SHAKURAS Reborn
Friendly · Bo7 · engine v5.3 · Sat, Aug 15 2026 · 12:40 server time
Aalto Zerg 2 – 4 Terran Masaq' Orbital

Games

6 · · ▶ replay
G1 Aalto Zerg 0–1 Terran Masaq' Orbital WIN Blue Storm Blue Storm · Δelo +0/+0
■ Aalto ■ Masaq' Orbital army value
■ Aalto ■ Masaq' Orbital economy
Play-by-play (137 lines)
0:07 Policeman spawns at s1 in White while Aalto spawns at s2 in Purple.Policeman in White at s1. Aalto in Purple at s2. The map is set.
0:44 Aalto gets 12 Pool against Policeman's 14 CC.Scouting done, plans revealed: Policeman's 14 CC against Aalto's 12 Pool.
— The early game —
1:00 Policeman places down a command center.Policeman plants a new base and dares his opponent to punish it.
1:16 Aalto places down a hatchery.Aalto takes another base — the economy widens.
1:36 Unwilling to make the game too long, Policeman starts moving out.Here it comes: Policeman crosses the map with everything.
🎙 Even footing again — the tension builds.
2:11 Aalto's zerglings are pushing out!Aalto goes early — pressure before either side is ready.
2:38 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
3:06 Aalto kills off Policeman's armies and continues pushing!Policeman's army evaporates. Aalto doesn't even slow down.
3:15 About half of Policeman's army has been decimated in that battle.Half of Aalto's force stays on that battlefield.
3:44 Losing only less than half of his army, Aalto seems to be fine.A cheap fight for Policeman — the losses are light.
4:07 Policeman moves out with his armies.Here it comes: Policeman crosses the map with everything.
4:39 Aalto is putting early pressure with his zerglings.Aalto tests the door early. Is anyone home?
4:56 Policeman places down a command center.Policeman plants a new base and dares his opponent to punish it.
5:19 Aalto places down a hatchery.Aalto takes another base — the economy widens.
🎙 Dead even — neither player has found the edge yet.
5:45 The two armies clash and a large battle starts to happen!The dance is over. They fight.
6:06 The battle outcome favors Policeman as Aalto's armies melt into Policeman's armies' weapon fire!Policeman wins the fight convincingly and keeps rolling forward.
6:28 That attack didn't seem to do much damage, Policeman destroyed only less than half of Aalto's army.Policeman clips Aalto's army — real damage, but Aalto fights on.
7:07 That attack didn't seem to do much damage, Aalto destroyed only less than half of Policeman's army.Aalto clips Policeman's army — real damage, but Policeman fights on.
7:25 Policeman's army is small compared to Aalto!Policeman is badly outgunned — Aalto's force is a size larger.
7:48 Policeman moves out with his armies.Here it comes: Policeman crosses the map with everything.
8:22 Aalto with a large number of zerglings starts pushing out.No patience from Aalto: the first units are already marching.
8:41 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
8:58 Nice placement by Aalto, Policeman can't even find a hole to poke through with his marines.Aalto holds the early rush without blinking.
🎙 The armies trade evenly; this one is still anyone's game.
9:22 It seems that Policeman only managed to destroy less than half of Aalto's army.Policeman clips Aalto's army — real damage, but Aalto fights on.
9:44 Aalto destroyed less army than he should, only less than half of Policeman's army has been decimated.Aalto takes a bite out of Policeman's force and backs off.
10:20 Policeman decides to put on early pressure with his marines.No patience from Policeman: the first units are already marching.
10:44 Aalto is putting early pressure with his zerglings.Aalto goes early — pressure before either side is ready.
11:07 Policeman places down a command center.Policeman plants a new base and dares his opponent to punish it.
11:29 Aalto places down a hatchery.Quietly, Aalto adds a base. These are the moves that decide long games.
11:59 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
12:07 Aalto successfully fends off Policeman's attacks.Aalto takes the fight on his terms and sends Policeman home with nothing.
12:37 Losing only less than half of his army, Aalto seems to be fine.A cheap fight for Policeman — the losses are light.
🎙 Nothing between them. One engagement could decide it.
13:13 With excellent skills and micro, Policeman managed to fend off Aalto while losing less than half of his army.A cheap fight for Aalto — the losses are light.
13:37 Aalto decides to put some pressure on his opponent.Here it comes: Aalto crosses the map with everything.
13:52 Policeman must macro up quickly or Aalto will just roll him over!Policeman needs production, fast; Aalto's army has outgrown his.
14:23 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
— The mid game —
14:48 Aalto is attacking with lurker-lings and mutalisks! Policeman's armies melt in the attack.The mid-game push crashes through — Aalto breaks Policeman's position.
14:55 After that battle, Policeman still has most of his army with him.Aalto keeps most of his army intact through the exchange.
15:37 With excellent skills and micro, Aalto managed to fend off Policeman while losing less than half of his army.A cheap fight for Policeman — the losses are light.
16:00 Aalto starts pushing out with his speedlings and lurkers!The composition is ready; Aalto starts the push.
