most of his army intact through the exchange.
30:02 Attempting to end the game, Might moves out with his armies.Here it comes: Might crosses the map with everything.
30:31 Impound decides to move out with his armies.No more waiting. Impound pushes.
30:58 Currently, Might and Impound appear to have around the same army size.The armies weigh the same — dead even on the field.
🎙 Dead even — neither player has found the edge yet.
31:08 The two armies meet and a large battle starts to engage!The dance is over. They fight.
31:35 Impound has enough goliaths to prevent Might from pushing with wraith, vulture, tank combination.The timing was right but the fight was wrong: Impound holds Might.
32:08 After that battle, Impound still has most of his army with him.Might keeps most of his army intact through the exchange.
32:23 That attack didn't seem to do much damage, Impound destroyed only less than half of Might's army.Impound clips Might's army — real damage, but Might fights on.
32:54 Might's vulture-tank ball is getting large, and it starts to roll out of the base!Might's tank line crawls forward — siege by siege, the map shrinks.
33:20 Impound's vulture-tank ball is getting large, and it starts to roll out of the base!Impound's tank line crawls forward — siege by siege, the map shrinks.
33:42 The two armies clash and a large battle starts to happen!The dance is over. They fight.
— The late game —
34:03 A perfect siege arc from MightImpound walked into it and the whole army melted.The final army does its work — Might breaks Impound late.
34:31 It seems that Might only managed to destroy less than half of Impound's army.Might takes a bite out of Impound's force and backs off.
🎙 The armies trade evenly; this one is still anyone's game.
34:42 After that battle, Might still has most of his army with him.Impound keeps most of his army intact through the exchange.
35:14 Might has the tank count at last — the whole line unsieges and starts crawling forward.Max supply, full upgrades: Might moves out to end it.
35:43 Impound loads the dropships. If those tanks land behind the siege line this is over.Everything Impound has built comes forward at once.
36:03 The battle to decide the game begins!The dance is over. They fight.
36:24 A perfect siege arc from ImpoundMight walked into it and the whole army melted.The final army does its work — Impound breaks Might late.
36:44 With excellent skills and micro, Might managed to fend off Impound while losing less than half of his army.Impound keeps most of his army intact through the exchange.
37:09 After that battle, Impound still has most of his army with him.Might keeps most of his army intact through the exchange.
37:31 Dropship! Dropship! Might drops some vultures into Impound's mineral line!Beautiful harassment from Might. Impound's economy takes a real hit.
38:11 Might's number of expansions are equal to Impound's.The economies mirror one another. Nothing between Might and Impound yet.
🎙 Nothing between them. One engagement could decide it.
38:23 Might has spent twenty minutes building this army. Now it moves.Everything Might has built comes forward at once.
38:46 Impound moves out with his armies.No more waiting. Impound pushes.
39:13 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
39:39 Impound wins the tank trade in the middle and Might has nothing left to hold the line with.The final army does its work — Impound breaks Might late.
40:06 After that battle, Might still has most of his army with him.Impound keeps most of his army intact through the exchange.
40:27 Losing only less than half of his army, Impound seems to be fine.A cheap fight for Might — the losses are light.
40:59 Might's cloaked wraith did not do much to Impound's economy.Might knocks, Impound answers. No damage done.
41:08 Impound loads the dropships. If those tanks land behind the siege line this is over.Everything Impound has built comes forward at once.
41:44 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
🎙 Nothing between them. One engagement could decide it.
42:13 The battle outcome favors Impound as Might's armies melt into Impound's armies' weapon fire!The engagement breaks Might's way of life — Impound marches on.
42:21 About half of Might's army has been decimated in that battle.Impound pays for that trade with about half his army.
42:56 With excellent skills and micro, Impound managed to fend off Might while losing less than half of his army.Might keeps most of his army intact through the exchange.
43:19 In terms of army size, Might is behind Impound!Might needs production, fast; Impound's army has outgrown his.
43:45 Impound has spent twenty minutes building this army. Now it moves.Everything Impound has built comes forward at once.
43:57 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
44:38 Impound kills off Might's armies and continues pushing!The engagement breaks Might's way of life — Impound marches on.
44:57 Losing only less than half of his army, Might seems to be fine.Impound keeps most of his army intact through the exchange.
45:15 Losing only less than half of his army, Impound seems to be fine.Might keeps most of his army intact through the exchange.
🎙 Might is a step behind and knows it.
45:49 Impound has the tank count at last — the whole line unsieges and starts crawling forward.This is the big one — Impound commits the late-game army.
46:17 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
46:30 Impound wins the tank trade in the middle and Might has nothing left to hold the line with.The final army does its work — Impound breaks Might late.
46:48 About half of Might's army has been decimated in that battle.Half of Impound's force stays on that battlefield.
47:27 It seems that Might only managed to destroy less than half of Impound's army.Might takes a bite out of Impound's force and backs off.
47:53 Impound starts pushing across the map.Impound has seen enough — the army moves out.
48:13 Might having no armies left to defend, has no choice but to tap out.That's it. Might looks at the field one last time and concedes.
GG. Impound closes it out over Might.
G4 WIN Might Terran 2–2 Terran Impound Match Point Match Point · Δelo +0/+0
■ Might ■ Impound army value
■ Might ■ Impound economy
Play-by-play (352 lines)
0:13 The White Impound spawns at s1 while Green Might spawns at s2.Impound takes s1 in White; across the map, Might settles in at s2 in Green.
0:27 Might opens One Fact FE against Impound's One Fact FE.Scouting done, plans revealed: Impound's One Fact FE against Might's One Fact FE.
— The early game —
0:44 Impound places down a command center.Impound plants a new base and dares his opponent to punish it.
1:23 Might places down a command center.Might takes another base — the economy widens.
1:42 Impound figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Impound slides the first vultures across the map — early mines, early pressure.
🎙 Dead even — neither player has found the edge yet.
2:04 Might decides to put some pressure on his opponent.No more waiting. Might pushes.
2:22 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
2:49 With enough marines, Might successfully defend against Impound's marines.Impound's early gamble buys nothing — Might's defense was already in place.
2:58 With excellent skills and micro, Might managed to fend off Impound while losing less than half of his army.A cheap fight for Impound — the losses are light.
3:21 With excellent skills and micro, Impound managed to fend off Might while losing less than half of his army.A cheap fight for Might — the losses are light.
3:51 Attempting to end the game, Impound moves out with his armies.Impound tightens the formation and starts the long walk.
4:15 Unwilling to make the game too long, Might starts moving out.Might has seen enough — the army moves out.
4:22 Impound must macro up quickly or Might will just roll him over!Impound is badly outgunned — Might's force is a size larger.
4:53 Impound places down a command center.Impound takes another base — the economy widens.
🎙 The armies trade evenly; this one is still anyone's game.
5:16 Might places down a command center.Quietly, Might adds a base. These are the moves that decide long games.
5:36 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
5:48 Impound was out-microed by Might and loses all his attacking forces.Might holds! The push breaks against a perfect defense.
6:08 Losing only less than half of his army, Might seems to be fine.A cheap fight for Impound — the losses are light.
6:29 With excellent skills and micro, Impound managed to fend off Might while losing less than half of his army.Might keeps most of his army intact through the exchange.
7:07 Attempting to end the game, Might moves out with his armies.Might tightens the formation and starts the long walk.