16:25 Policeman decides to expand.Quietly, Policeman adds a base. These are the moves that decide long games.
🎙 Even footing again — the tension builds.
16:35 Aalto decides to expand.More workers, more money: Aalto expands.
17:12 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
17:23 Aalto was unable to break through Policeman's M&M group.The timing was right but the fight was wrong: Policeman holds Aalto.
17:54 With excellent skills and micro, Policeman managed to fend off Aalto while losing less than half of his army.A cheap fight for Aalto — the losses are light.
18:29 Losing only less than half of his army, Aalto seems to be fine.A cheap fight for Policeman — the losses are light.
18:39 Aalto is flying his mutalisks towards his opponent.Aalto's mid-game army is assembled — and it's moving.
19:02 Policeman appears to have more army than Aalto!Policeman's army is visibly the bigger one — Aalto should not take this fight.
19:37 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
19:55 The battle outcome favors Aalto as Policeman's armies melt into Aalto's armies' weapon fire!Policeman's army evaporates. Aalto doesn't even slow down.
🎙 Even footing again — the tension builds.
20:16 It seems that Aalto only managed to destroy less than half of Policeman's army.Aalto takes a bite out of Policeman's force and backs off.
20:48 Losing only less than half of his army, Aalto seems to be fine.A cheap fight for Policeman — the losses are light.
21:04 Unwilling to make the game too long, Aalto starts moving out.Here it comes: Aalto crosses the map with everything.
21:27 Policeman places down a command center.Policeman takes another base — the economy widens.
21:55 Aalto places down a hatchery.Quietly, Aalto adds a base. These are the moves that decide long games.
22:15 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
22:54 The battle outcome favors Aalto as Policeman's armies melt into Aalto's armies' weapon fire!Policeman's army evaporates. Aalto doesn't even slow down.
23:13 Losing only less than half of his army, Policeman seems to be fine.Aalto keeps most of his army intact through the exchange.
23:35 After that battle, Aalto still has most of his army with him.A cheap fight for Policeman — the losses are light.
🎙 Dead even — neither player has found the edge yet.
23:53 Aalto starts pushing out with his speedlings and lurkers!Aalto hits the timing — this push arrives exactly when it hurts.
24:32 The two armies meet and a large battle starts to engage!The dance is over. They fight.
24:39 Policeman's marines forced Aalto's speedlings and mutalisks to fall back.The timing was right but the fight was wrong: Policeman holds Aalto.
25:15 It seems that Aalto only managed to destroy less than half of Policeman's army.Aalto clips Policeman's army — real damage, but Policeman fights on.
25:33 Losing only less than half of his army, Aalto seems to be fine.Policeman keeps most of his army intact through the exchange.
26:07 Aalto tried to micro his mutalisks but they were unable to get past Policeman's defense line.The sneak attack is sniffed out — Policeman shuts the door on Aalto.
26:19 Policeman successfully blocked Aalto from harassing his economy.Good instincts from Policeman; the harassment dies at the doorstep.
26:47 Aalto starts pushing out with his speedlings and lurkers!The composition is ready; Aalto starts the push.
27:13 In terms of army size, Aalto is behind Policeman!Aalto is badly outgunned — Policeman's force is a size larger.
🎙 Nothing between them. One engagement could decide it.
27:32 Policeman places down a command center.Quietly, Policeman adds a base. These are the moves that decide long games.
28:03 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
28:26 Aalto is attacking with both mutalisks and zerglings! Watch Policeman's marines melt in this attack!Policeman's defense bends, then snaps. Aalto takes the middle of the game.
28:41 It seems that Aalto only managed to destroy less than half of Policeman's army.Aalto takes a bite out of Policeman's force and backs off.
29:21 With excellent skills and micro, Aalto managed to fend off Policeman while losing less than half of his army.A cheap fight for Policeman — the losses are light.
29:39 Aalto starts pushing out with his speedlings and lurkers!The composition is ready; Aalto starts the push.
29:50 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
30:18 Aalto is attacking with both mutalisks and zerglings! Watch Policeman's marines melt in this attack!The mid-game push crashes through — Aalto breaks Policeman's position.
30:55 With excellent skills and micro, Policeman managed to fend off Aalto while losing less than half of his army.Aalto keeps most of his army intact through the exchange.
🎙 The armies trade evenly; this one is still anyone's game.
31:05 Policeman destroyed less army than he should, only less than half of Aalto's army has been decimated.Policeman clips Aalto's army — real damage, but Aalto fights on.
31:36 Aalto is flying his mutalisks towards his opponent.Aalto hits the timing — this push arrives exactly when it hurts.
32:00 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
32:31 Aalto was out-microed by Policeman and loses all his attacking forces.Policeman holds! The push breaks against a perfect defense.
32:49 Losing only less than half of his army, Policeman seems to be fine.Aalto keeps most of his army intact through the exchange.
33:12 Losing only less than half of his army, Aalto seems to be fine.Policeman keeps most of his army intact through the exchange.
33:35 Attempting to end the game, Policeman moves out with his armies.Policeman tightens the formation and starts the long walk.
33:52 Attempting to end the game, Aalto moves out with his armies.Here it comes: Aalto crosses the map with everything.
34:37 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
🎙 Dead even — neither player has found the edge yet.
34:58 The battle outcome favors Aalto as Policeman's armies melt into Aalto's armies' weapon fire!A clean, brutal win for Aalto. The push continues.
35:12 Losing only less than half of his army, Policeman seems to be fine.A cheap fight for Aalto — the losses are light.
35:34 After that battle, Aalto still has most of his army with him.Policeman keeps most of his army intact through the exchange.
36:06 Unwilling to make the game too long, Aalto starts moving out.Aalto has seen enough — the army moves out.
36:32 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
36:52 Aalto lost all of his mutalisks by suiciding into Policeman's M&M group! His remaining speedlings weren't able to do much damage either.Policeman absorbs the mid-game push — Aalto gained nothing for the cost.
37:09 With excellent skills and micro, Policeman managed to fend off Aalto while losing less than half of his army.A cheap fight for Aalto — the losses are light.
37:45 After that battle, Aalto still has most of his army with him.A cheap fight for Policeman — the losses are light.
38:04 Policeman decides to move out with his armies.Policeman has seen enough — the army moves out.
🎙 Even footing again — the tension builds.
38:33 Aalto moves out with his armies.Aalto tightens the formation and starts the long walk.
38:58 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
— The late game —
39:07 Irradiate on the defilers! Policeman watches Aalto's swarm evaporate and pushes on.There's no rebuilding from that. Policeman's late-game push decides it.
39:38 It seems that Policeman only managed to destroy less than half of Aalto's army.Policeman takes a bite out of Aalto's force and backs off.
40:09 Losing only less than half of his army, Policeman seems to be fine.A cheap fight for Aalto — the losses are light.
40:21 Zerglings ran past Policeman's defense line and start harassing the mineral line! What a nice run-by by Aalto!Beautiful harassment from Aalto. Policeman's economy takes a real hit.
40:54 Aalto decides to put some pressure on his opponent.No more waiting. Aalto pushes.
41:25 Policeman is leading the game with more expansions than Aalto.Economically it's Policeman's game right now; Aalto is falling behind on bases.
41:43 The battle to decide the game begins!Neither side backs off — the battle is joined.
🎙 Even footing again — the tension builds.
42:00 The battle outcome favors Aalto as Policeman's armies melt into Aalto's armies' weapon fire!Aalto wins the fight convincingly and keeps rolling forward.
42:41 After that battle, Policeman still has most of his army with him.Aalto keeps most of his army intact through the exchange.
42:53 That attack didn't seem to do much damage, Policeman destroyed only less than half of Aalto's army.Policeman takes a bite out of Aalto's force and backs off.
43:19 Dropship! Dropship! Policeman drops some vultures into Aalto's mineral line!Aalto looks away for one second and Policeman makes him pay for it.
43:37 Policeman moves out with the M&M ball tucked in behind a wall of sieged tanks.This is the big one — Policeman commits the late-game army.
43:57 Both armies meet at the center of the map and start attacking.Neither side backs off — the battle is joined.
44:40 Aalto could not break the tank line, and Policeman is already inside the fourth.The final army does its work — Policeman breaks Aalto late.
44:52 Aalto lost about half of his army in that battle.Policeman pays for that trade with about half his army.
45:11 Aalto destroyed less army than he should, only less than half of Policeman's army has been decimated.Aalto takes a bite out of Policeman's force and backs off.
🎙 Aalto is a step behind and knows it.
45:40 Policeman creeps forward tank by tank, vessels overhead watching for lurkers.Everything Policeman has built comes forward at once.
46:00 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
46:25 The tank line advances and Aalto's ultralisks die before they ever arrive. Policeman is winning this.There's no rebuilding from that. Policeman's late-game push decides it.
46:49 About half of Aalto's army has been decimated in that battle.Half of Policeman's force stays on that battlefield.
47:31 That attack didn't seem to do much damage, Aalto destroyed only less than half of Policeman's army.Aalto clips Policeman's army — real damage, but Policeman fights on.
47:45 Irradiate banked and the siege line moving — Policeman pushes into the swarm.Everything Policeman has built comes forward at once.
48:05 Looking at the opponent's overwhelming forces, Aalto GGs!Nothing left to defend with — Aalto taps.
Masaq' Orbital takes it — the late game decided this one.
G2 Aalto Zerg 0–2 Terran Masaq' Orbital WIN Jade Jade · Δelo +0/+0
■ Aalto ■ Masaq' Orbital army value
■ Aalto ■ Masaq' Orbital economy
Play-by-play (45 lines)
0:13 Aalto spawns in Purple at s2 while Policeman spawns in Orange at s3.Aalto takes s2 in Purple; across the map, Policeman settles in at s3 in Orange.
0:35 Aalto opens 12 Pool against Policeman's 14 CC.Scouting done, plans revealed: Aalto's 12 Pool against Policeman's 14 CC.