7:14 Impound places down a command center.More workers, more money: Impound expands.
7:46 Might places down a command center.Quietly, Might adds a base. These are the moves that decide long games.
8:01 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
🎙 Dead even — neither player has found the edge yet.
8:19 Might showed some epic marine micro, Impound lost all of his fighting marines!Impound wasn't ready. Might's early aggression takes the lead.
8:39 With excellent skills and micro, Impound managed to fend off Might while losing less than half of his army.Might keeps most of his army intact through the exchange.
8:59 With excellent skills and micro, Might managed to fend off Impound while losing less than half of his army.Impound keeps most of his army intact through the exchange.
9:38 Might's forces appear to be larger compared to Impound's!Count the units: Might has the edge over Impound right now.
9:45 Might figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Might slides the first vultures across the map — early mines, early pressure.
10:04 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
10:28 Might kills off Impound's armies and continues pushing!The engagement breaks Impound's way of life — Might marches on.
11:00 Losing only less than half of his army, Impound seems to be fine.Might keeps most of his army intact through the exchange.
11:12 Impound destroyed less army than he should, only less than half of Might's army has been decimated.Impound clips Might's army — real damage, but Might fights on.
🎙 Impound is a step behind and knows it.
11:43 Impound places down a command center.Impound takes another base — the economy widens.
11:52 Might places down a command center.Might plants a new base and dares his opponent to punish it.
— The mid game —
12:19 Might is bringing his vulture-tank ball to his opponent!Might's tank line crawls forward — siege by siege, the map shrinks.
12:43 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
13:06 Might misplaced some of his mines and it backfired! Impound successfully defends against Might's push!The timing was right but the fight was wrong: Impound holds Might.
13:26 After that battle, Impound still has most of his army with him.A cheap fight for Might — the losses are light.
13:47 After that battle, Might still has most of his army with him.Impound keeps most of his army intact through the exchange.
14:11 Impound is bringing his vulture-tank ball to his opponent!Impound's tank line crawls forward — siege by siege, the map shrinks.
14:22 Might's vulture-tank ball is getting large, and it starts to roll out of the base!Might's tank line crawls forward — siege by siege, the map shrinks.
🎙 Nothing between them. One engagement could decide it.
14:56 Impound places down a command center.More workers, more money: Impound expands.
15:09 Might places down a command center.Quietly, Might adds a base. These are the moves that decide long games.
15:42 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
15:55 A few surprise wraith caught goliaths completely off-position, and Impound cleans up Might's tanks!Might's defense bends, then snaps. Impound takes the middle of the game.
16:20 Losing only less than half of his army, Might seems to be fine.Impound keeps most of his army intact through the exchange.
16:49 Might destroyed less army than he should, only less than half of Impound's army has been decimated.Might clips Impound's army — real damage, but Impound fights on.
17:06 Might is in quite a huge army disadvantage, he doesn't have what it takes to win against Impound's army.Might is badly outgunned — Impound's force is a size larger.
17:21 Eager to end the game, Impound moves out with his armies.Here it comes: Impound crosses the map with everything.
17:41 Might decides to start pushing across the map.No more waiting. Might pushes.
🎙 Nothing between them. One engagement could decide it.
18:06 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
18:31 Speed vulture micro in combination with tanks is definitely imbalanced! Might is slicing through Impound's army!Impound's defense bends, then snaps. Might takes the middle of the game.
18:47 Losing only less than half of his army, Impound seems to be fine.Might keeps most of his army intact through the exchange.
19:21 With excellent skills and micro, Might managed to fend off Impound while losing less than half of his army.Impound keeps most of his army intact through the exchange.
19:28 Impound tried to sneak a drop but it was discovered by Might.Impound knocks, Might answers. No damage done.
19:44 Might is bringing his vulture-tank ball to his opponent!Might's tank line crawls forward — siege by siege, the map shrinks.
20:22 Impound places down a command center.Quietly, Impound adds a base. These are the moves that decide long games.
20:42 Might places down a command center.More workers, more money: Might expands.
20:59 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
🎙 The armies trade evenly; this one is still anyone's game.
21:10 Impound was able to hold off against Might's vultures and tanks.Impound absorbs the mid-game push — Might gained nothing for the cost.
21:44 With excellent skills and micro, Impound managed to fend off Might while losing less than half of his army.A cheap fight for Might — the losses are light.
22:00 Losing only less than half of his army, Might seems to be fine.A cheap fight for Impound — the losses are light.
22:25 Dropship! Dropship! Impound drops some vultures into Might's mineral line!Beautiful harassment from Impound. Might's economy takes a real hit.
22:36 Impound feels confident with his vulture-tank-goliath combo, and feels like rocking his opponent.Impound's tank line crawls forward — siege by siege, the map shrinks.
23:10 Might decides to move out with his armies.Might has seen enough — the army moves out.
23:27 The battle to decide the game begins!Neither side backs off — the battle is joined.
23:41 Might misplaced some of his mines and it backfired! Impound successfully defends against Might's push!Impound absorbs the mid-game push — Might gained nothing for the cost.
24:10 After that battle, Impound still has most of his army with him.Might keeps most of his army intact through the exchange.
🎙 Even footing again — the tension builds.
24:34 Losing only less than half of his army, Might seems to be fine.A cheap fight for Impound — the losses are light.
25:00 In terms of army size, Might is behind Impound!Might needs production, fast; Impound's army has outgrown his.
25:25 Impound's vulture-tank ball is getting large, and it starts to roll out of the base!Impound's tank line crawls forward — siege by siege, the map shrinks.
25:44 Might feels confident with his vulture-tank-goliath combo, and feels like rocking his opponent.Might's tank line crawls forward — siege by siege, the map shrinks.
26:10 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
26:17 Might was able to hold off against Impound's vultures and tanks.Might absorbs the mid-game push — Impound gained nothing for the cost.
26:37 After that battle, Might still has most of his army with him.A cheap fight for Impound — the losses are light.
26:59 With excellent skills and micro, Impound managed to fend off Might while losing less than half of his army.A cheap fight for Might — the losses are light.
27:20 Impound places down a command center.More workers, more money: Impound expands.
🎙 Dead even — neither player has found the edge yet.
27:44 Might places down a command center.Quietly, Might adds a base. These are the moves that decide long games.
28:06 Might tried to drop some marines but they were cleared off by Impound.The sneak attack is sniffed out — Impound shuts the door on Might.
28:30 Unwilling to make the game too long, Impound starts moving out.Impound has seen enough — the army moves out.
28:56 The two armies clash and a large battle starts to happen!The dance is over. They fight.
29:17 The battle outcome favors Impound as Might's armies melt into Impound's armies' weapon fire!The engagement breaks Might's way of life — Impound marches on.
29:37 It seems that Impound only managed to destroy less than half of Might's army.Impound takes a bite out of Might's force and backs off.
30:01 After that battle, Impound still has most of his army with him.A cheap fight for Might — the losses are light.
30:10 Impound's vulture-tank ball is getting large, and it starts to roll out of the base!Impound's tank line crawls forward — siege by siege, the map shrinks.
30:43 Might's vulture-tank ball is getting large, and it starts to roll out of the base!Might's tank line crawls forward — siege by siege, the map shrinks.
🎙 The armies trade evenly; this one is still anyone's game.
31:05 At the moment, neither Impound nor Might is leading in army size.The armies weigh the same — dead even on the field.