— The early game —
1:25 Aalto places down a hatchery.Aalto plants a new base and dares his opponent to punish it.
1:55 Policeman places down a command center.Policeman takes another base — the economy widens.
2:18 Aalto starts pushing across the map.Aalto has seen enough — the army moves out.
🎙 Dead even — neither player has found the edge yet.
2:48 Policeman decides to start pushing across the map.Policeman tightens the formation and starts the long walk.
3:26 The two armies meet and a large battle starts to engage!The dance is over. They fight.
4:06 Aalto was out-microed by Policeman and loses all his attacking forces.The attack shatters on Policeman's line. Great positioning.
4:35 After that battle, Policeman still has most of his army with him.A cheap fight for Aalto — the losses are light.
5:15 After that battle, Aalto still has most of his army with him.A cheap fight for Policeman — the losses are light.
5:47 Unwilling to make the game too long, Aalto starts moving out.No more waiting. Aalto pushes.
6:23 Eager to end the game, Policeman moves out with his armies.Here it comes: Policeman crosses the map with everything.
6:51 Aalto places down a hatchery.More workers, more money: Aalto expands.
7:28 Policeman places down a command center.Quietly, Policeman adds a base. These are the moves that decide long games.
🎙 The armies trade evenly; this one is still anyone's game.
7:47 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
8:37 Policeman kills off Aalto's armies and continues pushing!The engagement breaks Aalto's way of life — Policeman marches on.
— The mid game —
9:07 Aalto has lost about half of his army in that battle.Half of Policeman's force stays on that battlefield.
9:34 With excellent skills and micro, Policeman managed to fend off Aalto while losing less than half of his army.Aalto keeps most of his army intact through the exchange.
10:12 Policeman decides to put on early pressure with his marines.Policeman goes early — pressure before either side is ready.
10:39 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
11:17 The battle outcome favors Policeman as Aalto's armies melt into Policeman's armies' weapon fire!The engagement breaks Aalto's way of life — Policeman marches on.
11:47 About half of Aalto's army has been decimated in that battle.Half of Policeman's force stays on that battlefield.
12:27 After that battle, Policeman still has most of his army with him.Aalto keeps most of his army intact through the exchange.
🎙 Masaq' Orbital has built a commanding army lead — Aalto needs something special here.
12:58 Policeman starts pushing out with his marines.No patience from Policeman: the first units are already marching.
13:30 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
14:12 Policeman kills off Aalto's zerglings with his marines!Aalto wasn't ready. Policeman's early aggression takes the lead.
14:41 After that battle, Policeman destroyed about half of Aalto's army.Policeman cuts Aalto's army in half.
— The late game —
15:16 After that battle, Policeman still has most of his army with him.A cheap fight for Aalto — the losses are light.
15:33 Policeman starts pushing out with his marines.Policeman goes early — pressure before either side is ready.
16:13 Aalto places down a hatchery.Aalto plants a new base and dares his opponent to punish it.
16:42 Policeman places down a command center.Quietly, Policeman adds a base. These are the moves that decide long games.
17:31 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
🎙 It's all going Masaq' Orbital's way right now.
18:01 Policeman kills off Aalto's armies and continues pushing!Policeman wins the fight convincingly and keeps rolling forward.
18:26 Aalto seems to lose most of his army in that battle.Policeman limps away with less than half the army he arrived with.
19:09 Losing only less than half of his army, Policeman seems to be fine.Aalto keeps most of his army intact through the exchange.
19:33 Policeman feels confident with his marines and decides to push out.Policeman goes early — pressure before either side is ready.
20:01 After suffering a devastating loss in the battle, Aalto GGs!Aalto GGs. A hard-fought game comes to its end.
Aalto taps out. Masaq' Orbital's early game was simply better.
G3 WIN Aalto Zerg 1–2 Terran Masaq' Orbital Butter Butter · Δelo +0/+0
■ Aalto ■ Masaq' Orbital army value
■ Aalto ■ Masaq' Orbital economy
Play-by-play (52 lines)
0:19 The game starts with Green Policeman spawning at s2 and Yellow Aalto spawning at s1.Policeman in Green at s2. Aalto in Yellow at s1. The map is set.
0:51 Aalto gets 12 Pool against Policeman's 1 Rax Gas.The builds are down: 1 Rax Gas from Policeman, 12 Pool from Aalto.
— The early game —
1:19 Policeman places down a command center.Policeman takes another base — the economy widens.
1:42 Aalto places down a hatchery.Aalto plants a new base and dares his opponent to punish it.
2:14 Policeman starts pushing across the map.Policeman tightens the formation and starts the long walk.
🎙 Dead even — neither player has found the edge yet.
2:40 Aalto is putting early pressure with his zerglings.Aalto tests the door early. Is anyone home?
3:19 The two armies meet and a large battle starts to engage!The dance is over. They fight.
3:55 Policeman kills off Aalto's zerglings with his marines!The early pressure works — Policeman breaks Aalto's front door.
4:26 Losing only less than half of his army, Aalto seems to be fine.A cheap fight for Policeman — the losses are light.
4:44 With excellent skills and micro, Policeman managed to fend off Aalto while losing less than half of his army.A cheap fight for Aalto — the losses are light.
5:34 Aalto with a large number of zerglings starts pushing out.Aalto goes early — pressure before either side is ready.
6:03 Both Policeman and Aalto appears to have equal expansions now.Base for base, they're level — Policeman and Aalto match each other.
6:19 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
7:05 Aalto kills off Policeman's armies and continues pushing!The engagement breaks Policeman's way of life — Aalto marches on.
🎙 Dead even — neither player has found the edge yet.
7:36 Losing only less than half of his army, Policeman seems to be fine.Aalto keeps most of his army intact through the exchange.
7:58 With excellent skills and micro, Aalto managed to fend off Policeman while losing less than half of his army.Policeman keeps most of his army intact through the exchange.
8:27 Policeman decides to put on early pressure with his marines.No patience from Policeman: the first units are already marching.
9:06 Policeman places down a command center.Policeman plants a new base and dares his opponent to punish it.
9:41 Aalto places down a hatchery.Quietly, Aalto adds a base. These are the moves that decide long games.
— The mid game —
10:16 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
10:48 Aalto successfully fends off Policeman's attacks.Aalto holds! The push breaks against a perfect defense.
11:03 Losing only less than half of his army, Aalto seems to be fine.Policeman keeps most of his army intact through the exchange.
11:41 Aalto only destroyed about half of Policeman's army.Half of Policeman's force is gone — Aalto took it apart.
🎙 The armies trade evenly; this one is still anyone's game.
12:14 Unwilling to make the game too long, Aalto starts moving out.Aalto tightens the formation and starts the long walk.
12:34 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
13:22 Nice control from Aalto! He killed Policeman's marines and continues pressuring!The early pressure works — Aalto breaks Policeman's front door.
13:56 Aalto destroyed less army than he should, only less than half of Policeman's army has been decimated.Aalto clips Policeman's army — real damage, but Policeman fights on.
14:12 After that battle, Aalto still has most of his army with him.A cheap fight for Policeman — the losses are light.
14:47 Policeman feels confident with his marines and decides to push out.Policeman goes early — pressure before either side is ready.
15:21 Aalto is putting early pressure with his zerglings.No patience from Aalto: the first units are already marching.
16:01 In terms of army size, Policeman is behind Aalto!Policeman needs production, fast; Aalto's army has outgrown his.
16:28 Policeman places down a command center.More workers, more money: Policeman expands.
🎙 Masaq' Orbital is a step behind and knows it.
— The late game —
16:48 Aalto places down a hatchery.Quietly, Aalto adds a base. These are the moves that decide long games.
17:23 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
17:53 Aalto's zerglings surround Policeman's marines and kills it off!Policeman wasn't ready. Aalto's early aggression takes the lead.
18:38 Policeman has lost about half of his army in that battle.Half of Aalto's force stays on that battlefield.
18:56 With excellent skills and micro, Aalto managed to fend off Policeman while losing less than half of his army.Policeman keeps most of his army intact through the exchange.
19:39 Eager to end the game, Aalto moves out with his armies.Aalto tightens the formation and starts the long walk.
20:08 The battle to decide the game begins!Here it comes: two full armies, one engagement.
20:36 Aalto's zerglings surround Policeman's marines and kills it off!The early pressure works — Aalto breaks Policeman's front door.
🎙 Aalto has built a commanding army lead — Masaq' Orbital needs something special here.
21:06 The attack was a success, Policeman lost more than half of his army in that battle.That fight gutted Aalto — more than half the force is gone.
21:40 After that battle, Aalto still has most of his army with him.Policeman keeps most of his army intact through the exchange.
22:04 Looking at the opponent's overwhelming forces, Policeman GGs!Nothing left to defend with — Policeman taps.
GG. Aalto closes it out over Masaq' Orbital.
G4 Aalto Zerg 1–3 Terran Masaq' Orbital WIN Odyssey Odyssey · Δelo +0/+0
■ Aalto ■ Masaq' Orbital army value
■ Aalto ■ Masaq' Orbital economy
Play-by-play (72 lines)
0:07 The Yellow Aalto spawns at s1 while Teal Policeman spawns at s2.Aalto takes s1 in Yellow; across the map, Policeman settles in at s2 in Teal.
0:42 Aalto opens 12 Pool against Policeman's 2 Rax FE.The builds are down: 12 Pool from Aalto, 2 Rax FE from Policeman.
— The early game —
1:10 Aalto places down a hatchery.Aalto takes another base — the economy widens.
1:41 Policeman places down a command center.Policeman plants a new base and dares his opponent to punish it.
2:07 Aalto decides to start pushing across the map.No more waiting. Aalto pushes.
🎙 Even footing again — the tension builds.
2:29 Policeman feels confident with his marines and decides to push out.No patience from Policeman: the first units are already marching.
2:48 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
3:27 Aalto's zerglings surround Policeman's marines and kills it off!The early pressure works — Aalto breaks Policeman's front door.