31:32 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
31:40 Might kills off Impound's armies and continues pushing!The engagement breaks Impound's way of life — Might marches on.
32:12 With excellent skills and micro, Impound managed to fend off Might while losing less than half of his army.A cheap fight for Might — the losses are light.
32:25 Impound destroyed less army than he should, only less than half of Might's army has been decimated.Impound clips Might's army — real damage, but Might fights on.
32:58 Impound feels confident with his vulture-tank-goliath combo, and feels like rocking his opponent.Impound's tank line crawls forward — siege by siege, the map shrinks.
33:15 Might feels confident with his vulture-tank-goliath combo, and feels like rocking his opponent.Might's tank line crawls forward — siege by siege, the map shrinks.
33:40 The battle to decide the game begins!Here it comes: two full armies, one engagement.
— The late game —
33:47 Might's goliaths clear the sky and the tanks do the rest. Impound is broken.There's no rebuilding from that. Might's late-game push decides it.
🎙 Nothing between them. One engagement could decide it.
34:14 With excellent skills and micro, Impound managed to fend off Might while losing less than half of his army.A cheap fight for Might — the losses are light.
34:36 With excellent skills and micro, Might managed to fend off Impound while losing less than half of his army.A cheap fight for Impound — the losses are light.
35:09 Impound decides to move out with his armies.Here it comes: Impound crosses the map with everything.
35:27 Might loads the dropships. If those tanks land behind the siege line this is over.Max supply, full upgrades: Might moves out to end it.
35:34 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
36:12 Impound's mines and turrets hold the line, and Might has to pull back.Might throws the endgame army in and Impound simply refuses to lose.
36:26 With excellent skills and micro, Impound managed to fend off Might while losing less than half of his army.Might keeps most of his army intact through the exchange.
36:55 After that battle, Might still has most of his army with him.Impound keeps most of his army intact through the exchange.
37:07 Impound's cloaked wraith did not do much to Might's economy.Impound knocks, Might answers. No damage done.
🎙 The armies trade evenly; this one is still anyone's game.
37:39 Might has the tank count at last — the whole line unsieges and starts crawling forward.Max supply, full upgrades: Might moves out to end it.
38:01 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
38:21 The dropships land right on top of the siege line! Impound's own tanks are firing into each other and Might cleans up!The final army does its work — Might breaks Impound late.
38:28 Might destroyed less army than he should, only less than half of Impound's army has been decimated.Might clips Impound's army — real damage, but Impound fights on.
38:58 Impound destroyed less army than he should, only less than half of Might's army has been decimated.Impound takes a bite out of Might's force and backs off.
39:24 Impound must macro up quickly or Might will just roll him over!Impound needs production, fast; Might's army has outgrown his.
39:48 Impound decides to start pushing across the map.Impound has seen enough — the army moves out.
40:06 Might has spent twenty minutes building this army. Now it moves.Max supply, full upgrades: Might moves out to end it.
40:27 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
🎙 Nothing between them. One engagement could decide it.
40:34 The dropships land right on top of the siege line! Impound's own tanks are firing into each other and Might cleans up!The final army does its work — Might breaks Impound late.
41:08 Losing only less than half of his army, Impound seems to be fine.Might keeps most of his army intact through the exchange.
41:31 After that battle, Might still has most of his army with him.Impound keeps most of his army intact through the exchange.
41:58 Impound has the tank count at last — the whole line unsieges and starts crawling forward.This is the big one — Impound commits the late-game army.
42:17 Might decides to start pushing across the map.No more waiting. Might pushes.
42:30 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
43:01 Impound unsieged at the wrong moment and Might's tanks punished every one of them.Might holds the late-game siege — what a defensive stand!
43:24 After that battle, Might still has most of his army with him.Impound keeps most of his army intact through the exchange.
43:36 Losing only less than half of his army, Impound seems to be fine.Might keeps most of his army intact through the exchange.
🎙 Even footing again — the tension builds.
43:59 In terms of army size, Impound is behind Might!Impound needs production, fast; Might's army has outgrown his.
44:09 Impound loads the dropships. If those tanks land behind the siege line this is over.This is the big one — Impound commits the late-game army.
44:32 Might has spent twenty minutes building this army. Now it moves.This is the big one — Might commits the late-game army.
45:04 Both armies meet at the center of the map and start attacking.Neither side backs off — the battle is joined.
45:33 Might was out-microed by Impound and loses all his attacking forces.Impound takes the fight on his terms and sends Might home with nothing.
45:46 It seems that Might only managed to destroy less than half of Impound's army.Might clips Impound's army — real damage, but Impound fights on.
45:57 With excellent skills and micro, Might managed to fend off Impound while losing less than half of his army.Impound keeps most of his army intact through the exchange.
46:20 Impound decides to put some pressure on his opponent.No more waiting. Impound pushes.
46:42 Might loads the dropships. If those tanks land behind the siege line this is over.This is the big one — Might commits the late-game army.
🎙 Dead even — neither player has found the edge yet.
47:08 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
47:24 Impound was already sieged on the high ground — Might's push dies in the open.Impound holds the late-game siege — what a defensive stand!
47:58 Losing only less than half of his army, Impound seems to be fine.A cheap fight for Might — the losses are light.
48:25 After that battle, Might still has most of his army with him.Impound keeps most of his army intact through the exchange.
48:47 Impound loads the dropships. If those tanks land behind the siege line this is over.Everything Impound has built comes forward at once.
49:04 Might loads the dropships. If those tanks land behind the siege line this is over.Everything Might has built comes forward at once.
49:17 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
49:36 The battle outcome favors Might as Impound's armies melt into Might's armies' weapon fire!Impound's army evaporates. Might doesn't even slow down.
49:55 After that battle, Impound still has most of his army with him.A cheap fight for Might — the losses are light.
🎙 Dead even — neither player has found the edge yet.
50:20 Losing only less than half of his army, Might seems to be fine.Impound keeps most of his army intact through the exchange.
50:51 Impound has spent twenty minutes building this army. Now it moves.Max supply, full upgrades: Impound moves out to end it.
51:09 Unwilling to make the game too long, Might starts moving out.Here it comes: Might crosses the map with everything.
51:23 The two armies meet and a large battle starts to engage!The dance is over. They fight.
51:55 The dropships land right on top of the siege line! Might's own tanks are firing into each other and Impound cleans up!The final army does its work — Impound breaks Might late.
52:13 With excellent skills and micro, Might managed to fend off Impound while losing less than half of his army.A cheap fight for Impound — the losses are light.
52:28 After that battle, Impound still has most of his army with him.A cheap fight for Might — the losses are light.
52:59 Might is in quite a huge army disadvantage, he doesn't have what it takes to win against Impound's army.Might is badly outgunned — Impound's force is a size larger.
53:17 Impound loads the dropships. If those tanks land behind the siege line this is over.Everything Impound has built comes forward at once.
🎙 The armies trade evenly; this one is still anyone's game.
53:36 Might loads the dropships. If those tanks land behind the siege line this is over.Everything Might has built comes forward at once.
53:51 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
54:28 Might wins the tank trade in the middle and Impound has nothing left to hold the line with.The final army does its work — Might breaks Impound late.
54:44 Losing only less than half of his army, Impound seems to be fine.A cheap fight for Might — the losses are light.