4:03 Aalto destroyed less army than he should, only less than half of Policeman's army has been decimated.Aalto takes a bite out of Policeman's force and backs off.
4:29 Losing only less than half of his army, Aalto seems to be fine.A cheap fight for Policeman — the losses are light.
4:42 Policeman decides to expand.Policeman plants a new base and dares his opponent to punish it.
5:27 Aalto's zerglings are pushing out!No patience from Aalto: the first units are already marching.
5:42 Policeman decides to move out with his armies.Here it comes: Policeman crosses the map with everything.
6:08 Aalto places down a hatchery.Aalto takes another base — the economy widens.
🎙 The armies trade evenly; this one is still anyone's game.
6:37 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
7:10 Policeman has enough marines to deal with Aalto's zergling pressure.Policeman holds the early rush without blinking.
7:36 With excellent skills and micro, Policeman managed to fend off Aalto while losing less than half of his army.Aalto keeps most of his army intact through the exchange.
7:58 About half of Aalto's army has been decimated in that battle.Policeman pays for that trade with about half his army.
8:40 Eager to end the game, Aalto moves out with his armies.No more waiting. Aalto pushes.
9:08 Policeman starts pushing across the map.Here it comes: Policeman crosses the map with everything.
9:19 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
10:03 With some nice micro, Aalto successfully defend against Policeman's marines.Aalto holds the early rush without blinking.
10:24 With excellent skills and micro, Aalto managed to fend off Policeman while losing less than half of his army.Policeman keeps most of his army intact through the exchange.
🎙 Dead even — neither player has found the edge yet.
11:04 About half of Policeman's army has been decimated in that battle.Aalto pays for that trade with about half his army.
11:27 Policeman places down a command center.Policeman takes another base — the economy widens.
11:46 Aalto's zerglings are pushing out!Aalto tests the door early. Is anyone home?
12:25 Policeman decides to put on early pressure with his marines.No patience from Policeman: the first units are already marching.
12:44 Aalto places down a hatchery.Aalto plants a new base and dares his opponent to punish it.
13:11 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
13:33 All of a sudden, Aalto has no armies left while Policeman is continuing to push across the map!The engagement breaks Aalto's way of life — Policeman marches on.
14:17 Aalto has lost about half of his army in that battle.Half of Policeman's force stays on that battlefield.
14:38 It seems that Aalto only managed to destroy less than half of Policeman's army.Aalto takes a bite out of Policeman's force and backs off.
🎙 Aalto is a step behind and knows it.
15:04 Aalto is in quite a huge army disadvantage, he doesn't have what it takes to win against Policeman's army.Aalto needs production, fast; Policeman's army has outgrown his.
— The mid game —
15:36 Aalto starts pushing out with his speedlings and lurkers!Aalto's mid-game army is assembled — and it's moving.
15:52 Policeman is bringing his M&M ball to pressure his opponent now!The composition is ready; Policeman starts the push.
16:35 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
17:07 Aalto's well-placed lurkers caught Policeman's tanks and medics off-guard! Policeman's army is completely melting!The mid-game push crashes through — Aalto breaks Policeman's position.
17:23 Losing only less than half of his army, Policeman seems to be fine.Aalto keeps most of his army intact through the exchange.
17:57 With excellent skills and micro, Aalto managed to fend off Policeman while losing less than half of his army.A cheap fight for Policeman — the losses are light.
18:20 Aalto places down a hatchery.Aalto takes another base — the economy widens.
18:39 Policeman places down a command center.Quietly, Policeman adds a base. These are the moves that decide long games.
🎙 Slight advantage Masaq' Orbital as the game develops.
19:14 Aalto is flying his mutalisks towards his opponent.The composition is ready; Aalto starts the push.
19:53 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
20:17 Policeman's marines forced Aalto's speedlings and mutalisks to fall back.Policeman absorbs the mid-game push — Aalto gained nothing for the cost.
20:43 With excellent skills and micro, Policeman managed to fend off Aalto while losing less than half of his army.A cheap fight for Aalto — the losses are light.
— The late game —
21:00 After that battle, Aalto still has most of his army with him.A cheap fight for Policeman — the losses are light.
21:30 Policeman dropped some marines into Aalto's mineral line!Policeman gets into Aalto's mineral line — workers are dying.
22:06 Policeman is bringing his M&M ball to pressure his opponent now!Policeman hits the timing — this push arrives exactly when it hurts.
22:32 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
23:07 Aalto's zerglings didn't do much damage to Policeman's M&M ball, and instead lose all of his armies.The mid-game push crashes through — Policeman breaks Aalto's position.
🎙 Masaq' Orbital holds the stronger army for now.
23:38 After that battle, Policeman destroyed about half of Aalto's army.Policeman cuts Aalto's army in half.
24:05 Losing only less than half of his army, Policeman seems to be fine.A cheap fight for Aalto — the losses are light.
24:16 Policeman is pushing out with a large M&M ball!Policeman hits the timing — this push arrives exactly when it hurts.