55:15 With excellent skills and micro, Might managed to fend off Impound while losing less than half of his army.A cheap fight for Impound — the losses are light.
55:32 Impound decides to move out with his armies.Here it comes: Impound crosses the map with everything.
55:52 Wraith cover ahead, tanks leapfrogging beneath — Might finally commits to crossing the map.Max supply, full upgrades: Might moves out to end it.
56:18 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
56:40 Might's mines and turrets hold the line, and Impound has to pull back.Impound throws the endgame army in and Might simply refuses to lose.
🎙 The armies trade evenly; this one is still anyone's game.
56:59 With excellent skills and micro, Might managed to fend off Impound while losing less than half of his army.A cheap fight for Impound — the losses are light.
57:21 With excellent skills and micro, Impound managed to fend off Might while losing less than half of his army.A cheap fight for Might — the losses are light.
57:39 Impound loads the dropships. If those tanks land behind the siege line this is over.Everything Impound has built comes forward at once.
57:49 Might has the tank count at last — the whole line unsieges and starts crawling forward.Max supply, full upgrades: Might moves out to end it.
58:17 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
58:48 Impound's mines and turrets hold the line, and Might has to pull back.Might throws the endgame army in and Impound simply refuses to lose.
59:04 With excellent skills and micro, Impound managed to fend off Might while losing less than half of his army.A cheap fight for Might — the losses are light.
59:25 After that battle, Might still has most of his army with him.A cheap fight for Impound — the losses are light.
59:35 Wraith cover ahead, tanks leapfrogging beneath — Impound finally commits to crossing the map.Everything Impound has built comes forward at once.
🎙 Dead even — neither player has found the edge yet.
59:57 Wraith cover ahead, tanks leapfrogging beneath — Might finally commits to crossing the map.Max supply, full upgrades: Might moves out to end it.
60:24 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
60:41 The dropships land right on top of the siege line! Might's own tanks are firing into each other and Impound cleans up!There's no rebuilding from that. Impound's late-game push decides it.
61:13 After that battle, Might still has most of his army with him.A cheap fight for Impound — the losses are light.
61:39 With excellent skills and micro, Impound managed to fend off Might while losing less than half of his army.A cheap fight for Might — the losses are light.
61:46 Impound has the tank count at last — the whole line unsieges and starts crawling forward.This is the big one — Impound commits the late-game army.
62:21 Attempting to end the game, Might moves out with his armies.Might has seen enough — the army moves out.
62:44 Both Impound and Might appears to have equal expansions now.The economies mirror one another. Nothing between Impound and Might yet.
62:57 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
🎙 Even footing again — the tension builds.
63:17 The battle outcome favors Impound as Might's armies melt into Impound's armies' weapon fire!The engagement breaks Might's way of life — Impound marches on.
63:41 With excellent skills and micro, Might managed to fend off Impound while losing less than half of his army.Impound keeps most of his army intact through the exchange.
64:11 With excellent skills and micro, Impound managed to fend off Might while losing less than half of his army.A cheap fight for Might — the losses are light.
64:25 Impound has the tank count at last — the whole line unsieges and starts crawling forward.Max supply, full upgrades: Impound moves out to end it.
64:48 Might has the tank count at last — the whole line unsieges and starts crawling forward.This is the big one — Might commits the late-game army.
65:10 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
65:28 Impound was already sieged on the high ground — Might's push dies in the open.Might throws the endgame army in and Impound simply refuses to lose.
65:51 Might destroyed less army than he should, only less than half of Impound's army has been decimated.Might takes a bite out of Impound's force and backs off.
66:20 Losing only less than half of his army, Might seems to be fine.A cheap fight for Impound — the losses are light.
🎙 Nothing between them. One engagement could decide it.
66:29 Eager to end the game, Impound moves out with his armies.Impound tightens the formation and starts the long walk.
66:59 Wraith cover ahead, tanks leapfrogging beneath — Might finally commits to crossing the map.This is the big one — Might commits the late-game army.
67:17 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
67:46 All of a sudden, Impound has no armies left while Might is continuing to push across the map!The engagement breaks Impound's way of life — Might marches on.
68:00 With excellent skills and micro, Impound managed to fend off Might while losing less than half of his army.Might keeps most of his army intact through the exchange.
68:20 With excellent skills and micro, Might managed to fend off Impound while losing less than half of his army.A cheap fight for Impound — the losses are light.
68:47 Wraith cover ahead, tanks leapfrogging beneath — Impound finally commits to crossing the map.This is the big one — Impound commits the late-game army.
68:57 Wraith cover ahead, tanks leapfrogging beneath — Might finally commits to crossing the map.Max supply, full upgrades: Might moves out to end it.
69:16 The battle to decide the game begins!Here it comes: two full armies, one engagement.
🎙 Dead even — neither player has found the edge yet.
69:58 Impound was out-microed by Might and loses all his attacking forces.Might holds! The push breaks against a perfect defense.
70:09 That attack didn't seem to do much damage, Impound destroyed only less than half of Might's army.Impound takes a bite out of Might's force and backs off.
70:22 Losing only less than half of his army, Impound seems to be fine.Might keeps most of his army intact through the exchange.
70:53 Impound has spent twenty minutes building this army. Now it moves.This is the big one — Impound commits the late-game army.
71:22 Might has spent twenty minutes building this army. Now it moves.This is the big one — Might commits the late-game army.
71:40 Currently, Impound and Might appear to have around the same army size.Unit for unit, Impound and Might are level.
72:01 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
72:22 Impound's mines and turrets hold the line, and Might has to pull back.Impound holds the late-game siege — what a defensive stand!
72:38 After that battle, Impound still has most of his army with him.A cheap fight for Might — the losses are light.
🎙 Nothing between them. One engagement could decide it.
72:59 It seems that Impound only managed to destroy less than half of Might's army.Impound clips Might's army — real damage, but Might fights on.
73:31 Wraith cover ahead, tanks leapfrogging beneath — Impound finally commits to crossing the map.This is the big one — Impound commits the late-game army.
73:52 Wraith cover ahead, tanks leapfrogging beneath — Might finally commits to crossing the map.Max supply, full upgrades: Might moves out to end it.
74:07 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
74:32 The dropships never land! Impound's goliaths shoot them down with the army still inside.Might throws the endgame army in and Impound simply refuses to lose.
74:49 With excellent skills and micro, Impound managed to fend off Might while losing less than half of his army.A cheap fight for Might — the losses are light.
75:09 After that battle, Might still has most of his army with him.A cheap fight for Impound — the losses are light.
75:36 Wraith cover ahead, tanks leapfrogging beneath — Impound finally commits to crossing the map.Everything Impound has built comes forward at once.
75:55 Might has spent twenty minutes building this army. Now it moves.Max supply, full upgrades: Might moves out to end it.
🎙 The armies trade evenly; this one is still anyone's game.
76:20 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
76:28 A perfect siege arc from MightImpound walked into it and the whole army melted.There's no rebuilding from that. Might's late-game push decides it.
77:03 Losing only less than half of his army, Impound seems to be fine.A cheap fight for Might — the losses are light.
77:19 It seems that Impound only managed to destroy less than half of Might's army.Impound clips Might's army — real damage, but Might fights on.
77:38 Wraith cover ahead, tanks leapfrogging beneath — Impound finally commits to crossing the map.Everything Impound has built comes forward at once.