24:59 In terms of army size, Aalto is behind Policeman!Aalto needs production, fast; Policeman's army has outgrown his.
25:22 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
25:57 Aalto's zerglings didn't do much damage to Policeman's M&M ball, and instead lose all of his armies.The mid-game push crashes through — Policeman breaks Aalto's position.
26:23 About half of Aalto's army has been decimated in that battle.Policeman pays for that trade with about half his army.
26:41 After that battle, Policeman still has most of his army with him.Aalto keeps most of his army intact through the exchange.
27:08 Zerglings ran past Policeman's defense line and start harassing the mineral line! What a nice run-by by Aalto!Policeman looks away for one second and Aalto makes him pay for it.
🎙 It's all going Masaq' Orbital's way right now.
27:35 Policeman now has enough M&M to take this game! ... Or so he thinks.Policeman's mid-game army is assembled — and it's moving.
28:03 After suffering a devastating loss in the battle, Aalto GGs!Nothing left to defend with — Aalto taps.
Masaq' Orbital takes it — the mid game decided this one.
G5 WIN Aalto Zerg 2–3 Terran Masaq' Orbital Benzene Benzene · Δelo +0/+0
■ Aalto ■ Masaq' Orbital army value
■ Aalto ■ Masaq' Orbital economy
Play-by-play (41 lines)
0:07 The game starts with Yellow Policeman spawning at s2 and Blue Aalto spawning at s1.Cross positions or close ones, it starts here: Policeman at s2, Aalto at s1.
0:53 Policeman gets 1 Rax Gas against Aalto's 12 Hatch.Policeman commits to 1 Rax Gas; Aalto answers with 12 Hatch.
— The early game —
1:21 Policeman places down a command center.More workers, more money: Policeman expands.
1:56 Aalto places down a hatchery.Quietly, Aalto adds a base. These are the moves that decide long games.
2:28 Attempting to end the game, Policeman moves out with his armies.Here it comes: Policeman crosses the map with everything.
🎙 Even footing again — the tension builds.
3:07 Aalto's zerglings are pushing out!Aalto tests the door early. Is anyone home?
3:35 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
4:15 Aalto's zerglings surround Policeman's marines and kills it off!Policeman wasn't ready. Aalto's early aggression takes the lead.
4:55 Losing only less than half of his army, Policeman seems to be fine.A cheap fight for Aalto — the losses are light.
5:22 With excellent skills and micro, Aalto managed to fend off Policeman while losing less than half of his army.A cheap fight for Policeman — the losses are light.
5:55 Policeman decides to put on early pressure with his marines.No patience from Policeman: the first units are already marching.
6:28 Aalto's zerglings are pushing out!Aalto tests the door early. Is anyone home?
7:09 Policeman's number of expansions are equal to Aalto's.The economies mirror one another. Nothing between Policeman and Aalto yet.
7:44 Aalto places down a hatchery.Aalto takes another base — the economy widens.
🎙 Even footing again — the tension builds.
8:05 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
8:38 Policeman failed to kill off Aalto's defending zerglings.Policeman's early gamble buys nothing — Aalto's defense was already in place.
9:21 With excellent skills and micro, Aalto managed to fend off Policeman while losing less than half of his army.Policeman keeps most of his army intact through the exchange.
10:00 After that battle, Policeman still has most of his army with him.Aalto keeps most of his army intact through the exchange.
10:35 Policeman places down a command center.Policeman takes another base — the economy widens.
11:07 Aalto's zerglings are pushing out!Aalto tests the door early. Is anyone home?
11:34 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
12:13 Aalto's zerglings surround Policeman's marines and kills it off!The early pressure works — Aalto breaks Policeman's front door.
12:50 With excellent skills and micro, Policeman managed to fend off Aalto while losing less than half of his army.Aalto keeps most of his army intact through the exchange.
🎙 Slight advantage Aalto as the game develops.
13:20 Policeman destroyed less army than he should, only less than half of Aalto's army has been decimated.Policeman takes a bite out of Aalto's force and backs off.
13:58 Policeman's number of expansions are equal to Aalto's.The economies mirror one another. Nothing between Policeman and Aalto yet.
14:42 Attempting to end the game, Aalto moves out with his armies.Aalto tightens the formation and starts the long walk.
15:06 Policeman places down a command center.Policeman takes another base — the economy widens.
15:49 Aalto places down a hatchery.Aalto plants a new base and dares his opponent to punish it.
16:24 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
16:46 Nice control from Aalto! He killed Policeman's marines and continues pressuring!The early pressure works — Aalto breaks Policeman's front door.
17:22 About half of Policeman's army has been decimated in that battle.Half of Aalto's force stays on that battlefield.
17:52 Losing only less than half of his army, Aalto seems to be fine.A cheap fight for Policeman — the losses are light.
🎙 Masaq' Orbital is hanging on by a thread against Aalto's army.
— The mid game —
18:28 Aalto brings his speedlings and lurkers out of his base!The composition is ready; Aalto starts the push.