78:08 Wraith cover ahead, tanks leapfrogging beneath — Might finally commits to crossing the map.Everything Might has built comes forward at once.
78:19 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
78:40 Impound wins the tank trade in the middle and Might has nothing left to hold the line with.There's no rebuilding from that. Impound's late-game push decides it.
79:17 With excellent skills and micro, Might managed to fend off Impound while losing less than half of his army.A cheap fight for Impound — the losses are light.
🎙 Dead even — neither player has found the edge yet.
79:38 Might destroyed less army than he should, only less than half of Impound's army has been decimated.Might clips Impound's army — real damage, but Impound fights on.
79:48 Wraith cover ahead, tanks leapfrogging beneath — Impound finally commits to crossing the map.This is the big one — Impound commits the late-game army.
80:05 Wraith cover ahead, tanks leapfrogging beneath — Might finally commits to crossing the map.Everything Might has built comes forward at once.
80:40 Both Impound and Might appear to have equal amount of units.The armies weigh the same — dead even on the field.
80:49 The two armies clash and a large battle starts to happen!The dance is over. They fight.
81:14 The dropships land right on top of the siege line! Might's own tanks are firing into each other and Impound cleans up!There's no rebuilding from that. Impound's late-game push decides it.
81:47 Impound destroyed less army than he should, only less than half of Might's army has been decimated.Impound takes a bite out of Might's force and backs off.
81:59 With excellent skills and micro, Impound managed to fend off Might while losing less than half of his army.A cheap fight for Might — the losses are light.
82:26 Wraith cover ahead, tanks leapfrogging beneath — Impound finally commits to crossing the map.Max supply, full upgrades: Impound moves out to end it.
🎙 Dead even — neither player has found the edge yet.
82:44 Might has the tank count at last — the whole line unsieges and starts crawling forward.Everything Might has built comes forward at once.
83:13 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
83:32 Might's mines and turrets hold the line, and Impound has to pull back.Impound throws the endgame army in and Might simply refuses to lose.
83:47 After that battle, Might still has most of his army with him.Impound keeps most of his army intact through the exchange.
84:05 With excellent skills and micro, Impound managed to fend off Might while losing less than half of his army.A cheap fight for Might — the losses are light.
84:39 Impound decides to start pushing across the map.Impound has seen enough — the army moves out.
84:48 Might has the tank count at last — the whole line unsieges and starts crawling forward.Max supply, full upgrades: Might moves out to end it.
85:15 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
85:29 Might was already sieged on the high ground — Impound's push dies in the open.Impound throws the endgame army in and Might simply refuses to lose.
🎙 Even footing again — the tension builds.
86:02 After that battle, Might still has most of his army with him.Impound keeps most of his army intact through the exchange.
86:13 After that battle, Impound still has most of his army with him.A cheap fight for Might — the losses are light.
86:34 Impound decides to start pushing across the map.Impound tightens the formation and starts the long walk.
87:00 Might loads the dropships. If those tanks land behind the siege line this is over.Max supply, full upgrades: Might moves out to end it.
87:19 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
87:43 Might successfully fends off Impound's attacks.Might holds! The push breaks against a perfect defense.
88:16 After that battle, Might still has most of his army with him.Impound keeps most of his army intact through the exchange.
88:28 Losing only less than half of his army, Impound seems to be fine.Might keeps most of his army intact through the exchange.
88:39 Impound has the tank count at last — the whole line unsieges and starts crawling forward.Everything Impound has built comes forward at once.
🎙 The armies trade evenly; this one is still anyone's game.
89:02 Wraith cover ahead, tanks leapfrogging beneath — Might finally commits to crossing the map.Everything Might has built comes forward at once.
89:39 Both Impound and Might appears to have equal expansions now.Base for base, they're level — Impound and Might match each other.
90:04 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
90:25 Might kills off Impound's armies and continues pushing!The engagement breaks Impound's way of life — Might marches on.
90:45 Might destroyed less army than he should, only less than half of Impound's army has been decimated.Might takes a bite out of Impound's force and backs off.
90:53 Losing only less than half of his army, Might seems to be fine.Impound keeps most of his army intact through the exchange.
91:23 Impound moves out with his armies.Impound has seen enough — the army moves out.
91:32 Wraith cover ahead, tanks leapfrogging beneath — Might finally commits to crossing the map.Everything Might has built comes forward at once.
92:10 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
🎙 Nothing between them. One engagement could decide it.
92:28 Impound was already sieged on the high ground — Might's push dies in the open.Impound holds the late-game siege — what a defensive stand!
92:40 That attack didn't seem to do much damage, Might destroyed only less than half of Impound's army.Might takes a bite out of Impound's force and backs off.
92:58 Losing only less than half of his army, Might seems to be fine.Impound keeps most of his army intact through the exchange.
93:40 Impound has spent twenty minutes building this army. Now it moves.This is the big one — Impound commits the late-game army.
93:55 Attempting to end the game, Might moves out with his armies.Might has seen enough — the army moves out.
94:10 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
94:31 The dropships never land! Impound's goliaths shoot them down with the army still inside.Impound holds the late-game siege — what a defensive stand!
95:04 With excellent skills and micro, Impound managed to fend off Might while losing less than half of his army.Might keeps most of his army intact through the exchange.
95:27 It seems that Impound only managed to destroy less than half of Might's army.Impound takes a bite out of Might's force and backs off.
🎙 Even footing again — the tension builds.
95:34 Impound loads the dropships. If those tanks land behind the siege line this is over.Max supply, full upgrades: Impound moves out to end it.
95:50 Might loads the dropships. If those tanks land behind the siege line this is over.Everything Might has built comes forward at once.
96:23 The battle to decide the game begins!Here it comes: two full armies, one engagement.
96:39 The dropships never land! Might's goliaths shoot them down with the army still inside.Might holds the late-game siege — what a defensive stand!
97:03 With excellent skills and micro, Might managed to fend off Impound while losing less than half of his army.Impound keeps most of his army intact through the exchange.
97:26 After that battle, Impound still has most of his army with him.Might keeps most of his army intact through the exchange.
97:58 Wraith cover ahead, tanks leapfrogging beneath — Impound finally commits to crossing the map.Everything Impound has built comes forward at once.
98:18 Wraith cover ahead, tanks leapfrogging beneath — Might finally commits to crossing the map.Max supply, full upgrades: Might moves out to end it.
98:37 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
🎙 Dead even — neither player has found the edge yet.
98:45 Might's mines and turrets hold the line, and Impound has to pull back.Might holds the late-game siege — what a defensive stand!
99:18 After that battle, Might still has most of his army with him.A cheap fight for Impound — the losses are light.
99:31 Losing only less than half of his army, Impound seems to be fine.A cheap fight for Might — the losses are light.
100:01 Impound's cloaked wraith did not do much to Might's economy.Impound goes for the raid — Might is ready, and nothing comes of it.
100:25 Might has spent twenty minutes building this army. Now it moves.This is the big one — Might commits the late-game army.
100:33 Impound's army is small compared to Might!Impound is badly outgunned — Might's force is a size larger.
101:02 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
101:16 Impound was already sieged on the high ground — Might's push dies in the open.Impound holds the late-game siege — what a defensive stand!
101:49 Losing only less than half of his army, Impound seems to be fine.A cheap fight for Might — the losses are light.
🎙 Dead even — neither player has found the edge yet.
102:06 Losing only less than half of his army, Might seems to be fine.Impound keeps most of his army intact through the exchange.
102:36 Might has the tank count at last — the whole line unsieges and starts crawling forward.This is the big one — Might commits the late-game army.
102:51 The battle to decide the game begins!The dance is over. They fight.
103:08 Might kills off Impound's armies and continues pushing!The engagement breaks Impound's way of life — Might marches on.
103:42 With excellent skills and micro, Impound managed to fend off Might while losing less than half of his army.A cheap fight for Might — the losses are light.
103:49 Losing only less than half of his army, Might seems to be fine.A cheap fight for Impound — the losses are light.
104:25 Might has the tank count at last — the whole line unsieges and starts crawling forward.Everything Might has built comes forward at once.
104:32 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
104:56 Might's goliaths clear the sky and the tanks do the rest. Impound is broken.There's no rebuilding from that. Might's late-game push decides it.
🎙 The scales tip toward Might — a lead, but not a safe one.
105:17 That attack didn't seem to do much damage, Might destroyed only less than half of Impound's army.Might takes a bite out of Impound's force and backs off.
105:48 With excellent skills and micro, Might managed to fend off Impound while losing less than half of his army.A cheap fight for Impound — the losses are light.
106:12 Might has the tank count at last — the whole line unsieges and starts crawling forward.Max supply, full upgrades: Might moves out to end it.
106:29 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
106:50 A perfect siege arc from MightImpound walked into it and the whole army melted.The final army does its work — Might breaks Impound late.
107:15 With excellent skills and micro, Impound managed to fend off Might while losing less than half of his army.Might keeps most of his army intact through the exchange.
107:24 With excellent skills and micro, Might managed to fend off Impound while losing less than half of his army.Impound keeps most of his army intact through the exchange.
107:47 Wraith cover ahead, tanks leapfrogging beneath — Might finally commits to crossing the map.Everything Might has built comes forward at once.
108:07 Impound's number of expansions are equal to Might's.The economies mirror one another. Nothing between Impound and Might yet.
🎙 Slight advantage Might as the game develops.
108:39 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
108:53 Might wins the tank trade in the middle and Impound has nothing left to hold the line with.There's no rebuilding from that. Might's late-game push decides it.
109:13 Losing only less than half of his army, Impound seems to be fine.A cheap fight for Might — the losses are light.
109:49 It seems that Impound only managed to destroy less than half of Might's army.Impound clips Might's army — real damage, but Might fights on.
109:59 Wraith cover ahead, tanks leapfrogging beneath — Might finally commits to crossing the map.Everything Might has built comes forward at once.
110:12 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
110:35 A perfect siege arc from MightImpound walked into it and the whole army melted.There's no rebuilding from that. Might's late-game push decides it.
111:08 With excellent skills and micro, Impound managed to fend off Might while losing less than half of his army.Might keeps most of his army intact through the exchange.
111:20 That attack didn't seem to do much damage, Impound destroyed only less than half of Might's army.Impound clips Might's army — real damage, but Might fights on.
🎙 Impound is hanging on by a thread against Might's army.
111:45 Attempting to end the game, Might moves out with his armies.Might has seen enough — the army moves out.
112:09 Looking at the opponent's overwhelming forces, Impound GGs!Nothing left to defend with — Impound taps.
That's the game: Might defeats Impound, settled in the late game.
G5 WIN Might Terran 3–2 Terran Impound Fortress Fortress · Δelo +0/+0
■ Might ■ Impound army value
■ Might ■ Impound economy
Play-by-play (60 lines)
0:08 Might spawns at s4 in Red while Impound spawns at s1 in White.Might in Red at s4. Impound in White at s1. The map is set.
0:32 Impound opens One Fact FE against Might's One Fact FE.Scouting done, plans revealed: Might's One Fact FE against Impound's One Fact FE.
— The early game —
0:58 Might desperate in getting his economy pumped up, expands to another location.Might plants a new base and dares his opponent to punish it.
1:33 Impound places down a command center.Impound takes another base — the economy widens.
2:12 Might moves out with his armies.Might has seen enough — the army moves out.
🎙 Even footing again — the tension builds.
2:26 Impound decides to put on early pressure on his opponent by bringing out his marines.Impound slides the first vultures across the map — early mines, early pressure.
2:56 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
3:42 With beautiful placement, Might successfully fends off Impound's attacks.Impound commits and it's the wrong call — Might cleans it up.
4:11 Impound destroyed less army than he should, only less than half of Might's army has been decimated.Impound clips Might's army — real damage, but Might fights on.
4:28 With excellent skills and micro, Impound managed to fend off Might while losing less than half of his army.A cheap fight for Might — the losses are light.
5:11 Impound places down a command center.More workers, more money: Impound expands.
5:27 Might decides to put on early pressure on his opponent by bringing out his marines.Might slides the first vultures across the map — early mines, early pressure.
6:03 Might places down a command center.More workers, more money: Might expands.
6:42 Both armies meet at the center of the map and start attacking.Neither side backs off — the battle is joined.
🎙 Dead even — neither player has found the edge yet.
7:03 Nice marine micro! Might kills off Impound's marines and forces Impound to pull some SCVs!The early pressure works — Might breaks Impound's front door.
7:38 With excellent skills and micro, Impound managed to fend off Might while losing less than half of his army.A cheap fight for Might — the losses are light.
7:54 That attack didn't seem to do much damage, Impound destroyed only less than half of Might's army.Impound clips Might's army — real damage, but Might fights on.
8:35 Impound decides to start pushing across the map.No more waiting. Impound pushes.
9:03 Might's number of expansions are equal to Impound's.Base for base, they're level — Might and Impound match each other.
9:32 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
10:07 With enough marines, Might successfully defend against Impound's marines.Might holds the early rush without blinking.
🎙 Might's force dwarfs what Impound has left on the field.
10:36 It seems that Impound only managed to destroy less than half of Might's army.Impound clips Might's army — real damage, but Might fights on.
10:49 About half of Impound's army has been decimated in that battle.Might pays for that trade with about half his army.
11:26 Might figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Might slides the first vultures across the map — early mines, early pressure.
11:49 Impound places down a command center.Quietly, Impound adds a base. These are the moves that decide long games.
12:22 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
12:47 Might showed some epic marine micro, Impound lost all of his fighting marines!Impound wasn't ready. Might's early aggression takes the lead.
13:15 Impound lost about half of his army in that battle.Half of Might's force stays on that battlefield.
13:47 It seems that Impound only managed to destroy less than half of Might's army.Impound clips Might's army — real damage, but Might fights on.
14:30 Might decides to put on early pressure on his opponent by bringing out his marines.Might slides the first vultures across the map — early mines, early pressure.
🎙 It's all going Might's way right now.
14:43 Might places down a command center.Quietly, Might adds a base. These are the moves that decide long games.
15:26 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
15:52 Nice marine micro! Might kills off Impound's marines and forces Impound to pull some SCVs!Impound wasn't ready. Might's early aggression takes the lead.
16:28 Impound has lost about half of his army in that battle.Half of Might's force stays on that battlefield.
16:49 Losing only less than half of his army, Might seems to be fine.A cheap fight for Impound — the losses are light.
17:18 Might decides to put on early pressure on his opponent by bringing out his marines.Might slides the first vultures across the map — early mines, early pressure.