19:01 Policeman having no armies left to defend, has no choice but to tap out.Nothing left to defend with — Policeman taps.
That's the game: Aalto defeats Masaq' Orbital, settled in the early game.
G6 Aalto Zerg 2–4 Terran Masaq' Orbital WIN Python Python · Δelo +0/+0
■ Aalto ■ Masaq' Orbital army value
■ Aalto ■ Masaq' Orbital economy
Play-by-play (48 lines)
0:17 Aalto spawns at s1 in Teal while Policeman spawns at s2 in Yellow.We're underway — Aalto spawns at s1, Policeman answers from s2.
0:45 Aalto gets 12 Pool against Policeman's 1 Rax Gas.Aalto commits to 12 Pool; Policeman answers with 1 Rax Gas.
— The early game —
1:06 Aalto places down a hatchery.More workers, more money: Aalto expands.
1:39 Policeman places down a command center.Quietly, Policeman adds a base. These are the moves that decide long games.
2:17 Aalto's zerglings are pushing out!Aalto goes early — pressure before either side is ready.
🎙 Dead even — neither player has found the edge yet.
2:41 Policeman decides to put on early pressure with his marines.Policeman tests the door early. Is anyone home?
3:25 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
3:46 Policeman has enough marines to deal with Aalto's zergling pressure.Policeman holds the early rush without blinking.
4:33 It seems that Aalto only managed to destroy less than half of Policeman's army.Aalto clips Policeman's army — real damage, but Policeman fights on.
4:52 After that battle, Aalto still has most of his army with him.A cheap fight for Policeman — the losses are light.
5:36 Policeman feels confident with his marines and decides to push out.Policeman goes early — pressure before either side is ready.
6:01 Policeman places down a command center.Quietly, Policeman adds a base. These are the moves that decide long games.
6:43 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
7:01 Aalto's mismicro cost him his zerglings and probably this game! Policeman continues pressuring with his marines!The early pressure works — Policeman breaks Aalto's front door.
🎙 Masaq' Orbital's force dwarfs what Aalto has left on the field.
7:44 Aalto has lost about half of his army in that battle.Half of Policeman's force stays on that battlefield.
8:05 After that battle, Policeman still has most of his army with him.Aalto keeps most of his army intact through the exchange.
8:52 Policeman feels confident with his marines and decides to push out.Policeman tests the door early. Is anyone home?
9:18 At the moment, Policeman seems to have more units than Aalto.Count the units: Policeman has the edge over Aalto right now.
— The mid game —
9:57 Aalto places down a hatchery.Quietly, Aalto adds a base. These are the moves that decide long games.
10:21 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
11:00 Aalto's mismicro cost him his zerglings and probably this game! Policeman continues pressuring with his marines!Aalto wasn't ready. Policeman's early aggression takes the lead.
11:29 About half of Aalto's army has been decimated in that battle.Half of Policeman's force stays on that battlefield.
11:53 Aalto destroyed less army than he should, only less than half of Policeman's army has been decimated.Aalto clips Policeman's army — real damage, but Policeman fights on.
🎙 Masaq' Orbital's force dwarfs what Aalto has left on the field.
12:30 Policeman feels confident with his marines and decides to push out.Policeman goes early — pressure before either side is ready.
13:06 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
13:45 The battle outcome favors Policeman as Aalto's armies melt into Policeman's armies' weapon fire!The engagement breaks Aalto's way of life — Policeman marches on.
14:15 About half of Aalto's army has been decimated in that battle.Policeman pays for that trade with about half his army.
14:39 With excellent skills and micro, Policeman managed to fend off Aalto while losing less than half of his army.A cheap fight for Aalto — the losses are light.
15:06 Policeman decides to move out with his armies.Here it comes: Policeman crosses the map with everything.
15:40 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
— The late game —
16:15 Aalto's mismicro cost him his zerglings and probably this game! Policeman continues pressuring with his marines!The early pressure works — Policeman breaks Aalto's front door.
🎙 Aalto is hanging on by a thread against Masaq' Orbital's army.
16:43 The attack was a success, Aalto lost more than half of his army in that battle.Policeman limps away with less than half the army he arrived with.
17:15 With excellent skills and micro, Policeman managed to fend off Aalto while losing less than half of his army.A cheap fight for Aalto — the losses are light.
18:06 Policeman feels confident with his marines and decides to push out.Policeman tests the door early. Is anyone home?
18:28 Policeman places down a command center.Policeman plants a new base and dares his opponent to punish it.
19:09 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
19:31 Policeman gains early map control with his marines!Aalto wasn't ready. Policeman's early aggression takes the lead.
20:12 Aalto lost more than half of his army in that battle.That fight gutted Policeman — more than half the force is gone.
20:35 After that battle, Policeman still has most of his army with him.A cheap fight for Aalto — the losses are light.
21:10 Aalto having no armies left to defend, has no choice but to tap out.Nothing left to defend with — Aalto taps.
Aalto taps out. Masaq' Orbital's early game was simply better.

Head to head

9 games
Aalto 6 – 3 Masaq' Orbital