17:39 Impound places down a command center.Impound plants a new base and dares his opponent to punish it.
18:10 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
18:49 Nice marine micro! Might kills off Impound's marines and forces Impound to pull some SCVs!Impound wasn't ready. Might's early aggression takes the lead.
🎙 The armies are no longer comparable: Might is far ahead.
19:22 Impound lost more than half of his army in that battle.That fight gutted Might — more than half the force is gone.
19:37 Losing only less than half of his army, Might seems to be fine.A cheap fight for Impound — the losses are light.
20:14 Might figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Might slides the first vultures across the map — early mines, early pressure.
20:35 At the moment, Might seems to have more units than Impound.Might's army is visibly the bigger one — Impound should not take this fight.
21:18 Might places down a command center.Might plants a new base and dares his opponent to punish it.
21:39 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
— The mid game —
22:03 A few surprise wraith caught goliaths completely off-position, and Might cleans up Impound's tanks!Impound's defense bends, then snaps. Might takes the middle of the game.
22:42 Impound lost more than half of his army in that battle.That fight gutted Might — more than half the force is gone.
— The late game —
23:14 Losing only less than half of his army, Might seems to be fine.Impound keeps most of his army intact through the exchange.
🎙 The armies are no longer comparable: Might is far ahead.
23:45 Might feels confident with his vulture-tank-goliath combo, and feels like rocking his opponent.Might's tank line crawls forward — siege by siege, the map shrinks.
24:09 Unwilling to suffer further harassment, Impound taps out!That's it. Impound looks at the field one last time and concedes.
GG. Might closes it out over Impound.
G6 Might Terran 3–3 Terran Impound WIN Rush Hour 3 Rush Hour 3 · Δelo +0/+0
■ Might ■ Impound army value
■ Might ■ Impound economy
Play-by-play (45 lines)
0:07 Impound spawns at s3 in Red while Might spawns at s1 in Teal.We're underway — Impound spawns at s3, Might answers from s1.
0:37 Might gets One Fact FE against Impound's One Fact FE.Impound shows One Fact FE — Might has gone One Fact FE. The clock starts on who blinks first.
— The early game —
1:11 Impound places down a command center.Quietly, Impound adds a base. These are the moves that decide long games.
1:43 Might places down a command center.More workers, more money: Might expands.
2:14 Impound bravely pushes out with his marines and vultures.Impound slides the first vultures across the map — early mines, early pressure.
🎙 Even footing again — the tension builds.
2:59 Might figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Might slides the first vultures across the map — early mines, early pressure.
3:24 In terms of army size, Impound is behind Might!Impound needs production, fast; Might's army has outgrown his.
3:53 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
4:43 Might failed to kill off Impound's defending marines.Impound holds the early rush without blinking.
5:09 That attack didn't seem to do much damage, Might destroyed only less than half of Impound's army.Might takes a bite out of Impound's force and backs off.
5:35 It seems that Impound only managed to destroy less than half of Might's army.Impound clips Might's army — real damage, but Might fights on.
6:16 Impound decides to put some pressure on his opponent.Here it comes: Impound crosses the map with everything.
6:40 Might bravely pushes out with his marines and vultures.Might slides the first vultures across the map — early mines, early pressure.
7:25 Impound places down a command center.Quietly, Impound adds a base. These are the moves that decide long games.
🎙 Nothing between them. One engagement could decide it.
8:03 Might places down a command center.Might takes another base — the economy widens.
8:33 The battle to decide the game begins!Here it comes: two full armies, one engagement.
9:07 With enough marines, Impound successfully defend against Might's marines.Might's early gamble buys nothing — Impound's defense was already in place.
9:46 Losing only less than half of his army, Impound seems to be fine.A cheap fight for Might — the losses are light.
10:14 Losing only less than half of his army, Might seems to be fine.Impound keeps most of his army intact through the exchange.
10:48 Eager to end the game, Impound moves out with his armies.No more waiting. Impound pushes.
11:08 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
11:47 All of a sudden, Might has no armies left while Impound is continuing to push across the map!Impound wins the fight convincingly and keeps rolling forward.
12:29 Might lost about half of his army in that battle.Impound pays for that trade with about half his army.
🎙 Impound edges ahead on army strength.
12:59 Losing only less than half of his army, Impound seems to be fine.A cheap fight for Might — the losses are light.
13:25 Impound places down a command center.Quietly, Impound adds a base. These are the moves that decide long games.
13:59 Might places down a command center.More workers, more money: Might expands.
14:43 Impound figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Impound slides the first vultures across the map — early mines, early pressure.
15:13 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
15:36 All of a sudden, Might has no armies left while Impound is continuing to push across the map!Impound wins the fight convincingly and keeps rolling forward.
16:06 After that battle, Impound destroyed about half of Might's army.Half of Might's force is gone — Impound took it apart.
16:43 Losing only less than half of his army, Impound seems to be fine.Might keeps most of his army intact through the exchange.
— The mid game —
17:22 Impound's vulture-tank ball is getting large, and it starts to roll out of the base!Impound's tank line crawls forward — siege by siege, the map shrinks.
🎙 It's all going Impound's way right now.
18:01 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
— The late game —
18:23 A few surprise wraith caught goliaths completely off-position, and Impound cleans up Might's tanks!Might's defense bends, then snaps. Impound takes the middle of the game.
19:02 Might has lost about half of his army in that battle.Impound pays for that trade with about half his army.
19:41 With excellent skills and micro, Impound managed to fend off Might while losing less than half of his army.A cheap fight for Might — the losses are light.
20:05 Might having no armies left to defend, has no choice but to tap out.Might GGs. A hard-fought game comes to its end.
Impound takes it — the mid game decided this one.
G7 ACE MATCH WIN Might Terran 4–3 Terran Impound New Bloody Ridge New Bloody Ridge · Δelo +0/+0
■ Might ■ Impound army value
■ Might ■ Impound economy
Play-by-play (93 lines)
0:08 The game starts with Teal Might spawning at s2 and Purple Impound spawning at s1.Cross positions or close ones, it starts here: Might at s2, Impound at s1.
0:25 Might gets One Fact FE against Impound's One Fact FE.Might shows One Fact FE — Impound has gone One Fact FE. The clock starts on who blinks first.
— The early game —
1:10 Might places down a command center.Quietly, Might adds a base. These are the moves that decide long games.
1:18 Impound places down a command center.More workers, more money: Impound expands.
1:44 Might decides to put on early pressure on his opponent by bringing out his marines.Might slides the first vultures across the map — early mines, early pressure.
🎙 Dead even — neither player has found the edge yet.
2:26 Impound decides to put on early pressure on his opponent by bringing out his marines.Impound slides the first vultures across the map — early mines, early pressure.
2:40 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
3:00 Might successfully fends off Impound's attacks.Might holds! The push breaks against a perfect defense.
3:36 After that battle, Might still has most of his army with him.A cheap fight for Impound — the losses are light.
3:52 Might destroyed less army than he should, only less than half of Impound's army has been decimated.Might takes a bite out of Impound's force and backs off.
4:24 Might starts pushing across the map.Here it comes: Might crosses the map with everything.
5:04 Impound decides to put on early pressure on his opponent by bringing out his marines.Impound slides the first vultures across the map — early mines, early pressure.
5:13 Impound places down a command center.Impound plants a new base and dares his opponent to punish it.
5:45 The two armies clash and a large battle starts to happen!The dance is over. They fight.
🎙 Even footing again — the tension builds.
6:13 With beautiful placement, Impound successfully fends off Might's attacks.Might commits and it's the wrong call — Impound cleans it up.
6:45 After that battle, Impound still has most of his army with him.A cheap fight for Might — the losses are light.
7:13 Losing only less than half of his army, Might seems to be fine.A cheap fight for Impound — the losses are light.
7:35 Impound must macro up quickly or Might will just roll him over!Impound is badly outgunned — Might's force is a size larger.
7:50 Might places down a command center.Might takes another base — the economy widens.
8:23 Might bravely pushes out with his marines and vultures.Might slides the first vultures across the map — early mines, early pressure.
8:44 Impound bravely pushes out with his marines and vultures.Impound slides the first vultures across the map — early mines, early pressure.
9:02 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
9:32 Nice marine placement by Might, Impound can't even find a hole to poke through with his marines.Impound's early gamble buys nothing — Might's defense was already in place.
🎙 Nothing between them. One engagement could decide it.
10:08 After that battle, Might still has most of his army with him.A cheap fight for Impound — the losses are light.
10:20 Losing only less than half of his army, Impound seems to be fine.Might keeps most of his army intact through the exchange.
10:50 Might figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Might slides the first vultures across the map — early mines, early pressure.
11:14 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
11:54 Might showed some epic marine micro, Impound lost all of his fighting marines!The early pressure works — Might breaks Impound's front door.
12:23 Losing only less than half of his army, Impound seems to be fine.A cheap fight for Might — the losses are light.
12:32 After that battle, Might still has most of his army with him.A cheap fight for Impound — the losses are light.
12:54 Impound places down a command center.Impound takes another base — the economy widens.
13:25 Might figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Might slides the first vultures across the map — early mines, early pressure.
🎙 The armies trade evenly; this one is still anyone's game.
13:46 Might places down a command center.Might takes another base — the economy widens.
14:21 The two armies meet and a large battle starts to engage!The dance is over. They fight.
— The mid game —
14:44 Tank placement and mine placement are equally important! Might abuses his placement advantage to the limit and cuts through Impound's army!The mid-game push crashes through — Might breaks Impound's position.
15:11 Impound has lost about half of his army in that battle.Half of Might's force stays on that battlefield.
15:34 Impound destroyed less army than he should, only less than half of Might's army has been decimated.Impound clips Might's army — real damage, but Might fights on.
15:56 Might is bringing his vulture-tank ball to his opponent!Might's tank line crawls forward — siege by siege, the map shrinks.
16:35 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
16:57 Impound doesn't have enough sieged up tanks in position and Might uses his number advantage to break Impound's defenses!Impound's defense bends, then snaps. Might takes the middle of the game.
17:18 With excellent skills and micro, Impound managed to fend off Might while losing less than half of his army.A cheap fight for Might — the losses are light.
🎙 Might holds the stronger army for now.
17:58 With excellent skills and micro, Might managed to fend off Impound while losing less than half of his army.A cheap fight for Impound — the losses are light.
18:17 Impound's cloaked wraith did not do much to Might's economy.Good instincts from Might; the harassment dies at the doorstep.
18:36 Impound places down a command center.More workers, more money: Impound expands.
18:59 Might is planning a harassment, but Impound scouted it!Impound's raid is spotted before it even leaves home.
19:38 Might doesn't appear to want to go ahead with harassing anymore.Might thinks better of it and pulls the raiders back.
20:03 Might's forces appear to be larger compared to Impound's!Count the units: Might has the edge over Impound right now.
20:17 Might places down a command center.Might takes another base — the economy widens.
20:40 Might's vulture-tank ball is getting large, and it starts to roll out of the base!Might's tank line crawls forward — siege by siege, the map shrinks.
21:05 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
🎙 Dead even — neither player has found the edge yet.
21:40 With a few well placed mines, Might swept through Impound's army!Impound's defense bends, then snaps. Might takes the middle of the game.
21:57 With excellent skills and micro, Impound managed to fend off Might while losing less than half of his army.Might keeps most of his army intact through the exchange.
22:24 After that battle, Might still has most of his army with him.Impound keeps most of his army intact through the exchange.
22:57 Might feels confident with his vulture-tank-goliath combo, and feels like rocking his opponent.Might's tank line crawls forward — siege by siege, the map shrinks.
23:26 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
23:48 A few surprise wraith caught goliaths completely off-position, and Might cleans up Impound's tanks!The mid-game push crashes through — Might breaks Impound's position.
24:25 That attack didn't seem to do much damage, Might destroyed only less than half of Impound's army.Might clips Impound's army — real damage, but Impound fights on.
24:36 With excellent skills and micro, Might managed to fend off Impound while losing less than half of his army.A cheap fight for Impound — the losses are light.
25:09 Cloaked wraiths from Impound are harassing Might!Might looks away for one second and Impound makes him pay for it.
🎙 Might holds the stronger army for now.
25:36 Might is bringing his vulture-tank ball to his opponent!Might's tank line crawls forward — siege by siege, the map shrinks.
— The late game —
25:52 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
26:28 Might noticed that Impound didn't have enough anti-air and breaks Impound's defenses easily with a few dropships!The mid-game push crashes through — Might breaks Impound's position.
26:41 About half of Impound's army has been decimated in that battle.Half of Might's force stays on that battlefield.
27:20 Losing only less than half of his army, Might seems to be fine.A cheap fight for Impound — the losses are light.
27:44 Cloaked wraiths from Impound are harassing Might!Might looks away for one second and Impound makes him pay for it.
28:10 Might's forces appear to be larger compared to Impound's!Count the units: Might has the edge over Impound right now.
28:25 Might feels confident with his vulture-tank-goliath combo, and feels like rocking his opponent.Might's tank line crawls forward — siege by siege, the map shrinks.
29:09 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
🎙 The scales tip toward Might — a lead, but not a safe one.
29:20 All of a sudden, Impound has no armies left while Might is continuing to push across the map!The engagement breaks Impound's way of life — Might marches on.
29:43 About half of Impound's army has been decimated in that battle.Half of Might's force stays on that battlefield.
30:14 Losing only less than half of his army, Might seems to be fine.Impound keeps most of his army intact through the exchange.
30:42 Unable to bring in reinforcements in time, Impound's expansion has fallen to Might's armies.No reinforcements in time: Impound watches Might level the expansion.
31:04 Might places down a command center.Might takes another base — the economy widens.
31:42 Might feels confident with his vulture-tank-goliath combo, and feels like rocking his opponent.Might's tank line crawls forward — siege by siege, the map shrinks.
31:51 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
32:35 A few well placed tanks savaged the rest of Impound's army!The mid-game push crashes through — Might breaks Impound's position.
33:02 Impound has lost about half of his army in that battle.Half of Might's force stays on that battlefield.
🎙 The armies are no longer comparable: Might is far ahead.
33:28 Losing only less than half of his army, Might seems to be fine.A cheap fight for Impound — the losses are light.
33:37 Might's vulture-tank ball is getting large, and it starts to roll out of the base!Might's tank line crawls forward — siege by siege, the map shrinks.
34:12 Unwilling to suffer further harassment, Impound taps out!Impound types it out: GG.
Impound taps out. Might's mid game was simply better.

Head to head

2 games
Might 2 – 0 Impound